The Consuming Dark

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The Consuming Dark
Fiend Dagger
Rune Dagger
Physical Damage: 22-87
Critical Strike Chance: 6.50%
Attacks per Second: 1.20
Weapon Range: 1.0 metres
Requires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance+1 to Level of all Fire Spell Skill Gems
+(20-40) to Intelligence
(40-60)% increased Fire Damage
30% of Fire Damage Converted to Chaos Damage
Your Chaos Damage has 60% chance to Poison Enemies
The brightest flames cast the darkest shadows.
Vendor Offer
14x Alchemy Shard
6x Alteration Shard
Weapon DPS
Physical: 65.4
Phys+Chaos: 65.4
Total: 65.4
Metadata
Item class: Rune Dagger

The Consuming Dark is a unique Fiend DaggerFiend DaggerRune Dagger
Physical Damage: 22-87
Critical Strike Chance: 6.50%
Attacks per Second: 1.20
Weapon Range: 1.0 metres
Requires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance
.

Item acquisition

The Consuming Dark can drop anywhere. It can be chanced.

Recipes

The Consuming Dark can be created from the following recipes:

AmountPartDescriptionMeta
9Assassin's FavourAssassin's Favour9DaggerBy the time their eyes meet,
the dark deal has long since been made,
and his fate long since sealed.
Random daggerA
4Atziri's ArsenalAtziri's Arsenal4Weapon
Corrupted
In the prison of all sins, will you grasp godhood or sorrow? Only hope lies under the shadows.
Random corrupted weaponA
7PrejudicePrejudice7Item
Influenced Item
One who is blinded by their past may only see a sliver of the present.
Random influenced itemA
6Costly CurioCostly Curio6Item
Double-Influenced Item
"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking."
Random double-influenced itemA
8Arrogance of the VaalArrogance of the Vaal8Item
Two-Implicit
Corrupted
Discovery can lead to beauty, or it can lead to ruin.
Random two-implicit corrupted itemA
4Jack in the BoxJack in the Box4ItemTurn the crank,
close your eyes,
and pray to the gods
for a pleasant surprise.
Random itemA
1Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random itemA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Legacy variants

Consuming Dark has legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.0.0
  • 40% increased Global Critical Strike Chance
  • +1 to Level of all Fire Spell Skill Gems
  • +(20-40) to Intelligence
  • (40-60)% increased Fire Damage
  • 30% of Fire Damage Converted to Chaos Damage
  • Your Chaos Damage Poisons Enemies
2.2.0
  • 40% increased Global Critical Strike Chance
  • +1 to Level of all Fire Spell Skill Gems
  • +(20-40) to Intelligence
  • (40-60)% increased Fire Damage
  • 45% of Fire Damage Converted to Chaos Damage
  • Your Chaos Damage Poisons Enemies

Gallery

Version history

Version Changes
3.8.0
  • Several Daggers are now classified as Rune Daggers. Daggers can no longer roll caster-related modifiers, while Rune Daggers retain their old mod generation behaviour.
  • Now grants +1 to Level of all Fire Spell Skill Gems instead of +1 to Level of Socketed Fire Gems. This change affects all existing items.
3.0.0
  • All unique items that previously granted Poison on Hit now only grant a 60% chance to Poison on Hit.
  • The following changes affect existing items automatically:
  • No longer grants increased Spell Damage.
  • Now grants 40-60% increased Fire Damage.
  • Added 3D art
2.6.0
  • Base type implicit mod reduced to 40% increased Global Critical Strike Chance (down from 60). This change affected all existing versions.
  • Base type critical strike chance reduced to 6.5% (down from 7%).
  • Base type damage increased to 22-87 (up from 19-76).
2.3.0
  • Elemental to chaos conversion has been reduced in effectiveness. This only appears on a few items, but is a system change rather than just a change to those items. As such the items affected will not have legacy versions with old values. We have made sure these items display the correct new effective value. The values of chaos conversion on Voltaxic RiftVoltaxic Rift
    Spine Bow
    Bow
    Physical Damage: 38-115
    Elemental Damage: 1 to (600-750)
    Critical Strike Chance: 6.50%
    Attacks per Second: (1.54-1.61)
    Requires Level 64, 212 DexAdds 1 to (600-750) Lightning Damage
    (10-15)% increased Attack Speed
    100% of Lightning Damage Converted to Chaos Damage
    Your Chaos Damage can Shock
    Hits with this Weapon Shock Enemies as though dealing 300% more Damage
    +40% to Maximum Effect of Shock
    The eldritch storm descended upon us, and bruised lightning
    rained down. Metal withered and flesh melted before its
    arcane power. There was no escape, no shelter. Only despair.
    , Infernal MantleInfernal Mantle
    Widowsilk Robe
    Energy Shield: (345-470)
    Movement Speed: -3%
    Requires Level 65, 187 Int+3 to Level of Socketed Fire Gems
    100% increased Global Critical Strike Chance
    (120-160)% increased Energy Shield
    15% of Fire Damage Converted to Chaos Damage
    100% increased Spell Damage taken when on Low Mana
    Despair hums, softly, deadly, in the bones of my enemies.
    Eyes will burn, and souls wither, as they bask in my radiance.
    and The Consuming Dark uniques have been reduced to be 60% of their prior value.
2.2.0
  • The chaos damage conversion on The Consuming Dark has been lowered from 75% to 50%.
2.0.0
  • Introduced to the game.

ru:Всепоглощающая тьма