List of veiled modifiers

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Veiled modifier are exclusive to Betrayal mechanics of the game. The modifiers can be unlocked as a craftable mod by unveiling certain number of veiled mods.

Note that mod group and tags on the mod may prevent crafting similar mod on the item.

Prefix

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Brinerot60(36-40)% increased Damage during any Flask Effectgloves 2000
Catarina's60+2 to Level of Socketed Support Gems
+(5-8)% to Quality of Socketed Support Gems
weapon 2000
shield 2000
Chosen60Adds (14-16) to (20-22) Cold Damage
Adds (14-16) to (20-22) Lightning Damage
shield 1000
ring 1000
quiver 1000
Chosen60Adds (14-16) to (20-22) Fire Damage
Adds (14-16) to (20-22) Cold Damage
shield 1000
ring 1000
quiver 1000
Chosen60Adds (14-16) to (20-22) Fire Damage
Adds (14-16) to (20-22) Lightning Damage
shield 1000
ring 1000
quiver 1000
Chosen60(17-20)% increased Area Damage
(14-16)% increased Area of Effect
amulet 750
Chosen60+(365-400) to Armour
+(31-35) to maximum Energy Shield
belt 1500
Chosen60+(365-400) to Armour and Evasion Ratingbelt 1500
quiver 1500
Chosen60(30-35)% chance to Avoid Elemental Ailments
(30-35)% chance to Avoid being Stunned
body_armour 2000
Chosen60+(55-60) to maximum Life
Regenerate 5.3 Mana per second
helmet 1000
boots 1000
gloves 1000
ring 1000
amulet 1000
belt 1000
quiver 1000
Chosen60+(55-60) to maximum Mana
Regenerate 33.3 Life per second
helmet 1000
boots 1000
gloves 1000
ring 1000
amulet 1000
belt 1000
quiver 1000
Chosen60(8-9)% Chance to Block Attack Damagebody_armour 2000
Chosen60(60-69)% increased Chaos Damage
Chaos Skills have (13-15)% increased Skill Effect Duration
two_hand_weapon 0
wand 1000
dagger 1000
sceptre 1000
weapon 100
Chosen60(90-99)% increased Chaos Damage
Chaos Skills have (26-30)% increased Skill Effect Duration
one_hand_weapon 0
bow 0
staff 1000
weapon 100
Chosen60Attacks with this Weapon Penetrate (14-16)% Chaos Resistancewand 500
dagger 500
weapon 1000
Chosen60(70-79)% increased Cold Damage
(21-23)% chance to Freeze
two_hand_weapon 0
wand 1000
dagger 1000
sceptre 1000
weapon 100
Chosen60(100-109)% increased Cold Damage
(35-40)% chance to Freeze
one_hand_weapon 0
bow 0
staff 1000
weapon 100
Chosen60(30-32)% increased Evasion Rating while Focusedhelmet 1000
boots 1000
Chosen60Attacks with this Weapon Penetrate (14-16)% Elemental Resistanceswand 500
dagger 500
weapon 1000
Chosen60+(365-400) to Evasion Rating
+(31-35) to maximum Energy Shield
belt 1500
quiver 1500
Chosen60(70-79)% increased Fire Damage
(21-23)% chance to Ignite
two_hand_weapon 0
wand 1000
dagger 1000
sceptre 1000
weapon 100
Chosen60(100-109)% increased Fire Damage
(35-40)% chance to Ignite
one_hand_weapon 0
bow 0
staff 1000
weapon 100
Chosen60Flasks applied to you have (15-18)% increased Effect
33% reduced Flask Charges gained
belt 1500
Chosen60+(51-55) to maximum Mana
Regenerate 5.3 Mana per second
ring 600
amulet 600
Chosen60(70-79)% increased Lightning Damage
(21-23)% chance to Shock
two_hand_weapon 0
wand 1000
dagger 1000
sceptre 1000
weapon 100
Chosen60(100-109)% increased Lightning Damage
(35-40)% chance to Shock
one_hand_weapon 0
bow 0
staff 1000
weapon 100
Chosen60(24-28)% increased Armour and Energy Shield
+(17-19) to maximum Life
body_armour 0
shield 0
helmet 0
str_int_armour 1000
Chosen60(24-28)% increased Armour and Energy Shield
+(23-26) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_int_armour 1000
Chosen60(24-28)% increased Armour and Energy Shield
+(19-22) to maximum Life
body_armour 0
gloves 0
boots 0
str_int_armour 1000
Chosen60(24-28)% increased Armour and Evasion
+(17-19) to maximum Life
body_armour 0
shield 0
helmet 0
str_dex_armour 1000
Chosen60(24-28)% increased Armour and Evasion
+(23-26) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_dex_armour 1000
Chosen60(24-28)% increased Armour and Evasion
+(19-22) to maximum Life
body_armour 0
gloves 0
boots 0
str_dex_armour 1000
Chosen60(24-28)% increased Armour
+(23-26) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_armour 1000
Chosen60(24-28)% increased Armour
+(19-22) to maximum Life
body_armour 0
gloves 0
boots 0
str_armour 1000
Chosen60(24-28)% increased Armour
+(17-19) to maximum Life
body_armour 0
shield 0
helmet 0
str_armour 1000
Chosen60(24-28)% increased Armour, Evasion and Energy Shield
+(17-19) to maximum Life
body_armour 0
shield 0
helmet 0
str_dex_int_armour 1000
Chosen60(24-28)% increased Armour, Evasion and Energy Shield
+(23-26) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_dex_int_armour 1000
Chosen60(24-28)% increased Armour, Evasion and Energy Shield
+(19-22) to maximum Life
body_armour 0
gloves 0
boots 0
str_dex_int_armour 1000
Chosen60(24-28)% increased Energy Shield
+(23-26) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
int_armour 1000
Chosen60(24-28)% increased Energy Shield
+(19-22) to maximum Life
body_armour 0
gloves 0
boots 0
int_armour 1000
Chosen60(24-28)% increased Energy Shield
+(17-19) to maximum Life
body_armour 0
shield 0
helmet 0
int_armour 1000
Chosen60(24-28)% increased Evasion and Energy Shield
+(17-19) to maximum Life
body_armour 0
shield 0
helmet 0
dex_int_armour 1000
Chosen60(24-28)% increased Evasion and Energy Shield
+(23-26) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
dex_int_armour 1000
Chosen60(24-28)% increased Evasion and Energy Shield
+(19-22) to maximum Life
body_armour 0
gloves 0
boots 0
dex_int_armour 1000
Chosen60(24-28)% increased Evasion Rating
+(23-26) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
dex_armour 1000
Chosen60(24-28)% increased Evasion Rating
+(19-22) to maximum Life
body_armour 0
gloves 0
boots 0
dex_armour 1000
Chosen60(24-28)% increased Evasion Rating
+(17-19) to maximum Life
body_armour 0
shield 0
helmet 0
dex_armour 1000
Chosen60(120-139)% increased Physical Damage
(21-25)% chance to cause Bleeding on Hit
wand 500
sceptre 500
dagger 500
weapon 1000
Chosen60(120-139)% increased Physical Damage
(21-25)% chance to Blind Enemies on hit
wand 500
sceptre 500
dagger 500
weapon 1000
Chosen60(120-139)% increased Physical Damage
(21-25)% chance to Impale Enemies on Hit with Attacks
wand 500
sceptre 500
dagger 500
weapon 1000
Chosen60(120-139)% increased Physical Damage
(21-25)% chance to Poison on Hit
wand 500
sceptre 500
dagger 500
weapon 1000
Chosen60+(51-55) to maximum Mana
(7-8)% of Damage taken Recouped as Mana
ring 600
amulet 600
Chosen60+(51-55) to maximum Mana
(6-7)% reduced Mana Cost of Skills
ring 600
amulet 600
Chosen60+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
Minions have (8-10)% increased maximum Life
helmet 2000
body_armour 0
Chosen60(17-20)% increased Melee Damage
+0.2 metres to Melee Strike Range
amulet 750
Chosen60+0.2 metres to Melee Strike Range
+2 to Level of Socketed Melee Gems
helmet 1500
gloves 1500
Chosen60Minions deal (34-38)% increased Damage
Minions have (34-38)% increased maximum Life
two_hand_weapon 0
wand 1000
dagger 1000
sceptre 1000
weapon 400
Chosen60Minions deal (50-59)% increased Damage
Minions have (50-59)% increased maximum Life
one_hand_weapon 0
staff 1000
weapon 400
Chosen60(25-30)% increased Movement Speed
100% chance to Avoid being Chilled
boots 1500
Chosen60(25-30)% increased Movement Speed
(10-12)% increased Movement Speed if you haven't been Hit Recently
boots 1500
Chosen60(25-30)% increased Movement Speed
(13-16)% chance to gain Onslaught for 4 seconds on Kill
boots 1500
Chosen60(9-10)% increased maximum Life
(9-10)% increased maximum Mana
body_armour 2000
Chosen60(30-35)% of Physical Damage Converted to Cold Damagegloves 2000
Chosen60(30-35)% of Physical Damage Converted to Fire Damagegloves 2000
Chosen60(30-35)% of Physical Damage Converted to Lightning Damagegloves 2000
Chosen60(13-15)% additional Physical Damage Reduction while Focusedhelmet 1500
gloves 1500
Chosen60+(3201-4000) to Armour during Soul Gain Preventionshield 1000
body_armour 1000
Chosen60(17-20)% increased Projectile Damage
(23-25)% increased Projectile Speed
amulet 750
Chosen60Projectiles Pierce an additional Target
+2 to Level of Socketed Projectile Gems
helmet 1500
gloves 1500
Chosen60(8-10)% increased Area of Effect
+2 to Level of Socketed AoE Gems
helmet 1500
gloves 1500
Chosen60(9-10)% Chance to Block Spell Damagebody_armour 2000
Chosen60(70-79)% increased Spell Damage
(18-20)% increased Mana Regeneration Rate
two_hand_weapon 0
wand 1000
dagger 1000
sceptre 1000
weapon 100
Chosen60(100-109)% increased Spell Damage
(36-40)% increased Mana Regeneration Rate
bow 0
staff 1000
two_hand_weapon 100
Chosen60(60-69)% increased Spell Damage
Gain 5% of Non-Chaos Damage as extra Chaos Damage
two_hand_weapon 0
wand 1000
dagger 1000
sceptre 1000
weapon 100
Chosen60(90-99)% increased Spell Damage
Gain (9-10)% of Non-Chaos Damage as extra Chaos Damage
bow 0
staff 1000
two_hand_weapon 100
Chosen60+(18-21)% chance to Suppress Spell Damagebody_armour 2000
Elreon's60Channelling Skills have -4 to Total Mana Costring 1500
amulet 1500
Elreon's60Non-Channelling Skills have -(10-9) to Total Mana Costring 1500
amulet 1500
Gravicius'60(8-9)% of Physical Damage from Hits taken as Fire Damage
(8-9)% of Physical Damage from Hits taken as Lightning Damage
body_armour 2000
Haku's60+(9-10)% to Quality of Socketed Gemsweapon 2000
shield 2000
It's60Gain (9-10)% of Cold Damage as Extra Chaos Damageone_hand_weapon 2000
shield 2000
It's60Gain (18-20)% of Cold Damage as Extra Chaos Damagetwo_hand_weapon 2000
It's60Gain (9-10)% of Fire Damage as Extra Chaos Damageone_hand_weapon 2000
shield 2000
It's60Gain (18-20)% of Fire Damage as Extra Chaos Damagetwo_hand_weapon 2000
It's60Gain (9-10)% of Lightning Damage as Extra Chaos Damageone_hand_weapon 2000
shield 2000
It's60Gain (18-20)% of Lightning Damage as Extra Chaos Damagetwo_hand_weapon 2000
It's60Gain (9-10)% of Physical Damage as Extra Chaos Damageone_hand_weapon 2000
shield 2000
It's60Gain (18-20)% of Physical Damage as Extra Chaos Damagetwo_hand_weapon 2000
Korell's60(9-10)% of Physical Damage from Hits taken as Fire Damagehelmet 2000
Leo's60(20-23)% increased Damagering 2000
belt 2000
Rin's60100% chance to Avoid being Frozen
(20-30)% chance to Avoid being Chilled
boots 2000
Tora's60Adds (12-14) to (18-20) Physical Damage
40% chance to cause Bleeding on Hit
one_hand_weapon 2000
Tora's60Adds (17-20) to (26-28) Physical Damage
40% chance to cause Bleeding on Hit
two_hand_weapon 2000
Vagan's60Hits can't be Evadedbow 0
wand 0
weapon 2000
Vorici's60(54-60)% increased Damage while Leechinggloves 2000
amulet 2000

Legacy Prefix

These modifiers have spawn weight due to zero due to changes in-game, or unreleased mods

