Quick Guide: This article has a quick guide that shows you how to perform a complete Heist Contract.
Heist loading screen depicting the entire team of Rogues, which are NPCs that assist the player during Heists
Heists are a single-player or multi-player mechanic introduced in the Heist league and can be performed using a Contract at The Rogue Harbour. The player must infiltrate the facility without raising alert, retrieve the guarded item, and escape with the contents alive.
The target item will always be a single artifact that players may exchange with Faustus for
Rogue's MarkersStack Size: 50000Creates a portal to the Rogue Harbour from a Town or Hideout
Used as Currency for services in the Rogue HarbourRight click on this item while in a Town or Hideout to use it.
Shift click to unstack.
, therefore Heist Contracts are an excellent means to generate Rogue's Markers.
Grand Heists are larger more complex versions of Heists, and contain multiple wings and use multiple Rogues.
Mechanics
Tip: If players get Exalted Orbs or any items worth a lot of currency, they may simply exit the heist location using the escape hatch, and then they may re-enter the location using the gate/pipe/trapdoor/door and resume looting. This removes the Contraband status on all items in the players inventory, so that even if they die the items are not lost.
Guards patrolling the heist location during the Infiltration phase. Alert meter displayed on the bottom. Small unmarked chest displayed on the right.
Regular Heists are performed using Contracts. A contract can always be performed with a single Rogue, and requires a certain level of a certain job (eg. Lockpicking Level 5).
Preparation
To start a Heist, the player must take a Heist Contract to Adiyah, the Wayfinder. Before you can start the Heist, you must pay a fee of
Rogue's MarkersStack Size: 50000Creates a portal to the Rogue Harbour from a Town or Hideout
Used as Currency for services in the Rogue HarbourRight click on this item while in a Town or Hideout to use it.
Shift click to unstack.
. The fee includes the Travel Fee, your Rogue's Hiring Fee(s), and the Ring's Cut. Once it's paid, she will open a portal to the Heist location.
Infiltration
Initially, only a few enemies will be on guard. There will also be patrols of enemy packs or a unique enemy roaming the area. The area contains small chests that contain items, as well as bigger guarded chests that contain items of specific reward types. Opening chests will raise the alert level, the amount which can be displayed by hovering over them.
All items picked up during the Heist are marked as Contraband. Contraband items cannot be used, equipped, or identified and are dropped on death. They will be unmarked as Contraband as soon as you reach the escape point.
While you can't open portals during the Heist or Grand Heist, you may freely leave and re-enter the Heist portal before the alert is raised. note you must enter the heist instance itself, not just the portal room, before you can leave without closing the portal.
The area will contain blocked paths, obstacles, and locked chests that will require your Rogue to clear away or open. Clicking the button above the item will command your Rogue to open/unlock it. Some tasks will require some time for them to perform, indicated by a progress meter. If they are damaged while performing the task, the progress meter will decrease.
Imminent Lockdown
"Imminent Lockdown" countdown timer
When the Alert meter is maxed, it will start a counter before Lockdown. Once this happens, the player will have limited time to retrieve the target item before it is sealed away. The default time before lockdown is 22 seconds.
When this phase or Lockdown occurs, some doors and obstacles previously open will be locked or rearmed, requiring your Rogue to remove it.
Opening chests during this phase will decrease the lockdown timer by 3 seconds.
Lockdown
Once the target item is taken or the Lockdown timer runs out, Lockdown begins. More enemies will spawn in the area and try to prevent your escape.
Any unopened chests will be locked during Lockdown. However, Tibbs and Niles's perks will allow you to open one small/medium chest during Lockdown.
Once you reach the escape route, the Heist is successfully completed. All Contraband items will be unmarked and your Rogue(s) will gain experience towards the Contract's job. The target item can be sold to Faustus, the Fence for Rogue's Markers. Rogues do not gain experience if the Contract was failed (didn't retrieve the target item).
Portal
Adiyah's portal that allows players to enter the currently active heist. A similar portal can be used to return to the Rogue's Harbour.
Players may leave and re-enter Adiyah's portal multiple times in order to stash items.
