Blink Arrow of Prismatic Clones
Level: (1-20)
Cost: (14-20) Mana
Cooldown Time: 3.00 sec
Can Store 1 Use(s)Requires Level 10Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver to fire random elemental arrows which convert all physical damage to the chosen element and deal no damage of other damage types.Base duration is 20.00 seconds
Maximum of 3 Clones that fire Elemental Arrows
Minions deal (0-57)% more Damage
Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
![](/images/3/3f/Blink_Arrow_skill_icon.png)
![](/images/2/2e/Blink_Arrow_of_Prismatic_Clones_inventory_icon.png)
Drop restricted
Drop level: 10
This item is a transfigured gem. It can be obtained through the use of the Divine Font in the Lord's Labyrinth.Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Blink Arrow of Prismatic Clones is an attack that fires an arrow, upon reaching the destination you are teleported there and a clone is summoned at your previous location. The clone is a minion that uses your bow and quiver and uses a monster version of Elemental HitElemental HitAttack, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic
Level: (1-20)
Cost: (6-10) Mana
AoE Radius: 10Requires Level 12Each attack with a melee weapon will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.(21-609) to (40-1133) Added Cold Damage
(26-748) to (49-1389) Added Fire Damage
(4-118) to (80-2287) Added Lightning Damage
Only Deals Damage of the chosen Element
Deals no Damage of other Damage Types
(30-49)% chance to Freeze, Shock and Ignite
Base radius is 1 metre
80% more Area Radius against Enemies affected by an Ailment of the chosen Element
10% more Damage for each type of Elemental Ailment on the Enemy
Additional Effects From 1-20% Quality:
+(0.25-5)% more Damage for each type of Elemental Ailment on the EnemyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
It is a transfigured version of Blink ArrowBlink ArrowAttack, Minion, Duration, Movement, Travel, Bow
Level: (1-20)
Cost: (14-20) Mana
Cooldown Time: 3.00 sec
Can Store 1 Use(s)Requires Level 10Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Base duration is 3.00 seconds
(0-47)% increased Cooldown Recovery Rate
Minions deal (0-57)% more Damage
Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
Changes from default version
Unlike the original skill, this transfigured version uses a monster version of Elemental HitElemental HitAttack, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic
Level: (1-20)
Cost: (6-10) Mana
AoE Radius: 10Requires Level 12Each attack with a melee weapon will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.(21-609) to (40-1133) Added Cold Damage
(26-748) to (49-1389) Added Fire Damage
(4-118) to (80-2287) Added Lightning Damage
Only Deals Damage of the chosen Element
Deals no Damage of other Damage Types
(30-49)% chance to Freeze, Shock and Ignite
Base radius is 1 metre
80% more Area Radius against Enemies affected by an Ailment of the chosen Element
10% more Damage for each type of Elemental Ailment on the Enemy
Additional Effects From 1-20% Quality:
+(0.25-5)% more Damage for each type of Elemental Ailment on the EnemyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. instead of
Default Attack, has a lower maximum minion count, and a longer base duration.
Skill functions and interactions
The Elemental Hit used by your clones does not cause an area of effect when hitting enemies affected by ailments, and has only 20% chance to cause Ignite,
Freeze, and
Shock. It also does not deal flat elemental damage; instead, it deals physical damage 100% converted to a chosen element of Fire, Cold, or Lightning Damage.
It uses the alternating element logic of Elemental HitElemental HitAttack, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic
Level: (1-20)
Cost: (6-10) Mana
AoE Radius: 10Requires Level 12Each attack with a melee weapon will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.(21-609) to (40-1133) Added Cold Damage
(26-748) to (49-1389) Added Fire Damage
(4-118) to (80-2287) Added Lightning Damage
Only Deals Damage of the chosen Element
Deals no Damage of other Damage Types
(30-49)% chance to Freeze, Shock and Ignite
Base radius is 1 metre
80% more Area Radius against Enemies affected by an Ailment of the chosen Element
10% more Damage for each type of Elemental Ailment on the Enemy
Additional Effects From 1-20% Quality:
+(0.25-5)% more Damage for each type of Elemental Ailment on the EnemyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and deals no damage of non-chosen elements (between Fire, Cold, and Lightning). This behaviour can be affected by Combat Focus jewels, following the same rules as
Elemental HitElemental HitAttack, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic
