Freeze
Freeze (known in status as Frozen) is an elemental ailment associated with cold that slows action speed by 100%, completely preventing the target from moving, attacking, or using any skills. It is possible to counteract this effect with flasks containing the 'of Heat' suffix, and the Unstoppable passive node. Acceleration Shrines and Tailwind cannot be used to overcome this slow.[1]
Mechanics
A hit of damage that has a chance to freeze is capable of inflicting freeze. Critical strikes inherently have a 100% chance to freeze. By default, only cold damage can inflict freeze, but certain equipment can alter the default behavior, such as The Three DragonsThe Three Dragons
Golden MaskEvasion: (96-103)
Energy Shield: (20-22)Requires Level 35, 40 Dex, 40 Int+(26-30)% to all Elemental Resistances
Your Fire Damage can Shock but not Ignite
Your Cold Damage can Ignite but not Freeze or Chill
Your Lightning Damage can Freeze but not Shock"The ice seared his naked feet
As the lightning stilled his heart,
But it was the flames upon his lover's face
That roused him to vengeance."
- From 'The Three Dragons' by Victario of Sarn, which change what damage types can inflict freeze.
Freeze duration is based on the monster's ailment threshold, which is usually equal to the monster's maximum life. Base freeze duration is 0.06 seconds for every 1% of the target's ailment threshold (before party scaling) dealt by the freezing damage's hit, up to a maximum of 50% (3 seconds). Freezes with a duration smaller than 0.3 seconds are discarded, effectively requiring a hit of 5% of ailment threshold. As an example, a mob with approximately 2 000 000 life requires a single hit of at least 100 000 cold damage to cause the minimal freeze duration of 0.3 seconds.
Freeze duration can be increased (and therefore, minimum hit damage decreased) by freeze and ailment duration modifiers.
Modifiers like Increased Effect of Non-Damaging Ailments and Increased Effect of Cold Ailments do not affect freeze duration or hit damage threshold. Effect modifiers only interact with freeze by counteracting a stat like Reduced Effect of Non-Damaging Ailments.[2] The reason is that the "effect" of Freeze is equivalent to 100% Less Action Speed.[3] As action speed cannot be less than 0, increases to freeze effect do not change the behaviour of Freeze.
The Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
AoE Radius: 22Requires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Base duration is (5-8.8) seconds
+(0-10) to radius
50% less Effect of Curse against Players
Cursed Normal and Magic Enemies have (15-29)% less Action Speed
Other effects on Cursed enemies expire 40% slower
Cursed Rare and Unique Enemies have (9-18)% less Action Speed
Additional Effects per 1% Quality:
1% increased Curse DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. curse slows timers but does not affect duration stats, which means it does not count toward the 0.3 second minimum, but it will cause the "real duration" of freeze to be longer.
Non-unique enemies that are killed while frozen shatter into pieces. They will still leave loot, but most other on-death effects are suppressed, including:
- Leaving a corpse. This prevents raising or exploding the corpse. Furthermore, there is no corpse to transfer status ailments with
Elemental Proliferation SupportElemental Proliferation SupportCold, Fire, Lightning, Support, AoE
Icon: S
Level: (1-20)
Cost & Reservation Multiplier: 110%Supports any skill that hits enemies, or could otherwise apply elemental ailments.(0-19)% increased Duration of Elemental Ailments on Enemies
Elemental Ailments caused by Supported Skills spread to other enemies in a Radius of (12-15)
Supported Skills have 20% chance to Freeze, Shock and Ignite
Additional Effects per 1% Quality:
0.5% increased Duration of Elemental Ailments on EnemiesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket..
- Taking on a secondary form, such as the Shield Crab.
- Spines shot by the Porcupine Goliath.
These on-death effects are not suppressed:
- Spawning enemies, such as with Fracturing enemies.
- On-death explosions, such as those from a Tormented Martyr.
- Zombies spreading tar.
Kills from damage over time will not shatter enemies. Only hits can cause shatter.[4] Culling strike is recommended for damage over time builds that are able to freeze enemies to be able to shatter enemies.
Item with mods Cannot be Frozen means 100% chance to avoid being Frozen.
Monsters with the mod Cannot be fully Slowed (seen the list) can be Frozen, but the Action Speed reduction will be capped at a certain amount. The monster will still be considered Chilled and Frozen for any modifiers relying on those ailments.
Active skill gems
Related base stats
Gem | ![]() | ![]() | ![]() | ![]() |
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![]() Level: (1-20) Reservation: 25% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 16Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Base duration is (2.5-4.4) seconds Buff grants (11-21)% less Physical Damage taken from Hits while stationary Buff grants (11-20)% less Fire Damage taken from Hits while stationary Chill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30% Buff grants Immunity to Freeze Additional Effects per 1% Quality: 1% increased Skill Effect DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 16 |
![]() Level: (1-20) Cost: (7-11) Mana AoE Radius: 10Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.(18-391) to (33-726) Added Cold Damage (22-480) to (40-891) Added Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze, Shock and Ignite 80% more Area Radius against Enemies affected by an Ailment of the chosen Element 10% more Damage per Elemental Ailment on the Enemy Additional Effects per 1% Quality: 1% increased Elemental DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 12 |
![]() Level: (1-20) Cooldown Time: 0.50 sec Can Store 1 Use(s) Souls Per Use: 50 Can Store 1 Use(s) Soul Gain Prevention: 8 sec Cast Time: InstantRequires Level 24Casts an aura that reduces cold damage taken and provides freeze and chill immunity to you and nearby allies, and makes hits against nearby enemies ignore their cold resistance.Base duration is 3 seconds Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention +(14-20) to radius (0-76)% increased effect of Aura You and nearby allies gain 5% additional maximum Cold Resistance You and nearby allies are Immune to Chill You and nearby allies are Immune to Freeze Nearby Enemies' Cold Resistance is Ignored by Hits Additional Effects per 1% Quality: 2% increased Area of EffectCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 24 |
![]() Level: (1-20) Cost: (24-50) Mana Cast Time: 0.50 sec AoE Radius: 22Requires Level 24Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.Base duration is (8-11.8) seconds +(0-10) to radius Cursed enemies have -(17-36)% to Cold Resistance Hits against Cursed Enemies have +25% chance to Freeze Additional Effects per 1% Quality: Freezes on Cursed enemies have 1% increased DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 24 |
![]() Level: (1-20) Cost: (16-30) Mana Cast Time: 1.00 sec Critical Strike Chance: 4.00% Effectiveness of Added Damage: 340%Requires Level 28Deals chaos damage to a single enemy, dealing more damage if they are Hexed, then removing the Hex. If the enemy was Hexed, also deals area damage to other enemies around the target, boosting damage and removing Hexes from those enemies in the same way.Deals (111-1514) to (166-2271) Chaos Damage This Spell's Cast Time is added to its Cooldown if Triggered All Damage can Ignite, Freeze, and Shock Chaos Damage with Hits is Resisted by lowest Resistance instead 40% more Damage with Ailments if Enemy is Hexed 100% more Damage with Hits if Enemy is Hexed Removes a Hex after Damaging Additional Effects per 1% Quality: 0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 28 |
![]() Level: (1-20) Souls Per Use: 35 Can Store 1 Use(s) Soul Gain Prevention: 6 sec Cast Time: 0.85 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 350%Requires Level 16Creates a sudden burst of cold around you, damaging enemies. This also creates a chilling area around you which expands and deals cold damage over time to surrounding enemies in addition to chilling them. Enemies that die while in the area grant Frenzy Charges, and you will passively gain Frenzy Charges while there are enemies in the area.Deals (46-1571) to (69-2356) Cold Damage Deals (37.8-2454.5) Base Cold Damage per second Base duration is 4 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention Always Freezes enemies (0-19)% increased Effect of Chill Gain a Frenzy Charge when an Enemy Dies while in this Skill's Area Additional Effects per 1% Quality: 0.5% increased Area of EffectCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 16 |
![]() Level: (1-20) Cost: 5 Mana Attack Damage: (165-269)% of base Effectiveness of Added Damage: (165-269)%Hits enemies, converting some of your physical damage to cold damage. If an enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.25% chance to Freeze enemies 100% of Physical Damage Converted to Cold Damage Every third successive strike Freezes enemies as though dealing (200-390)% more Damage +2 to Melee Strike Range 35% increased Duration of Cold Ailments (10-29)% increased Effect of Cold Ailments Adds (2-75) to (3-113) Cold Damage against Chilled Enemies Additional Effects per 1% Quality: 2% increased Duration of Cold AilmentsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 1 |
![]() Level: (1-20) Souls Per Use: 15 Can Store 3 Use(s) Soul Gain Prevention: 4 sec Attack Damage: (155-250)% of base Effectiveness of Added Damage: (155-250)%Hits enemies, converting some of your physical damage to cold damage. It traps enemies with you in a circle of ice so that they can't escape. Requires a Mace, Sceptre or Staff.Base duration is (3.4-4.35) seconds Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention 25% chance to Freeze enemies 100% of Physical Damage Converted to Cold Damage Freezes enemies as though dealing (200-390)% more Damage Can't be Evaded +2 to Melee Strike Range 35% increased Duration of Cold Ailments (10-29)% increased Effect of Cold Ailments Adds (2-75) to (3-113) Cold Damage against Chilled Enemies Additional Effects per 1% Quality: 2% increased Duration of Cold AilmentsCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 1 |
Related quality stats
Gem | ![]() | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() Level: (1-20) Reservation: 25% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 16Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Base duration is (2.5-4.4) seconds Buff grants (11-21)% less Physical Damage taken from Hits while stationary Buff grants (11-20)% less Fire Damage taken from Hits while stationary Chill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30% Buff grants Immunity to Freeze Additional Effects per 1% Quality: 1% increased Skill Effect DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 16 |
![]() Level: (1-20) Reservation: 50% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 24Casts an aura that grants extra cold damage based on physical damage to you and your allies.+(0-19) to radius You and nearby allies gain (16-25)% of Physical Damage as Extra Cold Damage You and nearby allies deal (14-18)% more Cold Damage Additional Effects per 1% Quality: 2% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 24 |
![]() Level: (1-20) Reservation: 25% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: Instant Effectiveness of Added Damage: 80%Requires Level 16Grants a buff adding cold damage to spells and attacks. If you shatter an enemy, this skill will cause them to explode and deal AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Deals (18-308) to (26-462) Cold Damage Damage cannot be Reflected Buff grants (4-38) to (5-56) Added Attack Cold Damage Buff grants (4-38) to (5-56) Added Spell Cold Damage Additional Effects per 1% Quality: Buff grants 0.75% increased Cold DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 16 |
![]() Level: (1-20) Cost: (13-22) Mana Cast Time: 1.00 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 290%Requires Level 28Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.Deals (88-1275) to (132-1912) Cold Damage Trap lasts 4 seconds Additional Effects per 1% Quality: 0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 28 |
![]() Level: (1-20) Reservation: 35% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 24Casts an aura that grants cold resistance to you and your allies.+(0-19) to radius You and nearby allies gain (22-41)% additional Cold Resistance You and nearby allies gain (0-4)% additional maximum Cold Resistance Additional Effects per 1% Quality: 2% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 24 |
