Elevated modifier
Elevated modifiers are the highest tier of craftable modifiers, introduced in the Echoes of the Atlas expansion. These modifiers can only be crafted onto Rare Influenced items using a Orb of DominanceOrb of DominanceStack Size: 10Removes one Influenced Modifier from an item with at least two Influenced
Modifiers and upgrades another Influenced Modifier
Upgrading a modifier of the highest tier transforms the
modifier into an Elevated Modifier
Attempting to upgrade an Elevated Modifier rerolls its values
Can be used on Body Armours, Boots, Gloves and HelmetsRight click this item then left click an item with at least two Influenced Modifiers to apply it., which upgrades an existing Influenced modifier of the highest regular tier into a more powerful Elevated-tier modifier, exclusive to this method. Elevated Modifiers can be transferred from one item to another using an Awakener's OrbAwakener's OrbStack Size: 10Destroys an item, applying its influence to another of the same item class
The second item is reforged as a rare item with both influence types and new modifiersRight click this item, then left click the item you wish to take the influence from, then left click an item of the same item class you wish to apply it to..
Crafting
For basic crafting mechanics of the Orb of Dominance, see this section.
List of Elevated Modifiers
Shaper
The following modifiers can only be obtained on items with a Shaper Influence.
Name | ![]() | Stats | Spawn Weighting |
---|---|---|---|
of Elevated Shaping | 90 | Regenerate (6-8) Mana per second Mana Flasks gain 1 Charge every 3 seconds | helmet_shaper 0 |
of Elevated Shaping | 95 | Throw an additional Mine Socketed Gems are Supported by Level 25 Blastchain Mine | helmet_shaper 0 |
Elevated Shaper's | 93 | (13-15)% increased Area of Effect Socketed Gems are Supported by Level 25 Increased Area of Effect | helmet_shaper 0 |
Elevated Shaper's | 94 | (11-15)% chance to gain a Power Charge on Kill 50% increased Power Charge Duration | helmet_shaper 0 staff_shaper 0 warstaff_shaper 0 |
of Elevated Shaping | 95 | Nearby Enemies take 9% increased Elemental Damage | helmet_shaper 0 |
of Elevated Shaping | 90 | (17-20)% increased Effect of Cold Ailments Socketed Gems are Supported by Level 25 Hypothermia | helmet_shaper 0 |
of Elevated Shaping | 90 | (17-20)% increased Effect of Lightning Ailments Socketed Gems are Supported by Level 25 Innervate | helmet_shaper 0 |
of Elevated Shaping | 85 | (56-70)% increased Mana Regeneration Rate 20% increased Mana Regeneration Rate while stationary | helmet_shaper 0 |
of Elevated Shaping | 90 | (31-35)% increased Mine Damage Socketed Gems are Supported by Level 25 Trap And Mine Damage | helmet_shaper 0 |
of Elevated Shaping | 90 | (31-35)% increased Mine Damage Socketed Gems are Supported by Level 25 Blastchain Mine | helmet_shaper 0 |
of Elevated Shaping | 94 | Socketed Spells have +4% to Critical Strike Chance | helmet_shaper 0 |
Elevated Shaper's | 93 | Adds (29-39) to (49-61) Cold Damage to Spells | helmet_shaper 0 |
Elevated Shaper's | 94 | Adds (2-8) to (101-121) Lightning Damage to Spells | helmet_shaper 0 |
of Elevated Shaping | 94 | Skills which Throw Traps throw up to 1 additional Trap Socketed Gems are Supported by Level 25 Trap | gloves_shaper 0 |
of Elevated Shaping | 90 | (9-10)% Global chance to Blind Enemies on hit Socketed Gems are supported by Level 25 Blind | gloves_shaper 0 |
of Elevated Shaping | 90 | (31-60)% chance to Ignore Stuns while Casting | gloves_shaper 0 |
of Elevated Shaping | 90 | +(17-24)% to Cold Damage over Time Multiplier | gloves_shaper 0 amulet_shaper 0 |
of Elevated Shaping | 90 | +(17-24)% to Fire Damage over Time Multiplier | gloves_shaper 0 amulet_shaper 0 |
