Freeze
Freeze (known in status as Frozen) is an elemental ailment associated with cold that slows action speed by 100%, completely preventing the target from moving, attacking, or using any skills. It is possible to counteract this effect with flasks containing the 'of Heat' suffix, and the Unstoppable passive node. Acceleration Shrines and Tailwind cannot be used to overcome this slow.[1]
Mechanics
A hit of damage that has a chance to freeze is capable of inflicting freeze. Critical strikes inherently have a 100% chance to freeze. By default, only cold damage can inflict freeze, but certain equipment can alter the default behavior, such as The Three DragonsThe Three Dragons
Golden MaskEvasion: (96-103)
Energy Shield: (20-22)Requires Level 35, 40 Dex, 40 Int+(26-30)% to all Elemental Resistances
Your Fire Damage can Shock but not Ignite
Your Cold Damage can Ignite but not Freeze or Chill
Your Lightning Damage can Freeze but not Shock"The ice seared his naked feet
As the lightning stilled his heart,
But it was the flames upon his lover's face
That roused him to vengeance."
- From 'The Three Dragons' by Victario of Sarn, which change what damage types can inflict freeze.
Freeze duration is based on the monster's ailment threshold, which is usually equal to the monster's maximum life. Base freeze duration is 0.06 seconds for every 1% of the target's ailment threshold (before party scaling) dealt by the freezing damage's hit, up to a maximum of 50% (3 seconds). Freezes with a duration smaller than 0.3 seconds are discarded, effectively requiring a hit of 5% of ailment threshold. As an example, a mob with approximately 2 000 000 life requires a single hit of at least 100 000 cold damage to cause the minimal freeze duration of 0.3 seconds.
Freeze duration can be increased (and therefore, minimum hit damage decreased) by freeze and ailment duration modifiers.
Modifiers like Increased Effect of Non-Damaging Ailments and Increased Effect of Cold Ailments do not affect freeze duration or hit damage threshold. Effect modifiers only interact with freeze by counteracting a stat like Reduced Effect of Non-Damaging Ailments.[2] The reason is that the "effect" of Freeze is equivalent to 100% Less Action Speed.[3] As action speed cannot be less than 0, increases to freeze effect do not change the behaviour of Freeze.
The Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 secRequires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Base duration is (5.00-8.80) seconds
+(0-1) metre to radius
50% less Effect of Curse against Players
Cursed Normal and Magic Enemies have (15-29)% less Action Speed
Other effects on Cursed enemies expire 25% slower
Cursed Rare and Unique Enemies have (9-18)% less Action Speed
Additional Effects From 1-20% Quality:
(1-20)% increased Curse DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. curse slows timers but does not affect duration stats, which means it does not count toward the 0.3 second minimum, but it will cause the "real duration" of freeze to be longer.
Freeze and chill are separate ailments. A target can be frozen but not chilled.[4]
Non-unique enemies that are killed while frozen shatter into pieces. They will still leave loot, but most other on-death effects are suppressed, including:
- Leaving a corpse. This prevents raising or exploding the corpse. Furthermore, there is no corpse to transfer status ailments with Elemental Proliferation SupportElemental Proliferation SupportCold, Fire, Lightning, Support, AoE
Icon: S
Level: (1-20)
Cost & Reservation Multiplier: 110%Supports any skill that hits enemies, or could otherwise apply elemental ailments.(0-19)% increased Duration of Elemental Ailments on Enemies
Elemental Ailments inflicted by Supported Skills spread to other enemies within (1.2-1.5) metres
Supported Skills have 20% chance to Freeze, Shock and Ignite
Additional Effects From 1-20% Quality:
(0.5-10)% increased Duration of Elemental Ailments on EnemiesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.. - Taking on a secondary form, such as the Shield Crab.
- Spines shot by the Porcupine Goliath.
These on-death effects are not suppressed:
- Spawning enemies, such as with Fracturing enemies.
- On-death explosions, such as those from a Tormented Martyr.
- Zombies spreading tar.
Kills from damage over time will not shatter enemies. Only hits can cause shatter.[5] Culling strike is recommended for damage over time builds that are able to freeze enemies to be able to shatter enemies.
Item with mods Cannot be Frozen means 100% chance to avoid being Frozen.
Monsters with the mod Cannot be fully Slowed (seen the list) can be Frozen, but the Action Speed reduction will be capped at a certain amount. The monster will still be considered Chilled and Frozen for any modifiers relying on those ailments.
Active skill gems
Related base stats
The following skill gems have stats related to freeze:
Gem | ||||
---|---|---|---|---|
Arctic ArmourArctic ArmourSpell, Duration, Cold Level: (1-20) Reservation: 25% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 16Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Base duration is (2.50-4.40) seconds Buff grants (11-21)% less Physical Damage taken from Hits while stationary Buff grants (11-20)% less Fire Damage taken from Hits while stationary Chill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30% Buff grants Immunity to Freeze Additional Effects From 1-20% Quality: (1-20)% increased Skill Effect DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 16 | |||
Elemental HitElemental HitAttack, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic Level: (1-20) Cost: (6-10) Mana AoE Radius: 10Requires Level 12Each attack with a melee weapon will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.(21-609) to (40-1133) Added Cold Damage (26-748) to (49-1389) Added Fire Damage (4-118) to (80-2287) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze, Shock and Ignite Base radius is 1 metre 80% more Area Radius against Enemies affected by an Ailment of the chosen Element 10% more Damage for each type of Elemental Ailment on the Enemy Additional Effects From 1-20% Quality: +(0.25-5)% more Damage for each type of Elemental Ailment on the EnemyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | |||
Elemental Hit of the SpectrumElemental Hit of the SpectrumAttack, Projectile, Fire, Cold, Lightning, AoE, Bow Level: (1-20) Cost: (6-10) ManaRequires Level 12Fires a projectile with a wand or bow that deals fire, cold and lightning damage. If the projectile hits an enemy, it will deal damage in an area around them.(6-148) to (12-275) Added Cold Damage (8-182) to (14-337) Added Fire Damage (1-29) to (23-555) Added Lightning Damage (30-49)% chance to Freeze, Shock and Ignite Base radius is 1.5 metres Deals no Non-Elemental Damage 10% more Damage for each type of Elemental Ailment on the Enemy Additional Effects From 1-20% Quality: +(0.25-5)% more Damage for each type of Elemental Ailment on the EnemyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | |||
Glacial Shield SwipeGlacial Shield SwipeAttack, AoE, Cold, Physical, Retaliation, Melee Level: (1-20) Cost: (7-11) Mana Cooldown Time: 3.50 sec Can Store 1 Use(s) Attack Time: 0.70 sec Critical Strike Chance: 5.00%Requires Level 16Retaliate against a blocked hit with a sweep of your Shield, unleashing a wave of ice in a cone in front of you.(78-607) to (117-911) Base Off Hand Physical Damage (17-29) to (25-43) Added Physical Damage per 15 Armour or Evasion Rating on Shield Cannot be used by default Becomes Usable once for 2 seconds when you Block a Hit Always Freezes enemies 100% of Physical Damage Converted to Cold Damage Can't be Evaded 50% less Damage with Ailments Base radius is 8 metres Additional Effects From 1-20% Quality: (1-20)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 16 | |||
Vaal Impurity of IceVaal Impurity of IceAura, Spell, AoE, Duration, Vaal, Cold Level: (1-20) Cooldown Time: 0.50 sec Can Store 1 Use(s) Souls Per Use: 50 Can Store 1 Use(s) Soul Gain Prevention: 8 sec Cast Time: InstantRequires Level 24Casts an aura that reduces cold damage taken and provides freeze and chill immunity to you and nearby allies, and makes hits against nearby enemies ignore their cold resistance.Base duration is 3.00 seconds Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention +(1.4-2) metres to radius (0-76)% increased effect of Aura You and nearby allies gain 5% additional maximum Cold Resistance You and nearby allies are Immune to Chill You and nearby allies are Immune to Freeze Nearby Enemies' Cold Resistance is Ignored by Hits Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | |||
FrostbiteFrostbiteSpell, AoE, Duration, Cold, Curse, Hex Level: (1-20) Cost: (24-50) Mana Cast Time: 0.50 sec AoE Radius: 22Requires Level 24Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.Base duration is (8.00-11.80) seconds +(0-1) metre to radius Cursed enemies have -(17-36)% to Cold Resistance Hits against Cursed Enemies have +25% chance to Freeze Additional Effects From 1-20% Quality: Freezes on Cursed enemies have (1-20)% increased DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | |||
HexblastHexblastSpell, AoE, Chaos, Hex Level: (1-20) Cost: (16-30) Mana Cast Time: 1.00 sec Critical Strike Chance: 4.00% Effectiveness of Added Damage: (300-340)%Requires Level 28Deals chaos damage to a single enemy, dealing more damage if they are Hexed, then removing the Hex. If the enemy was Hexed, also deals area damage to other enemies around the target, boosting damage and removing Hexes from those enemies in the same way.Deals (111-1514) to (166-2271) Chaos Damage This Spell's Cast Time is added to its Cooldown if Triggered Base radius is 2.8 metres All Damage can Ignite, Freeze, and Shock Chaos Damage with Hits is Resisted by lowest Resistance instead 40% more Damage with Ailments if Enemy is Hexed 100% more Damage with Hits if Enemy is Hexed 100% chance to remove a Hex after Damaging Additional Effects From 1-20% Quality: -(0.5-10)% chance to remove a Hex after DamagingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | |||
Hexblast of ContradictionHexblast of ContradictionSpell, AoE, Chaos, Hex Level: (1-20) Cost: (16-30) Mana Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 340%Requires Level 28Deals chaos damage to a single enemy, dealing more damage if they are Hexed, then removing the Hex. If the enemy was Hexed, also deals area damage to other enemies around the target, boosting damage and removing Hexes from those enemies in the same way.Deals (111-1514) to (166-2271) Chaos Damage This Spell's Cast Time is added to its Cooldown if Triggered Base radius is 2.8 metres All Damage can Ignite, Freeze, and Shock Chaos Damage with Hits is Resisted by highest Resistance instead 40% more Damage with Ailments if Enemy is Hexed 150% more Damage with Hits if Enemy is Hexed 100% chance to remove a Hex after Damaging Additional Effects From 1-20% Quality: -(0.5-10)% chance to remove a Hex after DamagingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | |||
Ice Nova of Deep FreezeIce Nova of Deep FreezeSpell, AoE, Cold, Nova Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 140%Requires Level 12A circle of ice expands from the caster.Deals (15-642) to (22-963) Cold Damage 50% chance to Freeze enemies Base radius is (2.6-3) metres Freeze Enemies as though dealing (200-390)% more Damage Additional Effects From 1-20% Quality: Base radius is (0.015-0.3) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | |||
Vaal Cold SnapVaal Cold SnapSpell, AoE, Duration, Vaal, Cold Level: (1-20) Souls Per Use: 35 Can Store 1 Use(s) Soul Gain Prevention: 6 sec Cast Time: 0.85 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 350%Requires Level 16Creates a sudden burst of cold around you, damaging enemies. This also creates a chilling area around you which expands and deals cold damage over time to surrounding enemies in addition to chilling them. Enemies that die while in the area grant Frenzy Charges, and you will passively gain Frenzy Charges while there are enemies in the area.Deals (46-1571) to (69-2356) Cold Damage Base duration is 4.00 seconds Deals (37.8-2454.5) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention Always Freezes enemies Base radius is 3.2 metres Base secondary radius is 2 metres Base tertiary radius is 3.6 metres Gain a Frenzy Charge when an Enemy Dies while in this Skill's Area Every second, gain a Frenzy Charge if an Enemy is in this Skill's Area Additional Effects From 1-20% Quality: (1-20)% more Effect of ChillCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 16 | |||
Glacial HammerGlacial HammerAttack, Melee, Strike, Cold Level: (1-20) Cost: (6-10) Mana Attack Damage: (218-622)% of base Effectiveness of Added Damage: (218-622)%Hits enemies, converting some of your physical damage to cold damage. If a non-unique enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.25% chance to Freeze enemies 100% of Physical Damage Converted to Cold Damage Every third successive strike Freezes enemies as though dealing (200-390)% more Damage 35% increased Duration of Cold Ailments (10-29)% increased Effect of Cold Ailments Additional Effects From 1-20% Quality: Every third successive strike Freezes enemies as though dealing (5-100)% more DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | |||