The portal is only closed if players die during the "lockdown" mode. Even if players disconnect (logout) and login, they may return to the Rogue's Harbour and the portal will remain active, provided the location was not in "lockdown".
Death
If players die before lockdown has begun, all items marked with Contraband are dropped to the ground but Adiyah's portal remains up. Players may then return back to the location and pick up the loot and therefore nothing is lost.
If players die during lockdown, all items marked with Contraband are dropped to the ground. If there are other players in the same party, they may pick up the drops, but if the player is going solo then the loot is lost permanently. Adiyah's portal will also be closed.
Experience
Players gain combat experience while killing guards at the heist location, but Rogues level up only at the end of each successful heist.
Upon successfully stealing the target artifact, and escaping via the escape hatch, the assigned Rogue will gain experience in the skill that was used. At certain thresholds, Rogues will level up until they reach the maximum level that they are capable of. See the Rogues table below for details on the jobs Rogues can perform and the maximum level that each of them can attain.
If the location entered into "lockdown" mode and players did not steal the target artifact, the contract is marked as "failed" and the assigned Rogue will not gain any experience. This prevents the Rogue from leveling up.
Rogues
Players may hire various rogues to assist them in heists and grand heists. Players may select which rogue performs which job and they will accordingly appear in the heist.
Each rogue has a specific set of perks that improve drops, allow players to open more reward chests (alert level reduction), or simply assist in combat.
Heist Partners
Supporting Characters
| Image
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Name
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Function
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Adiyah, the Wayfinder
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Creates portals to allow players to travel to the heist locations.
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Faustus, the Fence
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Vendor who will buy heist artifacts in exchange for Rogue's MarkersStack Size: 50000Creates a portal to the Rogue Harbour from a Town or Hideout Used as Currency for services in the Rogue HarbourRight click on this item while in a Town or Hideout to use it. Shift click to unstack. .
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Whakano, the Barber
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Reveals additional wings and rooms in Grand Heist Blueprints. Sells contracts.
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Kurai, the Administrator
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Manages Grand Hiests and appears in some unique contracts.
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The Gondolier
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Acts as a waypoint allowing players to travel to any location.
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Locations
There are 4 different kinds of monsters that appear across the heist locations. The location is mentioned in the name of the heist contract, eg.
Contract: TunnelsGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
indicates that the heist will take place in the Tunnels location.
| Image
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Location
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Contract & Blueprint
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Monster Type
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Damage Type
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 |
Bunker |
Contract: BunkerGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist. Blueprint: BunkerHeist Target: Enchanted Armaments Area Level: (?-83) Wings Revealed: (1-4)/(2-4) Escape Routes Revealed: (2-8)/(4-8) Reward Rooms Revealed: #/<random> Requires <random Rogue skill> (Level (1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist. |
Templars  |
Physical, Lightning
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 |
Records Office |
Contract: Records OfficeGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist. Blueprint: Records OfficeHeist Target: Enchanted Armaments Area Level: (?-83) Wings Revealed: (1-4)/(2-4) Escape Routes Revealed: (2-8)/(4-8) Reward Rooms Revealed: #/<random> Requires <random Rogue skill> (Level (1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
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 |
Mansion |
Contract: MansionGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist. Blueprint: MansionHeist Target: Enchanted Armaments Area Level: (?-83) Wings Revealed: (1-4)/(2-4) Escape Routes Revealed: (2-8)/(4-8) Reward Rooms Revealed: #/<random> Requires <random Rogue skill> (Level (1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
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 |
Smuggler's Den |
Contract: Smuggler's DenGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist. Blueprint: Smuggler's DenHeist Target: Thieves' Trinkets or Currency Area Level: (?-83) Wings Revealed: (1-4)/(2-4) Escape Routes Revealed: (2-8)/(4-8) Reward Rooms Revealed: #/<random> Requires <random Rogue skill> (Level (1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist. |
