Grand Heist

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Heist loading screen depicting the entire team of Rogues, which are NPCs that assist the player during Grand Heists

Grand Heists are more elaborate Heists that require using Blueprints at The Rogue Harbour. The player must infiltrate a facility that contains multiple wings, retrieve the guarded items without raising alert, and escape with the contents alive.

Unlike regular Heists, Grand Heists require multiple Rogues to complete. The target item, inside a Curio Display, will be a selection of experimented base types, replica unique items, weapons or body armour with a Heist enchantment, Thief's TrinketsThief's TrinketCorrupted, or currency. You can only take one from of the selection before Lockdown begins.

Players cannot obtain artifacts that can be sold for Rogue's MarkersRogue's MarkerStack Size: 50000Creates a portal to the Rogue Harbour from a Town or Hideout
Used as Currency for services in the Rogue Harbour
Right click on this item while in a Town or Hideout to use it.
from Curio Display, therefore Grand Heists are not a main source of Rogue's Marker. However, these artifacts can be found in the side rooms of the Grand Heist.

Mechanics

If players get Divine Orbs or any items worth a lot of currency, they may simply exit the wing using the escape hatch, and then they may re-enter the wing and resume looting. This removes the Contraband status on all items in the players inventory, so that even if they die the items are not lost.

Preparation

An end-game Grant Heist blueprint that yields a high profit, displaying its 4 unlocked wings and 17 currency rooms
A double-Exalted Orb drop from a single large currency chest in a Grand Heist, using the Regal to Exalted Orb trinket and Vinderi's ability to duplicate chest contents
Multiple Curio Displays with a selection of drops that players can select from, in a Grand Heist

To start a Grand Heist, the player must take a Blueprint to the Planning Room in the Rogue's Harbour. There, players must assign rogues that will perform each job. After configuring the rogues and confirming the Blueprint, the plan is locked and you can't unlock more wings or rooms or change Rogue placements for that Blueprint. Players must then go to Adiyah, the Wayfinder to start the Grand Heist. Player must pay the fee of Rogue's MarkersRogue's MarkerStack Size: 50000Creates a portal to the Rogue Harbour from a Town or Hideout
Used as Currency for services in the Rogue Harbour
Right click on this item while in a Town or Hideout to use it.
, and then Adiyah will open a portal to the location.

Wings

Unlike a regular heist, a Grand Heist has multiple wings, and requires multiple jobs. A typical Grand Heist blueprint drops with only 1 wing and a few rooms unlocked.

In order to unlock additional wings and rooms, players can use Whakano to reveal additional wings. Players can swap to Gianna or Niles within Whakano's interface (using the left/right arrows) to use them to unlock wings and rooms. The advantages to doing so are that Gianna provides a 10-30% discount (based on her highest job level) and Niles provides a 10% discount to unlocking wings and rooms.

Each wing requires three different jobs to be filled. This allows you to bring up to three Rogues per wing, but one Rogue can fill multiple jobs if desired.

Each wing contains its own valuable target item inside a Curio Display. Each wing has its own alert bar and its own lockdown process. After looting one wing and stealing the target item, players may return to Adiyah's portal to loot the next wing.

Infiltration

When players enter the location, a map will display multiple entrances. Each entrance leads to one wing. Entering the wing will enter the heist location as usual and all mechanics are exactly the same as regular heists.

All items picked up during the Heist are marked as Contraband. Contraband items cannot be used, equipped, or identified and are dropped on death.

Players may open hidden rooms and chests using the rogues abilities as usual.

Curio Displays

Unlike regular heists that contain an artifact that is sold for Rogue's Markers, Grand Heists contain valuable loot that players may keep for themselves. Many of these items cannot be obtained from any other sources in the game (such as replica uniques or experimented base type items.

Grand Heists contain 5 curio displays per wing, and players may select any one of them. Each curio display contains a different item. This allows players to select the most valuable or most useful item that they wish to have. Upon breaking the curio display of an item, lockdown begins immediately and players cannot take any of the other 4 items.

Currency Equipment Unique items
Tempering OrbTempering OrbStack Size: 20Adds or replaces an enchantment on a weapon
This may reforge the weapon's sockets
Right click this item then left click on the item you wish to modify.

Tailoring OrbTailoring OrbStack Size: 20Adds or replaces an enchantment on a body armour
This may reforge the body armour's sockets
Right click this item then left click on the item you wish to modify.

Delirium orbs
Scarabs
Miscellaneous currency
Thief's TrinketsThief's TrinketCorrupted
Experimented base types
Enchanted Rare Body Armour
Enchanted Rare Weapon
Replica unique items
Expedition's EndExpedition's End
Sentinel Jacket
Evasion: (660-925)
Energy Shield: (134-190)
Movement Speed: -3%
Requires Level 59, 86 Dex, 86 Int(100-150)% increased Evasion and Energy Shield
(5-10)% increased maximum Life
All Damage can Freeze
Freeze Chilled Enemies as though dealing (50-100)% more Damage
Nearby Enemies are Chilled
He may have returned from the frozen southern reaches, but that doesn't mean he ever truly escaped them.

Fated EndFated End
Paua Ring
Requires Level 38+(20-30) to maximum Mana+(20-40) to Intelligence
Curse Skills have (8-12)% increased Cast Speed
Non-Aura Hexes gain 20% increased Effect per second
Non-Aura Hexes expire upon reaching (180-220)% of base Effect
All roads lead to that destined doom.

ShattershardShattershard
Crimson Round Shield
Chance to Block: (34-38)%
Armour: (341-445)
Evasion: (341-445)
Movement Speed: -3%
Requires Level 49, 64 Str, 64 DexTrigger Level 20 Shield Shatter when you Block
(120-150)% increased Armour and Evasion
+(80-100) to maximum Life
+(8-12)% Chance to Block
Fragile, explosive, and punishing.

ActumActum
Butcher Axe
One Handed Axe
Physical Damage: (141-164.5) to (261-304.5)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.1 metres
Requires Level 63, 149 Str, 76 DexHas no Sockets
(200-250)% increased Physical Damage
You have no Intelligence
Critical Strike Chance is (20-30)% for Hits with this Weapon
Better to act without thought
than to think without action.

The Hidden BladeThe Hidden Blade
Ambusher
Dagger
Physical Damage: (62.7-68.4) to (244.2-266.4)
Critical Strike Chance: 7.80%
Attacks per Second: 1.50
Weapon Range: 1.0 metres
Requires Level 60, 113 Dex, 113 Int30% increased Global Critical Strike ChanceTrigger Level 20 Unseen Strike every 0.5 seconds while Phasing
+(20-40) to Dexterity
(230-260)% increased Physical Damage
30% reduced Attack Speed while Phasing
The shadow warrior moves like the wind;
his strikes land long after he is gone.

The FulcrumThe Fulcrum
Ezomyte Staff
Warstaff
Physical Damage: (127.2-148.4) to (384-448)
Critical Strike Chance: 8.50%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 60, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff(140-180)% increased Physical Damage
(0-50)% of Physical Damage Converted to Fire Damage
(0-50)% of Physical Damage Converted to Cold Damage
(0-50)% of Physical Damage Converted to Lightning Damage
Elemental Ailments you inflict are Reflected to you
Elemental Damage with Hits is Lucky while you are Shocked
Damage Penetrates (8-10)% Elemental Resistances while you are Chilled
Gain (30-40)% of Physical Damage as Extra Damage of a random Element while you are Ignited
To stand at the confluence of the elements,
the master must achieve perfect balance.

Crest of DesireCrest of Desire
Fluted Bascinet
Armour: (320-472)
Evasion: (320-472)
Requires Level 58, 64 Str, 64 DexHas 1 Socket
+(5-8) to Level of Socketed Gems
+(30-50)% to Quality of Socketed Gems
Socketed Skills deal Double Damage
(100-150)% increased Armour and Evasion
Expand one single ambition to crystal clarity... and beyond.

Font of ThunderFont of Thunder
Mirrored Spiked Shield
Chance to Block: 26%
Evasion: (755-1044)
Energy Shield: (155-210)
Movement Speed: -3%
Requires Level 66, 85 Dex, 85 Int+5% chance to Suppress Spell Damage(400-500)% increased Evasion and Energy Shield
(25-40)% increased Mana Regeneration Rate
+50% chance to be Shocked
40% of Cold Damage taken as Lightning Damage
40% of Fire Damage taken as Lightning Damage
The lightning fears not the flame.

The Iron MassThe Iron Mass
Gladius
One Handed Sword
Physical Damage: (148.5-162) to (214.5-234)
Critical Strike Chance: 5.00%
Attacks per Second: (1.48-1.53)
Weapon Range: 1.1 metres
Requires Level 60, 113 Str, 113 Dex40% increased Global Accuracy Rating(175-200)% increased Physical Damage
(14-18)% increased Attack Speed
Unholy Might
Summoned Skeleton Warriors and Soldiers wield this Weapon while in your Main Hand
Summoned Skeleton Warriors and Soldiers deal Triple Damage with this
Weapon if you've Hit with this Weapon Recently
Lead by example.


Lockdown

Once the target item is taken or the Lockdown timer runs out, Lockdown begins. More enemies will spawn in the area and try to prevent your escape as usual.

Unlike regular heists, Grand Heists allow players to unlock an "escape route" that is often very close to the Curio Display, making it easier for them to survive and escape with the final loot item. This escape route is also marked with on the minimap.

After completing one wing, the entire process repeats for the other wings.

Mods

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of PlanningSuffix68(2-3)% chance to not Activate Lockdown in Grand Heistsheist_equipment_utility 100
of ChoreographySuffix83(4-5)% chance to not Activate Lockdown in Grand Heistsheist_equipment_utility 80

Portal

Players may leave and re-enter Adiyah's portal multiple times in order to stash items, just like normal heists.

The portal will close when all wings have been completed, either successfully or unsuccessfully. Even if players disconnect (logout) and login, they may return to the Rogue Harbour and the portal will remain active as long as the instance has not timed out. Note that the instance will time out if the player idles in the Rogue Harbour, unlike maps in your hideout. Players who need to AFK between wings should do so in the Grand Heist's crossroads area inside the instance.

Death

If players die before lockdown has begun, all items marked with Contraband are dropped to the ground but Adiyah's portal remains up. Players may then return to the wing and pick up the loot and therefore nothing is lost.

If players die during lockdown, all items marked with Contraband are dropped to the ground. If there are other players in the same party, they may pick up the drops, but if the player is going solo then the loot is lost permanently. The wing will be blocked and players cannot enter the wing again. However, Adiyah's portal remains up and players may enter and loot other wings (if any).

Rogues

Players may hire various rogues to assist them in heists and grand heists. Players may select which rogue performs which job and they will accordingly appear in the heist.

Each rogue has a specific set of perks that improve drops, allow players to open more reward chests (alert level reduction), or simply assist in combat.

Rogues for hire

Portrait Name Heist perks and functions Jobs (max level) Combat style
Karst, the Lockpick (20-40)% less raising of Alert Level from opening Reward Chests Lockpicking (5)

Perception (3)

Agility (2)

Projectile attacks
Tibbs, the Giant Can unlock (1-2) Mechanical Chest after Lockdown per Wing Brute force (5)

Demolition (4)

Melee attacks
Isla, the Engineer (30-50)% increased time before Lockdown Engineering (5)

Trap disarmament (4)

Bombs (fire damage spells)
Tullina, the Catburglar (10-26)% chance to find additional Heist Targets from Secret Reward Rooms
(6-14)% less raising of Alert Level
Agility (5)

Lockpicking (3)

Trap disarmament (2)

Melee attacks, chance to poison
Niles, the Interrogator Can unlock (1-2) Magical Chest after Lockdown per Wing
Discovers a Blueprint Reveal upon completion of a Heist Contract Mission

Reveals blueprint details with a 10% discount

Counter-thaumaturgy (5)

Deception (4)

Spells:
  • Cold damage projectile
  • Cold damage cone
  • Mind control
Nenet, the Scout Can Scout nearby Enemy Patrols and Elite Patrols during Heists
(8-20)% less raising of Alert Level
Perception (5)

Counter-thaumaturgy (4)

Projectile attacks
Vinderi, the Dismantler Heist Chests have a (6-14)% chance to Duplicate their contents
(14-30)% more raising of Alert Level
Demolition (5)

Trap disarmament (5)

Engineering (2)

Melee attacks, fire damage
Gianna, the Master of Disguise (10-30)% reduced Blueprint Revealing Cost
Discovers a Blueprint Reveal upon completion of a Heist Contract Mission

Reveals blueprint details with a 10–30% discount, up to 40% at job level 7

Deception (5)

Counter-thaumaturgy (3)

Perception (2)

Alternating projectile spells:
  1. Lightning damage, chance to shock
  2. Physical damage, chance to hinder
Huck, the Soldier Is a powerful Combatant and provides strong Buffs to Allies
Players have (10-20)% increased Experience gain
Lockpicking (3)

Brute force (3)

Demolition (3)

Engineering (3)

Melee attacks, buffs allies

Rogues with support roles

Portrait Name Functions
Adiyah, the Wayfinder
  • Creates portals and secures route to and from heists
  • Accompanies the character on certain contracts
Faustus, the Fence
  • Vendor
  • Fences heist targets in exchange for Rogue's MarkersRogue's MarkerStack Size: 50000Creates a portal to the Rogue Harbour from a Town or Hideout
    Used as Currency for services in the Rogue Harbour
    Right click on this item while in a Town or Hideout to use it.
Whakano, the Barber
Kurai, the Administrator
  • Approves grand heists
  • Accompanies the character on certain contracts

Locations

There are 4 different kinds of monsters that appear across the Grand Heist locations. The location is mentioned in the name of the Grand Heist blueprint, eg.Blueprint: TunnelsBlueprint: TunnelsArea Level: (?-83)
Wings Revealed: (1-4)/(2-4)
Escape Routes Revealed: (2-8)/(4-8)
Reward Rooms Revealed: #/<random>
Requires <random Rogue skill> (Level (1-5))
Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
indicates that the Grand Heist will take place in the Tunnels location.

