Poison
Poison is an ailment that deals chaos damage over time to the affected target.[1]
Mechanics
A hit of damage that has a chance to poison is capable of inflicting poison. Only physical and chaos damage are able to inflict poison.[2]
Poison is a cumulatively stacking debuff. Each application—or 'stack'—of poison remains present on the target dealing chaos damage over time until it runs its course.[2] There is no limit to the number of poison stacks a target can have.[1] A single "hit" can apply a maximum of one poison stack, therefore having more than 100% chance to poison is redundant.[3]
Damage
The base damage per second dealt by a given application of poison equals 30% of the combined physical and chaos damage of the base damage dealt which applied that particular instance of poison.[4]
As an ailment modifier, stats modifying spell damage and attack damage do not apply to poison, nor damage modifiers that are only affected by the skill.
The following modifiers will directly affect the damage of poison:
- Damage
- Damage over Time
- Damage over Time Multiplier
- Chaos Damage over Time Multiplier
- Chaos Damage
- Poison Damage
- Physical Damage (for poison caused by physical damage)[5]
Minion, trap, mine or totem damage modifiers will also affect the damage of poison if it is applied by a minion, a trap, a mine, or a totem respectively.[6]
Double damage from passives or items like Paradoxica does not affect poison damage. Double damage mechanic only modifies the hit damage, not the base damage - so it does not double ailment damage.
Criticals
Critical Strike Multiplier does not affect Poison damage by default, unless a character (or minion) has the Perfect Agony keystone.
A character has by default +50% to Damage over Time Multiplier for Ailments from Critical Strikes. This is distinct from the character's inherent 150% Critical Strike Multiplier, although the Perfect Agony Keystone causes Critical Strike Multiplier modifiers to partially apply to Ailments from Critical Strikes.[7] Conversely, Elemental Overload prevents Ailments from ever counting as Critical Strikes.
This multiplier does not function as 50% more Damage, but instead as +50% to Damage over Time Multiplier, which stacks additively with other sources of Damage over Time Multipliers.[8]
Duration
The default base duration of poison is 2 seconds. Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
Level: (1-20)
Cost: 5 Mana
Attack Damage: (90-154)% of base
Effectiveness of Added Damage: (90-154)%Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.30% Less Attack Speed if Dual Wielding
Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
Base duration is 4 seconds
(5-169) to (7-254) Added Chaos Damage
60% of Physical Damage Converted to Chaos Damage
60% chance to Poison on Hit
Additional Effects per 1% Quality:
0.5% increased Attack Speed
0.5% increased Poison DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. inflicts poison with a base duration of 4 seconds.
Increasing poison duration results in a longer-lasting poison that deals damage at the same rate [citation needed]. increased Poison Duration, increased Duration of Ailments on Enemies and Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
AoE Radius: 22Requires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Base duration is (5-8.8) seconds
+(0-10) to radius
50% less Effect of Curse against Players
Cursed Normal and Magic Enemies have (15-29)% less Action Speed
Other effects on Cursed enemies expire 40% slower
Cursed Rare and Unique Enemies have (9-18)% less Action Speed
Additional Effects per 1% Quality:
1% increased Curse DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. are means to increase the duration of poisons on enemies.
Removal, immunity, and unaffected by
- A flask with the of Curingof Curing
Suffix
Grants Immunity to Poison for 4 seconds if used while Poisoned suffix removes poison on sip and grants immunity to it while active Viper's ScalesViper's Scales
Full Scale ArmourArmour: (280-360)
Evasion: (280-360)
Movement Speed: -3%Requires Level 28, 43 Str, 43 Dex(80-100)% increased Armour and Evasion
+(30-40) to maximum Life
+(15-25)% to Cold Resistance
5% increased Movement Speed
20% chance to Poison on Hit with Attacks
Cannot be PoisonedSwift and silent.
One strike, one corpse.grants immunity to poison
- Boots crafted with
Essence of DeliriumEssence of DeliriumStack Size: 9
Essence Tier: 8Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Weapon: Your Hits inflict Decay, dealing 700 Chaos Damage per second for 8 seconds
Gloves: Socketed Gems deal 30% more Damage over Time
Boots: Cannot be Poisoned
Body Armour: 25% reduced Chaos Damage taken over time
Helmet: +2 to Level of Socketed Aura Gems
Shield: +15% Chance to Block Spell Damage while on Low Life
Quiver: 25% increased Effect of your Marks
Amulet: (6-7)% Chance to Block Spell Damage
Ring: +(12-15)% to Damage over Time Multiplier
Belt: +50% to Chaos Resistance during any Flask EffectRight click this item then left click a normal or rare item to apply it.
Shift click to unstack.grant immunity to poison
Maw of ConquestMaw of Conquest
Steel CircletEnergy Shield: (147-192)Requires Level 48, 101 Int(60-80)% increased Critical Strike Chance for Spells
(200-250)% increased Energy Shield
+(50-70) to maximum Life
Unaffected by Poison
(10-20)% of Damage taken Recouped as LifeYoung Napuatzi was thrown into the pits, an unwilling sacrifice, but the offer of her blood was refused.
She rose from the pit alive and anew.
A Leader. A Conquerer. A Viper.has the modifier "Unaffected by Poison" meaning poison can still be inflicted upon the character, but the character will not take damage from it
Dual Wielding
Local modifiers on a weapon (e.g. +#% to Damage Over Time Multiplier for Poison inflicted with this Weapon) only affect the portion of poison damage derived from the applicable weapon.
