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  • grants (1-12) to (4-220) added Lightning Damage Aura grants (10-19)% chance to Shock Additional Effects From 1-20% Quality: -(0.5-10)% less Area DamagePlace...
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  • a X% chance to shock is capable of inflicting shock. Critical strikes always inflict shock regardless of their chance to shock. Modifiers to chance to shock...
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  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • Lightning Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 120%Requires Level 12An arc of lightning...
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  • Cast Time: 0.50 sec Critical Strike Chance: 6.00%Requires Level 16Applies a buff boosting chance to shock. When you shock an enemy while you have this buff...
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  • Critical Strike Chance: 6.00% Effectiveness of Added Damage: 320%Requires Level 16Applies a buff boosting chance to shock. When you shock an enemy while...
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  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • that grants shock chance and lightning penetration. The Surging Thoughts has restrictions on where or how it can drop. It cannot be chanced. The Surging...
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  • of Physical Damage Converted to Lightning Damage 50% chance to Shock Hits with this Weapon Shock Enemies as though dealing 300% more Damage Damage Penetrates...
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  • (Call of the Brotherhood gives 100% chance to shock against frozen targets) You are using skill with built-in shock chance such as ArcArcSpell, Chaining, Lightning...
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  • Lightning Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 60%Requires Level 12An arc of lightning...
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  • Lightning Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 230%Requires Level 12An arc of lightning...
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  • effect or the ability to always shock, now requiring investment into shock chance. It also grants a lower minimum shock effect....
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  • Lightning Damage and Shock Chance Passive Skill 10% increased Lightning Damage 10% chance to Shock [1] [2] [3] Lightning Damage and Shock Chance is a small passive...
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  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • Glorious Vanity has restrictions on where or how it can drop. It cannot be chanced. Can drop from the Vaal legion in the Domain of Timeless Conflict. Extremely...
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  • Damage 25% chance to Shock enemies +10% to Maximum Effect of Shock Additional Effects From 1-20% Quality: +(0.5-10)% to Maximum Effect of ShockPlace into...
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  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • SceptreSceptre Physical Damage: (147.6-168.1) to (342-389.5) Critical Strike Chance: 6.00% Attacks per Second: 1.20 Weapon Range: 1.1 metresRequires Level 66...
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  • a circle 20% chance to Shock enemies (80-118)% increased Critical Strike Chance against Shocked Enemies (0-19)% increased Effect of Shock Additional Effects...
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  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • grants (1-17) to (7-330) added Lightning Damage Aura grants (10-19)% chance to Shock Additional Effects From 1-20% Quality: +(0.5-10)% more Area DamageCorruptedPlace...
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  • Speed (5-8)% increased Intelligence 5% increased Damage per Power Charge 25% chance that if you would gain Power Charges, you instead gain up to your maximum...
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  • Hand Mace Physical Damage: 120-180 Elemental Damage: 11-23 Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 1.3 metresRequires Level 27...
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  • Shield from Equipped Gloves and Boots Group: ChanceToShock #% chance to Shock #% chance to Shock #% chance to Shock Group: EnergyShieldRegeneration #% increased...
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  • Shield from Equipped Gloves and Boots Group: ChanceToShock #% chance to Shock #% chance to Shock #% chance to Shock Group: EnergyShieldRegeneration #% increased...
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  • Shield from Equipped Gloves and Boots Group: ChanceToShock #% chance to Shock #% chance to Shock #% chance to Shock Group: EnergyShieldRegeneration #% increased...
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  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • Shield from Equipped Gloves and Boots Group: ChanceToShock #% chance to Shock #% chance to Shock #% chance to Shock Group: EnergyShieldRegeneration #% increased...
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  • Shield from Equipped Gloves and Boots Group: ChanceToShock #% chance to Shock #% chance to Shock #% chance to Shock Group: EnergyShieldRegeneration #% increased...
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  • Shield from Equipped Gloves and Boots Group: ChanceToShock #% chance to Shock #% chance to Shock #% chance to Shock Group: EnergyShieldRegeneration #% increased...
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  • 50-133 Critical Strike Chance: (6.50-7.50)% Attacks per Second: 1.20Requires Level 68, 212 Dex(30-50)% increased Critical Strike Chance. Nuro's Harp can drop...
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  • (20-24) to (38-46) Critical Strike Chance: 7.00% Attacks per Second: 1.50Requires Level 12, 47 Int(11-15)% increased Spell Damage25% chance to Trigger Level 10 Summon...
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  • +(18-25)% Chance to Block Spell Damage while holding a Shield Buff grants Immunity to Shock Additional Effects From 1-20% Quality: (2-40)% chance to Shock enemiesPlace...
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  • Recovery+30% Chance to Block Spell Damage while on Low Life (200-250)% increased Armour and Evasion +(20-30)% to all Elemental Resistances +100% Chance to Block...
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  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • Charge 10% chance to gain a Frenzy Charge on Hit 10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill 10% chance to gain an...
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  • helmet 75 Enchantment Arc Shock Chance 1 66 Merciless Labyrinth Arc has +20% chance to Shock helmet 100 Enchantment Arc Shock Chance 2 75 Eternal Labyrinth...
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  • AbyssMinionAilmentOnHitChance Minions have (10-15)% chance to Ignite Minions have (10-15)% chance to cause Bleeding with Attacks Minions have (10-15)% chance to Poison...
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  • A hit of damage that has a chance to freeze is capable of inflicting freeze. Critical strikes inherently have a 100% chance to freeze. By default, only...
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  • (20-30)% increased Lightning Damage (10-15)% chance to Shock Herald of Thunder also creates a storm when you Shock an Enemy Storms Hit Enemies with (30-50)%...
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  • (20-30)% increased Attack Damage TalismanChanceToFreezeShockIgnite_ ChanceToFreezeShockIgnite (4-6)% chance to Freeze, Shock and Ignite TalismanIncreasedColdDamage...
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  • A hit of damage that has a chance to ignite is capable of inflicting ignite. Critical strikes inherently have a 100% chance to ignite. By default, only...
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  • Freezing: grants Chance to Freeze. of Shocking: grants Chance to Shock. of Bleeding: grants Chance to cause Bleeding on Hit. of Flaying: grants Chance to cause...
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  • click to remove from the Socket. - Intelligence - Witch, Templar, Shadow Shocks from your Hits always increase Damage taken by at least #%: Unlike the chill...
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  • Damage to Spells Group: ChanceToAvoidPoison #% chance to Avoid being Poisoned Group: ReducedShockChance #% chance to Avoid being Shocked Group: ReducedPhys...
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  • IncreasedAccuracy +# to Accuracy Rating Group: ChanceToIgnite #% chance to Ignite Group: ChanceToShock #% chance to Shock Prefixes Group: ElementalPenetration Damage...
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  • +(18-25)% Chance to Block Spell Damage while holding a Shield Buff grants Immunity to Shock Additional Effects From 1-20% Quality: (2-40)% chance to Shock enemiesPlace...
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  • Group: CriticalStrikeChanceIncrease (8-12)% increased Global Critical Strike Chance Modifiers Group: ChanceToAvoidBleeding (20-25)% chance to Avoid Bleeding...
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  • AvoidIgnite #% chance to Avoid being Ignited #% chance to Avoid being Ignited #% chance to Avoid being Ignited Group: AvoidShock #% chance to Avoid being...
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  • AvoidIgnite #% chance to Avoid being Ignited #% chance to Avoid being Ignited #% chance to Avoid being Ignited Group: AvoidShock #% chance to Avoid being...
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  • AvoidIgnite #% chance to Avoid being Ignited #% chance to Avoid being Ignited #% chance to Avoid being Ignited Group: AvoidShock #% chance to Avoid being...
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  • AvoidIgnite #% chance to Avoid being Ignited #% chance to Avoid being Ignited #% chance to Avoid being Ignited Group: AvoidShock #% chance to Avoid being...
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  • AvoidIgnite #% chance to Avoid being Ignited #% chance to Avoid being Ignited #% chance to Avoid being Ignited Group: AvoidShock #% chance to Avoid being...
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  • AvoidIgnite #% chance to Avoid being Ignited #% chance to Avoid being Ignited #% chance to Avoid being Ignited Group: AvoidShock #% chance to Avoid being...
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  • Replaced by Shock Chance. Lightning Damage, Shock Duration and Chance is a small passive skill that grants increased Lightning Damage, shock duration on...
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  • Shield +3% Chance to Block Spell Damage while holding a Shield [1] [2] Shock Avoidance 20% chance to Avoid being Shocked [1] Shock Chance 15% chance to Shock...
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  • IncreasedAccuracy +# to Accuracy Rating Group: ChanceToIgnite #% chance to Ignite Group: ChanceToShock #% chance to Shock Prefixes Group: ElementalPenetration Damage...
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  • Group: CriticalStrikeChanceIncrease (8-12)% increased Global Critical Strike Chance Modifiers Group: ChanceToAvoidBleeding (20-25)% chance to Avoid Bleeding...
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  • a circle 20% chance to Shock enemies (80-118)% increased Critical Strike Chance against Shocked Enemies (0-19)% increased Effect of Shock Additional Effects...
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  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • IncreasedAccuracy +# to Accuracy Rating Group: ChanceToIgnite #% chance to Ignite Group: ChanceToShock #% chance to Shock Prefixes Group: ElementalPenetration Damage...
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  • IncreasedAccuracy +# to Accuracy Rating Group: ChanceToIgnite #% chance to Ignite Group: ChanceToShock #% chance to Shock Prefixes Group: ElementalPenetration Damage...
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  • weapon with 5% chance to crit, and has +1% to Critical Strike Chance and 50% increased Critical Strike Chance, hits will have 9% chance to crit. Effects...
