The Queen's Hunger
Vaal RegaliaEnergy Shield: (342-453)
Movement Speed: -3%Requires Level 68, 194 IntTrigger Level 20 Bone Offering, Flesh Offering or Spirit Offering every 5 seconds
Offering Skills Triggered this way also affect you
(5-10)% increased Cast Speed
(100-130)% increased Energy Shield
(6-10)% increased maximum Life
Veiled Prefix
Veiled Suffix
<veiled mod pool> |
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(10-12)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention (30-35)% chance to Avoid Elemental Ailments (30-35)% chance to Avoid being Stunned (8-9)% Chance to Block Attack Damage +(16-20)% to Cold and Chaos Resistances (18-22)% of Damage is taken from Mana before Life while Focused +(31-35) to Dexterity (21-25)% chance to Avoid being Frozen +(31-35) to Dexterity and Intelligence Regenerate 200 Energy Shield per second while a Rare or Unique Enemy is Nearby +(16-20)% to Fire and Chaos Resistances +10 to maximum Fortification while Focused +(31-35) to Intelligence (21-25)% chance to Avoid being Shocked 1.5% of Evasion Rating is Regenerated as Life per second while Focused +(16-20)% to Lightning and Chaos Resistances (24-28)% increased Energy Shield +(23-26) to maximum Life (9-10)% increased maximum Life (9-10)% increased maximum Mana +(3201-4000) to Armour during Soul Gain Prevention Recover (37-40)% of Mana and Energy Shield when you Focus (9-10)% Chance to Block Spell Damage +(31-35) to Strength (21-25)% chance to Avoid being Ignited +(31-35) to Strength and Dexterity +(31-35) to Strength and Intelligence |
They stab their own hearts and cry out in ecstasy, only to rise again.Take this item to Jun Ortoi to have her Unveil it.
Drop restrictedVendor Offer
2x Alchemy Shard
11x Alteration ShardMetadata
Item class: Body Armour
The Queen's Hunger is a unique Vaal RegaliaVaal RegaliaEnergy Shield: (171-197)
Movement Speed: -3%Requires Level 68, 194 Int.
Mechanics
Every five seconds, one of the following skills is triggered at random: Bone Offering, Flesh Offering or Spirit Offering. The offering skills from this body armour will be supported by any socketed gems in this body armour, except EmpowerEmpower SupportExceptional, Support
Icon: +
Level: (1-3)
Cost & Reservation Multiplier: 130%Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.+(0-2) to Level of Supported Skill Gems
Additional Effects From 1-20% Quality:
This Gem gains (5-100)% increased ExperienceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket., EnlightenEnlighten SupportExceptional, Support
Icon: +
Level: (1-3)
Cost & Reservation Multiplier: (100-92)%Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
Additional Effects From 1-20% Quality:
This Gem gains (5-100)% increased ExperienceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. and Enhance SupportEnhance SupportExceptional, Support
Icon: +
Level: (1-3)
Cost & Reservation Multiplier: 120%Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.+(0-16)% to Quality of Supported Skill Gems
Additional Effects From 1-20% Quality:
This Gem gains (5-100)% increased ExperienceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket..
Moreover, trigger gems like Cast while Channelling SupportCast while Channelling SupportSupport, Channelling, Spell, Trigger
Icon: W
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 38Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.Trigger a Supported Spell every (0.45-0.35) seconds while Channelling Supported Skills
Supported Triggered Spells deal 30% less Damage
Additional Effects From 1-20% Quality:
Supported Channelling Skills deal (0.5-10)% increased Damage
Supported Triggered Spells deal (0.5-10)% increased DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket., Cast when Damage Taken SupportCast when Damage Taken SupportSupport, Spell, Trigger
Icon: !