![]() Level: (1-20) Cost: (4-16) Mana Cooldown Time: 2.50 sec Can Store 1 Use(s) Cast Time: 0.50 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 310%Requires Level 4Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life and energy shield regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.Deals (9-1391) to (13-2086) Cold Damage 4% more Damage with Hits per 0.1 seconds Duration Base duration is 2 seconds Base secondary duration is 5 seconds +(0-7) to radius 75% reduced Life Regeneration rate 75% reduced Energy Shield Regeneration rate Cold Exposure applies -15% to Cold Resistance Additional Effects per 1% Quality: 1% increased Cold DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 4 |
![]() Level: (1-20) Cost: (9-33) Mana Cooldown Time: 3.00 sec Can Store 3 Use(s) Cast Time: 0.50 secRequires Level 4Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.Deals (8-462) to (12-693) Cold Damage Base duration is (3-4.9) seconds 0.15 seconds between appearance of Wall sections Wall will be (28-56) units long Additional Effects per 1% Quality: 1% increased Skill Effect DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 4 |
![]() Level: (1-20) Cost: (24-50) Mana Cast Time: 0.50 sec AoE Radius: 22Requires Level 24Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.Base duration is (8-11.8) seconds +(0-10) to radius Cursed enemies have -(17-36)% to Cold Resistance Hits against Cursed Enemies have +25% chance to Freeze Additional Effects per 1% Quality: Freezes on Cursed enemies have 1% increased DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 24 |
![]() Level: (1-20) Cost: 8 Mana Attack Speed: 70% of base Attack Damage: (230-350)% of base Effectiveness of Added Damage: (230-350)% AoE Radius: 26Requires Level 28Slam the ground, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed.100% of Physical Damage Converted to Cold Damage Second Stage deals 15% less Damage Third Stage deals 30% less Damage Additional Effects per 1% Quality: 1% increased DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | ![]() | 28 |
Support skill gems
Related base stats
Gem | ![]() | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() Icon: D Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 31Supports any skill that deals damage.Supported Skills have +20% chance to Freeze Enemies which are Chilled Supported Skills deal (20-29)% more Cold Damage Over Time Supported Skills deal (20-29)% more Damage with Hits and Ailments against Chilled Enemies Additional Effects per 1% Quality: Supported Skills have 1.5% increased Chill Duration on EnemiesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | N/A | 31 |
![]() Icon: K Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 31Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.Supported Skills have 15% chance to Freeze Supported Skills have (50-69)% chance to gain a Frenzy Charge on Killing a Frozen Enemy Supported Skills have (8-69) to (12-103) added Cold Damage Supported Skills have (2-15) to (3-23) added Cold Damage per Frenzy Charge Additional Effects per 1% Quality: Supported Skills deal 1% increased Damage with Hits against Frozen EnemiesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | N/A | 31 |
![]() Icon: S Level: (1-20) Cost & Reservation Multiplier: 110%Supports any skill that hits enemies, or could otherwise apply elemental ailments.(0-19)% increased Duration of Elemental Ailments on Enemies Elemental Ailments caused by Supported Skills spread to other enemies in a Radius of (12-15) Supported Skills have 20% chance to Freeze, Shock and Ignite Additional Effects per 1% Quality: 0.5% increased Duration of Elemental Ailments on EnemiesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | N/A | ![]() | 1 |
Related quality stats
Gem | ![]() | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() Icon: C Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 8Supports any skill that hits enemies.Supported Skills have (4-152) to (6-228) added Cold Damage Additional Effects per 1% Quality: Supported Skills deal 0.5% increased Cold DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | N/A | 8 |
![]() Icon: V Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 31Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.Supported Skills Penetrate (20-34)% Cold Resistance Additional Effects per 1% Quality: Supported Skills deal 0.5% increased Cold DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | N/A | 31 |
![]() Icon: D Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 31Supports any skill that deals damage.Supported Skills have +20% chance to Freeze Enemies which are Chilled Supported Skills deal (20-29)% more Cold Damage Over Time Supported Skills deal (20-29)% more Damage with Hits and Ailments against Chilled Enemies Additional Effects per 1% Quality: Supported Skills have 1.5% increased Chill Duration on EnemiesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | N/A | 31 |
![]() Icon: K Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 31Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.Supported Skills have 15% chance to Freeze Supported Skills have (50-69)% chance to gain a Frenzy Charge on Killing a Frozen Enemy Supported Skills have (8-69) to (12-103) added Cold Damage Supported Skills have (2-15) to (3-23) added Cold Damage per Frenzy Charge Additional Effects per 1% Quality: Supported Skills deal 1% increased Damage with Hits against Frozen EnemiesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | N/A | 31 |
![]() Icon: C Level: (1-20) Cost & Reservation Multiplier: 140%Requires Level 18Supports attack skills, or spell skills that deal damage.Supported Skills have 80% less Critical Strike Chance Supported Skills deal (25-39)% more Spell Damage Additional Effects per 1% Quality: Supported Skills deal 0.5% increased Spell DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | N/A | ![]() | 18 |
![]() Icon: S Level: (1-20) Cost & Reservation Multiplier: 110%Supports any skill that hits enemies, or could otherwise apply elemental ailments.(0-19)% increased Duration of Elemental Ailments on Enemies Elemental Ailments caused by Supported Skills spread to other enemies in a Radius of (12-15) Supported Skills have 20% chance to Freeze, Shock and Ignite Additional Effects per 1% Quality: 0.5% increased Duration of Elemental Ailments on EnemiesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | N/A | ![]() | 1 |
![]() Icon: y Level: (1-20) Cost & Reservation Multiplier: 140%Requires Level 18Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Hits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 seconds Lose 5 Resonance per second of each Element you are not gaining Supported Skills deal 3% more Elemental Damage per 5 of lowest Resonance Supported Skills penetrate (7-16)% Elemental Resistances while each Resonance is at least 25 Additional Effects per 1% Quality: Supported Skills deal 0.5% increased Elemental DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | ![]() | 18 |
![]() Icon: W Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 18Supports attack skills.Supported Attack Skills deal (20-34)% more Elemental Damage Additional Effects per 1% Quality: 0.5% increased Elemental Damage with Attack SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | ![]() | 18 |
Unique items
Item | ![]() | Stats | ||||
---|---|---|---|---|---|---|
Chill of Corruption![]() Viridian JewelLimited to: 150% chance to gain an additional Vaal Soul per Enemy ShatteredCorruptedEven a millennium later, Atziri's presence casts a shroud over Wraeclast.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | 1 | 50% chance to gain an additional Vaal Soul per Enemy ShatteredCorrupted | ||||
Megalomaniac![]() Medium Cluster JewelAdds 4 Passive Skills Added Small Passive Skills grant Nothing <3 Random notable mods>CorruptedIf you're going to act like you're better than everyone else, make sure you are.Place into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. ![]() | 1 | Adds 4 Passive Skills Added Small Passive Skills grant Nothing
| ||||
Replica Reckless Defence![]() Cobalt Jewel+(2-4)% Chance to Block Spell Damage +(2-4)% Chance to Block Attack Damage +10% chance to be Frozen, Shocked and Ignited"Prototype #298 must be contained in a non-conductive glass box at all times."Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | 1 | +(2-4)% Chance to Block Spell Damage +(2-4)% Chance to Block Attack Damage +10% chance to be Frozen, Shocked and Ignited | ||||
Wanderlust![]() Wool ShoesEnergy Shield: (15-27)+5 to Dexterity +(10-20) to maximum Energy Shield (20-40)% increased Mana Regeneration Rate 20% increased Movement Speed Cannot be FrozenAll the world is my home. ![]() | 1 | +5 to Dexterity +(10-20) to maximum Energy Shield (20-40)% increased Mana Regeneration Rate 20% increased Movement Speed Cannot be Frozen | ||||
Watcher's Eye![]() Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | 1 | (4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana
| ||||
Shackles of the Wretched![]() Chain GlovesArmour: (14-20) Energy Shield: (4-6)Requires Level 7Hexes applied by Socketed Curse Skills are Reflected back to you (40-60)% increased Stun and Block Recovery You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited You cannot be Shocked for 3 seconds after being Shocked You grant (4-6) Frenzy Charges to allies on DeathCaptivity breeds creativity. ![]() | 7 | Hexes applied by Socketed Curse Skills are Reflected back to you (40-60)% increased Stun and Block Recovery You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited You cannot be Shocked for 3 seconds after being Shocked You grant (4-6) Frenzy Charges to allies on Death | ||||
Springleaf![]() Plank Kite ShieldChance to Block: 22% Armour: (32-55) Energy Shield: (9-15) Movement Speed: -3%Requires Level 7+4% to all Elemental Resistances(80-120)% increased Armour and Energy Shield 80% reduced Freeze Duration on you Regenerate (30-50) Life per second Regenerate 100 Life per Second while on Low LifeFrom death springs life. ![]() | 7 | +4% to all Elemental Resistances(80-120)% increased Armour and Energy Shield 80% reduced Freeze Duration on you Regenerate (30-50) Life per second Regenerate 100 Life per Second while on Low Life | ||||
Shiversting![]() Bastard SwordTwo Hand Sword Physical Damage: (30.6-34) to (52.2-58) Elemental Damage: 35-70 Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 13Requires Level 14, 21 Str, 30 Dex60% increased Global Accuracy Rating(80-100)% increased Physical Damage Adds 35 to 70 Cold Damage 0.6% of Physical Attack Damage Leeched as Mana Cannot be FrozenStoic visage, icy heart. Life of sorrow, lived apart. ![]() | 14 | 60% increased Global Accuracy Rating(80-100)% increased Physical Damage Adds 35 to 70 Cold Damage 0.6% of Physical Attack Damage Leeched as Mana Cannot be Frozen | ||||
Call of the Void![]() Sapphire RingRequires Level 16+(20-30)% to Cold Resistance+(20-30)% to Cold Resistance All Damage with Hits can Chill All Damage Taken from Hits can Chill you Enemies Chilled by your Hits can be Shattered as though Frozen Enemies Chilled by your Hits lessen their Damage dealt by half of Chill EffectOnly when the mind is empty of ambition can the cold truth of existence take hold. ![]() | 16 | +(20-30)% to Cold Resistance+(20-30)% to Cold Resistance All Damage with Hits can Chill All Damage Taken from Hits can Chill you Enemies Chilled by your Hits can be Shattered as though Frozen Enemies Chilled by your Hits lessen their Damage dealt by half of Chill Effect | ||||
Taste of Hate![]() Sapphire FlaskLasts 8.00 Seconds Consumes 20 of 50 Charges on use +50% to Cold Resistance 20% less Cold Damage takenRequires Level 18(10-15)% of Physical Damage from Hits taken as Cold Damage during Effect Gain (10-15)% of Physical Damage as Extra Cold Damage during effect 30% chance to Avoid being Chilled during Effect 30% chance to Avoid being Frozen during EffectA sip will freeze your lips, A swig will chill your heart, A glass will still your soul.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. ![]() | 18 | (10-15)% of Physical Damage from Hits taken as Cold Damage during Effect Gain (10-15)% of Physical Damage as Extra Cold Damage during effect 30% chance to Avoid being Chilled during Effect 30% chance to Avoid being Frozen during Effect | ||||