Image Location Contract & Blueprint Jobs Monster Type Damage Type
Bunker Contract: BunkerContract: BunkerGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
Blueprint: BunkerBlueprint: BunkerArea Level: (?-83)
Wings Revealed: (1-4)/(2-4)
Escape Routes Revealed: (2-8)/(4-8)
Reward Rooms Revealed: #/<random>
Requires <random Rogue skill> (Level (1-5))
Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
Templars
Physical, Lightning
Records Office Contract: Records OfficeContract: Records OfficeGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
Blueprint: Records OfficeBlueprint: Records OfficeArea Level: (?-83)
Wings Revealed: (1-4)/(2-4)
Escape Routes Revealed: (2-8)/(4-8)
Reward Rooms Revealed: #/<random>
Requires <random Rogue skill> (Level (1-5))
Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
Mansion Contract: MansionContract: MansionGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
Blueprint: MansionBlueprint: MansionArea Level: (?-83)
Wings Revealed: (1-4)/(2-4)
Escape Routes Revealed: (2-8)/(4-8)
Reward Rooms Revealed: #/<random>
Requires <random Rogue skill> (Level (1-5))
Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
Smuggler's Den Contract: Smuggler's DenContract: Smuggler's DenGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
Blueprint: Smuggler's DenBlueprint: Smuggler's DenArea Level: (?-83)
Wings Revealed: (1-4)/(2-4)
Escape Routes Revealed: (2-8)/(4-8)
Reward Rooms Revealed: #/<random>
Requires <random Rogue skill> (Level (1-5))
Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
Smuggler
Physical, Fire
Underbelly Contract: UnderbellyContract: UnderbellyGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
Blueprint: UnderbellyBlueprint: UnderbellyArea Level: (?-83)
Wings Revealed: (1-4)/(2-4)
Escape Routes Revealed: (2-8)/(4-8)
Reward Rooms Revealed: #/<random>
Requires <random Rogue skill> (Level (1-5))
Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
Laboratory Contract: LaboratoryContract: LaboratoryGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
Blueprint: LaboratoryBlueprint: LaboratoryArea Level: (?-83)
Wings Revealed: (1-4)/(2-4)
Escape Routes Revealed: (2-8)/(4-8)
Reward Rooms Revealed: #/<random>
Requires <random Rogue skill> (Level (1-5))
Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
Scientists
Physical, Chaos
Prohibited Library Contract: Prohibited LibraryContract: Prohibited LibraryGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
Blueprint: Prohibited LibraryBlueprint: Prohibited LibraryArea Level: (?-83)
Wings Revealed: (1-4)/(2-4)
Escape Routes Revealed: (2-8)/(4-8)
Reward Rooms Revealed: #/<random>
Requires <random Rogue skill> (Level (1-5))
Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
Repository Contract: RepositoryContract: RepositoryGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
Blueprint: RepositoryBlueprint: RepositoryArea Level: (?-83)
Wings Revealed: (1-4)/(2-4)
Escape Routes Revealed: (2-8)/(4-8)
Reward Rooms Revealed: #/<random>
Requires <random Rogue skill> (Level (1-5))
Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
Constructs
Physical, Fire, Cold
Tunnels Contract: TunnelsContract: TunnelsGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
Blueprint: TunnelsBlueprint: TunnelsArea Level: (?-83)
Wings Revealed: (1-4)/(2-4)
Escape Routes Revealed: (2-8)/(4-8)
Reward Rooms Revealed: #/<random>
Requires <random Rogue skill> (Level (1-5))
Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.


Chest Rewards

Rewards are obtained directly by opening chests in Grand Heists.

Chest types

Image Type Typical drops Skill
Currency Basic currency, Exalted ShardsExalted ShardStack Size: 20A stack of 20 shards becomes an Exalted Orb., Ancient ShardsAncient ShardStack Size: 20A stack of 20 shards becomes an Ancient Orb., Harbinger ShardsHarbinger's ShardStack Size: 20A stack of 20 shards becomes a Harbinger's Orb. Lockpicking, Counter-Thaumaturgy, Trap Disarmament
Harbinger Harbinger currency, Beachhead maps, Harbinger Scarabs Deception, Agility
Divination Cards 2x Stacked DecksStacked DeckStack Size: 20A stack of unknown divination cardsRight click to take a divination card out of the deck.; Divination Scarabs Deception, Perception
Maps Maps. Basic currency items usable with maps, Cartography Scarabs Engineering
Map Fragments Scarabs, Sacrifice at DuskSacrifice at DuskStack Size: 10The Vaal shall never fear the setting of our sun.Can be used in a personal Map Device./Dawn/Noon/Midnight, Offering to the GoddessOffering to the GoddessIt is time for the Goddess to give her final verdict.
Your fate rests in her even hands.
Travel to the Aspirants' Plaza and spend this item to open the Eternal Labyrinth.
, Small chance for valuable map fragments
Lockpicking
Gems Skill gems, which may have levels and quality, Gemcutter's Prisms Counter-Thaumaturgy
Uniques Unique items, Titanic Scarabs Brute Force, Engineering
Jewellery Rings, amulets, jewels, abyss jewels, and belts, some of which may be veiled, fractured or influenced. Jewellery related divination cards. Lockpicking, Perception, Counter-Thaumaturgy
Armour Armour, some of which may be veiled, fractured, 20% quality, influenced, Incursion mod or unique. Armour related divination cards and basic currency usable with armour Deception, Agility, Trap Disarmament
Weapons Weapons, some of which may be veiled, fractured, 20% quality, influenced or unique. Weapon related divination cards and basic currency items usable with weapons Brute Force, Trap Disarmament
Fossils Fossils, Resonators, Sulphite Scarabs Brute Force, Agility
Ultimatum Catalysts, Ultimatum Scarabs Demolition
Delirium Simulacrum SplintersSimulacrum SplinterStack Size: 300Combine 300 Splinters to create a Simulacrum., cluster jewels, delirium orbs , maps with layers of delirium Demolition
Breach Breach Splinters, Breach RingsBreach RingProperties are doubled while in a BreachCorrupted, Breach Scarabs, Breachstones Trap Disarmament
Abyss Abyss Jewels, Stygian ViseStygian ViseHas 1 Abyssal Socket belts, Abyss Scarabs Trap Disarmament
Legion Legion Splinters, Incubators, Legion Scarabs Trap Disarmament
Blight Oils, Blighted Maps, Blight Scarabs, Maps that contain a Blight encounter Demolition
Essences Essences, Essence Scarabs Engineering, Agility
Talismans Talismans with annointments Trap Disarmament
Random Items that can drop from any type of reward chest Demolition, Engineering, Perception


Curio Display Rewards

The following rewards only drop from Curio Displays in Grand Heists.

Currency

ItemHelp text
Tailoring OrbTailoring OrbStack Size: 20Adds or replaces an enchantment on a body armour
This may reforge the body armour's sockets
Right click this item then left click on the item you wish to modify.
Right click this item then left click on the item you wish to modify.
Tempering OrbTempering OrbStack Size: 20Adds or replaces an enchantment on a weapon
This may reforge the weapon's sockets
Right click this item then left click on the item you wish to modify.
Right click this item then left click on the item you wish to modify.

Experimented base types

Experimented base types can be obtained from Curio Displays. They include weapons, shields and jewellery that have different implicit modifiers than ordinary equipment.

Unique items

The following unique items can only be obtained from Curio Displays.

ItemBase itemRequired levelStatsAdditional
drop restrictions
Fated EndFated End
Paua Ring
Requires Level 38+(20-30) to maximum Mana+(20-40) to Intelligence
Curse Skills have (8-12)% increased Cast Speed
Non-Aura Hexes gain 20% increased Effect per second
Non-Aura Hexes expire upon reaching (180-220)% of base Effect
All roads lead to that destined doom.
Paua Ring38+(20-30) to maximum Mana+(20-40) to Intelligence
Curse Skills have (8-12)% increased Cast Speed
Non-Aura Hexes gain 20% increased Effect per second
Non-Aura Hexes expire upon reaching (180-220)% of base Effect
Fated End can be obtained from Curio Displays in the final reward rooms of any Grand Heist.
ShattershardShattershard
Crimson Round Shield
Chance to Block: (34-38)%
Armour: (341-445)
Evasion: (341-445)
Movement Speed: -3%
Requires Level 49, 64 Str, 64 DexTrigger Level 20 Shield Shatter when you Block
(120-150)% increased Armour and Evasion
+(80-100) to maximum Life
+(8-12)% Chance to Block
Fragile, explosive, and punishing.
Crimson Round Shield49Trigger Level 20 Shield Shatter when you Block
(120-150)% increased Armour and Evasion
+(80-100) to maximum Life
+(8-12)% Chance to Block
Shattershard can be obtained from Curio Displays in the final reward rooms of any Grand Heist.
Crest of DesireCrest of Desire
Fluted Bascinet
Armour: (320-472)
Evasion: (320-472)
Requires Level 58, 64 Str, 64 DexHas 1 Socket
+(5-8) to Level of Socketed Gems
+(30-50)% to Quality of Socketed Gems
Socketed Skills deal Double Damage
(100-150)% increased Armour and Evasion
Expand one single ambition to crystal clarity... and beyond.
Fluted Bascinet58Has 1 Socket
+(5-8) to Level of Socketed Gems
+(30-50)% to Quality of Socketed Gems
Socketed Skills deal Double Damage
(100-150)% increased Armour and Evasion
Crest of Desire can be obtained from Curio Displays in the final reward rooms of any Grand Heist.
Expedition's EndExpedition's End
Sentinel Jacket
Evasion: (660-925)
Energy Shield: (134-190)
Movement Speed: -3%
Requires Level 59, 86 Dex, 86 Int(100-150)% increased Evasion and Energy Shield
(5-10)% increased maximum Life
All Damage can Freeze
Freeze Chilled Enemies as though dealing (50-100)% more Damage
Nearby Enemies are Chilled
He may have returned from the frozen southern reaches, but that doesn't mean he ever truly escaped them.
Sentinel Jacket59(100-150)% increased Evasion and Energy Shield
(5-10)% increased maximum Life
All Damage can Freeze
Freeze Chilled Enemies as though dealing (50-100)% more Damage
Nearby Enemies are Chilled
Expedition's End can be obtained from Curio Displays in the final reward rooms of any Grand Heist.
The FulcrumThe Fulcrum
Ezomyte Staff
Warstaff
Physical Damage: (127.2-148.4) to (384-448)
Critical Strike Chance: 8.50%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 60, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff(140-180)% increased Physical Damage
(0-50)% of Physical Damage Converted to Fire Damage
(0-50)% of Physical Damage Converted to Cold Damage
(0-50)% of Physical Damage Converted to Lightning Damage
Elemental Ailments you inflict are Reflected to you
Elemental Damage with Hits is Lucky while you are Shocked
Damage Penetrates (8-10)% Elemental Resistances while you are Chilled
Gain (30-40)% of Physical Damage as Extra Damage of a random Element while you are Ignited
To stand at the confluence of the elements,
the master must achieve perfect balance.
Ezomyte Staff60+25% Chance to Block Attack Damage while wielding a Staff(140-180)% increased Physical Damage
(0-50)% of Physical Damage Converted to Fire Damage
(0-50)% of Physical Damage Converted to Cold Damage
(0-50)% of Physical Damage Converted to Lightning Damage
Elemental Ailments you inflict are Reflected to you
Elemental Damage with Hits is Lucky while you are Shocked
Damage Penetrates (8-10)% Elemental Resistances while you are Chilled
Gain (30-40)% of Physical Damage as Extra Damage of a random Element while you are Ignited
The Fulcrum can be obtained from Curio Displays in the final reward rooms of any Grand Heist.
The Hidden BladeThe Hidden Blade
Ambusher
Dagger
Physical Damage: (62.7-68.4) to (244.2-266.4)
Critical Strike Chance: 7.80%
Attacks per Second: 1.50
Weapon Range: 1.0 metres
Requires Level 60, 113 Dex, 113 Int30% increased Global Critical Strike ChanceTrigger Level 20 Unseen Strike every 0.5 seconds while Phasing
+(20-40) to Dexterity
(230-260)% increased Physical Damage
30% reduced Attack Speed while Phasing
The shadow warrior moves like the wind;
his strikes land long after he is gone.
Ambusher6030% increased Global Critical Strike ChanceTrigger Level 20 Unseen Strike every 0.5 seconds while Phasing
+(20-40) to Dexterity
(230-260)% increased Physical Damage
30% reduced Attack Speed while Phasing
The Hidden Blade can be obtained from Curio Displays in the final reward rooms of any Grand Heist.
The Iron MassThe Iron Mass
Gladius
One Handed Sword
Physical Damage: (148.5-162) to (214.5-234)
Critical Strike Chance: 5.00%
Attacks per Second: (1.48-1.53)
Weapon Range: 1.1 metres
Requires Level 60, 113 Str, 113 Dex40% increased Global Accuracy Rating(175-200)% increased Physical Damage
(14-18)% increased Attack Speed
Unholy Might
Summoned Skeleton Warriors and Soldiers wield this Weapon while in your Main Hand
Summoned Skeleton Warriors and Soldiers deal Triple Damage with this
Weapon if you've Hit with this Weapon Recently
Lead by example.
Gladius6040% increased Global Accuracy Rating(175-200)% increased Physical Damage
(14-18)% increased Attack Speed
Unholy Might
Summoned Skeleton Warriors and Soldiers wield this Weapon while in your Main Hand
Summoned Skeleton Warriors and Soldiers deal Triple Damage with this
Weapon if you've Hit with this Weapon Recently
The Iron Mass can be obtained from Curio Displays in the final reward rooms of any Grand Heist.
ActumActum
Butcher Axe
One Handed Axe
Physical Damage: (141-164.5) to (261-304.5)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.1 metres
Requires Level 63, 149 Str, 76 DexHas no Sockets
(200-250)% increased Physical Damage
You have no Intelligence
Critical Strike Chance is (20-30)% for Hits with this Weapon
Better to act without thought
than to think without action.
Butcher Axe63Has no Sockets
(200-250)% increased Physical Damage
You have no Intelligence
Critical Strike Chance is (20-30)% for Hits with this Weapon
Actum can be obtained from Curio Displays in the final reward rooms of any Grand Heist.
Font of ThunderFont of Thunder
Mirrored Spiked Shield
Chance to Block: 26%
Evasion: (755-1044)
Energy Shield: (155-210)
Movement Speed: -3%
Requires Level 66, 85 Dex, 85 Int+5% chance to Suppress Spell Damage(400-500)% increased Evasion and Energy Shield
(25-40)% increased Mana Regeneration Rate
+50% chance to be Shocked
40% of Cold Damage taken as Lightning Damage
40% of Fire Damage taken as Lightning Damage
The lightning fears not the flame.
Mirrored Spiked Shield66+5% chance to Suppress Spell Damage(400-500)% increased Evasion and Energy Shield
(25-40)% increased Mana Regeneration Rate
+50% chance to be Shocked
40% of Cold Damage taken as Lightning Damage
40% of Fire Damage taken as Lightning Damage
Font of Thunder can be obtained from Curio Displays in the final reward rooms of any Grand Heist.