Skill gems
Related base stats
Gem | ![]() | ![]() | ![]() | ![]() |
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![]() Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 24Curses a single enemy, granting flask charges when you hit them and creating Burning Ground under them if your hit Ignites them, and Caustic Ground if it Poisons them. Damage modifiers do not apply to these ground effects. You can only have one Mark at a time.Base duration is 4 seconds Burning Ground deals (20-26)% of the Fire Damage per Second of strongest Ignite on Enemy Caustic Ground deals (60-79)% of the Chaos Damage per Second of strongest Poison on Enemy Can create each Ground effect no more than once each second Gain 1 Flask Charge when you Hit a Cursed Enemy, no more than once every 3 seconds Additional Effects per 1% Quality: 0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 24 |
![]() Level: (1-20) Cost: (5-7) Mana Attack Speed: 120% of base Attack Damage: (75-125)% of base Effectiveness of Added Damage: (75-125)%Fires a poisonous projectile based on your weapon that will chain between enemies. Requires a Dagger or Claw.(3-113) to (5-169) Added Chaos Damage Chains +(3-5) Times 60% of Physical Damage Converted to Chaos Damage 40% chance to Poison on Hit Projectiles deal 5% more Damage with Hits for each remaining Chain +50% to Damage over Time Multiplier for Poison from Critical Strikes Additional Effects per 1% Quality: 1.5% increased Critical Strike ChancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 1 |
![]() Level: (1-20) Reservation: 25% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 16Grants a buff giving more poison damage and a chance to inflict poison. When you poison an enemy while you have this buff, you gain Virulence, and summon an Agony Crawler minion that uses projectile and area attacks. You will lose Virulence over time, at a rate which increases the more Virulence you have. The minion will die when you have no Virulence.Maximum 1 Summoned Agony Crawler Buff grants 20% chance to Poison on Hit Grants Virulence when you Poison an Enemy Buff grants 10% more Damage with Poison Maximum 40 Virulence Minions cannot Taunt Enemies Agony Crawler has (2-4)% increased Attack Speed per Virulence you have Agony Crawler deals (5-9)% increased Physical Damage per Virulence you have Agony Crawler has (1-45) to (3-84) Added Physical Damage per Virulence you have Additional Effects per 1% Quality: 1% increased Minion Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 16 |
![]() Level: (1-20) Cost: 6 Mana Attack Damage: (125-160)% of base Effectiveness of Added Damage: (125-160)%Requires Level 28Attacks with your weapon, inflicting a debuff on enemies hit by the strike. If a debuffed enemy dies while poisoned, Pestilent Strike inflicts a secondary chaos damage over time debuff on enemies around them, based on the poisons on the slain enemy. This damage is not affected by your damage modifiers. Requires a Claw or Dagger.Base duration is 1 seconds Base secondary duration is 1 seconds (20-113) to (30-169) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit 30% more Poison Duration Secondary Debuff deals 50% of the total remaining Expected Poison Damage of all Poisons on the dying Enemy per second as Chaos Damage Additional Effects per 1% Quality: +0.5% to Damage over Time Multiplier for PoisonPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 28 |
![]() Level: (1-20) Cost: (6-13) Mana Cooldown Time: 0.50 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 24Gain an Incubating buff, adding to its Plague Value as you inflict poisons. Use the skill again to begin Infecting, dealing chaos damage over time to nearby enemies until the Plague Value is depleted. Your damage modifiers don't apply to this skill's damage. Using the skill again alternates between Incubating and Infecting.+(0-3) to radius 20% less Damage with Poison while Incubating and not at Maximum Plague Value When you inflict Poison while Incubating, adds 40% of the Expected Poison Damage to Plague Value While Infecting, deals Chaos Damage per second equal to 12% of the Plague Value when Infecting began, and loses Plague Value at the same rate Additional Effects per 1% Quality: 0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 24 |
![]() Level: (1-20) Cost: (7-9) Mana Attack Speed: 115% of baseRequires Level 12Throws an explosive bottle that deals unarmed attack damage in an area and has a chance to poison. Can consume charges from a Life flask to add further damage. Requires an empty main hand, and no off-hand weapon.(26-622) to (39-933) Added Chaos Damage 40% chance to Poison on Hit +6% to Critical Strike Chance Consumes 2 Charges from 1 Life Flask, if possible Added Chaos Damage equal to (3-9)% of Flask's Recovery Amount if Charges were consumed Additional Effects per 1% Quality: 0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 12 |
![]() Level: (1-20) Cost: 5 Mana Attack Damage: (90-154)% of base Effectiveness of Added Damage: (90-154)%Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.30% Less Attack Speed if Dual Wielding Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage Base duration is 4 seconds (5-169) to (7-254) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit Additional Effects per 1% Quality: 0.5% increased Attack Speed 0.5% increased Poison DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 1 |
Related quality stats
Gem | ![]() | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() Level: (1-20) Reservation: 25% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 16Grants a buff giving more poison damage and a chance to inflict poison. When you poison an enemy while you have this buff, you gain Virulence, and summon an Agony Crawler minion that uses projectile and area attacks. You will lose Virulence over time, at a rate which increases the more Virulence you have. The minion will die when you have no Virulence.Maximum 1 Summoned Agony Crawler Buff grants 20% chance to Poison on Hit Grants Virulence when you Poison an Enemy Buff grants 10% more Damage with Poison Maximum 40 Virulence Minions cannot Taunt Enemies Agony Crawler has (2-4)% increased Attack Speed per Virulence you have Agony Crawler deals (5-9)% increased Physical Damage per Virulence you have Agony Crawler has (1-45) to (3-84) Added Physical Damage per Virulence you have Additional Effects per 1% Quality: 1% increased Minion Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 16 |
![]() Level: (1-20) Cost: 6 Mana Attack Damage: (125-160)% of base Effectiveness of Added Damage: (125-160)%Requires Level 28Attacks with your weapon, inflicting a debuff on enemies hit by the strike. If a debuffed enemy dies while poisoned, Pestilent Strike inflicts a secondary chaos damage over time debuff on enemies around them, based on the poisons on the slain enemy. This damage is not affected by your damage modifiers. Requires a Claw or Dagger.Base duration is 1 seconds Base secondary duration is 1 seconds (20-113) to (30-169) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit 30% more Poison Duration Secondary Debuff deals 50% of the total remaining Expected Poison Damage of all Poisons on the dying Enemy per second as Chaos Damage Additional Effects per 1% Quality: +0.5% to Damage over Time Multiplier for PoisonPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 28 |
