Expedition
Expedition is the league mechanic of Expedition league, released in version 3.15.0 which the player can first encounter in Act 6. This encounter is considered Extra Content and has a baseline greater than 8% chance to appear in any non-unique map area.
Overview
General Mechanic

The player will encounter one of the four Expedition NPCs amidst heaps of dirt, skulls, various small flags and unearthed remnants. The player can place up to five explosives in the area marked by dirt heaps, which detonate one after the other with a short delay. Each remnant affected by explosives will apply its modifiers to the monsters and chests unearthed around it and those of each subsequent explosion. Each explosion will unearth monsters and treasures inside the blast area, which drop items and artifacts. Expedition chests and enemies sometimes drop special currency items that can be used to refresh the the items offered by Expedition NPCs. Runic monsters also have a chance to drop Expedition Logbooks.
Logbooks can be taken to Dannig, then you can select which area to go to to determine the area's modifiers and what type of artifact it contains. They open portals to larger Expedition areas with more remnants, flags and more placeable explosives. These areas also contain loot in caves hidden behind rock walls, that have to be affected by an explosive to become accessible. Logbook encounters can also spawn an Expedition boss, based on the faction.
After completing an encounter the player can trade their currency on site with the respective NPC or in town.
There are three kinds of markers which can be excavated with explosions:
- Remnants - These are marked and apply certain modifiers on explosion, which come with two modifiers normally. The prefix contains monster difficulty modifiers to unearthed monsters and the suffix contains added rewards. Remnants can spawn with an additional suffix from Atlas passives or logbook region modifiers.
- Skulls - These "skulls on sticks" spawn monsters for the encounter. They come in two varieties, the small skulls and the larger ones. The larger skulls spawn Runic Monsters which drop Artifacts, Refresh Currency and Logbooks.
- Chests - The chests are marked with flags which are coloured according to the value of chest contents. White flags yield lesser, yellow flags middling and red flags yield loot of greater value.
Trading
Trading currency found in unearthed chests introduces a second layer of complexity to the Expedition mechanic. The list below shows which member of the Kalguuran expedition the player can trade their currency with. Each NPC offers a different set of items and while Gwennen reveals unidentified items upon buying (item class is visible, rarity is not), Rog lets the player reroll outcomes of several crafting options. Tujen sells currency and other items like fragments and gems, and Dannig offers his associates' currency or Logbooks.
Expedition factions
Expeditions are related to one of 4 Vendors e.g. if a player wants Exotic CoinageExotic CoinageStack Size: 1000These can be brought to Tujen to refresh his vendor inventory., they need to look for Black Scythe Mercenaries.
Vendor | Faction | Artifacts | Vendor refresh | Expedition boss |
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Gwennen | Druids of the Broken Circle |
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Medved, Feller of Heroes (68+) |
Tujen | Black Scythe Mercenaries |
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Vorana, Last to Fall (68+) |
Rog | Order of the Chalice |
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Uhtred, Covetous Traitor (75+) |
Dannig | Knights of the Sun |
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Olroth, Origin of the Fall (81+) |
Artifacts
Artifacts are not tradable.
Items
Expedition chests and monsters drop Expedition currencies as well as Expedition Logbooks. Modifiers to increased item quantity of the area will affect the drop rate of both.
Expedition Map Symbol Quick-Reference
Map Symbol | Meaning | Map Symbol | Meaning | Map Symbol | Meaning |
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Expedition Boss | Expedition Cavern Entrance | Expedition Stash | |||
Abyss Expedition Chest | Armour Expedition Chest | Blight Expedition Chest | |||
Breach Expedition Chest | Currency Expedition Chest | Delirium Expedition Chest | |||
Divination Expedition Chest | Essence Expedition Chest | Expedition Expedition Chest | |||
Fossil Expedition Chest | Fragment Expedition Chest | Gems Expedition Chest | |||
Generic Expedition Chest | Harbinger Expedition Chest | Heist Expedition Chest | |||
Labyrinth Expedition Chest | Legion Expedition Chest | Atlas/Maps Expedition Chest | |||
Ultimatum Expedition Chest | Ritual Expedition Chest | Talisman Expedition Chest | |||
Jewellery Expedition Chest | Unique Expedition Chest | Weapon Expedition Chest |
Related items
Base items
Item | ![]() | Stats |
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Expedition Logbook![]() | 1 | — |
Runic Gloves![]() | 24 | — |
Runic Greaves![]() | 24 | — |
Runic Helm![]() | 25 | — |
Iron Flask![]() Consumes 40 of 60 Charges on use +200 to WardRequires Level 27Restores Ward on useRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. | 27 | Restores Ward on use |
Runic Gages![]() | 48 | — |
Runic Sollerets![]() | 48 | — |