Replica unique item

ItemBase itemRequired levelStats
Replica Blood ThornReplica Blood Thorn
Gnarled Branch
Staff
Physical Damage: 9-19
Critical Strike Chance: 7.50%
Attacks per Second: (1.37-1.43)
Weapon Range: 1.3 metres
+20% Chance to Block Spell Damage while wielding a Staff+12% Chance to Block Attack Damage while wielding a Staff
100% increased Fire Damage
(5-10)% increased Attack Speed
Curse Enemies with Flammability on Block
Reflects (22-44) Fire Damage to Attackers on Block
Level Requirement reduced by 100 (Hidden)
"Physical forces and flames seem to share some innate bond.
What logic lies beneath the veil of reality?"
Gnarled Branch1+20% Chance to Block Spell Damage while wielding a Staff+12% Chance to Block Attack Damage while wielding a Staff
100% increased Fire Damage
(5-10)% increased Attack Speed
Curse Enemies with Flammability on Block
Reflects (22-44) Fire Damage to Attackers on Block
Level Requirement reduced by 100 (Hidden)
Replica CortexReplica Cortex
Synthesised Map
Map Level: 84
Map Tier: 11
Item Quantity: +100%
Monster Pack Size: +25%
25% increased Pack size
200% increased Experience gain
Monster Level: 84
Map has (6-8) additional random Modifiers
Map has (4-6) additional Synthesis Global Modifiers
Corrupted"Did nobody think to report that we had acquired some sort of free-floating
Memory? Cease testing and lock this away immediately!"
- Administrator Qotra
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Synthesised Map125% increased Pack size
200% increased Experience gain
Monster Level: 84
Map has (6-8) additional random Modifiers
Map has (4-6) additional Synthesis Global ModifiersCorrupted
Replica Doedre's DamningReplica Doedre's Damning
Paua Ring
+(20-30) to maximum Mana+(5-20) to Intelligence
+(5-20)% to all Elemental Resistances
Gain (5-20) Mana per Enemy Killed
You can apply one fewer Curse
(10-15)% increased Effect of your Curses
"Prototype #8 makes it difficult to think negatively, but two fatalities
resulted when a lead researcher used an epithet in its presence."
Paua Ring1+(20-30) to maximum Mana+(5-20) to Intelligence
+(5-20)% to all Elemental Resistances
Gain (5-20) Mana per Enemy Killed
You can apply one fewer Curse
(10-15)% increased Effect of your Curses
Replica FencoilReplica Fencoil
Gnarled Branch
Staff
Physical Damage: 9-19
Critical Strike Chance: 7.50%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
+20% Chance to Block Spell Damage while wielding a StaffSocketed Gems are Supported by Level 1 Multiple Totems
(40-50)% increased Global Damage
(10-20)% increased maximum Life
(10-20)% increased maximum Mana
"Attempt #306: The power I can sense in this ancient branch
still eludes me. Perhaps if I attach some string and a hook..."
Gnarled Branch1+20% Chance to Block Spell Damage while wielding a StaffSocketed Gems are Supported by Level 1 Multiple Totems
(40-50)% increased Global Damage
(10-20)% increased maximum Life
(10-20)% increased maximum Mana
Replica Last ResortReplica Last Resort
Nailed Fist
Claw
Physical Damage: (7.2-8) to (19.8-22)
Critical Strike Chance: 7.30%
Attacks per Second: 1.60
Weapon Range: 1.1 metres
Grants 3 Life per Enemy Hit25% increased Attack Speed when on Low Life
(80-100)% increased Physical Damage
100% increased Accuracy Rating when on Low Life
200% increased Damage with Claws while on Low Life
Deal no Damage when not on Low Life
"An absurdly vicious weapon in the hands of our test subjects. It seems to
channel the desperate will to live. Intriguing."
- Researcher Olesya
Nailed Fist1Grants 3 Life per Enemy Hit25% increased Attack Speed when on Low Life
(80-100)% increased Physical Damage
100% increased Accuracy Rating when on Low Life
200% increased Damage with Claws while on Low Life
Deal no Damage when not on Low Life
Replica Pillars of ArunReplica Pillars of Arun
Dunes Map
Map Level: 69
Map Tier: 2
Guild Character:
Item Quantity: +(200-250)%
Item Rarity: +(200-300)%
Monster Pack Size: +30%
(60-100)% increased Experience gain
Area contains unbridged gaps to cross
Monsters have 50% chance to Avoid Ailments
30% increased Pack size
100% increased Monster Damage
(20-25)% increased Monster Movement Speed
(20-25)% increased Monster Attack Speed
(20-25)% increased Monster Cast Speed
Players have 200% increased Cooldown Recovery Rate for Movement Skills
"Whatever these maps are, it is clear they are dangerous. Send in only test subjects, no guards or researchers."
- Administrator Qotra
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Dunes Map1(60-100)% increased Experience gain
Area contains unbridged gaps to cross
Monsters have 50% chance to Avoid Ailments
30% increased Pack size
100% increased Monster Damage
(20-25)% increased Monster Movement Speed
(20-25)% increased Monster Attack Speed
(20-25)% increased Monster Cast Speed
Players have 200% increased Cooldown Recovery Rate for Movement Skills
Replica Poorjoy's AsylumReplica Poorjoy's Asylum
Temple Map
Map Level: 81
Map Tier: 14
Guild Character: ß
Item Quantity: +100%
Item Rarity: +250%
Monster Pack Size: +50%
200% increased Experience gain
(140-160)% more Monster Life
50% increased Pack size
Monsters have (500-1000)% increased Critical Strike Chance
+(60-100)% to Monster Critical Strike Multiplier
(140-160)% increased Monster Damage
25% increased Monster Movement Speed
25% increased Monster Attack Speed
25% increased Monster Cast Speed
Area is a large Maze
Unique Boss drops (10-15) additional Rare <Item Class>
"Suppression troop two, the 'Martyrs for Science,' were able to seal the portals before Outpost Four was overrun. Only three men survived."Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Temple Map1200% increased Experience gain
(140-160)% more Monster Life
50% increased Pack size
Monsters have (500-1000)% increased Critical Strike Chance
+(60-100)% to Monster Critical Strike Multiplier
(140-160)% increased Monster Damage
25% increased Monster Movement Speed
25% increased Monster Attack Speed
25% increased Monster Cast Speed
Area is a large Maze
Unique Boss drops (10-15) additional Rare <Item Class>
Replica Primordial MightReplica Primordial Might
Crimson Jewel
-1 to maximum number of Summoned Golems
(25-30)% increased Damage if you Summoned a Golem in the past 8 seconds
Golems Summoned in the past 8 seconds deal (100-125)% increased Damage
Golems have (18-22)% increased Maximum Life
Primordial
Summoned Golems are Aggressive
"The summoned golems immediately battered through the chamber wall
and killed several guards, but their fury only lasted a short time."
Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
Crimson Jewel1-1 to maximum number of Summoned Golems
(25-30)% increased Damage if you Summoned a Golem in the past 8 seconds
Golems Summoned in the past 8 seconds deal (100-125)% increased Damage
Golems have (18-22)% increased Maximum Life
Primordial
Summoned Golems are Aggressive
Replica Reckless DefenceReplica Reckless Defence
Cobalt Jewel
+(2-6)% Chance to Block Spell Damage
+(2-6)% Chance to Block Attack Damage
+10% chance to be Frozen, Shocked and Ignited
"Prototype #298 must be contained in a non-conductive glass box at all times."Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Cobalt Jewel1+(2-6)% Chance to Block Spell Damage
+(2-6)% Chance to Block Attack Damage
+10% chance to be Frozen, Shocked and Ignited
Replica Karui WardReplica Karui Ward
Jade Amulet
Requires Level 5+(20-30) to Dexterity+(20-30) to Intelligence
+100 to Accuracy Rating
10% increased Movement Speed
30% increased Area of Effect
30% increased Area Damage
"In testing, Prototype #9 had no effect on fired arrows. However,
an unknown spell did destroy the entire firing chamber."
Jade Amulet5+(20-30) to Dexterity+(20-30) to Intelligence
+100 to Accuracy Rating
10% increased Movement Speed
30% increased Area of Effect
30% increased Area Damage
Replica Malachai's ArtificeReplica Malachai's Artifice
Unset Ring
Requires Level 5Has 1 SocketSocketed Gems have Secrets of Suffering
-20% to all Elemental Resistances
+(75-100)% to Fire Resistance when Socketed with a Red Gem
+(75-100)% to Cold Resistance when Socketed with a Green Gem
+(75-100)% to Lightning Resistance when Socketed with a Blue Gem
All Sockets are White
"As much as Prototype #20 hints at some deep alternate physics, we cannot afford to expend any more test subjects. Experiments halted."
- Administrator Qotra
Unset Ring5Has 1 SocketSocketed Gems have Secrets of Suffering
-20% to all Elemental Resistances
+(75-100)% to Fire Resistance when Socketed with a Red Gem
+(75-100)% to Cold Resistance when Socketed with a Green Gem
+(75-100)% to Lightning Resistance when Socketed with a Blue Gem
All Sockets are White
Replica Quill RainReplica Quill Rain
Short Bow
Bow
Physical Damage: 12-32
Critical Strike Chance: 5.00%
Attacks per Second: (1.88-1.95)
Requires Level 5, 26 DexSocketed Gems are Supported by Level 1 Arrow Nova
+(10-20) to Dexterity
100% increased Physical Damage
(25-30)% increased Attack Speed
Grants 2 Mana per Enemy Hit
(50-100)% increased Projectile Speed
+(25-50) to Accuracy Rating
"How did you manage to lodge arrows in every single test subject and researcher in Lab Three simultaneously?"
- Doctor Bircus
Short Bow5Socketed Gems are Supported by Level 1 Arrow Nova
+(10-20) to Dexterity
100% increased Physical Damage
(25-30)% increased Attack Speed
Grants 2 Mana per Enemy Hit
(50-100)% increased Projectile Speed
+(25-50) to Accuracy Rating
Replica BloodplayReplica Bloodplay
Stiletto
Dagger
Physical Damage: (12-18.2) to (43.2-56)
Critical Strike Chance: 7.80%
Attacks per Second: 1.50
Weapon Range: 1.0 metres
Requires Level 15, 30 Dex, 30 Int30% increased Global Critical Strike Chance+20 to Strength
(20-40)% increased Physical Damage
Adds (3-6) to (9-13) Physical Damage
30% chance to cause Bleeding on Hit
(100-150)% increased Critical Strike Chance against Bleeding Enemies
Extra gore
"Prototype #131 must never be allowed near anyone who bears a wound, no
matter how slight. Even a tiny cut makes it exponentially more dangerous."
Stiletto1530% increased Global Critical Strike Chance+20 to Strength
(20-40)% increased Physical Damage
Adds (3-6) to (9-13) Physical Damage
30% chance to cause Bleeding on Hit
(100-150)% increased Critical Strike Chance against Bleeding Enemies
Extra gore
Replica Atziri's FoibleReplica Atziri's Foible
Paua Amulet
Requires Level 16Regenerate (1-2)% of Life per second+100 to maximum Life
(20-25)% increased Life Regeneration rate
Items and Gems have 25% reduced Attribute Requirements
"A rare unequivocal success, Prototype #11 causes wounds to heal so quickly
the type Delta test subject actually survived the entire testing regimen."
Paua Amulet16Regenerate (1-2)% of Life per second+100 to maximum Life
(20-25)% increased Life Regeneration rate
Items and Gems have 25% reduced Attribute Requirements
Replica EmberwakeReplica Emberwake
Ruby Ring
Requires Level 16+(20-30)% to Fire Resistance(30-40)% increased Fire Damage
(5-10)% increased Cast Speed
90% reduced Ignite Duration on Enemies
10% chance to Ignite
Ignites you inflict deal Damage (35-45)% faster
"The flames raced through Lab Five with incredible speed, but were extinguished
just as quickly. This could have been much worse."
- Lead Researcher Ksaret
Ruby Ring16+(20-30)% to Fire Resistance(30-40)% increased Fire Damage
(5-10)% increased Cast Speed
90% reduced Ignite Duration on Enemies
10% chance to Ignite
Ignites you inflict deal Damage (35-45)% faster
Replica Tempestuous SteelReplica Tempestuous Steel
War Sword
One Handed Sword
Physical Damage: (21-24) to (45-50)
Critical Strike Chance: 5.00%
Attacks per Second: (1.51-1.60)
Weapon Range: 1.1 metres
Requires Level 20, 41 Str, 35 Dex40% increased Global Accuracy RatingAdds (5-8) to (15-20) Physical Damage
(8-14)% increased Attack Speed
100% reduced Global Accuracy Rating
+(60-100)% to Critical Strike Multiplier with One Handed Melee Weapons
Attacks with this Weapon Penetrate 30% Elemental Resistances
Gain 15% of Physical Attack Damage as Extra Fire Damage
Gain 15% of Physical Attack Damage as Extra Lightning Damage
"Test subjects were unable to strike even a motionless target.
However, when a trained guard tried it..."
War Sword2040% increased Global Accuracy RatingAdds (5-8) to (15-20) Physical Damage
(8-14)% increased Attack Speed
100% reduced Global Accuracy Rating
+(60-100)% to Critical Strike Multiplier with One Handed Melee Weapons
Attacks with this Weapon Penetrate 30% Elemental Resistances
Gain 15% of Physical Attack Damage as Extra Fire Damage
Gain 15% of Physical Attack Damage as Extra Lightning Damage
Replica Ungil's GaucheReplica Ungil's Gauche
Boot Knife
Rune Dagger
Physical Damage: 8-34
Critical Strike Chance: 8.00%