![]() Level: (1-20) Cost: (6-13) Mana Cooldown Time: 0.50 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 24Gain an Incubating buff, adding to its Plague Value as you inflict poisons. Use the skill again to begin Infecting, dealing chaos damage over time to nearby enemies until the Plague Value is depleted. Your damage modifiers don't apply to this skill's damage. Using the skill again alternates between Incubating and Infecting.+(0-3) to radius 20% less Damage with Poison while Incubating and not at Maximum Plague Value When you inflict Poison while Incubating, adds 40% of the Expected Poison Damage to Plague Value While Infecting, deals Chaos Damage per second equal to 12% of the Plague Value when Infecting began, and loses Plague Value at the same rate Additional Effects per 1% Quality: 0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 24 |
![]() Level: (1-20) Cost: (4-5) Mana Attack Speed: 190% of base Attack Damage: (30-40)% of base Effectiveness of Added Damage: (30-40)%Requires Level 28Channel to infuse an arrow with chaos, gaining stages while it is held. Release to fire it, leaving spore pods in its wake. Each spore pod blooms, firing thorn arrows, which travel for a short time before dissipating. Modifiers that cause additional projectiles to be fired will only apply to the initial arrows, and the spore pods will be split between those arrows.Arrows Pierce all Targets (20-113) to (30-169) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 150% more Damage with Hits and Ailments per Stage 5 maximum Stages Each Spore Pod fires 9 Thorn Arrows Thorn Arrows deal 50% less Damage Additional Effects per 1% Quality: 1% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 28 |
![]() Level: (1-20) Souls Per Use: 30 Can Store 1 Use(s) Soul Gain Prevention: 8 sec Attack Damage: (125-165)% of base Effectiveness of Added Damage: (125-165)%Requires Level 12Creates already-caught projectiles without firing them first, both immediately and over a secondary duration. Caught projectiles spiral outwards when you use Whirling Blades and do not return. Requires a Dagger or Claw.Base duration is 12 seconds Base secondary duration is 6 seconds Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention 60% of Physical Damage Converted to Chaos Damage 40% chance to Poison on Hit Maximum 0 caught Projectiles Creates up to 0 caught Projectiles immediately 40% chance to keep each caught Projectile fired with Whirling Blades Additional Effects per 1% Quality: 1% increased Poison DurationCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 12 |
![]() Level: (1-20) Cost: (5-7) Mana Attack Speed: 120% of base Attack Damage: (125-165)% of base Effectiveness of Added Damage: (125-165)%Requires Level 12Fires a returning projectile that can be caught. Caught projectiles spiral outwards when you use Whirling Blades and do not return. Requires a Dagger or Claw.Base duration is 12 seconds 60% of Physical Damage Converted to Chaos Damage Projectiles Return to you 40% chance to Poison on Hit Returning Projectiles deal 75% less Damage with Hits and Ailments Returning Projectiles Pierce all Targets Maximum 30 caught Projectiles 40% chance to keep each caught Projectile fired with Whirling Blades Additional Effects per 1% Quality: 1% increased Poison DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 12 |
![]() Level: (1-20) Cost: 5 Mana Attack Damage: (90-154)% of base Effectiveness of Added Damage: (90-154)%Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.30% Less Attack Speed if Dual Wielding Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage Base duration is 4 seconds (5-169) to (7-254) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit Additional Effects per 1% Quality: 0.5% increased Attack Speed 0.5% increased Poison DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 1 |
![]() Level: (1-20) Cost: (4-7) Mana Cast Time: 0.20 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 90%Requires Level 28Channels to build up a large explosion, which is released when you stop using the skill. The longer you channel, the larger the area of effect and damage of the explosion, up to 10 stages.Deals (31-405) to (46-608) Fire Damage 50% chance to Ignite enemies 165% more Spell Damage for each stage 60% more Damage with Ailments for each stage 10 maximum Stages +3 to Radius for each Stage Additional Effects per 1% Quality: 1% increased DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 28 |
Support gems
Related base stats
Gem | ![]() | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() Icon: O Level: (1-20) Cost & Reservation Multiplier: 120%Supports any skill that hits enemies.Supported Skills have 40% chance to Poison on Hit Supported Skills have (1-94) to (2-141) added Chaos Damage Additional Effects per 1% Quality: Supported Skills deal 0.5% increased Damage with PoisonThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | N/A | 1 |
![]() Icon: e Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 38Supports any skill that hits enemies.Supported Skills deal 5% more Damage with Hits for each Poison on the Enemy, up to (5-9) Supported Skills deal (10-19)% more Damage with Poison Additional Effects per 1% Quality: Supported Skills deal 1% increased Damage with PoisonThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | N/A | 38 |
![]() Icon: M Level: (1-5) Cost & Reservation Multiplier: 130%Requires Level 72Supports melee attack skills.Supported Skills deal (50-54)% more Melee Physical Damage Supported Skills deal (50-54)% more Damage with Bleeding and Poison caused by Melee Hits Supported Skills have (0-10)% chance to Intimidate Enemies for 4 seconds on Hit Supported Skills have 10% less Attack Speed Additional Effects per 1% Quality: Supported Skills deal 0.5% increased Melee Physical DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | N/A | 72 |
![]() Icon: M Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 18Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical Damage Supported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee Hits Supported Skills have 10% less Attack Speed Additional Effects per 1% Quality: Supported Skills deal 0.5% increased Melee Physical DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | N/A | 18 |
Related quality stats
Gem | ![]() | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() Icon: O Level: (1-20) Cost & Reservation Multiplier: 120%Supports any skill that hits enemies.Supported Skills have 40% chance to Poison on Hit Supported Skills have (1-94) to (2-141) added Chaos Damage Additional Effects per 1% Quality: Supported Skills deal 0.5% increased Damage with PoisonThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | N/A | 1 |
![]() Icon: d Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 18Supports projectile attack skills.Supported Skills deal (30-49)% more Chaos Damage over Time Supported Skills deal (30-49)% more Physical Damage over Time Supported Skills deal (30-49)% more Physical Projectile Attack Damage Supported Skills have 10% less Projectile Attack Speed Additional Effects per 1% Quality: Supported Skills deal 0.5% increased Physical DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | N/A | 18 |
![]() Icon: e Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 38Supports any skill that hits enemies.Supported Skills deal 5% more Damage with Hits for each Poison on the Enemy, up to (5-9) Supported Skills deal (10-19)% more Damage with Poison Additional Effects per 1% Quality: Supported Skills deal 1% increased Damage with PoisonThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | N/A | 38 |