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Chosen60Adds (9-10) to (13-14) Cold Damage
Adds (9-10) to (13-14) Lightning Damage
quiver 0
Chosen60Adds (9-10) to (13-14) Fire Damage
Adds (9-10) to (13-14) Cold Damage
quiver 0
Chosen60Adds (9-10) to (13-14) Fire Damage
Adds (9-10) to (13-14) Lightning Damage
quiver 0
Chosen60+(55-60) to maximum Life
+(55-60) to maximum Mana
helmet 0
boots 0
gloves 0
ring 0
amulet 0
belt 0
quiver 0
Chosen60(9-10)% chance for Flasks you use to not consume Chargesbelt 0
Chosen60Flasks applied to you have (9-10)% increased Effectbelt 0
Chosen60You can apply an additional Cursebody_armour 0
Elreon's60-(10-9) to Total Mana Cost of Skillsring 0
amulet 0
Gravicius'60Gain (12-14)% of Maximum Life as Extra Maximum Energy Shieldbody_armour 0

Suffix

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Jorgin's60Trigger Level 10 Summon Spectral Wolf on Killamulet 2000
of Aisling60(18-20)% increased Chaos Damage
(20-22)% increased Global Physical Damage
ring 2000
of Cameria60+(27-30)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
(20-22)% increased Global Critical Strike Chance
ring 2000
of Hillock60(7-8)% increased Attributesbody_armour 2000
of Janus60(55-60)% increased Rarity of Items Dropped by Slain Rare or Unique Enemieshelmet 2000
of Riker60(18-20)% increased Fire Damage
(20-22)% increased Lightning Damage
ring 2000
of the Order60(45-50)% increased Attack and Cast Speed while Focusedgloves 2000
of the Order60(7-8)% increased Attack and Cast Speedamulet 1500
quiver 1500
of the Order60(12-15)% increased Attack Speed while a Rare or Unique Enemy is Nearbyone_hand_weapon 1000
of the Order60(27-30)% increased Attack Speed while a Rare or Unique Enemy is Nearbytwo_hand_weapon 1000
of the Order60(10-12)% chance to Avoid Elemental Damage from Hits during Soul Gain Preventionhelmet 1000
body_armour 1000
of the Order60(25-28)% increased Brand Attachment rangeamulet 1000
gloves 1000
of the Order60(18-22)% increased Cast Speed
15% chance to gain Arcane Surge when you Kill an Enemy
wand 1000
dagger 1000
sceptre 1000
one_hand_weapon 100
of the Order60(26-31)% increased Cast Speed
15% chance to gain Arcane Surge when you Kill an Enemy
staff 1000
two_hand_weapon 100
of the Order60(18-20)% chance to deal Double Damage while Focusedone_hand_weapon 1000
shield 1000
of the Order60(36-40)% chance to deal Double Damage while Focusedtwo_hand_weapon 1000
of the Order60+(44-48)% to Chaos Damage over Time Multiplierone_hand_weapon 0
bow 0
staff 1000
weapon 100
of the Order60+(24-28)% to Chaos Damage over Time Multiplierbow 1000
two_hand_weapon 0
wand 1000
dagger 1000
sceptre 600
weapon 100
of the Order60+(16-20)% to Cold and Chaos Resistancesbody_armour 600
boots 600
gloves 600
helmet 600
shield 600
amulet 600
ring 600
belt 600
quiver 600
of the Order60+(44-48)% to Cold Damage over Time Multiplierbow 0
staff 1000
two_hand_weapon 400
of the Order60+(24-28)% to Cold Damage over Time Multipliertwo_hand_weapon 0
wand 1000
dagger 1000
sceptre 600
weapon 400
of the Order60Adds (22-25) to (28-32) Chaos Damage if you've dealt a Critical Strike Recently
(20-22)% increased Global Critical Strike Chance
gloves 1500
quiver 1500
of the Order60(27-30)% increased Elemental Damage if you've dealt a Critical Strike Recently
(20-22)% increased Global Critical Strike Chance
gloves 1500
quiver 1500
of the Order60(6-7)% chance to gain a Frenzy Charge on Critical Strike
(18-20)% increased Global Critical Strike Chance
quiver 1500
of the Order60+(36-40)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearbyone_hand_weapon 1000
of the Order60+(54-60)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearbytwo_hand_weapon 1000
of the Order60(8-10)% increased Effect of your Cursesshield 3000
of the Order60(5-6)% increased Damage per Endurance Chargeone_hand_weapon 1000
of the Order60(7-8)% increased Damage per Endurance Chargetwo_hand_weapon 1000
of the Order60(5-6)% increased Damage per Frenzy Chargeone_hand_weapon 1000
of the Order60(7-8)% increased Damage per Frenzy Chargetwo_hand_weapon 1000
of the Order60(5-6)% increased Damage per Power Chargeone_hand_weapon 1000
of the Order60(7-8)% increased Damage per Power Chargetwo_hand_weapon 1000
of the Order60(18-22)% of Damage is taken from Mana before Life while Focusedbody_armour 1000
of the Order60(71-80)% increased Damage with Non-Vaal Skills during Soul Gain Preventiongloves 1500
boots 1500
of the Order60+(31-35) to Dexterity
(21-25)% chance to Avoid being Frozen
body_armour 1000
shield 1000
of the Order60+(31-35) to Dexterity and Intelligencebody_armour 600
boots 600
gloves 600
helmet 600
amulet 600
ring 600
belt 600
shield 600
quiver 600
of the Order60(6-7)% chance to deal Double Damageshield 1000
one_hand_weapon 1000
of the Order60(12-14)% chance to deal Double Damagetwo_hand_weapon 1000
of the Order60(33-40)% increased Effect of Non-Damaging Ailmentsboots 1500
amulet 1500
of the Order60Regenerate 200 Energy Shield per second while a Rare or Unique Enemy is Nearbybody_armour 1500
belt 1500
of the Order60+(16-20)% to Fire and Chaos Resistancesbody_armour 600
boots 600
gloves 600
helmet 600
shield 600
amulet 600
ring 600
belt 600
quiver 600
of the Order60+(24-28)% to Fire Damage over Time Multiplierbow 100
two_hand_weapon 0
wand 1000
dagger 1000
sceptre 600
weapon 400
of the Order60+(44-48)% to Fire Damage over Time Multiplierbow 0
staff 1000
two_hand_weapon 400
of the Order60Focus has (31-35)% increased Cooldown Recovery Rateboots 2000
of the Order60+10 to maximum Fortification while Focusedbody_armour 1000
of the Order60You have Onslaught during Soul Gain Preventiongloves 1500
boots 1500
of the Order60(13-16)% increased Cooldown Recovery Ratebelt 1500
of the Order60You are Immune to Ailments while Focused
Focus has (5-8)% increased Cooldown Recovery Rate
boots 2000
of the Order60+(31-35) to Intelligence
(21-25)% chance to Avoid being Shocked
body_armour 1000
shield 1000
of the Order6015% of Damage Leeched as Life while Focused
You have Vaal Pact while Focused
amulet 3000
of the Order601.5% of Evasion Rating is Regenerated as Life per second while Focusedbody_armour 1000
of the Order60+(16-20)% to Lightning and Chaos Resistancesbody_armour 600
boots 600
gloves 600
helmet 600
shield 600
amulet 600
ring 600
belt 600
quiver 600
of the Order60+(311-350) to Accuracy Rating
+(25-28) to Strength and Dexterity
weapon 1000
of the Order60(12-15)% increased Attack Speed
15% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
bow 1000
wand 1000
of the Order60(18-22)% increased Attack Speed
15% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
ranged 0
weapon 1000
of the Order60(18-22)% increased Attack Speed
+(25-28) to Dexterity and Intelligence
ranged 0
weapon 1000
of the Order60(12-15)% increased Attack Speed
+(25-28) to Dexterity and Intelligence
wand 1000
bow 1000
of the Order60(28-32)% increased Critical Strike Chance
+(25-28) to Strength and Intelligence
weapon 1000
of the Order6050% Chance to Avoid being Stunned during Effectflask 1000
of the Order60(40-60)% increased Critical Strike Chance during Effectflask 1000
of the Order60(20-30)% increased Rarity of Items found during Effectflask 1000
of the Order6015% of Damage Taken from Hits is Leeched as Life during Effectflask 1000
of the Order60Regenerate 3% of Life per second during Effectflask 1000
of the Order60(80-60)% reduced Reflected Damage taken during Effectflask 1000
of the Order60Your Critical Strike Chance is Lucky while Focused
Focus has (5-8)% increased Cooldown Recovery Rate
belt 1000
of the Order60(14-16)% increased Mine Throwing Speedamulet 1000
helmet 1000
of the Order60+1 to Minimum Endurance Charges
(3-4)% chance to gain an Endurance Charge on Kill
ring 1500
amulet 1500
of the Order60+1 to Minimum Frenzy Charges
(3-4)% chance to gain a Frenzy Charge on Kill
ring 1500
amulet 1500
of the Order60+1 to Minimum Power Charges
(3-4)% chance to gain a Power Charge on Kill
ring 1500
amulet 1500
of the Order60Minions have (18-20)% increased Attack Speed
Minions have (18-20)% increased Cast Speed
two_hand_weapon 0
wand 1000
dagger 1000
sceptre 1000
weapon 400
of the Order60Minions have (34-38)% increased Attack Speed
Minions have (34-38)% increased Cast Speed
one_hand_weapon 0
staff 1000
weapon 400
of the Order60Minions Recover 100% of their Life when you Focus
Focus has (5-8)% increased Cooldown Recovery Rate
gloves 2000
of the Order60+(24-28)% to Physical Damage over Time Multiplierbow 400
two_hand_weapon 0
wand 1000
weapon 400
of the Order60+(44-48)% to Physical Damage over Time Multiplierone_hand_weapon 0
bow 0
staff 1000
weapon 400
of the Order60Recover (37-40)% of Mana and Energy Shield when you Focusbody_armour 1000
of the Order60Shock nearby Enemies for 4 Seconds when you Focus
Focus has (5-8)% increased Cooldown Recovery Rate
ring 1000
of the Order60(36-40)% increased Duration of Ailments you inflict while Focusedhelmet 1000
of the Order60+(31-35) to Strength
(21-25)% chance to Avoid being Ignited
body_armour 1000
shield 1000
of the Order60+(31-35) to Strength and Dexteritybody_armour 600
boots 600
gloves 600
helmet 600
amulet 600
ring 600
belt 600
shield 600
quiver 600
of the Order60+(31-35) to Strength and Intelligencebody_armour 600
boots 600
gloves 600
helmet 600
amulet 600
ring 600
belt 600
shield 600
quiver 600
of the Order60(36-40)% increased Totem Placement speedboots 1000
amulet 1000
of the Order60(14-16)% increased Trap Throwing Speedamulet 1000
belt 1000
of the Order60Trigger a Socketed Spell on Using a Skill, with a 4 second Cooldown
Spells Triggered this way have 150% more Cost
weapon 1500
of the Order60Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown
Focus has (5-8)% increased Cooldown Recovery Rate
helmet 1000

Legacy Suffix

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of the Order60+(31-35) to Dexterity
+(15-18)% to Quality
body_armour 0
shield 0
of the Order60Flasks applied to you have (15-18)% increased Effect
33% reduced Flask Charges gained
belt 0
of the Order60You have Vaal Pact while Focusedring 0
of the Order60+(31-35) to Intelligence
+(15-18)% to Quality
body_armour 0
shield 0
of the Order60Regenerate (1.03-1.33)% of Life per secondshield 0
amulet 0
of the Order60Regenerate 3% of Life per second during any Flask Effectbelt 0
of the Order6050% Chance to Avoid being Stunned during Effectflask 0
of the Order60(25-20)% reduced Mana Cost of Skills during Effectflask 0
of the Order60Non-Aura Skills Cost no Mana or Life while Focused
Focus has (5-8)% increased Cooldown Recovery Rate
amulet 0
of the Order60+(31-35) to Strength
+(15-18)% to Quality
body_armour 0
shield 0

Crafting bench versions

Note that the lowest tier has been retired , as well as the mod may have legacy mod values.