of Elevated Shaping | 94 | (13-14)% increased Cast Speed Socketed Gems are Supported by Level 25 Faster Casting | gloves_shaper 0 |
Elevated Shaper's | 93 | (23-25)% increased Projectile Damage Socketed Gems are Supported by Level 25 Slower Projectiles | gloves_shaper 0 |
of Elevated Shaping | 93 | Socketed Spells have +90% to Critical Strike Multiplier | gloves_shaper 0 |
Elevated Shaper's | 78 | Socketed Gems are Supported by Level 20 Mana Leech (20-30)% increased Maximum total Mana Recovery per second from Leech | gloves_shaper 0 |
of Elevated Shaping | 90 | (31-35)% increased Trap Damage Socketed Gems are Supported by Level 25 Advanced Traps | gloves_shaper 0 |
of Elevated Shaping | 90 | (31-35)% increased Trap Damage Socketed Gems are Supported by Level 25 Trap And Mine Damage | gloves_shaper 0 |
of Elevated Shaping | 90 | (31-35)% increased Trap Damage Socketed Gems are Supported by Level 25 Trap | gloves_shaper 0 |
of Elevated Shaping | 90 | (17-20)% increased Trap Throwing Speed Socketed Gems are Supported by Level 25 Advanced Traps | gloves_shaper 0 |
of Elevated Shaping | 91 | (36-45)% chance to Avoid Elemental Ailments | boots_shaper 0 |
of Elevated Shaping | 94 | (10-12)% chance to avoid Projectiles (11-15)% chance to avoid Projectiles if you've taken Projectile Damage Recently | boots_shaper 0 |
of Elevated Shaping | 94 | +(16.5-18)% chance to Suppress Spell Damage | boots_shaper 0 |
of Elevated Shaping | 78 | Grants Level 25 Decoy Totem Skill | boots_shaper 0 |
Elevated Shaper's | 78 | Unaffected by Ignite | boots_shaper 0 |
Elevated Shaper's | 78 | Unaffected by Chill | boots_shaper 0 |
of Elevated Shaping | 90 | (16-20)% increased Cooldown Recovery Rate | boots_shaper 0 |
Elevated Shaper's | 78 | Socketed Gems are supported by Level 20 Life Leech | boots_shaper 0 |
of Elevated Shaping | 90 | (31-35)% increased Totem Damage Socketed Gems are Supported by Level 25 Ballista Totem | boots_shaper 0 |
of Elevated Shaping | 90 | (17-20)% increased Totem Placement speed Socketed Gems are Supported by Level 25 Ballista Totem | boots_shaper 0 |
of Elevated Shaping | 94 | +(1.6-2)% to Spell Critical Strike Chance | body_armour_shaper 0 |
Elevated Shaper's | 90 | (11-15)% of Damage is taken from Mana before Life | body_armour_shaper 0 |
Elevated Shaper's | 90 | +1 to Level of Socketed Skill Gems +(5-10)% to Quality of Socketed Skill Gems | body_armour_shaper 0 |
of Elevated Shaping | 85 | Recover (5-6)% of Energy Shield on Kill (5-10)% increased Energy Shield Recovery Rate if you haven't Killed Recently | body_armour_shaper 0 |
Elevated Shaper's | 85 | (16-18)% increased maximum Mana | body_armour_shaper 0 |
of Elevated Shaping | 85 | Recover (5-6)% of Mana on Kill (5-10)% increased Mana Recovery Rate if you haven't Killed Recently | body_armour_shaper 0 |
of Elevated Shaping | 93 | (9-12)% increased Intelligence +1 to Level of Socketed Intelligence Gems | body_armour_shaper 0 |
Elevated Shaper's | 93 | (16-18)% of Physical Damage from Hits taken as Cold Damage (7-10)% of Cold Damage taken Recouped as Life | body_armour_shaper 0 |
Elevated Shaper's | 92 | (16-18)% of Physical Damage from Hits taken as Lightning Damage (7-10)% of Lightning Damage taken Recouped as Life | body_armour_shaper 0 |
Elevated Shaper's | 85 | You and your Minions take 100% reduced Reflected Elemental Damage (5-3)% reduced Elemental Damage taken | body_armour_shaper 0 |
of Elevated Shaping | 95 | Socketed Gems are Supported by Level 20 Item Rarity (19-25)% increased Rarity of Items found from Slain Unique Enemies | body_armour_shaper 0 |
Elder
The following modifiers can only be obtained on items with a Elder Influence.
