Version 3.20.2
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Version History | ||
---|---|---|
← 3.20.1c January 17, 2023 | 3.20.2 February 1, 2023 | 3.20.2b → March 7, 2023 |
Patch notes
These are the official patch notes for version 3.20.2 released by Grinding Gear Games.[1]
This patch includes a number of bug fixes, offline party support and another batch of Voidborn reliquary submissions.
Improvements and updates
- Added support for party members to go offline while staying in the party. When you log out, you can now stay in your party, though you can still be kicked from the party while offline. After you've been offline for 2 minutes, you will be automatically kicked from the party.
- Added "Kick from Party" back to the options available when right-clicking another player's message in chat.
- Added 845 more foiled Unique Item options that the Voidborn Reliquary can yield.
- Added an area description for the "twice blessed" Darkshrine outcome.
- The "Sacrifice a Corrupted Map. Create a new Corrupted Map of the same tier and rarity." Harvest crafting option now requires a Rare Corrupted Map to be sacrificed, and is no longer able to incorrectly create a new Corrupted Map of a higher tier.
- Some Sanctum monsters can now be Spectred, and Spectred versions of Stalking Geist will now be able to attack enemies. Lowered the resistances and maximum attack distance of the Spectred version of Igneous Gargoyle.
- It is now possible to view your Voidborn Reliquary submission on the website, and withdraw it for modification if it has not yet been confirmed.
- Updated the description of the Corrupted Gaze Atlas Notable Passive to clarify that it only applies to Abyss Jewels dropped by Abyssal Troves in your Maps.
- Updated descriptions for skills which grant critical strike chance through a buff, such as
PrecisionPrecisionAura, Critical, Spell, AoE
Level: (1-20)
Reservation: (22-186) Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 10Casts an aura that grants accuracy and critical strike chance to you and your allies.+(0-19) to radius
You and nearby allies gain (20-58)% increased Critical Strike Chance
You and nearby allies gain +(93-701) to Accuracy Rating
Additional Effects per 1% Quality:
2% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.and
Aspect of the Cat.
- Updated the description on
Galvanic FieldGalvanic FieldSpell, AoE, Duration, Lightning, Chaining, Orb
Level: (1-20)
Cost: (9-18) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%Requires Level 16Applies a buff boosting chance to shock. When you shock an enemy while you have this buff, creates a spherical field of energy attached to the shocked enemy for a duration, which will damage it and other nearby enemies with beams of lightning. The strength of the field depends on the magnitude of shock affecting the enemy when it is created.Deals (1-56) to (23-1067) Lightning Damage
Cannot inflict Shock
Base duration is 6 seconds
Fires a beam every 0.1 seconds
Can target each enemy only once every (0.7-0.5) seconds
Buff Grants 20% chance to Shock enemies
Field gains (10-15)% more Damage with Hits per 5% Shock Effect on Enemy when created
Field gains +1 to Radius per 10% Shock Effect on Enemy when created
Maximum 1 Field
Additional Effects per 1% Quality:
Buff grants 1.5% increased Shock DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.when supported by
Increased Critical Strike ChanceIncreased Critical Strikes SupportCritical, Support
Icon: s
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 8Supports any skill that hits enemies.Supported Skills have (60-117)% increased Critical Strike Chance
Supported Skills have +2% to Critical Strike Chance
Additional Effects per 1% Quality:
Supported Skills have 1% increased Critical Strike ChanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.to be more clear.
- Updated the targeting behaviour for
Whirling BladesWhirling BladesAttack, Movement, Travel, Melee
Level: (1-20)
Cost: 10 Mana
Attack Damage: (100-150)% of base
Effectiveness of Added Damage: (100-150)%Requires Level 10Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.+0.6 seconds to Attack Time
Additional Effects per 1% Quality:
0.5% increased Attack SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.in Controller Input mode to target monsters rather than location.
- The
Solar Map DeviceSolar Map DeviceHideout ItemCreates an object in your hideout
microtransaction now has variations that can be scrolled through to set the maximum tier of effects to play while map portals are open.