Level: (1-20)
Cost: (6-10) Mana
AoE Radius: 10Requires Level 12Each attack with a melee weapon will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.(21-609) to (40-1133) Added Cold Damage
(26-748) to (49-1389) Added Fire Damage
(4-118) to (80-2287) Added Lightning Damage
Only Deals Damage of the chosen Element
Deals no Damage of other Damage Types
(30-49)% chance to Freeze, Shock and Ignite
Base radius is 1 metre
80% more Area Radius against Enemies affected by an Ailment of the chosen Element
10% more Damage for each type of Elemental Ailment on the Enemy
Additional Effects From 1-20% Quality:
+(0.25-5)% more Damage for each type of Elemental Ailment on the EnemyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..[1]
Note that this does not prevent the minion from dealing chaos damage, Poison, or other sources of chaos damage over time.[2]
Gem level progression
Level | ![]() | ![]() | Mana Cost | Minion Damage | Exp. | Total Exp. |
---|---|---|---|---|---|---|
1 | 10 | 29 | 14 | N/A | 0 | 0 |
2 | 13 | 35 | 14 | 3% | 9569 | 9569 |
3 | 17 | 43 | 15 | 6% | 28189 | 37758 |
4 | 21 | 52 | 15 | 9% | 59146 | 96904 |
5 | 25 | 60 | 15 | 12% | 111192 | 208096 |
6 | 29 | 69 | 16 | 15% | 193800 | 401896 |
7 | 33 | 77 | 16 | 18% | 320280 | 722176 |
8 | 36 | 83 | 16 | 21% | 359090 | 1081266 |
9 | 39 | 90 | 16 | 24% | 498508 | 1579774 |
10 | 42 | 96 | 17 | 27% | 682057 | 2261831 |
11 | 45 | 102 | 17 | 30% | 921777 | 3183608 |
12 | 48 | 109 | 17 | 33% | 1727879 | 4911487 |
13 | 51 | 115 | 17 | 36% | 1791769 | 6703256 |
14 | 54 | 121 | 18 | 39% | 2353679 | 9056935 |
15 | 57 | 127 | 18 | 42% | 3070912 | 12127847 |
16 | 60 | 134 | 18 | 45% | 9095466 | 21223313 |
17 | 63 | 140 | 19 | 48% | 16039890 | 37263203 |
18 | 66 | 146 | 19 | 51% | 29817117 | 67080320 |
19 | 68 | 151 | 20 | 54% | 62895056 | 129975376 |
20 | 70 | 155 | 20 | 57% | 212051599 | 342026975 |
21 | 72 | 159 | 21 | 60% | N/A | N/A |
22 | 74 | N/A | 21 | 63% | N/A | N/A |
23 | 76 | N/A | 22 | 66% | N/A | N/A |
24 | 78 | N/A | 22 | 69% | N/A | N/A |
25 | 80 | N/A | 22 | 72% | N/A | N/A |
26 | 82 | N/A | 23 | 75% | N/A | N/A |
27 | 84 | N/A | 23 | 78% | N/A | N/A |
28 | 86 | N/A | 23 | 81% | N/A | N/A |
29 | 88 | N/A | 23 | 84% | N/A | N/A |
30 | 90 | N/A | 24 | 87% | N/A | N/A |
31 | 91 | N/A | 24 | 88% | N/A | N/A |
32 | 92 | N/A | 24 | 90% | N/A | N/A |
33 | 93 | N/A | 25 | 91% | N/A | N/A |
34 | 94 | N/A | 25 | 93% | N/A | N/A |
35 | 95 | N/A | 25 | 94% | N/A | N/A |
36 | 96 | N/A | 26 | 96% | N/A | N/A |
37 | 97 | N/A | 26 | 97% | N/A | N/A |
38 | 98 | N/A | 27 | 99% | N/A | N/A |
39 | 99 | N/A | 27 | 100% | N/A | N/A |
40 | 100 | N/A | 27 | 102% | N/A | N/A |
Lua error in Module:Item_acquisition at line 628: table index is nil.
Related helmet enchantments
The following helmet enchantments affect Blink Arrow.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | ![]() | Labyrinth | Stats | Spawn Weighting |
---|---|---|---|---|
Enchantment Blink Arrow Attack Speed 1 | 66 | Merciless Labyrinth | Blink Arrow and Blink Arrow Clones have 10% increased Attack Speed | helmet 100 |
Enchantment Blink Arrow Attack Speed 2 | 75 | Eternal Labyrinth | Blink Arrow and Blink Arrow Clones have 15% increased Attack Speed | helmet 100 |
Enchantment Blink Arrow Cooldown Speed 1 | 66 | Merciless Labyrinth | Blink Arrow has 20% increased Cooldown Recovery Rate | helmet 100 |
Enchantment Blink Arrow Cooldown Speed 2 | 75 | Eternal Labyrinth | Blink Arrow has 30% increased Cooldown Recovery Rate | helmet 100 |
Enchantment Blink Arrow Damage 1 | 66 | Merciless Labyrinth | Blink Arrow and Blink Arrow Clones have 25% increased Damage | helmet 100 |
Enchantment Blink Arrow Damage 2 | 75 | Eternal Labyrinth | Blink Arrow and Blink Arrow Clones have 40% increased Damage | helmet 100 |
Alternate skill effects
Blink Arrow of Prismatic Clones has the following alternate skill effects:
Item | Description |
---|---|
Divine Blink and Mirror Arrow Effect![]() ![]() | Your Blink or Mirror Arrow becomes infused with a divine glow. |
Merchant Blink and Mirror Arrow Effect![]() ![]() | Your Blink or Mirror Arrow becomes a Merchant Effect. |
Mystic Blink and Mirror Arrow Effect![]() ![]() | Your Blink or Mirror Arrow becomes infused with a mystical glow. |
Spirit Blink and Mirror Arrow Effect![]() ![]() | Your Blink or Mirror Arrow becomes infused with a spiritual glow. |
Verdant Blink and Mirror Arrow Effect![]() ![]() | Your Blink or Mirror Arrow becomes infused with rich grass and vegetation. |
Version history
Version | Changes |
---|---|
3.25.0 |
|
3.24.0 |
|
3.23.0 |
|
References
- ↑ (December 5, 2023). "Path of Exile 2 and Path of Exile: Affliction Recently Asked Questions". Retrieved December 5, 2023.
- ↑ Version 3.24.0 bug fix note