Frigid Fossil

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Frigid FossilStack Size: 20More Cold modifiers
No Fire modifiers
Place in a Resonator to influence item crafting.
Acquisition
Drop restricted
Drop level: 1
Found in Frozen Hollow biomes in the Azurite Mine.
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Currency Item
Metadata ID: Metadata/Items/Currency/CurrencyDelveCraftingCold

Frigid Fossil is a fossil type.

Item acquisition

Frigid Fossil has restrictions on where or how it can drop. Found in Frozen Hollow biomes in the Azurite Mine.

Recipes

Frigid Fossil can be created from the following recipes:

AmountPartDescriptionMeta
5The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad.Random fossil x5A
1Fossilised IncubatorFossilised IncubatorStack Size: 10Adds an incubated Fossil item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random fossilA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Can also be acquired in one of two ways in the Azurite Mine:

Spawn Weight Multipliers

Using this fossil multiplies the spawn weights of all modifiers with fire tags by 0 and cold tags by 10.

Version history

Version Changes
3.10.0
  • Fossils can no longer craft any prefix or suffix mods that cannot be obtained elsewhere, with the exception of those granted by FacetedFaceted FossilStack Size: 10More Gem modifiersPlace in a Resonator to influence item crafting., BloodstainedBloodstained FossilStack Size: 10Corrupted
    Has a Corrupted implicit modifier
    Place in a Resonator to influence item crafting.
    and Hollow FossilsHollow FossilStack Size: 10Has an Abyssal socketPlace in a Resonator to influence item crafting..
  • The following mods have been relocated, while all others can no longer be obtained:
  • On Boots: +2 to level of socketed Cold Gems (now from Redeemer's Influence)
  • Helmet: Nearby Enemies have -x% Cold Resistance (now from Redeemer's Influence)
  • Rings: Fire/Cold/Lightning/Physical/Chaos leech modifiers can now exclusively be found from special elemental Delve encounters.
  • Jewels: Damage penetrates 1% Fire/Cold/Lightning/Elemental Resistance (now from Corrupted implicits).
  • Glove, Amulet and Shield Fossil-exclusive modifiers can no longer be obtained in any form. Existing items will be unchanged.
3.4.0
  • Introduced to the game.