Ruthless-specific changes
- Fixed a bug in Ruthless where
Orbs of BindingOrb of BindingStack Size: 20Upgrades a normal item to a rare item with up to four linked socketsRight click this item then left click a normal item to apply it.
Shift click to unstack.could drop in
LogbooksExpedition LogbookTake this item to Dannig in your Hideout to open portals to an expedition.
.
- Fixed a bug where the Antagonist's modifier on Heist Contracts and Blueprints was not providing any stats in Ruthless.
- Fixed a bug where certain Minion Delve Encounters were not giving any rewards in Ruthless.
Bug fixes
- Fixed a bug where being affected by a Shrine from
Kirac's MemoryKirac's MemoryUnmodifiableRight-click on this, then left click on a completed Map on your Atlas to apply this Memory.
of the Pantheon was not providing credit towards the Complete Beyond Encounters Challenge when you defeated a Beyond Boss.
- Fixed a bug where the order of spells triggered through
Arcanist BrandArcanist BrandTrigger, Spell, Duration, Brand
Level: (1-20)
Cast Time: 0.80 secRequires Level 38Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies.Your Skills can have an additional Brand Attached to an Enemy
Activates every 1 second while Attached
Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
Can be Detached for a total Duration of 5 seconds
Can be Attached for a total Duration of 3 seconds
Supported Skills have 40% reduced Chaining range
Supported Skills have limited Projectile Range
Supported Skills have 40% less Area of Effect
Supported Skills deal (69-63)% less Damage
Supported Skills Deal (40-59)% more Damage with Hits against Branded Enemy
Supported Skills are Triggered by Arcanist Brand, from the Brand's location
Additional Effects per 1% Quality:
0.5% increased Activation frequencyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.could be reset by using a Flask.
- Fixed a bug where killing Breach Bosses in Maps was not providing credit towards the Terror Tearing at the Seams Challenge.
- Fixed a bug in Legion Encounters where the timer for breaking out monsters could end prematurely.
- Fixed a bug where
Blazing SalvoBlazing SalvoSpell, AoE, Fire, Projectile
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 60%Requires Level 12Fires projectiles which fly in an arc, exploding on impact with either enemies or the ground near where you target. Targeting farther away causes the projectiles to spread out and land over a wider area.Deals (7-270) to (10-405) Fire Damage
Fires (4-6) additional Projectiles
Additional Effects per 1% Quality:
0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.'s explode effects did not display correctly across different terrain elevations.
- Fixed a client crash that could occur with
Vaal Volcanic FissureVaal Volcanic FissureMelee, Attack, Projectile, AoE, Slam, Fire, Vaal
Level: (1-20)
Souls Per Use: 25
Can Store 1 Use(s)
Soul Gain Prevention: 6 sec
Attack Speed: 80% of base
Attack Damage: (150-220)% of base
Effectiveness of Added Damage: (150-220)%Requires Level 12Slam the ground, creating a winding fissure that deals area damage while travelling outwards. When it reaches the target location it erupts, releasing a burst of molten projectiles. After erupting, the fissure continues moving towards enemies to cause further eruptions. Requires an Axe, Mace, Sceptre, Staff or Unarmed.50% more Area of Effect
Fires 8 additional Projectiles
60% of Physical Damage Converted to Fire Damage
Fissure erupts 5 times
Additional Effects per 1% Quality:
1% increased Fire DamageCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.![]()
EarthbreakerEarthbreaker SupportAttack, Melee, Slam, AoE, Support, Totem
Level: (1-20)
Cost & Reservation Multiplier: 200%Requires Level 8Supports slam skills, causing them to summon an ancestor totem that uses the skill for you while you're near it. Being near it grants you increased area of effect for melee skills.Supported Skills deal (19-0)% less Damage
Supported Skills will summon a Totem which uses that Skill
Totem lasts 12 seconds
(10-19)% increased Area of Effect with Melee Skills while Totem is Active
Supported Skills have 50% increased Totem Placement speed
Supported Skills have 30% less Attack Speed
Additional Effects per 1% Quality:
0.5% increased Totem DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.Totems.