Vaal Glacial HammerVaal Glacial HammerAttack, Melee, Strike, Duration, AoE, Vaal, Cold Level: (1-20) Souls Per Use: 15 Can Store 3 Use(s) Soul Gain Prevention: 4 sec Attack Damage: (218-552)% of base Effectiveness of Added Damage: (218-552)%Hits enemies, converting some of your physical damage to cold damage. It traps enemies with you in a circle of ice so that they can't escape. Requires a Mace, Sceptre or Staff.Base duration is (3.40-4.35) seconds Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention 25% chance to Freeze enemies 100% of Physical Damage Converted to Cold Damage Freezes enemies as though dealing (200-390)% more Damage Can't be Evaded 35% increased Duration of Cold Ailments (10-29)% increased Effect of Cold Ailments Additional Effects From 1-20% Quality: (2-40)% increased Duration of Cold AilmentsCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 |
Related quality stats
The following skill gems have stats from quality related to freeze:
Gem | ||||
---|---|---|---|---|
Wild StrikeWild StrikeAttack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining, Prismatic Level: (1-20) Cost: (7-10) Mana Attack Damage: (219-403)% of base Effectiveness of Added Damage: (219-403)% Projectile Speed: 1800Requires Level 28Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave. It will avoid choosing the same element twice in a row.Projectiles Pierce all Targets Beams Chain (4-7) Times Fires 3 Projectiles (0-19)% increased Area of Effect 100% of Physical Damage Converted to Fire, Cold or Lightning Damage Additional Effects From 1-20% Quality: (1-20)% chance to Freeze, Shock and IgnitePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | |||
Wild Strike of ExtremesWild Strike of ExtremesAttack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining, Prismatic Level: (1-20) Cost: (14-28) Energy Shield, (14-28) Life, (14-28) Mana Attack Damage: (178-328)% of base Effectiveness of Added Damage: (178-328)%Requires Level 28Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave. It will avoid choosing the same element twice in a row.Projectiles Pierce all Targets Beams Chain (4-7) Times Fires 3 Projectiles (0-19)% increased Area of Effect 100% of Physical Damage Converted to Fire, Cold or Lightning Damage Hits treat Enemy Monster Elemental Resistance values as inverted Additional Effects From 1-20% Quality: (1-20)% chance to Freeze, Shock and IgnitePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | |||
FrostbiteFrostbiteSpell, AoE, Duration, Cold, Curse, Hex Level: (1-20) Cost: (24-50) Mana Cast Time: 0.50 sec AoE Radius: 22Requires Level 24Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.Base duration is (8.00-11.80) seconds +(0-1) metre to radius Cursed enemies have -(17-36)% to Cold Resistance Hits against Cursed Enemies have +25% chance to Freeze Additional Effects From 1-20% Quality: Freezes on Cursed enemies have (1-20)% increased DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | |||
Glacial HammerGlacial HammerAttack, Melee, Strike, Cold Level: (1-20) Cost: (6-10) Mana Attack Damage: (218-622)% of base Effectiveness of Added Damage: (218-622)%Hits enemies, converting some of your physical damage to cold damage. If a non-unique enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.25% chance to Freeze enemies 100% of Physical Damage Converted to Cold Damage Every third successive strike Freezes enemies as though dealing (200-390)% more Damage 35% increased Duration of Cold Ailments (10-29)% increased Effect of Cold Ailments Additional Effects From 1-20% Quality: Every third successive strike Freezes enemies as though dealing (5-100)% more DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 |
Support skill gems
Related base stats
The following support gems have stats related to freeze:
Gem | ||||
---|---|---|---|---|
Hypothermia SupportHypothermia SupportCold, Support Icon: D Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 31Supports any skill that deals damage.Supported Skills have +20% chance to Freeze Enemies which are Chilled Supported Skills deal (20-29)% more Cold Damage Over Time Supported Skills deal (20-29)% more Damage with Hits and Ailments against Chilled Enemies Additional Effects From 1-20% Quality: Supported Skills have +(1-20)% chance to Freeze Enemies which are ChilledThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | 31 | |||
Ice Bite SupportIce Bite SupportCold, Support Icon: K Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 31Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.Supported Skills have 15% chance to Freeze Supported Skills have (50-69)% chance to gain a Frenzy Charge on Killing a Frozen Enemy Supported Skills have (8-69) to (12-103) added Cold Damage Supported Skills have (2-15) to (3-23) added Cold Damage per Frenzy Charge Additional Effects From 1-20% Quality: Supported Skills deal (0.1-2)% increased Damage per Frenzy ChargeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | 31 | |||
Elemental Proliferation SupportElemental Proliferation SupportCold, Fire, Lightning, Support, AoE Icon: S Level: (1-20) Cost & Reservation Multiplier: 110%Supports any skill that hits enemies, or could otherwise apply elemental ailments.(0-19)% increased Duration of Elemental Ailments on Enemies Elemental Ailments inflicted by Supported Skills spread to other enemies within (1.2-1.5) metres Supported Skills have 20% chance to Freeze, Shock and Ignite Additional Effects From 1-20% Quality: (0.5-10)% increased Duration of Elemental Ailments on EnemiesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | 1 |
Related quality stats
The following support gems have stats from quality related to freeze:
Gem | ||||
---|---|---|---|---|
Hypothermia SupportHypothermia SupportCold, Support Icon: D Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 31Supports any skill that deals damage.Supported Skills have +20% chance to Freeze Enemies which are Chilled Supported Skills deal (20-29)% more Cold Damage Over Time Supported Skills deal (20-29)% more Damage with Hits and Ailments against Chilled Enemies Additional Effects From 1-20% Quality: Supported Skills have +(1-20)% chance to Freeze Enemies which are ChilledThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | 31 |
Unique items
Item | Stats | |||
---|---|---|---|---|
Chill of CorruptionChill of Corruption Viridian JewelLimited to: 150% chance to gain an additional Vaal Soul per Enemy ShatteredCorruptedEven a millennium later, Atziri's presence casts a shroud over Wraeclast.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | 50% chance to gain an additional Vaal Soul per Enemy ShatteredCorrupted | ||
MegalomaniacMegalomaniac Medium Cluster JewelAdds 4 Passive Skills Added Small Passive Skills grant Nothing <3 Random notable mods>CorruptedIf you're going to act like you're better than everyone else, make sure you are.Place into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. | 1 | Adds 4 Passive Skills Added Small Passive Skills grant Nothing
| ||
Replica Reckless DefenceReplica Reckless Defence Cobalt Jewel+(2-6)% Chance to Block Spell Damage +(2-6)% Chance to Block Attack Damage +10% chance to be Frozen, Shocked and Ignited"Prototype #298 must be contained in a non-conductive glass box at all times."Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | +(2-6)% Chance to Block Spell Damage +(2-6)% Chance to Block Attack Damage +10% chance to be Frozen, Shocked and Ignited | ||
The Balance of TerrorThe Balance of Terror Cobalt JewelLimited to: 1+(10-15)% to all Elemental Resistances <2 random curse modifiers>Fellshrine stood as a holy bastion opposite the Chamber of Sins, and all that it represented. For one to rise, the other must fall.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | +(10-15)% to all Elemental Resistances
| ||
WanderlustWanderlust Wool ShoesEnergy Shield: (15-27)+5 to Dexterity +(10-20) to maximum Energy Shield (20-40)% increased Mana Regeneration Rate 20% increased Movement Speed Cannot be FrozenAll the world is my home. | 1 | +5 to Dexterity +(10-20) to maximum Energy Shield (20-40)% increased Mana Regeneration Rate 20% increased Movement Speed Cannot be Frozen | ||
Watcher's EyeWatcher's Eye Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | (4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana
| ||
Shackles of the WretchedShackles of the Wretched Chain GlovesArmour: (14-20) Energy Shield: (4-6)Requires Level 7Hexes applied by Socketed Curse Skills are Reflected back to you (40-60)% increased Stun and Block Recovery You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited You cannot be Shocked for 3 seconds after being Shocked You grant (4-6) Frenzy Charges to allies on DeathCaptivity breeds creativity. | 7 | Hexes applied by Socketed Curse Skills are Reflected back to you (40-60)% increased Stun and Block Recovery You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited You cannot be Shocked for 3 seconds after being Shocked You grant (4-6) Frenzy Charges to allies on Death | ||
SpringleafSpringleaf Plank Kite ShieldChance to Block: 22% Armour: (32-55) Energy Shield: (9-15) Movement Speed: -3%Requires Level 7+4% to all Elemental Resistances(80-120)% increased Armour and Energy Shield 80% reduced Freeze Duration on you Regenerate (30-50) Life per second Regenerate 100 Life per Second while on Low LifeFrom death springs life. | 7 | +4% to all Elemental Resistances(80-120)% increased Armour and Energy Shield 80% reduced Freeze Duration on you Regenerate (30-50) Life per second Regenerate 100 Life per Second while on Low Life | ||
ShiverstingShiversting Bastard SwordTwo Hand Sword Physical Damage: (30.6-34) to (52.2-58) Elemental Damage: 35-70 Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 1.3 metresRequires Level 14, 21 Str, 30 Dex60% increased Global Accuracy Rating(80-100)% increased Physical Damage Adds 35 to 70 Cold Damage 0.6% of Physical Attack Damage Leeched as Mana Cannot be FrozenStoic visage, icy heart. Life of sorrow, lived apart. | 14 | 60% increased Global Accuracy Rating(80-100)% increased Physical Damage Adds 35 to 70 Cold Damage 0.6% of Physical Attack Damage Leeched as Mana Cannot be Frozen | ||
Call of the VoidCall of the Void Sapphire RingRequires Level 16+(20-30)% to Cold Resistance+(20-30)% to Cold Resistance All Damage with Hits can Chill All Damage Taken from Hits can Chill you Enemies Chilled by your Hits can be Shattered as though Frozen Enemies Chilled by your Hits lessen their Damage dealt by half of Chill EffectOnly when the mind is empty of ambition can the cold truth of existence take hold. | 16 | +(20-30)% to Cold Resistance+(20-30)% to Cold Resistance All Damage with Hits can Chill All Damage Taken from Hits can Chill you Enemies Chilled by your Hits can be Shattered as though Frozen Enemies Chilled by your Hits lessen their Damage dealt by half of Chill Effect | ||
Taste of HateTaste of Hate Sapphire FlaskLasts 8.00 Seconds Consumes 20 of 50 Charges on use +40% to Cold Resistance +5% to maximum Cold ResistanceRequires Level 18(20-30)% of Fire and Lightning Damage from Hits taken as Cold Damage during Effect Gain (10-15)% of Physical Damage as Extra Cold Damage during effect 30% chance to Avoid being Chilled during Effect 30% chance to Avoid being Frozen during EffectA sip will freeze your lips, A swig will chill your heart, A glass will still your soul.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. | 18 | (20-30)% of Fire and Lightning Damage from Hits taken as Cold Damage during Effect Gain (10-15)% of Physical Damage as Extra Cold Damage during effect 30% chance to Avoid being Chilled during Effect 30% chance to Avoid being Frozen during Effect | ||
Asphyxia's WrathAsphyxia's Wrath Feathered Arrow QuiverRequires Level 20(20-30)% increased Projectile SpeedGrants Level 5 Frostbite Skill (8-12)% increased Attack Speed +(30-40)% to Cold Resistance (30-40)% increased Chill Duration on Enemies Gain 20% of Physical Damage as Extra Cold Damage (7-10)% chance to Freeze Hexes Transfer to all Enemies within 3 metres when Hexed Enemy diesMist of breath Icing to lips and throat As the warm ones choke and fall Upon the frozen wasteland. | 20 | (20-30)% increased Projectile SpeedGrants Level 5 Frostbite Skill (8-12)% increased Attack Speed +(30-40)% to Cold Resistance (30-40)% increased Chill Duration on Enemies Gain 20% of Physical Damage as Extra Cold Damage (7-10)% chance to Freeze Hexes Transfer to all Enemies within 3 metres when Hexed Enemy dies | ||
Berek's GripBerek's Grip Two-Stone RingRequires Level 20+(12-16)% to Cold and Lightning Resistances(25-30)% increased Cold Damage Adds 1 to (50-70) Lightning Damage to Spells and Attacks +(30-40) to maximum Life 1% of Damage Leeched as Life against Shocked Enemies 1% of Damage Leeched as Energy Shield against Frozen Enemies"Berek hid from Storm's lightning wrath In the embrace of oblivious Frost Repelled by ice, blinded by blizzards Storm raged in vain While Berek slept." - Berek and the Untamed | 20 | +(12-16)% to Cold and Lightning Resistances(25-30)% increased Cold Damage Adds 1 to (50-70) Lightning Damage to Spells and Attacks +(30-40) to maximum Life 1% of Damage Leeched as Life against Shocked Enemies 1% of Damage Leeched as Energy Shield against Frozen Enemies | ||