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  • of Physical Damage Converted to Lightning Damage 50% chance to Shock Hits with this Weapon Shock Enemies as though dealing 300% more Damage Damage Penetrates...
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  • Ailments per Freeze, Shock or Ignite on Enemy +(20-30)% to all Elemental Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30%...
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  • Cast Time: 0.50 sec Critical Strike Chance: 6.00%Requires Level 16Applies a buff boosting chance to shock. When you shock an enemy while you have this buff...
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  • helmet 75 Enchantment Arc Shock Chance 1 66 Merciless Labyrinth Arc has +20% chance to Shock helmet 100 Enchantment Arc Shock Chance 2 75 Eternal Labyrinth...
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  • encounter is considered Extra Content and has a chance to appear in any map area. The specific chance for tormented spirits to spawn has never been officially...
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  • Damage (21-23)% chance to Shock +(311-350) to Accuracy Rating +(25-28) to Strength and Dexterity (18-22)% increased Attack Speed 15% chance to Trigger Level...
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  • values as inverted Additional Effects From 1-20% Quality: (1-20)% chance to Freeze, Shock and IgnitePlace into an item socket of the right colour to gain...
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  • Lightning Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 120%Requires Level 12An arc of lightning...
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  • totem which casts Shock NovaShock NovaSpell, AoE, Lightning, Nova Level: (1-20) Cost: (12-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness...
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  • have a #% chance to deal Double Damage Group: ExposureOnHit #% chance to inflict Cold Exposure on Hit Group: OnslaugtOnKillPercentChance #% chance to gain...
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  • Life on Kill 5% chance to grant Onslaught to nearby Enemies on Kill 5% chance to grant Chaotic Might to nearby Enemies on Kill 10% chance to gain Onslaught...
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  • Life on Kill 5% chance to grant Onslaught to nearby Enemies on Kill 5% chance to grant Chaotic Might to nearby Enemies on Kill 10% chance to gain Onslaught...
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  • Blocking (redirect from Block Chance) (section Chance to block)
    +(18-25)% Chance to Block Spell Damage while holding a Shield Buff grants Immunity to Shock Additional Effects From 1-20% Quality: (2-40)% chance to Shock enemiesPlace...
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  • Cast Time: 0.50 sec Critical Strike Chance: 6.00%Requires Level 16Applies a buff boosting chance to shock. When you shock an enemy while you have this buff...
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  • Level 1 Casts Shock NovaShock NovaSpell, AoE, Lightning, Nova Level: (1-20) Cost: (12-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness...
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  • Charge 10% chance to gain a Frenzy Charge on Hit 10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill 10% chance to gain an...
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  • not_dex 300 default 500 of Shocking AilmentChanceAndDuration (3-5)% chance to Shock (12-16)% increased Shock Duration on Enemies elemental, lightning, ailment...
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  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • encounter is considered Extra Content and has a baseline greater than 8% chance to appear in any non-unique map area. Blight encounters are also found in...
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  • equipped flasks. Critical strikes may generate flask charges through (% chance to) gain a Flask Charge when you deal a Critical Strike. This effect grants...
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  • Charge 10% chance to gain a Frenzy Charge on Hit 10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill 10% chance to gain an...
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  • Fire Damage can Shock but not Ignite Your Cold Damage can Ignite but not Freeze or Chill Your Lightning Damage can Freeze but not Shock"The ice seared his...
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  • Charge 10% chance to gain a Frenzy Charge on Hit 10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill 10% chance to gain an...
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  • a circle 20% chance to Shock enemies (80-118)% increased Critical Strike Chance against Shocked Enemies (0-19)% increased Effect of Shock Additional Effects...
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  • Melee Level: (1-20) Cost: 8 Mana Attack Time: 0.80 sec Critical Strike Chance: 5.00%Swipe your shield, dealing area damage in three waves in front of...
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  • Your Chaos Damage can Shock Hits with this Weapon Shock Enemies as though dealing 300% more Damage +40% to Maximum Effect of Shock Xoph's NurtureXoph's...
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  • a circle 20% chance to Shock enemies (80-118)% increased Critical Strike Chance against Shocked Enemies (0-19)% increased Effect of Shock Additional Effects...
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  • 9) Critical Strike Chance: (6.50-7.50)% Attacks per Second: 1.32Requires Level 44, 107 Dex(30-50)% increased Critical Strike Chance(90-105)% increased...
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  • items cannot be modified again. at a 25% chance. The Altar of Corruption in the Temple of Atzoatl has a chance to corrupt an item to have all white sockets...
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  • and have a x% Chance to Block Attack Damage while wielding a Staff implicit modifier as well as a moderately high base critical strike chance. Maraketh weapons...
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  • Damage (20-35)% increased Critical Strike Chance 100% chance to Avoid being Shocked while Chilled 50% chance to Shock Chilled EnemiesWhen the storm comes, the...
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  • (20-30)% increased Lightning Damage (10-15)% chance to Shock Herald of Thunder also creates a storm when you Shock an Enemy Storms Hit Enemies with (30-50)%...
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  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • in the middle of the slashes can be hit by both. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance...
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  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • 65 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 330% Projectile Speed: 1800An icy projectile which has a chance to freeze enemies it...
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  • with bows to provide additional bonuses. Bows have low base critical strike chance but moderate physical damage and attack speed, resulting in overall higher...
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  • Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit Additional Effects From 1-20% Quality: Base duration is...
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  • Resistance Hits against Cursed Enemies have +25% chance to Shock Additional Effects From 1-20% Quality: Shocks on Cursed enemies have (1-20)% increased DurationPlace...
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  • Cast Time: 0.50 sec Critical Strike Chance: 6.00%Requires Level 16Applies a buff boosting chance to shock. When you shock an enemy while you have this buff...
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  • pool> (10-12)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention (30-35)% chance to Avoid Elemental Ailments (30-35)% chance to Avoid being...
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  • Resistance Hits against Cursed Enemies have +25% chance to Shock Additional Effects From 1-20% Quality: Shocks on Cursed enemies have (1-20)% increased DurationPlace...
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  • of Physical Damage Converted to Lightning Damage 50% chance to Shock Hits with this Weapon Shock Enemies as though dealing 300% more Damage Damage Penetrates...
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  • a circle 20% chance to Shock enemies (80-118)% increased Critical Strike Chance against Shocked Enemies (0-19)% increased Effect of Shock Additional Effects...
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  • 41-76 Critical Strike Chance: 6.10% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 33, 59 Str, 59 Int+18% Chance to Block Attack Damage...
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  • (20-30)% chance to inflict Corrosion on Hit with Attacks (20-30)% chance to gain an Endurance Charge on Hitting an Enemy with no Armour (20-30)% chance to gain...
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  • Charge 10% chance to gain a Frenzy Charge on Hit 10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill 10% chance to gain an...
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  • Resistance Hits against Cursed Enemies have +25% chance to Shock Additional Effects From 1-20% Quality: Shocks on Cursed enemies have (1-20)% increased DurationPlace...
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  • Cooldown Time: 8.00 sec Can Store 3 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 140%Requires Level 28Throws a trap...
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  • level 20. Now gains 1% chance to Shock and 0.5% increased effect of Shock per 1% gem quality (previously gained 1% chance to Shock per 1% gem quality). Lightning...
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  • grants 0.5% increased chance to shock per 1% quality instead of increased shock duration. Lightning Strike: Now grants 2% chance to pierce per 1% quality...
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  • +(18-25)% Chance to Block Spell Damage while holding a Shield Buff grants Immunity to Shock Additional Effects From 1-20% Quality: (2-40)% chance to Shock enemiesPlace...
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  • Critical Strike Chance: 7.80% Attacks per Second: 1.45 Weapon Range: 1.0 metresRequires Level 5, 16 Dex30% increased Global Critical Strike Chance+(10-15) to...
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  • Ailments per Freeze, Shock or Ignite on Enemy +(20-30)% to all Elemental Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30%...
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  • (7-9) to (13-16) Physical Damage to Attacks(20-24)% Chance to Block Attack Damage (12-15)% Chance to Block Spell Damage +(400-450) to Armour (20-30)% increased...
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  • Drop-disabled uniques Orb of Chance can drop anywhere. Orb of Chance can be created from the following recipes: Orb of Chance is used in the following recipes:...
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  • shards (variant of Cold Snap). Dodging the beams is important, as they cause Shock on hit, causing you to take up to 50% increased damage. Having maximum Lightning...
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  • other enemies within (1.2-1.5) metres Supported Skills have 20% chance to Freeze, Shock and Ignite Additional Effects From 1-20% Quality: (0.5-10)% increased...
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  • of Physical Damage Converted to Lightning Damage 50% chance to Shock Hits with this Weapon Shock Enemies as though dealing 300% more Damage Damage Penetrates...
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  • +(18-25)% Chance to Block Spell Damage while holding a Shield Buff grants Immunity to Shock Additional Effects From 1-20% Quality: (2-40)% chance to Shock enemiesPlace...
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  • are skills like Shock NovaShock NovaSpell, AoE, Lightning, Nova Level: (1-20) Cost: (12-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness...
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  • also grants 20% chance to shock. While Added Lightning Damage Support's quality grants damage, Innervate Support's quality grants shock duration. Because...
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  • (20-24) to (38-46) Critical Strike Chance: 7.00% Attacks per Second: 1.50Requires Level 12, 47 Int(11-15)% increased Spell Damage25% chance to Trigger Level 10 Summon...
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  • from a socket., Shock NovaShock NovaSpell, AoE, Lightning, Nova Level: (1-20) Cost: (12-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness...