Prefix

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Brinerot72(19-23)% increased Damage during any Flask Effectgloves 0
Brinerot81(24-28)% increased Damage during any Flask Effectgloves 0
Catarina's60+1 to Level of Socketed Support Gemsweapon 0
shield 0
Catarina's80+2 to Level of Socketed Support Gemsweapon 0
shield 0
Chosen72Adds (8-9) to (11-13) Cold Damage
Adds 1 to (17-20) Lightning Damage
shield 0
ring 0
Chosen72Adds (8-9) to (11-13) Cold Damage to Hits against you
Adds (8-9) to (11-13) Lightning Damage to Hits against you
N/A
Chosen81Adds (10-12) to (14-16) Cold Damage to Hits against you
Adds (10-12) to (14-16) Lightning Damage to Hits against you
N/A
Chosen81Adds (10-12) to (14-16) Cold Damage
Adds 1 to (21-24) Lightning Damage
shield 0
ring 0
Chosen72Adds (8-9) to (11-13) Fire Damage to Hits against you
Adds (8-9) to (11-13) Cold Damage to Hits against you
N/A
Chosen72Adds (8-9) to (11-13) Fire Damage
Adds (8-9) to (11-13) Cold Damage
shield 0
ring 0
Chosen81Adds (10-12) to (14-16) Fire Damage
Adds (10-12) to (14-16) Cold Damage
shield 0
ring 0
Chosen81Adds (10-12) to (14-16) Fire Damage to Hits against you
Adds (10-12) to (14-16) Cold Damage to Hits against you
N/A
Chosen72Adds (8-9) to (11-13) Fire Damage to Hits against you
Adds (8-9) to (11-13) Lightning Damage to Hits against you
N/A
Chosen72Adds (8-9) to (11-13) Fire Damage
Adds 1 to (17-20) Lightning Damage
shield 0
ring 0
Chosen81Adds (10-12) to (14-16) Fire Damage
Adds 1 to (21-24) Lightning Damage
shield 0
ring 0
Chosen81Adds (10-12) to (14-16) Fire Damage to Hits against you
Adds (10-12) to (14-16) Lightning Damage to Hits against you
N/A
Chosen72(11-13)% increased Area Damage
(8-9)% increased Area of Effect
amulet 0
Chosen81(14-16)% increased Area Damage
(10-12)% increased Area of Effect
amulet 0
Chosen72+(151-213) to Armour
+(16-20) to maximum Energy Shield
belt 0
Chosen81+(214-285) to Armour
+(21-25) to maximum Energy Shield
belt 0
Chosen72+(151-213) to Armour and Evasion Ratingbelt 0
quiver 0
Chosen81+(214-285) to Armour and Evasion Ratingbelt 0
quiver 0
Chosen72+(34-40) to maximum Life
+(34-40) to maximum Mana
helmet 0
boots 0
gloves 0
ring 0
amulet 0
belt 0
quiver 0
Chosen81+(41-45) to maximum Life
+(41-45) to maximum Mana
helmet 0
boots 0
gloves 0
ring 0
amulet 0
belt 0
quiver 0
Chosen72+(34-40) to maximum Life
Lose 3 Mana per second
N/A
Chosen72+(34-40) to maximum Life
Regenerate 3 Mana per second
helmet 0
boots 0
gloves 0
ring 0
amulet 0
belt 0
quiver 0
Chosen81+(41-45) to maximum Life
Regenerate 4 Mana per second
helmet 0
boots 0
gloves 0
ring 0
amulet 0
belt 0
quiver 0
Chosen81+(41-45) to maximum Life
Lose 4 Mana per second
N/A
Chosen72+(34-40) to maximum Mana
Regenerate 20 Life per second
helmet 0
boots 0
gloves 0
ring 0
amulet 0
belt 0
quiver 0
Chosen72+(34-40) to maximum Mana
Lose 20 Life per second
N/A
Chosen81+(41-45) to maximum Mana
Regenerate 25 Life per second
helmet 0
boots 0
gloves 0
ring 0
amulet 0
belt 0
quiver 0
Chosen81+(41-45) to maximum Mana
Lose 25 Life per second
N/A
Chosen75(7-8)% chance for Flasks you use to not consume Chargesbelt 0
Chosen72(40-45)% increased Chaos Damage
Chaos Skills have (9-10)% increased Skill Effect Duration
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen81(46-50)% increased Chaos Damage
Chaos Skills have (11-12)% increased Skill Effect Duration
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen72(61-68)% increased Chaos Damage
Chaos Skills have (18-20)% increased Skill Effect Duration
one_hand_weapon 0
bow 0
staff 0
weapon 0
Chosen81(69-75)% increased Chaos Damage
Chaos Skills have (21-23)% increased Skill Effect Duration
one_hand_weapon 0
bow 0
staff 0
weapon 0
Chosen72+(16-17)% to Chaos Damage over Time Multipliertwo_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen81+(18-20)% to Chaos Damage over Time Multipliertwo_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen72+(28-30)% to Chaos Damage over Time Multiplierone_hand_weapon 0
staff 0
bow 0
weapon 0
Chosen81+(31-35)% to Chaos Damage over Time Multiplierone_hand_weapon 0
staff 0
bow 0
weapon 0
Chosen72Attacks with this Weapon Penetrate (8-10)% Chaos Resistancewand 0
dagger 0
weapon 0
Chosen81Attacks with this Weapon Penetrate (11-13)% Chaos Resistancewand 0
dagger 0
weapon 0
Chosen72(42-50)% increased Cold Damage
(16-17)% chance to Freeze
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen81(51-60)% increased Cold Damage
(18-20)% chance to Freeze
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen72(65-72)% increased Cold Damage
(25-28)% chance to Freeze
one_hand_weapon 0
bow 0
staff 0
weapon 0
Chosen81(73-80)% increased Cold Damage
(29-34)% chance to Freeze
one_hand_weapon 0
bow 0
staff 0
weapon 0
Chosen72+(16-17)% to Cold Damage over Time Multipliertwo_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen81+(18-20)% to Cold Damage over Time Multipliertwo_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen72+(28-30)% to Cold Damage over Time Multiplierbow 0
staff 0
two_hand_weapon 0
Chosen81+(31-35)% to Cold Damage over Time Multiplierbow 0
staff 0
two_hand_weapon 0
Chosen72(19-22)% increased Evasion Rating while Focusedhelmet 0
boots 0
Chosen81(23-25)% increased Evasion Rating while Focusedhelmet 0
boots 0
Chosen72Attacks with this Weapon Penetrate (8-10)% Elemental Resistanceswand 0
dagger 0
weapon 0
Chosen81Attacks with this Weapon Penetrate (11-13)% Elemental Resistanceswand 0
dagger 0
weapon 0
Chosen72+(151-213) to Evasion Rating
+(16-20) to maximum Energy Shield
belt 0
quiver 0
Chosen81+(214-285) to Evasion Rating
+(21-25) to maximum Energy Shield
belt 0
quiver 0
Chosen72(42-50)% increased Fire Damage
(16-17)% chance to Ignite
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen81(51-60)% increased Fire Damage
(18-20)% chance to Ignite
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen72(65-72)% increased Fire Damage
(25-28)% chance to Ignite
one_hand_weapon 0
bow 0
staff 0
weapon 0
Chosen81(73-80)% increased Fire Damage
(29-34)% chance to Ignite
one_hand_weapon 0
bow 0
staff 0
weapon 0
Chosen72+(16-17)% to Fire Damage over Time Multipliertwo_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen81+(18-20)% to Fire Damage over Time Multipliertwo_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen72+(28-30)% to Fire Damage over Time Multiplierbow 0
staff 0
two_hand_weapon 0
Chosen81+(31-35)% to Fire Damage over Time Multiplierbow 0
staff 0
two_hand_weapon 0
Chosen72Flasks applied to you have (5-6)% increased Effectbelt 0
Chosen81Flasks applied to you have (7-8)% increased Effectbelt 0
Chosen75Flasks applied to you have (11-14)% increased Effect
33% reduced Flask Charges gained
belt 0
Chosen72+(31-35) to maximum Mana
Regenerate 3 Mana per second
ring 0
amulet 0
Chosen72+(31-35) to maximum Mana
Lose 3 Mana per second
N/A
Chosen81+(36-40) to maximum Mana
Regenerate 4 Mana per second
ring 0
amulet 0
Chosen81+(36-40) to maximum Mana
Lose 4 Mana per second
N/A
Chosen72(42-50)% increased Lightning Damage
(16-17)% chance to Shock
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen81(51-60)% increased Lightning Damage
(18-20)% chance to Shock
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen72(65-72)% increased Lightning Damage
(25-28)% chance to Shock
one_hand_weapon 0
bow 0
staff 0
weapon 0
Chosen81(73-80)% increased Lightning Damage
(29-34)% chance to Shock
one_hand_weapon 0
bow 0
staff 0
weapon 0
Chosen72(15-17)% increased Armour and Energy Shield
+(10-11) to maximum Life
body_armour 0
shield 0
helmet 0
str_int_armour 0
Chosen81(18-21)% increased Armour and Energy Shield
+(12-14) to maximum Life
body_armour 0
shield 0
helmet 0
str_int_armour 0
Chosen72(15-17)% increased Armour and Energy Shield
+(15-16) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_int_armour 0
Chosen81(18-21)% increased Armour and Energy Shield
+(17-19) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_int_armour 0
Chosen72(15-17)% increased Armour and Energy Shield
+(12-13) to maximum Life
body_armour 0
gloves 0
boots 0
str_int_armour 0
Chosen81(18-21)% increased Armour and Energy Shield
+(14-16) to maximum Life
body_armour 0
gloves 0
boots 0
str_int_armour 0
Chosen72(15-17)% increased Armour and Evasion
+(10-11) to maximum Life
body_armour 0
shield 0
helmet 0
str_dex_armour 0
Chosen81(18-21)% increased Armour and Evasion
+(12-14) to maximum Life
body_armour 0
shield 0
helmet 0
str_dex_armour 0
Chosen72(15-17)% increased Armour and Evasion
+(15-16) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_dex_armour 0
Chosen81(18-21)% increased Armour and Evasion
+(17-19) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_dex_armour 0
Chosen72(15-17)% increased Armour and Evasion
+(12-13) to maximum Life
body_armour 0
gloves 0
boots 0
str_dex_armour 0
Chosen81(18-21)% increased Armour and Evasion
+(14-16) to maximum Life
body_armour 0
gloves 0
boots 0
str_dex_armour 0
Chosen72(15-17)% increased Armour
+(10-11) to maximum Life
body_armour 0
shield 0
helmet 0
str_armour 0
Chosen81(18-21)% increased Armour
+(12-14) to maximum Life
body_armour 0
shield 0
helmet 0
str_armour 0
Chosen72(15-17)% increased Armour
+(15-16) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_armour 0
Chosen81(18-21)% increased Armour
+(17-19) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_armour 0
Chosen72(15-17)% increased Armour
+(12-13) to maximum Life
body_armour 0
gloves 0
boots 0
str_armour 0
Chosen81(18-21)% increased Armour
+(14-16) to maximum Life
body_armour 0
gloves 0
boots 0
str_armour 0
Chosen72(15-17)% increased Armour, Evasion and Energy Shield
+(10-11) to maximum Life
body_armour 0
shield 0
helmet 0
str_dex_int_armour 0
Chosen81(18-21)% increased Armour, Evasion and Energy Shield
+(12-14) to maximum Life
body_armour 0
shield 0
helmet 0
str_dex_int_armour 0
Chosen72(15-17)% increased Armour, Evasion and Energy Shield
+(15-16) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_dex_int_armour 0
Chosen81(18-21)% increased Armour, Evasion and Energy Shield
+(17-19) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_dex_int_armour 0
