Tormented spirit
Tormented Spirits are the spirits of tormented criminals that yield their ill-gotten gains when slain. Eager to protect their trove, these spirits flee when encountered and imbue nearby monsters with dangerous powers, which improves their item drops. It's also possible for spirits to possess rare and unique enemies, greatly increasing their threat (and value) to treasure-seeking exiles.[1] This encounter is considered Extra Content and has a chance to appear in any map area. The specific chance for shrines to spawn has never been officially published. This mechanic is also referred to as Torment.
The various spirits have differing modifiers that they themselves possess as a spirit, in addition to effects that they bestow on normal and magic monsters that they touch, as well as a powerful modifier that they grant to any rare or unique mobs that they possess (a single monster can be possessed by more than one spirit). Any mob that is bestowed or possessed by a spirit gains a modifier (Spirit's Touch/Grip) based on the spirit that bestowed them, in addition to some slight increase to movement, attack and cast speeds, as well as significantly increased IIQ and IIR. Modifiers are shown in green.
If a tormented spirit is killed, it is guaranteed to drop one rare item. If a rare monster is possessed, at least two rare items are guaranteed to drop, and if a unique monster is possessed, at least three rare items are guaranteed to drop.[2] A Tormented Spirit that is not killed and does not find a monster to possess will eventually break its bonds and vanish, leaving no items. Spirits that do possess a monster will not vanish.
Torment modifiers
Tormented Spirit | Spirit Modifiers | Spirit's Touch | Spirit's Grip |
---|---|---|---|
Alchemist | Periodically fires Acid ![]() |
Alchemist's TouchAlchemist's Touch Torment Poison on Hit (Hidden) +15% to Chaos Resistance (Hidden) Poison on Hit +15% to Chaos Resistance |
Alchemist's GripAlchemist's Grip Torment 35% of Physical Damage Converted to Chaos Damage (Hidden) Poison on Hit (Hidden) +30% to Chaos Resistance (Hidden) 35% of Physical Damage Converted to Chaos Damage Poison on Hit +30% to Chaos Resistance Periodically releases a nova of piercing bolts dealing Chaos damage |
Arsonist | Periodically casts three ![]() |
Arsonist's TouchArsonist's Touch Torment Gain 25% of Physical Damage as Extra Fire Damage (Hidden) 10% chance to Ignite (Hidden) +25% to Fire Resistance (Hidden) Gain 25% of Physical Damage as Extra Fire Damage 10% chance to Ignite +25% to Fire Resistance |
Arsonist's GripArsonist's Grip Torment Gain 60% of Physical Damage as Extra Fire Damage (Hidden) 25% chance to Ignite (Hidden) +40% to Fire Resistance (Hidden) Gain 60% of Physical Damage as Extra Fire Damage 25% chance to Ignite +40% to Fire Resistance Casts ![]() |
Aurora Cultist | Leaves a trail of chilled ground | Aurora Cultist's TouchAurora Cultist's Touch Torment Your Physical Damage can Chill (Hidden) 50% increased Chill Duration on Enemies (Hidden) +25% to Cold Resistance (Hidden) Your Physical Damage can Chill 50% increased Chill Duration on Enemies +25% to Cold Resistance |
Aurora Cultist's GripAurora Cultist's Grip Torment Gain 60% of Physical Damage as Extra Cold Damage (Hidden) 20% chance to Freeze (Hidden) +40% to Cold Resistance (Hidden) Gain 60% of Physical Damage as Extra Cold Damage 20% chance to Freeze +40% to Cold Resistance Casts ![]() |
Betrayer | Only spawns from Sextant modifier | Betrayer's TouchBetrayer's Touch Torment Creates delayed exploding orbs on death |
Betrayer's GripBetrayer's Grip Torment Drops an additional veiled item 33% chance to drop a double-veiled item |
