Necromancer

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Necromancer
Necromancer ascendancy class.png
Embrace the serene power that is undeath.
This page is about the Ascendancy class. For the monster type, see Necromancer (monster type). For the Ascendant passive skill, see Necromancer (Ascendant passive).

The Necromancer is an Ascendancy class for the Witch.

Overview

The Necromancer is an Ascendancy class themed around the dead and the undead. They are an excellent choice for minion-based builds, having access to minion-enhancing skills, as well as bonuses related to auras and Offering skills. They also have skills based around corpses, gaining powerful bonuses from spawning and consuming corpses, which makes them pair well with corpse-based skills like UnearthUnearthSpell, Projectile, AoE, Physical
Level: (1-20)
Cost: (4-10) Mana
Cast Time: 0.30 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 140%
Requires Level 10Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.Deals (15-607) to (22-911) Physical Damage
Projectiles Pierce all Targets
Spawns corpses with Level (12-80)
Maximum of 10 corpses allowed

Additional Effects per 1% Quality:
0.5% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unearth skill icon.png
and Detonate DeadDetonate DeadSpell, AoE, Fire
Level: (1-20)
Cost: (5-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 160%
AoE Radius: 22
Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Deals (15-798) to (22-1197) Fire Damage
Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life
+(0-4) to radius

Additional Effects per 1% Quality:
0.5% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Detonate Dead skill icon.png
.

Passive skills

Minor skills

Necromancer skill tree

The Necromancer has the following minor passive skills:

NameStats
Minion Damage and Life
IncreasedMinionDamageIncreasedMinionLife (Necromancer) passive skill icon.png
Minions deal 10% increased Damage
Minions have 10% increased maximum Life [1] [2] [3]
Minion Damage, Aura Effect
IncreasedMinionDamageIncreasedSkillDuration (Necromancer) passive skill icon.png
Minions deal 10% increased Damage
5% increased effect of Non-Curse Auras from your Skills [1]
Minion Damage, Cast Speed
CorpseConsumptionNode (Necromancer) passive skill icon.png
4% increased Cast Speed
Minions deal 10% increased Damage [1]

Minions deal 10% increased Damage
4% increased Cast Speed [2]
Minion Damage, Mana
ManaNode (Necromancer) passive skill icon.png
Minions deal 10% increased Damage
8% increased maximum Mana [1]
Minion Damage, Skill Duration
IncreasedMinionDamageIncreasedSkillDuration (Necromancer) passive skill icon.png
Minions deal 10% increased Damage
10% increased Skill Effect Duration [1]

Notable skills

The Necromancer has the following notable passive skills:

Skill Modifiers Prerequisite Preceding Passive
GiftsOfTheDamned (Necromancer) passive skill icon.pngMistress of Sacrifice 40% increased Skill Effect Duration
Your Offering Skills also affect you
Your Offerings have 50% reduced Effect on you
Minion Damage, Skill Duration
PlagueBringer (Necromancer) passive skill icon.pngPlaguebringer With at least one nearby corpse, nearby Enemies deal 10% reduced Damage
With at least one nearby corpse, you and nearby Allies deal 10% more Damage
If you've Consumed a corpse Recently, you and your Minions have 30% increased Area of Effect
Minion Damage, Cast Speed
CorpseConsumptionNotable2 (Necromancer) passive skill icon.pngCorpse Pact Enemies near corpses you Spawned Recently are Chilled and Shocked
2% increased Attack and Cast Speed for each corpse Consumed Recently, up to a maximum of 200%
Plaguebringer Minion Damage, Cast Speed
GenericMinionNotable (Necromancer) passive skill icon.pngMindless Aggression Minions deal 30% increased Damage
Minions have 10% increased Attack Speed
Minions have 10% increased Cast Speed
Minions have 10% increased Movement Speed
Minion Damage and Life
DefensiveMinionNotable (Necromancer) passive skill icon.pngBone Barrier Grants Level 20 Bone Armour Skill
1% additional Physical Damage Reduction per Minion, up to 10%
2% increased Recovery Rate of Life and Energy Shield per Minion, up to 20%
Minions have 20% more Maximum Life
Mindless Aggression Minion Damage and Life
OffensiveMinionNotable (Necromancer) passive skill icon.pngUnnatural Strength Minions have Unholy Might Mindless Aggression Minion Damage and Life
EssenceGlutton (Necromancer) passive skill icon.pngEssence Glutton Regenerate 4% of Mana over 2 seconds when you Consume a corpse
Regenerate 8% of Energy Shield over 2 seconds when you Consume a corpse
For each nearby corpse, you and nearby Allies Regenerate 5 Mana
per second, up to 50 per second
For each nearby corpse, you and nearby Allies Regenerate 0.2% of Energy Shield per second, up to 2.0% per second
Minion Damage, Mana
CommandingTheDarkness (Necromancer) passive skill icon.pngCommander of Darkness Auras from your Skills grant 3% increased Attack and Cast
Speed to you and Allies
You and nearby Allies have +30% to Elemental Resistances
You and nearby Allies deal 30% increased Damage
Minion Damage, Aura Effect

Version history

Version Changes
3.19.0
  • Unnatural Strength no longer provides +2 to Level of all Minion Skill Gems. Instead, it now grants Minions Unholy Might.
  • The Corpse Pact Necromancer Ascendancy Passive no longer has "Corpses you Spawn have 50% increased maximum Life.
3.13.0
  • Small passives now cause your Minions to deal 10% increased Damage (from 15%).
3.11.0
  • Corpse Pact now has an upper limit on increases to cast speed per corpse consumed recently of 200%.
3.10.0
  • Bone Barrier no longer grants Elemental Resistances per minion. Increased Life and Energy Shield Recovery per minion is now 2% (from 3%), capping out at 20% (from 30%).
  • Commander of Darkness now grants You and nearby allies +30% to all Elemental Resistances (from 20%).
3.8.0
3.2.0
  • Removed Beacon of Corruption and Spirit Eater.
  • Added Invoker and Puppet Master.
  • Soul Weaver now requires Invoker instead of Flesh Binder.
  • Flesh Binder now requires Invoker.
2.2.0
  • Introduced to the game.


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