Berek's PassBerek's Pass Two-Stone RingRequires Level 20+(12-16)% to Fire and Cold Resistances(25-30)% increased Fire Damage Adds (20-25) to (30-50) Cold Damage to Spells and Attacks +(30-40) to maximum Energy Shield 30% increased Damage while Ignited +5000 to Armour while Frozen"From Frost's ice-bound pass Berek taunted and jeered Until furious Flame scaled the mountain Berek escaped through the thaw And Frost's tortured moans." - Berek and the Untamed | 20 | +(12-16)% to Fire and Cold Resistances(25-30)% increased Fire Damage Adds (20-25) to (30-50) Cold Damage to Spells and Attacks +(30-40) to maximum Energy Shield 30% increased Damage while Ignited +5000 to Armour while Frozen | ||
Call of the BrotherhoodCall of the Brotherhood Two-Stone RingRequires Level 20+(12-16)% to Cold and Lightning Resistances+(15-25) to Intelligence (15-25)% increased Lightning Damage (30-40)% increased Mana Regeneration Rate 40% of Lightning Damage Converted to Cold Damage Your spells have 100% chance to Shock against Frozen EnemiesForged by three brothers so that they may recognize each other across any distance of time or travel. | 20 | +(12-16)% to Cold and Lightning Resistances+(15-25) to Intelligence (15-25)% increased Lightning Damage (30-40)% increased Mana Regeneration Rate 40% of Lightning Damage Converted to Cold Damage Your spells have 100% chance to Shock against Frozen Enemies | ||
HeatshiverHeatshiver Leather HoodEvasion: (181-254)Requires Level 20, 46 Dex(80-100)% increased Evasion Rating 60% increased Mana Regeneration Rate +(20-30)% to Fire Resistance +(20-30)% to Cold Resistance Gain 1% of Cold Damage as Extra Fire Damage per 1% Chill Effect on Enemy Gain 30% of Cold Damage as Extra Fire Damage against Frozen EnemiesGive of your heated passions. Give of your cold resolve. You will be repaid. | 20 | (80-100)% increased Evasion Rating 60% increased Mana Regeneration Rate +(20-30)% to Fire Resistance +(20-30)% to Cold Resistance Gain 1% of Cold Damage as Extra Fire Damage per 1% Chill Effect on Enemy Gain 30% of Cold Damage as Extra Fire Damage against Frozen Enemies | ||
Replica Tasalio's SignReplica Tasalio's Sign Sapphire RingRequires Level 20+(20-30)% to Cold ResistanceAdds (15-20) to (25-35) Cold Damage to Spells and Attacks +(200-300) to Evasion Rating Your Cold Damage cannot Freeze Immune to Chill Adds 60 to 80 Cold Damage against Chilled Enemies"Likely our closest to the original, yet Prototype #22 still falls short. Are these objects actually somehow resisting our efforts?" | 20 | +(20-30)% to Cold ResistanceAdds (15-20) to (25-35) Cold Damage to Spells and Attacks +(200-300) to Evasion Rating Your Cold Damage cannot Freeze Immune to Chill Adds 60 to 80 Cold Damage against Chilled Enemies | ||
Tasalio's SignTasalio's Sign Sapphire RingRequires Level 20+(20-30)% to Cold ResistanceAdds (7-10) to (15-20) Cold Damage to Spells and Attacks +(200-300) to Evasion Rating 50% chance to Avoid being Chilled 10% chance to Freeze Adds 40 to 60 Cold Damage against Chilled EnemiesA gift from Tasalio, God of Water, to the chieftain Rakiata. Kaom took Rakiata's head and hand so that his warriors' axes might rise and fall like the waves. | 20 | +(20-30)% to Cold ResistanceAdds (7-10) to (15-20) Cold Damage to Spells and Attacks +(200-300) to Evasion Rating 50% chance to Avoid being Chilled 10% chance to Freeze Adds 40 to 60 Cold Damage against Chilled Enemies | ||
Doedre's TongueDoedre's Tongue Lapis AmuletRequires Level 24+(20-30) to Intelligence+(20-25)% to all Elemental Resistances (20-25)% chance to Freeze, Shock and Ignite Cursed Enemies cannot inflict Elemental Ailments on YouMaligaro did the cutting... at her request. In the new void, a malevolent power emerged. | 24 | +(20-30) to Intelligence+(20-25)% to all Elemental Resistances (20-25)% chance to Freeze, Shock and Ignite Cursed Enemies cannot inflict Elemental Ailments on You | ||
Dream FragmentsDream Fragments Sapphire RingRequires Level 24+(20-30)% to Cold Resistance20% increased maximum Mana 50% increased Mana Regeneration Rate +(30-40)% to Cold Resistance Cannot be Chilled Cannot be FrozenDoryani stumbled into a realm of madness And awoke its Master. | 24 | +(20-30)% to Cold Resistance20% increased maximum Mana 50% increased Mana Regeneration Rate +(30-40)% to Cold Resistance Cannot be Chilled Cannot be Frozen | ||
The TamingThe Taming Prismatic RingRequires Level 30+(8-10)% to all Elemental Resistances(30-40)% increased Elemental Damage with Hits and Ailments for each type of Elemental Ailment on Enemy +(20-30)% to all Elemental Resistances 10% chance to Freeze, Shock and Ignite"Moon after moon did Berek make fools Of the great and Untamed Three Until malice for a Brother Slew the hatred of the Other And Berek did hunt Alone and free." - Berek and the Untamed | 30 | +(8-10)% to all Elemental Resistances(30-40)% increased Elemental Damage with Hits and Ailments for each type of Elemental Ailment on Enemy +(20-30)% to all Elemental Resistances 10% chance to Freeze, Shock and Ignite | ||
Triad GripTriad Grip Mesh GlovesArmour: (104-147) Energy Shield: (21-30)Requires Level 32, 26 Str, 26 Int(80-120)% increased Armour and Energy Shield Minions convert 25% of Physical Damage to Fire Damage per Red Socket Minions convert 25% of Physical Damage to Cold Damage per Green Socket Minions convert 25% of Physical Damage to Lightning Damage per Blue Socket Minions convert 25% of Physical Damage to Chaos Damage per White Socket Minions have (5-10)% chance to Freeze, Shock and IgniteThe secret of the elements lies within a square triangle. | 32 | (80-120)% increased Armour and Energy Shield Minions convert 25% of Physical Damage to Fire Damage per Red Socket Minions convert 25% of Physical Damage to Cold Damage per Green Socket Minions convert 25% of Physical Damage to Lightning Damage per Blue Socket Minions convert 25% of Physical Damage to Chaos Damage per White Socket Minions have (5-10)% chance to Freeze, Shock and Ignite | ||
The HalcyonThe Halcyon Jade AmuletRequires Level 35+(20-30) to DexterityFreezes you inflict spread to other Enemies within 1.5 metres +(35-40)% to Cold Resistance 30% increased Freeze Duration on Enemies 10% chance to Freeze 60% increased Damage if you've Frozen an Enemy RecentlyWe wait, still as the dead. To join the great avalanche. This item can be transformed with a Blessing of Tul | 35 | +(20-30) to DexterityFreezes you inflict spread to other Enemies within 1.5 metres +(35-40)% to Cold Resistance 30% increased Freeze Duration on Enemies 10% chance to Freeze 60% increased Damage if you've Frozen an Enemy Recently | ||
The Three DragonsThe Three Dragons Golden MaskEvasion: (96-103) Energy Shield: (20-22)Requires Level 35, 40 Dex, 40 Int+(26-30)% to all Elemental Resistances Your Fire Damage can Shock but not Ignite Your Cold Damage can Ignite but not Freeze or Chill Your Lightning Damage can Freeze but not Shock"The ice seared his naked feet As the lightning stilled his heart, But it was the flames upon his lover's face That roused him to vengeance." - From 'The Three Dragons' by Victario of Sarn | 35 | +(26-30)% to all Elemental Resistances Your Fire Damage can Shock but not Ignite Your Cold Damage can Ignite but not Freeze or Chill Your Lightning Damage can Freeze but not Shock | ||
IcetombIcetomb Latticed RingmailArmour: (518-644) Energy Shield: (108-135) Movement Speed: -5%Requires Level 39, 59 Str, 59 Int+(30-40) to Strength +(30-40) to Intelligence (140-160)% increased Armour and Energy Shield +(50-75)% to Cold Resistance Cannot be Chilled 20% chance to Freeze Enemies for 1 second when they Hit youWhen Solaris closes his burning eye At the end of time, the world will perish in ice. | 39 | +(30-40) to Strength +(30-40) to Intelligence (140-160)% increased Armour and Energy Shield +(50-75)% to Cold Resistance Cannot be Chilled 20% chance to Freeze Enemies for 1 second when they Hit you | ||
WinterheartWinterheart Gold AmuletRequires Level 42(12-20)% increased Rarity of Items found+(20-30) to Dexterity +(50-70) to maximum Life +75% to Cold Resistance Cannot be Chilled Regenerate 10% of Life per second while FrozenThose who dwell in the deep freeze enjoy a special kind of madness. | 42 | (12-20)% increased Rarity of Items found+(20-30) to Dexterity +(50-70) to maximum Life +75% to Cold Resistance Cannot be Chilled Regenerate 10% of Life per second while Frozen | ||
Tawhanuku's TimingTawhanuku's Timing Moonstone RingRequires Level 44+(15-25) to maximum Energy Shield(30-40)% increased Spell Damage +(60-80) to maximum Mana (5-10)% chance to Freeze, Shock and Ignite Spells cause you to gain Energy Shield equal to their Upfront Cost every fifth time you Pay itThe soul still beats, even when the heart never did. | 44 | +(15-25) to maximum Energy Shield(30-40)% increased Spell Damage +(60-80) to maximum Mana (5-10)% chance to Freeze, Shock and Ignite Spells cause you to gain Energy Shield equal to their Upfront Cost every fifth time you Pay it | ||
Rashkaldor's PatienceRashkaldor's Patience Jade AmuletRequires Level 48+(20-30) to Dexterity+(40-80) to maximum Life +(20-40) to maximum Mana 20% reduced Duration of Elemental Ailments on Enemies Items and Gems have 10% increased Attribute Requirements Always Freeze, Shock and IgniteFate's smile, man's ruin. | 48 | +(20-30) to Dexterity+(40-80) to maximum Life +(20-40) to maximum Mana 20% reduced Duration of Elemental Ailments on Enemies Items and Gems have 10% increased Attribute Requirements Always Freeze, Shock and Ignite | ||
Icefang OrbitIcefang Orbit Iron RingRequires Level 49Adds 1 to 4 Physical Damage to Attacks+(20-30) to Dexterity 25% chance to Poison on Hit (40-60)% increased Damage with Poison You are Chilled when you are Poisoned Non-Chilled Enemies you Poison are Chilled Poisoned Enemies you Kill with Hits ShatterThose members of the Brotherhood who employ the venom of Trarthan ice snakes must take great care with the volatile substance. | 49 | Adds 1 to 4 Physical Damage to Attacks+(20-30) to Dexterity 25% chance to Poison on Hit (40-60)% increased Damage with Poison You are Chilled when you are Poisoned Non-Chilled Enemies you Poison are Chilled Poisoned Enemies you Kill with Hits Shatter | ||
ShattershardShattershard Crimson Round ShieldChance to Block: (34-38)% Armour: (341-445) Evasion: (341-445) Movement Speed: -3%Requires Level 49, 64 Str, 64 DexTrigger Level 20 Shield Shatter when you Block (120-150)% increased Armour and Evasion +(80-100) to maximum Life +(8-12)% Chance to BlockFragile, explosive, and punishing. | 49 | Trigger Level 20 Shield Shatter when you Block (120-150)% increased Armour and Evasion +(80-100) to maximum Life +(8-12)% Chance to Block | ||
VenopunctureVenopuncture Iron RingRequires Level 49Adds 1 to 4 Physical Damage to Attacks+(20-30) to Strength Attacks have 25% chance to cause Bleeding (40-60)% increased Damage with Bleeding You are Chilled while you are Bleeding Non-Chilled Enemies you inflict Bleeding on are Chilled Bleeding Enemies you Kill with Hits ShatterThere is a way to survive the bite of an ice snake, but few have the resolve to attempt it. | 49 | Adds 1 to 4 Physical Damage to Attacks+(20-30) to Strength Attacks have 25% chance to cause Bleeding (40-60)% increased Damage with Bleeding You are Chilled while you are Bleeding Non-Chilled Enemies you inflict Bleeding on are Chilled Bleeding Enemies you Kill with Hits Shatter | ||
Immortal FleshImmortal Flesh Leather BeltRequires Level 50+(25-40) to maximum Life+(75-100) to maximum Life Regenerate (200-350) Life per second Regenerate (8-10) Mana per second -(25-15)% to all Elemental Resistances -(50-40) Physical Damage taken from Attack Hits 40% increased Armour while not Ignited, Frozen or Shocked"She begged the Earth to spare her Son; Out of love the Earth agreed. To the other Elements she did not speak And out of spite They plotted." - Berek and the Untamed | 50 | +(25-40) to maximum Life+(75-100) to maximum Life Regenerate (200-350) Life per second Regenerate (8-10) Mana per second -(25-15)% to all Elemental Resistances -(50-40) Physical Damage taken from Attack Hits 40% increased Armour while not Ignited, Frozen or Shocked | ||
SouthboundSouthbound Soldier GlovesArmour: (92-103) Energy Shield: (19-21)Requires Level 51, 40 Str, 40 IntAdds (60-72) to (88-100) Cold Damage to Attacks (12-16)% increased maximum Life +(40-50)% to Cold Resistance 100% increased Freeze Duration on Enemies Your Hits can only Kill Frozen EnemiesFar south, the winter crawls under the skin. Below the snow, adrift wanderers sleep. | 51 | Adds (60-72) to (88-100) Cold Damage to Attacks (12-16)% increased maximum Life +(40-50)% to Cold Resistance 100% increased Freeze Duration on Enemies Your Hits can only Kill Frozen Enemies | ||
Eyes of the GreatwolfEyes of the Greatwolf Greatwolf TalismanTalisman Tier: 4 Requires Level 52<Two random talisman implicit modifiers>Implicit Modifier magnitudes are doubledCorruptedI am but a vessel for a greater force. It acts through me. Speaks through me. Decides what lives and dies through me. And will change the world through me. | 52 |
