Zombie
Wraeclast's Zombies are always hungry, and they will pursue the scent of blood relentlessly.
Description from the Beta Path of Exile website
Zombies are a type of undead monster found in Wraeclast. They are found in various environments; some will emerge from the ground when a player is nearby. Zombies are typically slow and have delays between their melee attacks. Some zombies have special effects that occur on death.
Lore
It's dusk on the moors. The air is still and hot. Quiet, but for the soft hum of the cicadas in the treetops. The rhythmic sound nearly lulls you to sleep, but suddenly something catches your attention. A shape is moving slowly towards you through the gloom, rustling the leaves. Growling.
Do not underestimate the bloated, rotted corpses that wander the swamps and bogs of Wraeclast's shoreline. They may lack agility, but the dark corruption animating them imbues them with tremendous strength and ferocity. The island's Zombies are always hungry, and they will pursue the scent of blood relentlessly. Wraeclast's yawning graveyards have spawned a legion of these shambling undead, and they are a blight on the population. Many who fall before them are soon found alongside their putrid ranks, the undead army forever growing.
The Zombie's primary strength is its toughness. All that dried sinew, meat and bone is tough to hack through. They can take a lot of punishment. The easiest way to defeat a Zombie is to exploit its lack of speed, but woe be unto him who finds himself cornered. Zombies hit hard with their desiccated, gnarled hands, but their bite is the most dangerous thing of all. Once bitten, a victim will find their very skin rotting away, and they will surely perish without prompt healing attention.
- Bestiary entry from the Beta Path of Exile website[1]
Variations
Name | Location | Special Attributes |
---|---|---|
Hungry Corpse | The Twilight Strand (Act 1) (tutorial monster) | N/A |
Drowned | The Twilight Strand (Act 1), The Coast (Act 1), The Tidal Island (Act 1) | N/A |
Drowned Champion | The Twilight Strand (Act 1), The Coast (Act 1), The Tidal Island (Act 1) (Drowned elite) | N/A |
Awakened | Spawned by Uber Hillock | Increased Action Speed |
Withered Husk | The Coast (Act 1) | N/A |
Dripping Dead | The Mud Flats (Act 1), The Fetid Pool, The Submerged Passage, The Flooded Depths | N/A |
Rotting Damned | The Lower Prison (Act 1), The Upper Prison, The Lower Prison (Act 6) | N/A |
Fetid Shambler | The Ship Graveyard, The Ship Graveyard Cave | Spreads Tar on Death |
Shambling Cadaver | The Fellshrine Ruins (Act 2) | N/A |
Sutured Aberration | The Chamber of Sins Level 1 (Act 2), The Chamber of Sins Level 1 (Act 7), The Chamber of Sins Level 2 (Act 7), The Toxic Conduits | Spreads Caustic Ground on Death |
Alira's Dearest | Spawned by Alira, The Western Forest (Act 6) | |
Pale Blackguard | The Imperial Gardens, The Aqueduct, The Western Forest (Act 6), The Chamber of Sins Level 2 (Act 7), The Grand Promenade, The Blood Aqueduct | Enrages on Low Life |
Rotten Gladiator | Daresso's Dream | N/A |
Rotten Veteran Gladiator | Daresso's Dream (Rotten Gladiator elite) | N/A |
Risen Jaeger | The Ascent, The Descent | N/A |
Noble Dead | The Twilight Strand (Act 6) | Soul Explosion on Death (Physical mortar) |
Devout Dead | The Fellshrine Ruins (Act 7) | N/A |
Sleepy Dead | Spawned by Tolman | Variable - some have Increased Action Speed, some have Soul Explosion on Death (Physical mortar) |
Pale Commander | The Grand Promenade, The Blood Aqueducts (Pale Blackguard elite) | Enrages on Low Life |
Dessicated Maraketh | The Vastiri Desert | N/A |
Mummified Maraketh | The Vastiri Desert, Desert MapDesert MapMap Level: 75 Map Tier: 8 Guild Character: WHeat. Dust. Wind. These are what forge strong minds and bodies.Travel to this Map by using it in a personal Map Device. Maps can only be used once. (spawned by Preethi, Eyepecker) |