Asphyxia's Wrath![]() Feathered Arrow QuiverRequires Level 20(20-30)% increased Projectile SpeedGrants Level 5 Frostbite Skill (8-12)% increased Attack Speed +(30-40)% to Cold Resistance (30-40)% increased Chill Duration on Enemies Gain 20% of Physical Damage as Extra Cold Damage (7-10)% chance to Freeze Hexes Transfer to all Enemies in a range of 30 when Hexed Enemy diesMist of breath Icing to lips and throat As the warm ones choke and fall Upon the frozen wasteland. ![]() | 20 | (20-30)% increased Projectile SpeedGrants Level 5 Frostbite Skill (8-12)% increased Attack Speed +(30-40)% to Cold Resistance (30-40)% increased Chill Duration on Enemies Gain 20% of Physical Damage as Extra Cold Damage (7-10)% chance to Freeze Hexes Transfer to all Enemies in a range of 30 when Hexed Enemy dies | ||||
Berek's Grip![]() Two-Stone RingRequires Level 20+(12-16)% to Cold and Lightning Resistances(25-30)% increased Cold Damage Adds 1 to (50-70) Lightning Damage to Spells and Attacks +(30-40) to maximum Life 1% of Damage Leeched as Life against Shocked Enemies 1% of Damage Leeched as Energy Shield against Frozen Enemies"Berek hid from Storm's lightning wrath In the embrace of oblivious Frost Repelled by ice, blinded by blizzards Storm raged in vain While Berek slept." - Berek and the Untamed ![]() | 20 | +(12-16)% to Cold and Lightning Resistances(25-30)% increased Cold Damage Adds 1 to (50-70) Lightning Damage to Spells and Attacks +(30-40) to maximum Life 1% of Damage Leeched as Life against Shocked Enemies 1% of Damage Leeched as Energy Shield against Frozen Enemies | ||||
Berek's Pass![]() Two-Stone RingRequires Level 20+(12-16)% to Fire and Cold Resistances(25-30)% increased Fire Damage Adds (20-25) to (30-50) Cold Damage to Spells and Attacks +(30-40) to maximum Energy Shield 30% increased Damage while Ignited +5000 to Armour while Frozen"From Frost's ice-bound pass Berek taunted and jeered Until furious Flame scaled the mountain Berek escaped through the thaw And Frost's tortured moans." - Berek and the Untamed ![]() | 20 | +(12-16)% to Fire and Cold Resistances(25-30)% increased Fire Damage Adds (20-25) to (30-50) Cold Damage to Spells and Attacks +(30-40) to maximum Energy Shield 30% increased Damage while Ignited +5000 to Armour while Frozen | ||||
Call of the Brotherhood![]() Two-Stone RingRequires Level 20+(12-16)% to Cold and Lightning Resistances+(15-25) to Intelligence (15-25)% increased Lightning Damage (30-40)% increased Mana Regeneration Rate 40% of Lightning Damage Converted to Cold Damage Your spells have 100% chance to Shock against Frozen EnemiesForged by three brothers so that they may recognize each other across any distance of time or travel. ![]() | 20 | +(12-16)% to Cold and Lightning Resistances+(15-25) to Intelligence (15-25)% increased Lightning Damage (30-40)% increased Mana Regeneration Rate 40% of Lightning Damage Converted to Cold Damage Your spells have 100% chance to Shock against Frozen Enemies | ||||
Heatshiver![]() Leather HoodEvasion: (181-254)Requires Level 20, 46 Dex(80-100)% increased Evasion Rating 60% increased Mana Regeneration Rate +(20-30)% to Fire Resistance +(20-30)% to Cold Resistance Gain 1% of Cold Damage as Extra Fire Damage per 1% Chill Effect on Enemy Gain 100% of Cold Damage as Extra Fire Damage against Frozen EnemiesGive of your heated passions. Give of your cold resolve. You will be repaid. ![]() | 20 | (80-100)% increased Evasion Rating 60% increased Mana Regeneration Rate +(20-30)% to Fire Resistance +(20-30)% to Cold Resistance Gain 1% of Cold Damage as Extra Fire Damage per 1% Chill Effect on Enemy Gain 100% of Cold Damage as Extra Fire Damage against Frozen Enemies | ||||
Replica Tasalio's Sign![]() Sapphire RingRequires Level 20+(20-30)% to Cold ResistanceAdds (15-20) to (25-35) Cold Damage to Spells and Attacks +(200-300) to Evasion Rating Your Cold Damage cannot Freeze Immune to Chill Adds 60 to 80 Cold Damage against Chilled Enemies"Likely our closest to the original, yet Prototype #22 still falls short. Are these objects actually somehow resisting our efforts?" ![]() | 20 | +(20-30)% to Cold ResistanceAdds (15-20) to (25-35) Cold Damage to Spells and Attacks +(200-300) to Evasion Rating Your Cold Damage cannot Freeze Immune to Chill Adds 60 to 80 Cold Damage against Chilled Enemies | ||||
Tasalio's Sign![]() Sapphire RingRequires Level 20+(20-30)% to Cold ResistanceAdds (7-10) to (15-20) Cold Damage to Spells and Attacks +(200-300) to Evasion Rating 50% chance to Avoid being Chilled 10% chance to Freeze Adds 40 to 60 Cold Damage against Chilled EnemiesA gift from Tasalio, God of Water, to the chieftain Rakiata. Kaom took Rakiata's head and hand so that his warriors' axes might rise and fall like the waves. ![]() | 20 | +(20-30)% to Cold ResistanceAdds (7-10) to (15-20) Cold Damage to Spells and Attacks +(200-300) to Evasion Rating 50% chance to Avoid being Chilled 10% chance to Freeze Adds 40 to 60 Cold Damage against Chilled Enemies | ||||
Doedre's Tongue![]() Lapis AmuletRequires Level 24+(20-30) to Intelligence+(20-25)% to all Elemental Resistances (20-25)% chance to Freeze, Shock and Ignite Cursed Enemies cannot inflict Elemental Ailments on YouMaligaro did the cutting... at her request. In the new void, a malevolent power emerged. ![]() | 24 | +(20-30) to Intelligence+(20-25)% to all Elemental Resistances (20-25)% chance to Freeze, Shock and Ignite Cursed Enemies cannot inflict Elemental Ailments on You | ||||
Dream Fragments![]() Sapphire RingRequires Level 24+(20-30)% to Cold Resistance20% increased maximum Mana 50% increased Mana Regeneration Rate +(30-40)% to Cold Resistance Cannot be Chilled Cannot be FrozenDoryani stumbled into a realm of madness And awoke its Master. ![]() | 24 | +(20-30)% to Cold Resistance20% increased maximum Mana 50% increased Mana Regeneration Rate +(30-40)% to Cold Resistance Cannot be Chilled Cannot be Frozen | ||||
The Taming![]() Prismatic RingRequires Level 30+(8-10)% to all Elemental Resistances20% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy +(20-30)% to all Elemental Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30% increased Elemental Damage with Attack Skills"Moon after moon did Berek make fools Of the great and Untamed Three Until malice for a Brother Slew the hatred of the Other And Berek did hunt Alone and free." - Berek and the Untamed ![]() | 30 | +(8-10)% to all Elemental Resistances20% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy +(20-30)% to all Elemental Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30% increased Elemental Damage with Attack Skills | ||||
Triad Grip![]() Mesh GlovesArmour: (104-147) Energy Shield: (21-30)Requires Level 32, 26 Str, 26 Int(80-120)% increased Armour and Energy Shield Minions convert 25% of Physical Damage to Fire Damage per Red Socket Minions convert 25% of Physical Damage to Cold Damage per Green Socket Minions convert 25% of Physical Damage to Lightning Damage per Blue Socket Minions convert 25% of Physical Damage to Chaos Damage per White Socket Minions have (5-10)% chance to Freeze, Shock and IgniteThe secret of the elements lies within a square triangle. ![]() | 32 | (80-120)% increased Armour and Energy Shield Minions convert 25% of Physical Damage to Fire Damage per Red Socket Minions convert 25% of Physical Damage to Cold Damage per Green Socket Minions convert 25% of Physical Damage to Lightning Damage per Blue Socket Minions convert 25% of Physical Damage to Chaos Damage per White Socket Minions have (5-10)% chance to Freeze, Shock and Ignite | ||||
The Halcyon![]() Jade AmuletRequires Level 35+(20-30) to DexterityFreezes you inflict spread to other Enemies within a Radius of 15 +(35-40)% to Cold Resistance 30% increased Freeze Duration on Enemies 10% chance to Freeze 60% increased Damage if you've Frozen an Enemy RecentlyWe wait, still as the dead. To join the great avalanche. This item can be transformed with a Blessing of Tul ![]() | 35 | +(20-30) to DexterityFreezes you inflict spread to other Enemies within a Radius of 15 +(35-40)% to Cold Resistance 30% increased Freeze Duration on Enemies 10% chance to Freeze 60% increased Damage if you've Frozen an Enemy Recently | ||||
The Three Dragons![]() Golden MaskEvasion: (96-103) Energy Shield: (20-22)Requires Level 35, 40 Dex, 40 Int+(26-30)% to all Elemental Resistances Your Fire Damage can Shock but not Ignite Your Cold Damage can Ignite but not Freeze or Chill Your Lightning Damage can Freeze but not Shock"The ice seared his naked feet As the lightning stilled his heart, But it was the flames upon his lover's face That roused him to vengeance." - From 'The Three Dragons' by Victario of Sarn ![]() | 35 | +(26-30)% to all Elemental Resistances Your Fire Damage can Shock but not Ignite Your Cold Damage can Ignite but not Freeze or Chill Your Lightning Damage can Freeze but not Shock | ||||
Icetomb![]() Latticed RingmailArmour: (518-644) Energy Shield: (108-135) Movement Speed: -5%Requires Level 39, 59 Str, 59 Int+(30-40) to Strength +(30-40) to Intelligence (140-160)% increased Armour and Energy Shield +(50-75)% to Cold Resistance Cannot be Chilled 20% chance to Freeze Enemies for 1 second when they Hit youWhen Solaris closes his burning eye At the end of time, the world will perish in ice. ![]() | 39 | +(30-40) to Strength +(30-40) to Intelligence (140-160)% increased Armour and Energy Shield +(50-75)% to Cold Resistance Cannot be Chilled 20% chance to Freeze Enemies for 1 second when they Hit you | ||||
Winterheart![]() Gold AmuletRequires Level 42(12-20)% increased Rarity of Items found+(20-30) to Dexterity +(50-70) to maximum Life +75% to Cold Resistance Cannot be Chilled Regenerate 10% of Life per second while FrozenThose who dwell in the deep freeze enjoy a special kind of madness. ![]() | 42 | (12-20)% increased Rarity of Items found+(20-30) to Dexterity +(50-70) to maximum Life +75% to Cold Resistance Cannot be Chilled Regenerate 10% of Life per second while Frozen | ||||
Rashkaldor's Patience![]() Jade AmuletRequires Level 48+(20-30) to Dexterity+(40-80) to maximum Life +(20-40) to maximum Mana 20% reduced Duration of Elemental Ailments on Enemies Items and Gems have 10% increased Attribute Requirements Always Freeze, Shock and IgniteFate's smile, man's ruin. ![]() | 48 | +(20-30) to Dexterity+(40-80) to maximum Life +(20-40) to maximum Mana 20% reduced Duration of Elemental Ailments on Enemies Items and Gems have 10% increased Attribute Requirements Always Freeze, Shock and Ignite | ||||
Icefang Orbit![]() Iron RingRequires Level 49Adds 1 to 4 Physical Damage to Attacks+(20-30) to Dexterity 25% chance to Poison on Hit (40-60)% increased Damage with Poison You are Chilled when you are Poisoned Non-Chilled Enemies you Poison are Chilled Poisoned Enemies you Kill with Hits ShatterThose members of the Brotherhood who employ the venom of Trarthan ice snakes must take great care with the volatile substance. ![]() | 49 | Adds 1 to 4 Physical Damage to Attacks+(20-30) to Dexterity 25% chance to Poison on Hit (40-60)% increased Damage with Poison You are Chilled when you are Poisoned Non-Chilled Enemies you Poison are Chilled Poisoned Enemies you Kill with Hits Shatter | ||||
Shattershard![]() Crimson Round ShieldChance to Block: (34%-38%) Armour: (341-445) Evasion: (341-445) Movement Speed: -3%Requires Level 49, 64 Str, 64 DexTrigger Level 20 Shield Shatter when you Block (120-150)% increased Armour and Evasion +(80-100) to maximum Life +(8-12)% Chance to BlockFragile, explosive, and punishing. ![]() | 49 | Trigger Level 20 Shield Shatter when you Block (120-150)% increased Armour and Evasion +(80-100) to maximum Life +(8-12)% Chance to Block | ||||
Venopuncture![]() Iron RingRequires Level 49Adds 1 to 4 Physical Damage to Attacks+(20-30) to Strength Attacks have 25% chance to cause Bleeding (40-60)% increased Damage with Bleeding You are Chilled while you are Bleeding Non-Chilled Enemies you inflict Bleeding on are Chilled Bleeding Enemies you Kill with Hits ShatterThere is a way to survive the bite of an ice snake, but few have the resolve to attempt it. ![]() | 49 | Adds 1 to 4 Physical Damage to Attacks+(20-30) to Strength Attacks have 25% chance to cause Bleeding (40-60)% increased Damage with Bleeding You are Chilled while you are Bleeding Non-Chilled Enemies you inflict Bleeding on are Chilled Bleeding Enemies you Kill with Hits Shatter | ||||
Immortal Flesh![]() Leather BeltRequires Level 50+(25-40) to maximum Life+(75-100) to maximum Life Regenerate (200-350) Life per second Regenerate (8-10) Mana per second -(25-15)% to all Elemental Resistances -(50-40) Physical Damage taken from Attack Hits 40% increased Armour while not Ignited, Frozen or Shocked"She begged the Earth to spare her Son; Out of love the Earth agreed. To the other Elements she did not speak And out of spite They plotted." - Berek and the Untamed ![]() | 50 | +(25-40) to maximum Life+(75-100) to maximum Life Regenerate (200-350) Life per second Regenerate (8-10) Mana per second -(25-15)% to all Elemental Resistances -(50-40) Physical Damage taken from Attack Hits 40% increased Armour while not Ignited, Frozen or Shocked | ||||