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Martyr of InnocenceMartyr of Innocence Highborn StaffStaff Physical Damage: 48-145 Elemental Damage: (315-360) to (450-540) Critical Strike Chance: 8.25% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 52, 89 Str, 89 Int+22% Chance to Block Spell Damage while wielding a StaffGrants Level 15 Battlemage's Cry Skill +(12-16)% Chance to Block Attack Damage while wielding a Staff 100% increased Fire Damage Adds (315-360) to (450-540) Fire Damage Damage Penetrates 15% of Fire Resistance if you have Blocked Recently Immune to Freeze and Chill while Ignited BattlemageYou have been found guilty. Let the fires cleanse you of your sins. | 52 | +22% Chance to Block Spell Damage while wielding a StaffGrants Level 15 Battlemage's Cry Skill +(12-16)% Chance to Block Attack Damage while wielding a Staff 100% increased Fire Damage Adds (315-360) to (450-540) Fire Damage Damage Penetrates 15% of Fire Resistance if you have Blocked Recently Immune to Freeze and Chill while Ignited Battlemage | ||
Hrimnor's ResolveHrimnor's Resolve Samnite HelmetArmour: (552-715)Requires Level 55, 114 Str(30-40)% increased Fire Damage (100-120)% increased Armour +(50-70) to maximum Life +30% to Cold Resistance 100% chance to Avoid being Chilled or Frozen if you have used a Fire Skill RecentlyHrimnor's presence was as cold as ice, but his heart burned for vengeance. | 55 | (30-40)% increased Fire Damage (100-120)% increased Armour +(50-70) to maximum Life +30% to Cold Resistance 100% chance to Avoid being Chilled or Frozen if you have used a Fire Skill Recently | ||
Fate of the VaalFate of the Vaal Gemstone SwordOne Handed Sword Physical Damage: (109.2-120.9) to (232.4-257.3) Critical Strike Chance: 5.00% Attacks per Second: (1.43-1.49) Weapon Range: 1.1 metresRequires Level 56, 96 Str, 96 Dex+400 to Accuracy Rating(180-210)% increased Physical Damage (10-15)% increased Attack Speed 100% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always Ignite, Freeze, and Shock Hits with this Weapon deal (30-60)% increased Damage to Ignited Enemies Hits with this Weapon deal (30-60)% increased Damage to Frozen Enemies Hits with this Weapon deal (30-60)% increased Damage to Shocked EnemiesDoryani promises immortality, yet we build great structures, carve magnificent works into stone, so a part of us lives onward. A sign of faithlessness through action. | 56 | +400 to Accuracy Rating(180-210)% increased Physical Damage (10-15)% increased Attack Speed 100% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always Ignite, Freeze, and Shock Hits with this Weapon deal (30-60)% increased Damage to Ignited Enemies Hits with this Weapon deal (30-60)% increased Damage to Frozen Enemies Hits with this Weapon deal (30-60)% increased Damage to Shocked Enemies | ||
Story of the VaalStory of the Vaal Gemstone SwordOne Handed Sword Physical Damage: (109.2-120.9) to (232.4-257.3) Critical Strike Chance: 5.00% Attacks per Second: (1.43-1.49) Weapon Range: 1.1 metresRequires Level 56, 96 Str, 96 Dex+400 to Accuracy Rating(180-210)% increased Physical Damage (10-15)% increased Attack Speed 50% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always Ignite, Freeze, and Shock Hits with this Weapon Freeze Enemies as though dealing (150-200)% more Damage Hits with this Weapon Shock Enemies as though dealing (150-200)% more Damage Ignites inflicted with this Weapon deal (50-75)% more DamageThrough war we found peace. Through death we found advancement. Our ancestors did not know where their actions would take them. Are we any better? This item can be transformed on the Altar of Sacrifice along with Vial of Fate | 56 | +400 to Accuracy Rating(180-210)% increased Physical Damage (10-15)% increased Attack Speed 50% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always Ignite, Freeze, and Shock Hits with this Weapon Freeze Enemies as though dealing (150-200)% more Damage Hits with this Weapon Shock Enemies as though dealing (150-200)% more Damage Ignites inflicted with this Weapon deal (50-75)% more Damage | ||
Expedition's EndExpedition's End Sentinel JacketEvasion: (660-925) Energy Shield: (134-190) Movement Speed: -3%Requires Level 59, 86 Dex, 86 Int(100-150)% increased Evasion and Energy Shield (5-10)% increased maximum Life All Damage can Freeze Freeze Chilled Enemies as though dealing (50-100)% more Damage Nearby Enemies are ChilledHe may have returned from the frozen southern reaches, but that doesn't mean he ever truly escaped them. | 59 | (100-150)% increased Evasion and Energy Shield (5-10)% increased maximum Life All Damage can Freeze Freeze Chilled Enemies as though dealing (50-100)% more Damage Nearby Enemies are Chilled | ||
GalesightGalesight Solaris CircletEnergy Shield: (204-258)Requires Level 59, 122 Int(240-280)% increased Energy Shield +(30-40)% to Cold Resistance (30-40)% increased Elemental Damage (25-50)% chance to inflict Brittle Cannot inflict Freeze or ChillSee creation as it will be, frozen and silent. | 59 | (240-280)% increased Energy Shield +(30-40)% to Cold Resistance (30-40)% increased Elemental Damage (25-50)% chance to inflict Brittle Cannot inflict Freeze or Chill | ||
Cameria's AvariceCameria's Avarice GavelOne Handed Mace Physical Damage: (156-190.4) to (283.2-341.6) Critical Strike Chance: (5.75-7.00)% Attacks per Second: 1.15 Weapon Range: 1.1 metresRequires Level 60, 212 Str15% reduced Enemy Stun ThresholdTrigger Level 20 Icicle Burst when you Hit a Frozen Enemy (140-180)% increased Physical Damage Adds (11-14) to (17-21) Physical Damage (15-40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30-40)% increased Cold Damage with Attack Skills"Please, take whatever you want. Just don't kill me" "But then I wouldn't have everything I want, would I?" | 60 | 15% reduced Enemy Stun ThresholdTrigger Level 20 Icicle Burst when you Hit a Frozen Enemy (140-180)% increased Physical Damage Adds (11-14) to (17-21) Physical Damage (15-40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30-40)% increased Cold Damage with Attack Skills | ||
Cameria's MaulCameria's Maul GavelOne Handed Mace Physical Damage: (129.6-151.2) to (242.4-282.8) Elemental Damage: (10-20) to (30-50) Critical Strike Chance: (5.75-7.00)% Attacks per Second: 1.15 Weapon Range: 1.1 metresRequires Level 60, 212 Str15% reduced Enemy Stun Threshold(140-180)% increased Physical Damage Adds (10-20) to (30-50) Cold Damage (15-40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30-40)% increased Cold Damage with Attack Skills"You'll have my riches when you pry them from my cold, dead hands!" "That's how I prefer it." | 60 | 15% reduced Enemy Stun Threshold(140-180)% increased Physical Damage Adds (10-20) to (30-50) Cold Damage (15-40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30-40)% increased Cold Damage with Attack Skills | ||
Replica TulfallReplica Tulfall Opal WandWand Physical Damage: 30-56 Critical Strike Chance: 9.00% Attacks per Second: 1.45Requires Level 62, 212 IntAdds (14-29) to (42-47) Cold Damage to Spells and Attacks(15-25)% increased Cast Speed Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges (15-20)% increased Cold Damage per Frenzy Charge Gain a Power Charge on Killing a Frozen Enemy Take 500 Cold Damage on reaching Maximum Power Charges"Are we mad for attempting to build an engine out of this? Looping cycles, power and pain..." - Researcher Arn | 62 | Adds (14-29) to (42-47) Cold Damage to Spells and Attacks(15-25)% increased Cast Speed Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges (15-20)% increased Cold Damage per Frenzy Charge Gain a Power Charge on Killing a Frozen Enemy Take 500 Cold Damage on reaching Maximum Power Charges | ||
The AdmiralThe Admiral Varnished CoatEvasion: (774-1041) Energy Shield: (158-213) Movement Speed: -3%Requires Level 62, 96 Dex, 96 Int+(30-40) to Intelligence (100-140)% increased Evasion and Energy Shield +(10-20)% to all Elemental Resistances (5-10)% chance to Freeze, Shock and Ignite Elemental Damage you Deal with Hits is Resisted by lowest Elemental Resistance insteadThe Oriathans built their empire on naval mobility, which allowed them to wage war wherever their enemy was weakest. | 62 | +(30-40) to Intelligence (100-140)% increased Evasion and Energy Shield +(10-20)% to all Elemental Resistances (5-10)% chance to Freeze, Shock and Ignite Elemental Damage you Deal with Hits is Resisted by lowest Elemental Resistance instead | ||
TulbornTulborn Opal WandWand Physical Damage: 30-56 Critical Strike Chance: 9.00% Attacks per Second: 1.45Requires Level 62, 212 IntAdds (14-29) to (42-47) Cold Damage to Spells and AttacksGain a Power Charge on Killing a Frozen Enemy +(20-25) Mana gained on Killing a Frozen Enemy Adds (120-140) to (150-170) Cold Damage to Spells Cold Exposure you inflict applies an extra -12% to Cold ResistanceWe remember the stillness. Then the great fall. The pain of separation. We return once more. This item can be transformed with a Blessing of Tul | 62 | Adds (14-29) to (42-47) Cold Damage to Spells and AttacksGain a Power Charge on Killing a Frozen Enemy +(20-25) Mana gained on Killing a Frozen Enemy Adds (120-140) to (150-170) Cold Damage to Spells Cold Exposure you inflict applies an extra -12% to Cold Resistance | ||
TulfallTulfall Opal WandWand Physical Damage: 30-56 Critical Strike Chance: 9.00% Attacks per Second: 1.45Requires Level 62, 212 IntAdds (14-29) to (42-47) Cold Damage to Spells and Attacks(10-20)% increased Cast Speed Gain a Power Charge on Killing a Frozen Enemy Adds 50 to 70 Cold Damage to Spells per Power Charge Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power ChargesWe fracture and splinter. We pierce our sides. But in the great freeze we are forged anew. | 62 | Adds (14-29) to (42-47) Cold Damage to Spells and Attacks(10-20)% increased Cast Speed Gain a Power Charge on Killing a Frozen Enemy Adds 50 to 70 Cold Damage to Spells per Power Charge Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges | ||
The Brine CrownThe Brine Crown Prophet CrownArmour: (761-1032) Energy Shield: (108-148)Requires Level 63, 85 Str, 62 Int(240-300)% increased Armour and Energy Shield +(80-100) to maximum Life +3% to maximum Cold Resistance Cannot be Frozen +1500 Armour while stationary 15% chance to create Chilled Ground when Hit with an AttackGreatest is the Brine King's domain, and every day it grows a little greater, not through force, but patience. | 63 | (240-300)% increased Armour and Energy Shield +(80-100) to maximum Life +3% to maximum Cold Resistance Cannot be Frozen +1500 Armour while stationary 15% chance to create Chilled Ground when Hit with an Attack | ||
Alpha's HowlAlpha's Howl Sinner TricorneEvasion: (664-850)Requires Level 64, 138 Dex+2 to Level of Socketed Aura Gems (80-100)% increased Evasion Rating +(20-30)% to Cold Resistance 25% chance to Avoid being Chilled Cannot be Frozen 16% increased Mana Reservation Efficiency of SkillsNature respects the strong And paints the snow red With the blood of the weak | 64 | +2 to Level of Socketed Aura Gems (80-100)% increased Evasion Rating +(20-30)% to Cold Resistance 25% chance to Avoid being Chilled Cannot be Frozen 16% increased Mana Reservation Efficiency of Skills | ||
Taryn's ShiverTaryn's Shiver Maelström StaffWarstaff Physical Damage: 71-147 Critical Strike Chance: 8.10% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff(50-60)% increased Spell Damage (40-50)% increased Cold Damage (10-20)% increased Cast Speed +2 to Level of all Cold Spell Skill Gems 8% chance to Freeze Enemies Frozen by you take 20% increased DamageShed by the winged beast of night, A scaly frost-encrusted thorn. All who feel its wintry light Shiver in pain at the frozen dawn. | 64 | +25% Chance to Block Attack Damage while wielding a Staff(50-60)% increased Spell Damage (40-50)% increased Cold Damage (10-20)% increased Cast Speed +2 to Level of all Cold Spell Skill Gems 8% chance to Freeze Enemies Frozen by you take 20% increased Damage | ||
Annihilation's ApproachAnnihilation's Approach Dragonscale BootsArmour: (193-278) Evasion: (193-278)Requires Level 65, 62 Str, 62 DexGrants Level 20 Approaching Flames Skill (60-100)% increased Armour and Evasion 30% increased Movement Speed Cannot be Chilled Cannot be Frozen Take 6000 Fire Damage per Second while Flame-Touched Gain Adrenaline when you become Flame-Touched Lose Adrenaline when you cease to be Flame-TouchedPray that the flames find fascination, for the true end follows when the great eye closes. | 65 | Grants Level 20 Approaching Flames Skill (60-100)% increased Armour and Evasion 30% increased Movement Speed Cannot be Chilled Cannot be Frozen Take 6000 Fire Damage per Second while Flame-Touched Gain Adrenaline when you become Flame-Touched Lose Adrenaline when you cease to be Flame-Touched | ||
ParadoxicaParadoxica Vaal RapierOne Handed Sword Physical Damage: 22-87 Critical Strike Chance: 6.50% Attacks per Second: 1.30 Weapon Range: 1.4 metresRequires Level 66, 212 Dex+25% to Global Critical Strike MultiplierAttacks with this Weapon deal Double Damage Veiled Prefix Veiled Suffix <veiled mod pool>What has no siblings but is always a twin?Take this item to Jun Ortoi to have her Unveil it. | 66 | +25% to Global Critical Strike MultiplierAttacks with this Weapon deal Double Damage Veiled Prefix Veiled Suffix