Blasphemer | Casts random Hexes, including Silence | Blasphemer's TouchBlasphemer's Touch Torment Applies 1 random Curse on hit (Hidden) Applies 1 random Curse on hit |
Blasphemer's GripBlasphemer's Grip Torment You can apply an additional Curse (Hidden) Hex Reflection (Hidden) 50% increased Effect of your Curses (Hidden) Applies 2 random Curses on hit (Hidden) You can apply an additional Curse Hex Reflection 50% increased Effect of your Curses Applies 2 random Curses on hit |
Cannibal | Consumes nearby Corpses to heal | Cannibal's TouchCannibal's Touch Torment 500% of Damage Leeched as Life (Hidden) 100% increased total Recovery per second from Life Leech (Hidden) Gains Corpse Devouring (consumes nearby Corpses to heal) |
Module Error: No results found. 500% of Damage Leeched as Life 100% increased total Recovery per second from Life Leech Gains Corpse Devouring (consumes nearby Corpses to heal) Periodically summons Cannibal's Devoted minions (Similar to Cannibal enemies from The Coast (Act 1)) |
Charlatan | Nearby enemies take 4% of Maximum Life as Physical Damage per second Nearby allies recover 2.5% of Life per second |
Charlatan's TouchCharlatan's Touch Torment 15% increased Global Physical Damage (Hidden) Attacks cause Bleeding (Hidden) 15% increased Global Physical Damage Attacks cause Bleeding |
Charlatan's GripCharlatan's Grip Torment Attacks cause Bleeding (Hidden) Attacks cause Bleeding (Hidden) Summons Purged Fluid minions. (Similar to Blood Elemental enemies from The Lunaris Temple Level 2 (Act 3)) |
Cutthroat | Nearby enemies deal 30% increased Global Physical Damage | Cutthroat's TouchCutthroat's Touch Torment 23% increased Global Physical Damage (Hidden) 23% increased Global Physical Damage |
Cutthroat's GripCutthroat's Grip Torment 18% increased Global Physical Damage (Hidden) 30% increased Attack Speed (Hidden) You and nearby allies have 18% increased Global Physical Damage You and nearby allies have 30% increased Attack Speed |
Embezzler | Nearby enemies have 50% less Life Recovery Speed Nearby enemies have 50% less Mana Recovery Speed Nearby enemies have 50% less Energy Shield Recovery Speed Periodically summons Embezzler's Offers (Aurate Warriors) and Embezzler's Own (Aurate Archers) minions which apply a 50%/100% less Recovery Rate debuff on hit respectively |
Module Error: No results found. Periodically summons Embezzler's Offers (Aurate Warriors) and Embezzler's Own (Aurate Archers) minions which apply a 50%/100% less Recovery Rate debuff on hit respectively |
Embezzler's GripEmbezzler's Grip Torment Monster drops (6-12) additional Currency Items (Hidden) Drops (6-12) additional Currency Items on death |
Illegal Fisherman | Rare spawn | Module Error: No results found. No special effects |
Module Error: No results found. No special effects |
Forger | Nearby monsters are raised to fight again on Death (Soul Conduit) | Forger's TouchForger's Touch Torment Skills Repeat an additional Time (Hidden) 50% more Attack Speed (Hidden) 50% more Cast Speed (Hidden) Skills Repeat an additional Time 50% more Attack Speed 50% more Cast Speed |
Module Error: No results found. Periodically summons Corpses and casts ![]() |
Graverobber | Only spawns from Sextant modifier Leaves a trail of sandstorms |
Graverobber's TouchGraverobber's Touch Torment 5% Global chance to Blind Enemies on hit (Hidden) 5% Global chance to Blind Enemies on hit |
Graverobber's GripGraverobber's Grip Torment 5% Global chance to Blind Enemies on hit (Hidden) 5% Global chance to Blind Enemies on hit Monster drops an additional League-specific item |
Heretic | Only spawns from Sextant modifier Drops an additional Rare item |
Module Error: No results found. | Heretic's GripHeretic's Grip Torment Your Elemental Damage can Shock (Hidden) Your Physical Damage can Chill (Hidden) 25% chance to Shock (Hidden) Your Elemental Damage can Shock Your Physical Damage can Chill 25% chance to Shock |
