Astral Projector
Astral Projector
Topaz RingRequires Level 40+(20-30)% to Lightning Resistance+(30-50) to Intelligence
(20-25)% increased Spell Damage
30% chance to Avoid Elemental Ailments
Nova Spells have 20% less Area of Effect
Nova Spells deal 30% less Damage to Players with Hits and Ailments
Nova Spells Cast at the targeted location instead of around youThe body stands, but the spirit soars.Acquisition
Drop restricted
Metamorph
Can only drop from Metamorphs created in Tane's Laboratory.Vendor Offer
16x Alchemy Shard
6x Alteration ShardMetadata
Item class: Ring
Astral Projector is a unique Topaz RingTopaz RingRequires Level 12+(20-30)% to Lightning Resistance
.
Mechanics
Astral projector does not allow Nova spells to be supported by Spell Cascade SupportSpell Cascade SupportAoE, Spell, Support
Icon: p
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 4Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills have (25-16)% less Area of Effect
Supported Skills deal (40-31)% less Damage
Supported Area of Effect Skills also affect areas in front of and behind the targeted area
Additional Effects per 1% Quality:
Supported Skills have 0.5% increased Area of EffectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. because only support gem's effects can modify which other support gem's effects can apply to a skill.[1]
Active skill gems
The following spells are Nova Spells:[2]
Gem | ![]() | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() Level: (1-20) Cost: (7-13) Mana Cast Time: 0.50 sec Critical Strike Chance: 5.00%Requires Level 28This spell removes some life from one of your Skeleton minions near you or the targeted location to deal chaos damage in an area around it. This effect will chain to your other nearby skeletons. If you have no skeletons near you or the targeted location, it will sacrifice your own life to deal damage instead.Deals (24-241) to (36-362) Chaos Damage Sacrifices 8% of Skeleton's Life to deal that much Chaos Damage Chains +2 Times Uses your Life if no Skeletons in range (56-136)% more Damage with Hits and Ailments if using your Life Additional Effects per 1% Quality: 0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 28 |
![]() Level: (1-20) Cost: (13-25) Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Cast Time: 0.75 sec Critical Strike Chance: 7.00% Effectiveness of Added Damage: 600% AoE Radius: 30Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Deals (69-639) to (206-1918) base Lightning Damage per Power Charge removed Deals (110-1023) to (165-1535) base Fire Damage per Endurance Charge removed Deals (110-1023) to (165-1535) base Cold Damage per Frenzy Charge removed 60% less Damage with Ailments 20% increased Area of Effect per charge consumed Additional Effects per 1% Quality: 1% increased Elemental DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 28 |
![]() Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 190% AoE Radius: 30Requires Level 12A chilling circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay.Deals (18-769) to (26-1130) Cold Damage +(0-4) to radius 20% less Area of Effect when Cast on Frostbolt Can expand from up to 2 Frostbolt Projectiles Adds (3-118) to (4-172) Cold Damage against Chilled Enemies Additional Effects per 1% Quality: 0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 12 |
![]() Level: (1-20) Cost: (4-6) Mana Reservation: (4-6) Mana Cast Time: 0.18 sec Critical Strike Chance: 5.50% Effectiveness of Added Damage: 80% AoE Radius: 30Requires Level 28Throws a mine that deals damage in an area when detonated, then launches fiery projectiles that rain down around it, each dealing damage in a smaller area.Deals (26-240) to (39-361) Fire Damage Mine lasts 5 seconds Base Mine Detonation Time is 0.35 seconds Fires 2 additional Projectiles Fires an additional Projectile for every 4 prior Mines in Detonation Sequence Each Mine Adds (1-12) to (2-18) Fire Damage to Hits against Enemies near it, up to a maximum of (64-601) to (96-901) Additional Effects per 1% Quality: 1% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 28 |
![]() Level: (1-20) Cost: (12-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 190% AoE Radius: 26 / 14Requires Level 28Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.Deals (34-537) to (101-1610) Lightning Damage +10% to Maximum Effect of Shock Ring always Shocks Additional Effects per 1% Quality: 2% increased Shock Duration on enemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 28 |
![]() Level: (1-20) Cost: (2-6) Mana Reservation: (2-6) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 110%Throws a mine that deals damage in an area when detonated.Deals (2-334) to (7-1002) Lightning Damage Mine lasts 5 seconds Base Mine Detonation Time is 0.25 seconds +(0-5) to radius 20% chance to Shock enemies (20-39)% increased Effect of Lightning Ailments Each Mine applies 3% increased Damage Taken to Enemies near it, up to a maximum of 150% Additional Effects per 1% Quality: 0.5% chance to Shock enemies 0.5% increased Effect of Lightning AilmentsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 1 |