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Replica ParadoxicaReplica Paradoxica Vaal RapierOne Handed Sword Physical Damage: 22-87 Critical Strike Chance: 6.50% Attacks per Second: 1.30 Weapon Range: 1.4 metresRequires Level 66, 212 Dex+25% to Global Critical Strike MultiplierVeiled Prefix Veiled Prefix Veiled Suffix Veiled Suffix Veiled Suffix Veiled Prefix <veiled mod pool>"This is one riddle I can't solve." - Researcher GravenTake this item to Jun Ortoi to have her Unveil it. | 66 | +25% to Global Critical Strike MultiplierVeiled Prefix Veiled Prefix Veiled Suffix Veiled Suffix Veiled Suffix Veiled Prefix
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Replica WindripperReplica Windripper Imperial BowBow Physical Damage: 29-117 Elemental Damage: (48-60) to (72-90), 1 to (120-150) Critical Strike Chance: (6.50-7.00)% Attacks per Second: (1.59-1.67)Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage Adds 1 to (120-150) Lightning Damage (10-15)% increased Attack Speed (30-40)% increased Critical Strike Chance Enemies Frozen by you take 20% increased Damage +(90-120) Energy Shield gained on Killing a Shocked Enemy"Beware. Prototype #91 is haunted by a strange miasma, an odour of evil. Nothing can shield the senses." - Researcher Arn | 66 | (20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage Adds 1 to (120-150) Lightning Damage (10-15)% increased Attack Speed (30-40)% increased Critical Strike Chance Enemies Frozen by you take 20% increased Damage +(90-120) Energy Shield gained on Killing a Shocked Enemy | ||
Vix LunarisVix Lunaris Cardinal Round ShieldChance to Block: 26% Armour: (627-840) Evasion: (627-840) Movement Speed: -3%Requires Level 66, 85 Str, 85 Dex+2 to Level of Socketed Gems Triggers Level 20 Cold Aegis when Equipped (200-250)% increased Armour and Evasion +(60-80) to maximum Life Cannot be FrozenSilent, silent night, Quench the holy light. | 66 | +2 to Level of Socketed Gems Triggers Level 20 Cold Aegis when Equipped (200-250)% increased Armour and Evasion +(60-80) to maximum Life Cannot be Frozen | ||
Replica Oro's SacrificeReplica Oro's Sacrifice Infernal SwordTwo Hand Sword Elemental Damage: (385-440) to (490-545) Critical Strike Chance: 5.00% Attacks per Second: (1.49-1.55) Weapon Range: 1.3 metresRequires Level 67, 113 Str, 113 Dex30% increased Elemental Damage with Attack SkillsNo Physical Damage Adds (385-440) to (490-545) Cold Damage (10-15)% increased Attack Speed 20% chance to Freeze 10% increased Physical Damage taken 10% increased Cold Damage taken Culling Strike against Frozen Enemies Gain an Endurance Charge if an Attack Freezes an Enemy"Ice and flame antagonized in the essence of a prototype. What once burned now chills the soul." - Researcher Arn | 67 | 30% increased Elemental Damage with Attack SkillsNo Physical Damage Adds (385-440) to (490-545) Cold Damage (10-15)% increased Attack Speed 20% chance to Freeze 10% increased Physical Damage taken 10% increased Cold Damage taken Culling Strike against Frozen Enemies Gain an Endurance Charge if an Attack Freezes an Enemy | ||
Cane of KulemakCane of Kulemak Serpentine StaffWarstaff Physical Damage: 56-117 Critical Strike Chance: 7.80% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 68, 85 Str, 85 Int+22% Chance to Block Attack Damage while wielding a Staff(60-90)% increased Unveiled Modifier magnitudes Veiled Prefix Veiled Suffix <Veiled Prefix or Veiled Suffix> <veiled mod pool>Stolen power is still power.Take this item to Jun Ortoi to have her Unveil it. | 68 | +22% Chance to Block Attack Damage while wielding a Staff(60-90)% increased Unveiled Modifier magnitudes Veiled Prefix Veiled Suffix <Veiled Prefix or Veiled Suffix>
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Cyclopean CoilCyclopean Coil Leather BeltRequires Level 68+(25-40) to maximum Life+(60-80) to maximum Life (5-15)% increased Attributes Cannot be Frozen if Dexterity is higher than Intelligence Cannot be Ignited if Strength is higher than Dexterity Cannot be Shocked if Intelligence is higher than Strength 1% increased Damage per 5 of your lowest AttributeWith the patience of a prowling lion, the Shade watched the Scholar. | 68 | +(25-40) to maximum Life+(60-80) to maximum Life (5-15)% increased Attributes Cannot be Frozen if Dexterity is higher than Intelligence Cannot be Ignited if Strength is higher than Dexterity Cannot be Shocked if Intelligence is higher than Strength 1% increased Damage per 5 of your lowest Attribute | ||
Doryani's InvitationDoryani's Invitation Heavy BeltRequires Level 68+(25-35) to Strength(20-30)% increased Cold Damage +(300-350) to Armour +(30-35)% to Fire Resistance +(30-35)% to Lightning Resistance 0.6% of Cold Damage Leeched as Life (20-30)% chance to Freeze during any Flask Effect"You can invite them but you can never be sure who will come knocking." - Doryani, Queen's Thaumaturgist | 68 | +(25-35) to Strength(20-30)% increased Cold Damage +(300-350) to Armour +(30-35)% to Fire Resistance +(30-35)% to Lightning Resistance 0.6% of Cold Damage Leeched as Life (20-30)% chance to Freeze during any Flask Effect | ||
Leadership's PriceLeadership's Price Onyx AmuletRequires Level 68+(10-16) to all Attributes+(-3-3)% to maximum Fire Resistance +(-3-3)% to maximum Cold Resistance +(-3-3)% to maximum Lightning Resistance You have Scorching Conflux, Brittle Conflux and Sapping Conflux while your two highest Attributes are equal Cannot Ignite, Chill, Freeze or ShockCorrupted"Remain poised. Remain balanced. Keep all the emotions of a lifetime caged. Let only your enemies see the truth of your rage." | 68 | +(10-16) to all Attributes+(-3-3)% to maximum Fire Resistance +(-3-3)% to maximum Cold Resistance +(-3-3)% to maximum Lightning Resistance You have Scorching Conflux, Brittle Conflux and Sapping Conflux while your two highest Attributes are equal Cannot Ignite, Chill, Freeze or ShockCorrupted | ||
Nuro's HarpNuro's Harp Harbinger BowBow Elemental Damage: (120-140) to (180-210) Critical Strike Chance: (6.50-7.50)% Attacks per Second: (1.32-1.38)Requires Level 68, 212 Dex(30-50)% increased Critical Strike ChanceNo Physical Damage Adds (120-140) to (180-210) Cold Damage (10-15)% increased Attack Speed (10-30)% increased Light Radius 15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy 40% increased Effect of Chilled GroundNight's frost becomes morning's dew Darkness cleansed, pure and new. | 68 | (30-50)% increased Critical Strike ChanceNo Physical Damage Adds (120-140) to (180-210) Cold Damage (10-15)% increased Attack Speed (10-30)% increased Light Radius 15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy 40% increased Effect of Chilled Ground | ||
The Queen's HungerThe Queen's Hunger Vaal RegaliaEnergy Shield: (342-453) Movement Speed: -3%Requires Level 68, 194 IntTrigger Level 20 Bone Offering, Flesh Offering or Spirit Offering every 5 seconds Offering Skills Triggered this way also affect you (5-10)% increased Cast Speed (100-130)% increased Energy Shield (6-10)% increased maximum Life Veiled Prefix Veiled Suffix <veiled mod pool>In their crimson nightmare, the Vaal are still sacrificing themselves to her glory and beauty. They stab their own hearts and cry out in ecstasy, only to rise again.Take this item to Jun Ortoi to have her Unveil it. | 68 | Trigger Level 20 Bone Offering, Flesh Offering or Spirit Offering every 5 seconds Offering Skills Triggered this way also affect you (5-10)% increased Cast Speed (100-130)% increased Energy Shield (6-10)% increased maximum Life Veiled Prefix Veiled Suffix
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Touch of AnguishTouch of Anguish Imperial ClawClaw Physical Damage: (65-75) to (195-215) Critical Strike Chance: (9.10-9.80)% Attacks per Second: 1.60 Weapon Range: 1.1 metresRequires Level 68, 131 Dex, 95 IntGrants 46 Life per Enemy HitAdds (40-50) to (130-150) Physical Damage 30% increased Cold Damage (30-40)% increased Critical Strike Chance 20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges 10% chance to Freeze Critical Strikes do not inherently FreezeGrip the frozen steel, feel it numb you. Wield the cold touch of death like a splinter of your own shattered heart. | 68 | Grants 46 Life per Enemy HitAdds (40-50) to (130-150) Physical Damage 30% increased Cold Damage (30-40)% increased Critical Strike Chance 20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges 10% chance to Freeze Critical Strikes do not inherently Freeze | ||
Vorana's MarchVorana's March Runic SabatonsWard: (102-117)Requires Level 69, 46 Str, 46 Dex, 46 IntHas no Sockets Triggers Level 20 Summon Arbalists when Equipped 25% increased Movement Speed <Four random Summoned Arbalists modifiers>In their hour of desperate need, the Knights of the Sun called out for aid... and the Black Scythe answered. | 69 | Has no Sockets Triggers Level 20 Summon Arbalists when Equipped 25% increased Movement Speed
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AuxiumAuxium Crystal BeltRequires Level 79+(60-80) to maximum Energy Shield+(60-70) to maximum Energy Shield +(45-55) to maximum Mana Chill Effect and Freeze Duration on you are based on 100% of Energy Shield (20-25)% increased Elemental Damage with Attack Skills per Power Charge 0.2% of Attack Damage Leeched as Mana per Power ChargeAs long as the soul is unfettered, so is the body. | 79 | +(60-80) to maximum Energy Shield+(60-70) to maximum Energy Shield +(45-55) to maximum Mana Chill Effect and Freeze Duration on you are based on 100% of Energy Shield (20-25)% increased Elemental Damage with Attack Skills per Power Charge 0.2% of Attack Damage Leeched as Mana per Power Charge |
Mods
Name | Domain | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|---|
of Freezing | Item | Suffix | 15 | 10% chance to Freeze | sceptre 1000 wand 1000 |
of Freezing | Item | Suffix | 15 | 20% chance to Freeze | staff 1000 |
of Bleakness | Item | Suffix | 45 | 15% chance to Freeze | sceptre 1000 wand 1000 |
of Bleakness | Item | Suffix | 45 | 25% chance to Freeze | staff 1000 |
of the Hyperboreal | Item | Suffix | 75 | 20% chance to Freeze | sceptre 500 wand 500 |
of the Hyperboreal | Item | Suffix | 75 | 30% chance to Freeze | staff 500 |
of Redemption | Item | Suffix | 68 | (6-8)% chance to Freeze (8-12)% increased Freeze Duration on Enemies | helmet_eyrie 500 |
of Redemption | Item | Suffix | 75 | (6-8)% chance to Freeze (13-15)% increased Freeze Duration on Enemies | helmet_eyrie 500 |
of Shaping | Item | Suffix | 68 | (5-7)% chance to Freeze, Shock and Ignite Socketed Gems are Supported by Level 18 Elemental Proliferation | sceptre_shaper 1000 |
of Shaping | Item | Suffix | 75 | (8-10)% chance to Freeze, Shock and Ignite Socketed Gems are Supported by Level 20 Elemental Proliferation | sceptre_shaper 1000 |
of the Elder | Item | Suffix | 68 | (5-7)% chance to Freeze, Shock and Ignite Socketed Gems are Supported by Level 18 Unbound Ailments | sceptre_elder 1000 |
of the Elder | Item | Suffix | 75 | (8-10)% chance to Freeze, Shock and Ignite Socketed Gems are Supported by Level 20 Unbound Ailments | sceptre_elder 1000 |
of the Crusade | Item | Suffix | 75 | (51-60)% reduced Freeze Duration on you | helmet_crusader 1000 |
of Redemption | Item | Suffix | 75 | Remove Chill and Freeze when you use a Flask | belt_eyrie 500 |
of Shaping | Item | Suffix | 75 | Remove Chill and Freeze when you use a Flask | belt_shaper 400 |
FlaskEnchantmentInjectorOnAffectedByFreeze__ | Item | Instilling Orb | 1 | Used when you become Frozen | flask 100 |
HellscapeUpsideChanceToFreeze1h2 | Item | Scourge Benefit | 45 | (5-6)% chance to Freeze | sceptre 500 wand 500 |
HellscapeUpsideChanceToFreeze2h2 | Item | Scourge Benefit | 45 | (7-9)% chance to Freeze | staff 500 |
HellscapeUpsideChanceToFreeze1h3 | Item | Scourge Benefit | 68 | (7-8)% chance to Freeze | sceptre 500 wand 500 |
HellscapeUpsideChanceToFreeze1h4_ | Item | Scourge Benefit | 68 | (9-10)% chance to Freeze | sceptre 500 wand 500 |
HellscapeUpsideChanceToFreeze2h3__ | Item | Scourge Benefit | 68 | (10-12)% chance to Freeze | staff 500 |
HellscapeUpsideChanceToFreeze2h4 | Item | Scourge Benefit | 68 | (13-15)% chance to Freeze | staff 500 |
HellscapeUpsideBaseFreezeDurationOnSelf3_ | Item | Scourge Benefit | 68 | (31-35)% reduced Freeze Duration on you | helmet 500 |
HellscapeUpsideBaseFreezeDurationOnSelf4_ | Item | Scourge Benefit | 68 | (36-40)% reduced Freeze Duration on you | helmet 500 |
FreezeProliferationEldritchImplicit1 | Item | Searing Exarch | 75 | Freezes you inflict spread to other Enemies within 1.2 metres | no_tier_6_eldritch_implicit 0 gloves 400 |
FreezeProliferationEldritchImplicit2 | Item | Searing Exarch | 75 | Freezes you inflict spread to other Enemies within 1.3 metres | no_tier_5_eldritch_implicit 0 gloves 400 |
FreezeProliferationEldritchImplicit3 | Item | Searing Exarch | 75 | Freezes you inflict spread to other Enemies within 1.4 metres | no_tier_4_eldritch_implicit 0 gloves 400 |
FreezeProliferationEldritchImplicit4 | Item | Searing Exarch | 75 | Freezes you inflict spread to other Enemies within 1.5 metres | no_tier_3_eldritch_implicit 0 gloves 400 |