Name | ![]() | Stats | Spawn Weighting |
---|---|---|---|
of the Elevated Elder | 90 | (5-6)% Chance to Block Spell Damage +1% to maximum Chance to Block Spell Damage | helmet_elder 0 |
Elevated Elder's | 92 | (23-25)% increased Area Damage Socketed Gems are Supported by Level 25 Concentrated Effect | helmet_elder 0 |
of the Elevated Elder | 95 | Nearby Enemies take 12% increased Physical Damage | helmet_elder 0 |
of the Elevated Elder | 90 | (17-20)% increased Ignite Duration on Enemies Socketed Gems are Supported by Level 25 Immolate | helmet_elder 0 |
of the Elevated Elder | 92 | (31-35)% increased Burning Damage Socketed Gems are Supported by Level 25 Burning Damage | helmet_elder 0 |
Elevated Elder's | 85 | (12-15)% increased maximum Mana Transfiguration of Mind | helmet_elder 0 |
Elevated Elder's | 93 | Minions deal (23-25)% increased Damage Socketed Gems are Supported by Level 25 Minion Damage | helmet_elder 0 |
Elevated Elder's | 90 | Minions have (23-25)% increased maximum Life Socketed Gems are Supported by Level 25 Minion Life | helmet_elder 0 |
of the Elevated Elder | 93 | Socketed Attacks have +4% to Critical Strike Chance | helmet_elder 0 |
Elevated Elder's | 95 | Adds (29-39) to (49-61) Chaos Damage to Spells | helmet_elder 0 |
Elevated Elder's | 92 | Adds (35-49) to (60-73) Fire Damage to Spells | helmet_elder 0 |
Elevated Elder's | 95 | Adds (35-49) to (60-73) Physical Damage to Spells | helmet_elder 0 |
Elevated Elder's | 78 | Socketed Gems are Supported by Level 25 Less Duration | helmet_elder 0 |
of the Elevated Elder | 90 | (4-5)% Chance to Block Attack Damage +1% to maximum Chance to Block Attack Damage | gloves_elder 0 |
of the Elevated Elder | 90 | (31-35)% increased Damage with Bleeding Socketed Gems are Supported by Level 25 Chance To Bleed | gloves_elder 0 |
of the Elevated Elder | 90 | +(17-24)% to Chaos Damage over Time Multiplier | gloves_elder 0 amulet_elder 0 |
of the Elevated Elder | 93 | (16-20)% increased Global Accuracy Rating Socketed Gems are supported by Level 25 Additional Accuracy | gloves_elder 0 |
of the Elevated Elder | 95 | (13-14)% increased Attack and Cast Speed (5-10)% chance to gain Onslaught for 4 seconds on Kill | gloves_elder 0 |
of the Elevated Elder | 92 | (13-14)% increased Attack Speed Socketed Gems are Supported by Level 25 Faster Attacks | gloves_elder 0 |
of the Elevated Elder | 95 | (13-16)% increased Melee Damage +(0.3-0.4) metres to Melee Strike Range | gloves_elder 0 |
of the Elevated Elder | 95 | +(0.3-0.4) metres to Melee Strike Range | gloves_elder 0 |
of the Elevated Elder | 90 | +(17-24)% to Physical Damage over Time Multiplier | gloves_elder 0 amulet_elder 0 |
of the Elevated Elder | 90 | (31-35)% increased Damage with Poison Socketed Gems are Supported by Level 25 Chance to Poison | gloves_elder 0 |
of the Elevated Elder | 90 | (17-20)% increased Poison Duration Socketed Gems are Supported by Level 25 Chance to Poison | gloves_elder 0 |
Elevated Elder's | 92 | (26-30)% increased Projectile Speed Socketed Gems are supported by Level 25 Faster Projectiles | gloves_elder 0 |
of the Elevated Elder | 94 | Socketed Attacks have +90% to Critical Strike Multiplier | gloves_elder 0 |
of the Elevated Elder | 92 | (36-50)% chance to Avoid being Stunned | boots_elder 0 quiver_elder 0 |
of the Elevated Elder | 93 | +(16.5-18)% chance to Suppress Spell Damage | boots_elder 0 |
of the Elevated Elder | 85 | +2 to Level of all Raise Spectre Gems | boots_elder 0 |
Elevated Elder's | 78 | Unaffected by Poison | boots_elder 0 |
Elevated Elder's | 78 | Unaffected by Shock | boots_elder 0 |
of the Elevated Elder | 78 | (10-15)% increased Skill Effect Duration Socketed Gems are Supported by Level 20 More Duration | boots_elder 0 |
Elevated Elder's | 78 | Socketed Gems are Supported by Level 25 Fortify | boots_elder 0 |
of the Elevated Elder | 90 | (31-35)% increased Totem Damage Socketed Gems are Supported by Level 25 Spell Totem | boots_elder 0 |
of the Elevated Elder | 90 | (17-20)% increased Totem Placement speed Socketed Gems are Supported by Level 25 Spell Totem | boots_elder 0 |
of the Elevated Elder | 94 | Attacks have +(1.6-2)% to Critical Strike Chance | body_armour_elder 0 |
of the Elevated Elder | 85 | Regenerate (2.1-3)% of Life per second | body_armour_elder 0 amulet_elder 0 |
Elevated Elder's | 90 | +1 to Level of Socketed Support Gems +(5-10)% to Quality of Socketed Support Gems | body_armour_elder 0 |
of the Elevated Elder | 85 | Recover (5-6)% of Life on Kill (5-10)% increased Life Recovery Rate if you haven't Killed Recently | body_armour_elder 0 |
Elevated Elder's | 95 | (13-15)% increased maximum Life | body_armour_elder 0 |
of the Elevated Elder | 93 | (9-12)% increased Dexterity +1 to Level of Socketed Dexterity Gems | body_armour_elder 0 |
of the Elevated Elder | 93 | (9-12)% increased Strength +1 to Level of Socketed Strength Gems | body_armour_elder 0 |
Elevated Elder's | 94 | (16-18)% of Physical Damage from Hits taken as Fire Damage (7-10)% of Fire Damage taken Recouped as Life | body_armour_elder 0 |
Elevated Elder's | 85 | You and your Minions take 100% reduced Reflected Physical Damage (5-3)% reduced Physical Damage taken | body_armour_elder 0 |
Elevated Elder's | 93 | (7-10)% chance to gain an Endurance Charge on Kill 50% increased Endurance Charge Duration | 2h_axe_elder 0 2h_mace_elder 0 2h_sword_elder 0 staff_elder 0 warstaff_elder 0 boots_elder 0 |
Crusader
The following modifiers can only be obtained on items with a Crusader Influence.
