The Road to Power

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The Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Acquisition
Drop restricted
Drop level: 80
Castle Ruins MapDark Forest MapOrchard MapShore Map
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Divination Card
Metadata ID: Metadata/Items/DivinationCards/DivinationCardTheRoadToPower

The Road to Power is a divination card. A set of seven can be exchanged for a random magic sceptre, rune dagger or wand with the RunicRunic
Prefix
(100-109)% increased Spell Damage
prefix and item level 100.

Item acquisition

The Road to Power has restrictions on where or how it can drop.

Area restrictions

This item can be acquired in the following areas:

Recipes

The Road to Power can be created from the following recipes:

AmountPartDescriptionMeta
5The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."Random divination cardA
1Stacked DeckStacked DeckStack Size: 20A stack of unknown divination cardsRight click to take a divination card out of the deck.Random divination cardA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Usage in recipes

The Road to Power is used in the following recipes:

ResultAmountPartDescriptionMeta
Demon DaggerDemon DaggerRune Dagger
Physical Damage: 24-97
Critical Strike Chance: 6.50%
Attacks per Second: 1.20
Weapon Range: 1.0 metres
Requires Level 68, 76 Dex, 149 Int40% increased Global Critical Strike Chance
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Faun's HornFaun's HornWand
Physical Damage: 26-48
Critical Strike Chance: 7.00%
Attacks per Second: 1.20
Requires Level 35, 116 IntAdds (5-10) to (11-13) Fire Damage to Spells and Attacks
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Opal WandOpal WandWand
Physical Damage: 35-65
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Requires Level 62, 212 IntAdds (14-29) to (42-47) Cold Damage to Spells and Attacks
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Royal SkeanRoyal SkeanRune Dagger
Physical Damage: 16-64
Critical Strike Chance: 6.30%
Attacks per Second: 1.45
Weapon Range: 1.0 metres
Requires Level 50, 71 Dex, 102 Int30% increased Global Critical Strike Chance
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Ezomyte DaggerEzomyte DaggerRune Dagger
Physical Damage: 20-79
Critical Strike Chance: 6.30%
Attacks per Second: 1.40
Weapon Range: 1.0 metres
Requires Level 62, 95 Dex, 131 Int30% increased Global Critical Strike Chance
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Calling WandCalling WandWand
Physical Damage: 13-25
Critical Strike Chance: 7.00%
Attacks per Second: 1.40
Requires Level 20, 81 IntMinions deal (12-16)% increased Damage
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Sage WandSage WandWand
Physical Damage: 23-42
Critical Strike Chance: 8.00%
Attacks per Second: 1.20
Requires Level 30, 119 Int(17-21)% increased Spell Damage
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Boot BladeBoot BladeRune Dagger
Physical Damage: 15-59
Critical Strike Chance: 6.30%
Attacks per Second: 1.40
Weapon Range: 1.0 metres
Requires Level 44, 63 Dex, 90 Int30% increased Global Critical Strike Chance
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Imbued WandImbued WandWand
Physical Damage: 29-53
Critical Strike Chance: 7.00%
Attacks per Second: 1.50
Requires Level 59, 188 Int(33-37)% increased Spell Damage
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Pagan WandPagan WandWand
Physical Damage: 22-40
Critical Strike Chance: 7.00%
Attacks per Second: 1.35
Requires Level 34, 118 Int10% increased Cast Speed
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Crystal WandCrystal WandWand
Physical Damage: 28-52
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Requires Level 45, 146 IntAdds (4-8) to (10-12) Cold Damage to Spells and Attacks
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Quartz WandQuartz WandWand
Physical Damage: 14-27
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Requires Level 18, 65 IntAdds (2-3) to (4-7) Cold Damage to Spells and Attacks
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Profane WandProfane WandWand
Physical Damage: 33-61
Critical Strike Chance: 7.00%
Attacks per Second: 1.35
Requires Level 70, 237 Int14% increased Cast Speed