FreezeProliferationEldritchImplicit5 | Item | Searing Exarch | 75 | Freezes you inflict spread to other Enemies within 1.6 metres | no_tier_2_eldritch_implicit 0 gloves 400 |
FreezeProliferationEldritchImplicit6 | Item | Searing Exarch | 75 | Freezes you inflict spread to other Enemies within 1.7 metres | no_tier_1_eldritch_implicit 0 gloves 400 |
FreezeProliferationEldritchImplicitPinnaclePresence3 | Item | Searing Exarch | 75 | While a Pinnacle Atlas Boss is in your Presence, Freezes you inflict spread to other Enemies within 2 metres | no_tier_4_eldritch_implicit 0 gloves 80 |
FreezeProliferationEldritchImplicitPinnaclePresence4 | Item | Searing Exarch | 75 | While a Pinnacle Atlas Boss is in your Presence, Freezes you inflict spread to other Enemies within 2.1 metres | no_tier_3_eldritch_implicit 0 gloves 80 |
FreezeProliferationEldritchImplicitPinnaclePresence5 | Item | Searing Exarch | 75 | While a Pinnacle Atlas Boss is in your Presence, Freezes you inflict spread to other Enemies within 2.2 metres | no_tier_2_eldritch_implicit 0 gloves 80 |
FreezeProliferationEldritchImplicitPinnaclePresence6 | Item | Searing Exarch | 75 | While a Pinnacle Atlas Boss is in your Presence, Freezes you inflict spread to other Enemies within 2.3 metres | no_tier_1_eldritch_implicit 0 gloves 80 |
FreezeProliferationEldritchImplicitUniquePresence2 | Item | Searing Exarch | 75 | While a Unique Enemy is in your Presence, Freezes you inflict spread to other Enemies within 1.6 metres | no_tier_5_eldritch_implicit 0 gloves 200 |
FreezeProliferationEldritchImplicitUniquePresence3 | Item | Searing Exarch | 75 | While a Unique Enemy is in your Presence, Freezes you inflict spread to other Enemies within 1.7 metres | no_tier_4_eldritch_implicit 0 gloves 200 |
FreezeProliferationEldritchImplicitUniquePresence4 | Item | Searing Exarch | 75 | While a Unique Enemy is in your Presence, Freezes you inflict spread to other Enemies within 1.8 metres | no_tier_3_eldritch_implicit 0 gloves 200 |
FreezeProliferationEldritchImplicitUniquePresence5 | Item | Searing Exarch | 75 | While a Unique Enemy is in your Presence, Freezes you inflict spread to other Enemies within 1.9 metres | no_tier_2_eldritch_implicit 0 gloves 200 |
FreezeProliferationEldritchImplicitUniquePresence6 | Item | Searing Exarch | 75 | While a Unique Enemy is in your Presence, Freezes you inflict spread to other Enemies within 2 metres | no_tier_1_eldritch_implicit 0 gloves 200 |
ChanceToFreezeEldritchImplicit1 | Item | Eater of Worlds | 75 | 5% chance to Freeze | no_tier_6_eldritch_implicit 0 helmet 700 |
ChanceToFreezeEldritchImplicit2 | Item | Eater of Worlds | 75 | 10% chance to Freeze | no_tier_5_eldritch_implicit 0 helmet 700 |
ChanceToFreezeEldritchImplicit3 | Item | Eater of Worlds | 75 | 15% chance to Freeze | no_tier_4_eldritch_implicit 0 helmet 700 |
ChanceToFreezeEldritchImplicit4 | Item | Eater of Worlds | 75 | 20% chance to Freeze | no_tier_3_eldritch_implicit 0 helmet 700 |
ChanceToFreezeEldritchImplicit5 | Item | Eater of Worlds | 75 | 25% chance to Freeze | no_tier_2_eldritch_implicit 0 helmet 700 |
ChanceToFreezeEldritchImplicit6 | Item | Eater of Worlds | 75 | 30% chance to Freeze | no_tier_1_eldritch_implicit 0 helmet 700 |
ChanceToFreezeEldritchImplicitPinnaclePresence3 | Item | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, 35% chance to Freeze | no_tier_4_eldritch_implicit 0 helmet 140 |
ChanceToFreezeEldritchImplicitPinnaclePresence4 | Item | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, 40% chance to Freeze | no_tier_3_eldritch_implicit 0 helmet 140 |
ChanceToFreezeEldritchImplicitPinnaclePresence6 | Item | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, 50% chance to Freeze | no_tier_1_eldritch_implicit 0 helmet 140 |
ChanceToFreezeEldritchImplicitPinnaclePresence5 | Item | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, 45% chance to Freeze | no_tier_2_eldritch_implicit 0 helmet 140 |
ChanceToFreezeEldritchImplicitUniquePresence2 | Item | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, 20% chance to Freeze | no_tier_5_eldritch_implicit 0 helmet 350 |
ChanceToFreezeEldritchImplicitUniquePresence3 | Item | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, 25% chance to Freeze | no_tier_4_eldritch_implicit 0 helmet 350 |
ChanceToFreezeEldritchImplicitUniquePresence4 | Item | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, 30% chance to Freeze | no_tier_3_eldritch_implicit 0 helmet 350 |
ChanceToFreezeEldritchImplicitUniquePresence5 | Item | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, 35% chance to Freeze | no_tier_2_eldritch_implicit 0 helmet 350 |
ChanceToFreezeEldritchImplicitUniquePresence6 | Item | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, 40% chance to Freeze | no_tier_1_eldritch_implicit 0 helmet 350 |
ReducedFreezeDurationEldritchImplicit1 | Item | Eater of Worlds | 75 | (33-35)% reduced Freeze Duration on you | no_tier_6_eldritch_implicit 0 helmet 700 |
ReducedFreezeDurationEldritchImplicit2 | Item | Eater of Worlds | 75 | (36-38)% reduced Freeze Duration on you | no_tier_5_eldritch_implicit 0 helmet 700 |
ReducedFreezeDurationEldritchImplicit3 | Item | Eater of Worlds | 75 | (39-41)% reduced Freeze Duration on you | no_tier_4_eldritch_implicit 0 helmet 700 |
ReducedFreezeDurationEldritchImplicit4 | Item | Eater of Worlds | 75 | (42-44)% reduced Freeze Duration on you | no_tier_3_eldritch_implicit 0 helmet 700 |
ReducedFreezeDurationEldritchImplicit5 | Item | Eater of Worlds | 75 | (45-47)% reduced Freeze Duration on you | no_tier_2_eldritch_implicit 0 helmet 700 |
ReducedFreezeDurationEldritchImplicit6 | Item | Eater of Worlds | 75 | (48-50)% reduced Freeze Duration on you | no_tier_1_eldritch_implicit 0 helmet 700 |
ReducedFreezeDurationEldritchImplicitPinnaclePresence3 | Item | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, (57-59)% reduced Freeze Duration on you | no_tier_4_eldritch_implicit 0 helmet 140 |
ReducedFreezeDurationEldritchImplicitPinnaclePresence4 | Item | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, (60-62)% reduced Freeze Duration on you | no_tier_3_eldritch_implicit 0 helmet 140 |
ReducedFreezeDurationEldritchImplicitPinnaclePresence6 | Item | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, (67-70)% reduced Freeze Duration on you | no_tier_1_eldritch_implicit 0 helmet 140 |
ReducedFreezeDurationEldritchImplicitPinnaclePresence5 | Item | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, (63-66)% reduced Freeze Duration on you | no_tier_2_eldritch_implicit 0 helmet 140 |
ReducedFreezeDurationEldritchImplicitUniquePresence2 | Item | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, (45-47)% reduced Freeze Duration on you | no_tier_5_eldritch_implicit 0 helmet 350 |
ReducedFreezeDurationEldritchImplicitUniquePresence3 | Item | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, (48-50)% reduced Freeze Duration on you | no_tier_4_eldritch_implicit 0 helmet 350 |
ReducedFreezeDurationEldritchImplicitUniquePresence5 | Item | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, (54-57)% reduced Freeze Duration on you | no_tier_2_eldritch_implicit 0 helmet 350 |
ReducedFreezeDurationEldritchImplicitUniquePresence4 | Item | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, (51-53)% reduced Freeze Duration on you | no_tier_3_eldritch_implicit 0 helmet 350 |
ReducedFreezeDurationEldritchImplicitUniquePresence6 | Item | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, (58-61)% reduced Freeze Duration on you | no_tier_1_eldritch_implicit 0 helmet 350 |
WeaponTreeBrittleChanceCannotFreezeChill1 | Item | Crucible Passive Skill Tree | 25 | 6% chance to inflict Brittle Cannot inflict Freeze or Chill | one_hand_weapon 250 |
WeaponTreeBrittleChanceCannotFreezeChill2h1 | Item | Crucible Passive Skill Tree | 25 | 12% chance to inflict Brittle Cannot inflict Freeze or Chill | two_hand_weapon 250 |
WeaponTreeBrittleChanceCannotFreezeChill2 | Item | Crucible Passive Skill Tree | 68 | 10% chance to inflict Brittle Cannot inflict Freeze or Chill | one_hand_weapon 250 |
WeaponTreeBrittleChanceCannotFreezeChill2h2 | Item | Crucible Passive Skill Tree | 68 | 20% chance to inflict Brittle Cannot inflict Freeze or Chill | two_hand_weapon 250 |
WeaponTreeAddedColdLowFreezeChance1 | Item | Crucible Passive Skill Tree | 1 | Adds 1 to 5 Cold Damage 10% chance to Freeze | one_hand_weapon 250 |
WeaponTreeAddedCold2hLowFreezeChance1 | Item | Crucible Passive Skill Tree | 1 | Adds 4 to 6 Cold Damage 20% chance to Freeze | two_hand_weapon 250 |
WeaponTreeAddedColdLowFreezeChance2 | Item | Crucible Passive Skill Tree | 26 | Adds 3 to 6 Cold Damage 10% chance to Freeze | one_hand_weapon 250 |
WeaponTreeAddedCold2hLowFreezeChance2 | Item | Crucible Passive Skill Tree | 26 | Adds 7 to 11 Cold Damage 20% chance to Freeze | two_hand_weapon 250 |
WeaponTreeAddedColdLowFreezeChance3 | Item | Crucible Passive Skill Tree | 42 | Adds 7 to 10 Cold Damage 10% chance to Freeze | one_hand_weapon 250 |
WeaponTreeAddedCold2hLowFreezeChance3 | Item | Crucible Passive Skill Tree | 42 | Adds 13 to 21 Cold Damage 20% chance to Freeze | two_hand_weapon 250 |
WeaponTreeAddedColdLowFreezeChance4 | Item | Crucible Passive Skill Tree | 62 | Adds 12 to 19 Cold Damage 10% chance to Freeze | one_hand_weapon 125 |
WeaponTreeAddedCold2hLowFreezeChance4 | Item | Crucible Passive Skill Tree | 62 | Adds 23 to 35 Cold Damage 20% chance to Freeze | two_hand_weapon 125 |
WeaponTreeAddedColdLowFreezeChance5 | Item | Crucible Passive Skill Tree | 82 | Adds 24 to 35 Cold Damage 10% chance to Freeze | one_hand_weapon 63 |
WeaponTreeAddedCold2hLowFreezeChance5 | Item | Crucible Passive Skill Tree | 82 | Adds 45 to 66 Cold Damage 20% chance to Freeze | two_hand_weapon 63 |
WeaponTreeMinionAddedColdLowMinionFreezeChance1 | Item | Crucible Passive Skill Tree | 1 | Minions deal 2 to 5 additional Cold Damage Minions have 8% chance to Freeze | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 |
WeaponTreeMinionAddedCold2hLowMinionFreezeChance1 | Item | Crucible Passive Skill Tree | 1 | Minions deal 4 to 7 additional Cold Damage Minions have 16% chance to Freeze | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 |
WeaponTreeMinionAddedColdLowMinionFreezeChance2 | Item | Crucible Passive Skill Tree | 26 | Minions deal 3 to 7 additional Cold Damage Minions have 8% chance to Freeze | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 |
WeaponTreeMinionAddedCold2hLowMinionFreezeChance2 | Item | Crucible Passive Skill Tree | 26 | Minions deal 7 to 12 additional Cold Damage Minions have 16% chance to Freeze | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 |
WeaponTreeMinionAddedColdLowMinionFreezeChance3 | Item | Crucible Passive Skill Tree | 42 | Minions deal 8 to 14 additional Cold Damage Minions have 8% chance to Freeze | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 |
WeaponTreeMinionAddedCold2hLowMinionFreezeChance3 | Item | Crucible Passive Skill Tree | 42 | Minions deal 15 to 24 additional Cold Damage Minions have 16% chance to Freeze | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 |
WeaponTreeMinionAddedColdLowMinionFreezeChance4 | Item | Crucible Passive Skill Tree | 62 | Minions deal 14 to 21 additional Cold Damage Minions have 8% chance to Freeze | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 |
WeaponTreeMinionAddedCold2hLowMinionFreezeChance4 | Item | Crucible Passive Skill Tree | 62 | Minions deal 26 to 40 additional Cold Damage Minions have 16% chance to Freeze | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 |
WeaponTreeMinionAddedColdLowMinionFreezeChance5 | Item | Crucible Passive Skill Tree | 82 | Minions deal 29 to 43 additional Cold Damage Minions have 8% chance to Freeze | two_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 |
WeaponTreeMinionAddedCold2hLowMinionFreezeChance5 | Item | Crucible Passive Skill Tree | 82 | Minions deal 53 to 79 additional Cold Damage Minions have 16% chance to Freeze | one_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 |
WeaponTreeSpellAddedColdLowFreezeChance1 | Item | Crucible Passive Skill Tree | 1 | Adds 1 to 3 Cold Damage to Spells 10% chance to Freeze | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 |
WeaponTreeSpellAddedCold2hLowFreezeChance1 | Item | Crucible Passive Skill Tree | 1 | Adds 2 to 5 Cold Damage to Spells 20% chance to Freeze | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 |
WeaponTreeSpellAddedColdLowFreezeChance2 | Item | Crucible Passive Skill Tree | 26 | Adds 2 to 4 Cold Damage to Spells 10% chance to Freeze | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 |
WeaponTreeSpellAddedCold2hLowFreezeChance2 | Item | Crucible Passive Skill Tree | 26 | Adds 5 to 8 Cold Damage to Spells 20% chance to Freeze | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 |
WeaponTreeSpellAddedColdLowFreezeChance3 | Item | Crucible Passive Skill Tree | 42 | Adds 4 to 8 Cold Damage to Spells 10% chance to Freeze | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 |
WeaponTreeSpellAddedCold2hLowFreezeChance3 | Item | Crucible Passive Skill Tree | 42 | Adds 9 to 15 Cold Damage to Spells 20% chance to Freeze | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 |