Thugs  |
Physical, Fire
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 |
Underbelly |
Contract: UnderbellyGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist. Blueprint: UnderbellyHeist Target: Thieves' Trinkets or Currency Area Level: (?-83) Wings Revealed: (1-4)/(2-4) Escape Routes Revealed: (2-8)/(4-8) Reward Rooms Revealed: #/<random> Requires <random Rogue skill> (Level (1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
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 |
Laboratory |
Contract: LaboratoryGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist. Blueprint: LaboratoryHeist Target: Replicas or Experimented Items Area Level: (?-83) Wings Revealed: (1-4)/(2-4) Escape Routes Revealed: (2-8)/(4-8) Reward Rooms Revealed: #/<random> Requires <random Rogue skill> (Level (1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist. |
Scientists  |
Physical, Traps
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 |
Prohibited Library |
Contract: Prohibited LibraryGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist. Blueprint: Prohibited LibraryHeist Target: Replicas or Experimented Items Area Level: (?-83) Wings Revealed: (1-4)/(2-4) Escape Routes Revealed: (2-8)/(4-8) Reward Rooms Revealed: #/<random> Requires <random Rogue skill> (Level (1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
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 |
Repository |
Contract: RepositoryGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist. Blueprint: RepositoryHeist Target: Unusual Gems Area Level: (?-83) Wings Revealed: (1-4)/(2-4) Escape Routes Revealed: (2-8)/(4-8) Reward Rooms Revealed: #/<random> Requires <random Rogue skill> (Level (1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist. |
Constructs  |
Physical, Fire, Cold
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 |
Tunnels |
Contract: TunnelsGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist. Blueprint: TunnelsHeist Target: Unusual Gems Area Level: (?-83) Wings Revealed: (1-4)/(2-4) Escape Routes Revealed: (2-8)/(4-8) Reward Rooms Revealed: #/<random> Requires <random Rogue skill> (Level (1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
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Rewards
Rewards are obtained directly by opening chests in heists and grand heists. This is possible in both Heist Contracts and Grand Heist Blueprints.
Grand heists provide an additional large and possibly valuable reward within a Curio Display.
Chest types
| Image
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Type
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Typical drops
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Value
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Currency |
Common currency, 1-4 Chaos OrbStack Size: 10Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. Shift click to unstack. s, Small chance for Exalted ShardStack Size: 20A stack of 20 shards becomes an Exalted Orb. Shift click to unstack. s, Ancient ShardStack Size: 20A stack of 20 shards becomes an Ancient Orb. Shift click to unstack. s, Divine OrbStack Size: 10Randomises the numeric values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. Shift click to unstack. s. Commonly drops Regal OrbStack Size: 10Upgrades a magic item to a rare itemRight click this item then left click a magic item to apply it. Current modifiers are retained and a new one is added. s which have a 2-4% chance to convert to Exalted OrbStack Size: 10Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. s if the Thief's TrinketCorruptedYou must find the sculpture The Catch in a Smuggler's Den or Underbelly Blueprint to be able to equip this with the mod is equipped. |
Very High
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Harbinger |
Harbinger's OrbStack Size: 20Reforges a map item as another of a higher tierRight click this item then left click a map to apply it. Shift click to unstack. s, Beachhead map, Small chance for Ancient OrbStack Size: 20Reforges a unique item as another of the same item classRight click this item then left click a unique item to apply it. Shift click to unstack. s & Exalted ShardStack Size: 20A stack of 20 shards becomes an Exalted Orb. Shift click to unstack. s |
Very High
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Jewelry |
Rings, Amulets, Jewels, Abyss Jewels and Belts, which may be veiled, fractured, or influenced. Small chance for valuable jewels like Module Error: Item link: No results found for search parameter "Primordial Harmony". and Module Error: Item link: No results found for search parameter "Unnatural Instinct". |
High
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Divination Cards |
2-8 Stacked DeckStack Size: 10A stack of unknown divination cardsRight click to take a divination card out of the deck. Shift click to unstack. s, Random cards, Small chance for valuable cards like Module Error: Item link: No results found for search parameter "The Nurse". |
High
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Fossils |
Fossils, Resonators |
High
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Metamorph |