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  • Damage (20-35)% increased Critical Strike Chance 100% chance to Avoid being Shocked while Chilled 50% chance to Shock Chilled EnemiesWhen the storm comes, the...
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  • a circle 20% chance to Shock enemies (80-118)% increased Critical Strike Chance against Shocked Enemies (0-19)% increased Effect of Shock Additional Effects...
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  • 50% increased Flask Charges gained 10% chance to deal Double Damage while you have at least 200 Strength 5% chance to deal Triple Damage while you have at...
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  • 50% increased Flask Charges gained 10% chance to deal Double Damage while you have at least 200 Strength 5% chance to deal Triple Damage while you have at...
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  • during Effect #% increased Critical Strike Chance during Effect Group: FlaskShockImmunityDuringEffect Immunity to Shock during Effect #% less Duration Group:...
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  • (20-24) to (38-46) Critical Strike Chance: 7.00% Attacks per Second: 1.50Requires Level 12, 47 Int(11-15)% increased Spell Damage25% chance to Trigger Level 10 Summon...
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  • an initial ring followed by a larger circular area. Shock Nova has an innate chance to inflict shock and provides increased effectiveness of this ailment...
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  • Rarity: +(40-60)%(20-50)% increased Experience gain Found Items have 10% chance to drop Corrupted in Area Unique Boss is augmented by Player choicesWe are...
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  • a 50% chance to ignore being stunned. This bonus is not additive with other stun avoidance modifiers from passive skills and equipment; the chance to ignore...
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  • strike chance and also have a x% increased Global Critical Strike Chance implicit modifier. Maraketh weapons with this item class have a x% Chance to Block...
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  • Melee Level: (1-20) Cost: 10 Mana Attack Time: 0.50 sec Critical Strike Chance: 5.00% AoE Radius: 8 / 16Requires Level 10Charges at a targeted location...
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  • Cursed enemies have a 100% chance to grant an Endurance Charge when slain Hits against Cursed Enemies have (40-59)% chance to double Stun Duration Cursed...
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  • Cast Time: 0.50 sec Critical Strike Chance: 6.00%Requires Level 16Applies a buff boosting chance to shock. When you shock an enemy while you have this buff...
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  • Whirling Barrier +6% Chance to Block Attack Damage while wielding a Staff +6% Chance to Block Spell Damage while wielding a Staff 20% chance to gain a Power...
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  • Resistance Hits against Cursed Enemies have +25% chance to Shock Additional Effects From 1-20% Quality: Shocks on Cursed enemies have (1-20)% increased DurationPlace...
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  • QuiverRequires Level 40(20-30)% increased Critical Strike Chance with Bows 40 (20-30)% increased Critical Strike Chance with Bows Blazing Arrow QuiverBlazing Arrow QuiverRequires...
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  • Physical Level: (1-20) Cost: (5-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 220% Projectile Speed: 1300Fires an...
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  • Rating implicit modifier. Maraketh weapons with this item class have a x% chance to Maim on Hit implicit instead. Experimented base type items with this...
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  • values as inverted Additional Effects From 1-20% Quality: (1-20)% chance to Freeze, Shock and IgnitePlace into an item socket of the right colour to gain...
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  • 4) to (384-448) Critical Strike Chance: 7.30% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 60, 113 Str, 113 Int+20% Chance to Block Attack Damage...
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  • more Monster Life (30-50)% increased Pack size Monsters are Unaffected by Shock 20% increased Monster Damage +35% Monster Lightning Resistance Monsters deal...
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  • Critical_Strike_Damage: See Critical Strike Multiplier. Critical_Strike_Chance: See Critical Strike Chance. In general:, More Damage is usually more effective than Increased...
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  • Effect #% chance to Avoid being Ignited during Effect #% reduced Effect of Shock on you during Effect #% increased Ward during Effect #% Chance to Avoid...
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  • +(18-25)% Chance to Block Spell Damage while holding a Shield Buff grants Immunity to Shock Additional Effects From 1-20% Quality: (2-40)% chance to Shock enemiesPlace...
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  • (50-69)% chance to Trigger Supported Spells when you are Stunned, or Block a Stunning Hit Additional Effects From 1-20% Quality: (1-20)% chance to Trigger...
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  • Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit Additional Effects From 1-20% Quality: Base duration is...
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  • VoidstoneTier 1-15 Maps found have 15% chance to become 1 tier higher Tier 16 Maps Dropped in Areas have 0.4% chance to become a Tier 17 Map for each Socketed...
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  • +(18-25)% Chance to Block Spell Damage while holding a Shield Buff grants Immunity to Shock Additional Effects From 1-20% Quality: (2-40)% chance to Shock enemiesPlace...
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  • Aura Gems Shield: +15% Chance to Block Spell Damage while on Low Life Quiver: 25% increased Effect of your Marks Amulet: (6-7)% Chance to Block Spell Damage...
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  • +(18-25)% Chance to Block Spell Damage while holding a Shield Buff grants Immunity to Shock Additional Effects From 1-20% Quality: (2-40)% chance to Shock enemiesPlace...
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  • weapon range of 1.4 metre. Maraketh weapons with this item class have a x% chance to cause Bleeding on Hit implicit instead. Main page: List of thrusting...
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  • 18-20% chance to Shock) (42-50)% increased Lightning Damage, (8-9)% chance to Shock (current value: 16-17% chance to Shock) (36-41)% increased Lightning Damage...
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  • size cluster jewels have a chance to roll. Megalomaniac has restrictions on where or how it can drop. It cannot be chanced. This item can only drop in...
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  • Lightning Resistance+(30-50) to Intelligence (20-25)% increased Spell Damage 30% chance to Avoid Elemental Ailments Nova Spells have 20% less Area of Effect Nova...
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  • 25% chance to cause Bleeding Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies Additional Effects From 1-20% Quality: (1-20)% chance to deal...
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  • Critical Strike Chance: 6.00% Effectiveness of Added Damage: 320%Requires Level 16Applies a buff boosting chance to shock. When you shock an enemy while...
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  • other enemies within (1.2-1.5) metres Supported Skills have 20% chance to Freeze, Shock and Ignite Additional Effects From 1-20% Quality: (0.5-10)% increased...
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  • Critical Strike Chance +(1-2) to Level of all Minion Skill Gems Minions' Base Attack Critical Strike Chance is equal to the Critical Strike Chance of your Main...
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  • +(18-25)% Chance to Block Spell Damage while holding a Shield Buff grants Immunity to Shock Additional Effects From 1-20% Quality: (2-40)% chance to Shock enemiesPlace...
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  • they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.(50-69)% chance to Summon a Phantasm...
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  • Your Chaos Damage can Shock Hits with this Weapon Shock Enemies as though dealing 300% more Damage +40% to Maximum Effect of ShockThe eldritch storm descended...
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  • has 20% Maximum Effect of Shock Imperfect Spirit of FortuneImperfect Spirit of FortuneMonster Category: ConstructCasts Shock Nova Casts Spark Casts Lightning...
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  • the chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze, Shock and Ignite Base radius is 1 metre 80% more Area Radius against Enemies...
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  • the chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze, Shock and Ignite Base radius is 1 metre 80% more Area Radius against Enemies...
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  • Protection Mastery with the same effect. Immunity to corrupted blood and Shock greatly help. Ryslatha Pantheon Power - Sirus does not spawn any adds during...
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  • Charge 15% chance to gain a Frenzy Charge on Hit Buff grants 20% increased Movement Speed Additional Effects From 1-20% Quality: (0.5-10)% chance to gain...
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  • Critical Strike Chance: 6.00% Effectiveness of Added Damage: 320%Requires Level 16Applies a buff boosting chance to shock. When you shock an enemy while...
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  • and Energy Shield +(10-20)% to all Elemental Resistances (5-10)% chance to Freeze, Shock and Ignite Elemental Damage you Deal with Hits is Resisted by lowest...
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  • Critical Strike Chance: 6.00% Effectiveness of Added Damage: 320%Requires Level 16Applies a buff boosting chance to shock. When you shock an enemy while...
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  • +(18-25)% Chance to Block Spell Damage while holding a Shield Buff grants Immunity to Shock Additional Effects From 1-20% Quality: (2-40)% chance to Shock enemiesPlace...
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  • 130%Requires Level 31Supports melee attack skills.Supported Skills have (10-19)% chance to Ignite Each Supported Skill deals (10-14)% more Damage with Ignite for...
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  • a circle 20% chance to Shock enemies (80-118)% increased Critical Strike Chance against Shocked Enemies (0-19)% increased Effect of Shock Additional Effects...
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  • grants (1-17) to (7-330) added Lightning Damage Aura grants (10-19)% chance to Shock Additional Effects From 1-20% Quality: +(0.5-10)% more Area DamageCorruptedPlace...
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  • in the middle of the slashes can be hit by both. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance...
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  • (5-10)% chance to Shock Enemies take (5-10)% increased Damage for each type of Ailment you have inflicted on them Your Elemental Damage can ShockLet the...
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  • (20-30)% increased Lightning Damage (10-15)% chance to Shock Herald of Thunder also creates a storm when you Shock an Enemy Storms Hit Enemies with (30-50)%...
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  • FormSpellBlock +1% Chance to Block Spell Damage while holding a Shield +1% Chance to Block Spell Damage while wielding a Staff +1% Chance to Block Spell Damage...
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  • Fire Level: (1-20) Cost: (13-25) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 80%Requires Level 28Flaming bolts...
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  • Attacks have (3-5)% chance to cause Bleeding (12-16)% increased Bleeding Duration (3-5)% chance to Shock (12-16)% increased Shock Duration on Enemies Group:...