Level: (1-20)
Cost & Reservation Multiplier: 250%
Cooldown Time: 0.25 sec
Can Store 1 Use(s)Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.This Gem can only Support Skill Gems requiring Level (38-70) or lower
Supported Skills deal (65-27)% less Damage
Trigger Supported Spells when you take (528-3272) total Damage from Hits
Additional Effects From 1-20% Quality:
Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket., Cast On Critical Strike SupportCast On Critical Strike SupportCritical, Support, Spell, Trigger
Icon: &
Level: (1-20)
Cost & Reservation Multiplier: 120%
Cooldown Time: 0.15 sec
Can Store 1 Use(s)Requires Level 38Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Supported Attacks will Trigger a Supported Spell when you Crit an Enemy
Supported Skills deal (19-10)% less Spell Damage
Additional Effects From 1-20% Quality:
Supported Skills have (1-20)% increased Attack Critical Strike Chance
Supported Skills have (1-20)% increased Spell Critical Strike ChanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. and Cast on Melee Kill SupportCast on Melee Kill SupportSupport, Melee, Attack, Spell, Trigger
Icon: &
Level: (1-20)
Cost & Reservation Multiplier: 120%
Cooldown Time: 0.15 sec
Can Store 1 Use(s)Requires Level 38Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Supported Melee Attacks will Trigger a Supported Spell on Kill
Supported Spells have (20-39)% more Spell Damage
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Attack Damage
Supported Skills deal (0.5-10)% increased Spell DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. will add another trigger condition to the offerings, effectively disabling the offerings completely.
Modifiers
The body armour always has one veiled prefix and one veiled suffix. The veiled modifier draws from the pool of generic veiled mods (Chosen and Of the Order, and cannot roll signature mods.
The veiled modifier can unveil into the following modifiers:
Veiled prefix
Name | Stats | Spawn Weighting |
---|---|---|
Chosen | (24-28)% increased Energy Shield +(23-26) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 int_armour 1000 |
Chosen | +(3201-4000) to Armour during Soul Gain Prevention | shield 1000 body_armour 1000 |
Chosen | (9-10)% increased maximum Life (9-10)% increased maximum Mana | body_armour 2000 |
Chosen | (8-9)% Chance to Block Attack Damage | body_armour 2000 |
Chosen | (30-35)% chance to Avoid Elemental Ailments (30-35)% chance to Avoid being Stunned | body_armour 2000 |
Chosen | (9-10)% Chance to Block Spell Damage | body_armour 2000 |
Veiled suffix
Name | Stats | Spawn Weighting |
---|---|---|
of the Order | +(31-35) to Strength and Dexterity | body_armour 600 boots 600 gloves 600 helmet 600 amulet 600 ring 600 belt 600 shield 600 quiver 600 |
of the Order | +(31-35) to Dexterity and Intelligence | body_armour 600 boots 600 gloves 600 helmet 600 amulet 600 ring 600 belt 600 shield 600 quiver 600 |
of the Order | +(31-35) to Strength and Intelligence | body_armour 600 boots 600 gloves 600 helmet 600 amulet 600 ring 600 belt 600 shield 600 quiver 600 |
of the Order | (10-12)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention | helmet 1000 body_armour 1000 |
of the Order | Regenerate 200 Energy Shield per second while a Rare or Unique Enemy is Nearby | body_armour 1500 belt 1500 |
of the Order | 1.5% of Evasion Rating is Regenerated as Life per second while Focused | body_armour 1000 |
of the Order | Recover (37-40)% of Mana and Energy Shield when you Focus | body_armour 1000 |
of the Order | +10 to maximum Fortification while Focused | body_armour 1000 |
of the Order | (18-22)% of Damage is taken from Mana before Life while Focused | body_armour 1000 |
of the Order | +(16-20)% to Fire and Chaos Resistances | body_armour 600 boots 600 gloves 600 helmet 600 shield 600 amulet 600 ring 600 belt 600 quiver 600 |
of the Order | +(16-20)% to Lightning and Chaos Resistances | body_armour 600 boots 600 gloves 600 helmet 600 shield 600 amulet 600 ring 600 belt 600 quiver 600 |
of the Order | +(16-20)% to Cold and Chaos Resistances | body_armour 600 boots 600 gloves 600 helmet 600 shield 600 amulet 600 ring 600 belt 600 quiver 600 |
of the Order | +(31-35) to Strength (21-25)% chance to Avoid being Ignited | body_armour 1000 shield 1000 |
of the Order | +(31-35) to Dexterity (21-25)% chance to Avoid being Frozen | body_armour 1000 shield 1000 |
of the Order | +(31-35) to Intelligence (21-25)% chance to Avoid being Shocked | body_armour 1000 shield 1000 |
Item acquisition
The Queen's Hunger has restrictions on where or how it can drop. It cannot be chanced.
Monster restrictions
This item can be acquired from the following monsters:
Ruthless mode
Although veiled rare items cannot be found in Ruthless mode, this item will still drop with veiled modifiers and can be unveiled via Jun.