![]() Icon: x Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 18Supports any skill that hits enemies.Supported Skills gain (10-29)% of Cold Damage as Extra Fire Damage Supported Skills have 50% of Cold Damage Converted to Fire Damage Additional Effects per 1% Quality: Supported Skills deal 0.5% increased Cold Damage Supported Skills deal 0.5% increased Fire DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | ![]() | 18 |
Base items
The following base items are related to poison:
Item | ![]() | Stats |
---|---|---|
Hollowpoint Dagger![]() Physical Damage: 12-46 Critical Strike Chance: 6.30% Attacks per Second: 1.40 Weapon Range: 10Requires Level 30, 54 Dex, 54 IntAll Damage from Hits with This Weapon can Poison ![]() | 30 | All Damage from Hits with This Weapon can Poison |
Pressurised Dagger![]() Physical Damage: 18-71 Critical Strike Chance: 6.30% Attacks per Second: 1.40 Weapon Range: 10Requires Level 50, 86 Dex, 86 IntAll Damage from Hits with This Weapon can Poison ![]() | 50 | All Damage from Hits with This Weapon can Poison |
Pneumatic Dagger![]() Physical Damage: 20-79 Critical Strike Chance: 6.30% Attacks per Second: 1.40 Weapon Range: 10Requires Level 70, 121 Dex, 121 IntAll Damage from Hits with This Weapon can Poison ![]() | 70 | All Damage from Hits with This Weapon can Poison |
Unique items
The following unique items are related to poison:
Item | Base Item | ![]() | Stats | ||
---|---|---|---|---|---|
The Golden Rule![]() Viridian JewelLimited to: 1(30-40)% increased Armour while Bleeding Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you Poison you inflict is Reflected to you if you have fewer than 100 Poisons on youCorruptedHurt as you would be hurt.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | Viridian Jewel | 1 | (30-40)% increased Armour while Bleeding Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you Poison you inflict is Reflected to you if you have fewer than 100 Poisons on youCorrupted | ||
Watcher's Eye![]() Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | Prismatic Jewel | 1 | (4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana
| ||
Maligaro's Cruelty![]() Turquoise AmuletRequires Level 20+(16-24) to Dexterity and Intelligence(4-8)% increased maximum Life (25-30)% chance to gain a Frenzy Charge on Killing an Enemy affected by at least 5 Poisons (12-15)% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased Damage with Poison per Frenzy Charge 3% increased Poison Duration per Power Charge"He does not love. He does not feel regret or remorse. He does not think about consequences, only possibilities. If that does not describe a monster, tell me: what does?" - Archbishop Geofri ![]() | Turquoise Amulet | 20 | +(16-24) to Dexterity and Intelligence(4-8)% increased maximum Life (25-30)% chance to gain a Frenzy Charge on Killing an Enemy affected by at least 5 Poisons (12-15)% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased Damage with Poison per Frenzy Charge 3% increased Poison Duration per Power Charge | ||
Coralito's Signature![]() Diamond FlaskLasts 6.00 Seconds Consumes 20 of 40 Charges on use 100% increased Global Critical Strike ChanceRequires Level 2725% chance to Poison on Hit during Effect Your Critical Strikes do not deal extra Damage during Effect +(20-30)% to Damage over Time Multiplier for Poison from Critical Strikes during Effect Take 250 Chaos Damage per Second during Effect"What cruelty it is, that to be judged a success, such great work must go uncredited." - Coralito, Brotherhood of SilenceRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. ![]() | Diamond Flask | 27 | 25% chance to Poison on Hit during Effect Your Critical Strikes do not deal extra Damage during Effect +(20-30)% to Damage over Time Multiplier for Poison from Critical Strikes during Effect Take 250 Chaos Damage per Second during Effect | ||
Mortem Morsu![]() Fright ClawClaw Physical Damage: (21-24) to (80.5-92) Critical Strike Chance: 7.88% Attacks per Second: 1.80 Weapon Range: 11Requires Level 34, 61 Dex, 61 IntGrants 20 Life per Enemy Hit(75-100)% increased Physical Damage 20% increased Attack Speed 25% increased Critical Strike Chance +40% to Global Critical Strike Multiplier (10-20)% of Physical Damage Converted to Chaos Damage 25% reduced Enemy Stun Threshold with this Weapon 60% chance to Poison on HitFear blisters the heart and thins the blood. Fear squeezes lungs and sets the guts to fester. Fear is the wound left untended. ![]() | Fright Claw | 34 | Grants 20 Life per Enemy Hit(75-100)% increased Physical Damage 20% increased Attack Speed 25% increased Critical Strike Chance +40% to Global Critical Strike Multiplier (10-20)% of Physical Damage Converted to Chaos Damage 25% reduced Enemy Stun Threshold with this Weapon 60% chance to Poison on Hit | ||
Severed in Sleep![]() CutlassOne Handed Sword Physical Damage: 13-53 Critical Strike Chance: 5.00% Attacks per Second: 1.55 Weapon Range: 11Requires Level 38, 55 Str, 79 Dex40% increased Global Accuracy Rating+(10-20) to all Attributes Minions deal (20-30)% increased Damage Minions have +17% to Chaos Resistance Minions have 60% chance to Poison Enemies on Hit Minions Recover 20% of Life on Killing a Poisoned EnemyHis lucky thralls dream eternal, but we must crawl on our own. This item can be transformed with a Blessing of Chayula ![]() | Cutlass | 38 | 40% increased Global Accuracy Rating+(10-20) to all Attributes Minions deal (20-30)% increased Damage Minions have +17% to Chaos Resistance Minions have 60% chance to Poison Enemies on Hit Minions Recover 20% of Life on Killing a Poisoned Enemy | ||
Volkuur's Guidance![]() Zealot GlovesArmour: (78-92) Energy Shield: (16-19)Requires Level 43, 34 Str, 34 IntAdds (16-20) to (25-30) Fire Damage to Spells and Attacks +(50-70) to maximum Life +(30-40)% to Fire Resistance Your Fire Damage can Poison 50% less Poison Duration Fire Skills have 20% chance to Poison on HitYou do not cease to be when you die. Any more than the caterpillar ceases to be when it cocoons. Come, let me show you. ![]() | Zealot Gloves | 43 | Adds (16-20) to (25-30) Fire Damage to Spells and Attacks +(50-70) to maximum Life +(30-40)% to Fire Resistance Your Fire Damage can Poison 50% less Poison Duration Fire Skills have 20% chance to Poison on Hit | ||
Volkuur's Guidance![]() Zealot GlovesArmour: (78-92) Energy Shield: (16-19)Requires Level 43, 34 Str, 34 IntAdds (1-3) to (42-47) Lightning Damage to Spells and Attacks +(50-70) to maximum Life +(30-40)% to Lightning Resistance Your Lightning Damage can Poison 50% less Poison Duration Lightning Skills have 20% chance to Poison on HitYou do not cease to be when you die. Any more than the caterpillar ceases to be when it cocoons. Come, let me show you. ![]() | Zealot Gloves | 43 | Adds (1-3) to (42-47) Lightning Damage to Spells and Attacks +(50-70) to maximum Life +(30-40)% to Lightning Resistance Your Lightning Damage can Poison 50% less Poison Duration Lightning Skills have 20% chance to Poison on Hit | ||
Volkuur's Guidance![]() Zealot GlovesArmour: (78-92) Energy Shield: (16-19)Requires Level 43, 34 Str, 34 IntAdds (16-20) to (25-30) Cold Damage to Spells and Attacks +(50-70) to maximum Life +(30-40)% to Cold Resistance Your Cold Damage can Poison 50% less Poison Duration Cold Skills have 20% chance to Poison on HitYou do not cease to be when you die. Any more than the caterpillar ceases to be when it coccoons. Come, let me show you. ![]() | Zealot Gloves | 43 | Adds (16-20) to (25-30) Cold Damage to Spells and Attacks +(50-70) to maximum Life +(30-40)% to Cold Resistance Your Cold Damage can Poison 50% less Poison Duration Cold Skills have 20% chance to Poison on Hit | ||