Name | ![]() | Stats | Spawn Weighting |
---|---|---|---|
of the Elevated Crusade | 95 | Nearby Enemies have -12% to Lightning Resistance | helmet_crusader 0 |
of the Elevated Crusade | 85 | Regenerate (1-1.5)% of Energy Shield per second (15-25)% increased Energy Shield Recharge Rate | helmet_crusader 0 |
of the Elevated Crusade | 90 | +(4.2-5) to maximum Fortification +500 to Armour while Fortified | helmet_crusader 0 |
Elevated Crusader's | 95 | +3% to maximum Lightning Resistance | helmet_crusader 0 |
of the Elevated Crusade | 95 | +3% to maximum Lightning Resistance | helmet_crusader 0 |
Elevated Crusader's | 90 | (16-18)% increased maximum Mana | helmet_crusader 0 body_armour_crusader 0 |
Elevated Crusader's | 93 | (11-13)% of Physical Damage from Hits taken as Lightning Damage | helmet_crusader 0 |
of the Elevated Crusade | 85 | (51-60)% reduced Freeze Duration on you (7-4)% reduced Damage taken if you've been Frozen Recently | helmet_crusader 0 |
of the Elevated Crusade | 85 | (51-60)% reduced Ignite Duration on you (36-50)% increased Damage if you've been Ignited Recently | helmet_crusader 0 |
of the Elevated Crusade | 85 | (60-51)% reduced Effect of Shock on you (45-75)% increased Critical Strike Chance if you've been Shocked Recently | helmet_crusader 0 |
of the Elevated Crusade | 90 | (5-6)% Chance to Block Spell Damage +1% to maximum Chance to Block Spell Damage | helmet_crusader 0 |
of the Elevated Crusade | 85 | (31-60)% chance to Ignore Stuns while Casting | gloves_crusader 0 |
Elevated Crusader's | 81 | (22-25)% of Physical Damage Converted to Cold Damage Gain (3-5)% of Physical Damage as Extra Cold Damage | gloves_crusader 0 quiver_crusader 0 |
Elevated Crusader's | 81 | (22-25)% of Physical Damage Converted to Fire Damage Gain (3-5)% of Physical Damage as Extra Fire Damage | gloves_crusader 0 quiver_crusader 0 |
Elevated Crusader's | 81 | (22-25)% of Physical Damage Converted to Lightning Damage Gain (3-5)% of Physical Damage as Extra Lightning Damage | gloves_crusader 0 quiver_crusader 0 |
of the Elevated Crusade | 85 | (31-60)% increased Global Critical Strike Chance | gloves_crusader 0 |
Elevated Crusader's | 95 | +3% to maximum Cold Resistance | gloves_crusader 0 |
of the Elevated Crusade | 95 | +3% to maximum Cold Resistance | gloves_crusader 0 |
Elevated Crusader's | 85 | 30% increased Maximum total Energy Shield Recovery per second from Leech | gloves_crusader 0 |
Elevated Crusader's | 85 | 20% increased Maximum total Life Recovery per second from Leech | gloves_crusader 0 |
of the Elevated Crusade | 85 | (71-80)% chance to Avoid being Frozen | boots_crusader 0 quiver_crusader 0 |
of the Elevated Crusade | 85 | (71-80)% chance to Avoid being Ignited | boots_crusader 0 quiver_crusader 0 |
of the Elevated Crusade | 85 | (71-80)% chance to Avoid being Shocked | boots_crusader 0 quiver_crusader 0 |
of the Elevated Crusade | 90 | (16-20)% increased Cooldown Recovery Rate | boots_crusader 0 |
Elevated Crusader's | 95 | +3% to maximum Fire Resistance | boots_crusader 0 |
of the Elevated Crusade | 95 | +3% to maximum Fire Resistance | boots_crusader 0 |
Elevated Crusader's | 85 | Gain (9-11)% of Physical Damage as Extra Lightning Damage | boots_crusader 0 |
Elevated Crusader's | 78 | +2 to Level of Socketed Lightning Gems +(3-7)% to Quality of Socketed Lightning Gems | boots_crusader 0 |
Elevated Crusader's | 78 | Unaffected by Shock | boots_crusader 0 |
of the Elevated Crusade | 90 | 15% chance to gain a Power Charge on Critical Strike 3% increased Damage per Power Charge | body_armour_crusader 0 |
Elevated Crusader's | 85 | You have Consecrated Ground around you while stationary Effects of Consecrated Ground you create Linger for 1 second | body_armour_crusader 0 |
of the Elevated Crusade | 90 | Recover (5-6)% of Energy Shield on Kill (5-10)% increased Energy Shield Recovery Rate if you haven't Killed Recently | body_armour_crusader 0 |
of the Elevated Crusade | 90 | (12-15)% increased Energy Shield Recovery rate Regenerate (50-100) Energy Shield per second | body_armour_crusader 0 |
Elevated Crusader's | 95 | Enemies you Kill have a (31-35)% chance to Explode, dealing a tenth of their maximum Life as Physical Damage (8-12)% increased Area of Effect | body_armour_crusader 0 |
Elevated Crusader's | 95 | Enemies you Kill Explode, dealing 5% of their Life as Physical Damage (8-12)% increased Area of Effect | body_armour_crusader 0 |
of the Elevated Crusade | 85 | (9-12)% increased Intelligence +1 to Level of Socketed Intelligence Gems | body_armour_crusader 0 amulet_crusader 0 |
Elevated Crusader's | 93 | (16-18)% of Physical Damage from Hits taken as Lightning Damage (7-10)% of Lightning Damage taken Recouped as Life | body_armour_crusader 0 |
Hunter
The following modifiers can only be obtained on items with a Hunter Influence.