Catalysts for rings & amulets, small chance for valuable Fertile CatalystStack Size: 10Adds quality that enhances Life and Mana modifiers on a ring, amulet or belt Replaces other quality typesRight click this item then left click a ring, amulet or belt to apply it. Has greater effect on lower-rarity jewellery. The maximum quality is 20%. Shift click to unstack. s and Prismatic CatalystStack Size: 10Adds quality that enhances Resistance modifiers on a ring, amulet or belt Replaces other quality typesRight click this item then left click a ring, amulet or belt to apply it. Has greater effect on lower-rarity jewellery. The maximum quality is 20%. Shift click to unstack. s |
High
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Delirium |
Simulacrum SplinterStack Size: 300Combine 300 Splinters to create a Simulacrum. Shift click to unstack. s, Cluster Jewels, Delirium orbs |
High
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Map Fragments |
Scarabs, Module Error: Item link: No results found for search parameter "Sacrifice at Dusk"./Dawn/Noon/Midnight, Offering to the GoddessIt is time for the Goddess to give her final verdict. Your fate rests in her even hands.Travel to the Aspirants' Plaza and spend this item to open the Eternal Labyrinth. You must have completed the six different Trials of Ascendancy found in Maps in order to access this area. , Small chance for valuable map fragments |
High
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Maps |
Valuable white and yellow maps (T1 to T10). Small chance for red maps (T11+). |
High
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Random |
Random items from other reward chests. |
Medium
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Uniques |
Low level unique items, small chance for unique maps and valuable uniques like Module Error: Item link: No results found for search parameter "Intuitive Leap".. |
Medium
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Armour |
Armour, some of which may be veiled, fractured, 30 quality, or influenced |
Medium
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Weapons |
Weapons, some of which may be veiled, fractured, 30 quality, or influenced |
Medium
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Breach |
Breach Splinters, and rarely Breachstones or Empowered Breachstones |
Medium
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Abyss |
Abyss Jewels, Stygian Vise belts |
Medium
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Essences |
Low and mid-level Essences, small chance for high level Essences, Remnant of CorruptionStack Size: 9Corrupts the Essences trapping a monster, modifying them unpredictably Right click this item then left click a monster trapped by Essences to corrupt them. Corrupted Essences cannot be modified again. Shift click to unstack. or Module Error: Item link: No results found for search parameter "Essence of Horror". |
Medium
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Gems |
Skill gems, which may have levels and quality. Does not contain Anomalous/Divergent/Awakened/Phantasmal gems |
Low
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Perandus |
Perandus CoinStack Size: 5000Trade coins to Cadiro Perandus. Shift click to unstack. s |
Low
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Prophecy |
Random prophecies |
Low
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Talismans |
Corrupted Talismans |
Low
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Labyrinth |
Offering to the GoddessIt is time for the Goddess to give her final verdict. Your fate rests in her even hands.Travel to the Aspirants' Plaza and spend this item to open the Eternal Labyrinth. You must have completed the six different Trials of Ascendancy found in Maps in order to access this area. , small chance for Gift to the GoddessThe Goddess abides a kingdom beyond compare, should you meet her challenge.Travel to the Aspirants' Plaza and spend this item to open the Eternal Labyrinth of Opportunity. You must have completed the six different Trials of Ascendancy found in Maps in order to access this area. |
Low
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Legion |
Legion Splinters, Incubators |
Low
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Blight |
Oils, Blighted Maps |
Low
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Unique contracts
The league introduced 5 unique contracts.
Unique boss drops
The following items are dropped from the bosses of unique contracts:
Version history
| Version
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Changes
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| 3.13.0 |
- Added Heist to the core game, rebalanced around the lower rate of encountering Heist gameplay
- Kurai, as well as your first
Rogue's MarkersStack Size: 50000Creates a portal to the Rogue Harbour from a Town or Hideout Used as Currency for services in the Rogue HarbourRight click on this item while in a Town or Hideout to use it. Shift click to unstack. , can now be found starting in Act 6.
- Smuggler's Caches now always drop a Quest Contract if possible, in addition to an ordinary Contract.
- All quest contracts now reward you with Rogue's Markers upon completion.
- Smuggler's Caches now appear less frequently, and Contracts, Blueprints and Rogue's Markers now drop less frequently.