![]() Level: (1-20) Souls Per Use: 30 Can Store 1 Use(s) Soul Gain Prevention: 7 sec Cast Time: 0.60 secApply a powerful debuff to enemies around you which deals chaos damage over time. Then applies two additional layers in a larger area, growing greatly in size each time. Enemies are also substantially hindered for a shorter secondary duration, slowing their movement.Deals (4.3-524.7) Base Chaos Damage per second Base duration is 6 seconds Base secondary duration is 3 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention +(0-9) to radius 80% reduced Movement Speed Debuff can have up to 20 layers of Damage Hindered Enemies take 20% increased Chaos Damage Additional Effects per 1% Quality: 0.5% increased Area of EffectCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 1 |
![]() Level: (1-20) Souls Per Use: 25 Can Store 2 Use(s) Soul Gain Prevention: 2 sec Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 120%Requires Level 12A chilling circle of ice expands from the caster, repeating from every enemy it hits.Deals (18-518) to (26-762) Cold Damage Causes smaller novas up to 5 times on enemies hit 20% reduced Area of Effect each repeat Additional Effects per 1% Quality: 0.5% increased Area of EffectCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 12 |
![]() Level: (1-20) Cost: (6-16) Mana Cast Time: 0.50 sec Critical Strike Chance: 6.50% Effectiveness of Added Damage: 230%Requires Level 12Each cast of this spell waits for a short duration, releasing a burst of lightning and chaos spell damage in an area around you when that duration ends. Enemies killed by this damage, or shortly after, will explode. The explosions of the corpses are not affected by modifiers to spell damage, and cannot be reflected.Deals (20-906) to (38-1683) Lightning Damage Base duration is 2.5 seconds Explosion deals base Lightning Damage equal to 6% of corpse's Maximum Life +(0-3) to radius 40% of Lightning Damage Converted to Chaos Damage 1% more Damage with Hits and Ailments for each Cast of this Spell currently waiting Additional Effects per 1% Quality: 0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 12 |
![]() Level: (1-20) Cost: (11-20) Mana Cooldown Time: 1.80 sec Can Store 1 Use(s) Cast Time: Instant Critical Strike Chance: 6.00% Effectiveness of Added Damage: 270%Requires Level 28An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it. If the caster targets near their Frostbolt projectiles, it will explode from a number of those projectiles instead, destroying them.Deals (41-1209) to (62-1813) Cold Damage Deals (116-2317.2) Base Cold Damage per second Base duration is 3 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect 20% less Area of Effect when Cast on Frostbolt (0-76)% increased Cooldown Recovery Rate Can explode from up to 5 Frostbolt Projectiles Additional Effects per 1% Quality: 0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 28 |
![]() Level: (1-20) Cost: (21-39) Mana Cast Time: 0.60 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 110% AoE Radius: 24Requires Level 28Summons a totem that shakes the earth around it, knocking back and damaging nearby enemiesDeals (33-412) to (65-765) Physical Damage Totem lasts 8 seconds 25% chance to Knock Enemies Back on hit Summons a Totem which uses this Skill Additional Effects per 1% Quality: 1% increased totem lifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 28 |
Other
Arcane Wake
Feast of Flesh
Glimpse of Eternity
Shock Ground
Commandment of Flames
Commandment of Thunder
Commandment of the Tempest
Item acquisition
Astral Projector has restrictions on where or how it can drop. It cannot be chanced. Can only drop from Metamorphs created in Tane's Laboratory.
Monster restrictions
This item can be acquired from the following monsters:
Recipes
Astral Projector can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
7 | ![]() ![]() ![]() ![]() ![]() you can see their soul Through the eyes of a jewel, you can see the universe ![]() | Divination card set exchange | M |
4 | ![]() ![]() ![]() but they will always find you by dawn. ![]() | Random Metamorph item | A |
1 | ![]() ![]() ![]() ![]() | Random divination card set exchange | A |
Version history
Version | Changes |
---|---|
3.10.0 |
|
3.9.0 |
|
References
- ↑ Mark_GGG (December 11, 2019). "Have a look at a Metamorph-specific unique ring!". Official Path of Exile Forums. Retrieved February 27, 2020.
- ↑ Mark_GGG (December 11, 2019). "Have a look at a Metamorph-specific unique ring!". Official Path of Exile Forums. Retrieved December 11, 2019.