Southbound![]() Soldier GlovesArmour: (92-103) Energy Shield: (19-21)Requires Level 51, 40 Str, 40 IntAdds (60-72) to (88-100) Cold Damage to Attacks (12-16)% increased maximum Life +(40-50)% to Cold Resistance 100% increased Freeze Duration on Enemies Your Hits can only Kill Frozen EnemiesFar south, the winter crawls under the skin. Below the snow, adrift wanderers sleep. ![]() | 51 | Adds (60-72) to (88-100) Cold Damage to Attacks (12-16)% increased maximum Life +(40-50)% to Cold Resistance 100% increased Freeze Duration on Enemies Your Hits can only Kill Frozen Enemies | ||||
Eyes of the Greatwolf![]() Greatwolf TalismanTalisman Tier: 4Requires Level 52
It acts through me. Speaks through me. Decides what lives and dies through me. And will change the world through me. ![]() | 52 |
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Martyr of Innocence![]() Highborn StaffStaff Physical Damage: 48-145 Elemental Damage: (315-360) to (450-540) Critical Strike Chance: 6.50% Attacks per Second: 1.15 Weapon Range: 13Requires Level 52, 89 Str, 89 Int+18% Chance to Block Attack Damage while wielding a StaffGrants Level 15 Vengeance Skill +(12-16)% Chance to Block Attack Damage while wielding a Staff 100% increased Fire Damage Adds (315-360) to (450-540) Fire Damage Battlemage Damage Penetrates 15% of Fire Resistance if you have Blocked Recently Immune to Freeze and Chill while IgnitedYou have been found guilty. Let the fires cleanse you of your sins. ![]() | 52 | +18% Chance to Block Attack Damage while wielding a StaffGrants Level 15 Vengeance Skill +(12-16)% Chance to Block Attack Damage while wielding a Staff 100% increased Fire Damage Adds (315-360) to (450-540) Fire Damage Battlemage Damage Penetrates 15% of Fire Resistance if you have Blocked Recently Immune to Freeze and Chill while Ignited | ||||
Hrimnor's Resolve![]() Samnite HelmetArmour: (552-715)Requires Level 55, 114 Str(30-40)% increased Fire Damage (100-120)% increased Armour +(50-70) to maximum Life +30% to Cold Resistance Cannot be Chilled or Frozen if you have used a Fire Skill RecentlyHrimnor's presence was as cold as ice, but his heart burned for vengeance. ![]() | 55 | (30-40)% increased Fire Damage (100-120)% increased Armour +(50-70) to maximum Life +30% to Cold Resistance Cannot be Chilled or Frozen if you have used a Fire Skill Recently | ||||
Fate of the Vaal![]() Gemstone SwordOne Handed Sword Physical Damage: (109.2-120.9) to (232.4-257.3) Critical Strike Chance: 5.00% Attacks per Second: (1.43-1.49) Weapon Range: 11Requires Level 56, 96 Str, 96 Dex+400 to Accuracy Rating(180-210)% increased Physical Damage (10-15)% increased Attack Speed 100% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always Ignite, Freeze, and Shock Hits with this Weapon deal (30-60)% increased Damage to Ignited Enemies Hits with this Weapon deal (30-60)% increased Damage to Frozen Enemies Hits with this Weapon deal (30-60)% increased Damage to Shocked EnemiesDoryani promises immortality, yet we build great structures, carve magnificent works into stone, so a part of us lives onward. A sign of faithlessness through action. ![]() | 56 | +400 to Accuracy Rating(180-210)% increased Physical Damage (10-15)% increased Attack Speed 100% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always Ignite, Freeze, and Shock Hits with this Weapon deal (30-60)% increased Damage to Ignited Enemies Hits with this Weapon deal (30-60)% increased Damage to Frozen Enemies Hits with this Weapon deal (30-60)% increased Damage to Shocked Enemies | ||||
Story of the Vaal![]() Gemstone SwordOne Handed Sword Physical Damage: (109.2-120.9) to (232.4-257.3) Critical Strike Chance: 5.00% Attacks per Second: (1.43-1.49) Weapon Range: 11Requires Level 56, 96 Str, 96 Dex+400 to Accuracy Rating(180-210)% increased Physical Damage (10-15)% increased Attack Speed 50% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always Ignite, Freeze, and Shock Hits with this Weapon Freeze Enemies as though dealing (150-200)% more Damage Hits with this Weapon Shock Enemies as though dealing (150-200)% more Damage Ignites inflicted with this Weapon deal (50-75)% more DamageThrough war we found peace. Through death we found advancement. Our ancestors did not know where their actions would take them. Are we any better? This item can be transformed on the Altar of Sacrifice along with Vial of Fate ![]() | 56 | +400 to Accuracy Rating(180-210)% increased Physical Damage (10-15)% increased Attack Speed 50% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always Ignite, Freeze, and Shock Hits with this Weapon Freeze Enemies as though dealing (150-200)% more Damage Hits with this Weapon Shock Enemies as though dealing (150-200)% more Damage Ignites inflicted with this Weapon deal (50-75)% more Damage | ||||
Expedition's End![]() Sentinel JacketEvasion: (660-925) Energy Shield: (134-190) Movement Speed: -3%Requires Level 59, 86 Dex, 86 Int(100-150)% increased Evasion and Energy Shield (5-10)% increased maximum Life All Damage can Freeze Freeze Chilled Enemies as though dealing (50-100)% more Damage Nearby Enemies are ChilledHe may have returned from the frozen southern reaches, but that doesn't mean he ever truly escaped them. ![]() | 59 | (100-150)% increased Evasion and Energy Shield (5-10)% increased maximum Life All Damage can Freeze Freeze Chilled Enemies as though dealing (50-100)% more Damage Nearby Enemies are Chilled | ||||
Galesight![]() Solaris CircletEnergy Shield: (204-258)Requires Level 59, 122 Int(240-280)% increased Energy Shield +(30-40)% to Cold Resistance (30-40)% increased Elemental Damage (25-50)% chance to inflict Brittle Cannot inflict Freeze or ChillSee creation as it will be, frozen and silent. ![]() | 59 | (240-280)% increased Energy Shield +(30-40)% to Cold Resistance (30-40)% increased Elemental Damage (25-50)% chance to inflict Brittle Cannot inflict Freeze or Chill | ||||
Cameria's Avarice![]() GavelOne Handed Mace Physical Damage: (156-190.4) to (283.2-341.6) Critical Strike Chance: (5.75%-7.00%) Attacks per Second: 1.15 Weapon Range: 11Requires Level 60, 212 Str15% reduced Enemy Stun ThresholdTrigger Level 20 Icicle Burst when you Hit a Frozen Enemy (140-180)% increased Physical Damage Adds (11-14) to (17-21) Physical Damage (15-40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30-40)% increased Cold Damage with Attack Skills"Please, take whatever you want. Just don't kill me" "But then I wouldn't have everything I want, would I?" ![]() | 60 | 15% reduced Enemy Stun ThresholdTrigger Level 20 Icicle Burst when you Hit a Frozen Enemy (140-180)% increased Physical Damage Adds (11-14) to (17-21) Physical Damage (15-40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30-40)% increased Cold Damage with Attack Skills | ||||
Cameria's Maul![]() GavelOne Handed Mace Physical Damage: (129.6-151.2) to (242.4-282.8) Elemental Damage: (10-20) to (30-50) Critical Strike Chance: (5.75%-7.00%) Attacks per Second: 1.15 Weapon Range: 11Requires Level 60, 212 Str15% reduced Enemy Stun Threshold(140-180)% increased Physical Damage Adds (10-20) to (30-50) Cold Damage (15-40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30-40)% increased Cold Damage with Attack Skills"You'll have my riches when you pry them from my cold, dead hands!" "That's how I prefer it." ![]() | 60 | 15% reduced Enemy Stun Threshold(140-180)% increased Physical Damage Adds (10-20) to (30-50) Cold Damage (15-40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30-40)% increased Cold Damage with Attack Skills | ||||
Replica Tulfall![]() Opal WandWand Physical Damage: 35-65 Critical Strike Chance: 7.00% Attacks per Second: 1.30 Weapon Range: 120Requires Level 62, 212 IntAdds (14-29) to (42-47) Cold Damage to Spells and Attacks(15-25)% increased Cast Speed Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges (15-20)% increased Cold Damage per Frenzy Charge Gain a Power Charge on Killing a Frozen Enemy Take 500 Cold Damage on reaching Maximum Power Charges"Are we mad for attempting to build an engine out of this? Looping cycles, power and pain..." - Researcher Arn ![]() | 62 | Adds (14-29) to (42-47) Cold Damage to Spells and Attacks(15-25)% increased Cast Speed Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges (15-20)% increased Cold Damage per Frenzy Charge Gain a Power Charge on Killing a Frozen Enemy Take 500 Cold Damage on reaching Maximum Power Charges | ||||
The Admiral![]() Varnished CoatEvasion: (774-1041) Energy Shield: (158-213) Movement Speed: -3%Requires Level 62, 96 Dex, 96 Int+(30-40) to Intelligence (100-140)% increased Evasion and Energy Shield +(10-20)% to all Elemental Resistances (5-10)% chance to Freeze, Shock and Ignite Elemental Damage you Deal with Hits is Resisted by lowest Elemental Resistance insteadThe Oriathans built their empire on naval mobility, which allowed them to wage war wherever their enemy was weakest. ![]() | 62 | +(30-40) to Intelligence (100-140)% increased Evasion and Energy Shield +(10-20)% to all Elemental Resistances (5-10)% chance to Freeze, Shock and Ignite Elemental Damage you Deal with Hits is Resisted by lowest Elemental Resistance instead | ||||
Tulborn![]() Opal WandWand Physical Damage: 35-65 Critical Strike Chance: 7.00% Attacks per Second: 1.30 Weapon Range: 120Requires Level 62, 212 IntAdds (14-29) to (42-47) Cold Damage to Spells and AttacksGain a Power Charge on Killing a Frozen Enemy +(20-25) Mana gained on Killing a Frozen Enemy Adds (120-140) to (150-170) Cold Damage to Spells Cold Exposure you inflict applies an extra -12% to Cold ResistanceWe remember the stillness. Then the great fall. The pain of separation. We return once more. This item can be transformed with a Blessing of Tul ![]() | 62 | Adds (14-29) to (42-47) Cold Damage to Spells and AttacksGain a Power Charge on Killing a Frozen Enemy +(20-25) Mana gained on Killing a Frozen Enemy Adds (120-140) to (150-170) Cold Damage to Spells Cold Exposure you inflict applies an extra -12% to Cold Resistance | ||||
Tulfall![]() Opal WandWand Physical Damage: 35-65 Critical Strike Chance: 7.00% Attacks per Second: 1.30 Weapon Range: 120Requires Level 62, 212 IntAdds (14-29) to (42-47) Cold Damage to Spells and Attacks(10-20)% increased Cast Speed Gain a Power Charge on Killing a Frozen Enemy Adds 50 to 70 Cold Damage to Spells per Power Charge Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power ChargesWe fracture and splinter. We pierce our sides. But in the great freeze we are forged anew. ![]() | 62 | Adds (14-29) to (42-47) Cold Damage to Spells and Attacks(10-20)% increased Cast Speed Gain a Power Charge on Killing a Frozen Enemy Adds 50 to 70 Cold Damage to Spells per Power Charge Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges | ||||
The Brine Crown![]() Prophet CrownArmour: (761-1032) Energy Shield: (108-148)Requires Level 63, 85 Str, 62 Int(240-300)% increased Armour and Energy Shield +(80-100) to maximum Life +3% to maximum Cold Resistance Cannot be Frozen +1500 Armour while stationary 15% chance to create Chilled Ground when Hit with an AttackGreatest is the Brine King's domain, and every day it grows a little greater, not through force, but patience. ![]() | 63 | (240-300)% increased Armour and Energy Shield +(80-100) to maximum Life +3% to maximum Cold Resistance Cannot be Frozen +1500 Armour while stationary 15% chance to create Chilled Ground when Hit with an Attack | ||||
Alpha's Howl![]() Sinner TricorneEvasion: (664-850)Requires Level 64, 138 Dex+2 to Level of Socketed Aura Gems (80-100)% increased Evasion Rating +(20-30)% to Cold Resistance 25% chance to Avoid being Chilled Cannot be Frozen 16% increased Mana Reservation Efficiency of SkillsNature respects the strong And paints the snow red With the blood of the weak ![]() | 64 | +2 to Level of Socketed Aura Gems (80-100)% increased Evasion Rating +(20-30)% to Cold Resistance 25% chance to Avoid being Chilled Cannot be Frozen 16% increased Mana Reservation Efficiency of Skills | ||||
Taryn's Shiver![]() Maelström StaffWarstaff Physical Damage: 71-147 Critical Strike Chance: 6.80% Attacks per Second: 1.25 Weapon Range: 13Requires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff(50-60)% increased Spell Damage (40-50)% increased Cold Damage (10-20)% increased Cast Speed +2 to Level of all Cold Spell Skill Gems 8% chance to Freeze Enemies Frozen by you take 20% increased DamageShed by the winged beast of night, A scaly frost-encrusted thorn. All who feel its wintry light Shiver in pain at the frozen dawn. ![]() | 64 | +25% Chance to Block Attack Damage while wielding a Staff(50-60)% increased Spell Damage (40-50)% increased Cold Damage (10-20)% increased Cast Speed +2 to Level of all Cold Spell Skill Gems 8% chance to Freeze Enemies Frozen by you take 20% increased Damage | ||||