- Fixed a bug where the Fiendish Wings Affliction was affecting the rotation speed of the firebeam hazard.
- Fixed a bug where Rogue Exiles with additional rewards from the Rogue Trader Atlas Notable Passive would be displayed with a quest icon on the minimap.
- Fixed a bug where soul gain prevention was sometimes not applied after using
Vaal Blade FlurryVaal Blade FlurryAttack, AoE, Channelling, Physical, Vaal, Melee
Level: (1-20)
Cooldown Time: 0.50 sec
Can Store 1 Use(s)
Souls Per Use: 30
Can Store 1 Use(s)
Soul Gain Prevention: 3 sec
Attack Speed: 320% of base
Attack Damage: (224-343)% of base
Effectiveness of Added Damage: (224-343)%Requires Level 28Channel to create an expanding circle area around you that blinds enemies within it. When you stop channelling, deals damage in a smaller area around each enemy in the circle. Requires a Dagger, Claw or One-Handed Sword.(14-75) to (20-113) Added Attack Physical Damage
Blind enemies on hit
Can't be Evaded
(30-68)% increased Blind Effect
50% less Damage Taken while Channelling
Base Circle Radius is 10
+5 to Circle Radius per Stage
Channelling stops when Total Circle Radius reaches 90
Additional Effects per 1% Quality:
0.5% increased Attack SpeedCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Fixed a bug where duplicated Harvest monsters could not drop lifeforce.
- Fixed a bug where Fractured modifiers on Jewels, Maps, or Heist Contracts could be changed when corrupting the item.
- Fixed a bug that caused Delve Flares and Dynamite to be returned to you with the
NimisNimis
Topaz RingRequires Level 48+(20-30)% to Lightning Resistance+(30-50) to Dexterity
(25-35)% increased Projectile Damage
Projectiles Return to you at end of flight
Projectiles are fired in random directionsToo much of something is bad enough;
too much of nothing is just as tough.Unique Ring equipped.
- Fixed a rare bug where Glyphic Fossilised Remains could be moved, causing the Time-Lost Cavern Delve encounter to be incompletable.
- Fixed a bug where Keystone Passive Skill reminder text was missing when the Keystone was granted through an item, such as
Replica Perfect FormReplica Perfect Form
Zodiac LeatherEvasion: (1537-1964)
Movement Speed: -3%Requires Level 65, 197 Dex(10-15)% increased Dexterity
(80-100)% increased Evasion Rating
+(70-100) to maximum Life
-30% to Cold Resistance
Flesh and Stone has no Reservation
Evasion Rating is increased by Overcapped Cold Resistance
Hollow Palm Technique"Test subject battered through the hatch with her bare hands,
forcing us to resort to threatening her children to restore containment.".
- Updated various Heist Enchantment descriptions to clarify they apply to Explicit modifiers.
- The Ambushes monster modifier can no longer be found on Magic Monsters, as it had no effect on them.
- Fixed an issue where increases and reductions to projectile speed had no effect on
Volcanic FissureVolcanic FissureMelee, Attack, Projectile, AoE, Slam, Fire
Level: (1-20)
Cost: 8 Mana
Attack Speed: 80% of base
Attack Damage: (130-185)% of base
Effectiveness of Added Damage: (130-185)%Requires Level 12Slam the ground, creating a winding fissure that deals area damage while travelling outwards. When it reaches the target location it erupts, releasing a burst of molten projectiles. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Fires 4 additional Projectiles
60% of Physical Damage Converted to Fire Damage
Projectiles deal 50% less Damage with Hits and Ailments
Additional Effects per 1% Quality:
1% increased Fire DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.. It now affects the speed of the molten projectiles.
- Fixed a bug where the "Spawn Metamorph Vial" button was displayed when returning to an area where available Metamorphs were already defeated.
- Fixed a bug where additional Cluster Jewels dropped from having the Paranoid Fixation Atlas Passive allocated were dropping with the wrong item level.