Chosen72(15-17)% increased Armour, Evasion and Energy Shield
+(12-13) to maximum Life
body_armour 0
gloves 0
boots 0
str_dex_int_armour 0
Chosen81(18-21)% increased Armour, Evasion and Energy Shield
+(14-16) to maximum Life
body_armour 0
gloves 0
boots 0
str_dex_int_armour 0
Chosen72(15-17)% increased Energy Shield
+(10-11) to maximum Life
body_armour 0
shield 0
helmet 0
int_armour 0
Chosen81(18-21)% increased Energy Shield
+(12-14) to maximum Life
body_armour 0
shield 0
helmet 0
int_armour 0
Chosen72(15-17)% increased Energy Shield
+(15-16) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
int_armour 0
Chosen81(18-21)% increased Energy Shield
+(17-19) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
int_armour 0
Chosen72(15-17)% increased Energy Shield
+(12-13) to maximum Life
body_armour 0
gloves 0
boots 0
int_armour 0
Chosen81(18-21)% increased Energy Shield
+(14-16) to maximum Life
body_armour 0
gloves 0
boots 0
int_armour 0
Chosen72(15-17)% increased Evasion and Energy Shield
+(10-11) to maximum Life
body_armour 0
shield 0
helmet 0
dex_int_armour 0
Chosen81(18-21)% increased Evasion and Energy Shield
+(12-14) to maximum Life
body_armour 0
shield 0
helmet 0
dex_int_armour 0
Chosen72(15-17)% increased Evasion and Energy Shield
+(15-16) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
dex_int_armour 0
Chosen81(18-21)% increased Evasion and Energy Shield
+(17-19) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
dex_int_armour 0
Chosen72(15-17)% increased Evasion and Energy Shield
+(12-13) to maximum Life
body_armour 0
gloves 0
boots 0
dex_int_armour 0
Chosen81(18-21)% increased Evasion and Energy Shield
+(14-16) to maximum Life
body_armour 0
gloves 0
boots 0
dex_int_armour 0
Chosen72(15-17)% increased Evasion Rating
+(10-11) to maximum Life
body_armour 0
shield 0
helmet 0
dex_armour 0
Chosen81(18-21)% increased Evasion Rating
+(12-14) to maximum Life
body_armour 0
shield 0
helmet 0
dex_armour 0
Chosen72(15-17)% increased Evasion Rating
+(15-16) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
dex_armour 0
Chosen81(18-21)% increased Evasion Rating
+(17-19) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
dex_armour 0
Chosen72(15-17)% increased Evasion Rating
+(12-13) to maximum Life
body_armour 0
gloves 0
boots 0
dex_armour 0
Chosen81(18-21)% increased Evasion Rating
+(14-16) to maximum Life
body_armour 0
gloves 0
boots 0
dex_armour 0
Chosen72(86-94)% increased Physical Damage
(16-17)% chance to cause Bleeding on Hit
wand 0
sceptre 0
dagger 0
weapon 0
Chosen81(95-105)% increased Physical Damage
(18-20)% chance to cause Bleeding on Hit
wand 0
sceptre 0
dagger 0
weapon 0
Chosen72(86-94)% increased Physical Damage
(16-17)% chance to Blind Enemies on hit
wand 0
sceptre 0
dagger 0
weapon 0
Chosen81(95-105)% increased Physical Damage
(18-20)% chance to Blind Enemies on hit
wand 0
sceptre 0
dagger 0
weapon 0
Chosen72(86-94)% increased Physical Damage
(16-17)% chance to Impale Enemies on Hit with Attacks
wand 0
sceptre 0
dagger 0
weapon 0
Chosen81(95-105)% increased Physical Damage
(18-20)% chance to Impale Enemies on Hit with Attacks
wand 0
sceptre 0
dagger 0
weapon 0
Chosen72(86-94)% increased Physical Damage
(16-17)% chance to Poison on Hit
wand 0
sceptre 0
dagger 0
weapon 0
Chosen81(95-105)% increased Physical Damage
(18-20)% chance to Poison on Hit
wand 0
sceptre 0
dagger 0
weapon 0
Chosen72+(31-35) to maximum Mana
5% of Damage taken Recouped as Mana
ring 0
amulet 0
Chosen81+(36-40) to maximum Mana
6% of Damage taken Recouped as Mana
ring 0
amulet 0
Chosen72+(31-35) to maximum Mana
4% reduced Mana Cost of Skills
ring 0
amulet 0
Chosen81+(36-40) to maximum Mana
5% reduced Mana Cost of Skills
ring 0
amulet 0
Chosen75You can apply an additional Cursebody_armour 0
Chosen72(11-13)% increased Melee Damage
+0.1 metres to Melee Strike Range
amulet 0
Chosen81(14-16)% increased Melee Damage
+0.1 metres to Melee Strike Range
amulet 0
Chosen72Minions deal (20-24)% increased Damage
Minions have (20-24)% increased maximum Life
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen81Minions deal (25-28)% increased Damage
Minions have (25-28)% increased maximum Life
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen72Minions deal (33-38)% increased Damage
Minions have (33-38)% increased maximum Life
one_hand_weapon 0
staff 0
weapon 0
Chosen81Minions deal (39-45)% increased Damage
Minions have (39-45)% increased maximum Life
one_hand_weapon 0
staff 0
weapon 0
Chosen72(15-17)% increased Movement Speed
100% chance to Avoid being Chilled
boots 0
Chosen81(18-20)% increased Movement Speed
100% chance to Avoid being Chilled
boots 0
Chosen72(15-17)% increased Movement Speed
(6-9)% increased Movement Speed if you haven't been Hit Recently
boots 0
Chosen81(18-20)% increased Movement Speed
(6-9)% increased Movement Speed if you haven't been Hit Recently
boots 0
Chosen72(15-17)% increased Movement Speed
(8-12)% chance to gain Onslaught for 4 seconds on Kill
boots 0
Chosen81(18-20)% increased Movement Speed
(8-12)% chance to gain Onslaught for 4 seconds on Kill
boots 0
Chosen72+(16-17)% to Physical Damage over Time Multipliertwo_hand_weapon 0
sword 0
axe 0
mace 0
wand 0
Chosen81+(18-20)% to Physical Damage over Time Multipliertwo_hand_weapon 0
sword 0
axe 0
mace 0
wand 0
Chosen72+(28-30)% to Physical Damage over Time Multiplierbow 0
two_hand_weapon 0
Chosen81+(31-35)% to Physical Damage over Time Multiplierbow 0
two_hand_weapon 0
Chosen72(9-10)% additional Physical Damage Reduction while Focusedhelmet 0
gloves 0
Chosen81(11-12)% additional Physical Damage Reduction while Focusedhelmet 0
gloves 0
Chosen72+(1601-2200) to Armour during Soul Gain Preventionshield 0
body_armour 0
Chosen81+(2201-3000) to Armour during Soul Gain Preventionshield 0
body_armour 0
Chosen72(11-13)% increased Projectile Damage
(13-16)% increased Projectile Speed
amulet 0
Chosen81(14-16)% increased Projectile Damage
(17-20)% increased Projectile Speed
amulet 0
Chosen72(42-50)% increased Spell Damage
(10-12)% increased Mana Regeneration Rate
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen81(51-60)% increased Spell Damage
(13-15)% increased Mana Regeneration Rate
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen72(65-72)% increased Spell Damage
(21-25)% increased Mana Regeneration Rate
bow 0
staff 0
two_hand_weapon 0
Chosen81(73-80)% increased Spell Damage
(26-30)% increased Mana Regeneration Rate
bow 0
staff 0
two_hand_weapon 0
Chosen72(41-45)% increased Spell Damage
Gain 3% of Non-Chaos Damage as extra Chaos Damage
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen81(46-50)% increased Spell Damage
Gain 4% of Non-Chaos Damage as extra Chaos Damage
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen72(59-66)% increased Spell Damage
Gain (5-6)% of Non-Chaos Damage as extra Chaos Damage
bow 0
staff 0
two_hand_weapon 0
Chosen81(67-75)% increased Spell Damage
Gain (7-8)% of Non-Chaos Damage as extra Chaos Damage
bow 0
staff 0
two_hand_weapon 0
Elreon's72Channelling Skills have -2 to Total Mana Costring 0
amulet 0
Elreon's72Channelling Skills Cost -2 ManaN/A
Elreon's81Channelling Skills have -3 to Total Mana Costring 0
amulet 0
Elreon's81Channelling Skills Cost -3 ManaN/A
Elreon's72Non-Channelling Skills have -5 to Total Mana Costring 0
amulet 0
Elreon's72Non-Channelling Skills Cost -5 ManaN/A
Elreon's81Non-Channelling Skills have -(7-6) to Total Mana Costring 0
amulet 0
Elreon's81Non-Channelling Skills Cost -(7-6) ManaN/A
Gravicius'72(3-4)% of Physical Damage from Hits taken as Fire Damage
(3-4)% of Physical Damage from Hits taken as Lightning Damage
body_armour 0
Gravicius'81(5-6)% of Physical Damage from Hits taken as Fire Damage
(5-6)% of Physical Damage from Hits taken as Lightning Damage
body_armour 0
Haku's72+(6-7)% to Quality of Socketed Gemsweapon 0
shield 0
Haku's81+(7-8)% to Quality of Socketed Gemsweapon 0
shield 0
It's72Gain (5-6)% of Cold Damage as Extra Chaos Damageone_hand_weapon 0
shield 0
It's81Gain (7-8)% of Cold Damage as Extra Chaos Damageone_hand_weapon 0
shield 0
It's72Gain (11-13)% of Cold Damage as Extra Chaos Damagetwo_hand_weapon 0
It's81Gain (14-16)% of Cold Damage as Extra Chaos Damagetwo_hand_weapon 0
It's72Gain (5-6)% of Fire Damage as Extra Chaos Damageone_hand_weapon 0
shield 0
It's81Gain (7-8)% of Fire Damage as Extra Chaos Damageone_hand_weapon 0
shield 0
It's72Gain (11-13)% of Fire Damage as Extra Chaos Damagetwo_hand_weapon 0
It's81Gain (14-16)% of Fire Damage as Extra Chaos Damagetwo_hand_weapon 0
It's72Gain (5-6)% of Lightning Damage as Extra Chaos Damageone_hand_weapon 0
shield 0
It's81Gain (7-8)% of Lightning Damage as Extra Chaos Damageone_hand_weapon 0
shield 0
It's72Gain (11-13)% of Lightning Damage as Extra Chaos Damagetwo_hand_weapon 0
It's81Gain (14-16)% of Lightning Damage as Extra Chaos Damagetwo_hand_weapon 0
It's72Gain (5-6)% of Physical Damage as Extra Chaos Damageone_hand_weapon 0
shield 0
It's81Gain (7-8)% of Physical Damage as Extra Chaos Damageone_hand_weapon 0
shield 0
It's72Gain (11-13)% of Physical Damage as Extra Chaos Damagetwo_hand_weapon 0
It's81Gain (14-16)% of Physical Damage as Extra Chaos Damagetwo_hand_weapon 0
Korell's72(5-6)% of Physical Damage from Hits taken as Fire Damagehelmet 0
Korell's81(7-8)% of Physical Damage from Hits taken as Fire Damagehelmet 0
Leo's72(12-14)% increased Damagering 0
belt 0
Leo's81(15-17)% increased Damagering 0
belt 0
Rin's7280% chance to Avoid being Frozenboots 0
Rin's81100% chance to Avoid being Frozenboots 0
Tora's72Adds (7-8) to (10-11) Physical Damage
35% chance to cause Bleeding on Hit
one_hand_weapon 0
Tora's81Adds (9-11) to (12-14) Physical Damage
40% chance to cause Bleeding on Hit
one_hand_weapon 0
Tora's72Adds (11-13) to (16-17) Physical Damage
35% chance to cause Bleeding on Hit
two_hand_weapon 0
Tora's81Adds (14-16) to (18-20) Physical Damage
40% chance to cause Bleeding on Hit
two_hand_weapon 0
Vagan's60Hits can't be Evadedbow 0
wand 0
weapon 0
Vorici's72(31-36)% increased Damage while Leechinggloves 0
amulet 0
Vorici's81(37-43)% increased Damage while Leechinggloves 0
amulet 0