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Heathen WandHeathen WandWand
Physical Damage: 31-57
Critical Strike Chance: 7.00%
Attacks per Second: 1.35
Requires Level 55, 184 Int10% increased Cast Speed
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Driftwood WandDriftwood WandWand
Physical Damage: 5-9
Critical Strike Chance: 7.00%
Attacks per Second: 1.40
(8-12)% increased Spell Damage
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Golden KrisGolden KrisRune Dagger
Physical Damage: 19-75
Critical Strike Chance: 6.50%
Attacks per Second: 1.20
Weapon Range: 1.0 metres
Requires Level 47, 51 Dex, 110 Int50% increased Global Critical Strike Chance
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Convening WandConvening WandWand
Physical Damage: 27-50
Critical Strike Chance: 7.00%
Attacks per Second: 1.40
Requires Level 50, 183 IntMinions deal (20-24)% increased Damage
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Demon's HornDemon's HornWand
Physical Damage: 38-71
Critical Strike Chance: 7.00%
Attacks per Second: 1.20
Requires Level 56, 179 IntAdds (18-36) to (53-59) Fire Damage to Spells and Attacks
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Coiled WandCoiled WandWand
Physical Damage: 21-64
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Requires Level 49, 158 IntAdds (1-2) to (22-24) Lightning Damage to Spells and Attacks
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
SkeanSkeanRune Dagger
Physical Damage: 11-43
Critical Strike Chance: 6.30%
Attacks per Second: 1.45
Weapon Range: 1.0 metres
Requires Level 28, 42 Dex, 60 Int30% increased Global Critical Strike Chance
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Fiend DaggerFiend DaggerRune Dagger
Physical Damage: 22-87
Critical Strike Chance: 6.50%
Attacks per Second: 1.20
Weapon Range: 1.0 metres
Requires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Carving KnifeCarving KnifeRune Dagger
Physical Damage: 3-26
Critical Strike Chance: 6.30%
Attacks per Second: 1.45
Weapon Range: 1.0 metres
Requires Level 10, 18 Dex, 26 Int30% increased Global Critical Strike Chance
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Boot KnifeBoot KnifeRune Dagger
Physical Damage: 8-34
Critical Strike Chance: 6.30%
Attacks per Second: 1.45
Weapon Range: 1.0 metres
Requires Level 20, 31 Dex, 45 Int30% increased Global Critical Strike Chance
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Platinum KrisPlatinum KrisRune Dagger
Physical Damage: 24-95
Critical Strike Chance: 6.50%
Attacks per Second: 1.20
Weapon Range: 1.0 metres
Requires Level 64, 76 Dex, 149 Int50% increased Global Critical Strike Chance
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Butcher KnifeButcher KnifeRune Dagger
Physical Damage: 7-62
Critical Strike Chance: 6.30%
Attacks per Second: 1.40
Weapon Range: 1.0 metres
Requires Level 38, 55 Dex, 79 Int30% increased Global Critical Strike Chance
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Convoking WandConvoking WandWand
Physical Damage: 30-55
Critical Strike Chance: 7.00%
Attacks per Second: 1.40
Requires Level 72, 242 IntMinions deal (26-30)% increased Damage
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Engraved WandEngraved WandWand
Physical Damage: 21-38
Critical Strike Chance: 7.00%
Attacks per Second: 1.50
Requires Level 40, 131 Int(22-26)% increased Spell Damage
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Imperial SkeanImperial SkeanRune Dagger
Physical Damage: 18-73
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 1.0 metres
Requires Level 66, 95 Dex, 131 Int30% increased Global Critical Strike Chance
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Omen WandOmen WandWand
Physical Damage: 33-61
Critical Strike Chance: 8.00%
Attacks per Second: 1.20
Requires Level 53, 200 Int(27-31)% increased Spell Damage
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Goat's HornGoat's HornWand
Physical Damage: 9-16
Critical Strike Chance: 7.00%
Attacks per Second: 1.20
Requires Level 6, 29 IntAdds (1-2) to (3-4) Fire Damage to Spells and Attacks
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Copper KrisCopper KrisRune Dagger
Physical Damage: 10-41
Critical Strike Chance: 6.50%
Attacks per Second: 1.30
