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Pierce

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This page is about the projectile behavior. For the support gem, see Pierce Support.

Pierce is a behaviour of projectiles that enables them to pass through targets they hit, continuing along their original trajectory.

Mechanics

Only one projectile behaviour can be applied each time a projectile hits a target. Pierce has first priority for projectile behaviours, followed by fork, chain, then return. This means that if you had pierce, fork, and chain supporting the same skill, it would first pierce to its maximum number of pierces, then fork, and only then would it be able to chain to its maximum number of chains.

The number of times a projectile can pierce is equal to the sum of all Projectiles Pierce x additional Targets modifiers. If a projectile is an arrow, Arrows Pierce x additional Targets modifiers are included in the sum. The Projectiles Pierce all Targets modifier built in to Freezing PulseFreezing PulseSpell, Projectile, Cold
Level: (1-20)
Cost: (5-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 200%
Projectile Speed: 1800
An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Projectile SpeedProjectiles gain Damage over time, dealing up to 3% more Damage by the time they dissipate
Deals 99% of Damage
Cannot Pierce Enemies
Deals (8-888) to (12-1332) Cold Damage
Projectiles Pierce all Targets
Projectiles lose Damage over time, dealing up to 50% less Damage by the time they dissipate
Projectiles have 25% chance to Freeze, which is lost over the first quarter of their flight
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Freezing Pulse skill icon.png
and SoulrendSoulrendChaos, Spell, AoE, Duration, Projectile
Level: (1-20)
Cost: (14-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Requires Level 28Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. As the projectile travels, it repeatedly applies a short but powerful chaos damage over time debuff to each enemy in an area around it.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Chaos Damage1% increased Area of Effect1% increased Skill Effect Duration5% increased Damage with HitsBase duration is 0.6 seconds
Deals (137.1-1944.3) Base Chaos Damage per second
Deals (16-448) to (24-672) Chaos Damage
4% of Spell Damage Leeched as Energy Shield
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Projectiles Pierce all Targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Soulrend skill icon.png
allow projectiles to pierce an unlimited number of times. The Arrows Pierce all Targets modifier found on Module Error: Item link: No results found for search parameter "Infractem". functions the same way for arrow projectiles.

Projectiles apply their on-hit effects to each target they pierce or otherwise hit. For example, Essence DrainEssence DrainSpell, Projectile, Duration, Chaos, AoE
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 60%
Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Chaos DamageRegenerate 0.01% of Debuff Damage as Life5% increased Damage with HitsDeals (31.2-1503.2) Base Chaos Damage per second
Regenerate 0.5% of Debuff Damage as Life
Base duration is 3.8 seconds
Deals (9-433) to (14-649) Chaos Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Essence Drain skill icon.png
will apply its debuff to each target a projectile hits. Skills such as Ice ShotIce ShotAttack, Projectile, AoE, Cold, Bow
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (130-174)% of base
Effectiveness of Added Damage: (130-174)%
Projectile Speed: 3260
Radius: 23 / 10
Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Cold Damage0.5% increased Area of Effect1% of Physical Damage Converted to Cold DamageDeals (130-174)% of Base Attack Damage
60% of Physical Damage Converted to Cold Damage
(2-75) to (3-113) Added Cold Damage
Chills Enemies as though dealing (100-195)% more Damage
(0-19)% increased Effect of Cold Ailments
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Shot skill icon.png
and Kinetic BlastKinetic BlastAttack, Projectile, AoE
Level: (1-20)
Cost: (15-16) Mana
Attack Damage: (140-155)% of base
Effectiveness of Added Damage: (140-155)%
Radius: 14
Requires Level 28Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of EffectProjectiles Pierce 0.1 additional TargetsProjectiles gain 1.5% increased Area of Effect after ForkingDeals (140-155)% of Base Attack Damage
Creates 4 explosions
35% less Area Damage
(0-19)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Kinetic Blast skill icon.png
apply their on-hit area damage effects each time a projectile pierces or otherwise hits a target. The explosion behaviour of some projectiles, such as FireballFireballProjectile, Spell, AoE, Fire
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 240%
Projectile Speed: 1040
Radius: 9
Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile Speed2% reduced Projectile Speed
3% increased Area of Effect
3% increased Effect of non-Damaging Ailments on Enemies
-2% more Damage with Ignite
0.25% chance to Debilitate Enemies for 1 second on Hit
Deals (9-1095) to (14-1643) Fire Damage
(20-39)% chance to Ignite enemies
(50-88)% more Damage with Ignite
Projectiles gain Radius as they travel farther, up to +(0-9) Radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fireball skill icon.png
and Creeping FrostCreeping FrostSpell, Projectile, Duration, AoE, Cold
Level: (1-20)
Cost: (7-20) Mana
Soul Gain Prevention: 0 sec
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 80%
Projectile Speed: 844
Radius: 12
Requires Level 12Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1% increased Skill Effect DurationFires an additional ProjectileChilling Area has 2% increased Movement SpeedBase duration is 5 seconds
Deals (11-383) to (16-572) Cold Damage
Can have up to 10 Chilling Areas
Deals (16.7-1391.2) Base Cold Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Creeping Frost skill icon.png
, is not an on-hit effect and occurs only when a projectile ceases to exist.