Name | ![]() | Stats | Spawn Weighting |
---|---|---|---|
of the Elevated Hunt | 90 | You have Chilling Conflux for 3 seconds every 8 seconds (20-30)% increased Chill Duration on Enemies | helmet_basilisk 0 |
of the Elevated Hunt | 95 | Nearby Enemies have -12% to Chaos Resistance | helmet_basilisk 0 |
of the Elevated Hunt | 90 | You have Igniting Conflux for 3 seconds every 8 seconds (20-30)% increased Ignite Duration on Enemies | helmet_basilisk 0 |
of the Elevated Hunt | 85 | (11-12)% increased Intelligence | helmet_basilisk 0 |
of the Elevated Hunt | 90 | You have Shocking Conflux for 3 seconds every 8 seconds (20-30)% increased Shock Duration on Enemies | helmet_basilisk 0 |
Elevated Hunter's | 85 | Adds (29-39) to (49-61) Chaos Damage to Spells | helmet_basilisk 0 |
Elevated Hunter's | 85 | Adds (29-39) to (49-61) Cold Damage to Spells | helmet_basilisk 0 |
Elevated Hunter's | 85 | Adds (35-49) to (60-73) Fire Damage to Spells | helmet_basilisk 0 |
Elevated Hunter's | 85 | Adds (2-8) to (101-121) Lightning Damage to Spells | helmet_basilisk 0 |
Elevated Hunter's | 85 | Adds (35-49) to (60-73) Physical Damage to Spells | helmet_basilisk 0 |
Elevated Hunter's | 90 | (13-15)% increased Duration of Ailments on Enemies (13-15)% increased Effect of Non-Damaging Ailments | gloves_basilisk 0 |
Elevated Hunter's | 90 | (21-25)% chance to Impale Enemies on Hit with Attacks Adds (1-2) to (3-5) Physical Damage for each Impale on Enemy | gloves_basilisk 0 |
Elevated Hunter's | 95 | Intimidate Enemies for 4 seconds on Hit | gloves_basilisk 0 |
Elevated Hunter's | 95 | Unnerve Enemies for 4 seconds on Hit | gloves_basilisk 0 |
of the Elevated Hunt | 90 | +(21-25)% to Chaos Damage over Time Multiplier | gloves_basilisk 0 amulet_basilisk 0 |
of the Elevated Hunt | 90 | +(21-25)% to Cold Damage over Time Multiplier | gloves_basilisk 0 amulet_basilisk 0 |
of the Elevated Hunt | 90 | +(21-25)% to Fire Damage over Time Multiplier | gloves_basilisk 0 amulet_basilisk 0 |
of the Elevated Hunt | 78 | Gain (3-5) Mana per Enemy Hit with Attacks (10-20)% increased Attack Speed while not on Low Mana | gloves_basilisk 0 quiver_basilisk 0 |
of the Elevated Hunt | 85 | (11-12)% increased Dexterity | gloves_basilisk 0 |
of the Elevated Hunt | 90 | +(21-25)% to Physical Damage over Time Multiplier | gloves_basilisk 0 amulet_basilisk 0 |
Elevated Hunter's | 90 | Non-Vaal Strike Skills target 2 additional nearby Enemies | gloves_basilisk 0 |
Elevated Hunter's | 90 | Projectiles Pierce (3-5) additional Targets | boots_basilisk 0 |
of the Elevated Hunt | 85 | (61-70)% chance to Avoid Bleeding (61-70)% chance to Avoid being Poisoned | boots_basilisk 0 |
of the Elevated Hunt | 83 | Bleeding you inflict deals Damage (11-15)% faster (10-20)% increased Bleeding Duration | boots_basilisk 0 |
of the Elevated Hunt | 83 | Ignites you inflict deal Damage (11-15)% faster (10-20)% increased Ignite Duration on Enemies | boots_basilisk 0 |
of the Elevated Hunt | 83 | Poisons you inflict deal Damage (11-15)% faster (10-20)% increased Poison Duration | boots_basilisk 0 |
of the Elevated Hunt | 85 | (11-12)% increased Strength | boots_basilisk 0 |
Elevated Hunter's | 78 | +2 to Level of Socketed Chaos Gems +(3-7)% to Quality of Socketed Chaos Gems | boots_basilisk 0 |