Zombie Slam, Monster has 33% more Attack Speed, 33% more Cast Speed and 33% less Damage (Hidden) |
Doedre's Loyal | The Rotting Core | Chaos damage nova, Spreads Caustic Ground on Death |
Experimented Dead | The Control Blocks (Act 10) | Soul Explosion on Death (Physical mortar) |
Test Subject | Spawned by Vilenta | Soul Explosion on Death (Physical mortar) |
Cauldron Zombie | Spawned by Witch of the Cauldron | N/A |
Unstable Aberration | Spawned by The Blacksmith | Spreads Caustic Ground on Death |
Rotting Contender | The Eternal Laybrinth | N/A |
Rotting Claimant | The Eternal Laybrinth | Spreads Caustic Ground on Death |
Putrescent Contender | The Eternal Laybrinth | Spreads Tar on Death |
Deep Lunger | Azurite Mine | N/A |
Oozing Dead | Azurite Mine | Spreads Tar on Death |
Flesh Puppet | Heist | Corpse explodes on Death |
Pusbag | Heist | N/A |
Wrapped Nobleman | Expedition, vaal side areas - Entombed Chamber, Forbidden Chamber | Spreads Caustic Ground on Death |
Unearthed Zombie | Expedition | N/A |
Unearthed Crawler | Expedition | N/A |
Unearthed Icebearer | Expedition | Cold DOT ground on Death |
Unearthed Rampager | Expedition | EarthquakeEarthquakeAttack, AoE, Duration, Slam, Melee Level: (1-20) Cost: (10-13) Mana Attack Speed: 75% of base Attack Damage: (143-229)% of base Effectiveness of Added Damage: (143-229)% AoE Radius: 18 / 28Requires Level 28Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 1.00 seconds Aftershock deals 150% more Damage with Hits and Ailments Additional Effects From 1-20% Quality: Aftershock deals +(1.5-30)% more Damage with Hits and AilmentsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Unearthed Berserker | Expedition | Physical/Cold explosion on Death |
Blighted Risen | Blight | N/A |
Blighted Freak | Blight | N/A |
Blighted Dead | Blight | Soul Explosion on Death (Physical mortar) |
Risen Lackey | Betrayal | Corpse explodes on Death |
Pale Husk | Spawned by Commander of Flesh | N/A |
Disturbed Corpse | removed | N/A |
Volatile Awakened | Prophecy - removed | Corpse explodes on Death |
Darktongue Thrall | Echoes of WitchcraftEchoes of WitchcraftA circle of silent giants imprisons a memory of undying misery. A dark tongue whispers dark words carried by the western winds.You will travel to the stone circle in the Western Forest, and destroy the Echo of Doedre Darktongue who waits there.Right-click to add this prophecy to your character. prophecy - removed | N/A |
Darktongue Servant | Echoes of WitchcraftEchoes of WitchcraftA circle of silent giants imprisons a memory of undying misery. A dark tongue whispers dark words carried by the western winds.You will travel to the stone circle in the Western Forest, and destroy the Echo of Doedre Darktongue who waits there.Right-click to add this prophecy to your character. prophecy - removed | Spreads Tar on Death |
Darktongue Slave | Echoes of WitchcraftEchoes of WitchcraftA circle of silent giants imprisons a memory of undying misery. A dark tongue whispers dark words carried by the western winds.You will travel to the stone circle in the Western Forest, and destroy the Echo of Doedre Darktongue who waits there.Right-click to add this prophecy to your character. prophecy - removed | Spreads Caustic Ground on Death |
Unstable Drowned | Unknown | Spreads Caustic Ground on Death |
Corrupted Horde | Zana master mission - removed | N/A |
Rotting Corrupted | Elreon master mission - removed | N/A |
Rotting Corrupted | Catarina master mission - removed | Regenerates 1.33% of Life per second, Chaos DOT aura, Monster has 33% more Attack Speed, 33% more Cast Speed and 33% less Damage (Hidden) |
Most zombies are resistant to cold damage.