Attacks per Second: 1.59
Weapon Range: 1.0 metres
Requires Level 20, 31 Dex, 45 Int30% increased Global Critical Strike Chance+18% Chance to Block Attack Damage while Dual Wielding
+(10-20) to Dexterity
10% increased Attack Speed
50% increased Global Critical Strike Chance
Chill Attackers for 4 seconds on Block
Shock Attackers for 4 seconds on Block
"Recommend further production of Prototype #122. It makes
an ideal weapon for our suppression troops and guards."
Boot Knife2030% increased Global Critical Strike Chance+18% Chance to Block Attack Damage while Dual Wielding
+(10-20) to Dexterity
10% increased Attack Speed
50% increased Global Critical Strike Chance
Chill Attackers for 4 seconds on Block
Shock Attackers for 4 seconds on Block
Replica Bated BreathReplica Bated Breath
Chain Belt
Requires Level 22+(9-20) to maximum Energy Shield-(25-15) to Intelligence
10% increased Damage
50% increased Fishing Pool Consumption
20% increased Fishing Range
(20-30)% increased Rarity of Fish Caught
"I cannot fathom the mysteries of Prototype #16. It did nearly nothing until I
brought it to [RESTRICTED]. It makes no sense!"
- Researcher Graven
Chain Belt22+(9-20) to maximum Energy Shield-(25-15) to Intelligence
10% increased Damage
50% increased Fishing Pool Consumption
20% increased Fishing Range
(20-30)% increased Rarity of Fish Caught
Replica Bones of UllrReplica Bones of Ullr
Silk Slippers
Energy Shield: (23-33)Requires Level 22, 42 Int(40-60)% increased Energy Shield
+20 to maximum Life
+20 to maximum Mana
(5-15)% increased Movement Speed
Summoned Phantasms have 10% chance to refresh their Duration when they Hit a Rare or Unique Enemy
Summoned Raging Spirits have 10% chance to refresh their Duration when they Hit a Rare or Unique Enemy
"Outpost Twelve has been abandoned. On the bright side, I expect the plague of apparitions
to serve as ample defence for the relics we left behind."
- Administrator Qotra
Silk Slippers22(40-60)% increased Energy Shield
+20 to maximum Life
+20 to maximum Mana
(5-15)% increased Movement Speed
Summoned Phantasms have 10% chance to refresh their Duration when they Hit a Rare or Unique Enemy
Summoned Raging Spirits have 10% chance to refresh their Duration when they Hit a Rare or Unique Enemy
Replica Veil of the NightReplica Veil of the Night
Great Helmet
Armour: (61-76)
Energy Shield: (14-17)
Requires Level 22, 27 Str, 27 Int(20-22)% increased Stun and Block Recovery
40% reduced Light Radius
Reflects 1 to (180-220) Lightning Damage to Attackers on Block
Defences are Zero
(18-22)% increased Elemental Resistances
"Prototype #722 might look like a helmet, but I believe it to be something else entirely.
The visions it shows the wearer... are beyond mortal endurance..."
Great Helmet22(20-22)% increased Stun and Block Recovery
40% reduced Light Radius
Reflects 1 to (180-220) Lightning Damage to Attackers on Block
Defences are Zero
(18-22)% increased Elemental Resistances
Replica PrismweaveReplica Prismweave
Rustic Sash
Requires Level 25(12-24)% increased Global Physical DamageAdds (14-16) to (30-32) Fire Damage to Spells
Adds (10-12) to (24-28) Cold Damage to Spells
Adds 1 to (60-68) Lightning Damage to Spells
+(6-15)% to all Elemental Resistances
30% increased Elemental Damage during any Flask Effect
"A legion of forty soldiers attempted to break into Outpost Five and
steal Prototype #659. What do they know that we do not?"
Rustic Sash25(12-24)% increased Global Physical DamageAdds (14-16) to (30-32) Fire Damage to Spells
Adds (10-12) to (24-28) Cold Damage to Spells
Adds 1 to (60-68) Lightning Damage to Spells
+(6-15)% to all Elemental Resistances
30% increased Elemental Damage during any Flask Effect
Replica Sorrow of the DivineReplica Sorrow of the Divine
Sulphur Flask
Lasts (10.00-12.00) Seconds
Consumes 40 of 60 Charges on use
40% increased Damage
Requires Level 27Creates Consecrated Ground on Use(25-50)% increased Duration
Eldritch Battery during Effect
Life Recovery from Flasks also applies to Energy Shield during Effect
"Success! Prototype #54 has tapped into that sliver of divinity that exists within.
Faith fuels the flesh, and the flesh fuels the fire..."
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
Sulphur Flask27Creates Consecrated Ground on Use(25-50)% increased Duration
Eldritch Battery during Effect
Life Recovery from Flasks also applies to Energy Shield during Effect
Replica Leer CastReplica Leer Cast
Festival Mask
Evasion: (77-88)
Energy Shield: (17-19)
Requires Level 28, 33 Dex, 33 Int+(20-30) to Dexterity
60% reduced Mana Regeneration Rate
+(60-100) to maximum Life
+(60-100) to maximum Mana
You and nearby Allies have 30% increased Mana Regeneration Rate
"Prototype #412 seems to bear much in
common with Thought Extractor technology."
Festival Mask28+(20-30) to Dexterity
60% reduced Mana Regeneration Rate
+(60-100) to maximum Life
+(60-100) to maximum Mana
You and nearby Allies have 30% increased Mana Regeneration Rate
Replica Lioneye's PawsReplica Lioneye's Paws
Bronzescale Boots
Armour: (55-63)
Evasion: (55-63)
Requires Level 30, 30 Str, 30 DexTrigger Level 5 Toxic Rain when you Attack with a Bow
+(40-60) to Strength
+(40-60) to Dexterity
Adds 12 to 24 Chaos Damage to Attacks
20% increased Movement Speed
40% reduced Movement Speed when on Low Life
"Twelve dead, and the seventh lab cannot be entered for several years.
Prototype #12 is a 'success,' if we can ever reach it."
Bronzescale Boots30Trigger Level 5 Toxic Rain when you Attack with a Bow
+(40-60) to Strength
+(40-60) to Dexterity
Adds 12 to 24 Chaos Damage to Attacks
20% increased Movement Speed
40% reduced Movement Speed when on Low Life
Replica TwyzelReplica Twyzel
Sage Wand
Wand
Physical Damage: 18-34
Critical Strike Chance: (12.00-14.00)%
Attacks per Second: (1.47-1.54)
Requires Level 30, 119 Int(17-21)% increased Spell Damage(5-10)% increased Attack Speed
(20-40)% increased Critical Strike Chance
Attacks fire an additional Projectile
"Energy redirected is energy imbalanced.
Prototype #78 serves as a prime example."
Sage Wand30(17-21)% increased Spell Damage(5-10)% increased Attack Speed
(20-40)% increased Critical Strike Chance
Attacks fire an additional Projectile
Replica BitterdreamReplica Bitterdream
Shadow Sceptre
Sceptre
Physical Damage: 29-44
Critical Strike Chance: 7.30%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 32, 52 Str, 62 Int22% increased Elemental DamageSocketed Gems are Supported by Level 15 Elemental Penetration
Socketed Gems are Supported by Level 15 Immolate
Socketed Gems are Supported by Level 15 Unbound Ailments
Socketed Gems are Supported by Level 15 Ice Bite
Socketed Gems are Supported by Level 15 Inspiration
Socketed Gems are Supported by Level 15 Innervate
"Attempt #2520: Been slaving away at this one for longer than I can remember.
Convinced this assignment is retribution from my superior..."
Shadow Sceptre3222% increased Elemental DamageSocketed Gems are Supported by Level 15 Elemental Penetration
Socketed Gems are Supported by Level 15 Immolate
Socketed Gems are Supported by Level 15 Unbound Ailments
Socketed Gems are Supported by Level 15 Ice Bite
Socketed Gems are Supported by Level 15 Inspiration
Socketed Gems are Supported by Level 15 Innervate
Replica Iron CommanderReplica Iron Commander
Death Bow
Bow
Physical Damage: (36-40) to (89-97)
Critical Strike Chance: (6.50-7.50)%
Attacks per Second: (1.37-1.44)
Requires Level 32, 107 Dex(30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage
(14-20)% increased Attack Speed
(14-20)% increased Totem Life
(14-20)% increased Totem Placement speed
Shrapnel Ballista has +1 to maximum number of Summoned Totems per 200 Strength
Adds 1 to 3 Physical Damage to Attacks per 25 Strength
"Admittedly lacking the finesse of the fabled original,
Prototype #4 achieved identical results through brute force alone."
Death Bow32(30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage
(14-20)% increased Attack Speed
(14-20)% increased Totem Life
(14-20)% increased Totem Placement speed
Shrapnel Ballista has +1 to maximum number of Summoned Totems per 200 Strength
Adds 1 to 3 Physical Damage to Attacks per 25 Strength
Replica Earendel's EmbraceReplica Earendel's Embrace
Grinning Fetish
Sceptre
Physical Damage: 24-36
Critical Strike Chance: 7.00%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Requires Level 35, 62 Str, 62 Int18% increased Elemental Damage+(20-30) to all Attributes
Minions deal (30-40)% increased Damage
Raised Zombies Cover Enemies in Ash on Hit
Raised Zombies take (15-30)% of their Maximum Life per second as Fire Damage
Raised Zombies have Avatar of Fire
"Lord of Bone, Lord of Flesh, yet all that we can
master turns to ash."
- Researcher Arn
Grinning Fetish3518% increased Elemental Damage+(20-30) to all Attributes
Minions deal (30-40)% increased Damage
Raised Zombies Cover Enemies in Ash on Hit
Raised Zombies take (15-30)% of their Maximum Life per second as Fire Damage
Raised Zombies have Avatar of Fire
Replica HarvestReplica Harvest
Jasper Chopper
Two Handed Axe
Physical Damage: (127.6-139.2) to (200.2-218.4)
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 37, 100 Str, 29 Dex(120-140)% increased Physical Damage
1.2% of Damage Leeched as Life on Critical Strike
3% increased Global Critical Strike Chance per Level
Gain Elusive on Critical Strike
"Why is Prototype #67 never in the vault it should be?
Either we're keeping faulty logs, or..."
- Researcher Graven
Jasper Chopper37(120-140)% increased Physical Damage
1.2% of Damage Leeched as Life on Critical Strike
3% increased Global Critical Strike Chance per Level
Gain Elusive on Critical Strike
Replica HeadhunterReplica Headhunter
Leather Belt
Requires Level 40+(25-40) to maximum Life+(40-55) to Strength
+(40-55) to Dexterity
+(50-60) to maximum Life
(20-30)% increased Damage with Hits against Magic monsters
20% chance when you Kill a Magic Monster to gain its Modifiers for 60 seconds
"A type Delta test subject escaped with Prototype #18. He was last seen
ten times the height of a man and crashing straight through walls."
Leather Belt40+(25-40) to maximum Life+(40-55) to Strength
+(40-55) to Dexterity
+(50-60) to maximum Life
(20-30)% increased Damage with Hits against Magic monsters
20% chance when you Kill a Magic Monster to gain its Modifiers for 60 seconds
Replica Midnight BargainReplica Midnight Bargain
Engraved Wand
Wand
Physical Damage: 19-36
Critical Strike Chance: 8.00%
Attacks per Second: 1.60
Requires Level 40, 131 Int(22-26)% increased Spell Damage+(10-20) to Intelligence
Minions have (40-50)% increased Movement Speed
Minions deal (50-70)% increased Damage
+6 to maximum number of Raging Spirits
+3 to maximum number of Summoned Phantasms
Reserves 30% of Life
Cannot be used with Chaos Inoculation
"Simply incredible. I caught an escaping test subject myself with swarms of burning skulls. Delightful!"
- Researcher Olesya
Engraved Wand40(22-26)% increased Spell Damage+(10-20) to Intelligence
Minions have (40-50)% increased Movement Speed
Minions deal (50-70)% increased Damage
+6 to maximum number of Raging Spirits
+3 to maximum number of Summoned Phantasms
Reserves 30% of Life
Cannot be used with Chaos Inoculation
Replica TrypanonReplica Trypanon
Great Mallet
Two Hand Mace
Physical Damage: 43-88
Critical Strike Chance: 100.00%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 40, 131 Str30% increased Stun Duration on Enemies-5000 to Accuracy Rating
This Weapon's Critical Strike Chance is 100%
"The best place for this prototype would be in the hands of our enemies."
Great Mallet4030% increased Stun Duration on Enemies-5000 to Accuracy Rating
This Weapon's Critical Strike Chance is 100%
Replica AllelopathyReplica Allelopathy
Satin Gloves
Energy Shield: (56-72)Requires Level 41, 60 IntGrants Level 22 Wintertide Brand Skill
(100-120)% increased Energy Shield
10% increased Area of Effect
Immune to Chill
Wintertide Brand has (20-30)% increased Chill Effect
"There seems to be some innate relationship between the forces of
chaos and cold. Perhaps we should consult an occultist."
Satin Gloves41Grants Level 22 Wintertide Brand Skill
(100-120)% increased Energy Shield
10% increased Area of Effect
Immune to Chill
Wintertide Brand has (20-30)% increased Chill Effect
Replica WinterheartReplica Winterheart
Gold Amulet
Requires Level 42(12-20)% increased Rarity of Items found+(20-30) to Dexterity
+(50-70) to maximum Energy Shield
+75% to Lightning Resistance
Regenerate 5% of Energy Shield per second while Shocked
Unaffected by Shock
"Researcher Graven spent eleven hours suffering electrocution in the lab before he was found.
Prototype #14 somehow kept him from dying."
Gold Amulet42(12-20)% increased Rarity of Items found+(20-30) to Dexterity
