The Stormwall

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The Stormwall
Royal Staff
Staff
Physical Damage: (269-287) to (349-366)
Critical Strike Chance: (10.20-11.48)%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 60, 51 Str, 51 Int+20% Chance to Block Spell Damage while wielding a Staff+15% Chance to Block Attack Damage while wielding a Staff
Adds (242-260) to (268-285) Physical Damage
(20-35)% increased Critical Strike Chance
50% of Physical Damage Converted to Cold Damage
50% of Physical Damage Converted to Lightning Damage
100% chance to Avoid being Shocked while Chilled
(30-40)% chance to Chill Attackers for 4 seconds on Block
(30-40)% chance to Shock Attackers for 4 seconds on Block
You cannot control the storm,
But you can utilise it.
Acquisition
Drop disabled
Vendor Offer
14x Alchemy Shard
21x Alteration Shard
Weapon DPS
Physical: (355.3-375.5)
Phys+Chaos: (355.3-375.5)
Total: (355.3-375.5)
Metadata
Item class: Staff

The Stormwall is a unique Royal StaffRoyal StaffStaff
Physical Damage: 27-81
Critical Strike Chance: 8.50%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 28, 51 Str, 51 Int+20% Chance to Block Spell Damage while wielding a Staff
.

Item acquisition

The Stormwall is drop disabled.

Legacy variants

Legacy modifiers and base items are sometimes retained when upgrading unique to their fated counterparts. So because The StormheartThe Stormheart
Royal Staff
Staff
Physical Damage: (48.6-54) to (145.8-162)
Elemental Damage: (25-35) to (45-60), (1-10) to (70-90)
Critical Strike Chance: (10.20-11.48)%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 28, 51 Str, 51 Int+20% Chance to Block Spell Damage while wielding a Staff(80-100)% increased Physical Damage
Adds (25-35) to (45-60) Cold Damage
Adds (1-10) to (70-90) Lightning Damage
(20-35)% increased Critical Strike Chance
100% chance to Avoid being Shocked while Chilled
50% chance to Shock Chilled Enemies
When the storm comes,
the safest place to be is the centre.
has a legacy variant, The Stormwall does as well.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.25.0
  • +18% Chance to Block Attack Damage while wielding a Staff
  • +15% Chance to Block Attack Damage while wielding a Staff
  • Adds (242-260) to (268-285) Physical Damage
  • (20-35)% increased Critical Strike Chance
  • 50% of Physical Damage Converted to Cold Damage
  • 50% of Physical Damage Converted to Lightning Damage
  • 100% chance to Avoid being Shocked while Chilled
  • (30-40)% chance to Chill Attackers for 4 seconds on Block
  • (30-40)% chance to Shock Attackers for 4 seconds on Block
2.6.0
  • +12% Chance to Block Attack Damage while wielding a Staff
  • +15% Chance to Block Attack Damage while wielding a Staff
  • Adds (242-260) to (268-285) Physical Damage
  • (20-35)% increased Critical Strike Chance
  • 50% of Physical Damage Converted to Cold Damage
  • 50% of Physical Damage Converted to Lightning Damage
  • You cannot be Shocked while Frozen
  • (30-40)% chance to Chill Attackers for 4 seconds on Block
  • (30-40)% chance to Shock Attackers for 4 seconds on Block

Note that after circa ver 3.14, the legacy mod You cannot be Shocked while Frozen cannot carry over to the fated version. The game will grant the fated item with the mod Cannot be Shocked while Chilled instead. In the past it can do so. After that change fating the legacy Stormheart will only carry over the mod +12% Chance to Block Attack Damage while wielding a Staff which is inferior than the current variant (and not shown on above table to avoid redundancy). Note that the prophecy system is removed in version 3.17.0.

Version history

Before the removal of the prophecy system in version 3.17.0, the Stormwall was the fated version of The StormheartThe Stormheart
Royal Staff
Staff
Physical Damage: (48.6-54) to (145.8-162)
Elemental Damage: (25-35) to (45-60), (1-10) to (70-90)
Critical Strike Chance: (10.20-11.48)%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 28, 51 Str, 51 Int+20% Chance to Block Spell Damage while wielding a Staff(80-100)% increased Physical Damage
Adds (25-35) to (45-60) Cold Damage
Adds (1-10) to (70-90) Lightning Damage
(20-35)% increased Critical Strike Chance
100% chance to Avoid being Shocked while Chilled
50% chance to Shock Chilled Enemies
When the storm comes,
the safest place to be is the centre.
. It could be obtained by fulfilling the prophecy, The Storm SpireThe Storm SpireCold ocean winds whip across the sharp stones where two yet battle for control.You will defeat Poporo, the Highest Spire while holding The Stormheart.Right-click to add this prophecy to your character..[1]

Version Changes
3.25.0
  • This item's basetype's implicit modifier was changed.
3.19.0
  • Fated Uniques can no longer be acquired. The special modifiers on some Fated Uniques have been moved to the base version of that Unique. More information can be found in the Version 3.19.0#Rebalance of Unique Items section.
3.17.0
  • Removed the Prophecy mechanic from the game, and moved many of its rewards to other content.
  • Fated Unique Items not mentioned explicitly in the version 3.17.0 patch notes now have a chance to drop from any endgame map boss. This is a temporary measure to maintain their availability. They will be moved to a new acquisition system in a future expansion.
3.2.0
  • Introduced to the game.

References

  1. Bex_GGG (February 19, 2018). "You cannot control the storm, but you can utilise it.". Official Path of Exile Forums. Retrieved February 19, 2018.

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