We are currently in the processing of bringing this to 100% working functionality. Any help would be greatly appreciated. Find out more in the Community Portal.

Juggernaut

From Path of Exile Wiki
Jump to navigation Jump to search
Juggernaut
Juggernaut ascendancy class.png
What divides the conqueror to the conquered? Perseverance.
This page is about the Ascendancy class. For the passive skill, see Juggernaut (passive skill). For the Ascendant passive skill, see Juggernaut (Ascendant passive).

The Juggernaut is an Ascendancy class for Marauders.

Overview

The Juggernaut is the premier tank class, possessing endurance charge generation and bonuses, healthy boosts to armour and damage mitigation, and protection against slows and stuns. The tree also offers some offensive bonuses like accuracy and stun bonuses.

Passive skills

Juggernaut skill tree

Minor skills

This class has the following minor passive skills:

No results found for the given query.

Notable skills

The class has the following notable passive skills:

Module Error: No passives found with q_where = passive_skills.id="AscendancyJuggernaut7"Module Error: No passives found with q_where = passive_skills.id="AscendancyJuggernaut10"Module Error: No passives found with q_where = passive_skills.id="AscendancyJuggernaut8"Module Error: No passives found with q_where = passive_skills.id="AscendancyJuggernaut11"Module Error: No passives found with q_where = passive_skills.id="AscendancyJuggernaut9"Module Error: No passives found with q_where = passive_skills.id="AscendancyJuggernaut12"
Skill Modifiers Prerequisite Preceding Passive
Armour, Movement Speed
Armour, Attack Speed
Armour, Life Regeneration
Armour, Endurance Charge Duration
Unflinching Armour, Stun Duration
Unflinching Armour, Endurance Charge Duration

Version history

Version Changes
3.7.0
  • Unyielding now grants 8% increased damage per endurance charge (from 5%) and 6% increased area of effect per endurance charge (from 5%).
3.2.0


de:Koloss