Suffix

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Jorgin's60Trigger Level 10 Summon Spectral Wolf on Killamulet 0
of Aisling72(11-13)% increased Chaos Damage
(11-13)% increased Global Physical Damage
ring 0
of Aisling81(14-16)% increased Chaos Damage
(14-16)% increased Global Physical Damage
ring 0
of Cameria72+(18-20)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
(12-13)% increased Global Critical Strike Chance
ring 0
of Cameria81+(21-23)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
(14-16)% increased Global Critical Strike Chance
ring 0
of Hillock725% increased Attributesbody_armour 0
of Hillock816% increased Attributesbody_armour 0
of Janus72(36-40)% increased Rarity of Items Dropped by Slain Rare or Unique Enemieshelmet 0
of Janus81(41-45)% increased Rarity of Items Dropped by Slain Rare or Unique Enemieshelmet 0
of Riker72(11-13)% increased Fire Damage
(11-13)% increased Lightning Damage
ring 0
of Riker81(14-16)% increased Fire Damage
(14-16)% increased Lightning Damage
ring 0
of the Order254% increased Attack and Cast Speedamulet 0
quiver 0
of the Order50(5-6)% increased Attack and Cast Speedamulet 0
quiver 0
of the Order72(26-30)% increased Attack and Cast Speed while Focusedgloves 0
of the Order81(31-36)% increased Attack and Cast Speed while Focusedgloves 0
of the Order72(8-9)% increased Attack Speed while a Rare or Unique Enemy is Nearbyone_hand_weapon 0
of the Order81(10-11)% increased Attack Speed while a Rare or Unique Enemy is Nearbyone_hand_weapon 0
of the Order72(17-19)% increased Attack Speed while a Rare or Unique Enemy is Nearbytwo_hand_weapon 0
of the Order81(20-22)% increased Attack Speed while a Rare or Unique Enemy is Nearbytwo_hand_weapon 0
of the Order75(8-9)% chance to Avoid Elemental Damage from Hits during Soul Gain Preventionhelmet 0
body_armour 0
of the Order72(14-16)% increased Brand Attachment rangeamulet 0
gloves 0
of the Order81(17-20)% increased Brand Attachment rangeamulet 0
gloves 0
of the Order72(10-12)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
wand 0
dagger 0
sceptre 0
one_hand_weapon 0
of the Order81(13-16)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
wand 0
dagger 0
sceptre 0
one_hand_weapon 0
of the Order72(15-18)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
staff 0
two_hand_weapon 0
of the Order81(19-24)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
staff 0
two_hand_weapon 0
of the Order72(10-12)% chance to deal Double Damage while Focusedone_hand_weapon 0
shield 0
of the Order81(13-15)% chance to deal Double Damage while Focusedone_hand_weapon 0
shield 0
of the Order72(21-25)% chance to deal Double Damage while Focusedtwo_hand_weapon 0
of the Order81(26-30)% chance to deal Double Damage while Focusedtwo_hand_weapon 0
of the Order72+(16-17)% to Chaos Damage over Time Multipliertwo_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
of the Order81+(18-20)% to Chaos Damage over Time Multipliertwo_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
of the Order72+(28-30)% to Chaos Damage over Time Multiplierone_hand_weapon 0
staff 0
bow 0
weapon 0
of the Order81+(31-35)% to Chaos Damage over Time Multiplierone_hand_weapon 0
staff 0
bow 0
weapon 0
of the Order72+(11-12)% to Cold and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
of the Order81+(13-15)% to Cold and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
of the Order72+(16-17)% to Cold Damage over Time Multipliertwo_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
of the Order81+(18-20)% to Cold Damage over Time Multipliertwo_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
of the Order72+(28-30)% to Cold Damage over Time Multiplierbow 0
staff 0
two_hand_weapon 0
of the Order81+(31-35)% to Cold Damage over Time Multiplierbow 0
staff 0
two_hand_weapon 0
of the Order72Adds (12-13) to (17-20) Chaos Damage if you've dealt a Critical Strike Recently
(13-14)% increased Global Critical Strike Chance
gloves 0
quiver 0
of the Order81Adds (14-16) to (21-24) Chaos Damage if you've dealt a Critical Strike Recently
(15-16)% increased Global Critical Strike Chance
gloves 0
quiver 0
of the Order72(17-19)% increased Elemental Damage if you've dealt a Critical Strike Recently
(13-14)% increased Global Critical Strike Chance
gloves 0
quiver 0
of the Order81(20-22)% increased Elemental Damage if you've dealt a Critical Strike Recently
(15-16)% increased Global Critical Strike Chance
gloves 0
quiver 0
of the Order724% chance to gain a Frenzy Charge on Critical Strike
(11-12)% increased Global Critical Strike Chance
quiver 0
of the Order815% chance to gain a Frenzy Charge on Critical Strike
(13-14)% increased Global Critical Strike Chance
quiver 0
of the Order72+(22-25)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearbyone_hand_weapon 0
of the Order81+(26-30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearbyone_hand_weapon 0
of the Order72+(32-38)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearbytwo_hand_weapon 0
of the Order81+(39-45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearbytwo_hand_weapon 0
of the Order75(6-7)% increased Effect of your Cursesshield 0
of the Order72(41-50)% increased Damage with Non-Vaal Skills during Soul Gain Preventiongloves 0
boots 0
of the Order81(51-60)% increased Damage with Non-Vaal Skills during Soul Gain Preventiongloves 0
boots 0
of the Order72+(16-20) to Dexterity
(21-25)% chance to Avoid being Frozen
body_armour 0
shield 0
of the Order81+(21-25) to Dexterity
(21-25)% chance to Avoid being Frozen
body_armour 0
shield 0
of the Order72+(16-20) to Dexterity and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order81+(21-25) to Dexterity and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order72+(16-20) to Dexterity
+(11-14)% to Quality
body_armour 0
shield 0
of the Order81+(21-25) to Dexterity
+(15-18)% to Quality
body_armour 0
shield 0
of the Order72(4-5)% chance to deal Double Damageshield 0
one_hand_weapon 0
of the Order72(8-10)% chance to deal Double Damagetwo_hand_weapon 0
of the Order75(23-30)% increased Effect of Non-Damaging Ailmentsboots 0
amulet 0
of the Order72Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearbybody_armour 0
belt 0
of the Order81Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearbybody_armour 0
belt 0
of the Order72+(11-12)% to Fire and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
of the Order81+(13-15)% to Fire and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
of the Order72+(16-17)% to Fire Damage over Time Multipliertwo_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
of the Order81+(18-20)% to Fire Damage over Time Multipliertwo_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
of the Order72+(28-30)% to Fire Damage over Time Multiplierbow 0
staff 0
two_hand_weapon 0
of the Order81+(31-35)% to Fire Damage over Time Multiplierbow 0
staff 0
two_hand_weapon 0
of the Order75Flasks applied to you have (11-14)% increased Effect
33% reduced Flask Charges gained
belt 0
of the Order72+6 to maximum Fortification while Focusedbody_armour 0
of the Order81+7 to maximum Fortification while Focusedbody_armour 0
of the Order50You have Onslaught during Soul Gain Preventiongloves 0
boots 0
of the Order75(9-12)% increased Cooldown Recovery Ratebelt 0
of the Order72+(16-20) to Intelligence
(21-25)% chance to Avoid being Shocked
body_armour 0
shield 0
of the Order81+(21-25) to Intelligence
(21-25)% chance to Avoid being Shocked
body_armour 0
shield 0
of the Order72+(16-20) to Intelligence
+(11-14)% to Quality
body_armour 0
shield 0
of the Order81+(21-25) to Intelligence
+(15-18)% to Quality
body_armour 0
shield 0
of the Order75Regenerate (0.7-1)% of Life per secondshield 0
amulet 0
of the Order72Regenerate 1.5% of Life per second during any Flask Effectbelt 0
of the Order81Regenerate 2% of Life per second during any Flask Effectbelt 0
of the Order72+(11-12)% to Lightning and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
of the Order81+(13-15)% to Lightning and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
of the Order72+(181-210) to Accuracy Rating
+(13-15)% to Quality
weapon 0
of the Order81+(211-250) to Accuracy Rating
+(16-18)% to Quality
weapon 0
of the Order75+(201-250) to Accuracy Rating
+(20-24) to Strength and Dexterity
weapon 0
of the Order75(13-16)% increased Attack Speed
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
ranged 0
weapon 0
of the Order75(13-16)% increased Attack Speed
+(13-18)% to Quality
ranged 0
weapon 0
of the Order75(13-16)% increased Attack Speed
+(20-24) to Dexterity and Intelligence
weapon 0
of the Order75(21-25)% increased Critical Strike Chance
+(13-18)% to Quality
weapon 0
of the Order75(21-25)% increased Critical Strike Chance
+(20-24) to Strength and Intelligence
weapon 0
of the Order72Your Critical Strike Chance is Lucky while Focusedbelt 0
of the Order72(9-10)% increased Mine Throwing Speedamulet 0
helmet 0
of the Order81(11-12)% increased Mine Throwing Speedamulet 0
helmet 0
of the Order75+1 to Minimum Endurance Chargesring 0
amulet 0
of the Order75+1 to Minimum Frenzy Chargesring 0
amulet 0
of the Order75+1 to Minimum Power Chargesring 0
amulet 0
of the Order72Minions have (12-13)% increased Attack Speed
Minions have (12-13)% increased Cast Speed
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
of the Order81Minions have (14-15)% increased Attack Speed
Minions have (14-15)% increased Cast Speed
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
of the Order72Minions have (22-24)% increased Attack Speed
Minions have (22-24)% increased Cast Speed
one_hand_weapon 0
staff 0
weapon 0
of the Order81Minions have (25-28)% increased Attack Speed
Minions have (25-28)% increased Cast Speed
one_hand_weapon 0
staff 0
weapon 0
of the Order72+(16-17)% to Physical Damage over Time Multipliertwo_hand_weapon 0
sword 0
axe 0
mace 0
wand 0
of the Order81+(18-20)% to Physical Damage over Time Multipliertwo_hand_weapon 0
sword 0
axe 0
mace 0
wand 0
of the Order72+(28-30)% to Physical Damage over Time Multiplierbow 0
two_hand_weapon 0
of the Order81+(31-35)% to Physical Damage over Time Multiplierbow 0
two_hand_weapon 0
of the Order72Recover (26-28)% of Mana and Energy Shield when you Focusbody_armour 0
of the Order81Recover (29-31)% of Mana and Energy Shield when you Focusbody_armour 0
of the Order72Shock nearby Enemies for 3 Seconds when you Focusring 0
of the Order72Shock yourself for 3 Seconds when you FocusN/A
of the Order81Shock nearby Enemies for 4 Seconds when you Focusring 0
of the Order81Shock yourself for 4 Seconds when you FocusN/A
of the Order72(21-25)% increased Duration of Ailments you inflict while Focusedhelmet 0
of the Order81(26-30)% increased Duration of Ailments you inflict while Focusedhelmet 0
of the Order72+(16-20) to Strength
(21-25)% chance to Avoid being Ignited
body_armour 0
shield 0
of the Order81+(21-25) to Strength
(21-25)% chance to Avoid being Ignited
body_armour 0
shield 0
of the Order72+(16-20) to Strength and Dexteritybody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order81+(21-25) to Strength and Dexteritybody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order72+(16-20) to Strength and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order81+(21-25) to Strength and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order72+(16-20) to Strength
+(11-14)% to Quality
body_armour 0
shield 0
of the Order81+(21-25) to Strength
+(15-18)% to Quality
body_armour 0
shield 0
of the Order72(21-25)% increased Totem Placement speedboots 0
amulet 0
of the Order81(26-30)% increased Totem Placement speedboots 0
amulet 0
of the Order72(9-10)% increased Trap Throwing Speedamulet 0
belt 0
of the Order81(11-12)% increased Trap Throwing Speedamulet 0
belt 0
of the Order75Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown
Spells Triggered this way have 150% more Cost
weapon 0