+(50-70) to maximum Energy Shield
+75% to Lightning Resistance
Regenerate 5% of Energy Shield per second while Shocked
Unaffected by Shock
Replica Ambu's ChargeReplica Ambu's Charge
Crusader Chainmail
Armour: (663-851)
Energy Shield: (140-176)
Movement Speed: -5%
Requires Level 43, 64 Str, 64 Int(180-220)% increased Armour and Energy Shield
+(60-80) to maximum Life
+15% to all Elemental Resistances
Share Endurance Charges with nearby party members
Gain an Endurance Charge when you are Hit
Lose 2% of Life per second if you have been Hit Recently
"Prototype #7 achieved even greater injury responsiveness than expected,
though at considerable cost to the long-term survival rate of the user."
Crusader Chainmail43(180-220)% increased Armour and Energy Shield
+(60-80) to maximum Life
+15% to all Elemental Resistances
Share Endurance Charges with nearby party members
Gain an Endurance Charge when you are Hit
Lose 2% of Life per second if you have been Hit Recently
Replica Volkuur's GuidanceReplica Volkuur's Guidance
Zealot Gloves
Armour: (78-92)
Energy Shield: (16-19)
Requires Level 43, 34 Str, 34 IntAdds (17-23) to (29-31) Chaos Damage
+(50-70) to maximum Life
+(29-41)% to Chaos Resistance
Your Chaos Damage can Ignite
Chaos Skills have 20% chance to Ignite
50% less Ignite Duration
"Prototype #73 is a near perfect opposite of the original. Perhaps our failures
are due to some unknown polarity we have yet to discover."
Zealot Gloves43Adds (17-23) to (29-31) Chaos Damage
+(50-70) to maximum Life
+(29-41)% to Chaos Resistance
Your Chaos Damage can Ignite
Chaos Skills have 20% chance to Ignite
50% less Ignite Duration
Replica SiegebreakerReplica Siegebreaker
Heavy Belt
Requires Level 44+(25-35) to Strength(6-10)% increased maximum Energy Shield
(6-10)% increased maximum Life
+(15-25)% to Fire Resistance
Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second
Minions have 5% chance to Maim Enemies on Hit with Attacks
"Recommend extreme caution on any prototypes that can lead to a chain reaction
of deaths. Lab Twelve has been lost to the flames."
- Lead Researcher Ksaret
Heavy Belt44+(25-35) to Strength(6-10)% increased maximum Energy Shield
(6-10)% increased maximum Life
+(15-25)% to Fire Resistance
Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second
Minions have 5% chance to Maim Enemies on Hit with Attacks
Replica Maloney's MechanismReplica Maloney's Mechanism
Ornate Quiver
Requires Level 45Has 1 SocketHas 2 Sockets
Trigger a Socketed Bow Skill when you Cast a Spell while
wielding a Bow, with a 1 second Cooldown
(7-12)% increased Attack Speed
+(50-70) to maximum Life
5% chance to Blind Enemies on Hit with Attacks
"The Midnight Tinkerer's aid was invaluable during our brief alliance,
but when we failed to make any progress on resurrection, he continued his search elsewhere..."
Ornate Quiver45Has 1 SocketHas 2 Sockets
Trigger a Socketed Bow Skill when you Cast a Spell while
wielding a Bow, with a 1 second Cooldown
(7-12)% increased Attack Speed
+(50-70) to maximum Life
5% chance to Blind Enemies on Hit with Attacks
Replica VoideyeReplica Voideye
Unset Ring
Requires Level 45Has 1 Socket+30% to Quality of Socketed Gems"So close, yet frustratingly distinct. Something more is going on here..."
Unset Ring45Has 1 Socket+30% to Quality of Socketed Gems
Replica Advancing FortressReplica Advancing Fortress
Gut Ripper
Claw
Physical Damage: (40-44) to (106-116.6)
Critical Strike Chance: 7.50%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Requires Level 46, 80 Dex, 80 IntGrants 44 Life per Enemy HitSocketed Gems are Supported by Level 12 Cast when Damage Taken
15% Chance to Block Attack Damage
(100-120)% increased Physical Damage
+(30-50) to maximum Life
50% increased Defences from Equipped Shield
Adds 45 to 75 Fire Damage if you've Blocked Recently
"Additional test subjects approved. Determine exactly how many wounds
need to be endured to activate Prototype #612's energies."
Gut Ripper46Grants 44 Life per Enemy HitSocketed Gems are Supported by Level 12 Cast when Damage Taken
15% Chance to Block Attack Damage
(100-120)% increased Physical Damage
+(30-50) to maximum Life
50% increased Defences from Equipped Shield
Adds 45 to 75 Fire Damage if you've Blocked Recently
Replica Innsbury EdgeReplica Innsbury Edge
Elder Sword
One Handed Sword
Physical Damage: (72-86.4) to (132-158.4)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.1 metres
Requires Level 47, 81 Str, 81 Dex+330 to Accuracy Rating(100-140)% increased Physical Damage
0.2% of Chaos Damage Leeched as Life
50% of Physical Damage Converted to Chaos Damage
Inflict Withered for 2 seconds on Hit with this Weapon
"The night-gaunts, they fly, soaring about in darkness beyond the ken of mankind.
I hear the silent whispers of their wings as they descend, for me, for me..."
- Researcher Arn
Elder Sword47+330 to Accuracy Rating(100-140)% increased Physical Damage
0.2% of Chaos Damage Leeched as Life
50% of Physical Damage Converted to Chaos Damage
Inflict Withered for 2 seconds on Hit with this Weapon
Replica Soul TetherReplica Soul Tether
Cloth Belt
Requires Level 48(15-25)% increased Stun and Block Recovery+(20-40) to Strength
Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield
Corrupted Soul
"Curious. The test spike penetrated the subject's flesh,
but the chest wound was not as deep as expected. There is something here..."
Cloth Belt48(15-25)% increased Stun and Block Recovery+(20-40) to Strength
Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield
Corrupted Soul
Replica Alberon's WarpathReplica Alberon's Warpath
Soldier Boots
Armour: (268-319)
Energy Shield: (18-20)
Requires Level 49, 47 Str, 47 Int(15-18)% increased Strength
+(180-220) to Armour
+(13-19)% to Chaos Resistance
25% increased Movement Speed
Cannot deal non-Chaos Damage
Adds 1 to 80 Chaos Damage to Attacks per 80 Strength
"Starving test subject became completely incapable of exerting force.
However, after being fed, he began to poison everything he touched..."
Soldier Boots49(15-18)% increased Strength
+(180-220) to Armour
+(13-19)% to Chaos Resistance
25% increased Movement Speed
Cannot deal non-Chaos Damage
Adds 1 to 80 Chaos Damage to Attacks per 80 Strength
Replica FrostbreathReplica Frostbreath
Ornate Mace
One Handed Mace
Physical Damage: 53-67
Chaos Damage: (53-67) to (71-89)
Critical Strike Chance: 5.00%
Attacks per Second: (1.30-1.37)
Weapon Range: 1.1 metres
Requires Level 50, 161 Str15% reduced Enemy Stun ThresholdAdds (53-67) to (71-89) Chaos Damage
(8-14)% increased Attack Speed
+(23-31)% to Chaos Resistance
Your Chaos Damage can Chill
Attacks with this Weapon deal Double Damage to Chilled Enemies
"Three test subjects confirmed Prototype #495 creates an additional
debilitating effect from poisons. This could be very useful."
Ornate Mace5015% reduced Enemy Stun ThresholdAdds (53-67) to (71-89) Chaos Damage
(8-14)% increased Attack Speed
+(23-31)% to Chaos Resistance
Your Chaos Damage can Chill
Attacks with this Weapon deal Double Damage to Chilled Enemies
Replica HeartbreakerReplica Heartbreaker
Royal Skean
Rune Dagger
Physical Damage: 16-64
Critical Strike Chance: 8.00%
Attacks per Second: 1.45
Weapon Range: 1.0 metres
Requires Level 50, 71 Dex, 102 Int30% increased Global Critical Strike Chance(60-70)% increased Spell Damage
(40-80)% faster start of Energy Shield Recharge
+(30-50) to maximum Life
20% increased Impale Effect
20% chance to Impale on Spell Hit
"There is something incredibly satisfying about impaling test subjects with Ethereal Knives. Perhaps it is the sound - the spell, the screams, or both."
- Researcher Olesya
Royal Skean5030% increased Global Critical Strike Chance(60-70)% increased Spell Damage
(40-80)% faster start of Energy Shield Recharge
+(30-50) to maximum Life
20% increased Impale Effect
20% chance to Impale on Spell Hit
Replica Lavianga's SpiritReplica Lavianga's Spirit
Sanctified Mana Flask
Recovers (1430-1650) Mana over 13.00 Seconds
Consumes 7 of 35 Charges on use
Requires Level 50(30-50)% increased Amount Recovered
50% reduced Recovery rate
(5-15)% increased Attack Speed during Effect
(5-15)% increased Cast Speed during Effect
10% increased Mana Cost of Skills during Effect
"An intriguing paradox."Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
Sanctified Mana Flask50(30-50)% increased Amount Recovered
50% reduced Recovery rate
(5-15)% increased Attack Speed during Effect
(5-15)% increased Cast Speed during Effect
10% increased Mana Cost of Skills during Effect
Replica Victario's CharityReplica Victario's Charity
Laminated Kite Shield
Chance to Block: 24%
Armour: (113-133)
Energy Shield: (23-27)
Movement Speed: -3%
Requires Level 50, 65 Str, 65 Int+8% to all Elemental Resistances+(50-70) to maximum Life
+(20-30)% to Lightning Resistance
+11% to Chaos Resistance
10% increased effect of Non-Curse Auras from your Skills
5% chance to grant an Endurance Charge to nearby Allies on Hit
10% chance to grant a Frenzy Charge to nearby Allies on Kill
"Close to the original, and perhaps even more useful. However,
close is not what we are looking for. Keep trying."
- Administrator Qotra
Laminated Kite Shield50+8% to all Elemental Resistances+(50-70) to maximum Life
+(20-30)% to Lightning Resistance
+11% to Chaos Resistance
10% increased effect of Non-Curse Auras from your Skills
5% chance to grant an Endurance Charge to nearby Allies on Hit
10% chance to grant a Frenzy Charge to nearby Allies on Kill
Replica InfractemReplica Infractem
Decimation Bow
Bow
Physical Damage: (117.3-142.2) to (258.4-289.8)
Critical Strike Chance: (6.50-7.50)%
Attacks per Second: 1.20
Requires Level 53, 170 Dex(30-50)% increased Critical Strike Chance+(20-30) to Dexterity
(70-80)% increased Physical Damage
Adds (25-35) to (36-45) Physical Damage
10% increased Movement Speed
+(350-400) to Accuracy Rating
Cannot Leech Life
Projectiles from Attacks Fork
Projectiles from Attacks can Fork 1 additional time
How did you manage to lodge arrows in every single test subject
and researcher in Lab Three simultaneously... again?"
- Doctor Bircus
Decimation Bow53(30-50)% increased Critical Strike Chance+(20-30) to Dexterity
(70-80)% increased Physical Damage
Adds (25-35) to (36-45) Physical Damage
10% increased Movement Speed
+(350-400) to Accuracy Rating
Cannot Leech Life
Projectiles from Attacks Fork
Projectiles from Attacks can Fork 1 additional time
Replica Kalisa's GraceReplica Kalisa's Grace
Samite Gloves
Energy Shield: (82-117)Requires Level 55, 68 IntSocketed Gems are Supported by Level 18 Unleash
+(20-30) to Intelligence
+(50-80) to maximum Energy Shield
+(50-70) to maximum Life
Gain 40% increased Area of Effect for 2 seconds after Spending a total of 800 Mana
"Our superiors were getting anxious for results, and lowered security standards.
A single attempt of a spell with this unexpected power destroyed an entire floor."
Samite Gloves55Socketed Gems are Supported by Level 18 Unleash
+(20-30) to Intelligence
+(50-80) to maximum Energy Shield
+(50-70) to maximum Life
Gain 40% increased Area of Effect for 2 seconds after Spending a total of 800 Mana
Replica Three-step AssaultReplica Three-step Assault
Shagreen Boots
Evasion: (216-302)Requires Level 55, 97 Dex+(25-35) to Dexterity
(20-40)% increased Evasion Rating
+(50-70) to maximum Life
25% increased Movement Speed
(10-30)% increased Elusive Effect
10% increased Movement Speed if you've Hit an Enemy Recently
"The test subject nearly escaped, but the poison gas
system in the hallway functioned as expected."
Shagreen Boots55+(25-35) to Dexterity
(20-40)% increased Evasion Rating
+(50-70) to maximum Life
25% increased Movement Speed
(10-30)% increased Elusive Effect
10% increased Movement Speed if you've Hit an Enemy Recently
Replica AbyssusReplica Abyssus
Ezomyte Burgonet
Armour: (692-838)Requires Level 60, 138 Str+(20-25) to all Attributes
Adds 40 to 75 Fire Damage to Attacks
Adds 30 to 65 Cold Damage to Attacks
Adds 10 to 130 Lightning Damage to Attacks
+(100-125)% to Melee Critical Strike Multiplier
(100-120)% increased Armour
(40-50)% increased Elemental Damage taken
"While Prototype #3 does imbue its wearer with strength to match the original,
the first researcher to don it burst into flames when he walked into sunlight..."
Ezomyte Burgonet60+(20-25) to all Attributes
Adds 40 to 75 Fire Damage to Attacks
Adds 30 to 65 Cold Damage to Attacks
Adds 10 to 130 Lightning Damage to Attacks
+(100-125)% to Melee Critical Strike Multiplier
(100-120)% increased Armour
(40-50)% increased Elemental Damage taken
Replica Grip of the CouncilReplica Grip of the Council
Arcanist Gloves
Energy Shield: (45-52)Requires Level 60, 95 Int+30 to Strength