Maw of Conquest![]() Steel CircletEnergy Shield: (147-192)Requires Level 48, 101 Int(60-80)% increased Critical Strike Chance for Spells (200-250)% increased Energy Shield +(50-70) to maximum Life Unaffected by Poison (10-20)% of Damage taken Recouped as LifeYoung Napuatzi was thrown into the pits, an unwilling sacrifice, but the offer of her blood was refused. She rose from the pit alive and anew. A Leader. A Conquerer. A Viper. ![]() | Steel Circlet | 48 | (60-80)% increased Critical Strike Chance for Spells (200-250)% increased Energy Shield +(50-70) to maximum Life Unaffected by Poison (10-20)% of Damage taken Recouped as Life | ||
Icefang Orbit![]() Iron RingRequires Level 49Adds 1 to 4 Physical Damage to Attacks+(20-30) to Dexterity 25% chance to Poison on Hit (40-60)% increased Damage with Poison You are Chilled when you are Poisoned Non-Chilled Enemies you Poison are Chilled Poisoned Enemies you Kill with Hits ShatterThose members of the Brotherhood who employ the venom of Trarthan ice snakes must take great care with the volatile substance. ![]() | Iron Ring | 49 | Adds 1 to 4 Physical Damage to Attacks+(20-30) to Dexterity 25% chance to Poison on Hit (40-60)% increased Damage with Poison You are Chilled when you are Poisoned Non-Chilled Enemies you Poison are Chilled Poisoned Enemies you Kill with Hits Shatter | ||
The Embalmer![]() Carnal MittsEvasion: (90-101) Energy Shield: (19-21)Requires Level 50, 39 Dex, 39 IntSocketed Gems are Supported by Level 20 Vile Toxins Adds (13-17) to (23-29) Chaos Damage +(50-70) to maximum Life +(17-29)% to Chaos Resistance (20-25)% increased Poison Duration"Decomposition takes hold too quickly! No, if we are to keep the specimen in perfect shape, we must begin the process before expiry." ![]() | Carnal Mitts | 50 | Socketed Gems are Supported by Level 20 Vile Toxins Adds (13-17) to (23-29) Chaos Damage +(50-70) to maximum Life +(17-29)% to Chaos Resistance (20-25)% increased Poison Duration | ||
Arakaali's Fang![]() Fiend DaggerRune Dagger Physical Damage: (81-105) to (288.9-351) Chaos Damage: 1-59 Critical Strike Chance: 6.50% Attacks per Second: 1.20 Weapon Range: 10Requires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance100% chance to Trigger Level 1 Raise Spiders on Kill (170-200)% increased Physical Damage Adds (8-13) to (20-30) Physical Damage Adds 1 to 59 Chaos Damage 15% chance to Poison on HitAll children must eat. ![]() | Fiend Dagger | 53 | 40% increased Global Critical Strike Chance100% chance to Trigger Level 1 Raise Spiders on Kill (170-200)% increased Physical Damage Adds (8-13) to (20-30) Physical Damage Adds 1 to 59 Chaos Damage 15% chance to Poison on Hit | ||
The Consuming Dark![]() Fiend DaggerRune Dagger Physical Damage: 22-87 Critical Strike Chance: 6.50% Attacks per Second: 1.20 Weapon Range: 10Requires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance+1 to Level of all Fire Spell Skill Gems +(20-40) to Intelligence (40-60)% increased Fire Damage 30% of Fire Damage Converted to Chaos Damage Your Chaos Damage has 60% chance to Poison EnemiesThe brightest flames cast the darkest shadows. ![]() | Fiend Dagger | 53 | 40% increased Global Critical Strike Chance+1 to Level of all Fire Spell Skill Gems +(20-40) to Intelligence (40-60)% increased Fire Damage 30% of Fire Damage Converted to Chaos Damage Your Chaos Damage has 60% chance to Poison Enemies | ||
Temptation Step![]() Shagreen BootsEvasion: (486-756)Requires Level 55, 97 Dex(170-250)% increased Evasion Rating +(19-29)% to Chaos Resistance 15% increased Damage for each Poison on you up to a maximum of 75% 10% increased Movement Speed for each Poison on you up to a maximum of 50% Poison you inflict with Travel Skills is Reflected to you if you have fewer than 5 Poisons on youThe High Priests ensured the loyalty of their slaves by habituating them to narcotic stimulants with lethal withdrawals. ![]() | Shagreen Boots | 55 | (170-250)% increased Evasion Rating +(19-29)% to Chaos Resistance 15% increased Damage for each Poison on you up to a maximum of 75% 10% increased Movement Speed for each Poison on you up to a maximum of 50% Poison you inflict with Travel Skills is Reflected to you if you have fewer than 5 Poisons on you | ||
Snakebite![]() Assassin's MittsEvasion: (260-344) Energy Shield: (21-25)Requires Level 58, 45 Dex, 45 Int(150-180)% increased Evasion Rating +(60-70) to maximum Life 2% increased Attack Speed per Frenzy Charge 6% increased Accuracy Rating per Frenzy Charge 10% reduced Frenzy Charge Duration per Frenzy Charge Attacks have 60% chance to Poison while at maximum Frenzy Charges +5% to Damage over Time Multiplier for Poison per Frenzy Charge"As the serpent shuns thought, It shuns fear. It strikes with the speed of wrath And the skill of compulsion." - Deshret, The Red Sekhema ![]() | Assassin's Mitts | 58 | (150-180)% increased Evasion Rating +(60-70) to maximum Life 2% increased Attack Speed per Frenzy Charge 6% increased Accuracy Rating per Frenzy Charge 10% reduced Frenzy Charge Duration per Frenzy Charge Attacks have 60% chance to Poison while at maximum Frenzy Charges +5% to Damage over Time Multiplier for Poison per Frenzy Charge | ||
Dendrobate![]() Sentinel JacketEvasion: (758-925) Energy Shield: (246-290) Movement Speed: -3%Requires Level 59, 86 Dex, 86 IntSocketed Gems are Supported by Level 10 Chance to Poison (130-150)% increased Evasion and Energy Shield +40 to maximum Energy Shield +(15-25)% to all Elemental Resistances (75-100)% increased Damage with Poison if you have at least 300 Dexterity (15-25)% increased Poison Duration if you have at least 150 IntelligenceAsk any tracker and they'll tell you: the most dangerous animals are the ones who don't bother to hide. ![]() | Sentinel Jacket | 59 | Socketed Gems are Supported by Level 10 Chance to Poison (130-150)% increased Evasion and Energy Shield +40 to maximum Energy Shield +(15-25)% to all Elemental Resistances (75-100)% increased Damage with Poison if you have at least 300 Dexterity (15-25)% increased Poison Duration if you have at least 150 Intelligence | ||
Taproot![]() AmbusherDagger Physical Damage: (53.2-57) to (207.2-222) Critical Strike Chance: 6.10% Attacks per Second: (1.65-1.72) Weapon Range: 10Requires Level 60, 113 Dex, 113 Int30% increased Global Critical Strike Chance(180-200)% increased Physical Damage (10-15)% increased Attack Speed (15-20)% increased Poison Duration 0.5% of Attack Damage Leeched as Mana against Poisoned Enemies 0.5% of Attack Damage Leeched as Life against Maimed Enemies (15-20)% chance to Maim on Hit 20% chance to Poison on HitSome things must die so that others can live. ![]() | Ambusher | 60 | 30% increased Global Critical Strike Chance(180-200)% increased Physical Damage (10-15)% increased Attack Speed (15-20)% increased Poison Duration 0.5% of Attack Damage Leeched as Mana against Poisoned Enemies 0.5% of Attack Damage Leeched as Life against Maimed Enemies (15-20)% chance to Maim on Hit 20% chance to Poison on Hit | ||