Annihilation's Approach![]() Dragonscale BootsArmour: (193-278) Evasion: (193-278)Requires Level 65, 62 Str, 62 DexGrants Level 20 Approaching Flames Skill (60-100)% increased Armour and Evasion 30% increased Movement Speed Cannot be Chilled Cannot be Frozen Take 10000 Fire Damage per Second while Flame-Touched Gain Adrenaline when you become Flame-Touched Lose Adrenaline when you cease to be Flame-TouchedPray that the flames find fascination, for the true end follows when the great eye closes. ![]() | 65 | Grants Level 20 Approaching Flames Skill (60-100)% increased Armour and Evasion 30% increased Movement Speed Cannot be Chilled Cannot be Frozen Take 10000 Fire Damage per Second while Flame-Touched Gain Adrenaline when you become Flame-Touched Lose Adrenaline when you cease to be Flame-Touched | ||||
Paradoxica![]() Vaal RapierOne Handed Sword Physical Damage: 22-87 Critical Strike Chance: 6.50% Attacks per Second: 1.30 Weapon Range: 14Requires Level 66, 212 Dex+25% to Global Critical Strike MultiplierAttacks with this Weapon deal Double Damage Veiled Prefix Veiled Suffix <veiled mod pool>What has no siblings but is always a twin?Take this item to Jun Ortoi to have her Unveil it. ![]() | 66 | +25% to Global Critical Strike MultiplierAttacks with this Weapon deal Double Damage Veiled Prefix Veiled Suffix
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Replica Paradoxica![]() Vaal RapierOne Handed Sword Physical Damage: 22-87 Critical Strike Chance: 6.50% Attacks per Second: 1.30 Weapon Range: 14Requires Level 66, 212 Dex+25% to Global Critical Strike MultiplierVeiled Prefix Veiled Prefix Veiled Suffix Veiled Suffix Veiled Prefix <veiled mod pool>"This is one riddle I can't solve." - Researcher GravenTake this item to Jun Ortoi to have her Unveil it. ![]() | 66 | +25% to Global Critical Strike MultiplierVeiled Prefix Veiled Prefix Veiled Suffix Veiled Suffix Veiled Prefix
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Replica Windripper![]() Imperial BowBow Physical Damage: 29-117 Elemental Damage: (48-60) to (72-90), 1 to (120-150) Critical Strike Chance: (6.50%-7.00%) Attacks per Second: (1.59-1.67) Weapon Range: 120Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage Adds 1 to (120-150) Lightning Damage (10-15)% increased Attack Speed (30-40)% increased Critical Strike Chance Enemies Frozen by you take 20% increased Damage +(90-120) Energy Shield gained on Killing a Shocked Enemy"Beware. Prototype #91 is haunted by a strange miasma, an odour of evil. Nothing can shield the senses." - Researcher Arn ![]() | 66 | (20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage Adds 1 to (120-150) Lightning Damage (10-15)% increased Attack Speed (30-40)% increased Critical Strike Chance Enemies Frozen by you take 20% increased Damage +(90-120) Energy Shield gained on Killing a Shocked Enemy | ||||
Vix Lunaris![]() Cardinal Round ShieldChance to Block: 26% Armour: (627-840) Evasion: (627-840) Movement Speed: -3%Requires Level 66, 85 Str, 85 Dex+2 to Level of Socketed Gems Triggers Level 20 Cold Aegis when Equipped (200-250)% increased Armour and Evasion +(60-80) to maximum Life Cannot be FrozenSilent, silent night, Quench the holy light. ![]() | 66 | +2 to Level of Socketed Gems Triggers Level 20 Cold Aegis when Equipped (200-250)% increased Armour and Evasion +(60-80) to maximum Life Cannot be Frozen | ||||
Windripper![]() Imperial BowBow Physical Damage: 29-117 Elemental Damage: (48-60) to (72-90), 1 to (120-150) Critical Strike Chance: (6.50%-7.00%) Attacks per Second: (1.59-1.67) Weapon Range: 120Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage Adds 1 to (120-150) Lightning Damage (10-15)% increased Attack Speed (30-40)% increased Critical Strike Chance 15% increased Quantity of Items Dropped by Slain Frozen Enemies 30% increased Rarity of Items Dropped by Slain Shocked EnemiesIt hunts; as silent as falling snow, as deadly as the tempest. ![]() | 66 | (20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage Adds 1 to (120-150) Lightning Damage (10-15)% increased Attack Speed (30-40)% increased Critical Strike Chance 15% increased Quantity of Items Dropped by Slain Frozen Enemies 30% increased Rarity of Items Dropped by Slain Shocked Enemies | ||||
Replica Oro's Sacrifice![]() Infernal SwordTwo Hand Sword Elemental Damage: (385-440) to (490-545) Critical Strike Chance: 5.00% Attacks per Second: (1.49-1.55) Weapon Range: 13Requires Level 67, 113 Str, 113 Dex30% increased Elemental Damage with Attack SkillsNo Physical Damage Adds (385-440) to (490-545) Cold Damage (10-15)% increased Attack Speed 1% of Damage against Frozen Enemies Leeched as Life 20% chance to Freeze 10% increased Physical Damage taken 10% increased Cold Damage taken Gain an Endurance Charge if an Attack Freezes an Enemy"Ice and flame antagonized in the essence of a prototype. What once burned now chills the soul." - Researcher Arn ![]() | 67 | 30% increased Elemental Damage with Attack SkillsNo Physical Damage Adds (385-440) to (490-545) Cold Damage (10-15)% increased Attack Speed 1% of Damage against Frozen Enemies Leeched as Life 20% chance to Freeze 10% increased Physical Damage taken 10% increased Cold Damage taken Gain an Endurance Charge if an Attack Freezes an Enemy | ||||
Cane of Kulemak![]() Serpentine StaffWarstaff Physical Damage: 56-117 Critical Strike Chance: 6.30% Attacks per Second: 1.25 Weapon Range: 13Requires Level 68, 85 Str, 85 Int+20% Chance to Block Attack Damage while wielding a Staff(60-90)% increased Unveiled Modifier magnitudes Veiled Prefix Veiled Suffix <Veiled Prefix or Veiled Suffix> <veiled mod pool>Stolen power is still power.Take this item to Jun Ortoi to have her Unveil it. ![]() | 68 | +20% Chance to Block Attack Damage while wielding a Staff(60-90)% increased Unveiled Modifier magnitudes Veiled Prefix Veiled Suffix <Veiled Prefix or Veiled Suffix>
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Cyclopean Coil![]() Leather BeltRequires Level 68+(25-40) to maximum Life+(60-80) to maximum Life (5-15)% increased Attributes Cannot be Frozen if Dexterity is higher than Intelligence Cannot be Ignited if Strength is higher than Dexterity Cannot be Shocked if Intelligence is higher than Strength 1% increased Damage per 5 of your lowest AttributeWith the patience of a prowling lion, the Shade watched the Scholar. ![]() | 68 | +(25-40) to maximum Life+(60-80) to maximum Life (5-15)% increased Attributes Cannot be Frozen if Dexterity is higher than Intelligence Cannot be Ignited if Strength is higher than Dexterity Cannot be Shocked if Intelligence is higher than Strength 1% increased Damage per 5 of your lowest Attribute | ||||
Doryani's Invitation![]() Heavy BeltRequires Level 68+(25-35) to Strength(20-30)% increased Cold Damage +(300-350) to Armour +(30-35)% to Fire Resistance +(30-35)% to Lightning Resistance 0.6% of Cold Damage Leeched as Life (20-30)% chance to Freeze during any Flask Effect"You can invite them but you can never be sure who will come knocking." - Doryani, Queen's Thaumaturgist ![]() | 68 | +(25-35) to Strength(20-30)% increased Cold Damage +(300-350) to Armour +(30-35)% to Fire Resistance +(30-35)% to Lightning Resistance 0.6% of Cold Damage Leeched as Life (20-30)% chance to Freeze during any Flask Effect | ||||
Leadership's Price![]() Onyx AmuletRequires Level 68+(10-16) to all Attributes+(-3-3)% to maximum Fire Resistance +(-3-3)% to maximum Cold Resistance +(-3-3)% to maximum Lightning Resistance You have Scorching Conflux, Brittle Conflux and Sapping Conflux while your two highest Attributes are equal Cannot Ignite, Chill, Freeze or ShockCorrupted"Remain poised. Remain balanced. Keep all the emotions of a lifetime caged. Let only your enemies see the truth of your rage." ![]() | 68 | +(10-16) to all Attributes+(-3-3)% to maximum Fire Resistance +(-3-3)% to maximum Cold Resistance +(-3-3)% to maximum Lightning Resistance You have Scorching Conflux, Brittle Conflux and Sapping Conflux while your two highest Attributes are equal Cannot Ignite, Chill, Freeze or ShockCorrupted | ||||
Nuro's Harp![]() Harbinger BowBow Elemental Damage: (120-140) to (180-210) Critical Strike Chance: (6.50%-7.50%) Attacks per Second: (1.32-1.38) Weapon Range: 120Requires Level 68, 212 Dex(30-50)% increased Critical Strike ChanceNo Physical Damage Adds (120-140) to (180-210) Cold Damage (10-15)% increased Attack Speed (10-30)% increased Light Radius 15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy 40% increased Effect of Chilled GroundNight's frost becomes morning's dew Darkness cleansed, pure and new. ![]() | 68 | (30-50)% increased Critical Strike ChanceNo Physical Damage Adds (120-140) to (180-210) Cold Damage (10-15)% increased Attack Speed (10-30)% increased Light Radius 15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy 40% increased Effect of Chilled Ground | ||||
The Queen's Hunger![]() Vaal RegaliaEnergy Shield: (342-453) Movement Speed: -3%Requires Level 68, 194 IntTrigger Level 20 Bone Offering, Flesh Offering or Spirit Offering every 5 seconds Offering Skills Triggered this way also affect you (5-10)% increased Cast Speed (100-130)% increased Energy Shield (6-10)% increased maximum Life Veiled Prefix Veiled Suffix <veiled mod pool>In their crimson nightmare, the Vaal are still sacrificing themselves to her glory and beauty. They stab their own hearts and cry out in ecstasy, only to rise again.Take this item to Jun Ortoi to have her Unveil it. ![]() | 68 | Trigger Level 20 Bone Offering, Flesh Offering or Spirit Offering every 5 seconds Offering Skills Triggered this way also affect you (5-10)% increased Cast Speed (100-130)% increased Energy Shield (6-10)% increased maximum Life Veiled Prefix Veiled Suffix
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Touch of Anguish![]() Imperial ClawClaw Physical Damage: (65-75) to (195-215) Critical Strike Chance: (7.80%-8.40%) Attacks per Second: 1.60 Weapon Range: 11Requires Level 68, 131 Dex, 95 IntGrants 46 Life per Enemy HitAdds (40-50) to (130-150) Physical Damage 30% increased Cold Damage (30-40)% increased Critical Strike Chance 20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges 10% chance to Freeze Critical Strikes do not inherently FreezeGrip the frozen steel, feel it numb you. Wield the cold touch of death like a splinter of your own shattered heart. ![]() | 68 | Grants 46 Life per Enemy HitAdds (40-50) to (130-150) Physical Damage 30% increased Cold Damage (30-40)% increased Critical Strike Chance 20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges 10% chance to Freeze Critical Strikes do not inherently Freeze | ||||
Vorana's March![]() Runic SabatonsWard: (102-117)Requires Level 69, 46 Str, 46 Dex, 46 IntHas no Sockets Triggers Level 20 Summon Arbalists when Equipped 25% increased Movement Speed <Four random Summoned Arbalists modifiers>In their hour of desperate need, the Knights of the Sun called out for aid... and the Black Scythe answered. ![]() | 69 | Has no Sockets Triggers Level 20 Summon Arbalists when Equipped 25% increased Movement Speed
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Auxium![]() Crystal BeltRequires Level 79+(60-80) to maximum Energy Shield+(60-70) to maximum Energy Shield +(45-55) to maximum Mana Chill Effect and Freeze Duration on you are based on 100% of Energy Shield (20-25)% increased Elemental Damage with Attack Skills per Power Charge 0.2% of Attack Damage Leeched as Mana per Power ChargeAs long as the soul is unfettered, so is the body. ![]() | 79 | +(60-80) to maximum Energy Shield+(60-70) to maximum Energy Shield +(45-55) to maximum Mana Chill Effect and Freeze Duration on you are based on 100% of Energy Shield (20-25)% increased Elemental Damage with Attack Skills per Power Charge 0.2% of Attack Damage Leeched as Mana per Power Charge |
Mods
Name | Domain | Generation Type | ![]() | Stats | Spawn Weighting |
---|---|---|---|---|---|
of Freezing | Item | Suffix | 15 | 10% chance to Freeze | sceptre 1000 wand 1000 |
of Freezing | Item | Suffix | 15 | 20% chance to Freeze | staff 1000 |
of Bleakness | Item | Suffix | 45 | 15% chance to Freeze | sceptre 1000 wand 1000 |
of Bleakness | Item | Suffix | 45 | 25% chance to Freeze | staff 1000 |
of the Hyperboreal | Item | Suffix | 75 | 20% chance to Freeze | sceptre 500 wand 500 |
of the Hyperboreal | Item | Suffix | 75 | 30% chance to Freeze | staff 500 |
of Redemption | Item | Suffix | 68 | (6-8)% chance to Freeze (8-12)% increased Freeze Duration on Enemies | helmet_eyrie 500 |
of Redemption | Item | Suffix | 75 | (6-8)% chance to Freeze (13-15)% increased Freeze Duration on Enemies | helmet_eyrie 500 |