- The number of Rogue's Markers you get from completing contracts above level 68 has been increased. You'll now get (on average) 20% more markers from Level 83 contracts.
- Harvest rewards can no longer appear in Heists, because Harvest is a thing again.
- The experience limit on all Heists has been lowered (as in, you will hit a point at which additional monster spawns grant no experience sooner).
- (Not in patch note) Smuggler's Cache can spawn more frequently in the Lira Arthain atlas region provided the relevant Atlas passive skills are selected.[1]
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| 3.12.3 |
- Reduced the maximum length of a Heist in higher level areas. The number of Reward Rooms remains unchanged.
- Reduced the number of Heist Job Doors along the path to the primary objective in Heists.
- Moved some of the more valuable main-path chest rewards to Reward Room Chests.
- Improved the rewards of Generic, Talisman, Metamorph and Harbinger Reward Room Chests.
- Dropped Talismans in level 68+ areas now drop with higher-tier modifiers on average and with a random Anointed Notable.
- Many Reward Room Chests can now drop their respective Scarabs.
- Significantly increased the amount of experience that Heist monsters grant when killed.
- Increased the Rogue Marker value of Heist objectives by up to 40% (based on the Tier of the Contract).
- Opening a Heist chest during the Imminent Lockdown timer will now reduce the remaining time by 3 seconds (from 1 second).
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| 3.12.2 |
- Rebalanced the amount of Alert Level that Reward Room and Main Path Chests generate when opened.
- Added additional Reward Types to various Heist Jobs.
- Breach, Harbinger, Delirium and Legion rewards now require level 68 or higher before they can be found as Chest Rewards.
- Alert Level reduction modifiers from different sources are now multiplicative with one another.
- Attempting to leave a Heist area before entering a Heist Wing will now request confirmation.
- Grand Heist rewards which contain Enchanted Body Armours or Weapons are now more likely to contain higher-tier Base Types.
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| 3.12.1 |
- Reward Chests in Unique Contracts no longer become locked when Lockdown occurs.
- (Hotfix) Killing Heist monsters no longer causes Alert Level to increase. Disabled various modifiers that are no longer relevant as a result of this change.
- (Hotfix) Significantly reduced the number of Rare monsters that spawn from Reward Rooms and during Lockdown, resulting in fewer Rare monsters in formations behind Heist doors.
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| 3.12.0 |
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References
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| Mechanics | |
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| NPCs |
- Kurai, the Administrator
- Whakano, the Barber
- Faustus, the Fence
- Adiyah, the Wayfinder
- Karst, the Lockpick
- Tibbs, the Giant
- Isla, the Engineer
- Tullina, the Catburglar
- Huck, the Soldier
- Niles, the Interrogator
- Nenet, the Scout
- Vinderi, the Dismantler
- Gianna, the Master of Disguise
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| Contracts |
BunkerGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
UnderbellyGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
MansionGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
Records OfficeGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
Smuggler's DenGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
RepositoryGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
TunnelsGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
LaboratoryGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
Prohibited LibraryGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
- Module Error: Item link: No results found for search parameter "Contract: Breaking the Unbreakable".
- Module Error: Item link: No results found for search parameter "Contract: Death to Darnaw".
- Module Error: Item link: No results found for search parameter "Contract: Heart of Glory".
- Module Error: Item link: No results found for search parameter "Contract: The Slaver King".
- Module Error: Item link: No results found for search parameter "Contract: The Twins".