WeaponTreeSpellAddedColdLowFreezeChance4 | Item | Crucible Passive Skill Tree | 62 | Adds 8 to 14 Cold Damage to Spells 10% chance to Freeze | two_hand_weapon 0 caster_unique_weapon 125 attack_dagger 0 wand 125 sceptre 125 dagger 125 |
WeaponTreeSpellAddedCold2hLowFreezeChance4 | Item | Crucible Passive Skill Tree | 62 | Adds 16 to 25 Cold Damage to Spells 20% chance to Freeze | one_hand_weapon 0 caster_unique_weapon 125 attack_staff 0 staff 125 |
WeaponTreeSpellAddedColdLowFreezeChance5 | Item | Crucible Passive Skill Tree | 82 | Adds 17 to 25 Cold Damage to Spells 10% chance to Freeze | two_hand_weapon 0 caster_unique_weapon 63 attack_dagger 0 wand 63 sceptre 63 dagger 63 |
WeaponTreeSpellAddedCold2hLowFreezeChance5 | Item | Crucible Passive Skill Tree | 82 | Adds 32 to 47 Cold Damage to Spells 20% chance to Freeze | one_hand_weapon 0 caster_unique_weapon 63 attack_staff 0 staff 63 |
WeaponTreeFreezeDuration1 | Item | Crucible Passive Skill Tree | 1 | 20% increased Freeze Duration on Enemies 15% increased Freeze Duration on you | one_hand_weapon 300 shield 300 |
WeaponTreeFreezeDuration2h1 | Item | Crucible Passive Skill Tree | 1 | 35% increased Freeze Duration on Enemies 30% increased Freeze Duration on you | two_hand_weapon 300 |
WeaponTreeFreezeDuration2 | Item | Crucible Passive Skill Tree | 45 | 30% increased Freeze Duration on Enemies 20% increased Freeze Duration on you | one_hand_weapon 300 shield 300 |
WeaponTreeFreezeDuration2h2 | Item | Crucible Passive Skill Tree | 45 | 50% increased Freeze Duration on Enemies 40% increased Freeze Duration on you | two_hand_weapon 300 |
WeaponTreeMinionFreezeChanceFreezeDurationOnSelf1 | Item | Crucible Passive Skill Tree | 25 | Minions have 8% chance to Freeze 20% increased Freeze Duration on you | two_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 |
WeaponTreeMinionFreezeChanceFreezeDurationOnSelf2h1 | Item | Crucible Passive Skill Tree | 25 | Minions have 16% chance to Freeze 40% increased Freeze Duration on you | one_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 |
WeaponTreeMinionFreezeChanceFreezeDurationOnSelf2 | Item | Crucible Passive Skill Tree | 78 | Minions have 12% chance to Freeze 20% increased Freeze Duration on you | two_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 |
WeaponTreeMinionFreezeChanceFreezeDurationOnSelf2h2 | Item | Crucible Passive Skill Tree | 78 | Minions have 24% chance to Freeze 40% increased Freeze Duration on you | one_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 |
WeaponTreeSkillElementalHitWildStrike | Item | Crucible Passive Skill Tree | 1 | Always inflict Scorch, Brittle and Sapped with Elemental Hit and Wild Strike Hits Cannot Ignite, Chill, Freeze or Shock | shield 500 weapon 500 |
WeaponTreeSkillManabondStormbind | Item | Crucible Passive Skill Tree | 1 | 50% of Manabond and Stormbind Lightning Damage Converted to Cold Damage Manabond and Stormbind Freeze enemies as though dealing 200% more Damage | two_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 shield 500 |
WeaponTreeSkillManabondStormbind2H | Item | Crucible Passive Skill Tree | 1 | 100% of Manabond and Stormbind Lightning Damage Converted to Cold Damage Manabond and Stormbind Freeze enemies as though dealing 300% more Damage | one_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 |
of the Orca | Flask | Suffix | 4 | (31-35)% chance to Avoid being Chilled during Effect (31-35)% chance to Avoid being Frozen during Effect | utility_flask 600 |
of the Sea Lion | Flask | Suffix | 23 | (36-40)% chance to Avoid being Chilled during Effect (36-40)% chance to Avoid being Frozen during Effect | utility_flask 600 |
of the Narwhal | Flask | Suffix | 42 | (41-45)% chance to Avoid being Chilled during Effect (41-45)% chance to Avoid being Frozen during Effect | utility_flask 600 |
of the Beluga | Flask | Suffix | 61 | (46-50)% chance to Avoid being Chilled during Effect (46-50)% chance to Avoid being Frozen during Effect | utility_flask 600 |
of the Seal | Flask | Suffix | 80 | (51-55)% chance to Avoid being Chilled during Effect (51-55)% chance to Avoid being Frozen during Effect | utility_flask 600 |
of the Rabbit | Flask | Suffix | 4 | (41-36)% reduced Effect of Chill on you during Effect (41-36)% reduced Freeze Duration on you during Effect | utility_flask 600 |
of the Cat | Flask | Suffix | 23 | (47-42)% reduced Effect of Chill on you during Effect (47-42)% reduced Freeze Duration on you during Effect | utility_flask 600 |
of the Fox | Flask | Suffix | 42 | (52-48)% reduced Effect of Chill on you during Effect (52-48)% reduced Freeze Duration on you during Effect | utility_flask 600 |
of the Sable | Flask | Suffix | 61 | (59-52)% reduced Effect of Chill on you during Effect (59-52)% reduced Freeze Duration on you during Effect | utility_flask 600 |
of the Bear | Flask | Suffix | 80 | (65-60)% reduced Effect of Chill on you during Effect (65-60)% reduced Freeze Duration on you during Effect | utility_flask 600 |
of Foisting | Flask | Suffix | 12 | (19-22)% chance to Freeze, Shock and Ignite during Effect | utility_flask 750 |
of Imposing | Flask | Suffix | 32 | (23-26)% chance to Freeze, Shock and Ignite during Effect | utility_flask 750 |
of Wreaking | Flask | Suffix | 52 | (27-30)% chance to Freeze, Shock and Ignite during Effect | utility_flask 750 |
of Infliction | Flask | Suffix | 72 | (31-34)% chance to Freeze, Shock and Ignite during Effect | utility_flask 750 |
of Convection | Flask | Suffix | 4 | Grants Immunity to Chill for (6-8) seconds if used while Chilled Grants Immunity to Freeze for (6-8) seconds if used while Frozen | utility_flask 0 default 750 |
of Thermodynamics | Flask | Suffix | 28 | Grants Immunity to Chill for (9-11) seconds if used while Chilled Grants Immunity to Freeze for (9-11) seconds if used while Frozen | utility_flask 0 default 750 |
of Entropy | Flask | Suffix | 52 | Grants Immunity to Chill for (12-14) seconds if used while Chilled Grants Immunity to Freeze for (12-14) seconds if used while Frozen | utility_flask 0 default 750 |
of Thawing | Flask | Suffix | 76 | Grants Immunity to Chill for (15-17) seconds if used while Chilled Grants Immunity to Freeze for (15-17) seconds if used while Frozen | utility_flask 0 default 750 |
of the Deer | Flask | Suffix | 4 | Immunity to Freeze and Chill during Effect (49-45)% less Duration | utility_flask 1000 |
of the Walrus | Flask | Suffix | 38 | Immunity to Freeze and Chill during Effect (44-40)% less Duration | utility_flask 1000 |
of the Penguin | Flask | Suffix | 72 | Immunity to Freeze and Chill during Effect (39-35)% less Duration | utility_flask 1000 |
of Freezing | Monster | Suffix | 34 | 25% chance to Freeze (Hidden) | cold_affinity 2500 |
of the Ice | Monster | Suffix | 1 | +75% to Cold Resistance (Hidden) 80% reduced Effect of Chill on you (Hidden) 80% increased Freeze Duration on you (Hidden) | default 5000 |
Freezing | Monster | Intrinsic | 68 | 35% chance to Freeze (Hidden) All Damage can Freeze (Hidden) 25% increased Freeze Duration on Enemies (Hidden) | no_common_monster_mods 0 magic 0 default 2500 |
Freezing | Monster | Intrinsic | 68 | 20% chance to Freeze (Hidden) All Damage can Freeze (Hidden) | no_common_monster_mods 0 rare 0 default 2500 |
Aurora Cultist's Grip | Monster | Torment | 1 | Gain 60% of Physical Damage as Extra Cold Damage (Hidden) 20% chance to Freeze (Hidden) +40% to Cold Resistance (Hidden) | default 1000 |
Arctic | Strongbox | Prefix | 8 | Freezes you when activated | default 1000 |
of Freezing | Jewel | Suffix | 1 | (3-5)% chance to Freeze (12-16)% increased Freeze Duration on Enemies | not_dex 250 default 350 |
JewelImplicitReducedFreezeDuration_ | Jewel | Intrinsic | 1 | 15% reduced Freeze Duration on you | jewel 1 |
Notable | Cluster Jewel | Prefix | 68 | 1 Added Passive Skill is Blast-Freeze | affliction_cold_damage 95 affliction_cold_damage_over_time_multiplier 178 affliction_effect_of_non-damaging_ailments 305 |
ExpeditionRelicModifierAllDamageFreezesFreezeDuration | Expedition Remnant | Prefix | 10 | 10% chance to Freeze All Damage can Freeze | default 1000 |
Chosen | Unveiled | Prefix | 60 | (70-79)% increased Cold Damage (21-23)% chance to Freeze | two_hand_weapon 0 wand 1000 dagger 1000 sceptre 1000 weapon 100 |
Chosen | Unveiled | Prefix | 60 | (100-109)% increased Cold Damage (35-40)% chance to Freeze | one_hand_weapon 0 bow 0 staff 1000 weapon 100 |
Wintry | Sanctified Relic | Prefix | 75 | Freezes you inflict spread to other Enemies within 1.6 metres | dex_special_relic 200 default 50 |
Cataclysmic | Sanctified Relic | Prefix | 84 | Your Lightning Damage can Freeze | int_special_relic 200 default 50 |
of Freezing | Sanctified Relic | Suffix | 75 | (20-30)% chance to Freeze | dex_special_relic 600 default 150 |
of Melting | Sanctified Relic | Suffix | 75 | (40-50)% reduced Freeze Duration on you | dex_special_relic 600 default 150 |
of Frostbite | Crucible Area | Suffix | 1 | All Damage from Monsters' Hits can Freeze Monsters' Hits have 10% chance to Freeze | uber_tier_map 0 crucible_map_low 400 |
of Frostbite | Crucible Area | Suffix | 1 | All Damage from Monsters' Hits can Freeze Monsters' Hits have 20% chance to Freeze Monsters have 100% increased Freeze Duration | uber_tier_map 0 crucible_map_high 400 |
Elementalist's | Charm | Prefix | 1 | (10-15)% chance to Freeze, Shock and Ignite | int_animal_charm 1000 |
Elementalist's | Charm | Prefix | 60 | (16-25)% chance to Freeze, Shock and Ignite | int_animal_charm 500 |
NecropolisFreeze1 | Necropolis Monster | Necropolis Downside | 9 | 5% chance to Freeze All Damage can Freeze | default 300 |
NecropolisFreeze2 | Necropolis Monster | Necropolis Downside | 38 | 10% chance to Freeze All Damage can Freeze | default 200 |
NecropolisFreeze3 | Necropolis Monster | Necropolis Downside | 68 | 20% chance to Freeze All Damage can Freeze | default 100 |
Afflicting | Uber Map Area | Prefix | 1 | Monsters Ignite, Freeze and Shock on Hit All Monster Damage can Ignite, Freeze and Shock | uber_tier_map 50 |
Chance to avoid being Frozen
Name | Domain | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|---|
of Stoicism | Item | Suffix | 23 | (16-20)% chance to Avoid Elemental Ailments | shield 1000 |
of Resolve | Item | Suffix | 41 | (21-25)% chance to Avoid Elemental Ailments | shield 1000 |
of Fortitude | Item | Suffix | 57 | (26-30)% chance to Avoid Elemental Ailments | shield 1000 |
of Will | Item | Suffix | 73 | (31-35)% chance to Avoid Elemental Ailments | shield 1000 |
of Shaping | Item | Suffix | 81 | (31-35)% chance to Avoid Elemental Ailments | boots_shaper 1600 |
of Haunting | Item | Suffix | 16 | (60-75)% chance to Avoid being Frozen | necropolis_boots 500 |
of the Crusade | Item | Suffix | 75 | (51-60)% chance to Avoid being Frozen | boots_crusader 1000 quiver_crusader 1000 |
HellscapeUpsideAvoidElementalStatusAilments2__ | Item | Scourge Benefit | 45 | (17-19)% chance to Avoid Elemental Ailments | shield 500 |
HellscapeUpsideAvoidElementalStatusAilments3__ | Item | Scourge Benefit | 68 | (20-22)% chance to Avoid Elemental Ailments | shield 500 |
HellscapeUpsideAvoidElementalStatusAilments4 | Item | Scourge Benefit | 68 | (23-25)% chance to Avoid Elemental Ailments | shield 500 |
HellscapeUpsideChanceToAvoidFreezeAndChill2_ | Item | Scourge Benefit | 45 | (26-30)% chance to Avoid being Chilled (26-30)% chance to Avoid being Frozen | ring 500 |
HellscapeUpsideChanceToAvoidFreezeAndChill3 | Item | Scourge Benefit | 68 | (31-35)% chance to Avoid being Chilled (31-35)% chance to Avoid being Frozen | ring 500 |
HellscapeUpsideChanceToAvoidFreezeAndChill4 | Item | Scourge Benefit | 68 | (36-40)% chance to Avoid being Chilled (36-40)% chance to Avoid being Frozen | ring 500 |
AvoidFreezeEldritchImplicit1 | Item | Searing Exarch | 75 | (33-35)% chance to Avoid being Frozen | no_tier_6_eldritch_implicit 0 boots 700 |
AvoidFreezeEldritchImplicit2 | Item | Searing Exarch | 75 | (36-38)% chance to Avoid being Frozen | no_tier_5_eldritch_implicit 0 boots 700 |
AvoidFreezeEldritchImplicit4 | Item | Searing Exarch | 75 | (42-44)% chance to Avoid being Frozen | no_tier_3_eldritch_implicit 0 boots 700 |
AvoidFreezeEldritchImplicit5 | Item | Searing Exarch | 75 | (45-47)% chance to Avoid being Frozen | no_tier_2_eldritch_implicit 0 boots 700 |
AvoidFreezeEldritchImplicit6 | Item | Searing Exarch | 75 | (48-50)% chance to Avoid being Frozen | no_tier_1_eldritch_implicit 0 boots 700 |
AvoidFreezeEldritchImplicit3 | Item | Searing Exarch | 75 | (39-41)% chance to Avoid being Frozen | no_tier_4_eldritch_implicit 0 boots 700 |
AvoidFreezeEldritchImplicitPinnaclePresence3 | Item | Searing Exarch | 75 | While a Pinnacle Atlas Boss is in your Presence, (57-59)% chance to Avoid being Frozen | no_tier_4_eldritch_implicit 0 boots 140 |
AvoidFreezeEldritchImplicitPinnaclePresence5 | Item | Searing Exarch | 75 | While a Pinnacle Atlas Boss is in your Presence, (63-66)% chance to Avoid being Frozen | no_tier_2_eldritch_implicit 0 boots 140 |
AvoidFreezeEldritchImplicitPinnaclePresence6 | Item | Searing Exarch | 75 | While a Pinnacle Atlas Boss is in your Presence, (67-70)% chance to Avoid being Frozen | no_tier_1_eldritch_implicit 0 boots 140 |