Uniques
Name | Location | Special Attributes |
---|---|---|
Hillock | The Twilight Strand (Act 1) | Extract Sword |
The Blacksmith | Dunes MapDunes MapMap Level: 69 Map Tier: 2 Guild Character: AShifting, morphing, expanding. A reminder of the virtues of an agile mind.Travel to this Map by using it in a personal Map Device. Maps can only be used once. boss |
Extract Sword, Leap SlamLeap SlamAttack, AoE, Movement, Travel, Slam, Melee Level: (1-20) Cost: (6-10) Mana Attack Damage: (136-314)% of base Effectiveness of Added Damage: (136-314)% AoE Radius: 15Requires Level 10Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life +0.55 seconds to Attack Time Base radius is 1.5 metres Damaging Hits always Stun Enemies that are on Full Life Additional Effects From 1-20% Quality: (2-40)% increased Stun Duration against Enemies that are on Full LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Heavy StrikeHeavy StrikeAttack, Melee, Strike Level: (1-20) Cost: (7-12) Mana Attack Speed: 85% of base Attack Damage: (224-552)% of base Effectiveness of Added Damage: (224-552)%Attacks enemies with a forceful blow. Requires a Mace, Sceptre, Axe, Sword or Staff.25% reduced Enemy Stun Threshold (20-39)% chance to deal Double Damage Additional Effects From 1-20% Quality: (1-20)% chance to deal Double DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Jaesyn | Hallowed GroundHallowed Ground Cemetery MapMap Level: 71 Map Tier: 4 Guild Character: Ð Item Quantity: +100% Item Rarity: +100%Unique Boss drops 3 additional Maps Unique Boss gives 2000% increased Experience 0.5 Flask Charges recovered every 3 seconds +(-2-2) to Monster Level of AreaSome dead have long envied the living. When given the chance, they take from us what they can. So we offer our suffrage. In return, they give only suffering.Travel to this Map by using it in a personal Map Device. Maps can only be used once. miniboss |
Extract Sword, Leap SlamLeap SlamAttack, AoE, Movement, Travel, Slam, Melee Level: (1-20) Cost: (6-10) Mana Attack Damage: (136-314)% of base Effectiveness of Added Damage: (136-314)% AoE Radius: 15Requires Level 10Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life +0.55 seconds to Attack Time Base radius is 1.5 metres Damaging Hits always Stun Enemies that are on Full Life Additional Effects From 1-20% Quality: (2-40)% increased Stun Duration against Enemies that are on Full LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Vaal Double StrikeVaal Double StrikeAttack, Melee, Strike, Duration, Vaal, Physical Level: (1-20) Souls Per Use: 30 Can Store 2 Use(s) Soul Gain Prevention: 8 sec Attack Damage: (40-101)% of base Effectiveness of Added Damage: (40-101)%Performs two fast strikes with a melee weapon, each of which summons a double of you for a duration to continuously attack monsters in this fashion.Base duration is 6.00 seconds Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention Doubles have (0-57)% increased Movement Speed Can't be Evaded 25% chance to cause Bleeding Maximum 8 Summoned Doubles Additional Effects From 1-20% Quality: (1-20)% chance to deal Double Damage to Bleeding EnemiesCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Uber Hillock | The Twilight Strand (Act 6) | Extract Sword, Leap SlamLeap SlamAttack, AoE, Movement, Travel, Slam, Melee Level: (1-20) Cost: (6-10) Mana Attack Damage: (136-314)% of base Effectiveness of Added Damage: (136-314)% AoE Radius: 15Requires Level 10Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life +0.55 seconds to Attack Time Base radius is 1.5 metres Damaging Hits always Stun Enemies that are on Full Life Additional Effects From 1-20% Quality: (2-40)% increased Stun Duration against Enemies that are on Full LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Raise ZombieRaise ZombieSpell, Minion Level: (1-20) Cost: (9-28) Mana Cast Time: 0.85 secRaises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.Maximum (3-6) Raised Zombies Minions have (0-38)% more Maximum Life Additional Effects From 1-20% Quality: +(0.05-1) to Maximum Raised ZombiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. (spawns Awakened) |
Rhys of Abram | The Twilight Strand (Act 6) | Physical mortar, Soul Explosion on Death (Physical mortar) |
Plague Retch | The Chamber of Sins Level 2 (Act 7) | Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos Level: (1-20) Cost: (6-10) Mana Attack Damage: (155-442)% of base Effectiveness of Added Damage: (155-442)%Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.30% less Attack Speed if Dual Wielding Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage Base duration is 4.00 seconds 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit Additional Effects From 1-20% Quality: Base duration is (0.05-1) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Caustic Bomb, Chaos DOT aura |
Lingering Aberration | The Toxic Conduits | N/A |
Towering Aberration | The Toxic Conduits | EarthquakeEarthquakeAttack, AoE, Duration, Slam, Melee Level: (1-20) Cost: (10-13) Mana Attack Speed: 75% of base Attack Damage: (143-229)% of base Effectiveness of Added Damage: (143-229)% AoE Radius: 18 / 28Requires Level 28Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 1.00 seconds Aftershock deals 150% more Damage with Hits and Ailments Additional Effects From 1-20% Quality: Aftershock deals +(1.5-30)% more Damage with Hits and AilmentsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Tolman | The Quay | Physical delayed blast, Desecrated Ground, Detonate DeadDetonate DeadSpell, AoE, Fire Level: (1-20) Cost: (5-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 160% AoE Radius: 22Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Deals (15-798) to (22-1197) Fire Damage Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life Base radius is (2.2-2.6) metres Additional Effects From 1-20% Quality: (0.75-15)% chance to detonate an additional corpsePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Tolman, the Exhumer | Mausoleum MapMausoleum MapMap Level: 71 Map Tier: 4 Guild Character: [A vault for the dead, as if they were valuable. Pathetic.Travel to this Map by using it in a personal Map Device. Maps can only be used once. boss |