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| Blueprints |
BunkerHeist Target: Enchanted Armaments Area Level: (?-83) Wings Revealed: (1-4)/(2-4) Escape Routes Revealed: (2-8)/(4-8) Reward Rooms Revealed: #/<random> Requires <random Rogue skill> (Level (1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
MansionHeist Target: Enchanted Armaments Area Level: (?-83) Wings Revealed: (1-4)/(2-4) Escape Routes Revealed: (2-8)/(4-8) Reward Rooms Revealed: #/<random> Requires <random Rogue skill> (Level (1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
Records OfficeHeist Target: Enchanted Armaments Area Level: (?-83) Wings Revealed: (1-4)/(2-4) Escape Routes Revealed: (2-8)/(4-8) Reward Rooms Revealed: #/<random> Requires <random Rogue skill> (Level (1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
RepositoryHeist Target: Unusual Gems Area Level: (?-83) Wings Revealed: (1-4)/(2-4) Escape Routes Revealed: (2-8)/(4-8) Reward Rooms Revealed: #/<random> Requires <random Rogue skill> (Level (1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
Smuggler's DenHeist Target: Thieves' Trinkets or Currency Area Level: (?-83) Wings Revealed: (1-4)/(2-4) Escape Routes Revealed: (2-8)/(4-8) Reward Rooms Revealed: #/<random> Requires <random Rogue skill> (Level (1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
TunnelsHeist Target: Unusual Gems Area Level: (?-83) Wings Revealed: (1-4)/(2-4) Escape Routes Revealed: (2-8)/(4-8) Reward Rooms Revealed: #/<random> Requires <random Rogue skill> (Level (1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
UnderbellyHeist Target: Thieves' Trinkets or Currency Area Level: (?-83) Wings Revealed: (1-4)/(2-4) Escape Routes Revealed: (2-8)/(4-8) Reward Rooms Revealed: #/<random> Requires <random Rogue skill> (Level (1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
LaboratoryHeist Target: Replicas or Experimented Items Area Level: (?-83) Wings Revealed: (1-4)/(2-4) Escape Routes Revealed: (2-8)/(4-8) Reward Rooms Revealed: #/<random> Requires <random Rogue skill> (Level (1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
Prohibited LibraryHeist Target: Replicas or Experimented Items Area Level: (?-83) Wings Revealed: (1-4)/(2-4) Escape Routes Revealed: (2-8)/(4-8) Reward Rooms Revealed: #/<random> Requires <random Rogue skill> (Level (1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
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| Bosses | |
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| Rewards | | Types | |
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| | Currency |
Tempering OrbStack Size: 20Adds or replaces an enchantment on a weapon. This may reforge the weapon's sockets.Right click this item then left click on the item you wish to modify. Shift click to unstack.
Tailoring OrbStack Size: 20Adds or replaces an enchantment on body armour. This may reforge the body armour's sockets.Right click this item then left click on the item you wish to modify. Shift click to unstack.
Prime Regrading LensStack Size: 20Change the type of quality of a skill gem with quality to another random qualityRight click this item then left click a skill gem to apply it. Shift click to unstack.
Secondary Regrading LensStack Size: 20Change the type of quality of a support gem with quality to another random qualityRight click this item then left click a support gem to apply it. Shift click to unstack.
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| | Unique Items |
- Module Error: Item link: No results found for search parameter "Expedition's End".
- Module Error: Item link: No results found for search parameter "The Iron Mass".
- Module Error: Item link: No results found for search parameter "Fated End".
- Module Error: Item link: No results found for search parameter "Actum".
- Module Error: Item link: No results found for search parameter "The Hidden Blade".
- Module Error: Item link: No results found for search parameter "The Fulcrum".
- Module Error: Item link: No results found for search parameter "Font of Thunder".
- Module Error: Item link: No results found for search parameter "Crest of Desire".
- Module Error: Item link: No results found for search parameter "Shattershard".
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| | Boss Drops |
- Module Error: Item link: No results found for search parameter "Apex Mode".
- Module Error: Item link: No results found for search parameter "Nadir Mode".
- Module Error: Item link: No results found for search parameter "Leadership's Price".
- Module Error: Item link: No results found for search parameter "The Fledgling".
- Module Error: Item link: No results found for search parameter "The Admiral".
- Module Error: Item link: No results found for search parameter "Chains of Emancipation".
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| Rogue Gear | | Weapons |
- Module Error: Item link: No results found for search parameter "Rough Sharpening Stone".
- Module Error: Item link: No results found for search parameter "Standard Sharpening Stone".
- Module Error: Item link: No results found for search parameter "Fine Sharpening Stone".
- Module Error: Item link: No results found for search parameter "Obsidian Sharpening Stone".
- Module Error: Item link: No results found for search parameter "Focal Stone".