Runic Crest![]() | 49 | — |
Runic Crown![]() | 68 | — |
Runic Gauntlets![]() | 69 | — |
Runic Sabatons![]() | 69 | — |
Unique items
Item | Base item | ![]() | Stats | ||
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Faithguard![]() Runic HelmWard: (51-63)Requires Level 25, 30 Str, 30 Dex, 30 Int+(20-30) to Intelligence (25-35)% increased Ward (40-60)% faster Restoration of Ward (15-25)% increased Light Radius Increases and Reductions to Maximum Energy Shield instead apply to WardThe priests of the Kalguur worshipped knowledge, not gods. | Runic Helm | 25 | +(20-30) to Intelligence (25-35)% increased Ward (40-60)% faster Restoration of Ward (15-25)% increased Light Radius Increases and Reductions to Maximum Energy Shield instead apply to Ward | ||
Elixir of the Unbroken Circle![]() Iron FlaskLasts (6.00-7.20) Seconds Consumes 40 of 60 Charges on use +200 to WardRequires Level 27Restores Ward on use(50-80)% increased Duration Recover 4% of Life per Endurance Charge on use Lose all Endurance Charges on use Gain 1 Endurance Charge per Second during EffectNothing endures. All things end. Then, they begin again.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. | Iron Flask | 27 | Restores Ward on use(50-80)% increased Duration Recover 4% of Life per Endurance Charge on use Lose all Endurance Charges on use Gain 1 Endurance Charge per Second during Effect | ||
Olroth's Resolve![]() Iron FlaskLasts 4.00 Seconds Consumes (56-60) of 60 Charges on use +200 to WardRequires Level 27Restores Ward on use(40-50)% increased Charges per use Ward does not Break during Effect 85% less Ward during EffectOlroth the Gallant, tireless and true, he fights for me, he fights for you!Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. | Iron Flask | 27 | Restores Ward on use(40-50)% increased Charges per use Ward does not Break during Effect 85% less Ward during Effect | ||
Starlight Chalice![]() Iron FlaskLasts 4.00 Seconds Consumes 40 of 60 Charges on use +200 to WardRequires Level 27Restores Ward on use(20-30)% increased Charge Recovery Inflict Fire, Cold and Lightning Exposure on nearby Enemies when used (20-30)% increased Effect of Non-Damaging Ailments you inflict during EffectUhtred and his priests drank of the skies to empower runes... and themselves.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. | Iron Flask | 27 | Restores Ward on use(20-30)% increased Charge Recovery Inflict Fire, Cold and Lightning Exposure on nearby Enemies when used (20-30)% increased Effect of Non-Damaging Ailments you inflict during Effect | ||
Vorana's Preparation![]() Iron FlaskLasts 4.00 Seconds Consumes (36-44) of 60 Charges on use +200 to WardRequires Level 27Restores Ward on use(-10-10)% increased Charges per use Debilitate nearby Enemies for 2 Seconds when Effect ends Effect is removed when Ward Breaks Culling Strike during EffectVorana trained her mercenaries thus: strike true and survive.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. | Iron Flask | 27 | Restores Ward on use(-10-10)% increased Charges per use Debilitate nearby Enemies for 2 Seconds when Effect ends Effect is removed when Ward Breaks Culling Strike during Effect | ||
Nightgrip![]() Runic GagesWard: (82-105)Requires Level 48, 31 Str, 31 Dex, 31 Int(33-48)% increased Ward +(17-23)% to Chaos Resistance Gain Added Chaos Damage equal to 10% of Ward 75% of Damage taken bypasses WardThose heroes that set foot on Wraeclast found themselves changing, only subtly at first... | Runic Gages | 48 | (33-48)% increased Ward +(17-23)% to Chaos Resistance Gain Added Chaos Damage equal to 10% of Ward 75% of Damage taken bypasses Ward | ||
Olroth's Charge![]() Runic SolleretsWard: (93-127)Requires Level 48, 37 Str, 37 Dex, 37 Int(50-80)% increased Ward (50-30)% slower Restoration of Ward 20% increased Movement Speed Gain Adrenaline for 3 seconds when Ward BreaksWhere others would retreat when vulnerable, Olroth the Gallant fought deeper into battle. | Runic Sollerets | 48 | (50-80)% increased Ward (50-30)% slower Restoration of Ward 20% increased Movement Speed Gain Adrenaline for 3 seconds when Ward Breaks | ||
Cadigan's Crown![]() Runic CrownWard: (164-189)Requires Level 68, 66 Str, 66 Dex, 66 IntNever deal Critical Strikes BattlemageCadigan the Third ruled dispassionately through the iron might of artifice. | Runic Crown | 68 | Never deal Critical Strikes Battlemage | ||
Medved's Challenge![]() Runic GauntletsWard: (132-175)Requires Level 69, 342 Str, 342 Dex, 342 Int800% increased Attribute Requirements (30-50)% increased Ward +(15-25)% to all Elemental Resistances 80% less Flask Charges gained from Kills Flasks gain 1 Charge per second if you've Hit a Unique Enemy RecentlyFor forty-two nights, the Feller of Heroes challenged the next greatest warrior to a one-on-one duel. None could match his might. | Runic Gauntlets | 69 | 800% increased Attribute Requirements (30-50)% increased Ward +(15-25)% to all Elemental Resistances 80% less Flask Charges gained from Kills Flasks gain 1 Charge per second if you've Hit a Unique Enemy Recently | ||
Vorana's March![]() Runic SabatonsWard: (102-117)Requires Level 69, 46 Str, 46 Dex, 46 IntHas no Sockets Triggers Level 20 Summon Arbalists when Equipped 25% increased Movement Speed <Four random Summoned Arbalists modifiers>In their hour of desperate need, the Knights of the Sun called out for aid... and the Black Scythe answered. | Runic Sabatons | 69 | Has no Sockets Triggers Level 20 Summon Arbalists when Equipped 25% increased Movement Speed