of Shaping | Item | Suffix | 68 | (5-7)% chance to Freeze, Shock and Ignite Socketed Gems are Supported by Level 18 Elemental Proliferation | sceptre_shaper 1000 |
of Shaping | Item | Suffix | 75 | (8-10)% chance to Freeze, Shock and Ignite Socketed Gems are Supported by Level 20 Elemental Proliferation | sceptre_shaper 1000 |
of the Elder | Item | Suffix | 68 | (5-7)% chance to Freeze, Shock and Ignite Socketed Gems are Supported by Level 18 Unbound Ailments | sceptre_elder 1000 |
of the Elder | Item | Suffix | 75 | (8-10)% chance to Freeze, Shock and Ignite Socketed Gems are Supported by Level 20 Unbound Ailments | sceptre_elder 1000 |
of the Crusade | Item | Suffix | 75 | (51-60)% reduced Freeze Duration on you | helmet_crusader 1000 |
of Redemption | Item | Suffix | 75 | Remove Chill and Freeze when you use a Flask | belt_eyrie 500 |
of Shaping | Item | Suffix | 75 | Remove Chill and Freeze when you use a Flask | belt_shaper 400 |
FlaskEnchantmentInjectorOnAffectedByFreeze__ | Item | Instilling Orb | 1 | Used when you become Frozen | flask 100 |
HellscapeUpsideChanceToFreeze1h2 | Item | Scourge Benefit | 45 | (5-6)% chance to Freeze | sceptre 500 wand 500 |
HellscapeUpsideChanceToFreeze2h2 | Item | Scourge Benefit | 45 | (7-9)% chance to Freeze | staff 500 |
HellscapeUpsideChanceToFreeze1h3 | Item | Scourge Benefit | 68 | (7-8)% chance to Freeze | sceptre 500 wand 500 |
HellscapeUpsideChanceToFreeze1h4_ | Item | Scourge Benefit | 68 | (9-10)% chance to Freeze | sceptre 500 wand 500 |
HellscapeUpsideChanceToFreeze2h3__ | Item | Scourge Benefit | 68 | (10-12)% chance to Freeze | staff 500 |
HellscapeUpsideChanceToFreeze2h4 | Item | Scourge Benefit | 68 | (13-15)% chance to Freeze | staff 500 |
HellscapeUpsideBaseFreezeDurationOnSelf3_ | Item | Scourge Benefit | 68 | (31-35)% reduced Freeze Duration on you | helmet 500 |
HellscapeUpsideBaseFreezeDurationOnSelf4_ | Item | Scourge Benefit | 68 | (36-40)% reduced Freeze Duration on you | helmet 500 |
FreezeProliferationEldritchImplicit1 | Item | Searing Exarch | 75 | Freezes you inflict spread to other Enemies within a Radius of 12 | no_tier_6_eldritch_implicit 0 gloves 400 |
FreezeProliferationEldritchImplicit2 | Item | Searing Exarch | 75 | Freezes you inflict spread to other Enemies within a Radius of 13 | no_tier_5_eldritch_implicit 0 gloves 400 |
FreezeProliferationEldritchImplicit3 | Item | Searing Exarch | 75 | Freezes you inflict spread to other Enemies within a Radius of 14 | no_tier_4_eldritch_implicit 0 gloves 400 |
FreezeProliferationEldritchImplicit4 | Item | Searing Exarch | 75 | Freezes you inflict spread to other Enemies within a Radius of 15 | no_tier_3_eldritch_implicit 0 gloves 400 |
FreezeProliferationEldritchImplicit5 | Item | Searing Exarch | 75 | Freezes you inflict spread to other Enemies within a Radius of 16 | no_tier_2_eldritch_implicit 0 gloves 400 |
FreezeProliferationEldritchImplicit6 | Item | Searing Exarch | 75 | Freezes you inflict spread to other Enemies within a Radius of 17 | no_tier_1_eldritch_implicit 0 gloves 400 |
FreezeProliferationEldritchImplicitPinnaclePresence3 | Item | Searing Exarch | 75 | Freezes you inflict spread to other Enemies within a Radius of 20 | no_tier_4_eldritch_implicit 0 gloves 80 |
FreezeProliferationEldritchImplicitPinnaclePresence5 | Item | Searing Exarch | 75 | Freezes you inflict spread to other Enemies within a Radius of 22 | no_tier_2_eldritch_implicit 0 gloves 80 |
FreezeProliferationEldritchImplicitPinnaclePresence6 | Item | Searing Exarch | 75 | Freezes you inflict spread to other Enemies within a Radius of 23 | no_tier_1_eldritch_implicit 0 gloves 80 |
FreezeProliferationEldritchImplicitUniquePresence2 | Item | Searing Exarch | 75 | Freezes you inflict spread to other Enemies within a Radius of 16 | no_tier_5_eldritch_implicit 0 gloves 200 |
FreezeProliferationEldritchImplicitUniquePresence3 | Item | Searing Exarch | 75 | Freezes you inflict spread to other Enemies within a Radius of 17 | no_tier_4_eldritch_implicit 0 gloves 200 |
FreezeProliferationEldritchImplicitUniquePresence4 | Item | Searing Exarch | 75 | Freezes you inflict spread to other Enemies within a Radius of 18 | no_tier_3_eldritch_implicit 0 gloves 200 |
FreezeProliferationEldritchImplicitUniquePresence5 | Item | Searing Exarch | 75 | Freezes you inflict spread to other Enemies within a Radius of 19 | no_tier_2_eldritch_implicit 0 gloves 200 |
FreezeProliferationEldritchImplicitUniquePresence6 | Item | Searing Exarch | 75 | Freezes you inflict spread to other Enemies within a Radius of 20 | no_tier_1_eldritch_implicit 0 gloves 200 |
ChanceToFreezeEldritchImplicit1 | Item | Eater of Worlds | 75 | 5% chance to Freeze | no_tier_6_eldritch_implicit 0 helmet 700 |
ChanceToFreezeEldritchImplicit2 | Item | Eater of Worlds | 75 | 10% chance to Freeze | no_tier_5_eldritch_implicit 0 helmet 700 |
ChanceToFreezeEldritchImplicit3 | Item | Eater of Worlds | 75 | 15% chance to Freeze | no_tier_4_eldritch_implicit 0 helmet 700 |
ChanceToFreezeEldritchImplicit4 | Item | Eater of Worlds | 75 | 20% chance to Freeze | no_tier_3_eldritch_implicit 0 helmet 700 |
ChanceToFreezeEldritchImplicit5 | Item | Eater of Worlds | 75 | 25% chance to Freeze | no_tier_2_eldritch_implicit 0 helmet 700 |
ChanceToFreezeEldritchImplicit6 | Item | Eater of Worlds | 75 | 30% chance to Freeze | no_tier_1_eldritch_implicit 0 helmet 700 |
ChanceToFreezeEldritchImplicitPinnaclePresence3 | Item | Eater of Worlds | 75 | 35% chance to Freeze | no_tier_4_eldritch_implicit 0 helmet 140 |
ChanceToFreezeEldritchImplicitPinnaclePresence4 | Item | Eater of Worlds | 75 | 40% chance to Freeze | no_tier_3_eldritch_implicit 0 helmet 140 |
ChanceToFreezeEldritchImplicitPinnaclePresence6 | Item | Eater of Worlds | 75 | 50% chance to Freeze | no_tier_1_eldritch_implicit 0 helmet 140 |
ChanceToFreezeEldritchImplicitPinnaclePresence5 | Item | Eater of Worlds | 75 | 45% chance to Freeze | no_tier_2_eldritch_implicit 0 helmet 140 |
ChanceToFreezeEldritchImplicitUniquePresence2 | Item | Eater of Worlds | 75 | 20% chance to Freeze | no_tier_5_eldritch_implicit 0 helmet 350 |
ChanceToFreezeEldritchImplicitUniquePresence3 | Item | Eater of Worlds | 75 | 25% chance to Freeze | no_tier_4_eldritch_implicit 0 helmet 350 |
ChanceToFreezeEldritchImplicitUniquePresence4 | Item | Eater of Worlds | 75 | 30% chance to Freeze | no_tier_3_eldritch_implicit 0 helmet 350 |
ChanceToFreezeEldritchImplicitUniquePresence5 | Item | Eater of Worlds | 75 | 35% chance to Freeze | no_tier_2_eldritch_implicit 0 helmet 350 |
ChanceToFreezeEldritchImplicitUniquePresence6 | Item | Eater of Worlds | 75 | 40% chance to Freeze | no_tier_1_eldritch_implicit 0 helmet 350 |
ReducedFreezeDurationEldritchImplicit1 | Item | Eater of Worlds | 75 | (33-35)% reduced Freeze Duration on you | no_tier_6_eldritch_implicit 0 helmet 700 |
ReducedFreezeDurationEldritchImplicit2 | Item | Eater of Worlds | 75 | (36-38)% reduced Freeze Duration on you | no_tier_5_eldritch_implicit 0 helmet 700 |
ReducedFreezeDurationEldritchImplicit3 | Item | Eater of Worlds | 75 | (39-41)% reduced Freeze Duration on you | no_tier_4_eldritch_implicit 0 helmet 700 |
ReducedFreezeDurationEldritchImplicit4 | Item | Eater of Worlds | 75 | (42-44)% reduced Freeze Duration on you | no_tier_3_eldritch_implicit 0 helmet 700 |
ReducedFreezeDurationEldritchImplicit5 | Item | Eater of Worlds | 75 | (45-47)% reduced Freeze Duration on you | no_tier_2_eldritch_implicit 0 helmet 700 |
ReducedFreezeDurationEldritchImplicit6 | Item | Eater of Worlds | 75 | (48-50)% reduced Freeze Duration on you | no_tier_1_eldritch_implicit 0 helmet 700 |
ReducedFreezeDurationEldritchImplicitPinnaclePresence3 | Item | Eater of Worlds | 75 | (57-59)% reduced Freeze Duration on you | no_tier_4_eldritch_implicit 0 helmet 140 |
ReducedFreezeDurationEldritchImplicitPinnaclePresence4 | Item | Eater of Worlds | 75 | (60-62)% reduced Freeze Duration on you | no_tier_3_eldritch_implicit 0 helmet 140 |
ReducedFreezeDurationEldritchImplicitPinnaclePresence6 | Item | Eater of Worlds | 75 | (67-70)% reduced Freeze Duration on you | no_tier_1_eldritch_implicit 0 helmet 140 |
ReducedFreezeDurationEldritchImplicitPinnaclePresence5 | Item | Eater of Worlds | 75 | (63-66)% reduced Freeze Duration on you | no_tier_2_eldritch_implicit 0 helmet 140 |
ReducedFreezeDurationEldritchImplicitUniquePresence2 | Item | Eater of Worlds | 75 | (45-47)% reduced Freeze Duration on you | no_tier_5_eldritch_implicit 0 helmet 350 |
ReducedFreezeDurationEldritchImplicitUniquePresence3 | Item | Eater of Worlds | 75 | (48-50)% reduced Freeze Duration on you | no_tier_4_eldritch_implicit 0 helmet 350 |
ReducedFreezeDurationEldritchImplicitUniquePresence5 | Item | Eater of Worlds | 75 | (54-57)% reduced Freeze Duration on you | no_tier_2_eldritch_implicit 0 helmet 350 |
ReducedFreezeDurationEldritchImplicitUniquePresence6 | Item | Eater of Worlds | 75 | (58-61)% reduced Freeze Duration on you | no_tier_1_eldritch_implicit 0 helmet 350 |
WeaponTreeBrittleChanceCannotFreezeChill1 | Item | Crucible Passive Skill Tree | 25 | 6% chance to inflict Brittle Cannot inflict Freeze or Chill | one_hand_weapon 250 |
WeaponTreeBrittleChanceCannotFreezeChill2h1 | Item | Crucible Passive Skill Tree | 25 | 12% chance to inflict Brittle Cannot inflict Freeze or Chill | two_hand_weapon 250 |
WeaponTreeBrittleChanceCannotFreezeChill2 | Item | Crucible Passive Skill Tree | 68 | 10% chance to inflict Brittle Cannot inflict Freeze or Chill | one_hand_weapon 250 |
WeaponTreeBrittleChanceCannotFreezeChill2h2 | Item | Crucible Passive Skill Tree | 68 | 20% chance to inflict Brittle Cannot inflict Freeze or Chill | two_hand_weapon 250 |
WeaponTreeAddedColdLowFreezeChance1 | Item | Crucible Passive Skill Tree | 1 | Adds 1 to 5 Cold Damage 10% chance to Freeze | one_hand_weapon 250 |
WeaponTreeAddedCold2hLowFreezeChance1 | Item | Crucible Passive Skill Tree | 1 | Adds 4 to 6 Cold Damage 20% chance to Freeze | two_hand_weapon 250 |
WeaponTreeAddedColdLowFreezeChance2 | Item | Crucible Passive Skill Tree | 26 | Adds 3 to 6 Cold Damage 10% chance to Freeze | one_hand_weapon 250 |
WeaponTreeAddedCold2hLowFreezeChance2 | Item | Crucible Passive Skill Tree | 26 | Adds 7 to 11 Cold Damage 20% chance to Freeze | two_hand_weapon 250 |
WeaponTreeAddedColdLowFreezeChance3 | Item | Crucible Passive Skill Tree | 42 | Adds 7 to 10 Cold Damage 10% chance to Freeze | one_hand_weapon 250 |
WeaponTreeAddedCold2hLowFreezeChance3 | Item | Crucible Passive Skill Tree | 42 | Adds 13 to 21 Cold Damage 20% chance to Freeze | two_hand_weapon 250 |
WeaponTreeAddedColdLowFreezeChance4 | Item | Crucible Passive Skill Tree | 62 | Adds 12 to 19 Cold Damage 10% chance to Freeze | one_hand_weapon 125 |
WeaponTreeAddedCold2hLowFreezeChance4 | Item | Crucible Passive Skill Tree | 62 | Adds 23 to 35 Cold Damage 20% chance to Freeze | two_hand_weapon 125 |
WeaponTreeAddedColdLowFreezeChance5 | Item | Crucible Passive Skill Tree | 82 | Adds 24 to 35 Cold Damage 10% chance to Freeze | one_hand_weapon 63 |
WeaponTreeAddedCold2hLowFreezeChance5 | Item | Crucible Passive Skill Tree | 82 | Adds 45 to 66 Cold Damage 20% chance to Freeze | two_hand_weapon 63 |
WeaponTreeMinionAddedColdLowMinionFreezeChance1 | Item | Crucible Passive Skill Tree | 1 | Minions deal 2 to 5 additional Cold Damage Minions have 8% chance to Freeze | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 |
WeaponTreeMinionAddedCold2hLowMinionFreezeChance1 | Item | Crucible Passive Skill Tree | 1 | Minions deal 4 to 7 additional Cold Damage Minions have 16% chance to Freeze | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 |
WeaponTreeMinionAddedColdLowMinionFreezeChance2 | Item | Crucible Passive Skill Tree | 26 | Minions deal 3 to 7 additional Cold Damage Minions have 8% chance to Freeze | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 |
WeaponTreeMinionAddedCold2hLowMinionFreezeChance2 | Item | Crucible Passive Skill Tree | 26 | Minions deal 7 to 12 additional Cold Damage Minions have 16% chance to Freeze | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 |
WeaponTreeMinionAddedColdLowMinionFreezeChance3 | Item | Crucible Passive Skill Tree | 42 | Minions deal 8 to 14 additional Cold Damage Minions have 8% chance to Freeze | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 |
WeaponTreeMinionAddedCold2hLowMinionFreezeChance3 | Item | Crucible Passive Skill Tree | 42 | Minions deal 15 to 24 additional Cold Damage Minions have 16% chance to Freeze | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 |
WeaponTreeMinionAddedColdLowMinionFreezeChance4 | Item | Crucible Passive Skill Tree | 62 | Minions deal 14 to 21 additional Cold Damage Minions have 8% chance to Freeze | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 |