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  • branching chance +5% fissure branching chance per Endurance Charge Additional Effects From 1-20% Quality: +(1.5-30)% Fissure branching chancePlace into...
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  • increased Bleeding Duration (3-5)% chance to Shock (12-16)% increased Shock Duration on Enemies Group: DegenerationDamage (10-12)% increased Damage over Time...
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  • Damage (from 25% chance), 13% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage (from 15% chance) and 7% chance to gain 100% of Non-Chaos...
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  • Damage Support Call to Arms Caustic Arrow Chain Hook Chance to Bleed Support Chance to Flee Support Chance to Poison Support Charged Dash Charged Mines Support...
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  • seconds if used while Maimed Group: FlaskRemovesShock Grants Immunity to Shock for # seconds if used while Shocked Group: FlaskDispellChill Grants Immunity to...
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  • take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds +(0-1) metre to...
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  • on the attacker's accuracy. Because chance to hit cannot be lower than 5%, chance to evade cannot exceed 95%. Chance to Evade = 1 − Attacker's Accuracy...
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  • Shock and Horror is a unique sea witch located in Mineral Pools MapMineral Pools MapMap Level: 80 Map Tier: 13 Guild Character: {God's jar of raw materials...
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  • intelligence and dexterity, have a moderately high base critical strike chance, high base attack speed and have a Grants X Life per Enemy Hit or x% of...
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  • Level 20 Doryani's Touch Skill +(80-100) to maximum Energy Shield 30% chance to Shock Adds (150-225) to (525-600) Lightning Damage to Unarmed Melee Hits Adds...
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  • inflict Shock This Spell's Cast Time is added to its Cooldown if Triggered Base radius is 6 metres (10-20)% more Damage with Hits per 5% Shock Effect on...
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  • Lightning Damage Additional Effects From 1-20% Quality: (1-20)% chance to Freeze, Shock and IgnitePlace into an item socket of the right colour to gain...
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  • a circle 20% chance to Shock enemies (80-118)% increased Critical Strike Chance against Shocked Enemies (0-19)% increased Effect of Shock Additional Effects...
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  • dexterity, have a high base critical strike chance and also have a x% increased Global Critical Strike Chance implicit modifier. The Experimented Rune Daggers...
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  • seconds if used while Frozen Group: FlaskRemovesShock Grants Immunity to Shock for # seconds if used while Shocked Group: FlaskDispellBurning Grants Immunity...
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  • right colour to gain this skill. Right click to remove from a socket. has a chance of turning it into Vaal Spectral ThrowVaal Spectral ThrowAttack, Projectile...
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  • +(18-25)% Chance to Block Spell Damage while holding a Shield Buff grants Immunity to Shock Additional Effects From 1-20% Quality: (2-40)% chance to Shock enemiesPlace...
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  • item. Vivinsect has restrictions on where or how it can drop. It cannot be chanced. Drops from interrogated Safehouse leaders in Research Safehouses. Only...
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  • Strike Chance 20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges 10% chance to Freeze...
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  • while not on Full Life Group: FlaskRemovesShock Grants Immunity to Shock for # seconds if used while Shocked Group: FlaskDispellBurning Grants Immunity...
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  • of Physical Damage Converted to Lightning Damage 50% chance to Shock Hits with this Weapon Shock Enemies as though dealing 300% more Damage Damage Penetrates...
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  • weapons that require intelligence, have a very high base critical strike chance, low base physical damage and, usually, a x% increased Spell Damage implicit...
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  • Players gain increased Critical Strike Chance for each Power Charge they have 50% increased Critical Strike Chance per Power Charge Power charges are one...
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  • exclusive. 3.4.0 Chance to Block and Chance to Block Spells have been reworked. Now, there is simply Chance to Block Attack Damage and Chance to Block Spell...
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  • AxeTwo Handed Axe Physical Damage: (170.8-183) to (257.6-276) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 45...
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  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • Lightning Damage (21-24)% chance to Shock 3x Orb of Alchemy Two Hand Melee (65-72)% increased Lightning Damage (25-28)% chance to Shock 3x Chaos Orb Two Hand...
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  • to maximum number of Summoned Totems Suffixes Group: ChanceToShockAttackersOnBlock #% chance to Shock Attackers for # seconds on Block Group: GainRandomChargeOnBlock...
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  • Perception (2) Alternating projectile spells: Lightning damage, chance to shock Physical damage, chance to hinder Huck, the Soldier Is a powerful Combatant and...
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  • a circle 20% chance to Shock enemies (80-118)% increased Critical Strike Chance against Shocked Enemies (0-19)% increased Effect of Shock Additional Effects...
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  • Ailments [1] Elemental Damage, Status Ailment Chance 10% increased Elemental Damage 5% chance to Freeze, Shock and Ignite [1] [2]...
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  • modifying corrupted items. Warning - Some item corrupting sources have a chance to make an item lose all valuable modifiers. See related pages for more...
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  • (25-30)% increased Attack Speed Grants 2 Life per Enemy Hit (15-20)% chance to Shock Herald of Thunder has 50% increased Buff EffectMaligaro was transformed...
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  • skill, see Shaper (passive skill). I no longer believe these are realms of chance, rather, they must have been formulated by a sentient mind... a designer...
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  • Vorana's March has restrictions on where or how it can drop. It cannot be chanced. This item can be acquired from the following monsters: Olroth, Origin of...
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  • Added Attack Physical Damage 30% chance to Trigger this Skill when Hit Additional Effects From 1-20% Quality: (1-20)% chance to Trigger this Skill when HitPlace...
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  • Ailments per Freeze, Shock or Ignite on Enemy +(20-30)% to all Elemental Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30%...
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  • SpellBlockPercentage (5-8)% Chance to Block Spell Damage Group: ShockEffect (50-40)% reduced Effect of Shock on you Group: ChanceToIgnite (20-30)% chance to Ignite Group:...
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  • have (40-60)% chance to inflict Bleeding Summoned Arbalists have (10-20)% chance to Crush on Hit Summoned Arbalists have (25-35)% chance to deal Double...
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  • higher chance of appearing over the unallocated node. If one tree has a passive in a certain position but the other doesn't, there's a high chance it will...
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  • to maximum number of Summoned Totems Suffixes Group: ChanceToShockAttackersOnBlock #% chance to Shock Attackers for # seconds on Block Group: GainRandomChargeOnBlock...
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  • Damage 100% chance to Avoid being Shocked while Chilled (30-40)% chance to Chill Attackers for 4 seconds on Block (30-40)% chance to Shock Attackers for...
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  • Ignite, Freeze, and Shock Hits with this Weapon Freeze Enemies as though dealing (150-200)% more Damage Hits with this Weapon Shock Enemies as though dealing...
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  • 27-57 Critical Strike Chance: 6.20% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 28, 43 Str, 43 Int+20% Chance to Block Attack Damage...
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  • of Arakaali Pantheon no longer grants 30% reduced Effect of Shock on You, or 30% reduced Shock Duration on You. Instead, it now grants “Debuffs on You Expire...
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  • Ailments per Freeze, Shock or Ignite on Enemy +(20-30)% to all Elemental Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30%...
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  • 56-117 Critical Strike Chance: 6.30% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 68, 85 Str, 85 Int+20% Chance to Block Attack Damage...
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  • 20% chance to create Shocked Ground when HitShockedGroundWhenHitUniqueHelmetInt10 Intrinsic 20% chance to create Shocked Ground when Hit 20% chance to Curse...
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  • +(18-25)% Chance to Block Spell Damage while holding a Shield Buff grants Immunity to Shock Additional Effects From 1-20% Quality: (2-40)% chance to Shock enemiesPlace...
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  • branching chance +5% fissure branching chance per Endurance Charge Additional Effects From 1-20% Quality: +(1.5-30)% Fissure branching chancePlace into...
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  • 65 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 330% Projectile Speed: 1800An icy projectile which has a chance to freeze enemies it...
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  • Cooldown Time: 0.15 sec Can Store 3 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 5.00%Requires Level 31Supports hex curse skills, causing them to trigger...
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  • which casts Shock NovaShock NovaSpell, AoE, Lightning, Nova Level: (1-20) Cost: (12-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness...
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  • Acquisition Drop restricted Drop level: 83 Maps dropped in a tier 16 map have a chance to convert into a tier 17 map depending on the number of socketed Voidstones...
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  • (13-179) Added Lightning Damage Hits up to 3 additional enemies near the target Shocks Enemies as though dealing (100-290)% more Damage Additional Effects From...
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  • to not lose any casts. Shock Removal: Lightning Conduit removes the Shock from targets after hitting it. Effects dependant on Shock will apply to the hit...
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  • Ailments per Freeze, Shock or Ignite on Enemy +(20-30)% to all Elemental Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30%...
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  • Maraketh weapons with this item class have a x% increased Critical Strike Chance implicit. Main page: List of two hand axes Main page: List of unique two...
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  • branching chance +5% fissure branching chance per Endurance Charge Additional Effects From 1-20% Quality: +(1.5-30)% Fissure branching chancePlace into...
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  • Resistance 9% chance to Shock 50% of Physical Damage from Hits taken as Lightning Damage When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby...
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  • Speed(100-150)% increased Evasion Rating (15-25)% chance to Avoid Elemental Ailments +(3-8)% Chance to Block (30-40)% chance for Elemental Resistances to count as...
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  • +(5-8)% chance to Evade Attack Hits while affected by Grace (30-50)% chance to Blind Enemies which Hit you while affected by Grace +(12-15)% chance to Suppress...
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  • drop. Cannot be Shocked: This modifier gives immunity to all shocks, including shocks from Shocked Ground and other non-hit source of shock. You can be touched...