- Module Error: Item link: No results found for search parameter "Conduit Line".
- Module Error: Item link: No results found for search parameter "Aggregator Charm".
- Module Error: Item link: No results found for search parameter "Burst Band".
- Module Error: Item link: No results found for search parameter "Flanged Arrowhead".
- Module Error: Item link: No results found for search parameter "Fragmenting Arrowhead".
- Module Error: Item link: No results found for search parameter "Hollowpoint Arrowhead".
- Module Error: Item link: No results found for search parameter "Precise Arrowhead".
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| | Cloaks |
- Module Error: Item link: No results found for search parameter "Torn Cloak".
- Module Error: Item link: No results found for search parameter "Tattered Cloak".
- Module Error: Item link: No results found for search parameter "Hooded Cloak".
- Module Error: Item link: No results found for search parameter "Whisper-woven Cloak".
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| | Brooches |
- Module Error: Item link: No results found for search parameter "Silver Brooch".
- Module Error: Item link: No results found for search parameter "Golden Brooch".
- Module Error: Item link: No results found for search parameter "Enamel Brooch".
- Module Error: Item link: No results found for search parameter "Foliate Brooch".
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| | Lockpicking |
- Module Error: Item link: No results found for search parameter "Simple Lockpick".
- Module Error: Item link: No results found for search parameter "Standard Lockpick".
- Module Error: Item link: No results found for search parameter "Fine Lockpick".
- Module Error: Item link: No results found for search parameter "Master Lockpick".
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| | Brute Force |
- Module Error: Item link: No results found for search parameter "Leather Bracers".
- Module Error: Item link: No results found for search parameter "Studded Bracers".
- Module Error: Item link: No results found for search parameter "Runed Bracers".
- Module Error: Item link: No results found for search parameter "Steel Bracers".
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| | Engineering |
- Module Error: Item link: No results found for search parameter "Steel Drill".
- Module Error: Item link: No results found for search parameter "Flanged Drill".
- Module Error: Item link: No results found for search parameter "Sulphur Blowtorch".
- Module Error: Item link: No results found for search parameter "Thaumetic Blowtorch".
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| | Agility |
- Module Error: Item link: No results found for search parameter "Eelskin Sole".
- Module Error: Item link: No results found for search parameter "Foxhide Sole".
- Module Error: Item link: No results found for search parameter "Winged Sole".
- Module Error: Item link: No results found for search parameter "Silkweave Sole".
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| | Counter-Thaumaturgy |
- Module Error: Item link: No results found for search parameter "Crude Ward".
- Module Error: Item link: No results found for search parameter "Lustrous Ward".
- Module Error: Item link: No results found for search parameter "Shining Ward".
- Module Error: Item link: No results found for search parameter "Thaumaturgical Ward".
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| | Perception |
- Module Error: Item link: No results found for search parameter "Crude Sensing Charm".
- Module Error: Item link: No results found for search parameter "Fine Sensing Charm".
- Module Error: Item link: No results found for search parameter "Polished Sensing Charm".
- Module Error: Item link: No results found for search parameter "Thaumaturgical Sensing Charm".
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| | Demolition |
- Module Error: Item link: No results found for search parameter "Voltaxic Flashpowder".
- Module Error: Item link: No results found for search parameter "Trarthan Flashpowder".
- Module Error: Item link: No results found for search parameter "Azurite Flashpowder".
- Module Error: Item link: No results found for search parameter "Thaumetic Flashpowder".
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| | Trap Disarmament |
- Module Error: Item link: No results found for search parameter "Essential Keyring".
- Module Error: Item link: No results found for search parameter "Versatile Keyring".
- Module Error: Item link: No results found for search parameter "Skeleton Keyring".
- Module Error: Item link: No results found for search parameter "Grandmaster Keyring".
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| | Deception |
- Module Error: Item link: No results found for search parameter "Basic Disguise Kit".
- Module Error: Item link: No results found for search parameter "Theatre Disguise Kit".
- Module Error: Item link: No results found for search parameter "Espionage Disguise Kit".
- Module Error: Item link: No results found for search parameter "Regicide Disguise Kit".
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ru:Кража