WeaponTreeMinionAddedCold2hLowMinionFreezeChance4 | Item | Crucible Passive Skill Tree | 62 | Minions deal 26 to 40 additional Cold Damage Minions have 16% chance to Freeze | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 |
WeaponTreeMinionAddedColdLowMinionFreezeChance5 | Item | Crucible Passive Skill Tree | 82 | Minions deal 29 to 43 additional Cold Damage Minions have 8% chance to Freeze | two_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 |
WeaponTreeMinionAddedCold2hLowMinionFreezeChance5 | Item | Crucible Passive Skill Tree | 82 | Minions deal 53 to 79 additional Cold Damage Minions have 16% chance to Freeze | one_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 |
WeaponTreeSpellAddedColdLowFreezeChance1 | Item | Crucible Passive Skill Tree | 1 | Adds 2 to 5 Cold Damage to Spells 10% chance to Freeze | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 |
WeaponTreeSpellAddedCold2hLowFreezeChance1 | Item | Crucible Passive Skill Tree | 1 | Adds 4 to 7 Cold Damage to Spells 20% chance to Freeze | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 |
WeaponTreeSpellAddedColdLowFreezeChance2 | Item | Crucible Passive Skill Tree | 26 | Adds 3 to 7 Cold Damage to Spells 10% chance to Freeze | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 |
WeaponTreeSpellAddedCold2hLowFreezeChance2 | Item | Crucible Passive Skill Tree | 26 | Adds 7 to 12 Cold Damage to Spells 20% chance to Freeze | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 |
WeaponTreeSpellAddedColdLowFreezeChance3 | Item | Crucible Passive Skill Tree | 42 | Adds 8 to 14 Cold Damage to Spells 10% chance to Freeze | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 |
WeaponTreeSpellAddedCold2hLowFreezeChance3 | Item | Crucible Passive Skill Tree | 42 | Adds 15 to 24 Cold Damage to Spells 20% chance to Freeze | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 |
WeaponTreeSpellAddedColdLowFreezeChance4 | Item | Crucible Passive Skill Tree | 62 | Adds 14 to 21 Cold Damage to Spells 10% chance to Freeze | two_hand_weapon 0 caster_unique_weapon 125 attack_dagger 0 wand 125 sceptre 125 dagger 125 |
WeaponTreeSpellAddedCold2hLowFreezeChance4 | Item | Crucible Passive Skill Tree | 62 | Adds 26 to 40 Cold Damage to Spells 20% chance to Freeze | one_hand_weapon 0 caster_unique_weapon 125 attack_staff 0 staff 125 |
WeaponTreeSpellAddedColdLowFreezeChance5 | Item | Crucible Passive Skill Tree | 82 | Adds 29 to 43 Cold Damage to Spells 10% chance to Freeze | two_hand_weapon 0 caster_unique_weapon 63 attack_dagger 0 wand 63 sceptre 63 dagger 63 |
WeaponTreeSpellAddedCold2hLowFreezeChance5 | Item | Crucible Passive Skill Tree | 82 | Adds 53 to 79 Cold Damage to Spells 20% chance to Freeze | one_hand_weapon 0 caster_unique_weapon 63 attack_staff 0 staff 63 |
WeaponTreeFreezeDuration1 | Item | Crucible Passive Skill Tree | 1 | 20% increased Freeze Duration on Enemies 15% increased Freeze Duration on you | one_hand_weapon 300 shield 300 |
WeaponTreeFreezeDuration2h1 | Item | Crucible Passive Skill Tree | 1 | 35% increased Freeze Duration on Enemies 30% increased Freeze Duration on you | two_hand_weapon 300 |
WeaponTreeFreezeDuration2 | Item | Crucible Passive Skill Tree | 45 | 30% increased Freeze Duration on Enemies 20% increased Freeze Duration on you | one_hand_weapon 300 shield 300 |
WeaponTreeFreezeDuration2h2 | Item | Crucible Passive Skill Tree | 45 | 50% increased Freeze Duration on Enemies 40% increased Freeze Duration on you | two_hand_weapon 300 |
WeaponTreeMinionFreezeChanceFreezeDurationOnSelf1 | Item | Crucible Passive Skill Tree | 25 | Minions have 8% chance to Freeze 20% increased Freeze Duration on you | two_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 |
WeaponTreeMinionFreezeChanceFreezeDurationOnSelf2h1 | Item | Crucible Passive Skill Tree | 25 | Minions have 16% chance to Freeze 40% increased Freeze Duration on you | one_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 |
WeaponTreeMinionFreezeChanceFreezeDurationOnSelf2 | Item | Crucible Passive Skill Tree | 78 | Minions have 12% chance to Freeze 20% increased Freeze Duration on you | two_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 |
WeaponTreeMinionFreezeChanceFreezeDurationOnSelf2h2 | Item | Crucible Passive Skill Tree | 78 | Minions have 24% chance to Freeze 40% increased Freeze Duration on you | one_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 |
WeaponTreeSkillElementalHitWildStrike | Item | Crucible Passive Skill Tree | 1 | Always inflict Scorch, Brittle and Sapped with Elemental Hit and Wild Strike Hits Cannot Ignite, Chill, Freeze or Shock | shield 500 weapon 500 |
WeaponTreeSkillManabondStormbind | Item | Crucible Passive Skill Tree | 1 | 50% of Manabond and Stormbind Lightning Damage Converted to Cold Damage Manabond and Stormbind Freeze enemies as though dealing 200% more Damage | two_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 shield 500 |
WeaponTreeSkillManabondStormbind2H | Item | Crucible Passive Skill Tree | 1 | 100% of Manabond and Stormbind Lightning Damage Converted to Cold Damage Manabond and Stormbind Freeze enemies as though dealing 300% more Damage | one_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 |
of the Orca | Flask | Suffix | 4 | (31-35)% chance to Avoid being Chilled during Effect (31-35)% chance to Avoid being Frozen during Effect | utility_flask 600 |
of the Sea Lion | Flask | Suffix | 23 | (36-40)% chance to Avoid being Chilled during Effect (36-40)% chance to Avoid being Frozen during Effect | utility_flask 600 |
of the Narwhal | Flask | Suffix | 42 | (41-45)% chance to Avoid being Chilled during Effect (41-45)% chance to Avoid being Frozen during Effect | utility_flask 600 |
of the Beluga | Flask | Suffix | 61 | (46-50)% chance to Avoid being Chilled during Effect (46-50)% chance to Avoid being Frozen during Effect | utility_flask 600 |
of the Seal | Flask | Suffix | 80 | (51-55)% chance to Avoid being Chilled during Effect (51-55)% chance to Avoid being Frozen during Effect | utility_flask 600 |
of the Rabbit | Flask | Suffix | 4 | (41-36)% reduced Effect of Chill on you during Effect (41-36)% reduced Freeze Duration on you during Effect | utility_flask 600 |
of the Cat | Flask | Suffix | 23 | (47-42)% reduced Effect of Chill on you during Effect (47-42)% reduced Freeze Duration on you during Effect | utility_flask 600 |
of the Fox | Flask | Suffix | 42 | (52-48)% reduced Effect of Chill on you during Effect (52-48)% reduced Freeze Duration on you during Effect | utility_flask 600 |
of the Sable | Flask | Suffix | 61 | (59-52)% reduced Effect of Chill on you during Effect (59-52)% reduced Freeze Duration on you during Effect | utility_flask 600 |
of the Bear | Flask | Suffix | 80 | (65-60)% reduced Effect of Chill on you during Effect (65-60)% reduced Freeze Duration on you during Effect | utility_flask 600 |
of Foisting | Flask | Suffix | 12 | (19-22)% chance to Freeze, Shock and Ignite during Effect | utility_flask 750 |
of Imposing | Flask | Suffix | 32 | (23-26)% chance to Freeze, Shock and Ignite during Effect | utility_flask 750 |
of Wreaking | Flask | Suffix | 52 | (27-30)% chance to Freeze, Shock and Ignite during Effect | utility_flask 750 |
of Infliction | Flask | Suffix | 72 | (31-34)% chance to Freeze, Shock and Ignite during Effect | utility_flask 750 |
of Convection | Flask | Suffix | 4 | Grants Immunity to Chill for (6-8) seconds if used while Chilled Grants Immunity to Freeze for (6-8) seconds if used while Frozen | utility_flask 0 default 750 |
of Thermodynamics | Flask | Suffix | 28 | Grants Immunity to Chill for (9-11) seconds if used while Chilled Grants Immunity to Freeze for (9-11) seconds if used while Frozen | utility_flask 0 default 750 |
of Entropy | Flask | Suffix | 52 | Grants Immunity to Chill for (12-14) seconds if used while Chilled Grants Immunity to Freeze for (12-14) seconds if used while Frozen | utility_flask 0 default 750 |
of Thawing | Flask | Suffix | 76 | Grants Immunity to Chill for (15-17) seconds if used while Chilled Grants Immunity to Freeze for (15-17) seconds if used while Frozen | utility_flask 0 default 750 |
of the Deer | Flask | Suffix | 4 | Immunity to Freeze and Chill during Effect (49-45)% less Duration | utility_flask 1000 |
of the Walrus | Flask | Suffix | 38 | Immunity to Freeze and Chill during Effect (44-40)% less Duration | utility_flask 1000 |
of the Penguin | Flask | Suffix | 72 | Immunity to Freeze and Chill during Effect (39-35)% less Duration | utility_flask 1000 |
of Freezing | Monster | Suffix | 34 | 1% chance to Freeze (Hidden) | cold_affinity 2500 |
of the Ice | Monster | Suffix | 1 | +75% to Cold Resistance (Hidden) 80% reduced Effect of Chill on you (Hidden) 80% increased Freeze Duration on you (Hidden) | default 5000 |
Freezing | Monster | Unique | 68 | 35% chance to Freeze (Hidden) All Damage can Freeze (Hidden) 25% increased Freeze Duration on Enemies (Hidden) | no_common_monster_mods 0 magic 0 default 2500 |
Freezing | Monster | Unique | 68 | 20% chance to Freeze (Hidden) All Damage can Freeze (Hidden) | no_common_monster_mods 0 rare 0 default 2500 |
Aurora Cultist's Grip | Monster | Torment | 1 | Gain 60% of Physical Damage as Extra Cold Damage (Hidden) 20% chance to Freeze (Hidden) +40% to Cold Resistance (Hidden) | default 1000 |
Arctic | Chest | Prefix | 8 | Freezes you when activated | default 1000 |
of Freezing | Jewel | Suffix | 1 | (3-5)% chance to Freeze (12-16)% increased Freeze Duration on Enemies | not_dex 250 default 350 |
JewelImplicitReducedFreezeDuration_ | Jewel | Unique | 1 | 15% reduced Freeze Duration on you | jewel 1 |
Notable | Cluster Jewel | Prefix | 68 | 1 Added Passive Skill is Blast-Freeze | affliction_cold_damage 95 affliction_cold_damage_over_time_multiplier 178 affliction_effect_of_non-damaging_ailments 305 |
ExpeditionRelicModifierAllDamageFreezesFreezeDuration | Expedition Remnants | Prefix | 10 | 10% chance to Freeze All Damage can Freeze | default 1000 |
Chosen | Unveiled | Prefix | 60 | (70-79)% increased Cold Damage (21-23)% chance to Freeze | two_hand_weapon 0 wand 1000 dagger 1000 sceptre 1000 weapon 100 |
Chosen | Unveiled | Prefix | 60 | (100-109)% increased Cold Damage (35-40)% chance to Freeze | one_hand_weapon 0 bow 0 staff 1000 weapon 100 |
Wintry | Sanctified Relic | Prefix | 75 | Freezes you inflict spread to other Enemies within a Radius of 16 | dex_special_relic 200 default 50 |
Cataclysmic | Sanctified Relic | Prefix | 84 | Your Lightning Damage can Freeze | int_special_relic 200 default 50 |
of Freezing | Sanctified Relic | Suffix | 75 | (20-30)% chance to Freeze | dex_special_relic 600 default 150 |
of Melting | Sanctified Relic | Suffix | 75 | (40-50)% reduced Freeze Duration on you | dex_special_relic 600 default 150 |
of Frostbite | Crucible Area | Suffix | 1 | All Damage from Monsters' Hits can Freeze Monsters' Hits have 10% chance to Freeze | crucible_map_low 400 |
of Frostbite | Crucible Area | Suffix | 1 | All Damage from Monsters' Hits can Freeze Monsters' Hits have 20% chance to Freeze Monsters have 100% increased Freeze Duration | crucible_map_high 400 |
Chance to avoid being Frozen
Name | Domain | Generation Type | ![]() | Stats | Spawn Weighting |
---|---|---|---|---|---|
of Stoicism | Item | Suffix | 23 | (16-20)% chance to Avoid Elemental Ailments | shield 1000 |
of Resolve | Item | Suffix | 41 | (21-25)% chance to Avoid Elemental Ailments | shield 1000 |
of Fortitude | Item | Suffix | 57 | (26-30)% chance to Avoid Elemental Ailments | shield 1000 |
of Will | Item | Suffix | 73 | (31-35)% chance to Avoid Elemental Ailments | shield 1000 |
of Shaping | Item | Suffix | 81 | (31-35)% chance to Avoid Elemental Ailments | boots_shaper 1600 |
of the Crusade | Item | Suffix | 75 | (51-60)% chance to Avoid being Frozen | boots_crusader 1000 quiver_crusader 1000 |
HellscapeUpsideAvoidElementalStatusAilments2__ | Item | Scourge Benefit | 45 | (17-19)% chance to Avoid Elemental Ailments | shield 500 |
HellscapeUpsideAvoidElementalStatusAilments3__ | Item | Scourge Benefit | 68 | (20-22)% chance to Avoid Elemental Ailments | shield 500 |
HellscapeUpsideAvoidElementalStatusAilments4 | Item | Scourge Benefit | 68 | (23-25)% chance to Avoid Elemental Ailments | shield 500 |
HellscapeUpsideChanceToAvoidFreezeAndChill2_ | Item | Scourge Benefit | 45 | (26-30)% chance to Avoid being Chilled (26-30)% chance to Avoid being Frozen | ring 500 |
HellscapeUpsideChanceToAvoidFreezeAndChill3 | Item | Scourge Benefit | 68 | (31-35)% chance to Avoid being Chilled (31-35)% chance to Avoid being Frozen | ring 500 |
HellscapeUpsideChanceToAvoidFreezeAndChill4 | Item | Scourge Benefit | 68 | (36-40)% chance to Avoid being Chilled (36-40)% chance to Avoid being Frozen | ring 500 |