Physical delayed blast, Desecrated Ground, Detonate DeadDetonate DeadSpell, AoE, Fire Level: (1-20) Cost: (5-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 160% AoE Radius: 22Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Deals (15-798) to (22-1197) Fire Damage Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life Base radius is (2.2-2.6) metres Additional Effects From 1-20% Quality: (0.75-15)% chance to detonate an additional corpsePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Avatar of Rot | Spider Forest MapSpider Forest MapMap Level: 74 Map Tier: 7 Guild Character: ÃEach branch, each leaf, an extension of a web that spans sanity.Travel to this Map by using it in a personal Map Device. Maps can only be used once. miniboss |
EarthquakeEarthquakeAttack, AoE, Duration, Slam, Melee Level: (1-20) Cost: (10-13) Mana Attack Speed: 75% of base Attack Damage: (143-229)% of base Effectiveness of Added Damage: (143-229)% AoE Radius: 18 / 28Requires Level 28Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 1.00 seconds Aftershock deals 150% more Damage with Hits and Ailments Additional Effects From 1-20% Quality: Aftershock deals +(1.5-30)% more Damage with Hits and AilmentsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Blood projectile trap |
Lathaniel, the Mindless | Blight boss | Cannot be Knocked Back |
Commander of Flesh | Remote Gulch - Vaal side area boss | Raise ZombieRaise ZombieSpell, Minion Level: (1-20) Cost: (9-28) Mana Cast Time: 0.85 secRaises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.Maximum (3-6) Raised Zombies Minions have (0-38)% more Maximum Life Additional Effects From 1-20% Quality: +(0.05-1) to Maximum Raised ZombiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Wild StrikeWild StrikeAttack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining, Prismatic Level: (1-20) Cost: (7-10) Mana Attack Damage: (219-403)% of base Effectiveness of Added Damage: (219-403)% Projectile Speed: 1800Requires Level 28Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave. It will avoid choosing the same element twice in a row.Projectiles Pierce all Targets Beams Chain (4-7) Times Fires 3 Projectiles (0-19)% increased Area of Effect 100% of Physical Damage Converted to Fire, Cold or Lightning Damage Additional Effects From 1-20% Quality: (1-20)% chance to Freeze, Shock and IgnitePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Enrages on Low Life |
The Walking Waste | Invasion boss | Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos Level: (1-20) Cost: (6-10) Mana Attack Damage: (155-442)% of base Effectiveness of Added Damage: (155-442)%Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.30% less Attack Speed if Dual Wielding Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage Base duration is 4.00 seconds 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit Additional Effects From 1-20% Quality: Base duration is (0.05-1) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Chaos DOT aura |
Darktongue Risen | Echoes of WitchcraftEchoes of WitchcraftA circle of silent giants imprisons a memory of undying misery. A dark tongue whispers dark words carried by the western winds.You will travel to the stone circle in the Western Forest, and destroy the Echo of Doedre Darktongue who waits there.Right-click to add this prophecy to your character. prophecy - removed | Ground SlamGround SlamAttack, AoE, Slam, Melee Level: (1-20) Cost: (6-11) Mana Attack Speed: 90% of base Attack Damage: (132-356)% of base Effectiveness of Added Damage: (132-356)% AoE Radius: 35Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.25% reduced Enemy Stun Threshold +(0-1) metre to radius Deals up to (40-49)% more Damage with Hits to closer targets Additional Effects From 1-20% Quality: Deals up to +(1-20)% more Damage with Hits to closer targetsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Gain 25% of Physical Damage as Extra Cold Damage, Allies deal additional cold damage aura |
Unthinking | Prophecy - removed | Chaos DOT aura |
The Child of Lunaris | The Child of LunarisThe Child of LunarisThe light of Lunaris shines on her child who walks in stone shrine's ruins.Near the Crossroads, you will encounter the Child of Lunaris in the ruins of a temple, and slay it.Right-click to add this prophecy to your character. prophecy - removed | Blood projectile trap |
Captain of the Damned | Prophecy - removed | Cold SnapCold SnapSpell, AoE, Cold, Duration Level: (1-20) Cost: (11-28) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s) Cast Time: 0.85 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: (220-320)% AoE Radius: 16Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. Also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Deals (34-1440) to (51-2160) Cold Damage Base duration is 5.00 seconds Deals (28.7-1895.4) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Burst Base radius is 1.5 metres Chilled Ground Base initial radius is 1.5 metres Chilled Ground Base final radius is 3 metres 25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area Additional Effects From 1-20% Quality: (1-20)% more Effect of ChillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Raise ZombieRaise ZombieSpell, Minion Level: (1-20) Cost: (9-28) Mana Cast Time: 0.85 secRaises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.Maximum (3-6) Raised Zombies Minions have (0-38)% more Maximum Life Additional Effects From 1-20% Quality: +(0.05-1) to Maximum Raised ZombiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Version history
Version | Changes |
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2.0.0 |
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0.6.10 |
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0.5.14 |
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0.5.11 |
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0.5.5 |
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