Legacy Crafting bench Prefix

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Brinerot60(16-18)% increased Damage during any Flask Effectgloves 0
Chosen60Adds (6-7) to (9-10) Cold Damage
Adds 1 to (14-16) Lightning Damage
shield 0
ring 0
quiver 0
Chosen60Adds (6-7) to (9-10) Cold Damage to Hits against you
Adds (6-7) to (9-10) Lightning Damage to Hits against you
N/A
Chosen60Adds (6-7) to (9-10) Fire Damage
Adds (6-7) to (9-10) Cold Damage
shield 0
ring 0
quiver 0
Chosen60Adds (6-7) to (9-10) Fire Damage to Hits against you
Adds (6-7) to (9-10) Cold Damage to Hits against you
N/A
Chosen60Adds (6-7) to (9-10) Fire Damage
Adds 1 to (14-16) Lightning Damage
shield 0
ring 0
quiver 0
Chosen60Adds (6-7) to (9-10) Fire Damage to Hits against you
Adds (6-7) to (9-10) Lightning Damage to Hits against you
N/A
Chosen60(9-10)% increased Area Damage
(6-7)% increased Area of Effect
amulet 0
Chosen60+(105-150) to Armour
+(11-15) to maximum Energy Shield
belt 0
Chosen60+(105-150) to Armour and Evasion Ratingbelt 0
quiver 0
Chosen60(20-25)% chance to Avoid Elemental Ailments
(20-25)% chance to Avoid being Stunned
body_armour 0
Chosen60+(28-33) to maximum Life
+(28-33) to maximum Mana
helmet 0
boots 0
gloves 0
ring 0
amulet 0
belt 0
quiver 0
Chosen60+(28-33) to maximum Life
Regenerate 2 Mana per second
helmet 0
boots 0
gloves 0
ring 0
amulet 0
belt 0
quiver 0
Chosen60+(28-33) to maximum Life
Lose 2 Mana per second
N/A
Chosen60+(28-33) to maximum Mana
Regenerate 15 Life per second
helmet 0
boots 0
gloves 0
ring 0
amulet 0
belt 0
quiver 0
Chosen60+(28-33) to maximum Mana
Lose 15 Life per second
N/A
Chosen60(5-7)% Chance to Block Attack Damagebody_armour 0
Chosen60(5-6)% chance for Flasks you use to not consume Chargesbelt 0
Chosen60(35-39)% increased Chaos Damage
Chaos Skills have (7-8)% increased Skill Effect Duration
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen60(53-60)% increased Chaos Damage
Chaos Skills have (15-17)% increased Skill Effect Duration
one_hand_weapon 0
bow 0
staff 0
weapon 0
Chosen60+(14-15)% to Chaos Damage over Time Multipliertwo_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen60+(25-27)% to Chaos Damage over Time Multiplierone_hand_weapon 0
staff 0
bow 0
weapon 0
Chosen60Attacks with this Weapon Penetrate (6-7)% Chaos Resistancewand 0
dagger 0
weapon 0
Chosen60(36-41)% increased Cold Damage
(13-15)% chance to Freeze
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen60(60-64)% increased Cold Damage
(21-24)% chance to Freeze
one_hand_weapon 0
bow 0
staff 0
weapon 0
Chosen60+(14-15)% to Cold Damage over Time Multipliertwo_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen60+(25-27)% to Cold Damage over Time Multiplierbow 0
staff 0
two_hand_weapon 0
Chosen60(16-18)% increased Evasion Rating while Focusedhelmet 0
boots 0
Chosen60Attacks with this Weapon Penetrate (6-7)% Elemental Resistanceswand 0
dagger 0
weapon 0
Chosen60+(105-150) to Evasion Rating
+(11-15) to maximum Energy Shield
belt 0
quiver 0
Chosen60(36-41)% increased Fire Damage
(13-15)% chance to Ignite
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen60(60-64)% increased Fire Damage
(21-24)% chance to Ignite
one_hand_weapon 0
bow 0
staff 0
weapon 0
Chosen60+(14-15)% to Fire Damage over Time Multipliertwo_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen60+(25-27)% to Fire Damage over Time Multiplierbow 0
staff 0
two_hand_weapon 0
Chosen60Flasks applied to you have (3-4)% increased Effectbelt 0
Chosen60Flasks applied to you have (8-10)% increased Effect
20% reduced Flask Charges gained
belt 0
Chosen60+(26-30) to maximum Mana
Regenerate 2 Mana per second
ring 0
amulet 0
Chosen60+(26-30) to maximum Mana
Lose 2 Mana per second
N/A
Chosen60(36-41)% increased Lightning Damage
(13-15)% chance to Shock
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen60(60-64)% increased Lightning Damage
(21-24)% chance to Shock
one_hand_weapon 0
bow 0
staff 0
weapon 0
Chosen60(12-14)% increased Armour and Energy Shield
+(8-9) to maximum Life
body_armour 0
shield 0
helmet 0
str_int_armour 0
Chosen60(12-14)% increased Armour and Energy Shield
+(13-14) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_int_armour 0
Chosen60(12-14)% increased Armour and Energy Shield
+(10-11) to maximum Life
body_armour 0
gloves 0
boots 0
str_int_armour 0
Chosen60(12-14)% increased Armour and Evasion
+(8-9) to maximum Life
body_armour 0
shield 0
helmet 0
str_dex_armour 0
Chosen60(12-14)% increased Armour and Evasion
+(13-14) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_dex_armour 0
Chosen60(12-14)% increased Armour and Evasion
+(10-11) to maximum Life
body_armour 0
gloves 0
boots 0
str_dex_armour 0
Chosen60(12-14)% increased Armour
+(8-9) to maximum Life
body_armour 0
shield 0
helmet 0
str_armour 0
Chosen60(12-14)% increased Armour
+(13-14) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_armour 0
Chosen60(12-14)% increased Armour
+(10-11) to maximum Life
body_armour 0
gloves 0
boots 0
str_armour 0
Chosen60(12-14)% increased Armour, Evasion and Energy Shield
+(8-9) to maximum Life
body_armour 0
shield 0
helmet 0
str_dex_int_armour 0
Chosen60(12-14)% increased Armour, Evasion and Energy Shield
+(13-14) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_dex_int_armour 0
Chosen60(12-14)% increased Armour, Evasion and Energy Shield
+(10-11) to maximum Life
body_armour 0
gloves 0
boots 0
str_dex_int_armour 0
Chosen60(12-14)% increased Energy Shield
+(8-9) to maximum Life
body_armour 0
shield 0
helmet 0
int_armour 0
Chosen60(12-14)% increased Energy Shield
+(13-14) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
int_armour 0
Chosen60(12-14)% increased Energy Shield
+(10-11) to maximum Life
body_armour 0
gloves 0
boots 0
int_armour 0
Chosen60(12-14)% increased Evasion and Energy Shield
+(8-9) to maximum Life
body_armour 0
shield 0
helmet 0
dex_int_armour 0
Chosen60(12-14)% increased Evasion and Energy Shield
+(13-14) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
dex_int_armour 0
Chosen60(12-14)% increased Evasion and Energy Shield
+(10-11) to maximum Life
body_armour 0
gloves 0
boots 0
dex_int_armour 0
Chosen60(12-14)% increased Evasion Rating
+(8-9) to maximum Life
body_armour 0
shield 0
helmet 0
dex_armour 0
Chosen60(12-14)% increased Evasion Rating
+(13-14) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
dex_armour 0
Chosen60(12-14)% increased Evasion Rating
+(10-11) to maximum Life
body_armour 0
gloves 0
boots 0
dex_armour 0
Chosen60(81-85)% increased Physical Damage
(13-15)% chance to cause Bleeding on Hit
wand 0
sceptre 0
dagger 0
weapon 0
Chosen60(81-85)% increased Physical Damage
(13-15)% chance to Blind Enemies on hit
wand 0
sceptre 0
dagger 0
weapon 0
Chosen60(81-85)% increased Physical Damage
(13-15)% chance to Impale Enemies on Hit with Attacks
wand 0
sceptre 0
dagger 0
weapon 0
Chosen60(81-85)% increased Physical Damage
(13-15)% chance to Poison on Hit
wand 0
sceptre 0
dagger 0
weapon 0
Chosen60+(26-30) to maximum Mana
4% of Damage taken Recouped as Mana
ring 0
amulet 0
Chosen60+(26-30) to maximum Mana
3% reduced Mana Cost of Skills
ring 0
amulet 0
Chosen60+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
helmet 0
body_armour 0
Chosen60(9-10)% increased Melee Damage
+0.1 metres to Melee Strike Range
amulet 0
Chosen60+0.2 metres to Melee Strike Range
+1 to Level of Socketed Melee Gems
helmet 0
gloves 0
Chosen60Minions deal (16-19)% increased Damage
Minions have (16-19)% increased maximum Life
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen60Minions deal (26-32)% increased Damage
Minions have (26-32)% increased maximum Life
one_hand_weapon 0
staff 0
weapon 0
Chosen60(13-14)% increased Movement Speed
100% chance to Avoid being Chilled
boots 0
Chosen60(13-14)% increased Movement Speed
(6-9)% increased Movement Speed if you haven't been Hit Recently
boots 0
Chosen60(13-14)% increased Movement Speed
(8-12)% chance to gain Onslaught for 4 seconds on Kill
boots 0
Chosen60(5-8)% increased maximum Life
(5-8)% increased maximum Mana
body_armour 0
Chosen60(20-25)% of Physical Damage Converted to Cold Damagegloves 0
Chosen60(20-25)% of Physical Damage Converted to Fire Damagegloves 0
Chosen60(20-25)% of Physical Damage Converted to Lightning Damagegloves 0
Chosen60+(14-15)% to Physical Damage over Time Multipliertwo_hand_weapon 0
sword 0
axe 0
mace 0
wand 0
Chosen60+(25-27)% to Physical Damage over Time Multiplierbow 0
two_hand_weapon 0
Chosen608% additional Physical Damage Reduction while Focusedhelmet 0
gloves 0
Chosen60+(1000-1600) to Armour during Soul Gain Preventionshield 0
body_armour 0
Chosen60(9-10)% increased Projectile Damage
(10-12)% increased Projectile Speed
amulet 0
Chosen60Projectiles Pierce an additional Target
+1 to Level of Socketed Projectile Gems
helmet 0
gloves 0
Chosen60(8-10)% increased Area of Effect
+1 to Level of Socketed AoE Gems
helmet 0
gloves 0
Chosen60(6-8)% Chance to Block Spell Damagebody_armour 0
Chosen60(36-41)% increased Spell Damage
(7-9)% increased Mana Regeneration Rate
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen60(60-64)% increased Spell Damage
(16-20)% increased Mana Regeneration Rate
bow 0
staff 0
two_hand_weapon 0
Chosen60(38-40)% increased Spell Damage
Gain 2% of Non-Chaos Damage as extra Chaos Damage
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen60(53-58)% increased Spell Damage
Gain (3-4)% of Non-Chaos Damage as extra Chaos Damage
bow 0
staff 0
two_hand_weapon 0
Chosen60+(12-15)% chance to Suppress Spell Damagebody_armour 0
Elreon's60-4 to Total Mana Cost of Skillsring 0
amulet 0
Elreon's72-5 to Total Mana Cost of Skillsring 0
amulet 0
Elreon's81-(7-6) to Total Mana Cost of Skillsring 0
amulet 0
Elreon's60Channelling Skills have -1 to Total Mana Costring 0
amulet 0
Elreon's60Channelling Skills Cost -1 ManaN/A
Elreon's60Non-Channelling Skills have -4 to Total Mana Costring 0
amulet 0
Elreon's60Non-Channelling Skills Cost -4 ManaN/A
Gravicius'60Gain 6% of Maximum Life as Extra Maximum Energy Shieldbody_armour 0
Gravicius'72Gain (7-8)% of Maximum Life as Extra Maximum Energy Shieldbody_armour 0
Gravicius'81Gain (9-10)% of Maximum Life as Extra Maximum Energy Shieldbody_armour 0
Haku's60+(5-6)% to Quality of Socketed Gemsweapon 0
shield 0
It's60Gain 4% of Cold Damage as Extra Chaos Damageone_hand_weapon 0
shield 0
It's60Gain (8-10)% of Cold Damage as Extra Chaos Damagetwo_hand_weapon 0
It's60Gain 4% of Fire Damage as Extra Chaos Damageone_hand_weapon 0
shield 0
It's60Gain (8-10)% of Fire Damage as Extra Chaos Damagetwo_hand_weapon 0
It's60Gain 4% of Lightning Damage as Extra Chaos Damageone_hand_weapon 0
shield 0
It's60Gain (8-10)% of Lightning Damage as Extra Chaos Damagetwo_hand_weapon 0
It's60Gain 4% of Physical Damage as Extra Chaos Damageone_hand_weapon 0
shield 0
It's60Gain (8-10)% of Physical Damage as Extra Chaos Damagetwo_hand_weapon 0
Korell's60(3-4)% of Physical Damage from Hits taken as Fire Damagehelmet 0
Leo's60(9-11)% increased Damagering 0
belt 0
Rin's6060% chance to Avoid being Frozenboots 0
Tora's60Adds (5-6) to (8-9) Physical Damage
30% chance to cause Bleeding on Hit
one_hand_weapon 0
Tora's60Adds (9-10) to (14-15) Physical Damage
30% chance to cause Bleeding on Hit
two_hand_weapon 0
Vorici's60(24-30)% increased Damage while Leechinggloves 0
amulet 0