Martyr | Gains Frenzy Charges Casts Detonate Dead |
Martyr's TouchMartyr's Touch Torment Monster corpse will be removed (Hidden) Grants Frenzy Charges to nearby allies (55 units) on death Corpse explodes on death, dealing Fire Damage |
Martyr's GripMartyr's Grip Torment Gains a Frenzy Charge for each 25% of Maximum Life lost Periodically summons Martyr's Devoted minions (similar to Alira's Martyr from The Western Forest (Act 2)) |
Mutilator | Periodically uses ![]() Periodically summons ![]() |
Mutilator's TouchMutilator's Touch Torment Spawns ![]() |
Module Error: No results found. Periodically uses ![]() Periodically summons Animate Weapon minions |
Necromancer | Periodically summons Ghostflame Summon Raging Spirit minions | Necromancer's TouchNecromancer's Touch Torment Summons a ![]() |
Module Error: No results found. Periodically several ![]() |
Rogue | 30% increased Movement Speed 20% reduced Character Size |
Rogue's TouchRogue's Touch Torment 20% increased Movement Speed (Hidden) 20% reduced Character Size (Hidden) 20% increased Movement Speed 20% reduced Character Size 33% chance to avoid Damage from Hits |
Rogue's GripRogue's Grip Torment 30% increased Movement Speed (Hidden) 20% reduced Character Size (Hidden) 30% increased Movement Speed 20% reduced Character Size 33% chance to avoid Damage from Hits |
Seditionist | Periodically summons Tornadoes | Rogue's TouchRogue's Touch Torment 20% increased Movement Speed (Hidden) 20% reduced Character Size (Hidden) Applies Silence on hit |
Rogue's GripRogue's Grip Torment 30% increased Movement Speed (Hidden) 20% reduced Character Size (Hidden) Monster drops (3-5) additional wisdom Scrolls Monster drops (3-5) additional Portal Scrolls Monster drops 1 additional Map |
Smuggler | 50% of Maximum Life is added to Maximum Energy Shield | Smuggler's TouchSmuggler's Touch Torment 100% of Maximum Life is added to Maximum Energy Shield (Hidden) 100% of Maximum Life is added to Maximum Energy Shield |
Smuggler's GripSmuggler's Grip Torment 50% increased Energy Shield Recharge Rate (Hidden) 90% faster start of Energy Shield Recharge (Hidden) Monster drops 1 additional Unique Item (Hidden) 50% increased Energy Shield Recharge Rate 90% faster start of Energy Shield Recharge Monster drops an additional Unique Item |
Spy | Periodically creates smoke clouds | Spy's TouchSpy's Touch Torment 25% Global chance to Blind Enemies on hit (Hidden) 25% Global chance to Blind Enemies on hit |
Module Error: No results found. Periodically creates smoke clouds |
Storm Cultist | Nearby enemies are shocked [confirmation needed] | Storm Cultist's TouchStorm Cultist's Touch Torment Gain 25% of Physical Damage as Extra Lightning Damage (Hidden) 10% chance to Shock (Hidden) +25% to Lightning Resistance (Hidden) Gain 25% of Physical Damage as Extra Lightning Damage 10% chance to Shock +25% to Lightning Resistance |
Storm Cultist's GripStorm Cultist's Grip Torment Gain 60% of Physical Damage as Extra Lightning Damage (Hidden) 25% chance to Shock (Hidden) +40% to Lightning Resistance (Hidden) Gain 60% of Physical Damage as Extra Lightning Damage 25% chance to Shock +40% to Lightning Resistance Leaves a trail of Shocked Ground [confirmation needed] |
Thief | Enemies Cannot Leech Life From you Enemies Cannot Leech Mana From you |
Thief's TouchThief's Touch Torment Removes 10% of Mana on Hit (Hidden) Removes 10% of Mana on Hit |
Thief's GripThief's Grip Torment Steal Power, Frenzy, and Endurance Charges on Hit (Hidden) Has a 100% Chance to remove Flask Effects on Hit (Hidden) Removes 20% of Mana on Hit (Hidden) Monster drops (5-10) additional Rings or Amulets (Hidden) Steal Power, Frenzy, and Endurance Charges on Hit Has a 100% Chance to remove Flask Effects on Hit Removes 20% of Mana on Hit Monster drops (5-10) additional Rings or Amulets[3] |