of the Elevated Hunt | 85 | You have Tailwind if you have dealt a Critical Strike Recently (10-25)% increased Effect of Tailwind on you | boots_basilisk 0 |
Elevated Hunter's | 78 | Unaffected by Poison | boots_basilisk 0 |
of the Elevated Hunt | 94 | Attacks have +(1.6-2)% to Critical Strike Chance | body_armour_basilisk 0 |
of the Elevated Hunt | 94 | +(1.6-2)% to Spell Critical Strike Chance | body_armour_basilisk 0 |
Elevated Hunter's | 92 | You can apply an additional Curse 20% increased Mana Reservation Efficiency of Curse Aura Skills | body_armour_basilisk 0 |
of the Elevated Hunt | 85 | Regenerate (2.1-3)% of Life per second | body_armour_basilisk 0 |
Elevated Hunter's | 95 | (13-15)% increased maximum Life | body_armour_basilisk 0 |
of the Elevated Hunt | 90 | (26-35)% increased effect of Offerings | body_armour_basilisk 0 |
Elevated Hunter's | 93 | (16-18)% of Physical Damage from Hits taken as Chaos Damage +1% to maximum Chaos Resistance | body_armour_basilisk 0 |
Elevated Hunter's | 90 | Every 4 seconds, Regenerate 25% of Life over one second | body_armour_basilisk 0 |
Redeemer
The following modifiers can only be obtained on items with a Redeemer Influence.
Name | ![]() | Stats | Spawn Weighting |
---|---|---|---|
of Elevated Redemption | 85 | Regenerate (6-8) Mana per second Mana Flasks gain 1 Charge every 3 seconds | helmet_eyrie 0 |
of Elevated Redemption | 95 | Nearby Enemies have -12% to Cold Resistance | helmet_eyrie 0 |
of Elevated Redemption | 85 | (10-15)% chance to Freeze Freeze Enemies as though dealing (30-50)% more Damage | helmet_eyrie 0 |
of Elevated Redemption | 85 | (10-15)% chance to Ignite Ignites you inflict deal Damage (10-15)% faster | helmet_eyrie 0 |
of Elevated Redemption | 85 | (11-14)% increased Mana Reservation Efficiency of Skills | helmet_eyrie 0 amulet_eyrie 0 |
Elevated Redeemer's | 93 | (11-13)% of Physical Damage from Hits taken as Cold Damage | helmet_eyrie 0 |
Elevated Redeemer's | 90 | (11-15)% chance to gain a Power Charge on Kill 50% increased Power Charge Duration | helmet_eyrie 0 claw_eyrie 0 dagger_eyrie 0 rune_dagger_eyrie 0 sceptre_eyrie 0 wand_eyrie 0 staff_eyrie 0 warstaff_eyrie 0 |
of Elevated Redemption | 85 | (14-12)% increased Mana Reservation Efficiency of Skills | helmet_eyrie 0 amulet_eyrie 0 |
of Elevated Redemption | 85 | (10-15)% chance to Shock Shock Enemies as though dealing (30-50)% more Damage | helmet_eyrie 0 |
Elevated Redeemer's | 90 | Skills supported by Unleash have +1 to maximum number of Seals (50-75)% increased Critical Strike Chance with Spells which remove the maximum number of Seals | helmet_eyrie 0 |
Elevated Redeemer's | 83 | Adds (26-30) to (36-45) Cold Damage if you've dealt a Critical Strike Recently | gloves_eyrie 0 |
Elevated Redeemer's | 83 | Adds (26-30) to (36-45) Fire Damage if you've dealt a Critical Strike Recently | gloves_eyrie 0 |
Elevated Redeemer's | 83 | Adds 1 to (61-90) Lightning Damage if you've dealt a Critical Strike Recently | gloves_eyrie 0 |
Elevated Redeemer's | 83 | Adds (9-12) to (13-16) Physical Damage if you've dealt a Critical Strike Recently | gloves_eyrie 0 |
of Elevated Redemption | 85 | +(2-4)% chance to Evade Attack Hits (7-12)% increased Attack and Cast Speed if you haven't been Hit Recently | gloves_eyrie 0 |