+(30-50) to maximum Life
+(20-40)% to Fire Resistance
Minions have 10% reduced maximum Life
Minions have +40% to Fire Resistance
Minions gain 20% of Physical Damage as Extra Fire Damage
"I feel altered when Administrator Qotra wears these gloves.
Somehow, I find that disturbing."
- Researcher Arn
Arcanist Gloves60+30 to Strength
+(30-50) to maximum Life
+(20-40)% to Fire Resistance
Minions have 10% reduced maximum Life
Minions have +40% to Fire Resistance
Minions gain 20% of Physical Damage as Extra Fire Damage
Replica MistwallReplica Mistwall
Lacquered Buckler
Chance to Block: 24%
Evasion: (1049-1372)
Movement Speed: -3%
Requires Level 60, 154 Dex6% increased Movement Speed(120-150)% increased Evasion Rating
10% increased Movement Speed
+(10-20)% to Fire and Cold Resistances
You are at Maximum Chance to Block Spell Damage if you have not Blocked Recently
+(8-15)% chance to Avoid Physical Damage from Hits while Phasing
You have Phasing if you have Blocked Recently
"For personal defence, Prototype #444 is fantastic. It is one hundred percent effective seventy five percent of the time... once."
- Lead Researcher Ksaret
Lacquered Buckler606% increased Movement Speed(120-150)% increased Evasion Rating
10% increased Movement Speed
+(10-20)% to Fire and Cold Resistances
You are at Maximum Chance to Block Spell Damage if you have not Blocked Recently
+(8-15)% chance to Avoid Physical Damage from Hits while Phasing
You have Phasing if you have Blocked Recently
Replica Inya's EpiphanyReplica Inya's Epiphany
Arcanist Slippers
Energy Shield: (47-55)Requires Level 61, 119 Int+(50-70) to maximum Life
Regenerate 0.5% of Life per second per Power Charge
(5-8)% increased Intelligence
5% increased Damage per Power Charge
5% increased Movement Speed per Power Charge
"Prototype #56 was deemed safe, but judging by Administrator Qotra's new hustle
and improved ability to micromanage us, I'm not so sure."
- Researcher Graven
Arcanist Slippers61+(50-70) to maximum Life
Regenerate 0.5% of Life per second per Power Charge
(5-8)% increased Intelligence
5% increased Damage per Power Charge
5% increased Movement Speed per Power Charge
Replica Tukohama's FortressReplica Tukohama's Fortress
Ebony Tower Shield
Chance to Block: 25%
Armour: (357-411)
Movement Speed: -3%
Requires Level 61, 159 Str+(20-30) to maximum Life+(80-100) to maximum Life
You can Cast an additional Brand
20% increased Critical Strike Chance per Brand
40% increased Brand Damage
Blood Magic
"As one of our few creations that did not cost any fatalities,
Prototype #10 bore unexpectedly positive results."
Ebony Tower Shield61+(20-30) to maximum Life+(80-100) to maximum Life
You can Cast an additional Brand
20% increased Critical Strike Chance per Brand
40% increased Brand Damage
Blood Magic
Replica Cold Iron PointReplica Cold Iron Point
Ezomyte Dagger
Rune Dagger
Physical Damage: 20-79
Critical Strike Chance: 8.00%
Attacks per Second: 1.40
Weapon Range: 1.0 metres
Requires Level 62, 95 Dex, 131 Int30% increased Global Critical Strike Chance+3 to Level of all Cold Spell Skill Gems
Deal no Cold Damage
"Researchers will refrain from scaring each other by firing ice spears while holding
Prototype #141. Sooner or later, someone's going to lose an eye."
- Administrator Qotra
Ezomyte Dagger6230% increased Global Critical Strike Chance+3 to Level of all Cold Spell Skill Gems
Deal no Cold Damage
Replica TulfallReplica Tulfall
Opal Wand
Wand
Physical Damage: 30-56
Critical Strike Chance: 9.00%
Attacks per Second: 1.45
Requires Level 62, 212 IntAdds (14-29) to (42-47) Cold Damage to Spells and Attacks(15-25)% increased Cast Speed
Lose all Power Charges on reaching Maximum Power Charges
Gain a Frenzy Charge on reaching Maximum Power Charges
(15-20)% increased Cold Damage per Frenzy Charge
Gain a Power Charge on Killing a Frozen Enemy
Take 500 Cold Damage on reaching Maximum Power Charges
"Are we mad for attempting to build an engine out of this?
Looping cycles, power and pain..."
- Researcher Arn
Opal Wand62Adds (14-29) to (42-47) Cold Damage to Spells and Attacks(15-25)% increased Cast Speed
Lose all Power Charges on reaching Maximum Power Charges
Gain a Frenzy Charge on reaching Maximum Power Charges
(15-20)% increased Cold Damage per Frenzy Charge
Gain a Power Charge on Killing a Frozen Enemy
Take 500 Cold Damage on reaching Maximum Power Charges
Replica Wings of EntropyReplica Wings of Entropy
Ezomyte Axe
Two Handed Axe
Physical Damage: (139.2-156.6) to (209.6-235.8)
Critical Strike Chance: 5.70%
Attacks per Second: 1.35
Weapon Range: 1.3 metres
Requires Level 62, 140 Str, 86 Dex(7-10)% Chance to Block Spell Damage
+(8-12)% Chance to Block Attack Damage while Dual Wielding
(60-80)% increased Physical Damage
Counts as Dual Wielding
+(8-10)% to Off Hand Critical Strike Chance
(50-70)% more Main Hand attack speed
"The remarkable imbalance of Prototype #848 leads to uncommon
power or speed when striking."
Ezomyte Axe62(7-10)% Chance to Block Spell Damage
+(8-12)% Chance to Block Attack Damage while Dual Wielding
(60-80)% increased Physical Damage
Counts as Dual Wielding
+(8-10)% to Off Hand Critical Strike Chance
(50-70)% more Main Hand attack speed
Replica Atziri's AcuityReplica Atziri's Acuity
Vaal Gauntlets
Armour: (696-851)Requires Level 63, 100 Str+(60-80) to Intelligence
(40-60)% increased Global Critical Strike Chance
(200-220)% increased Armour
+(60-75) to maximum Life
You have Perfect Agony if you've dealt a Critical Strike recently
"One of our researchers cut himself on Prototype #2,
and he has not stopped screaming for months..."
Vaal Gauntlets63+(60-80) to Intelligence
(40-60)% increased Global Critical Strike Chance
(200-220)% increased Armour
+(60-75) to maximum Life
You have Perfect Agony if you've dealt a Critical Strike recently
Replica StampedeReplica Stampede
Assassin's Boots
Evasion: (242-347)
Energy Shield: (50-70)
Requires Level 63, 62 Dex, 62 Int(100-150)% increased Evasion and Energy Shield
(30-40)% increased Stun and Block Recovery
Socketed Travel Skills deal 80% more Damage
(30-40)% increased Mana Regeneration Rate while moving
Your Movement Speed is 150% of its base value
"Suppression troop seven, the 'Glowering Faithful,' managed to fell the escaping
test subject by timing their arrows between his explosive dashes."
This item can be anointed by Cassia
Assassin's Boots63(100-150)% increased Evasion and Energy Shield
(30-40)% increased Stun and Block Recovery
Socketed Travel Skills deal 80% more Damage
(30-40)% increased Mana Regeneration Rate while moving
Your Movement Speed is 150% of its base value
Replica Alpha's HowlReplica Alpha's Howl
Sinner Tricorne
Evasion: (664-850)Requires Level 64, 138 Dex+4 to Level of Socketed Herald Gems
(80-100)% increased Evasion Rating
+(20-30)% to Chaos Resistance
25% chance to Avoid being Poisoned
16% increased Mana Reservation Efficiency of Skills
You cannot be Hindered
"Test subject walked right through the poison gas defenses, and attempts to slow her
failed. Suppression troop six, the 'Furious Flagellants,' have been sent to intervene."
Sinner Tricorne64+4 to Level of Socketed Herald Gems
(80-100)% increased Evasion Rating
+(20-30)% to Chaos Resistance
25% chance to Avoid being Poisoned
16% increased Mana Reservation Efficiency of Skills
You cannot be Hindered
Replica DuskdawnReplica Duskdawn
Maelström Staff
Warstaff
Physical Damage: 71-147
Critical Strike Chance: (11.34-12.15)%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff+10% Chance to Block Attack Damage while wielding a Staff
(40-50)% increased Critical Strike Chance
Gain (10-20)% of Elemental Damage as Extra Chaos Damage
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
(120-150)% increased Elemental Damage if you've dealt a Critical Strike Recently
"Lab Two suffered significant structural damage in the process of creating
Prototype #77. It is, however, the closest we've come to perfection."
Maelström Staff64+25% Chance to Block Attack Damage while wielding a Staff+10% Chance to Block Attack Damage while wielding a Staff
(40-50)% increased Critical Strike Chance
Gain (10-20)% of Elemental Damage as Extra Chaos Damage
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
(120-150)% increased Elemental Damage if you've dealt a Critical Strike Recently
Replica Hyrri's TruthReplica Hyrri's Truth
Jade Amulet
Requires Level 64+(20-30) to DexterityGrants Level 22 Hatred Skill
+(30-55) to Dexterity
+(18-35)% to Global Critical Strike Multiplier
Bow Attacks have Culling Strike
Hatred has 100% increased Mana Reservation Efficiency
"The type Delta test subjects could have escaped with the power offered by
Prototype #15, but they suddenly chose to murder each other instead..."
Jade Amulet64+(20-30) to DexterityGrants Level 22 Hatred Skill
+(30-55) to Dexterity
+(18-35)% to Global Critical Strike Multiplier
Bow Attacks have Culling Strike
Hatred has 100% increased Mana Reservation Efficiency
Replica LoreweaveReplica Loreweave
Elegant Ringmail
Armour: (377-433)
Energy Shield: (242-305)
Movement Speed: -5%
Requires Level 64, 90 Str, 105 IntHas 6 Sockets
+(8-24) to all Attributes
Adds (4-10) to (14-36) Physical Damage to Attacks
(120-160)% increased Global Critical Strike Chance
+(150-200) to maximum Energy Shield
+(120-160) to maximum Life
+(120-160) to maximum Mana
(6-30)% increased Rarity of Items found
(15-50)% increased Elemental Damage
Your Maximum Resistances are (70-72)%
"Better... stronger... more vital... and then... failure. Always, failure.
What key fundamental secret are we missing?"
Elegant Ringmail64Has 6 Sockets
+(8-24) to all Attributes
Adds (4-10) to (14-36) Physical Damage to Attacks
(120-160)% increased Global Critical Strike Chance
+(150-200) to maximum Energy Shield
+(120-160) to maximum Life
+(120-160) to maximum Mana
(6-30)% increased Rarity of Items found
(15-50)% increased Elemental Damage
Your Maximum Resistances are (70-72)%
Replica Soul StrikeReplica Soul Strike
Spike-Point Arrow Quiver
Requires Level 64(20-30)% increased Critical Strike Chance with Bows+30 to Dexterity
Adds (13-18) to (26-32) Physical Damage to Attacks
(8-12)% increased Attack Speed
+(60-80) to maximum Life
80% reduced Maximum Recovery per Life Leech
40% increased Maximum total Life Recovery per second from Leech
"The theft of another's vitality is short-lived, but sweet.
It calls to me, bidding me abandon all other pursuits."
- Researcher Arn
Spike-Point Arrow Quiver64(20-30)% increased Critical Strike Chance with Bows+30 to Dexterity
Adds (13-18) to (26-32) Physical Damage to Attacks
(8-12)% increased Attack Speed
+(60-80) to maximum Life
80% reduced Maximum Recovery per Life Leech
40% increased Maximum total Life Recovery per second from Leech
Replica Eternity ShroudReplica Eternity Shroud
Blood Raiment
Evasion: (872-1252)
Energy Shield: (146-210)
Movement Speed: -3%
Requires Level 65, 107 Dex, 90 IntTrigger Level 20 Shade Form when Hit
(100-150)% increased Evasion and Energy Shield
+(70-100) to maximum Life
+(17-23)% to Chaos Resistance
Gain (3-5)% of Physical Damage as Extra Chaos Damage per Elder Item Equipped
Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Elder Items
"The form of this replica came to me in a troubled dream.
I do not believe we should ever allow it to be used."
- Researcher Arn
Blood Raiment65Trigger Level 20 Shade Form when Hit
(100-150)% increased Evasion and Energy Shield
+(70-100) to maximum Life
+(17-23)% to Chaos Resistance
Gain (3-5)% of Physical Damage as Extra Chaos Damage per Elder Item Equipped
Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Elder Items
Replica Perfect FormReplica Perfect Form
Zodiac Leather
Evasion: (2135-2946)
Movement Speed: -3%
Requires Level 65, 197 Dex(150-200)% increased Evasion Rating
-30% to Cold Resistance
20% Chance to Block Attack Damage
Evasion Rating is increased by Overcapped Cold Resistance
Versatile Combatant
""This is what I've been trying to tell you. This prototype
was different before. Now, it's always been this way!"
- Researcher Graven"
Zodiac Leather65(150-200)% increased Evasion Rating
-30% to Cold Resistance
20% Chance to Block Attack Damage
Evasion Rating is increased by Overcapped Cold Resistance
Versatile Combatant
Replica AllureReplica Allure
Vaal Claw
Claw
Physical Damage: (92.4-112.7) to (222.6-266.8)
Critical Strike Chance: 8.00%
Attacks per Second: (1.40-1.46)
Weapon Range: 1.1 metres
Requires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life(110-130)% increased Physical Damage
Adds (15-20) to (30-40) Physical Damage
(8-12)% increased Attack Speed
Gain +50 Life when you Taunt an Enemy
You gain Onslaught for 1 seconds on Killing Taunted Enemies
Enemies Taunted by you take 10% increased Damage