- Fixed a bug where Spell Critical Strike Chance gained through
Frost ShieldFrost ShieldCritical, Spell, AoE, Duration, Cold
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 5.00 sec
Can Store 1 Use(s)
Cast Time: 0.50 secRequires Level 34Place a Frost Shield that drains your energy shield for one second or until you run out, gaining stages while this drain occurs. The Frost Shield takes some damage from hits in place of you and allies while in its area. Enemies in the area are Chilled. You can only have one Frost Shield active at once.Base duration is 10 seconds
You lose (150-730) Energy Shield per second
20% of Damage dealt to you or Allies in Area with Hits by Enemies in Area is taken from Frost Shield's Life before your Life or Energy Shield
60% of Damage dealt to you or Allies in Area with Hits by Enemies outside Area is taken from Frost Shield's Life before your Life or Energy Shield
You gain +(0.1-0.38)% to Spell Critical Strike Chance per Stage while in Area
Frost Shield has (190-910) maximum Life per Stage
Maximum 4 Stages
Gains 1 Stage every 0.3 seconds while you are losing Energy Shield
Additional Effects per 1% Quality:
1% increased Effect of Cold AilmentsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.was not working correctly with
Sandstorm VisageSandstorm Visage
Necromancer CircletEnergy Shield: (165-224)Requires Level 54, 112 Int(8-10)% increased Cast Speed
(200-250)% increased Energy Shield
Avoid interruption from Stuns while Casting
Base Spell Critical Strike Chance is equal to that of Main Hand Weapon
Cannot deal Critical Strikes with AttacksA fell wind brings death..
- Fixed a bug where
Mirage ArcherMirage Archer SupportBow, Attack, Support, Duration
Icon: M
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 4Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Maximum 1 Summoned Mirage Archer
When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill
Mirage Archer uses Supported Skill with 60% less Attack Speed
Mirage Archer lasts 4 seconds
Mirage Archer deals (40-31)% less Damage with Supported Skills
Additional Effects per 1% Quality:
Supported Skills deal 0.5% increased Attack DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.was not working with
Rain of ArrowsRain of ArrowsAttack, AoE, Projectile, Bow
Level: (1-20)
Cost: (7-11) Mana
Attack Damage: (48-60)% of base
Effectiveness of Added Damage: (48-60)%
AoE Radius: 24Requires Level 12Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Fires (17-21) additional Arrows
Additional Effects per 1% Quality:
0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.triggered by
Lioneye's PawsLioneye's Paws
Bronzescale BootsArmour: (55-63)
Evasion: (55-63)Requires Level 30, 30 Str, 30 DexTrigger Level 5 Rain of Arrows when you Attack with a Bow
+(40-60) to Strength
+(40-60) to Dexterity
Adds 12 to 24 Fire Damage to Attacks
20% increased Movement Speed
40% reduced Movement Speed when on Low LifeStand and lead the righteous pride,
Fight till death, never hide..
- Fixed an issue where
Vaal Glacial HammerVaal Glacial HammerAttack, Melee, Strike, Duration, AoE, Vaal, Cold
Level: (1-20)
Souls Per Use: 15
Can Store 3 Use(s)
Soul Gain Prevention: 4 sec
Attack Damage: (155-250)% of base
Effectiveness of Added Damage: (155-250)%Hits enemies, converting some of your physical damage to cold damage. It traps enemies with you in a circle of ice so that they can't escape. Requires a Mace, Sceptre or Staff.Base duration is (3.4-4.35) seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
25% chance to Freeze enemies
100% of Physical Damage Converted to Cold Damage
Freezes enemies as though dealing (200-390)% more Damage
Can't be Evaded
+2 to Melee Strike Range
35% increased Duration of Cold Ailments
(10-29)% increased Effect of Cold Ailments
Adds (2-75) to (3-113) Cold Damage against Chilled Enemies
Additional Effects per 1% Quality:
2% increased Duration of Cold AilmentsCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.had "60% of Physical Damage Converted to Cold". It has been updated to 100% to match the non-Vaal
Glacial HammerGlacial HammerAttack, Melee, Strike, Cold
Level: (1-20)
Cost: 5 Mana
Attack Damage: (165-269)% of base
Effectiveness of Added Damage: (165-269)%Hits enemies, converting some of your physical damage to cold damage. If an enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.25% chance to Freeze enemies
100% of Physical Damage Converted to Cold Damage
Every third successive strike Freezes enemies as though dealing (200-390)% more Damage
+2 to Melee Strike Range
35% increased Duration of Cold Ailments
(10-29)% increased Effect of Cold Ailments
Adds (2-75) to (3-113) Cold Damage against Chilled Enemies
Additional Effects per 1% Quality:
2% increased Duration of Cold AilmentsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Fixed a bug where
Tempering OrbTempering OrbStack Size: 20Adds or replaces an enchantment on a weapon. This may reforge the weapon's sockets.Right click this item then left click on the item you wish to modify.