The Wasp Nest![]() Throat StabberClaw Physical Damage: (52.5-56.7) to (182.5-197.1) Critical Strike Chance: (7.56%-7.88%) Attacks per Second: (1.80-1.88) Weapon Range: 11Requires Level 60, 113 Dex, 113 IntGrants 40 Life per Enemy Hit(150-170)% increased Physical Damage (20-25)% increased Attack Speed (20-25)% increased Critical Strike Chance +(330-350) to Accuracy Rating 20% chance to Poison on Hit Attacks with this Weapon deal 80 to 120 added Chaos Damage against Enemies affected by at least 5 PoisonsTo discover how cruel nature can be, you need only shake the wrong branch. ![]() | Throat Stabber | 60 | Grants 40 Life per Enemy Hit(150-170)% increased Physical Damage (20-25)% increased Attack Speed (20-25)% increased Critical Strike Chance +(330-350) to Accuracy Rating 20% chance to Poison on Hit Attacks with this Weapon deal 80 to 120 added Chaos Damage against Enemies affected by at least 5 Poisons | ||
Apep's Rage![]() Opal WandWand Physical Damage: 35-65 Critical Strike Chance: 7.00% Attacks per Second: 1.30 Weapon Range: 120Requires Level 62, 212 Int(38-42)% increased Spell DamageAdds (90-130) to (140-190) Chaos Damage to Spells (25-30)% increased Cast Speed +(5-10)% to Chaos Resistance Lose 40 Mana when you use a Skill Poisons you inflict deal Damage (30-50)% fasterApep's poison entraps, encircles, and engulfs the leaking mind of Man. ![]() | Opal Wand | 62 | (38-42)% increased Spell DamageAdds (90-130) to (140-190) Chaos Damage to Spells (25-30)% increased Cast Speed +(5-10)% to Chaos Resistance Lose 40 Mana when you use a Skill Poisons you inflict deal Damage (30-50)% faster | ||
Apep's Slumber![]() Vaal Spirit ShieldChance to Block: 24% Energy Shield: (136-164) Movement Speed: -3%Requires Level 62, 159 Int(5-10)% increased Spell DamageAdds (50-55) to (72-80) Chaos Damage +(80-100) to maximum Energy Shield +25% chance to be Poisoned +3% to all maximum Resistances while Poisoned Regenerate 80 Energy Shield per Second per Poison on you, up to 400 per second Poisons on you expire 50% slowerThe heart grows slow, the spirit grows strong. This item can be transformed on the Altar of Sacrifice along with Vial of Awakening ![]() | Vaal Spirit Shield | 62 | (5-10)% increased Spell DamageAdds (50-55) to (72-80) Chaos Damage +(80-100) to maximum Energy Shield +25% chance to be Poisoned +3% to all maximum Resistances while Poisoned Regenerate 80 Energy Shield per Second per Poison on you, up to 400 per second Poisons on you expire 50% slower | ||
Apep's Supremacy![]() Vaal Spirit ShieldChance to Block: 24% Energy Shield: (186-214) Movement Speed: -3%Requires Level 62, 159 Int(5-10)% increased Spell DamageAdds (50-55) to (72-80) Chaos Damage +(130-150) to maximum Energy Shield (30-50)% faster start of Energy Shield Recharge You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned +3% to all maximum Resistances while Poisoned Poisons on you expire 50% slowerGive him your body, and your burdens will follow. ![]() | Vaal Spirit Shield | 62 | (5-10)% increased Spell DamageAdds (50-55) to (72-80) Chaos Damage +(130-150) to maximum Energy Shield (30-50)% faster start of Energy Shield Recharge You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned +3% to all maximum Resistances while Poisoned Poisons on you expire 50% slower | ||
Darkscorn![]() Assassin BowBow Physical Damage: (92.8-113.4) to (248-288) Critical Strike Chance: 6.70% Attacks per Second: 1.50 Weapon Range: 120Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike Multiplier(60-80)% increased Physical Damage Adds (15-20) to (25-30) Physical Damage 20% increased Attack Speed (15-30)% increased Global Accuracy Rating 25% of Physical Damage Converted to Chaos Damage 25% of Physical Damage from Hits taken as Chaos Damage 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage"The Spirit of War knows nothing of good and evil. It knows only destruction." - Sekhema Asenath ![]() | Assassin Bow | 62 | +(15-25)% to Global Critical Strike Multiplier(60-80)% increased Physical Damage Adds (15-20) to (25-30) Physical Damage 20% increased Attack Speed (15-30)% increased Global Accuracy Rating 25% of Physical Damage Converted to Chaos Damage 25% of Physical Damage from Hits taken as Chaos Damage 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage | ||
Yriel's Fostering![]() Exquisite LeatherEvasion: (1619-2025) Movement Speed: -3%Requires Level 62, 170 DexGrants Level 20 Summon Bestial Snake Skill +(300-400) to Accuracy Rating (130-150)% increased Evasion Rating +(90-100) to maximum Life Projectile Attack Skills have (40-60)% increased Critical Strike Chance Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion Adds (13-19) to (23-29) Chaos Damage to Attacks while you have a Bestial MinionFeed a beast and it will not hunt. Protect it and it will not fight. Ferocity must be learned, not taught. It is suffering that forges the greatest warriors. ![]() | Exquisite Leather | 62 | Grants Level 20 Summon Bestial Snake Skill +(300-400) to Accuracy Rating (130-150)% increased Evasion Rating +(90-100) to maximum Life Projectile Attack Skills have (40-60)% increased Critical Strike Chance Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion Adds (13-19) to (23-29) Chaos Damage to Attacks while you have a Bestial Minion | ||
Mark of the Doubting Knight![]() Platinum KrisRune Dagger Physical Damage: (84-88.8) to (332.5-351.5) Critical Strike Chance: 6.50% Attacks per Second: 1.08 Weapon Range: 10Requires Level 64, 76 Dex, 149 Int50% increased Global Critical Strike Chance+5% Chance to Block Attack Damage while Dual Wielding (250-270)% increased Physical Damage 10% reduced Attack Speed +(6-10)% to all Elemental Resistances 50% chance to Cause Bleeding on Critical Strike 50% chance to Cause Poison on Critical StrikeNothing is pure. Slice open the Innocent And spill a thousand Sins. ![]() | Platinum Kris | 64 | 50% increased Global Critical Strike Chance+5% Chance to Block Attack Damage while Dual Wielding (250-270)% increased Physical Damage 10% reduced Attack Speed +(6-10)% to all Elemental Resistances 50% chance to Cause Bleeding on Critical Strike 50% chance to Cause Poison on Critical Strike | ||
Replica Alpha's Howl![]() Sinner TricorneEvasion: (664-850)Requires Level 64, 138 Dex+4 to Level of Socketed Herald Gems (80-100)% increased Evasion Rating +(20-30)% to Chaos Resistance 25% chance to Avoid being Poisoned 16% increased Mana Reservation Efficiency of Skills You cannot be Hindered"Test subject walked right through the poison gas defenses, and attempts to slow her failed. Suppression troop six, the 'Furious Flagellants,' have been sent to intervene." ![]() | Sinner Tricorne | 64 | +4 to Level of Socketed Herald Gems (80-100)% increased Evasion Rating +(20-30)% to Chaos Resistance 25% chance to Avoid being Poisoned 16% increased Mana Reservation Efficiency of Skills You cannot be Hindered | ||
Bino's Kitchen Knife![]() Slaughter KnifeRune Dagger Physical Damage: (150-165) to (296-321) Critical Strike Chance: (8.82%-9.45%) Attacks per Second: 1.40 Weapon Range: 10Requires Level 65, 81 Dex, 117 Int30% increased Global Critical Strike ChanceAdds (140-155) to (210-235) Physical Damage (40-50)% increased Critical Strike Chance +(15-25)% to Global Critical Strike Multiplier +(8-12)% to Chaos Resistance On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per secondCalling it poison would imply that it was even edible. ![]() | Slaughter Knife | 65 | 30% increased Global Critical Strike ChanceAdds (140-155) to (210-235) Physical Damage (40-50)% increased Critical Strike Chance +(15-25)% to Global Critical Strike Multiplier +(8-12)% to Chaos Resistance On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second | ||