Related effects

Some unique items or passive skills provide bonuses based off of pierce.

  • Powerful Precision grants Projectiles Pierce all nearby Targets and Projectiles have 100% increased Critical Strike Chance against Targets they Pierce.
  • Module Error: Item link: No results found for search parameter "Drillneck". grants the modifier Module Error: No results found..
  • Module Error: Item link: No results found for search parameter "Slivertongue". has 50% chance to inflict bleeding with Piercing arrows.

Active skill gems

Related base stats

There are currently no active skill gems that have stats related to pierce.

Related quality stats

Skill gemStr.Dex.Int.Lvl.
Burning ArrowBurning ArrowAttack, Projectile, Fire, Duration, Bow
Level: (1-20)
Cost: (5-8) Mana
Attack Damage: (150-184)% of base
Effectiveness of Added Damage: (150-184)%
Projectile Speed: 3260
Fires a burning arrow that deals fire damage. If it ignites an enemy, it will also inflict an additional debuff for a duration, dealing burning damage based on the magnitude of the ignite. This damage is not affected by your damage modifiers. Up to five of these debuffs can apply simultaneously to an enemy.Per 1% Quality:1Superior2Anomalous3Divergent+0.5% to Fire Damage over Time Multiplier3% increased Critical Strike ChanceProjectiles Pierce 0.1 additional TargetsDeals (150-184.2)% of Base Attack Damage
Base duration is 4 seconds
50% chance to Ignite enemies
(50-88)% more Damage with Ignite
100% of Physical Damage Converted to Fire Damage
If this Skill Ignites an Enemy, it also inflicts a Burning Debuff
Debuff deals Fire Damage per second equal to (30-39)% of Ignite Damage per second
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Burning Arrow skill icon.png
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Freezing PulseFreezing PulseSpell, Projectile, Cold
Level: (1-20)
Cost: (5-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 200%
Projectile Speed: 1800
An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Projectile SpeedProjectiles gain Damage over time, dealing up to 3% more Damage by the time they dissipate
Deals 99% of Damage
Cannot Pierce Enemies
Deals (8-888) to (12-1332) Cold Damage
Projectiles Pierce all Targets
Projectiles lose Damage over time, dealing up to 50% less Damage by the time they dissipate
Projectiles have 25% chance to Freeze, which is lost over the first quarter of their flight
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Freezing Pulse skill icon.png
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Support skill gems

Related base stats

There are currently no support skill gems that have stats related to pierce.

Related quality stats

Skill gemStr.Dex.Int.Lvl.
Barrage SupportBarrage SupportBow, Attack, Support, Projectile
Icon: N
Level: (1-20)
Cost & Reservation Multiplier: 150%
Requires Level 38Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Attack SpeedProjectiles from Supported Skills Pierce 0.1 additional TargetsProjectiles Fired by Supported Skills have 5% increased Projectile spreadSupported Skills fire 3 additional Projectiles
Supported Skills deal (68-62)% less Damage
Supported Skills have 5% more Attack Time per Projectile
Supported Skills have 5% more Trap and Mine Throwing Time per Projectile
Supported Skills Fire Projectiles sequentially
Supported Skills can only be used with Bows or Wands
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesyesyes38
Chain SupportChain SupportSupport, Chaining, Projectile
Icon: c
Level: (1-20)
Cost & Reservation Multiplier: 150%
Requires Level 38Supports projectile skills, and any other skills that chain.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1% increased Chaining rangeSupported Skills have 1% increased Projectile SpeedProjectiles Fired by Supported Skills have 4% chance not to Pierce EnemiesSupported Skills Chain +2 times
Supported Skills deal (30-11)% less Damage with Hits
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesyesyes38
Fork SupportFork SupportSupport, Projectile
Icon: Y
Level: (1-20)
Cost & Reservation Multiplier: 140%
Requires Level 31Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Projectile DamageProjectiles from Supported Skills have 1% chance for an additional Projectile when ForkingProjectiles from Supported Skills Pierce an additional TargetSupported Skills deal (-10-9)% more Projectile Damage
Projectiles from Supported Skills Fork
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesyesyes31

Base items

The following base items are related to pierce:

ItemLvl.Stats

Unique items

The following unique items are related to pierce:

Extra targets pierced

ItemBase ItemLvl.Stats

Other interactions

ItemBase ItemLvl.Stats

Passive skills

Basic passive skills

The following passive skills are related to pierce: No results found for the given query.

Cluster Jewel passive skills

The following Cluster Jewel passive skills are related to pierce: No results found for the given query.

Cluster Jewel keystone passive skills

The following Cluster Jewel keystone passive skills are related to pierce: No results found for the given query.

Ascendancy passive skills

The following Ascendancy passive skills are related to pierce: No results found for the given query.

Version history

Version Changes
3.0.0
  • Pierce has been reworked. Items and skills that used to use or provide pierce chance now instead use or provide a number of pierces. Once a projectile has reached its pierce limit, it will not pierce further.

ru:Пронзание (механика)