AvoidFreezeEldritchImplicit1 | Item | Searing Exarch | 75 | (33-35)% chance to Avoid being Frozen | no_tier_6_eldritch_implicit 0 boots 700 |
AvoidFreezeEldritchImplicit2 | Item | Searing Exarch | 75 | (36-38)% chance to Avoid being Frozen | no_tier_5_eldritch_implicit 0 boots 700 |
AvoidFreezeEldritchImplicit4 | Item | Searing Exarch | 75 | (42-44)% chance to Avoid being Frozen | no_tier_3_eldritch_implicit 0 boots 700 |
AvoidFreezeEldritchImplicit5 | Item | Searing Exarch | 75 | (45-47)% chance to Avoid being Frozen | no_tier_2_eldritch_implicit 0 boots 700 |
AvoidFreezeEldritchImplicit6 | Item | Searing Exarch | 75 | (48-50)% chance to Avoid being Frozen | no_tier_1_eldritch_implicit 0 boots 700 |
AvoidFreezeEldritchImplicit3 | Item | Searing Exarch | 75 | (39-41)% chance to Avoid being Frozen | no_tier_4_eldritch_implicit 0 boots 700 |
AvoidFreezeEldritchImplicitPinnaclePresence3 | Item | Searing Exarch | 75 | (57-59)% chance to Avoid being Frozen | no_tier_4_eldritch_implicit 0 boots 140 |
AvoidFreezeEldritchImplicitPinnaclePresence5 | Item | Searing Exarch | 75 | (63-66)% chance to Avoid being Frozen | no_tier_2_eldritch_implicit 0 boots 140 |
AvoidFreezeEldritchImplicitPinnaclePresence6 | Item | Searing Exarch | 75 | (67-70)% chance to Avoid being Frozen | no_tier_1_eldritch_implicit 0 boots 140 |
AvoidFreezeEldritchImplicitUniquePresence2 | Item | Searing Exarch | 75 | (45-47)% chance to Avoid being Frozen | no_tier_5_eldritch_implicit 0 boots 350 |
AvoidFreezeEldritchImplicitUniquePresence5 | Item | Searing Exarch | 75 | (54-57)% chance to Avoid being Frozen | no_tier_2_eldritch_implicit 0 boots 350 |
AvoidFreezeEldritchImplicitUniquePresence3 | Item | Searing Exarch | 75 | (48-50)% chance to Avoid being Frozen | no_tier_4_eldritch_implicit 0 boots 350 |
AvoidFreezeEldritchImplicitUniquePresence4 | Item | Searing Exarch | 75 | (51-53)% chance to Avoid being Frozen | no_tier_3_eldritch_implicit 0 boots 350 |
AvoidFreezeEldritchImplicitUniquePresence6 | Item | Searing Exarch | 75 | (58-61)% chance to Avoid being Frozen | no_tier_1_eldritch_implicit 0 boots 350 |
AvoidElementalStatusAilmentsEldritchImplicit1 | Item | Eater of Worlds | 75 | (15-17)% chance to Avoid Elemental Ailments | no_tier_6_eldritch_implicit 0 boots 500 |
AvoidElementalStatusAilmentsEldritchImplicit2 | Item | Eater of Worlds | 75 | (18-20)% chance to Avoid Elemental Ailments | no_tier_5_eldritch_implicit 0 boots 500 |
AvoidElementalStatusAilmentsEldritchImplicit3 | Item | Eater of Worlds | 75 | (21-23)% chance to Avoid Elemental Ailments | no_tier_4_eldritch_implicit 0 boots 500 |
AvoidElementalStatusAilmentsEldritchImplicit4 | Item | Eater of Worlds | 75 | (24-26)% chance to Avoid Elemental Ailments | no_tier_3_eldritch_implicit 0 boots 500 |
AvoidElementalStatusAilmentsEldritchImplicit5 | Item | Eater of Worlds | 75 | (27-29)% chance to Avoid Elemental Ailments | no_tier_2_eldritch_implicit 0 boots 500 |
AvoidElementalStatusAilmentsEldritchImplicit6 | Item | Eater of Worlds | 75 | (30-32)% chance to Avoid Elemental Ailments | no_tier_1_eldritch_implicit 0 boots 500 |
AvoidElementalStatusAilmentsEldritchImplicitPinnaclePresence3 | Item | Eater of Worlds | 75 | (39-41)% chance to Avoid Elemental Ailments | no_tier_4_eldritch_implicit 0 boots 100 |
AvoidElementalStatusAilmentsEldritchImplicitPinnaclePresence4 | Item | Eater of Worlds | 75 | (42-44)% chance to Avoid Elemental Ailments | no_tier_3_eldritch_implicit 0 boots 100 |
AvoidElementalStatusAilmentsEldritchImplicitPinnaclePresence5 | Item | Eater of Worlds | 75 | (45-47)% chance to Avoid Elemental Ailments | no_tier_2_eldritch_implicit 0 boots 100 |
AvoidElementalStatusAilmentsEldritchImplicitPinnaclePresence6 | Item | Eater of Worlds | 75 | (48-50)% chance to Avoid Elemental Ailments | no_tier_1_eldritch_implicit 0 boots 100 |
AvoidElementalStatusAilmentsEldritchImplicitUniquePresence3 | Item | Eater of Worlds | 75 | (30-32)% chance to Avoid Elemental Ailments | no_tier_4_eldritch_implicit 0 boots 250 |
AvoidElementalStatusAilmentsEldritchImplicitUniquePresence6 | Item | Eater of Worlds | 75 | (39-41)% chance to Avoid Elemental Ailments | no_tier_1_eldritch_implicit 0 boots 250 |
AvoidElementalStatusAilmentsEldritchImplicitUniquePresence2 | Item | Eater of Worlds | 75 | (27-29)% chance to Avoid Elemental Ailments | no_tier_5_eldritch_implicit 0 boots 250 |
AvoidElementalStatusAilmentsEldritchImplicitUniquePresence5 | Item | Eater of Worlds | 75 | (36-38)% chance to Avoid Elemental Ailments | no_tier_2_eldritch_implicit 0 boots 250 |
AvoidElementalStatusAilmentsEldritchImplicitUniquePresence4 | Item | Eater of Worlds | 75 | (33-35)% chance to Avoid Elemental Ailments | no_tier_3_eldritch_implicit 0 boots 250 |
WeaponTreeAvoidFreezeChanceToBeIgnited1 | Item | Crucible Passive Skill Tree | 1 | 60% chance to Avoid being Frozen +20% chance to be Ignited | shield 750 |
WeaponTreeAvoidFreezeChanceToBeIgnited2 | Item | Crucible Passive Skill Tree | 60 | 100% chance to Avoid being Frozen +20% chance to be Ignited | shield 750 |
JewelImplicitChanceToAvoidFreeze | Jewel | Unique | 1 | 15% chance to Avoid being Frozen | jewel 1 |
of Warming | Abyss Jewel | Suffix | 50 | (31-40)% chance to Avoid being Frozen | default 300 |
of Heating | Abyss Jewel | Suffix | 70 | (41-50)% chance to Avoid being Frozen | default 150 |
V2AvoidChillAndFreezeAbyssalJewelCorrupted_ | Abyss Jewel | Corrupted | 1 | (20-25)% chance to Avoid being Frozen | default 1000 |
Notable | Cluster Jewel | Prefix | 50 | 1 Added Passive Skill is Antifreeze | affliction_cold_resistance 686 |
ExpeditionRelicModifierImmuneStatusAilments_ | Expedition Remnants | Prefix | 1 | 100% chance to Avoid being Chilled 100% chance to Avoid being Frozen 100% chance to Avoid being Ignited 100% chance to Avoid being Shocked | default 1000 |
Rin's | Unveiled | Prefix | 60 | 100% chance to Avoid being Frozen (20-30)% chance to Avoid being Chilled | boots 2000 |
Chosen | Unveiled | Prefix | 60 | (30-35)% chance to Avoid Elemental Ailments (30-35)% chance to Avoid being Stunned | body_armour 2000 |
of the Order | Unveiled | Suffix | 60 | +(31-35) to Dexterity (21-25)% chance to Avoid being Frozen | body_armour 1000 shield 1000 |
of the Untouchable | Sanctified Relic | Suffix | 75 | (20-30)% chance to Avoid Elemental Ailments | dex_special_relic 600 default 150 |
of the Guiltless | Sanctified Relic | Suffix | 75 | (40-50)% chance to Avoid being Frozen | dex_special_relic 600 default 150 |
In addition, Mutewind Warband member can drop boots with Mutewind - Cannot be Frozen (Prefix)
Synthesized items can have the implicit mod Cannot be Frozen
Related passive skills
These passive skills are related to freeze.
Chance to Freeze
Ascendancy Class | Name | Stats |
---|---|---|
N/A | Chance to Ignite, Freeze and Shock | 15% chance to Freeze, Shock and Ignite [1] |
N/A | Cold Damage and Freeze Chance | 10% increased Cold Damage 15% chance to Freeze [1] 10% increased Cold Damage 10% chance to Freeze [2] |
N/A | Freeze Chance | 15% chance to Freeze [1] [2] [3] |
N/A | Weapon Elemental Damage, Status Ailment Chance | 10% increased Elemental Damage with Attack Skills 10% chance to Freeze, Shock and Ignite [1] [2] |
N/A | Ash, Frost and Storm | 30% increased Elemental Damage 30% increased Effect of Non-Damaging Ailments 10% chance to Freeze, Shock and Ignite [1] |
N/A | Fingers of Frost | 30% chance to Freeze Enemies which are Chilled Enemies Become Chilled as they Unfreeze, causing 30% reduced Action Speed [1] |
N/A | Flash Freeze | 25% increased Cold Damage 30% increased Effect of Cold Ailments 15% chance to Freeze [1] |
N/A | Holy Dominion | 24% increased Elemental Damage +12% to all Elemental Resistances 10% chance to Freeze, Shock and Ignite [1] |
Elementalist![]() | Elemental Damage, Status Ailment Chance | 10% increased Elemental Damage 5% chance to Freeze, Shock and Ignite [1] [2] |
Freeze duration
Name | Stats |
---|---|
Breath of Rime | 30% increased Cold Damage 50% increased Duration of Cold Ailments [1] |
Elemental Focus | 20% increased Elemental Damage 20% increased Duration of Elemental Ailments on Enemies 20% increased Effect of Non-Damaging Ailments [1] |
Winter's Embrace | 60% increased Freeze Duration on Enemies 30% increased Damage if you've Shattered an Enemy Recently [1] |
Astonishing Affliction | 20% increased Effect of Non-Damaging Ailments 20% increased Damage with Hits and Ailments against Enemies affected by Ailments 20% increased Duration of Elemental Ailments on Enemies [1] |
Chance to avoid being Frozen
Ascendancy Class | Name | Stats |
---|---|---|
N/A | Avoid Status Ailments | 10% chance to Avoid Elemental Ailments [1] |
N/A | Freeze and Chill Avoidance | 20% chance to Avoid being Frozen 20% chance to Avoid being Chilled [1] |
N/A | Life and Elemental Ailment Avoidance | 5% increased maximum Life 4% chance to Avoid Elemental Ailments [1] [2] [3] |
N/A | Crystal Skin | 20% chance to Avoid Elemental Ailments +1% to all maximum Elemental Resistances [1] |
N/A | Thick Skin | 10% increased maximum Life 8% chance to Avoid Elemental Ailments [1] |
Freeze Immunity
No results found for the given query.
Miscellaneous
Ascendancy Class | Name | Stats |
---|---|---|
N/A | Chill and Freeze Resistance | 20% reduced Effect of Chill on you 20% reduced Freeze Duration on you [1] |
N/A | Fingers of Frost | 30% chance to Freeze Enemies which are Chilled Enemies Become Chilled as they Unfreeze, causing 30% reduced Action Speed [1] |
N/A | Storm Weaver | Enemies Shocked or Frozen by you take 5% increased Elemental Damage 25% increased Cold Damage 25% increased Lightning Damage [1] |
Occultist![]() | Frigid Wake | 15% more Cold Damage Cannot be Chilled Cannot be Frozen Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits [1] |
Cluster jewel notables
Name | Stats |
---|---|
Agent of Destruction | 25% increased Elemental Damage while affected by a Herald 10% chance to Freeze, Shock and Ignite while affected by a Herald [1] |
Antifreeze | +20% to Cold Resistance 30% chance to Avoid being Frozen +1% to maximum Cold Resistance [1] |
Blast-Freeze | 20% increased Cold Damage Freezes you inflict spread to other Enemies within a Radius of 12 [1] |
Calamitous | 30% increased Elemental Damage with Attack Skills 10% chance to Freeze, Shock and Ignite 15% increased Effect of Non-Damaging Ailments [1] |
Hibernator | 30% reduced Freeze Duration on you 30% reduced Effect of Chill on you Unaffected by Chilled Ground You cannot be Frozen if you've been Frozen Recently [1] |
Inspired Oppression | 10% increased Effect of Non-Damaging Ailments 20% increased Elemental Damage 30% increased Mana Regeneration Rate if you have Frozen an Enemy Recently 30% increased Mana Regeneration Rate if you have Shocked an Enemy Recently [1] |
Freeze immune enemies
Currently there are only a few selected enemies in the game that are immune to the freeze status ailment. These are:
Note: this only applies while Rigwald is transformed into his Wolf Form.
While not immune to freeze, other selected monsters have a minimum action speed that they are set to if they would otherwise be frozen[5] including:
- The Shaper and Shaper Guardians
- The Elder and Elder Guardians
- Uber Elder
- Conquerors and Sirus
- The Maven
- Eldritch Horrors
- Synthesis bosses
- Kitava (all variants)
- Atziri, Queen of the Vaal
- Atziri's Devoted (Atziri minions in healing phase)
- Vessel of the Vaal
- Atziri Trio (A'alai, Y'ara'az, Q'ura) and Uber Atziri/Vaal Temple Trio (K'aj A'alai, K'aj Y'ara'az, K'aj Q'ura)
- Abaxoth, the End of All That Is and Haast, Unrelenting Frost
- Kosis, The Revelation and Omniphobia, Fear Manifest
- Uhtred, Olroth, Vorana
- The Trialmaster
- Scourge bosses
- Oshabi, Janaar, Ersi, Namharim
- Unique Heist bosses
- Bestiary bosses
- Immortal Syndicate members
- Delve bosses
- The Vaal Omnitect
- Tormented Temptress
- Vision of Justice, The Goddess
- Argus, Gehennix
For a full list, see List of monsters that cannot be fully slowed.
Achievements
Name | Description |
---|---|
Cryomancer ![]() |
Shatter 5 frozen monsters with a single action. |
References
- ↑ https://www.reddit.com/r/pathofexile/comments/a3hsqx/announcements_betrayal_gem_information/eb9d6v9/
- ↑ Mark_GGG (May 2022). "Another variation of the Forbidden Flame jewel can allocate Fury of Nature, a new Ranger Ascendancy Skill". Retrieved 13 August, 2022.
- ↑ Mark_GGG (May 2022). "Another variation of the Forbidden Flame jewel can allocate Fury of Nature, a new Ranger Ascendancy Skill". Retrieved 13 August, 2022.
- ↑ https://www.pathofexile.com/forum/view-thread/3284453
- ↑ NickK (Dec 5, 2017). "Path of Exile 3.1.0: War for the Atlas Patch Notes". Official Path of Exile Forums. Retrieved February 14, 2018.
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