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  • Aura) Electrocuting 13 Hits always Shock All Damage can Shock 25% increased effect of Shock 50% increased Shock Duration on Enemies 80% reduced effect of Lightning...
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  • (291-311) to (417-447) Critical Strike Chance: 6.80% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage...
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  • Projectile Level: (1-20) Cost: (14-26) Mana Cast Time: 0.80 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 170%Requires Level 28Fires a projectile...
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  • increased Mana Regeneration Rate (10-15)% of Damage taken Recouped as Life 10 chance to Trigger <Summon Spirit of X> on KillThe respect of Karui warriors is...
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  • take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds +(0-1) metre to...
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  • SwordTwo Hand Sword Physical Damage: (310-341) to (645-709.5) Critical Strike Chance: 5.00% Attacks per Second: (1.42-1.46) Weapon Range: 1.3 metresRequires...
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  • (previously 9-10) 17–20% chance to Avoid being Shocked (previously 9-10) 17–20% chance to Avoid being Poisoned (previously 9-10) 17–20% chance to Avoid being Stunned...
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  • values as inverted Additional Effects From 1-20% Quality: (1-20)% chance to Freeze, Shock and IgnitePlace into an item socket of the right colour to gain...
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  • all "chance to Shock" modifiers. This hit can no longer ignite the target (unless it also deals cold damage) and is therefore not affected by "chance to...
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  • Ailments per Freeze, Shock or Ignite on Enemy +(20-30)% to all Elemental Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30%...
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  • (7-9) to (13-16) Physical Damage to Attacks(20-24)% Chance to Block Attack Damage (12-15)% Chance to Block Spell Damage +(400-450) to Armour (20-30)% increased...
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  • Experience gain Area contains unbridged gaps to cross Monsters have 50% chance to Avoid Ailments (20-25)% increased Monster Movement Speed (20-25)% increased...
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  • to maximum number of Summoned Totems Suffixes Group: ChanceToShockAttackersOnBlock #% chance to Shock Attackers for # seconds on Block Group: GainRandomChargeOnBlock...
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  • Charge 10% chance to gain a Frenzy Charge on Hit 10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill 10% chance to gain an...
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  • Charge 10% chance to gain a Frenzy Charge on Hit 10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill 10% chance to gain an...
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  • Life on Kill 5% chance to grant Onslaught to nearby Enemies on Kill 5% chance to grant Chaotic Might to nearby Enemies on Kill 10% chance to gain Onslaught...
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  • 14-42 Critical Strike Chance: 6.40% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 13, 27 Str, 27 Int+18% Chance to Block Attack Damage...
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  • reduced slightly. Shock NovaShock NovaSpell, AoE, Lightning, Nova Level: (1-20) Cost: (12-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness...
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  • (20-30)% increased Lightning Damage (10-15)% chance to Shock Herald of Thunder also creates a storm when you Shock an Enemy Herald of Thunder's Storms Hit Enemies...
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  • Strike Chance Gloves: (15-17)% increased Global Critical Strike Chance Boots: (16-20)% chance to Avoid Elemental Ailments Shield: +(6-7)% Chance to Block...
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  • Resistance Hits against Cursed Enemies have +25% chance to Shock Additional Effects From 1-20% Quality: Shocks on Cursed enemies have (1-20)% increased DurationPlace...
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  • all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.Base duration is (8.00-11.80) seconds +(0-1) metre...
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  • 57-171 Critical Strike Chance: 7.00% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage...
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  • all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Base duration is (8.00-11.80) seconds +(0-1) metre...
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  • regardless of Ancestral Bond. On-ignite/shock effects: This ring's on-kill effects work with when you Ignite/Shock an Enemy effects, as they apply ailments...
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  • other enemies within (1.2-1.5) metres Supported Skills have 20% chance to Freeze, Shock and Ignite Additional Effects From 1-20% Quality: (0.5-10)% increased...
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  • Voidforge Infernal SwordTwo Hand Sword Physical Damage: 62-129 Critical Strike Chance: 5.00% Attacks per Second: (1.42-1.46) Weapon Range: 1.3 metresRequires...
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  • Cursed enemies have a 100% chance to grant an Endurance Charge when slain Hits against Cursed Enemies have (40-59)% chance to double Stun Duration Cursed...
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  • and has a chance to appear in any map area or most story areas; it also has separate chances to spawn additional shrines. The specific chance for shrines...
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  • property Weapon: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill Gloves: Socketed Gems have +3.5% Critical Strike Chance Boots: 5% reduced...
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  • Defence Cobalt Jewel+(2-4)% Chance to Block Spell Damage +(2-4)% Chance to Block Attack Damage +10% chance to be Frozen, Shocked and Ignited"Prototype #298...
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  • to 4). No longer has +0.2% to Critical Strike Chance per 10 Maximum Energy Shield on Shield. Shock NovaShock NovaSpell, AoE, Lightning, Nova Level: (1-20)...
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  • increased Shock Duration on you Shocks you cause are reflected back to you 60% increased Damage while Shocked 15% increased Movement Speed while Shocked"Our...
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  • (20-30)% increased Lightning Damage (10-15)% chance to Shock Herald of Thunder also creates a storm when you Shock an Enemy Storms Hit Enemies with (30-50)%...
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  • 25% chance to cause Bleeding Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies Additional Effects From 1-20% Quality: (1-20)% chance to deal...
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  • 57-171 Critical Strike Chance: 7.00% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage...
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  • against Shocked Enemies 20% increased Lightning Damage +(20-40) to maximum Mana 1% of Damage Leeched as Life against Shocked Enemies 25% chance to ShockA gift...
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  • Cobalt Jewel+(2-4)% Chance to Block Spell Damage +(2-4)% Chance to Block Attack Damage Hits have (140-200)% increased Critical Strike Chance against youCorruptedThere's...
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  • Damage (20-35)% increased Critical Strike Chance 100% chance to Avoid being Shocked while Chilled 50% chance to Shock Chilled EnemiesWhen the storm comes, the...
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  • Cast Time: 0.50 sec Critical Strike Chance: 6.00%Requires Level 16Applies a buff boosting chance to shock. When you shock an enemy while you have this buff...
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  • Ignite, Freeze, and Shock Hits with this Weapon Freeze Enemies as though dealing (150-200)% more Damage Hits with this Weapon Shock Enemies as though dealing...
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  • Perception (2) Alternating projectile spells: Lightning damage, chance to shock Physical damage, chance to hinder Huck, the Soldier Is a powerful Combatant and...
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  • to Fire Resistance +(20-40)% to Cold Resistance 25% chance to inflict Cold Exposure on Hit 25% chance to inflict Fire Exposure on Hit Nearby Enemies have...
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  • grant increased critical strike chance with weapons while dual wielding. These passive skills grant additional chance to block while dual wielding. Those...
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  • hits enemies.Supported Skills have 50% chance to Shock Supported Skills deal 25% less Damage Supported Skills Shock Enemies as though dealing (500-690)%...
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  • metres to Melee Strike Range (20-39)% chance to deal Double Damage Additional Effects From 1-20% Quality: (1-20)% chance to deal Double DamagePlace into an...
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  • Hit Percent Chance 1 66 Merciless Labyrinth 20% Chance for Puncture to Maim on hit helmet 100 Enchantment Puncture Maim On Hit Percent Chance 2 75 Eternal...
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  • Ignite, Freeze, and Shock Hits with this Weapon Freeze Enemies as though dealing (150-200)% more Damage Hits with this Weapon Shock Enemies as though dealing...
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  • one unique, your odds are a 20% chance of a white talisman, 20% chance of a magic, 40% chance of a rare, and 20% chance of a unique. Talismans obtained...
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  • Ignite, Freeze, and Shock Hits with this Weapon Freeze Enemies as though dealing (150-200)% more Damage Hits with this Weapon Shock Enemies as though dealing...
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  • Paradoxica Vaal RapierOne Handed Sword Physical Damage: 22-87 Critical Strike Chance: 6.50% Attacks per Second: 1.30 Weapon Range: 1.4 metresRequires Level 66...
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  • increased Duration of Lightning Ailments Base duration is 4.00 seconds 100% chance to Shock enemies Chains +(5-9) Times 15% more Damage with Hits and Ailments for...
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  • single target: Deals lightning damage and has a chance to inflict shock Deals physical damage and has a chance to apply Hinder Gianna's damage in combat receives...
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  • reward now to assist you with the battle. Nessa: If you must take your chances with the Siren, then have this. It may be of some help. But please, know...
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  • Bitterdream Shadow SceptreSceptre Physical Damage: 29-44 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 1.1 metresRequires Level 32...
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  • a circle 20% chance to Shock enemies (80-118)% increased Critical Strike Chance against Shocked Enemies (0-19)% increased Effect of Shock Additional Effects...
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  • of Physical Damage Converted to Lightning Damage 50% chance to Shock Hits with this Weapon Shock Enemies as though dealing 300% more Damage Damage Penetrates...
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  • zero base critical strike chance. They can be scaled using any scaling to secondary damage hits, including critical strike chance. Inpulsa's Broken Heart...
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  • use Phasing +10% chance to Suppress Spell DamageRequires Level 27Cannot gain Mana during effect (60-80)% increased Critical Strike Chance with Vaal Skills...
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  • Elemental Damage Can Shock: This modifier allows fire and cold damage to contribute to shock, but still requires chance to shock (for non-crit hits), or...
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  • 56-117 Critical Strike Chance: 6.30% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 49, 85 Str, 85 Int+20% Chance to Block Attack Damage...
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  • hits enemies.Supported Skills have 50% chance to Shock Supported Skills deal 25% less Damage Supported Skills Shock Enemies as though dealing (500-690)%...