Legacy variants
The Queen's Hunger has legacy variants.
Version discontinued | Stats Compare each legacy variant to the current variant.
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3.16.0 |
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3.15.0 |
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3.14.0 |
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3.6.0 |
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Other veil mods are omitted from above table, including non-top tier crafted mods that also have mod value adjusted.
Note that the crafted unveil modifiers can be removed from the crafting bench, but cannot be added back, effectively brick the item.
Incomplete table of the second generation crafted mod on this item, and the current mod value range:
Prefix
Modifier |
---|
(12-14)% increased Armour and Evasion +(13-14) to maximum Life |
(15-17)% increased Armour and Evasion +(15-16) to maximum Life |
(18-21)% increased Armour and Evasion +(17-19) to maximum Life |
(12-14)% increased Armour and Energy Shield +(13-14) to maximum Life |
(15-17)% increased Armour and Energy Shield +(15-16) to maximum Life |
(18-21)% increased Armour and Energy Shield +(17-19) to maximum Life |
(12-14)% increased Evasion and Energy Shield +(13-14) to maximum Life |
(15-17)% increased Evasion and Energy Shield +(15-16) to maximum Life |
(18-21)% increased Evasion and Energy Shield +(17-19) to maximum Life |
(12-14)% increased Armour +(13-14) to maximum Life |
(15-17)% increased Armour +(15-16) to maximum Life |
(18-21)% increased Armour +(17-19) to maximum Life |
(12-14)% increased Evasion Rating +(13-14) to maximum Life |
(15-17)% increased Evasion Rating +(15-16) to maximum Life |
(18-21)% increased Evasion Rating +(17-19) to maximum Life |
(12-14)% increased Energy Shield +(13-14) to maximum Life |
(15-17)% increased Energy Shield +(15-16) to maximum Life |
(18-21)% increased Energy Shield +(17-19) to maximum Life |
(12-14)% increased Armour, Evasion and Energy Shield +(13-14) to maximum Life |
(15-17)% increased Armour, Evasion and Energy Shield +(15-16) to maximum Life |
(18-21)% increased Armour, Evasion and Energy Shield +(17-19) to maximum Life |
+(1000-1600) to Armour during Soul Gain Prevention |
+(1601-2200) to Armour during Soul Gain Prevention |
+(2201-3000) to Armour during Soul Gain Prevention |
(5-8)% increased maximum Life (5-8)% increased maximum Mana |
(5-7)% Chance to Block Attack Damage |
(6-8)% Chance to Block Spell Damage |
(20-25)% chance to Avoid Elemental Ailments (20-25)% chance to Avoid being Stunned |
Suffix
Modifier |
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+(10-15) to Strength and Dexterity |
+(16-20) to Strength and Dexterity |
+(21-25) to Strength and Dexterity |
+(10-15) to Dexterity and Intelligence |
+(16-20) to Dexterity and Intelligence |
+(21-25) to Dexterity and Intelligence |
+(10-15) to Strength and Intelligence |
+(16-20) to Strength and Intelligence |
+(21-25) to Strength and Intelligence |
(6-7)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention |
(8-9)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention |
Regenerate 90 Energy Shield per second while a Rare or Unique Enemy is Nearby |
Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby |
Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby |
1% of Evasion Rating is Regenerated as Life per second while Focused |
Recover (23-25)% of Mana and Energy Shield when you Focus |
Recover (26-28)% of Mana and Energy Shield when you Focus |
Recover (29-31)% of Mana and Energy Shield when you Focus |
+5 to maximum Fortification while Focused |
+6 to maximum Fortification while Focused |
+7 to maximum Fortification while Focused |
(11-15)% of Damage is taken from Mana before Life while Focused |
+(9-10)% to Fire and Chaos Resistances |
+(11-12)% to Fire and Chaos Resistances |
+(13-15)% to Fire and Chaos Resistances |
+(9-10)% to Lightning and Chaos Resistances |
+(11-12)% to Lightning and Chaos Resistances |
+(13-15)% to Lightning and Chaos Resistances |
+(9-10)% to Cold and Chaos Resistances |
+(11-12)% to Cold and Chaos Resistances |
+(13-15)% to Cold and Chaos Resistances |
Version history
Version | Changes |
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3.21.0 |
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3.16.0 |
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3.15.0 |
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3.14.0 |
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3.8.0 |
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3.6.0 |
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3.5.0 |
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