Shift click to unstack.could not be used on items with fixed sockets.
- Fixed a bug where Olroth, Origin of the Fall could become unresponsive under certain circumstances.
- Fixed a bug that could cause Uber Maven to fail to transition phases, making them unkillable.
- Fixed a bug where Riker's Trapped Chests in Betrayal Safehouses were providing item level 100 items.
- Fixed an issue where Ancestor Totems did not display their name or what they provide when hovering over the buff icon.
- Fixed the
RitualRitual Summoning RingChange the appearance of your equipped ring to the Ritual Summoning Ring. Imbues your minions with a ritual surge when summoned.
and
Infernal Summon RingInfernal Summoning RingChange the appearance of your equipped ring to the Infernal Summoning Ring. Imbues your minions with an infernal surge when summoned.
microtransactions having their models switched.
- Fixed a bug where importing a Hideout layout with a
Scourge Hideout DecorationScourge Hideout DecorationHideout ItemCreates an object in your hideout
would fail to place decorations across both planes of existence.
- Fixed a wonky interaction between the
Ice CrownIce CrownHelmet AttachmentAdds an ice crown to any equipped headdress
microtransaction and the Cat's Stealth buff visual effect.
- Fixed an issue where the
Prospero's RingProspero's RingYour ring is blessed with a shower of coins, and it thanks players you've traded with through a hearty fist bump.
microtransaction was missing audio when trading with other players.
- Fixed a bug that caused characters to appear bald when wearing the
Forgeguard Body ArmourForgeguard Body ArmourChanges the appearance of any equipped body armour to the Forgeguard Body Armour, which comes with a hammer and anvil to assist your crafting projects.
and specific Helmet Attachment microtransactions.
- Fixed a bug where other players were unable to view gems you had socketed when wearing the
Gemling Artificer Body ArmourGemling Artificer Body ArmourChanges the appearance of any equipped body armour to the Gemling Artificer Body Armour, which is inlaid with gems matching those socketed in your body armour. Crafting gems with gemcutter's prisms, vaal orbs or regrading lenses plays extra effects for all to see.
microtransaction.
Hotfixes
The following hotfixes were deployed after the 3.20.1b patch:[2][3]
Hotfix 1
- Fixed a bug introduced in 3.20.2 which caused the "twice blessed" Darkshrine outcome to not grant an additional use of the Divine Font.
You will need to start a new Labyrinth run for this fix to apply.
Hotfix 2
- Fixed a bug where the summoned corpses of Sanctum monsters had substantially more Maximum Life than intended.
References
- ↑ Stacey_GGG (February 1, 2023). "3.20.2 Patch Notes". Official Path of Exile Forums. Retrieved January 12, 2023.
- ↑ Stacey_GGG (February 1, 2023). "3.20.2 Hotfix 1". Official Path of Exile Forums. Retrieved February 1, 2023.
- ↑ Kieren_GGG (February 7, 2023). "3.20.2 Hotfix 1". Official Path of Exile Forums. Retrieved March 6, 2023.