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  • and Energy Shield +(10-20)% to all Elemental Resistances (5-10)% chance to Freeze, Shock and Ignite Elemental Damage you Deal with Hits is Resisted by lowest...
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  • a socket. and Shock NovaShock NovaSpell, AoE, Lightning, Nova Level: (1-20) Cost: (12-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness...
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  • Defence Cobalt Jewel+(2-4)% Chance to Block Spell Damage +(2-4)% Chance to Block Attack Damage +10% chance to be Frozen, Shocked and Ignited"Prototype #298...
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  • strike. Dual wield only. Does not work with wands.100% more Critical Strike Chance against Enemies that are on Full Life 60% more Damage with Hits and Ailments...
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  • Cast Time: 0.50 sec Critical Strike Chance: 6.00%Requires Level 16Applies a buff boosting chance to shock. When you shock an enemy while you have this buff...
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  • per second 10% chance to Cause Monsters to Flee Melee Attacks have (30-50)% chance to cause Bleeding Melee Attacks have (20-40)% chance to Poison on HitNothing...
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  • a circle 20% chance to Shock enemies (80-118)% increased Critical Strike Chance against Shocked Enemies (0-19)% increased Effect of Shock Additional Effects...
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  • 2% chance). Sources of "chance for an additional connected Map to drop from Map Bosses" on the Atlas Passive Tree have all been changed to "chance for...
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  • of Physical Damage Converted to Lightning Damage 50% chance to Shock Hits with this Weapon Shock Enemies as though dealing 300% more Damage Damage Penetrates...
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  • the chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze, Shock and Ignite Base radius is 1 metre 80% more Area Radius against Enemies...
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  • armour defences). This does not affect other aspects of quality such as the chance to have a certain number of sockets or links. Both skill gems and support...
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  • totems, traps, or mines.Supported Skills have 15% chance to Freeze Supported Skills have (50-69)% chance to gain a Frenzy Charge on Killing a Frozen Enemy...
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  • can be found in the Atlas. Voidstones increase the chances of dropping higher tier maps and add a chance for tier 16 maps to be converted to a tier 17 map...
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  • Brinerot 3 3 Musky "Two-Eyes" Grenn Brinerot 4 N/A Wrath Tempest Shield Shock Nova Lightning Strike Lightning Warp Susara, Siren of Pondium Brinerot 4...
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  • that grants chance to shock and causes supported hits to shock as if dealing significantly more damage, at the cost of actual damage. Shock Enemies as though...
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  • SwordOne Handed Sword Physical Damage: (45-58.5) to (167.4-195) Critical Strike Chance: 5.00% Attacks per Second: (1.86-1.94) Weapon Range: 1.1 metresRequires...
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  • #% chance to Avoid being Frozen/Cannot be Frozen Boots 80% chance to Avoid being Frozen 100% chance to Avoid being Frozen 100% chance to Avoid being...
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  • Charge 10% chance to gain a Frenzy Charge on Hit 10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill 10% chance to gain an...
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  • 57-171 Critical Strike Chance: 7.00% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage...
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  • Suffix (31–35)% chance to Avoid being Shocked (36–40)% chance to Avoid being Shocked Suffix (36–40)% chance to Avoid being Shocked (41–45)% chance to Avoid being...
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  • Damage (20-35)% increased Critical Strike Chance 100% chance to Avoid being Shocked while Chilled 50% chance to Shock Chilled EnemiesWhen the storm comes, the...
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  • application of Shock to the character. #% chance to Avoid being Shocked functions the same way when stacked to 100%. With Unaffected by Shock, the character...
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  • Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit Additional Effects From 1-20% Quality: Base duration is...
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  • 57-171 Critical Strike Chance: 7.00% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage...
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  • benefit from modifiers affecting player shock/chill effect like Increased Effect of Chill, Increased Effect of Shock, or Increased Effect of Non-Damaging...
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  • Damage Recently 30% chance to Avoid being Poisoned, 30% chance to Avoid Bleeding, 30% chance to Avoid being Impaled (New) +15% chance to Suppress Spell Damage...
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  • Shield(30-40)% increased Spell Damage +(60-80) to maximum Mana (5-10)% chance to Freeze, Shock and Ignite Spells cause you to gain Energy Shield equal to their...
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  • strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.25% chance to Freeze enemies 100% of Physical Damage Converted to Cold Damage Every...
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  • the chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze, Shock and Ignite Base radius is 1 metre 80% more Area Radius against Enemies...
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  • Items and Gems have 10% increased Attribute Requirements Always Freeze, Shock and IgniteFate's smile, man's ruin. Vendor Offer 12x Alchemy Shard 4x Alteration...
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  • Lightning Resistance +(8-10)% to Chaos Resistance 10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill 5% increased Projectile...
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  • Physical Damage Group: MapMonstersChanceToInflictStatusAilments Monsters have a #% chance to Ignite, Freeze and Shock on Hit Group: HeistContractMonsterPatrolDamage...
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  • to Spells and Attacks +(200-300) to Evasion Rating 50% chance to Avoid being Chilled 10% chance to Freeze Adds 40 to 60 Cold Damage against Chilled EnemiesA...
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  • FortifyOnMeleeStun Melee Hits which Stun have (8-12)% chance to Fortify Group: ChanceWhenHitForArmourToBeDoubled #% chance to Defend with #% of Armour Group: GrantedSkill...
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  • Fire Damage (1-26) to (23-509) Added Lightning Damage (30-49)% chance to Freeze, Shock and Ignite Base radius is 1.5 metres Deals no Non-Elemental Damage...
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  • Viridian Jewel+(10-15)% to Lightning Resistance Modifiers to Chance to Avoid being Shocked apply to all Elemental AilmentsThe true secret of the elements...
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  • Freeze, and Shock. This does not affect other ailments like Chill, and does not grant any #% chance to actually inflict the ailment. Chance to inflict ailments...
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  • skills with a chance to inflict blind, which greatly reduces an enemy's chance to hit for a short duration. Spells do not have a chance to hit (spell always...
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  • Damage 40% chance to cause Bleeding on Hit (18-22)% increased Cast Speed 15% chance to gain Arcane Surge when you Kill an Enemy (18-20)% chance to deal Double...
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  • +(18-25)% Chance to Block Spell Damage while holding a Shield Buff grants Immunity to Shock Additional Effects From 1-20% Quality: (2-40)% chance to Shock enemiesPlace...
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  • 21 Int+20 to Strength +(20-30)% to Lightning Resistance Spells have a 20% chance to deal Double Damage Blood MagicIt was a sliver of Malachai's soul that...
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  • Handed Sword Physical Damage: (109.2-120.9) to (232.4-257.3) Critical Strike Chance: 5.00% Attacks per Second: (1.43-1.49) Weapon Range: 1.1 metresRequires...
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  • Pools) Penitentiary Incarcerator (Dungeon) Fire and Fury (Lava Chamber) Shock and Horror (Legacy Torture Chamber) Spinner of False Hope (Arachnid Nest)...
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  • +(18-25)% Chance to Block Spell Damage while holding a Shield Buff grants Immunity to Shock Additional Effects From 1-20% Quality: (2-40)% chance to Shock enemiesPlace...
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  • lightning wall applies a debuff (Arc Trap) that slows the player. It also shocks and deals lightning damage over time. The Guardian of the Minotaur is guaranteed...
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  • 25% chance to cause Bleeding Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies Additional Effects From 1-20% Quality: (1-20)% chance to deal...
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  • Ailments per Freeze, Shock or Ignite on Enemy +(20-30)% to all Elemental Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30%...
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  • of Lightning Damage Converted to Cold Damage Your spells have 100% chance to Shock against Frozen EnemiesForged by three brothers so that they may recognize...
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  • Skills have (55-59)% more Cast Speed Final Repeat of Supported Skills has 20% chance to deal Double Damage Additional Effects From 1-20% Quality: Supported Skills...
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  • The shock effect can be prevented via Charge Mastery's Cannot be Shocked while at maximum Power Charges When used with items that grant X% chance that...
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  • Cursed enemies have a 100% chance to grant a Power Charge when slain Hits against Cursed Enemies have +1.5% to Critical Strike Chance Hits against Cursed Enemies...
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  • of Arakaali Pantheon no longer grants 30% reduced Effect of Shock on You, or 30% reduced Shock Duration on You. Instead, it now grants “Debuffs on You Expire...
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  • weapon/skill. These stats do not affect other mechanics like chance to hit/accuracy or critical strike chance. Additionally, these stats only apply to hit damage...
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  • "I am furious! This is an insult to all of us!" Kiloava "Perhaps it is a chance to enact our vengeance..." Akoya "The best in all of history!" "Valako's...
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  • to Cold Resistance 0.6% of Lightning Damage Leeched as Life (20-30)% chance to Shock during any Flask Effect"You can invite them but you can never be sure...
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  • +(18-25)% Chance to Block Spell Damage while holding a Shield Buff grants Immunity to Shock Additional Effects From 1-20% Quality: (2-40)% chance to Shock enemiesPlace...
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  • 25% chance to cause Bleeding Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies Additional Effects From 1-20% Quality: (1-20)% chance to deal...
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  • a circle 20% chance to Shock enemies (80-118)% increased Critical Strike Chance against Shocked Enemies (0-19)% increased Effect of Shock Additional Effects...
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  • Damage (20-35)% increased Critical Strike Chance 100% chance to Avoid being Shocked while Chilled 50% chance to Shock Chilled EnemiesWhen the storm comes, the...
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  • hi Charan's SwordOne Handed Sword Physical Damage: 5-11 Critical Strike Chance: (8.50-9.50)% Attacks per Second: 1.45 Weapon Range: 1.1 metres40% increased...