Thug | 30% increased maximum Life 20% increased Character Size |
Thug's TouchThug's Touch Torment 25% increased maximum Life (Hidden) 20% increased Character Size (Hidden) 25% increased maximum Life 20% increased Character Size |
Thug's GripThug's Grip Torment 50% increased maximum Life (Hidden) 20% increased Character Size (Hidden) 125% increased Area of Effect (Hidden) 50% increased maximum Life 20% increased Character Size 125% increased Area of Effect |
Vaal Cultist | Periodically summons Vaal Construct minions | Vaal Cultist's TouchVaal Cultist's Touch Torment Gain 25% of Physical Damage as Extra Damage of a random Element (Hidden) Always cause Elemental Status Ailments (Hidden) Gain 25% of Physical Damage as Extra Damage of a random Element Always cause Elemental Status Ailments |
Vaal Cultist's TouchVaal Cultist's Touch Torment Gain 25% of Physical Damage as Extra Damage of a random Element (Hidden) Always cause Elemental Status Ailments (Hidden) Periodically uses Vaal Spells (Flameblast, Vaal Storm Call, Vaal Cold Snap, Vaal Summon Skeletons) Monster drops 1 additional Vaal Item (Sacrifice Fragment or Vaal Gem) |
Warlord | 25% reduced Physical Damage taken Casts ![]() |
Warlord's TouchWarlord's Touch Torment 30% reduced Physical Damage taken (Hidden) 30% reduced Physical Damage taken |
Warlord's TouchWarlord's Touch Torment 30% reduced Physical Damage taken (Hidden) 30% reduced Physical Damage taken +50% to all Elemental Resistances Gain Endurance Charges [confirmation needed] Share Endurance Charges with nearby allies [confirmation needed] |
Bootlegger | Only spawns from Belcer, the Pirate Lord (![]() Map Tier: 4 Guild Character: /Each life, each act, as fleeting as footprints in the sand.Travel to this Map by using it in a personal Map Device. Maps can only be used once. ![]() Chaos Damage taken does not bypass Energy Shield 50% of Maximum Life is added to Maximum Energy Shield |
Bootlegger's TouchBootlegger's Touch Torment Gains a Power Charge for each 25% of Maximum Life lost |
Bootlegger's GripBootlegger's Grip Torment 50% chance to gain a Power Charge on Hit (Hidden) 50% chance to gain a Power Charge on Hit Periodically uses Acid ![]() Level: (1-20) Cost: (6-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 280%Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.Deals (9-1245) to (12-1868) Fire Damage +(0-4) to radius Chains +(2-3) Times Projectiles can Chain when impacting the ground Projectiles do not change direction when Chaining Additional Effects per 1% Quality: 1% increased DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
Buccaneer | Only spawns from Belcer, the Pirate Lord (![]() Map Tier: 4 Guild Character: /Each life, each act, as fleeting as footprints in the sand.Travel to this Map by using it in a personal Map Device. Maps can only be used once. ![]() Chaos Damage taken does not bypass Energy Shield 50% of Maximum Life is added to Maximum Energy Shield |
Buccaneer's TouchBuccaneer's Touch Torment Gains a Frenzy Charge for each 25% of Maximum Life lost |
Buccaneer's GripBuccaneer's Grip Torment 50% chance to gain a Frenzy Charge on Hit (Hidden) 50% chance to gain a Frenzy Charge on Hit Periodically uses ![]() Level: (1-20) Souls Per Use: 15 Can Store 1 Use(s) Soul Gain Prevention: 4 sec Attack Speed: 110% of base Attack Damage: (70-110)% of base Effectiveness of Added Damage: (70-110)%Throws several spectral copies of your melee weapon. They fly out and then return to you, in a spinning attack that damages enemies in their path.Fires 8 Projectiles in a spiral Can't be Evaded Additional Effects per 1% Quality: 0.5% increased Attack SpeedCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