Legacy Crafting bench Suffix

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of Aisling60(8-10)% increased Chaos Damage
(8-10)% increased Global Physical Damage
ring 0
of Cameria60+(15-17)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
(10-11)% increased Global Critical Strike Chance
ring 0
of Hillock604% increased Attributesbody_armour 0
of Janus60(31-35)% increased Rarity of Items Dropped by Slain Rare or Unique Enemieshelmet 0
of Riker60(8-10)% increased Fire Damage
(8-10)% increased Lightning Damage
ring 0
of the Order603% increased Attack and Cast Speedamulet 0
quiver 0
of the Order60(22-25)% increased Attack and Cast Speed while Focusedgloves 0
of the Order607% increased Attack Speed while a Rare or Unique Enemy is Nearbyone_hand_weapon 0
of the Order60(14-16)% increased Attack Speed while a Rare or Unique Enemy is Nearbytwo_hand_weapon 0
of the Order60(6-7)% chance to Avoid Elemental Damage from Hits during Soul Gain Preventionhelmet 0
body_armour 0
of the Order60(11-13)% increased Brand Attachment rangeamulet 0
gloves 0
of the Order60(8-9)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
wand 0
dagger 0
sceptre 0
one_hand_weapon 0
of the Order60(12-14)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
staff 0
two_hand_weapon 0
of the Order60(7-9)% chance to deal Double Damage while Focusedone_hand_weapon 0
shield 0
of the Order60(16-20)% chance to deal Double Damage while Focusedtwo_hand_weapon 0
of the Order60+(14-15)% to Chaos Damage over Time Multipliertwo_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
of the Order60+(25-27)% to Chaos Damage over Time Multiplierone_hand_weapon 0
staff 0
bow 0
weapon 0
of the Order60+(9-10)% to Cold and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
of the Order60+(14-15)% to Cold Damage over Time Multipliertwo_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
of the Order60+(25-27)% to Cold Damage over Time Multiplierbow 0
staff 0
two_hand_weapon 0
of the Order60Adds (10-11) to (14-16) Chaos Damage if you've dealt a Critical Strike Recently
(11-12)% increased Global Critical Strike Chance
gloves 0
quiver 0
of the Order60(14-16)% increased Elemental Damage if you've dealt a Critical Strike Recently
(11-12)% increased Global Critical Strike Chance
gloves 0
quiver 0
of the Order603% chance to gain a Frenzy Charge on Critical Strike
(9-10)% increased Global Critical Strike Chance
quiver 0
of the Order60+(17-21)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearbyone_hand_weapon 0
of the Order60+(25-31)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearbytwo_hand_weapon 0
of the Order60(4-5)% increased Effect of your Cursesshield 0
of the Order60(3-4)% increased Damage per Endurance Chargeone_hand_weapon 0
of the Order60(5-6)% increased Damage per Endurance Chargetwo_hand_weapon 0
of the Order60(3-4)% increased Damage per Frenzy Chargeone_hand_weapon 0
of the Order60(5-6)% increased Damage per Frenzy Chargetwo_hand_weapon 0
of the Order60(3-4)% increased Damage per Power Chargeone_hand_weapon 0
of the Order60(5-6)% increased Damage per Power Chargetwo_hand_weapon 0
of the Order60(11-15)% of Damage is taken from Mana before Life while Focusedbody_armour 0
of the Order60(30-40)% increased Damage with Non-Vaal Skills during Soul Gain Preventiongloves 0
boots 0
of the Order60+(10-15) to Dexterity
(21-25)% chance to Avoid being Frozen
body_armour 0
shield 0
of the Order60+(10-15) to Dexterity and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order60+(10-15) to Dexterity
+(7-10)% to Quality
body_armour 0
shield 0
of the Order72+(16-20) to Dexterity
+(11-14)% to Quality
body_armour 0
shield 0
of the Order81+(21-25) to Dexterity
+(15-18)% to Quality
body_armour 0
shield 0
of the Order603% chance to deal Double Damageshield 0
one_hand_weapon 0
of the Order60(6-7)% chance to deal Double Damagetwo_hand_weapon 0
of the Order60(16-22)% increased Effect of Non-Damaging Ailmentsboots 0
amulet 0
of the Order60Regenerate 90 Energy Shield per second while a Rare or Unique Enemy is Nearbybody_armour 0
belt 0
of the Order60+(9-10)% to Fire and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
of the Order60+(14-15)% to Fire Damage over Time Multipliertwo_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
of the Order60+(25-27)% to Fire Damage over Time Multiplierbow 0
staff 0
two_hand_weapon 0
of the Order60Flasks applied to you have (8-10)% increased Effect
20% reduced Flask Charges gained
belt 0
of the Order60Focus has (21-25)% increased Cooldown Recovery Rateboots 0
of the Order60+5 to maximum Fortification while Focusedbody_armour 0
of the Order60You have Vaal Pact while Focusedring 0
of the Order60(6-8)% increased Cooldown Recovery Ratebelt 0
of the Order60You are Immune to Ailments while Focusedboots 0
of the Order60+(10-15) to Intelligence
(21-25)% chance to Avoid being Shocked
body_armour 0
shield 0
of the Order60+(10-15) to Intelligence
+(7-10)% to Quality
body_armour 0
shield 0
of the Order72+(16-20) to Intelligence
+(11-14)% to Quality
body_armour 0
shield 0
of the Order81+(21-25) to Intelligence
+(15-18)% to Quality
body_armour 0
shield 0
of the Order6010% of Damage Leeched as Life while Focused
You have Vaal Pact while Focused
amulet 0
of the Order6010% of Damage Leeched by Enemy as Life while Focused
You have Vaal Pact while Focused
N/A
of the Order60Regenerate (0.5-0.6)% of Life per secondshield 0
amulet 0
of the Order601% of Evasion Rating is Regenerated as Life per second while Focusedbody_armour 0
of the Order60Regenerate 1% of Life per second during any Flask Effectbelt 0
of the Order60+(9-10)% to Lightning and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
of the Order60+(161-180) to Accuracy Rating
+(10-12)% to Quality
weapon 0
of the Order72+(181-210) to Accuracy Rating
+(13-15)% to Quality
weapon 0
of the Order81+(211-250) to Accuracy Rating
+(16-18)% to Quality
weapon 0
of the Order60+(161-200) to Accuracy Rating
+(15-19) to Strength and Dexterity
weapon 0
of the Order60(8-10)% increased Attack Speed
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
weapon 0
of the Order60(8-10)% increased Attack Speed
+(7-12)% to Quality
weapon 0
of the Order75(13-16)% increased Attack Speed
+(13-18)% to Quality
ranged 0
weapon 0
of the Order60(8-10)% increased Attack Speed
+(15-19) to Dexterity and Intelligence
weapon 0
of the Order60(15-20)% increased Critical Strike Chance
+(7-12)% to Quality
weapon 0
of the Order75(21-25)% increased Critical Strike Chance
+(13-18)% to Quality
weapon 0
of the Order60(15-20)% increased Critical Strike Chance
+(15-19) to Strength and Intelligence
weapon 0
of the Order6050% Chance to Avoid being Stunned during Effectflask 0
of the Order6050% Chance to Avoid being Stunned during Effectflask 0
of the Order60(40-60)% increased Critical Strike Chance during Effectflask 0
of the Order60(20-30)% increased Rarity of Items found during Effectflask 0
of the Order6015% of Damage Taken from Hits is Leeched as Life during Effectflask 0
of the Order60Regenerate 3% of Life per second during Effectflask 0
of the Order60(55-45)% reduced Reflected Damage taken during Effectflask 0
of the Order60(25-20)% reduced Mana Cost of Skills during Effectflask 0
of the Order60(7-8)% increased Mine Throwing Speedamulet 0
helmet 0
of the Order60Minions have (10-11)% increased Attack Speed
Minions have (10-11)% increased Cast Speed
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
of the Order60Minions have (19-21)% increased Attack Speed
Minions have (19-21)% increased Cast Speed
one_hand_weapon 0
staff 0
weapon 0
of the Order60Minions Recover 100% of their Life when you Focusgloves 0
of the Order60+(14-15)% to Physical Damage over Time Multipliertwo_hand_weapon 0
sword 0
axe 0
mace 0
wand 0
of the Order60+(25-27)% to Physical Damage over Time Multiplierbow 0
two_hand_weapon 0
of the Order60Recover (23-25)% of Mana and Energy Shield when you Focusbody_armour 0
of the Order60Shock nearby Enemies for 2 Seconds when you Focusring 0
of the Order60Shock yourself for 2 Seconds when you FocusN/A
of the Order60Non-Aura Skills Cost no Mana or Life while Focusedamulet 0
of the Order60(16-20)% increased Duration of Ailments you inflict while Focusedhelmet 0
of the Order60+(10-15) to Strength
(21-25)% chance to Avoid being Ignited
body_armour 0
shield 0
of the Order60+(10-15) to Strength and Dexteritybody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order60+(10-15) to Strength and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order60+(10-15) to Strength
+(7-10)% to Quality
body_armour 0
shield 0
of the Order72+(16-20) to Strength
+(11-14)% to Quality
body_armour 0
shield 0
of the Order81+(21-25) to Strength
+(15-18)% to Quality
body_armour 0
shield 0
of the Order60(18-20)% increased Totem Placement speedboots 0
amulet 0
of the Order60(7-8)% increased Trap Throwing Speedamulet 0
belt 0
of the Order60Trigger Socketed Spells when you Focus, with a 0.25 second Cooldownhelmet 0