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  • increased Critical Strike Chance against Shocked Enemies Area of Effect, Elemental Resistances Bomb Specialist Hits have 20% chance to deal 50% more Area Damage...
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  • Cast Time: 0.50 sec Critical Strike Chance: 6.00%Requires Level 16Applies a buff boosting chance to shock. When you shock an enemy while you have this buff...
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  • Damage 40% chance to cause Bleeding on Hit (18-22)% increased Cast Speed 15% chance to gain Arcane Surge when you Kill an Enemy (18-20)% chance to deal Double...
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  • Physical Damage as Extra Cold Damage during effect 30% chance to Avoid being Chilled during Effect 30% chance to Avoid being Frozen during EffectA sip will freeze...
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  • (20-30)% increased Lightning Damage (10-15)% chance to Shock Herald of Thunder also creates a storm when you Shock an Enemy Storms Hit Enemies with (30-50)%...
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  • other enemies within (1.2-1.5) metres Supported Skills have 20% chance to Freeze, Shock and Ignite Additional Effects From 1-20% Quality: (0.5-10)% increased...
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  • to Intelligence+(20-25)% to all Elemental Resistances (20-25)% chance to Freeze, Shock and Ignite Cursed Enemies cannot inflict Elemental Ailments on YouMaligaro...
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  • +(18-25)% Chance to Block Spell Damage while holding a Shield Buff grants Immunity to Shock Additional Effects From 1-20% Quality: (2-40)% chance to Shock enemiesPlace...
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  • Strike Chance: 5.00% Attacks per Second: (1.40-1.46) Weapon Range: 1.3 metresRequires Level 44, 143 Str45% increased Stun Duration on Enemies25% chance to...
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  • is added to a Chaos Orb recipe then the recipe will change to an Orb of Chance recipe. If a rare item below item level 75 is added to a Regal Orb recipe...
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  • Spiked ShieldChance to Block: 24% Evasion: (507-697) Energy Shield: (104-144) Movement Speed: -3%Requires Level 54, 70 Dex, 70 Int+5% chance to Suppress...
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  • (20-30)% increased Lightning Damage (10-15)% chance to Shock Herald of Thunder also creates a storm when you Shock an Enemy Storms Hit Enemies with (30-50)%...
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  • Strike Chance: 6.00% Attacks per Second: (1.37-1.43) Weapon Range: 1.3 metres+18% Chance to Block Attack Damage while wielding a Staff+12% Chance to Block...
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  • Physical Damage as Extra Cold Damage during effect 30% chance to Avoid being Chilled during Effect 30% chance to Avoid being Frozen during EffectA sip will freeze...
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  • Physical Damage as Extra Cold Damage during effect 30% chance to Avoid being Chilled during Effect 30% chance to Avoid being Frozen during EffectA sip will freeze...
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  • Physical Damage: 62-129 Chaos Damage: (600-650) to (750-800) Critical Strike Chance: 5.00% Attacks per Second: (1.13-1.57) Weapon Range: 1.3 metresRequires...
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  • Ailments per Freeze, Shock or Ignite on Enemy +(20-30)% to all Elemental Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30%...
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  • Sentinels of Dominance Maximum 1 Summoned Rare Sentinel of Dominance 25% Chance to Summon a Normal Sentinel of Dominance on Hitting a Unique Monster Additional...
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  • VoidstoneTier 1-15 Maps found have 15% chance to become 1 tier higher Tier 16 Maps Dropped in Areas have 0.4% chance to become a Tier 17 Map for each Socketed...
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  • Life on Kill 5% chance to grant Onslaught to nearby Enemies on Kill 5% chance to grant Chaotic Might to nearby Enemies on Kill 10% chance to gain Onslaught...
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  • Fire Damage can Shock but not Ignite Your Cold Damage can Ignite but not Freeze or Chill Your Lightning Damage can Freeze but not Shock"The ice seared his...
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  • Hits if Enemy is Hexed 100% chance to remove a Hex after Damaging Additional Effects From 1-20% Quality: -(0.5-10)% chance to remove a Hex after DamagingPlace...
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  • 56-117 Critical Strike Chance: 6.30% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 49, 85 Str, 85 Int+20% Chance to Block Attack Damage...
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  • of Physical Damage Converted to Lightning Damage 50% chance to Shock Hits with this Weapon Shock Enemies as though dealing 300% more Damage Damage Penetrates...
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  • grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger...
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  • usually have a x% Chance to Block Attack Damage while wielding a Staff implicit modifier as well as a moderately high base critical strike chance. This item class...
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  • Spiked ShieldChance to Block: 25% Evasion: (122-144) Energy Shield: (25-30) Movement Speed: -3%Requires Level 45, 59 Dex, 59 Int+3% chance to Suppress Spell...
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  • Critical Strike Chance Imperial Staff 66 +18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are supported by Level 1 Chance to Bleed Grants...
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  • +(18-25)% Chance to Block Spell Damage while holding a Shield Buff grants Immunity to Shock Additional Effects From 1-20% Quality: (2-40)% chance to Shock enemiesPlace...
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  • against Shocked Enemies 20% increased Lightning Damage +(20-40) to maximum Mana 1% of Damage Leeched as Life against Shocked Enemies 25% chance to Shock...
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  • Your Chaos Damage can Shock Hits with this Weapon Shock Enemies as though dealing 300% more Damage +40% to Maximum Effect of ShockThe eldritch storm descended...
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  • Mines.Supported Skills have (9-18)% chance to throw up to 1 additional Trap or Mine Supported Skills have (6-12)% chance to throw up to 2 additional Traps...
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  • have (40-60)% chance to inflict Bleeding Summoned Arbalists have (10-20)% chance to Crush on Hit Summoned Arbalists have (25-35)% chance to deal Double...
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  • increased Shock Duration on you Shocks you cause are reflected back to you 60% increased Damage while Shocked 15% increased Movement Speed while Shocked"Our...
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  • (25-30)% increased Attack Speed Grants 2 Life per Enemy Hit (15-20)% chance to Shock Herald of Thunder has 50% increased Buff EffectMaligaro was transformed...
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  • Gems 15% chance to Shock Damage Penetrates 20% Lightning ResistanceOne for each corner of the great Vinktar Square. Imperial Staff +18% Chance to Block...
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  • 8% critical strike chance and have a total of +50% critical strikes from your passive skills and items, then you have a 12% chance to score a critical...
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  • Strike Chance 20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges 10% chance to Freeze...
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  • increased Elemental Damage +12% to all Elemental Resistances 10% chance to Freeze, Shock and Ignite [1] Holy Dominion is a notable passive skill that grants...
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  • Fire Level: (1-20) Cost: (6-25) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 370% Projectile Speed: 1040 AoE Radius:...
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  • 50% chance to ignite. Lightning Flurry: Kosis fires a zig-zagging beam of lightning from his right hand directly in front with a 50% chance to shock. Fire...
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  • Physical Damage to Chaos Damage per White Socket Minions have (5-10)% chance to Freeze, Shock and IgniteThe secret of the elements lies within a square triangle...
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  • Defence Cobalt Jewel+(2-4)% Chance to Block Spell Damage +(2-4)% Chance to Block Attack Damage +10% chance to be Frozen, Shocked and Ignited"Prototype #298...
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  • a circle 20% chance to Shock enemies (80-118)% increased Critical Strike Chance against Shocked Enemies (0-19)% increased Effect of Shock Additional Effects...
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  • of Physical Damage Converted to Lightning Damage 50% chance to Shock Hits with this Weapon Shock Enemies as though dealing 300% more Damage Damage Penetrates...
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  • Lightning Resistance+(30-50) to Intelligence (20-25)% increased Spell Damage 30% chance to Avoid Elemental Ailments Nova Spells have 20% less Area of Effect Nova...
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  • 65 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 330% Projectile Speed: 1800An icy projectile which has a chance to freeze enemies it...
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  • 8-33 Critical Strike Chance: 6.00% Attacks per Second: 1.30Requires Level 9, 38 Dex. Storm Cloud can drop anywhere. It can be chanced. Storm Cloud can be...
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  • allocated. Omen of FortuneOmen of FortuneWill be Consumed when you use an Orb of Chance on an item which can become Unique to ensure it does soEach player can only...
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  • Strike Chance: 6.50% Attacks per Second: 1.20 Weapon Range: 1.0 metresRequires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance+1 to...
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  • LifesprigLifesprig Driftwood WandWand Physical Damage: 5-9 Critical Strike Chance: 7.00% Attacks per Second: 1.40(8-12)% increased Spell Damage+1 to Level...
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  • Elemental Damage 30% increased Effect of Non-Damaging Ailments 10% chance to Freeze, Shock and Ignite [1] Ash, Frost and Storm is a notable passive skill that...
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  • or try to Shock, however this will only boost the damage of burn if targets get ignited because the blast goes off before the curse or shock stacks. Moving...
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  • monsters. Tempests are considered Extra Content, but do not have a base chance to spawn in areas. They can only be accessed via specific means. Using a...
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  • (20-30)% increased Lightning Damage (10-15)% chance to Shock Herald of Thunder also creates a storm when you Shock an Enemy Storms Hit Enemies with (30-50)%...
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  • 50% increased Attribute Requirements Chaos Damage can Ignite, Chill and Shock Gain Soul Eater for 20 seconds when you use a Vaal SkillWe are incapable...
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  • #% chance to Avoid being Frozen/Cannot be Frozen Boots 80% chance to Avoid being Frozen 100% chance to Avoid being Frozen 100% chance to Avoid being...
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  • Strike Chance: 6.30% Attacks per Second: 1.59 Weapon Range: 1.0 metresRequires Level 20, 31 Dex, 45 Int30% increased Global Critical Strike Chance+18% Chance...