Elevated Redeemer's | 90 | (7-10)% chance to gain a Frenzy Charge on Kill 50% increased Frenzy Charge Duration | gloves_eyrie 0 quiver_eyrie 0 sword_eyrie 0 axe_eyrie 0 claw_eyrie 0 dagger_eyrie 0 rune_dagger_eyrie 0 2h_sword_eyrie 0 2h_axe_eyrie 0 bow_eyrie 0 |
of Elevated Redemption | 90 | (12-15)% Global chance to Blind Enemies on hit (20-30)% increased Damage with Hits and Ailments against Blinded Enemies | gloves_eyrie 0 quiver_eyrie 0 |
of Elevated Redemption | 90 | (21-30)% increased Global Accuracy Rating | gloves_eyrie 0 quiver_eyrie 0 ring_eyrie 0 |
Elevated Redeemer's | 83 | Minions deal (31-45)% increased Damage | gloves_eyrie 0 |
of Elevated Redemption | 83 | (10-12)% chance to avoid Projectiles (11-15)% chance to avoid Projectiles if you've taken Projectile Damage Recently | boots_eyrie 0 |
of Elevated Redemption | 90 | +(16.5-18)% chance to Suppress Spell Damage | boots_eyrie 0 |
of Elevated Redemption | 90 | +(16.5-18)% chance to Suppress Spell Damage | boots_eyrie 0 |
Elevated Redeemer's | 85 | (11-20)% chance to gain Elusive on Critical Strike (5-10)% increased Elusive Effect | boots_eyrie 0 |
Elevated Redeemer's | 90 | (7-10)% chance to gain an Endurance Charge on Kill 50% increased Endurance Charge Duration | boots_eyrie 0 sword_eyrie 0 axe_eyrie 0 mace_eyrie 0 sceptre_eyrie 0 2h_sword_eyrie 0 2h_axe_eyrie 0 2h_mace_eyrie 0 staff_eyrie 0 warstaff_eyrie 0 |
of Elevated Redemption | 83 | (41-60)% increased Effect of Non-Damaging Ailments | boots_eyrie 0 |
of Elevated Redemption | 90 | (8-10)% chance to gain Onslaught for 4 seconds on Kill (3-10)% increased Attack, Cast and Movement Speed while you have Onslaught | boots_eyrie 0 quiver_eyrie 0 |
Elevated Redeemer's | 85 | Gain (9-11)% of Physical Damage as Extra Cold Damage | boots_eyrie 0 |
Elevated Redeemer's | 78 | +2 to Level of Socketed Cold Gems +(3-7)% to Quality of Socketed Cold Gems | boots_eyrie 0 |
Elevated Redeemer's | 78 | Unaffected by Chill | boots_eyrie 0 |
of Elevated Redemption | 90 | (26-30)% increased effect of Non-Curse Auras from your Skills | body_armour_eyrie 0 |
of Elevated Redemption | 90 | 10% chance to gain a Frenzy Charge on Hit 1% increased Movement Speed per Frenzy Charge | body_armour_eyrie 0 |
of Elevated Redemption | 90 | Recover (5-6)% of Mana on Kill (5-10)% increased Mana Recovery Rate if you haven't Killed Recently | body_armour_eyrie 0 |
of Elevated Redemption | 90 | (12-15)% increased Mana Recovery rate (20-35)% increased Mana Recovery from Flasks | body_armour_eyrie 0 |
Elevated Redeemer's | 85 | Nearby Enemies are Blinded Cannot be Blinded | body_armour_eyrie 0 |
of Elevated Redemption | 85 | (9-12)% increased Dexterity +1 to Level of Socketed Dexterity Gems | body_armour_eyrie 0 amulet_eyrie 0 |
Elevated Redeemer's | 93 | (16-18)% of Physical Damage from Hits taken as Cold Damage (7-10)% of Cold Damage taken Recouped as Life | body_armour_eyrie 0 |
Elevated Redeemer's | 85 | You and your Minions take 100% reduced Reflected Elemental Damage (5-3)% reduced Elemental Damage taken | body_armour_eyrie 0 |
Elevated Redeemer's | 90 | +1 to Level of Socketed Support Gems +(5-10)% to Quality of Socketed Support Gems | body_armour_eyrie 0 |
Warlord
The following modifiers can only be obtained on items with a Warlord Influence.
