The Stormwall Royal StaffStaff Physical Damage: (269-287) to (349-366) Critical Strike Chance: (10.20-11.48)% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 60, 51 Str, 51 Int+20% Chance to BlockAttack Damage while wielding a Staff+15% Chance to BlockAttack Damage while wielding a Staff Adds (242-260) to (268-285) Physical Damage (20-35)% increased Critical Strike Chance 50% of Physical Damage Converted to Cold Damage 50% of Physical Damage Converted to Lightning Damage 100% chance to Avoid being Shocked while Chilled (30-40)% chance to Chill Attackers for 4 seconds on Block (30-40)% chance to Shock Attackers for 4 seconds on BlockYou cannot control the storm, But you can utilise it.
Legacy modifiers and base items are sometimes retained when upgrading unique to their fated counterparts. So because The StormheartThe Stormheart Royal StaffStaff Physical Damage: (48.6-54) to (145.8-162) Elemental Damage: (25-35) to (45-60), (1-10) to (70-90) Critical Strike Chance: (10.20-11.48)% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 28, 51 Str, 51 Int+20% Chance to BlockSpell Damage while wielding a Staff(80-100)% increased Physical Damage Adds (25-35) to (45-60) Cold Damage Adds (1-10) to (70-90) Lightning Damage (20-35)% increased Critical Strike Chance 100% chance to Avoid being Shocked while Chilled 50% chance to ShockChilled EnemiesWhen the storm comes, the safest place to be is the centre. has a legacy variant, The Stormwall does as well.
Version discontinued
Stats Compare each legacy variant to the current variant.
+18% Chance to Block Attack Damage while wielding a Staff[a]
+15% Chance to Block Attack Damage while wielding a Staff
Adds (242-260) to (268-285) Physical Damage
(20-35)% increased Critical Strike Chance
50% of Physical Damage Converted to Cold Damage
50% of Physical Damage Converted to Lightning Damage
100% chance to Avoid being Shocked while Chilled
(30-40)% chance to Chill Attackers for 4 seconds on Block
(30-40)% chance to Shock Attackers for 4 seconds on Block
A quasi-legacy variants could be created by using a pre-2.6 The StormheartThe Stormheart Royal StaffStaff Physical Damage: (48.6-54) to (145.8-162) Elemental Damage: (25-35) to (45-60), (1-10) to (70-90) Critical Strike Chance: (10.20-11.48)% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 28, 51 Str, 51 Int+20% Chance to BlockSpell Damage while wielding a Staff(80-100)% increased Physical Damage Adds (25-35) to (45-60) Cold Damage Adds (1-10) to (70-90) Lightning Damage (20-35)% increased Critical Strike Chance 100% chance to Avoid being Shocked while Chilled 50% chance to ShockChilled EnemiesWhen the storm comes, the safest place to be is the centre., so that the resultant item have You cannot be Shocked while Frozen explicit carried over and does not have 100% chance to Avoid being Shocked while Chilled mod, as well as the inferior implicit +12% Chance to Block Attack Damage while wielding a Staff (which can be fixed by Blessed OrbBlessed OrbStack Size: 20Randomises the values of the implicit modifiers of an itemRight click this item then left click another item to apply it.). However, before the removal of prophecy system in version 3.17.0, seems it was bug fixed and no longer able to create these quasi-legacy variants before circa version 3.14.0.
Version history
Before the removal of the prophecy system in version 3.17.0, the Stormwall was the fated version of The StormheartThe Stormheart Royal StaffStaff Physical Damage: (48.6-54) to (145.8-162) Elemental Damage: (25-35) to (45-60), (1-10) to (70-90) Critical Strike Chance: (10.20-11.48)% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 28, 51 Str, 51 Int+20% Chance to BlockSpell Damage while wielding a Staff(80-100)% increased Physical Damage Adds (25-35) to (45-60) Cold Damage Adds (1-10) to (70-90) Lightning Damage (20-35)% increased Critical Strike Chance 100% chance to Avoid being Shocked while Chilled 50% chance to ShockChilled EnemiesWhen the storm comes, the safest place to be is the centre.. It could be obtained by fulfilling the prophecy, The Storm SpireThe Storm SpireCold ocean winds whip across the sharp stones where two yet battle for control.You will defeat Poporo, the Highest Spire while holding The Stormheart.Right-click to add this prophecy to your character..[1]
This item's basetype's implicit modifier was changed. Since the item is drop disabled, it cannot be acquired on spell block implicit base, but the attack block value of the existing item can be buffed by using a Blessed Orb. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
Fated Uniques can no longer be acquired. The special modifiers on some Fated Uniques have been moved to the base version of that Unique. More information can be found in the Version 3.19.0#Rebalance of Unique Items section.
Removed the Prophecy mechanic from the game, and moved many of its rewards to other content.
Fated Unique Items not mentioned explicitly in the version 3.17.0 patch notes now have a chance to drop from any endgame map boss. This is a temporary measure to maintain their availability. They will be moved to a new acquisition system in a future expansion.
↑Using a Blessed OrbBlessed OrbStack Size: 20Randomises the values of the implicit modifiers of an itemRight click this item then left click another item to apply it. on a legacy Stormwall with the implicit modifier +12 or 18% Chance to Block Attack Damage while wielding a Staff will increase the value of that modifier to 20%. It cannot change to block spell.