Weapon Range: 1.0 metres
Requires Level 24, 28 Dex, 60 Int50% increased Global Critical Strike Chance
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Imp DaggerImp DaggerRune Dagger
Physical Damage: 15-59
Critical Strike Chance: 6.50%
Attacks per Second: 1.20
Weapon Range: 1.0 metres
Requires Level 32, 36 Dex, 78 Int40% increased Global Critical Strike Chance
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Slaughter KnifeSlaughter KnifeRune Dagger
Physical Damage: 10-86
Critical Strike Chance: 6.30%
Attacks per Second: 1.40
Weapon Range: 1.0 metres
Requires Level 58, 81 Dex, 117 Int30% increased Global Critical Strike Chance
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Carved WandCarved WandWand
Physical Damage: 9-17
Critical Strike Chance: 7.00%
Attacks per Second: 1.50
Requires Level 12, 47 Int(11-15)% increased Spell Damage
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Spiraled WandSpiraled WandWand
Physical Damage: 12-37
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Requires Level 24, 83 IntAdds (1-2) to (9-11) Lightning Damage to Spells and Attacks
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Sambar SceptreSambar SceptreSceptre
Physical Damage: 42-78
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Weapon Range: 1.1 metres
Requires Level 70, 121 Str, 113 IntDamage Penetrates 6% Elemental Resistances
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Bronze SceptreBronze SceptreSceptre
Physical Damage: 15-29
Critical Strike Chance: 6.00%
Attacks per Second: 1.10
Weapon Range: 1.1 metres
Requires Level 10, 22 Str, 22 Int12% increased Elemental Damage
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Karui SceptreKarui SceptreSceptre
Physical Damage: 37-55
Critical Strike Chance: 6.00%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Requires Level 56, 96 Str, 96 Int26% increased Elemental Damage
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Tyrant's SekhemTyrant's SekhemSceptre
Physical Damage: 43-80
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 58, 99 Str, 99 Int26% increased Elemental Damage
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Grinning FetishGrinning FetishSceptre
Physical Damage: 24-36
Critical Strike Chance: 6.00%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Requires Level 35, 62 Str, 62 Int18% increased Elemental Damage
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Vaal SceptreVaal SceptreSceptre
Physical Damage: 37-70
Critical Strike Chance: 6.00%
Attacks per Second: 1.40
Weapon Range: 1.1 metres
Requires Level 64, 113 Str, 113 Int32% increased Elemental Damage
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Tornado WandTornado WandWand
Physical Damage: 25-75
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Requires Level 65, 212 IntAdds (3-5) to (70-82) Lightning Damage to Spells and Attacks
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Opal SceptreOpal SceptreSceptre
Physical Damage: 49-73
Critical Strike Chance: 6.50%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 60, 95 Str, 131 Int40% increased Elemental Damage
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Void SceptreVoid SceptreSceptre
Physical Damage: 50-76
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 68, 104 Str, 122 Int40% increased Elemental Damage
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Crystal SceptreCrystal SceptreSceptre
Physical Damage: 35-52
Critical Strike Chance: 6.50%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 41, 59 Str, 85 Int30% increased Elemental Damage
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Ritual SceptreRitual SceptreSceptre
Physical Damage: 21-50
Critical Strike Chance: 6.00%
Attacks per Second: 1.20
Weapon Range: 1.1 metres
Requires Level 28, 51 Str, 51 Int16% increased Elemental Damage
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Driftwood SceptreDriftwood SceptreSceptre
Physical Damage: 8-11
Critical Strike Chance: 6.00%
Attacks per Second: 1.20
Weapon Range: 1.1 metres
10% increased Elemental Damage
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Horned SceptreHorned SceptreSceptre
Physical Damage: 27-50
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Weapon Range: 1.1 metres