Name | ![]() | Stats | Spawn Weighting |
---|---|---|---|
of the Elevated Conquest | 85 | +(21-24)% to Global Critical Strike Multiplier | helmet_adjudicator 0 |
Elevated Warlord's | 85 | (19-22)% increased Elemental Damage Damage Penetrates (2-3)% of Enemy Elemental Resistances | helmet_adjudicator 0 |
of the Elevated Conquest | 95 | Nearby Enemies have -12% to Fire Resistance | helmet_adjudicator 0 |
of the Elevated Conquest | 85 | Gain Accuracy Rating equal to your Strength 1% increased Critical Strike Chance per 10 Strength | helmet_adjudicator 0 |
of the Elevated Conquest | 85 | (56-70)% increased Mana Regeneration Rate 20% increased Mana Regeneration Rate while stationary | helmet_adjudicator 0 |
Elevated Warlord's | 85 | +1 to Maximum Power Charges 10% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges | helmet_adjudicator 0 |
of the Elevated Conquest | 85 | Minions have (36-40)% increased maximum Life Minions Regenerate (1-1.5)% of Life per second | helmet_adjudicator 0 |
Elevated Warlord's | 93 | (11-13)% of Physical Damage from Hits taken as Fire Damage | helmet_adjudicator 0 |
Elevated Warlord's | 85 | Warcry Skills have (26-30)% increased Area of Effect 15% increased Warcry Buff Effect | helmet_adjudicator 0 |
of the Elevated Conquest | 90 | (4-5)% Chance to Block Attack Damage +1% to maximum Chance to Block Attack Damage | gloves_adjudicator 0 |
of the Elevated Conquest | 83 | Culling Strike (15-25)% increased Area of Effect if you've dealt a Culling Strike Recently | gloves_adjudicator 0 2h_sword_adjudicator 0 2h_axe_adjudicator 0 2h_mace_adjudicator 0 staff_adjudicator 0 warstaff_adjudicator 0 bow_adjudicator 0 |
Elevated Warlord's | 83 | (31-38)% increased Damage over Time | gloves_adjudicator 0 |
Elevated Warlord's | 85 | +1 to Maximum Frenzy Charges 10% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges | gloves_adjudicator 0 |
Elevated Warlord's | 83 | (31-38)% increased Melee Damage | gloves_adjudicator 0 |
of the Elevated Conquest | 92 | +(0.3-0.4) metres to Melee Strike Range | gloves_adjudicator 0 |
Elevated Warlord's | 83 | (31-38)% increased Projectile Attack Damage | gloves_adjudicator 0 |
Elevated Warlord's | 83 | (31-38)% increased Spell Damage | gloves_adjudicator 0 |
of the Elevated Conquest | 85 | (2-4)% additional Physical Damage Reduction (15-20)% increased Armour | boots_adjudicator 0 |
of the Elevated Conquest | 90 | (8-10)% chance to Avoid Cold Damage from Hits +(20-30)% to Cold Resistance | boots_adjudicator 0 shield_adjudicator 0 |
of the Elevated Conquest | 90 | (8-10)% chance to Avoid Fire Damage from Hits +(20-30)% to Fire Resistance | boots_adjudicator 0 shield_adjudicator 0 |
of the Elevated Conquest | 90 | (8-10)% chance to Avoid Lightning Damage from Hits +(20-30)% to Lightning Resistance | boots_adjudicator 0 shield_adjudicator 0 |
of the Elevated Conquest | 85 | (36-50)% chance to Avoid being Stunned | boots_adjudicator 0 gloves_adjudicator 0 quiver_adjudicator 0 |
of the Elevated Conquest | 83 | Regenerate (1.6-2)% of Life per second | boots_adjudicator 0 helmet_adjudicator 0 |
Elevated Warlord's | 85 | +1 to Maximum Endurance Charges 10% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges | boots_adjudicator 0 |
Elevated Warlord's | 85 | Gain (9-11)% of Physical Damage as Extra Fire Damage | boots_adjudicator 0 |
Elevated Warlord's | 78 | +2 to Level of Socketed Fire Gems +(3-7)% to Quality of Socketed Fire Gems | boots_adjudicator 0 |
Elevated Warlord's | 78 | Unaffected by Ignite | boots_adjudicator 0 |
of the Elevated Conquest | 85 | +(19-22)% to all Elemental Resistances +1% to all maximum Elemental Resistances | body_armour_adjudicator 0 belt_adjudicator 0 |
of the Elevated Conquest | 90 | Gain 1 Endurance Charge every second if you've been Hit Recently 3% increased Area of Effect per Endurance Charge | body_armour_adjudicator 0 |
of the Elevated Conquest | 90 | Recover (5-6)% of Life on Kill (5-10)% increased Life Recovery Rate if you haven't Killed Recently | body_armour_adjudicator 0 |
of the Elevated Conquest | 90 | (12-15)% increased Life Recovery rate Life Flasks gain 1 Charge every 3 seconds | body_armour_adjudicator 0 |
of the Elevated Conquest | 85 | (9-12)% increased Strength +1 to Level of Socketed Strength Gems | body_armour_adjudicator 0 amulet_adjudicator 0 |
Elevated Warlord's | 93 | (16-18)% of Physical Damage from Hits taken as Fire Damage (7-10)% of Fire Damage taken Recouped as Life | body_armour_adjudicator 0 |
Elevated Warlord's | 85 | You and your Minions take 100% reduced Reflected Physical Damage (5-3)% reduced Physical Damage taken | body_armour_adjudicator 0 |
Elevated Warlord's | 80 | +1 to Level of Socketed Skill Gems +(5-10)% to Quality of Socketed Skill Gems | body_armour_adjudicator 0 |
of the Elevated Conquest | 95 | Socketed Attacks have -20 to Total Mana Cost Ignore Stuns while using Socketed Attack Skills | body_armour_adjudicator 0 |
Version history
Version | Changes |
---|---|
3.26.0 |
|
3.13.0 |
|