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  • Prevention Doubles have (0-57)% increased Movement Speed Can't be Evaded 25% chance to cause Bleeding Adds (3-113) to (5-169) Physical Damage against Bleeding...
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  • critical strike chance to you and your allies.+(0-1.9) metres to radius You and nearby allies gain (20-58)% increased Critical Strike Chance You and nearby...
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  • then left click on a magic or rare item to apply it. for 96×Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click...
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  • 20+(12-16)% to Cold and Lightning Resistances. Status ailments (such as shock) require an initial hit to determine whether they apply to the enemy. Therefore...
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  • (20-30)% increased Lightning Damage (10-15)% chance to Shock Herald of Thunder also creates a storm when you Shock an Enemy Storms Hit Enemies with (30-50)%...
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  • longer grants +5% chance to Evade Attack Hits if you've taken a Savage Hit Recently. Instead, it now grants 60% reduced Effect of Shock on You. 3.15.0 Upgraded...
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  • damage hits can inflict bleed. There are no sources of global chance to bleed or chance to bleed with spells. Thus, bleed is limited to attack skills only...
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  • Global Critical Strike Chance (Hidden) -30% to Global Critical Strike Multiplier (Hidden), 20% reduced Global Critical Strike Chance (Hidden), -30% to Global...
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  • Int+3 to Level of Socketed Fire Gems 100% increased Global Critical Strike Chance (120-160)% increased Energy Shield 15% of Fire Damage Converted to Chaos...
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  • 100% chance on hit; for example, while shocked, your physical damage can Shock. This part of the modifier is similar to the All Damage can Shock/Ignite/Chill...
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  • me and now… Piety has him. They’re headed for the Crematorium . I’ve no chance against Piety her Blackguards, but you – you’re another matter entirely...
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  • created from the following recipes: Delirium chest inside a heist also has a chance to drop cluster jewel. Small Cluster Jewel has a legacy variant. Note that...
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  • effect. It no longer only hits Shocked enemies, is unable to apply shock, deal more damage based on the effect of shock removed, or deal damage in a single...
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  • other enemies within (1.2-1.5) metres Supported Skills have 20% chance to Freeze, Shock and Ignite Additional Effects From 1-20% Quality: (0.5-10)% increased...
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  • (16-17)% chance to Shock two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 Chosen 81 (51-60)% increased Lightning Damage (18-20)% chance to Shock two_hand_weapon...
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  • Level 20 Doryani's Touch Skill +(80-100) to maximum Energy Shield 30% chance to Shock Adds (150-225) to (525-600) Lightning Damage to Unarmed Melee Hits Adds...
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  • Damage Shield: 25% chance to gain a Power Charge when you Block Quiver: Projectiles Pierce 2 additional Targets Amulet: 10% chance to Recover 10% of Mana...
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  • that causes a hit to deal double its damage. Chance to deal double damage is additive. Additional % chance exceeding 100% has no effect. For example, ParadoxicaParadoxica...
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  • can be created from the following recipes: Although this item cannot be chanced, it can be obtained through the use of a Tainted Mythic OrbTainted Mythic...
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  • Supported Skills have 25% increased Critical Strike Chance per Power Charge when used by Mines (20-30)% chance to gain a Frenzy Charge when a Mine from Supported...
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  • grants (1-12) to (4-220) added Lightning Damage Aura grants (10-19)% chance to Shock Additional Effects From 1-20% Quality: -(0.5-10)% less Area DamagePlace...
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  • a circle 20% chance to Shock enemies (80-118)% increased Critical Strike Chance against Shocked Enemies (0-19)% increased Effect of Shock Additional Effects...
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  • Lightning Damage. Shock NovaShock NovaSpell, AoE, Lightning, Nova Level: (1-20) Cost: (12-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness...
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  • a circle 20% chance to Shock enemies (80-118)% increased Critical Strike Chance against Shocked Enemies (0-19)% increased Effect of Shock Additional Effects...
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  • have (40-60)% chance to inflict Bleeding Summoned Arbalists have (10-20)% chance to Crush on Hit Summoned Arbalists have (25-35)% chance to deal Double...
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  • Resistance Hits against Cursed Enemies have +25% chance to Shock Additional Effects From 1-20% Quality: Shocks on Cursed enemies have (1-20)% increased DurationPlace...
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  • less damage over time of Freezing Chance to Freeze 34 25% chance to Freeze of Frenzy Frenzy Charge on Hit 24 100% chance to gain a Frenzy Charge on Hit of...
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  • Your Chaos Damage can Shock Hits with this Weapon Shock Enemies as though dealing 300% more Damage +40% to Maximum Effect of ShockThe eldritch storm descended...
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  • and Energy Shield +(10-20)% to all Elemental Resistances (5-10)% chance to Freeze, Shock and Ignite Elemental Damage you Deal with Hits is Resisted by lowest...
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  • ed Chance to Hit}}={1.25*{\text{Attacker's Accuracy}} \over {\text{Attacker's Accuracy}}+({\text{Defender's Evasion}}*{\frac {1}{5}})^{0.9}} Chance to...
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  • (25-30)% increased Attack Speed Grants 2 Life per Enemy Hit (15-20)% chance to Shock Herald of Thunder has 50% increased Buff EffectMaligaro was transformed...
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  • Fire Level: (1-20) Cost: (6-25) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 370% Projectile Speed: 1040 AoE Radius:...
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  • inflict Shock This Spell's Cast Time is added to its Cooldown if Triggered Base radius is 6 metres (10-20)% more Damage with Hits per 5% Shock Effect on...
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  • (1-20)% increased Attack Critical Strike Chance Supported Skills have (1-20)% increased Spell Critical Strike ChanceThis is a Support Gem. It does not grant...
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  • a circle 20% chance to Shock enemies (80-118)% increased Critical Strike Chance against Shocked Enemies (0-19)% increased Effect of Shock Additional Effects...
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  • +(18-25)% Chance to Block Spell Damage while holding a Shield Buff grants Immunity to Shock Additional Effects From 1-20% Quality: (2-40)% chance to Shock enemiesPlace...
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  • Hits if Enemy is Hexed 100% chance to remove a Hex after Damaging Additional Effects From 1-20% Quality: -(0.5-10)% chance to remove a Hex after DamagingPlace...
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  • (5-10)% chance to Shock Enemies take (5-10)% increased Damage for each type of Ailment you have inflicted on them Your Elemental Damage can ShockLet the...
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  • extra corpse Consumed Grants Minions +(25-35)% Chance to Block Attack Damage Grants Minions +(25-34)% Chance to Block Spell Damage Grants Minions 4% of Life...
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  • Infernal SwordTwo Hand Sword Physical Damage: 62-129 Critical Strike Chance: 5.00% Attacks per Second: 1.35 Weapon Range: 1.3 metresRequires Level 67,...
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  • (14-36) Physical Damage to Attacks (20-60)% increased Global Critical Strike Chance +(15-50) to maximum Energy Shield +(20-60) to maximum Life +(20-50) to maximum...
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  • the chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze, Shock and Ignite Base radius is 1 metre 80% more Area Radius against Enemies...
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  • Defence Cobalt Jewel+(2-4)% Chance to Block Spell Damage +(2-4)% Chance to Block Attack Damage +10% chance to be Frozen, Shocked and Ignited"Prototype #298...
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  • AxeTwo Handed Axe Physical Damage: (360-414) to (488-561.2) Critical Strike Chance: (6.50-7.00)% Attacks per Second: (1.50-1.57) Weapon Range: 1.3 metresRequires...
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  • by 4, to a maximum of tier 16, grants a +25% chance for dropped maps to be one tier higher, and 0.4% chance to convert a tier 16 map drop into a tier 17...
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  • the chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze, Shock and Ignite Base radius is 1 metre 80% more Area Radius against Enemies...
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  • Reach Recurve BowBow Physical Damage: (24-27) to (72-81) Critical Strike Chance: 6.70% Attacks per Second: 1.25Requires Level 18, 65 Dex+(15-25)% to Global...
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  • 65) Critical Strike Chance: (6.50-7.50)% Attacks per Second: 1.32Requires Level 32, 107 Dex(30-50)% increased Critical Strike Chance(90-105)% increased...
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  • occasionally apply a chill or shock to an enemy that chains to other nearby enemies. This skill has a higher chill and shock effect over the regular version...
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  • branching chance +5% fissure branching chance per Endurance Charge Additional Effects From 1-20% Quality: +(1.5-30)% Fissure branching chancePlace into...
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  • encounter is considered Extra Content and has a baseline greater than 8% chance to appear in any non-unique map area. The player will encounter one of the...
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  • Cast Time: 0.50 sec Critical Strike Chance: 6.00%Requires Level 16Applies a buff boosting chance to shock. When you shock an enemy while you have this buff...
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  • Damage Leeched as Life 10% chance to gain Adrenaline for 2 Seconds when Leech is removed by Filling Unreserved Life 10% chance to gain Onslaught for 4 Seconds...
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  • +(5-8)% chance to Evade Attack Hits while affected by Grace (30-50)% chance to Blind Enemies which Hit you while affected by Grace +(12-15)% chance to Suppress...
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  • the chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze, Shock and Ignite Base radius is 1 metre 80% more Area Radius against Enemies...
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  • Skills have (25-44)% chance to Cause Monsters to Flee Additional Effects From 1-20% Quality: Supported Skills have (1-20)% chance to Cause Monsters to...
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  • (1-20)% increased Attack Critical Strike Chance Supported Skills have (1-20)% increased Spell Critical Strike ChanceThis is a Support Gem. It does not grant...
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