AvoidFreezeEldritchImplicitPinnaclePresence4 | Item | Searing Exarch | 75 | While a Pinnacle Atlas Boss is in your Presence, (60-62)% chance to Avoid being Frozen | no_tier_3_eldritch_implicit 0 boots 140 |
AvoidFreezeEldritchImplicitUniquePresence2 | Item | Searing Exarch | 75 | While a Unique Enemy is in your Presence, (45-47)% chance to Avoid being Frozen | no_tier_5_eldritch_implicit 0 boots 350 |
AvoidFreezeEldritchImplicitUniquePresence5 | Item | Searing Exarch | 75 | While a Unique Enemy is in your Presence, (54-57)% chance to Avoid being Frozen | no_tier_2_eldritch_implicit 0 boots 350 |
AvoidFreezeEldritchImplicitUniquePresence3 | Item | Searing Exarch | 75 | While a Unique Enemy is in your Presence, (48-50)% chance to Avoid being Frozen | no_tier_4_eldritch_implicit 0 boots 350 |
AvoidFreezeEldritchImplicitUniquePresence4 | Item | Searing Exarch | 75 | While a Unique Enemy is in your Presence, (51-53)% chance to Avoid being Frozen | no_tier_3_eldritch_implicit 0 boots 350 |
AvoidFreezeEldritchImplicitUniquePresence6 | Item | Searing Exarch | 75 | While a Unique Enemy is in your Presence, (58-61)% chance to Avoid being Frozen | no_tier_1_eldritch_implicit 0 boots 350 |
AvoidElementalStatusAilmentsEldritchImplicit1 | Item | Eater of Worlds | 75 | (15-17)% chance to Avoid Elemental Ailments | no_tier_6_eldritch_implicit 0 boots 500 |
AvoidElementalStatusAilmentsEldritchImplicit2 | Item | Eater of Worlds | 75 | (18-20)% chance to Avoid Elemental Ailments | no_tier_5_eldritch_implicit 0 boots 500 |
AvoidElementalStatusAilmentsEldritchImplicit3 | Item | Eater of Worlds | 75 | (21-23)% chance to Avoid Elemental Ailments | no_tier_4_eldritch_implicit 0 boots 500 |
AvoidElementalStatusAilmentsEldritchImplicit4 | Item | Eater of Worlds | 75 | (24-26)% chance to Avoid Elemental Ailments | no_tier_3_eldritch_implicit 0 boots 500 |
AvoidElementalStatusAilmentsEldritchImplicit5 | Item | Eater of Worlds | 75 | (27-29)% chance to Avoid Elemental Ailments | no_tier_2_eldritch_implicit 0 boots 500 |
AvoidElementalStatusAilmentsEldritchImplicit6 | Item | Eater of Worlds | 75 | (30-32)% chance to Avoid Elemental Ailments | no_tier_1_eldritch_implicit 0 boots 500 |
AvoidElementalStatusAilmentsEldritchImplicitPinnaclePresence3 | Item | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, (39-41)% chance to Avoid Elemental Ailments | no_tier_4_eldritch_implicit 0 boots 100 |
AvoidElementalStatusAilmentsEldritchImplicitPinnaclePresence4 | Item | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, (42-44)% chance to Avoid Elemental Ailments | no_tier_3_eldritch_implicit 0 boots 100 |
AvoidElementalStatusAilmentsEldritchImplicitPinnaclePresence5 | Item | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, (45-47)% chance to Avoid Elemental Ailments | no_tier_2_eldritch_implicit 0 boots 100 |
AvoidElementalStatusAilmentsEldritchImplicitPinnaclePresence6 | Item | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, (48-50)% chance to Avoid Elemental Ailments | no_tier_1_eldritch_implicit 0 boots 100 |
AvoidElementalStatusAilmentsEldritchImplicitUniquePresence3 | Item | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, (30-32)% chance to Avoid Elemental Ailments | no_tier_4_eldritch_implicit 0 boots 250 |
AvoidElementalStatusAilmentsEldritchImplicitUniquePresence6 | Item | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, (39-41)% chance to Avoid Elemental Ailments | no_tier_1_eldritch_implicit 0 boots 250 |
AvoidElementalStatusAilmentsEldritchImplicitUniquePresence2 | Item | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, (27-29)% chance to Avoid Elemental Ailments | no_tier_5_eldritch_implicit 0 boots 250 |
AvoidElementalStatusAilmentsEldritchImplicitUniquePresence5 | Item | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, (36-38)% chance to Avoid Elemental Ailments | no_tier_2_eldritch_implicit 0 boots 250 |
AvoidElementalStatusAilmentsEldritchImplicitUniquePresence4 | Item | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, (33-35)% chance to Avoid Elemental Ailments | no_tier_3_eldritch_implicit 0 boots 250 |
WeaponTreeAvoidFreezeChanceToBeIgnited1 | Item | Crucible Passive Skill Tree | 1 | 60% chance to Avoid being Frozen +20% chance to be Ignited | shield 750 |
WeaponTreeAvoidFreezeChanceToBeIgnited2 | Item | Crucible Passive Skill Tree | 60 | 100% chance to Avoid being Frozen +20% chance to be Ignited | shield 750 |
JewelImplicitChanceToAvoidFreeze | Jewel | Intrinsic | 1 | 15% chance to Avoid being Frozen | jewel 1 |
of Warming | Abyss Jewel | Suffix | 50 | (31-40)% chance to Avoid being Frozen | default 300 |
of Heating | Abyss Jewel | Suffix | 70 | (41-50)% chance to Avoid being Frozen | default 150 |
V2AvoidChillAndFreezeAbyssalJewelCorrupted_ | Abyss Jewel | Corrupted | 1 | (20-25)% chance to Avoid being Frozen | default 1000 |
Notable | Cluster Jewel | Prefix | 50 | 1 Added Passive Skill is Antifreeze | affliction_cold_resistance 686 |
ExpeditionRelicModifierImmuneStatusAilments_ | Expedition Remnant | Prefix | 1 | 100% chance to Avoid being Chilled 100% chance to Avoid being Frozen 100% chance to Avoid being Ignited 100% chance to Avoid being Shocked | default 1000 |
Rin's | Unveiled | Prefix | 60 | 100% chance to Avoid being Frozen (20-30)% chance to Avoid being Chilled | boots 2000 |
Chosen | Unveiled | Prefix | 60 | (30-35)% chance to Avoid Elemental Ailments (30-35)% chance to Avoid being Stunned | body_armour 2000 |
of the Order | Unveiled | Suffix | 60 | +(31-35) to Dexterity (21-25)% chance to Avoid being Frozen | body_armour 1000 shield 1000 |
of the Untouchable | Sanctified Relic | Suffix | 75 | (20-30)% chance to Avoid Elemental Ailments | dex_special_relic 600 default 150 |
of the Guiltless | Sanctified Relic | Suffix | 75 | (40-50)% chance to Avoid being Frozen | dex_special_relic 600 default 150 |
In addition, Mutewind Warband member can drop boots with Mutewind - Cannot be Frozen (Prefix)
Synthesized items can have the implicit mod Cannot be Frozen
Related passive skills
These passive skills are related to freeze.
Chance to Freeze
Ascendancy Class | Name | Stats |
---|---|---|
— | Chance to Ignite, Freeze and Shock | 15% chance to Freeze, Shock and Ignite [1] |
— | Cold Damage and Freeze Chance | 10% increased Cold Damage 15% chance to Freeze [1] 10% increased Cold Damage 10% chance to Freeze [2] |
— | Freeze Chance | 15% chance to Freeze [1] [2] [3] |
— | Weapon Elemental Damage, Status Ailment Chance | 10% increased Elemental Damage with Attack Skills 10% chance to Freeze, Shock and Ignite [1] [2] |
— | Ash, Frost and Storm | 30% increased Elemental Damage 30% increased Effect of Non-Damaging Ailments 10% chance to Freeze, Shock and Ignite [1] |
— | Fingers of Frost | 30% chance to Freeze Enemies which are Chilled Enemies Become Chilled as they Unfreeze, causing 30% reduced Action Speed [1] |
— | Flash Freeze | 25% increased Cold Damage 30% increased Effect of Cold Ailments 15% chance to Freeze [1] |
— | Holy Dominion | 24% increased Elemental Damage +12% to all Elemental Resistances 10% chance to Freeze, Shock and Ignite [1] |
Warden | Evasion, Chance to Freeze | 15% increased Evasion Rating 10% chance to Freeze [1] |
Freeze duration
Name | Stats |
---|---|
Breath of Rime | 30% increased Cold Damage 50% increased Duration of Cold Ailments [1] |
Elemental Focus | 20% increased Elemental Damage 20% increased Duration of Elemental Ailments on Enemies 20% increased Effect of Non-Damaging Ailments [1] |
Winter's Embrace | 60% increased Freeze Duration on Enemies 30% increased Damage if you've Shattered an Enemy Recently [1] |
Astonishing Affliction | 20% increased Effect of Non-Damaging Ailments 20% increased Damage with Hits and Ailments against Enemies affected by Ailments 20% increased Duration of Elemental Ailments on Enemies [1] |
Evasion, Elemental Ailment Duration | 15% increased Evasion Rating 10% increased Duration of Elemental Ailments on Enemies [1] [2] [3] |
Chance to avoid being Frozen
Ascendancy Class | Name | Stats |
---|---|---|
— | Avoid Status Ailments | 10% chance to Avoid Elemental Ailments [1] |
— | Freeze and Chill Avoidance | 20% chance to Avoid being Frozen 20% chance to Avoid being Chilled [1] |
— | Life and Elemental Ailment Avoidance | 5% increased maximum Life 4% chance to Avoid Elemental Ailments [1] [2] [3] |
— | Crystal Skin | 20% chance to Avoid Elemental Ailments +1% to all maximum Elemental Resistances [1] |
— | Thick Skin | 10% increased maximum Life 8% chance to Avoid Elemental Ailments [1] |
Freeze Immunity
No results found for the given query.
Miscellaneous
Ascendancy Class | Name | Stats |
---|---|---|
— | Chill and Freeze Resistance | 20% reduced Effect of Chill on you 20% reduced Freeze Duration on you [1] |
— | Fingers of Frost | 30% chance to Freeze Enemies which are Chilled Enemies Become Chilled as they Unfreeze, causing 30% reduced Action Speed [1] |
— | Storm Weaver | Enemies Shocked or Frozen by you take 5% increased Elemental Damage 25% increased Cold Damage 25% increased Lightning Damage [1] |
Occultist | Frigid Wake | 15% more Cold Damage Cannot be Chilled Cannot be Frozen Every 4 seconds, 50% chance to Freeze nearby Non-Frozen Enemies for 0.4 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits [1] |
Warden | Avatar of the Wilds | Grants Level 20 Unbound Avatar Skill Your Hits always inflict Freeze, Shock and Ignite while Unbound Gain 1 Unbound Fury when you inflict an Elemental Ailment with a Hit on an Enemy, no more than once every 0.2 seconds for each type of Ailment Cannot gain Unbound Fury while Unbound 80% more Elemental Damage while Unbound [1] |
Warden | Oath of Winter | Enemies you Freeze remain Frozen for at least 2 seconds Hits that fail to Freeze due to insufficient Freeze Duration inflict Hoarfrost [1] |
Masteries
The following Masteries are related to Freeze:
Mastery | Effects |
---|---|
Cold Mastery |
|
Curse Mastery |
|
Cluster jewel notables
Name | Stats |
---|---|
Blast-Freeze | 20% increased Cold Damage Freezes you inflict spread to other Enemies within 1.2 metres [1] |
Hibernator | 30% reduced Freeze Duration on you 30% reduced Effect of Chill on you Unaffected by Chilled Ground You cannot be Frozen if you've been Frozen Recently [1] |
Inspired Oppression | 10% increased Effect of Non-Damaging Ailments 20% increased Elemental Damage 30% increased Mana Regeneration Rate if you have Frozen an Enemy Recently 30% increased Mana Regeneration Rate if you have Shocked an Enemy Recently [1] |
Tattoos
Item | Description |
---|---|
Tattoo of the Arohongui ScoutTattoo of the Arohongui ScoutStack Size: 10 Replaces a Small Dexterity Passive Skill10% chance to Avoid being Chilled 10% chance to Avoid being FrozenRight click this item then left click a valid Passive Skill. Maximum 50 Tattoos. | 10% chance to Avoid being Chilled 10% chance to Avoid being Frozen |
Tattoo of the Arohongui WarmongerTattoo of the Arohongui WarmongerStack Size: 10 Replaces a Small Intelligence Passive Skill5% chance to FreezeRight click this item then left click a valid Passive Skill. Maximum 50 Tattoos. | 5% chance to Freeze |
Freeze immune enemies
Currently there are only a few selected enemies in the game that are immune to the freeze status ailment. These are:
Note: this only applies while Rigwald is transformed into his Wolf Form.
While not immune to freeze, other selected monsters have a minimum action speed that they are set to if they would otherwise be frozen[6] including:
- The Shaper and Shaper Guardians (50%)
- The Elder and Elder Guardians (50%)
- Uber Elder (50%)
- Conquerors and Sirus
- The Maven (50%)
- Eldritch Horrors (50%)
- Synthesis bosses (50%)
- Kitava (all variants)
- Atziri, Queen of the Vaal
- Atziri's Devoted (Atziri minions in healing phase)
- Vessel of the Vaal
- Atziri Trio (A'alai, Y'ara'az, Q'ura) and Uber Atziri/Vaal Temple Trio (K'aj A'alai, K'aj Y'ara'az, K'aj Q'ura)
- Abaxoth, the End of All That Is and Haast, Unrelenting Frost
- Kosis, The Revelation and Omniphobia, Fear Manifest
- Uhtred, Olroth, Vorana
- The Trialmaster
- Scourge bosses
- Oshabi, Janaar, Ersi, Namharim
- Unique Heist bosses
- Bestiary bosses
- Immortal Syndicate members
- Delve bosses
- The Vaal Omnitect
- Tormented Temptress
- Vision of Justice, The Goddess
- Argus, Gehennix
For a full list, see List of monsters that cannot be fully slowed.
Achievements
Name | Description |
---|---|
Cryomancer |
Shatter 5 frozen monsters with a single action. |
Version History
Version | Changes |
---|---|
3.25.0 |
|
0.8.6 |
|
0.7.0 |
|
0.6.12 |
|
0.6.11 |
|
References
- ↑ https://www.reddit.com/r/pathofexile/comments/a3hsqx/announcements_betrayal_gem_information/eb9d6v9/
- ↑ Mark_GGG (May 2022). "Another variation of the Forbidden Flame jewel can allocate Fury of Nature, a new Ranger Ascendancy Skill". Retrieved 13 August, 2022.
- ↑ Mark_GGG (May 2022). "Another variation of the Forbidden Flame jewel can allocate Fury of Nature, a new Ranger Ascendancy Skill". Retrieved 13 August, 2022.
- ↑ Mark_GGG (March 15, 2020). "Cold Conduction Cluster Jewel Notable Clarification". Official Path of Exile Forums. Retrieved February 12, 2022.
- ↑ https://www.pathofexile.com/forum/view-thread/3284453
- ↑ NickK (Dec 5, 2017). "Path of Exile 3.1.0: War for the Atlas Patch Notes". Official Path of Exile Forums. Retrieved February 14, 2018.