Miner | Only spawns from Haunted Tomb Delve nodes; enters nearby piles of bones. | Miner's TouchMiner's Touch Torment Gains a Frenzy Charge for each 25% of Maximum Life lost |
Module Error: No results found. Bone piles summons Ghostflame Summon Raging Spirit minions and periodically fires Acid ![]() ![]() ![]() |
Shavronne | Only spawns from ![]() ![]() Chaos Damage taken does not bypass Energy Shield 50% of Maximum Life is added to Maximum Energy Shield |
Shavronne's TouchShavronne's Touch Torment Chaos Damage taken does not bypass Energy Shield (Hidden) 50% of Maximum Life is added to Maximum Energy Shield (Hidden) Chaos Damage taken does not bypass Energy Shield 50% of Maximum Life is added to Maximum Energy Shield Creates Storm Bearers on death |
Shavronne's GripShavronne's Grip Torment Chaos Damage taken does not bypass Energy Shield (Hidden) 100% of Maximum Life is added to Maximum Energy Shield (Hidden) Chaos Damage taken does not bypass Energy Shield 100% of Maximum Life is added to Maximum Energy Shield Periodically casts ![]() |
Related items
Item | ![]() | Stats |
---|---|---|
Gilded Torment Scarab![]() from eternal misery, young Tsarsk. You were not nothing, as you feared.Can be used in a personal Map Device. ![]() | 1 | Area is haunted by 7 additional Tormented Spirits |
Polished Torment Scarab![]() new kindred in kind. You are tasked with appeasing these anguished spirits.Can be used in a personal Map Device. ![]() | 1 | Area is haunted by 5 additional Tormented Spirits |
Rusted Torment Scarab![]() in a flesh-pit in Trarthus, but the Order found and cleansed you.Can be used in a personal Map Device. ![]() | 1 | Area is haunted by 3 additional Tormented Spirits |
Winged Torment Scarab![]() They have no voice, and no hope. The sun darkens with each passing year.Can be used in a personal Map Device. ![]() | 1 | Area is haunted by 12 additional Tormented Spirits |
Fairgraves' Tricorne![]() TricorneEvasion: (90-117)Requires Level 12, 27 DexAdds 15 to 25 Cold Damage to Attacks 70% increased Evasion Rating +(20-30)% to Lightning Resistance Cannot be Shocked You can be Touched by Tormented SpiritsFairgraves' trusty tricorne accompanied him far across the seas, deep under the ground, and even beyond death. ![]() | 12 | Adds 15 to 25 Cold Damage to Attacks 70% increased Evasion Rating +(20-30)% to Lightning Resistance Cannot be Shocked You can be Touched by Tormented Spirits |
Version history
Version | Changes |
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3.18.1 |
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3.17.0 |
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3.14.0 | |
3.7.0 |
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2.4.0 |
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2.3.0 |
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2.0.4 |
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2.0.2c |
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2.0.2 |
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2.0.0 |
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1.3.1 |
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1.3.0h |
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1.3.0 |
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References
- ↑ Chris (November 27, 2014). "Content Updated 1.3.0". Official Path of Exile Forums. Retrieved November 27, 2014.
- ↑ Verbal confirmation from Chris Wilson on the nl_Kripp twitch stream, April 21, 2015.
- ↑ Mark_GGG (October 11, 2015). "Not a bug Hammerstorm bug". Official Path of Exile Forums. Retrieved October 14, 2015.