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Scarabs
Item | Limit | Description |
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Expedition Scarab![]() Limit: 1Area contains an Expedition EncounterThey come from across the sea in search of ancient truth.Can be used in a personal Map Device to add modifiers to a Map. | 1 | Area contains an Expedition Encounter |
Expedition Scarab of Archaeology![]() Limit: 1Remnants in Expedition Encounters in Area have 2 additional Suffixes and PrefixesCuriosity leads to wisdom. Wisdom leads to power.Can be used in a personal Map Device to add modifiers to a Map. | 1 | Remnants in Expedition Encounters in Area have 2 additional Suffixes and Prefixes |
Expedition Scarab of Runefinding![]() Limit: 2Expedition Encounters in Area have 100% increased number of Runic Monster MarkersThat which came from the stars longs to return.Can be used in a personal Map Device to add modifiers to a Map. | 2 | Expedition Encounters in Area have 100% increased number of Runic Monster Markers |
Expedition Scarab of Verisium Powder![]() Limit: 1Expedition Encounters in Area have 50% increased number of Explosives 80% increased Explosive RadiusA properly refined pinch makes all the difference.Can be used in a personal Map Device to add modifiers to a Map. | 1 | Expedition Encounters in Area have 50% increased number of Explosives 80% increased Explosive Radius |
Related Atlas passive skills
Name | Stats |
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Expedition Artifact Quantity | 4% increased quantity of Artifacts dropped by Monsters [1] [2] [3] [4] [5] [6] |
Expedition Chance | Areas have +3% chance to contain an Expedition Encounter [1] [2] [3] Your Maps have +8% chance to contain an Expedition Encounter Scarabs dropped in your Maps have 8% increased chance to be Expedition Scarabs [8] [9] [10] [11] [12] [13] [14] Your Maps have +12% chance to contain an Expedition Encounter Scarabs dropped in your Maps have 12% increased chance to be Expedition Scarabs [5] [6] Your Maps have +4% chance to contain an Expedition Encounter Scarabs dropped in your Maps have 4% increased chance to be Expedition Scarabs [16] [17] [18] [19] [20] |
Expedition Detonation Chain Speed | Expedition Detonation Chains in your Maps travel 5% slower [1] [2] [3] |
Expedition Vendor Reroll Currency Chance | 5% increased Quantity of Vendor Refresh Currencies dropped by Monsters in your Maps [1] [2] [3] [4] |
Explosive Placement Distance | 20% increased Explosive Placement Range in your Maps [1] [2] |
Explosive Placement Distance and Vendor Reroll Currency Chance | 3% increased Quantity of Vendor Refresh Currencies dropped by Monsters in your Maps 10% increased Explosive Placement Range in your Maps [1] |
Extreme Archaeology | Number of Explosives is one 200% increased Explosive Radius in your Maps Expedition Monsters in your Maps spawn with an additional 10% of Life missing 100% increased Explosive Placement Range in your Maps [1] |
A Noble Quest | Expeditions in your Maps have 65% increased chance to be led by Dannig [1] |
Ancient Decay | Expedition Monsters in your Maps spawn with an additional 20% of Life missing [1] |
Ancient Writings | Remnants in Areas have 40% chance to have an additional Suffix Modifier Expeditions in Areas have +2 Remnants [1] Remnants in your Maps have 30% chance to have an additional Suffix Modifier Expeditions in your Maps have +2 Remnants [2] |
Buried Knowledge | Areas contain 25% increased number of Runic Monster Markers 50% increased Quantity of Expedition Logbooks dropped by Runic Monsters in Areas [1] Your Maps contain 20% increased number of Runic Monster Markers 50% increased Quantity of Expedition Logbooks dropped by Runic Monsters in your Maps [2] |
Distinguished Demolitionist | 35% increased Explosive Radius in Areas 20% increased number of Explosives in Areas [1] 35% increased Explosive Radius in your Maps 20% increased number of Explosives in your Maps [2] |
Hunt for Answers | Your Maps have +20% chance to contain an Expedition Encounter Scarabs dropped in your Maps have 20% increased chance to be Expedition Scarabs [1] |
Lucky Guess | Expeditions in your Maps have 90% increased chance to be led by Gwennen [1] |
Rather Not | Expeditions in your Maps have 90% increased chance to be led by Rog [1] |
Scratchin' up the Ground | Expeditions in your Maps have 90% increased chance to be led by Tujen [1] |
Version history
Version | Changes |
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3.25.0 |
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3.23.0 |
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3.20.0 |
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3.18.0 |
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3.16.0 |
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3.15.2 |
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3.15.1 |
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3.15.0f |
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3.15.0d |
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3.15.0c |
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3.15.0 |
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