Fenumus' Toxins![]() Necromancer CircletEnergy Shield: (176-224)Requires Level 65, 112 IntAdds (16-21) to (31-36) Chaos Damage to Spells (220-250)% increased Energy Shield 10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web (6-10)% chance to Poison per Power Charge (15-20)% increased Damage with Poison per Power Charge Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds insteadA hunter uses everything at their disposal. The First of the Night did not hold back her venom. She used it to weaken her enemies, and used her enemies to strengthen her many children. ![]() | Necromancer Circlet | 65 | Adds (16-21) to (31-36) Chaos Damage to Spells (220-250)% increased Energy Shield 10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web (6-10)% chance to Poison per Power Charge (15-20)% increased Damage with Poison per Power Charge Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead | ||
Paradoxica![]() Vaal RapierOne Handed Sword Physical Damage: 22-87 Critical Strike Chance: 6.50% Attacks per Second: 1.30 Weapon Range: 14Requires Level 66, 212 Dex+25% to Global Critical Strike MultiplierAttacks with this Weapon deal Double Damage Veiled Prefix Veiled Suffix <veiled mod pool>What has no siblings but is always a twin?Take this item to Jun Ortoi to have her Unveil it. ![]() | Vaal Rapier | 66 | +25% to Global Critical Strike MultiplierAttacks with this Weapon deal Double Damage Veiled Prefix Veiled Suffix
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Replica Paradoxica![]() Vaal RapierOne Handed Sword Physical Damage: 22-87 Critical Strike Chance: 6.50% Attacks per Second: 1.30 Weapon Range: 14Requires Level 66, 212 Dex+25% to Global Critical Strike MultiplierVeiled Prefix Veiled Prefix Veiled Suffix Veiled Suffix Veiled Prefix <veiled mod pool>"This is one riddle I can't solve." - Researcher GravenTake this item to Jun Ortoi to have her Unveil it. ![]() | Vaal Rapier | 66 | +25% to Global Critical Strike MultiplierVeiled Prefix Veiled Prefix Veiled Suffix Veiled Suffix Veiled Prefix
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Cane of Kulemak![]() Serpentine StaffWarstaff Physical Damage: 56-117 Critical Strike Chance: 6.30% Attacks per Second: 1.25 Weapon Range: 13Requires Level 68, 85 Str, 85 Int+20% Chance to Block Attack Damage while wielding a Staff(60-90)% increased Unveiled Modifier magnitudes Veiled Prefix Veiled Suffix <Veiled Prefix or Veiled Suffix> <veiled mod pool>Stolen power is still power.Take this item to Jun Ortoi to have her Unveil it. ![]() | Serpentine Staff | 68 | +20% Chance to Block Attack Damage while wielding a Staff(60-90)% increased Unveiled Modifier magnitudes Veiled Prefix Veiled Suffix <Veiled Prefix or Veiled Suffix>
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Cospri's Will![]() Assassin's GarbEvasion: (1842-2433)Requires Level 68, 183 Dex3% increased Movement Speed(150-200)% increased Evasion Rating +(31-53)% to Chaos Resistance You can apply an additional Curse Your Hexes can affect Hexproof Enemies Always Poison on Hit against Cursed EnemiesCurse their vile Council, They cast me aside as if I am some bastard child. If they only knew the power I possess. ![]() | Assassin's Garb | 68 | 3% increased Movement Speed(150-200)% increased Evasion Rating +(31-53)% to Chaos Resistance You can apply an additional Curse Your Hexes can affect Hexproof Enemies Always Poison on Hit against Cursed Enemies | ||
Replica Red Trail![]() Titan GreavesArmour: (385-500)Requires Level 68, 120 Str(60-80)% increased Armour +(60-70) to maximum Life 25% increased Movement Speed Gain a Power Charge on Hit while Poisoned +30% to Chaos Resistance while stationary 15% increased Movement Speed while Poisoned 50% chance for Spell Hits against you to inflict Poison Necrotic Footprints"Researchers will please refrain from combining our prototypes with existing relics of power. The temptation is obvious, but the results can be... unpredictable." - Administrator Qotra ![]() | Titan Greaves | 68 | (60-80)% increased Armour +(60-70) to maximum Life 25% increased Movement Speed Gain a Power Charge on Hit while Poisoned +30% to Chaos Resistance while stationary 15% increased Movement Speed while Poisoned 50% chance for Spell Hits against you to inflict Poison Necrotic Footprints | ||
United in Dream![]() CutlassOne Handed Sword Physical Damage: 13-53 Critical Strike Chance: 5.00% Attacks per Second: 1.55 Weapon Range: 11Requires Level 69, 55 Str, 79 Dex40% increased Global Accuracy RatingGrants Level 25 Envy Skill Minions deal (60-80)% increased Damage Minions have +29% to Chaos Resistance Minions have 60% chance to Poison Enemies on Hit Minions Leech 5% of Damage as Life against Poisoned EnemiesThey grow fat and ripe in slumber. To be fed upon when he wakes. ![]() | Cutlass | 69 | 40% increased Global Accuracy RatingGrants Level 25 Envy Skill Minions deal (60-80)% increased Damage Minions have +29% to Chaos Resistance Minions have 60% chance to Poison Enemies on Hit Minions Leech 5% of Damage as Life against Poisoned Enemies | ||
Vorana's March![]() Runic SabatonsWard: (102-117)Requires Level 69, 46 Str, 46 Dex, 46 IntHas no Sockets Triggers Level 20 Summon Arbalists when Equipped 25% increased Movement Speed <Four random Summoned Arbalists modifiers>In their hour of desperate need, the Knights of the Sun called out for aid... and the Black Scythe answered. ![]() | Runic Sabatons | 69 | Has no Sockets Triggers Level 20 Summon Arbalists when Equipped 25% increased Movement Speed
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Beacon of Madness![]() Two-Toned BootsEvasion: (126-145) Energy Shield: (26-30)Requires Level 70, 62 Dex, 62 Int+(8-12)% to Cold and Lightning ResistancesGrants Level 1 Embrace Madness Skill (20-40)% increased Chaos Damage 30% increased Movement Speed All Damage inflicts Poison while affected by Glorious Madness Enemies you Kill while affected by Glorious Madness have a 40% chance to Explode, dealing a quarter of their Life as Chaos DamageNothing spreads as quickly as an idea. ![]() | Two-Toned Boots | 70 | +(8-12)% to Cold and Lightning ResistancesGrants Level 1 Embrace Madness Skill (20-40)% increased Chaos Damage 30% increased Movement Speed All Damage inflicts Poison while affected by Glorious Madness Enemies you Kill while affected by Glorious Madness have a 40% chance to Explode, dealing a quarter of their Life as Chaos Damage | ||
Inextricable Fate![]() Fugitive BootsEvasion: (112-129) Energy Shield: (32-37)Requires Level 70, 56 Dex, 76 Int+(13-17)% to Chaos Resistance+(80-100) to maximum Life 30% increased Movement Speed You gain 3 Grasping Vines when you take a Critical Strike Nearby stationary Enemies gain a Grasping Vine every 0.5 seconds All Damage inflicts Poison against Enemies affected by at least 3 Grasping Vines You take (50-30)% reduced Extra Damage from Critical Strikes by Poisoned EnemiesA multitude of beings share a wretched existence irrevocably bound together in perpetual torture. ![]() | Fugitive Boots | 70 | +(13-17)% to Chaos Resistance+(80-100) to maximum Life 30% increased Movement Speed You gain 3 Grasping Vines when you take a Critical Strike Nearby stationary Enemies gain a Grasping Vine every 0.5 seconds All Damage inflicts Poison against Enemies affected by at least 3 Grasping Vines You take (50-30)% reduced Extra Damage from Critical Strikes by Poisoned Enemies | ||
The Hungry Loop![]() Unset RingRequires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems <Consumed support gem modifier>Be careful where you put your finger. ![]() | Unset Ring | 70 | Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems
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Related passive skills
These passive skills are related to Poison.