Requires Level 36, 66 Str, 66 IntDamage Penetrates 4% Elemental Resistances
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Stag SceptreStag SceptreSceptre
Physical Damage: 39-72
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Weapon Range: 1.1 metres
Requires Level 55, 98 Str, 98 IntDamage Penetrates 4% Elemental Resistances
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Platinum SceptrePlatinum SceptreSceptre
Physical Damage: 51-76
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 62, 113 Str, 113 Int30% increased Elemental Damage
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Carnal SceptreCarnal SceptreSceptre
Physical Damage: 41-95
Critical Strike Chance: 6.00%
Attacks per Second: 1.20
Weapon Range: 1.1 metres
Requires Level 66, 113 Str, 113 Int32% increased Elemental Damage
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Lead SceptreLead SceptreSceptre
Physical Damage: 38-57
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 44, 77 Str, 77 Int22% increased Elemental Damage
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Ochre SceptreOchre SceptreSceptre
Physical Damage: 24-45
Critical Strike Chance: 6.00%
Attacks per Second: 1.15
Weapon Range: 1.1 metres
Requires Level 24, 44 Str, 44 Int16% increased Elemental Damage
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Shadow SceptreShadow SceptreSceptre
Physical Damage: 29-44
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 32, 52 Str, 62 Int22% increased Elemental Damage
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
SekhemSekhemSceptre
Physical Damage: 30-55
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 38, 67 Str, 67 Int18% increased Elemental Damage
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Blood SceptreBlood SceptreSceptre
Physical Damage: 30-55
Critical Strike Chance: 6.00%
Attacks per Second: 1.40
Weapon Range: 1.1 metres
Requires Level 47, 81 Str, 81 Int24% increased Elemental Damage
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Quartz SceptreQuartz SceptreSceptre
Physical Damage: 21-32
Critical Strike Chance: 6.50%
Attacks per Second: 1.10
Weapon Range: 1.1 metres
Requires Level 15, 25 Str, 35 Int20% increased Elemental Damage
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Darkwood SceptreDarkwood SceptreSceptre
Physical Damage: 11-17
Critical Strike Chance: 6.00%
Attacks per Second: 1.20
Weapon Range: 1.1 metres
Requires Level 512% increased Elemental Damage
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Royal SceptreRoyal SceptreSceptre
Physical Damage: 34-80
Critical Strike Chance: 6.00%
Attacks per Second: 1.20
Weapon Range: 1.1 metres
Requires Level 50, 86 Str, 86 Int24% increased Elemental Damage
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Iron SceptreIron SceptreSceptre
Physical Damage: 27-40
Critical Strike Chance: 6.00%
Attacks per Second: 1.10
Weapon Range: 1.1 metres
Requires Level 20, 38 Str, 38 Int14% increased Elemental Damage
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Abyssal SceptreAbyssal SceptreSceptre
Physical Damage: 45-67
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 53, 83 Str, 99 Int30% increased Elemental Damage
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A
Prophecy WandProphecy WandWand
Physical Damage: 35-64
Critical Strike Chance: 8.00%
Attacks per Second: 1.20
Requires Level 68, 245 Int(36-40)% increased Spell Damage
7The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Random item level 100 RunicRunic
Prefix
(100-109)% increased Spell Damage
one-handed weapon
A

Design attribution

The Road to Power was created by supporter Boren.[citation needed]

Version history

Version Changes
3.19.0
  • The Road to Power now also drops from Shore. [Verified on Divcord This information has been verified by players on Divcord, the divination card discovery Discord server. Actual undocumented changes to drop locations may have occurred in a previous patch.]
3.18.0
  • The Road to Power now also drops from Dark Forest and Orchard. [Verified on Divcord This information has been verified by players on Divcord, the divination card discovery Discord server. Actual undocumented changes to drop locations may have occurred in a previous patch.]
2.0.0
  • Introduced to the game.