"Test subject was able to survive the entire process simply by shouting epithets at
the researcher. Researcher's feelings were slightly injured."
- Researcher Graven
Vaal Claw662% of Physical Attack Damage Leeched as Life(110-130)% increased Physical Damage
Adds (15-20) to (30-40) Physical Damage
(8-12)% increased Attack Speed
Gain +50 Life when you Taunt an Enemy
You gain Onslaught for 1 seconds on Killing Taunted Enemies
Enemies Taunted by you take 10% increased Damage
Replica DreamfeatherReplica Dreamfeather
Eternal Sword
One Handed Sword
Physical Damage: (81-106) to (138-168)
Critical Strike Chance: 5.00%
Attacks per Second: (1.58-1.65)
Weapon Range: 1.1 metres
Requires Level 66, 104 Str, 122 Dex+475 to Accuracy RatingAdds (40-65) to (70-100) Physical Damage
(5-10)% increased Attack Speed
+(180-200) to Armour
3% reduced Movement Speed
+(280-300) to Accuracy Rating
1% increased Attack Damage per 450 Armour
"Once we armoured the test subject heavily enough to test Prototype #502, he proceeded
to fight his way out. I don't know what we expected."
- Researcher Graven
Eternal Sword66+475 to Accuracy RatingAdds (40-65) to (70-100) Physical Damage
(5-10)% increased Attack Speed
+(180-200) to Armour
3% reduced Movement Speed
+(280-300) to Accuracy Rating
1% increased Attack Damage per 450 Armour
Replica ParadoxicaReplica Paradoxica
Vaal Rapier
One Handed Sword
Physical Damage: 22-87
Critical Strike Chance: 6.50%
Attacks per Second: 1.30
Weapon Range: 1.4 metres
Requires Level 66, 212 Dex+25% to Global Critical Strike MultiplierVeiled Prefix
Veiled Prefix
Veiled Suffix
Veiled Suffix
Veiled Suffix
Veiled Prefix
<veiled mod pool>
"This is one riddle I can't solve."
- Researcher Graven
Take this item to Jun Ortoi to have her Unveil it.
Vaal Rapier66+25% to Global Critical Strike MultiplierVeiled Prefix
Veiled Prefix
Veiled Suffix
Veiled Suffix
Veiled Suffix
Veiled Prefix
<veiled mod pool>
Hits can't be Evaded
(12-15)% increased Attack Speed while a Rare or Unique Enemy is Nearby
Adds (12-14) to (18-20) Physical Damage
40% chance to cause Bleeding on Hit
(18-22)% increased Cast Speed
15% chance to gain Arcane Surge when you Kill an Enemy
(18-20)% chance to deal Double Damage while Focused
(60-69)% increased Chaos Damage
Chaos Skills have (13-15)% increased Skill Effect Duration
+(24-28)% to Chaos Damage over Time Multiplier
Attacks with this Weapon Penetrate (14-16)% Chaos Resistance
Gain (9-10)% of Cold Damage as Extra Chaos Damage
(70-79)% increased Cold Damage
(21-23)% chance to Freeze
+(24-28)% to Cold Damage over Time Multiplier
+(36-40)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby
(5-6)% increased Damage per Endurance Charge
(5-6)% increased Damage per Frenzy Charge
(5-6)% increased Damage per Power Charge
(6-7)% chance to deal Double Damage
Attacks with this Weapon Penetrate (14-16)% Elemental Resistances
Gain (9-10)% of Fire Damage as Extra Chaos Damage
(70-79)% increased Fire Damage
(21-23)% chance to Ignite
+(24-28)% to Fire Damage over Time Multiplier
Gain (9-10)% of Lightning Damage as Extra Chaos Damage
(70-79)% increased Lightning Damage
(21-23)% chance to Shock
+(311-350) to Accuracy Rating
+(25-28) to Strength and Dexterity
(18-22)% increased Attack Speed
15% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
(18-22)% increased Attack Speed
+(25-28) to Dexterity and Intelligence
(28-32)% increased Critical Strike Chance
+(25-28) to Strength and Intelligence
(120-139)% increased Physical Damage
(21-25)% chance to cause Bleeding on Hit
(120-139)% increased Physical Damage
(21-25)% chance to Blind Enemies on hit
(120-139)% increased Physical Damage
(21-25)% chance to Impale Enemies on Hit with Attacks
(120-139)% increased Physical Damage
(21-25)% chance to Poison on Hit
+2 to Level of Socketed Support Gems
+(5-8)% to Quality of Socketed Support Gems
Minions have (18-20)% increased Attack Speed
Minions have (18-20)% increased Cast Speed
Minions deal (34-38)% increased Damage
Minions have (34-38)% increased maximum Life
Gain (9-10)% of Physical Damage as Extra Chaos Damage
+(24-28)% to Physical Damage over Time Multiplier
+(9-10)% to Quality of Socketed Gems
(70-79)% increased Spell Damage
(18-20)% increased Mana Regeneration Rate
(60-69)% increased Spell Damage
Gain 5% of Non-Chaos Damage as extra Chaos Damage
Replica WindripperReplica Windripper
Imperial Bow
Bow
Physical Damage: 29-117
Elemental Damage: (48-60) to (72-90), 1 to (120-150)
Critical Strike Chance: (6.50-7.00)%
Attacks per Second: (1.59-1.67)
Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage
Adds 1 to (120-150) Lightning Damage
(10-15)% increased Attack Speed
(30-40)% increased Critical Strike Chance
Enemies Frozen by you take 20% increased Damage
+(90-120) Energy Shield gained on Killing a Shocked Enemy
"Beware. Prototype #91 is haunted by a strange miasma,
an odour of evil. Nothing can shield the senses."
- Researcher Arn
Imperial Bow66(20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage
Adds 1 to (120-150) Lightning Damage
(10-15)% increased Attack Speed
(30-40)% increased Critical Strike Chance
Enemies Frozen by you take 20% increased Damage
+(90-120) Energy Shield gained on Killing a Shocked Enemy
Replica Kongor's Undying RageReplica Kongor's Undying Rage
Terror Maul
Two Hand Mace
Physical Damage: (144-157) to (467-537)
Critical Strike Chance: (7.80-8.40)%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 67, 212 Str25% chance to double Stun DurationAdds (43-56) to (330-400) Physical Damage
(30-40)% increased Critical Strike Chance
+(15-20)% to all Elemental Resistances
Hits can't be Evaded
Your Critical Strikes do not deal extra Damage
Regenerate 20% of Energy Shield per second if you've dealt a Critical Strike with this weapon Recently
"Prototype #599 offers an incredible defensive power, but at a cost.
What underlying physics are at play here, I wonder?"
Terror Maul6725% chance to double Stun DurationAdds (43-56) to (330-400) Physical Damage
(30-40)% increased Critical Strike Chance
+(15-20)% to all Elemental Resistances
Hits can't be Evaded
Your Critical Strikes do not deal extra Damage
Regenerate 20% of Energy Shield per second if you've dealt a Critical Strike with this weapon Recently
Replica Oro's SacrificeReplica Oro's Sacrifice
Infernal Sword
Two Hand Sword
Elemental Damage: (385-440) to (490-545)
Critical Strike Chance: 5.00%
Attacks per Second: (1.49-1.55)
Weapon Range: 1.3 metres
Requires Level 67, 113 Str, 113 Dex30% increased Elemental Damage with Attack SkillsNo Physical Damage
Adds (385-440) to (490-545) Cold Damage
(10-15)% increased Attack Speed
20% chance to Freeze
10% increased Physical Damage taken
10% increased Cold Damage taken
Culling Strike against Frozen Enemies
Gain an Endurance Charge if an Attack Freezes an Enemy
"Ice and flame antagonized in the essence of a prototype.
What once burned now chills the soul."
- Researcher Arn
Infernal Sword6730% increased Elemental Damage with Attack SkillsNo Physical Damage
Adds (385-440) to (490-545) Cold Damage
(10-15)% increased Attack Speed
20% chance to Freeze
10% increased Physical Damage taken
10% increased Cold Damage taken
Culling Strike against Frozen Enemies
Gain an Endurance Charge if an Attack Freezes an Enemy
Replica Kaom's HeartReplica Kaom's Heart
Glorious Plate
Armour: (776-892)Requires Level 68, 191 StrHas no Sockets
(30-40)% increased Lightning Damage
+500 to maximum Mana
"Useless for our purposes, but perhaps we can sell Prototype #5
to an archmage to fund other experiments."
Glorious Plate68Has no Sockets
(30-40)% increased Lightning Damage
+500 to maximum Mana
Replica NebulisReplica Nebulis
Void Sceptre
Sceptre
Physical Damage: 50-76
Critical Strike Chance: 7.30%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 68, 104 Str, 122 Int40% increased Elemental Damage(15-20)% increased Cast Speed
(15-20)% increased Cold Damage per 1% Missing Cold Resistance, up to a maximum of 300%
(15-20)% increased Fire Damage per 1% Missing Fire Resistance, up to a maximum of 300%
"We could rival the gods with this power, if only we had the mitigating mechanisms
to make it work. A jewel, a talisman, an armour... or the Font..."
Void Sceptre6840% increased Elemental Damage(15-20)% increased Cast Speed
(15-20)% increased Cold Damage per 1% Missing Cold Resistance, up to a maximum of 300%
(15-20)% increased Fire Damage per 1% Missing Fire Resistance, up to a maximum of 300%
Replica Red TrailReplica Red Trail
Titan Greaves
Armour: (385-556)Requires Level 68, 120 Str(60-100)% increased Armour
+(60-100) to maximum Life
30% increased Movement Speed
Gain a Power Charge on Hit while Poisoned
+30% to Chaos Resistance while stationary
Necrotic Footprints
50% chance for Spell Hits against you to inflict Poison
"Researchers will please refrain from combining our prototypes with existing relics of power.
The temptation is obvious, but the results can be... unpredictable."
- Administrator Qotra
Titan Greaves68(60-100)% increased Armour
+(60-100) to maximum Life
30% increased Movement Speed
Gain a Power Charge on Hit while Poisoned
+30% to Chaos Resistance while stationary
Necrotic Footprints
50% chance for Spell Hits against you to inflict Poison
Replica Rumi's ConcoctionReplica Rumi's Concoction
Granite Flask
Lasts 0.60 Seconds
Consumes 30 of 60 Charges on use
+1500 to Armour
Requires Level 68Gain 1 Endurance Charge on use
+(35-50)% Chance to Block Attack Damage during Effect
+(20-30)% Chance to Block Spell Damage during Effect
Petrified during Effect
90% reduced Duration
"The most terrifying split second of my life."
- Researcher Graven
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
Granite Flask68Gain 1 Endurance Charge on use
+(35-50)% Chance to Block Attack Damage during Effect
+(20-30)% Chance to Block Spell Damage during Effect
Petrified during Effect
90% reduced Duration
Replica Farrul's FurReplica Farrul's Fur
Triumphant Lamellar
Armour: (760-1092)
Evasion: (954-1372)
Movement Speed: -3%
Requires Level 69, 95 Str, 116 Dex(100-150)% increased Armour and Evasion
+(80-100) to maximum Life
+2.00 seconds to Cat's Agility Duration
Aspect of the Cat has no Reservation
Gain up to your maximum number of Frenzy and Endurance Charges when you gain Cat's Agility
You have Onslaught while you have Cat's Agility
"Attempt #120: the prototype has finally achieved power similar to the original without breaking all the bones of the test subject. A rousing success."
Triumphant Lamellar69(100-150)% increased Armour and Evasion
+(80-100) to maximum Life
+2.00 seconds to Cat's Agility Duration
Aspect of the Cat has no Reservation
Gain up to your maximum number of Frenzy and Endurance Charges when you gain Cat's Agility
You have Onslaught while you have Cat's Agility
Replica VoidwalkerReplica Voidwalker
Murder Boots
Evasion: (444-596)
Energy Shield: (43-58)
Requires Level 69, 82 Dex, 42 Int+(30-50) to Dexterity
(140-180)% increased Evasion and Energy Shield
30% increased Movement Speed
10% increased Damage taken while Phasing
You have Phasing if you've Killed Recently
Projectiles Chain +1 times while you have Phasing
Celestial Footprints
"Test subject was able to walk into the walls of his chamber after breaking a rabbit's neck.
He was not fast enough, however. Suggest we begin excavation to retrieve prototype."
Murder Boots69+(30-50) to Dexterity
(140-180)% increased Evasion and Energy Shield
30% increased Movement Speed
10% increased Damage taken while Phasing
You have Phasing if you've Killed Recently
Projectiles Chain +1 times while you have Phasing
Celestial Footprints
Replica Restless WardReplica Restless Ward
Carnal Armour
Evasion: (1129-1358)
Energy Shield: (329-395)
Movement Speed: -3%
Requires Level 71, 88 Dex, 122 Int+(20-25) to maximum Mana(220-250)% increased Evasion and Energy Shield
+(60-80) to maximum Life
6% increased Movement Speed per Frenzy Charge
-2 to Maximum Endurance Charges
-2 to Maximum Frenzy Charges
Regenerate (100-140) Life per second per Endurance Charge
"Further research must be done on Prototype #282.
There is power here, if it can be tapped."
Carnal Armour71+(20-25) to maximum Mana(220-250)% increased Evasion and Energy Shield
+(60-80) to maximum Life
6% increased Movement Speed per Frenzy Charge
-2 to Maximum Endurance Charges
-2 to Maximum Frenzy Charges
Regenerate (100-140) Life per second per Endurance Charge
Replica Shroud of the LightlessReplica Shroud of the Lightless
Carnal Armour
Evasion: (353-388)
Energy Shield: (103-113)
Movement Speed: -3%
Requires Level 71, 88 Dex, 122 Int+(20-25) to maximum ManaHas 6 Abyssal Sockets"Eyes of black, three by three, staring ever darker into me..."
- Researcher Arn
Carnal Armour71+(20-25) to maximum ManaHas 6 Abyssal Sockets