Chance to poison
Name | Stats |
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Poison Chance | 15% chance to Poison on Hit [1] |
Poison Chance and Duration | 10% chance to Poison on Hit 10% increased Poison Duration [1] |
Toxic Strikes | 15% chance to Poison on Hit +15% to Damage over Time Multiplier for Poison [1] |
Chance to poison with attacks
Name | Stats |
---|---|
Claw Ailment Damage and Poison Chance | 10% chance to Poison on Hit with Attacks Claw Attacks deal 15% increased Damage with Ailments [1] |
Claw Attack Speed and Poison Chance | 10% chance to Poison on Hit with Attacks 4% increased Attack Speed with Claws [1] |
Dagger Ailment Damage and Poison Chance | 15% chance to Poison on Hit with Attacks Dagger Attacks deal 20% increased Damage with Ailments [1] |
Poison Chance | 15% chance to Poison on Hit with Attacks [1] |
Poison Chance and Damage | 10% chance to Poison on Hit with Attacks +4% to Damage over Time Multiplier for Poison [1] [2] |
Poison Damage and Chance | 10% chance to Poison on Hit with Attacks +4% to Damage over Time Multiplier for Poison [1] |
Poison duration
Name | Stats |
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Attack Speed and Poison Duration | 4% increased Attack Speed 10% increased Poison Duration [1] [2] |
Claw Ailment Damage and Poison Duration | Claw Attacks deal 15% increased Damage with Ailments 5% increased Poison Duration [1] |
Dagger Critical Strike Multiplier and Poison Duration | +15% to Critical Strike Multiplier with Daggers 10% increased Poison Duration [1] |
Poison Chance and Duration | 10% chance to Poison on Hit 10% increased Poison Duration [1] |
Poison damage
Name | Stats |
---|---|
Poison Damage and Cast Speed | 15% increased Damage with Poison 3% increased Cast Speed [1] [2] |
Fatal Toxins | 30% increased Damage with Poison +10% to Chaos Resistance +10% to Damage over Time Multiplier for Poison [1] |
Cluster Jewel passive skills
The following Cluster Jewel passives are related to Poison:
Name | Stats |
---|---|
Disease Vector | +6% to Damage over Time Multiplier for Poison while wielding a Claw or Dagger Enemies Poisoned by you cannot Regenerate Life [1] |
Low Tolerance | Poisons you inflict on non-Poisoned Enemies deal 300% increased Damage [1] |
Septic Spells | 20% chance to Poison on Hit with Spell Damage Spell Skills have +5% to Damage over Time Multiplier for Poison 5% increased Cast Speed [1] |
Steady Torment | +6% to Damage over Time Multiplier for Bleeding you inflict on Poisoned Enemies +6% to Damage over Time Multiplier for Poison you inflict on Bleeding Enemies 15% increased Bleeding Duration 15% increased Poison Duration [1] |
Antivenom | +23% to Chaos Resistance 30% chance to Avoid being Poisoned +1% to maximum Chaos Resistance [1] |
Miscellaneous
Name | Stats |
---|---|
Avoidance | 10% chance to Avoid being Poisoned 10% chance to Avoid Bleeding 10% chance to Avoid being Stunned [1] |
Chance to Poison with Spells | 10% chance to Poison on Hit with Spell Damage [1] 15% chance to Poison on Hit with Spell Damage [2] |
Poison Avoidance | 20% chance to Avoid being Poisoned [1] |
Poison Chance and Damage | 10% chance to Poison on Hit with Attacks +4% to Damage over Time Multiplier for Poison [1] [2] |
Poison Damage and Chance | 10% chance to Poison on Hit with Attacks +4% to Damage over Time Multiplier for Poison [1] |
Poison Damage Multiplier | +6% to Damage over Time Multiplier for Poison [1] [2] [3] [4] |
Adder's Touch | Critical Strikes with Daggers Poison the Enemy +25% to Damage over Time Multiplier for Poison from Critical Strikes [1] |
Fatal Toxins | 30% increased Damage with Poison +10% to Chaos Resistance +10% to Damage over Time Multiplier for Poison [1] |
Poisonous Fangs | +10% to Damage over Time Multiplier for Poison Claw Attacks deal 25% increased Damage with Ailments 6% increased Attack Speed with Claws [1] |
Serpentine Spellslinger | Spell Skills have +12% to Damage over Time Multiplier for Poison Enemies Poisoned by you have -5% to Chaos Resistance [1] |
Swift Venoms | 10% increased Attack Speed +14% to Damage over Time Multiplier for Poison [1] |
Tolerance | 30% chance to Avoid being Poisoned 30% chance to Avoid Bleeding 30% chance to Avoid being Stunned [1] |
Toxic Strikes | 15% chance to Poison on Hit +15% to Damage over Time Multiplier for Poison [1] |
Ascendancy passive skills
Ascendancy Class | Name | Stats |
---|---|---|
Assassin![]() | Noxious Strike | 5% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100% Recover 0.5% of Life per Poison affecting Enemies you Kill 40% chance to Poison on Hit [1] |
Assassin![]() | Toxic Delivery | Poison you inflict with Critical Strikes deals 25% more Damage +0.5% to Critical Strike Chance per Poison affecting Enemy, up to +2.0% [1] |
Pathfinder![]() | Flask Effect, Poison Duration | Flasks applied to you have 5% increased Effect 10% increased Poison Duration [1] |
Pathfinder![]() | Master Toxicist | Poisons you inflict during any Flask Effect have 20% chance to deal 100% more Damage When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned [1] |
Version history
Version | Changes |
---|---|
3.19.0 |
|
3.15.0 |
|
3.9.0 |
|
3.0.0 |
|
2.4.0 |
|
2.1.0 |
|
References
- ↑ 1.0 1.1 Bex_GGG (December 15, 2015). "Talisman and Poison Questions and Answers". Official Path of Exile Forums. Retrieved December 15, 2015.
- ↑ 2.0 2.1 Rory (October 18, 2015). "Enhancing Poison". Official Path of Exile Forums. Retrieved December 9, 2015.
- ↑ Bex_GGG (December 22, 2015). "Recent Community Questions Answered!". Official Path of Exile Forums. Retrieved December 23, 2015.
- ↑ Mark_GGG (August 4, 2017). "the damage of player Ignites, Poisons, and Bleeding has been greatly increased". Official Path of Exile Forums. Retrieved August 9, 2017.
- ↑ Mark_GGG (June 16, 2017). "[Beta] Bleed DMG and Phys DMG (no upvotes, just need answer)". Path of Exile Subreddit. Retrieved December 8, 2019.
- ↑ Bex_GGG (May 4, 2017). "Damage Over Time Changes: More Information". Official Path of Exile Forums. Retrieved December 8, 2019.
- ↑ Rory (April 27, 2017). "Damage Over Time Changes - Part 1". Official Path of Exile Forums. Retrieved December 26, 2017.
- ↑ https://www.pathofexile.com/forum/view-thread/2627116