Ruthless mode

In Ruthless mode, Heist Blueprints' reward chests only contain generic rewards (Weapon, Armour, Currency, Map). Upon entering the actual Grand Heist, the actual chests are obscured and only display the generic ? symbol; it is recommended to take a screenshot of the Blueprint reveal screen if you cannot remember the location of each chest.[1]

Version history

Version Changes
3.23.0
  • Grand Heist Rewards no longer differ based on type of Blueprint Area.
  • The Rewards from Chests in Grand Heists, Jobs required, and required Job Level are still influenced by Blueprint Area.
  • Some of the more common but very low value Currencies are no longer offered as rewards at the end of Grand Heists.
  • Increased the stack size of Currency offered as rewards at the end of Grand Heists.
  • [Ruthless-specific This patch note only applies to Ruthless mode and does not affect the main game mode.] Experimented Base Types can now be found at the end of Grand Heists.
3.21.0
3.13.0
  • Added Heist to the core game, rebalanced around the lower rate of encountering Heist gameplay
  • Smuggler's Caches now appear less frequently, and Contracts, Blueprints and Rogue's Markers now drop less frequently.
  • Blueprints that have been created through duplication (such as via Einhar's Blood Altar) must now be revealed again.
  • Harvest rewards can no longer appear in Heists, because Harvest is a thing again.
  • Greatly increased the chance of finding TemperingTempering OrbStack Size: 20Adds or replaces an enchantment on a weapon
    This may reforge the weapon's sockets
    Right click this item then left click on the item you wish to modify.
    and Tailoring OrbsTailoring OrbStack Size: 20Adds or replaces an enchantment on a body armour
    This may reforge the body armour's sockets
    Right click this item then left click on the item you wish to modify.
    from Blueprint rewards.
  • The experience limit on all Heists has been lowered (as in, you will hit a point at which additional monster spawns grant no experience sooner).
  • Smuggler's Cache can spawn more frequently in the Lira Arthain atlas region provided the relevant Atlas passive skills are selected.[2]
  • Grand Heist blueprints can drop with all rooms fully revealed in the Lira Arthain atlas region provided the relevant Atlas passive skills are selected.[2]
  • The amount of Regal OrbRegal OrbStack Size: 20Upgrades a magic item to a rare itemRight click this item then left click a magic item to apply it. Current modifiers are retained and a new one is added.s dropped from large currency chests are reduced, in order to reduce the amount of Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers.s obtained.[guesswork?] [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.12.3
  • Moved some of the more valuable main-path chest rewards to Reward Room Chests.
  • Improved the rewards of Generic, Talisman, Metamorph and Harbinger Reward Room Chests.
  • Dropped Talismans in level 68+ areas now drop with higher-tier modifiers on average and with a random Anointed Notable.
  • Many Reward Room Chests can now drop their respective Scarabs.
  • Significantly increased the amount of experience that Heist monsters grant when killed.
  • Opening a Heist chest during the Imminent Lockdown timer will now reduce the remaining time by 3 seconds (from 1 second).
3.12.2
  • Rebalanced the amount of Alert Level that Reward Room and Main Path Chests generate when opened.
  • Added additional Reward Types to various Heist Jobs.
  • Breach, Harbinger, Delirium and Legion rewards now require level 68 or higher before they can be found as Chest Rewards.
  • Alert Level reduction modifiers from different sources are now multiplicative with one another.
  • Attempting to leave a Heist area before entering a Heist Wing will now request confirmation.
  • Grand Heist rewards which contain Enchanted Body Armours or Weapons are now more likely to contain higher-tier Base Types.
3.12.1
  • (Hotfix) Killing Heist monsters no longer causes Alert Level to increase. Disabled various modifiers that are no longer relevant as a result of this change.
  • (Hotfix) Significantly reduced the number of Rare monsters that spawn from Reward Rooms and during Lockdown, resulting in fewer Rare monsters in formations behind Heist doors.
3.12.0
  • Introduced to the game.

See also

References