Double Legacy Crafting bench Prefix

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Chosen1Adds (3-4) to (5-8) Cold Damage
Adds 1 to (7-12) Lightning Damage
shield 0
ring 0
quiver 0
Chosen38Adds (5-8) to (9-12) Cold Damage
Adds 1 to (13-18) Lightning Damage
shield 0
ring 0
Chosen75Adds (9-12) to (13-16) Cold Damage
Adds 1 to (19-24) Lightning Damage
shield 0
ring 0
Chosen1Adds (3-4) to (5-8) Fire Damage
Adds (3-4) to (5-8) Cold Damage
shield 0
ring 0
quiver 0
Chosen38Adds (5-8) to (9-12) Fire Damage
Adds (5-8) to (9-12) Cold Damage
shield 0
ring 0
Chosen75Adds (9-12) to (13-16) Fire Damage
Adds (9-12) to (13-16) Cold Damage
shield 0
ring 0
Chosen1Adds (3-4) to (5-8) Fire Damage
Adds 1 to (7-12) Lightning Damage
shield 0
ring 0
quiver 0
Chosen38Adds (5-8) to (9-12) Fire Damage
Adds 1 to (13-18) Lightning Damage
shield 0
ring 0
Chosen75Adds (9-12) to (13-16) Fire Damage
Adds 1 to (19-24) Lightning Damage
shield 0
ring 0
Leo's1(8-10)% increased Damagering 0
belt 0
Leo's25(11-13)% increased Damagering 0
belt 0
Leo's50(14-16)% increased Damagering 0
belt 0
Leo's75(17-20)% increased Damagering 0
belt 0
Vagan's1Hits can't be Evadedbow 0
wand 0
weapon 0
Chosen1(6-8)% increased Area Damage
(6-7)% increased Area of Effect
amulet 0
Chosen38(9-12)% increased Area Damage
(8-9)% increased Area of Effect
amulet 0
Chosen75(13-16)% increased Area Damage
(10-12)% increased Area of Effect
amulet 0
Chosen1+(35-60) to Armour
+(6-10) to maximum Energy Shield
belt 0
Chosen25+(61-110) to Armour
+(11-15) to maximum Energy Shield
belt 0
Chosen50+(111-185) to Armour
+(16-20) to maximum Energy Shield
belt 0
Chosen75+(186-285) to Armour
+(21-25) to maximum Energy Shield
belt 0
Chosen1+(35-60) to Armour and Evasion Ratingbelt 0
quiver 0
Chosen25+(61-110) to Armour and Evasion Ratingbelt 0
quiver 0
Chosen50+(111-185) to Armour and Evasion Ratingbelt 0
quiver 0
Chosen75+(186-285) to Armour and Evasion Ratingbelt 0
quiver 0
Rin's140% chance to Avoid being Frozenboots 0
Rin's2560% chance to Avoid being Frozenboots 0
Rin's5080% chance to Avoid being Frozenboots 0
Rin's75100% chance to Avoid being Frozenboots 0
Chosen1+(14-20) to maximum Life
+(14-20) to maximum Mana
helmet 0
boots 0
gloves 0
ring 0
amulet 0
belt 0
quiver 0
Chosen25+(21-27) to maximum Life
+(21-27) to maximum Mana
helmet 0
boots 0
gloves 0
ring 0
amulet 0
belt 0
quiver 0
Chosen50+(28-33) to maximum Life
+(28-33) to maximum Mana
helmet 0
boots 0
gloves 0
ring 0
amulet 0
belt 0
quiver 0
Chosen75+(34-40) to maximum Life
+(34-40) to maximum Mana
helmet 0
boots 0
gloves 0
ring 0
amulet 0
belt 0
quiver 0
Tora's1Adds (1-2) to (3-4) Physical Damage
25% chance to cause Bleeding on Hit
one_hand_weapon 0
Tora's25Adds (3-4) to (5-6) Physical Damage
30% chance to cause Bleeding on Hit
one_hand_weapon 0
Tora's50Adds (5-7) to (8-10) Physical Damage
35% chance to cause Bleeding on Hit
one_hand_weapon 0
Tora's75Adds (9-11) to (12-14) Physical Damage
40% chance to cause Bleeding on Hit
one_hand_weapon 0
Tora's1Adds (2-3) to (4-5) Physical Damage
25% chance to cause Bleeding on Hit
two_hand_weapon 0
Tora's25Adds (5-7) to (8-11) Physical Damage
30% chance to cause Bleeding on Hit
two_hand_weapon 0
Tora's50Adds (11-13) to (14-16) Physical Damage
35% chance to cause Bleeding on Hit
two_hand_weapon 0
Tora's75Adds (14-16) to (17-20) Physical Damage
40% chance to cause Bleeding on Hit
two_hand_weapon 0
Chosen1(5-7)% Chance to Block Attack Damagebody_armour 0
Chosen1(5-6)% chance for Flasks you use to not consume Chargesbelt 0
Chosen75(7-8)% chance for Flasks you use to not consume Chargesbelt 0
Chosen1(21-28)% increased Chaos Damage
Chaos Skills have (5-6)% increased Skill Effect Duration
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen25(29-36)% increased Chaos Damage
Chaos Skills have (7-8)% increased Skill Effect Duration
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen50(37-44)% increased Chaos Damage
Chaos Skills have (9-10)% increased Skill Effect Duration
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen75(45-52)% increased Chaos Damage
Chaos Skills have (11-12)% increased Skill Effect Duration
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen1(48-55)% increased Chaos Damage
Chaos Skills have (12-14)% increased Skill Effect Duration
one_hand_weapon 0
staff 0
weapon 0
Chosen25(56-63)% increased Chaos Damage
Chaos Skills have (15-17)% increased Skill Effect Duration
one_hand_weapon 0
staff 0
weapon 0
Chosen50(64-72)% increased Chaos Damage
Chaos Skills have (18-20)% increased Skill Effect Duration
one_hand_weapon 0
staff 0
weapon 0
Chosen75(73-80)% increased Chaos Damage
Chaos Skills have (21-23)% increased Skill Effect Duration
one_hand_weapon 0
staff 0
weapon 0
Chosen1+(5-8)% to Chaos Damage over Time Multipliertwo_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen25+(9-12)% to Chaos Damage over Time Multipliertwo_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen50+(13-16)% to Chaos Damage over Time Multipliertwo_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen75+(17-20)% to Chaos Damage over Time Multipliertwo_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen1+(8-15)% to Chaos Damage over Time Multiplierone_hand_weapon 0
staff 0
bow 0
weapon 0
Chosen25+(16-23)% to Chaos Damage over Time Multiplierone_hand_weapon 0
staff 0
bow 0
weapon 0
Chosen50+(24-32)% to Chaos Damage over Time Multiplierone_hand_weapon 0
staff 0
bow 0
weapon 0
Chosen75+(33-40)% to Chaos Damage over Time Multiplierone_hand_weapon 0
staff 0
bow 0
weapon 0
Chosen1Attacks with this Weapon Penetrate (8-10)% Chaos Resistancewand 0
dagger 0
weapon 0
Chosen38Attacks with this Weapon Penetrate (11-13)% Chaos Resistancewand 0
dagger 0
weapon 0
Chosen75Attacks with this Weapon Penetrate (14-16)% Chaos Resistancewand 0
dagger 0
weapon 0
Chosen1(21-28)% increased Cold Damage
6% chance to Freeze
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen25(29-36)% increased Cold Damage
7% chance to Freeze
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen50(37-44)% increased Cold Damage
(8-9)% chance to Freeze
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen75(45-52)% increased Cold Damage
(10-11)% chance to Freeze
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen1(48-55)% increased Cold Damage
(12-14)% chance to Freeze
one_hand_weapon 0
staff 0
weapon 0
Chosen25(56-63)% increased Cold Damage
(15-17)% chance to Freeze
one_hand_weapon 0
staff 0
weapon 0
Chosen50(64-72)% increased Cold Damage
(18-20)% chance to Freeze
one_hand_weapon 0
staff 0
weapon 0
Chosen75(73-80)% increased Cold Damage
(21-23)% chance to Freeze
one_hand_weapon 0
staff 0
weapon 0
Chosen1+(5-8)% to Cold Damage over Time Multipliertwo_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen25+(9-12)% to Cold Damage over Time Multipliertwo_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen50+(13-16)% to Cold Damage over Time Multipliertwo_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen75+(17-20)% to Cold Damage over Time Multipliertwo_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen1+(8-15)% to Cold Damage over Time Multiplierbow 0
staff 0
two_hand_weapon 0
Chosen25+(16-23)% to Cold Damage over Time Multiplierbow 0
staff 0
two_hand_weapon 0
Chosen50+(24-32)% to Cold Damage over Time Multiplierbow 0
staff 0
two_hand_weapon 0
Chosen75+(33-40)% to Cold Damage over Time Multiplierbow 0
staff 0
two_hand_weapon 0
Brinerot1(12-15)% increased Damage during any Flask Effectgloves 0
Brinerot25(16-18)% increased Damage during any Flask Effectgloves 0
Brinerot50(19-23)% increased Damage during any Flask Effectgloves 0
Brinerot75(24-28)% increased Damage during any Flask Effectgloves 0
Vorici's1(17-23)% increased Damage while Leechinggloves 0
amulet 0
Vorici's25(24-30)% increased Damage while Leechinggloves 0
amulet 0
Vorici's50(31-36)% increased Damage while Leechinggloves 0
amulet 0
Vorici's75(37-43)% increased Damage while Leechinggloves 0
amulet 0
Chosen1(13-15)% increased Evasion Rating while Focusedhelmet 0
boots 0
Chosen25(16-18)% increased Evasion Rating while Focusedhelmet 0
boots 0
Chosen50(19-22)% increased Evasion Rating while Focusedhelmet 0
boots 0
Chosen75(23-25)% increased Evasion Rating while Focusedhelmet 0
boots 0
Chosen1Attacks with this Weapon Penetrate (8-10)% Elemental Resistanceswand 0
dagger 0
weapon 0
Chosen38Attacks with this Weapon Penetrate (11-13)% Elemental Resistanceswand 0
dagger 0
weapon 0
Chosen75Attacks with this Weapon Penetrate (14-16)% Elemental Resistanceswand 0
dagger 0
weapon 0
Chosen1+(35-60) to Evasion Rating
+(6-10) to maximum Energy Shield
belt 0
quiver 0
Chosen25+(61-110) to Evasion Rating
+(11-15) to maximum Energy Shield
belt 0
quiver 0
Chosen50+(111-185) to Evasion Rating
+(16-20) to maximum Energy Shield
belt 0
quiver 0
Chosen75+(186-285) to Evasion Rating
+(21-25) to maximum Energy Shield
belt 0
quiver 0
Chosen1(21-28)% increased Fire Damage
6% chance to Ignite
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen25(29-36)% increased Fire Damage
7% chance to Ignite
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen50(37-44)% increased Fire Damage
(8-9)% chance to Ignite
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen75(45-52)% increased Fire Damage
(10-11)% chance to Ignite
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen1(48-55)% increased Fire Damage
(12-14)% chance to Ignite
one_hand_weapon 0
staff 0
weapon 0
Chosen25(56-63)% increased Fire Damage
(15-17)% chance to Ignite
one_hand_weapon 0
staff 0
weapon 0
Chosen50(64-72)% increased Fire Damage
(18-20)% chance to Ignite
one_hand_weapon 0
staff 0
weapon 0
Chosen75(73-80)% increased Fire Damage
(21-23)% chance to Ignite
one_hand_weapon 0
staff 0
weapon 0
Chosen1Flasks applied to you have (3-4)% increased Effectbelt 0
Chosen38Flasks applied to you have (5-6)% increased Effectbelt 0
Chosen75Flasks applied to you have (7-8)% increased Effectbelt 0
Chosen1Flasks applied to you have (8-10)% increased Effect
20% reduced Flask Charges gained
belt 0
Chosen38Flasks applied to you have (11-14)% increased Effect
33% reduced Flask Charges gained
belt 0
Chosen1+(20-26) to maximum Mana
Regenerate 1 Mana per second
ring 0
amulet 0
Chosen38+(27-33) to maximum Mana
Regenerate 2 Mana per second
ring 0
amulet 0
Chosen75+(34-40) to maximum Mana
Regenerate 4 Mana per second
ring 0
amulet 0
Gravicius'1Gain 6% of Maximum Life as Extra Maximum Energy Shieldbody_armour 0
Gravicius'38Gain 8% of Maximum Life as Extra Maximum Energy Shieldbody_armour 0
Gravicius'75Gain 10% of Maximum Life as Extra Maximum Energy Shieldbody_armour 0
Chosen1(21-28)% increased Lightning Damage
6% chance to Shock
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen25(29-36)% increased Lightning Damage
7% chance to Shock
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen50(37-44)% increased Lightning Damage
(8-9)% chance to Shock
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen75(45-52)% increased Lightning Damage
(10-11)% chance to Shock
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen1(48-55)% increased Lightning Damage
(12-14)% chance to Shock
one_hand_weapon 0
staff 0
weapon 0
Chosen25(56-63)% increased Lightning Damage
(15-17)% chance to Shock
one_hand_weapon 0
staff 0
weapon 0
Chosen50(64-72)% increased Lightning Damage
(18-20)% chance to Shock
one_hand_weapon 0
staff 0
weapon 0
Chosen75(73-80)% increased Lightning Damage
(21-23)% chance to Shock
one_hand_weapon 0
staff 0
weapon 0
Catarina's1+1 to Level of Socketed Support Gemsweapon 0
shield 0
Catarina's80+2 to Level of Socketed Support Gemsweapon 0
shield 0
Chosen1(20-25)% increased Armour and Energy Shield
+(10-14) to maximum Life
str_int_armour 0
Chosen25(26-30)% increased Armour and Energy Shield
+(15-19) to maximum Life
str_int_armour 0
Chosen50(31-35)% increased Armour and Energy Shield
+(20-23) to maximum Life
str_int_armour 0
Chosen75(36-40)% increased Armour and Energy Shield
+(24-28) to maximum Life
str_int_armour 0
Chosen1(20-25)% increased Armour and Evasion
+(10-14) to maximum Life
str_dex_armour 0
Chosen25(26-30)% increased Armour and Evasion
+(15-19) to maximum Life
str_dex_armour 0
Chosen50(31-35)% increased Armour and Evasion
+(20-23) to maximum Life
str_dex_armour 0
Chosen75(36-40)% increased Armour and Evasion
+(24-28) to maximum Life
str_dex_armour 0
Chosen1(20-25)% increased Armour
+(10-14) to maximum Life
str_armour 0
Chosen25(26-30)% increased Armour
+(15-19) to maximum Life
str_armour 0
Chosen50(31-35)% increased Armour
+(20-23) to maximum Life
str_armour 0
Chosen75(36-40)% increased Armour
+(24-28) to maximum Life
str_armour 0
Chosen1(20-25)% increased Armour, Evasion and Energy Shield
+(10-14) to maximum Life
str_dex_int_armour 0
Chosen25(26-30)% increased Armour, Evasion and Energy Shield
+(15-19) to maximum Life
str_dex_int_armour 0
Chosen50(31-35)% increased Armour, Evasion and Energy Shield
+(20-23) to maximum Life
str_dex_int_armour 0
Chosen75(36-40)% increased Armour, Evasion and Energy Shield
+(24-28) to maximum Life
str_dex_int_armour 0
Chosen1(20-25)% increased Energy Shield
+(10-14) to maximum Life
int_armour 0
Chosen25(26-30)% increased Energy Shield
+(15-19) to maximum Life
int_armour 0
Chosen50(31-35)% increased Energy Shield
+(20-23) to maximum Life
int_armour 0
Chosen75(36-40)% increased Energy Shield
+(24-28) to maximum Life
int_armour 0
Chosen1(20-25)% increased Evasion and Energy Shield
+(10-14) to maximum Life
dex_int_armour 0
Chosen25(26-30)% increased Evasion and Energy Shield
+(15-19) to maximum Life
dex_int_armour 0
Chosen50(31-35)% increased Evasion and Energy Shield
+(20-23) to maximum Life
dex_int_armour 0
Chosen75(36-40)% increased Evasion and Energy Shield
+(24-28) to maximum Life
dex_int_armour 0
Chosen1(20-25)% increased Evasion Rating
+(10-14) to maximum Life
dex_armour 0
Chosen25(26-30)% increased Evasion Rating
+(15-19) to maximum Life
dex_armour 0
Chosen50(31-35)% increased Evasion Rating
+(20-23) to maximum Life
dex_armour 0
Chosen75(36-40)% increased Evasion Rating
+(24-28) to maximum Life
dex_armour 0
Chosen1(26-45)% increased Physical Damage
(10-12)% chance to cause Bleeding on Hit
wand 0
sceptre 0
dagger 0
weapon 0
Chosen25(46-65)% increased Physical Damage
(13-15)% chance to cause Bleeding on Hit
wand 0
sceptre 0
dagger 0
weapon 0
Chosen50(66-85)% increased Physical Damage
(16-17)% chance to cause Bleeding on Hit
wand 0
sceptre 0
dagger 0
weapon 0
Chosen75(86-105)% increased Physical Damage
(18-20)% chance to cause Bleeding on Hit
wand 0
sceptre 0
dagger 0
weapon 0
Chosen1(26-45)% increased Physical Damage
(10-12)% chance to Blind Enemies on hit
wand 0
sceptre 0
dagger 0
weapon 0
Chosen25(46-65)% increased Physical Damage
(13-15)% chance to Blind Enemies on hit
wand 0
sceptre 0
dagger 0
weapon 0
Chosen50(66-85)% increased Physical Damage
(16-17)% chance to Blind Enemies on hit
wand 0
sceptre 0
dagger 0
weapon 0
Chosen75(86-105)% increased Physical Damage
(18-20)% chance to Blind Enemies on hit
wand 0
sceptre 0
dagger 0
weapon 0
Chosen1(26-45)% increased Physical Damage
(10-12)% chance to Impale Enemies on Hit with Attacks
wand 0
sceptre 0
dagger 0
weapon 0
Chosen25(46-65)% increased Physical Damage
(13-15)% chance to Impale Enemies on Hit with Attacks
wand 0
sceptre 0
dagger 0
weapon 0
Chosen50(66-85)% increased Physical Damage
(16-17)% chance to Impale Enemies on Hit with Attacks
wand 0
sceptre 0
dagger 0
weapon 0
Chosen75(86-105)% increased Physical Damage
(18-20)% chance to Impale Enemies on Hit with Attacks
wand 0
sceptre 0
dagger 0
weapon 0
Chosen1(26-45)% increased Physical Damage
(10-12)% chance to Poison on Hit
wand 0
sceptre 0
dagger 0
weapon 0
Chosen25(46-65)% increased Physical Damage
(13-15)% chance to Poison on Hit
wand 0
sceptre 0
dagger 0
weapon 0
Chosen50(66-85)% increased Physical Damage
(16-17)% chance to Poison on Hit
wand 0
sceptre 0
dagger 0
weapon 0
Chosen75(86-105)% increased Physical Damage
(18-20)% chance to Poison on Hit
wand 0
sceptre 0
dagger 0
weapon 0
Chosen1+(20-26) to maximum Mana
4% of Damage taken Recouped as Mana
ring 0
amulet 0
Chosen38+(27-33) to maximum Mana
5% of Damage taken Recouped as Mana
ring 0
amulet 0
Chosen75+(34-40) to maximum Mana
6% of Damage taken Recouped as Mana
ring 0
amulet 0
Chosen1+(20-26) to maximum Mana
3% reduced Mana Cost of Skills
ring 0
amulet 0
Chosen38+(27-33) to maximum Mana
4% reduced Mana Cost of Skills
ring 0
amulet 0
Chosen75+(34-40) to maximum Mana
5% reduced Mana Cost of Skills
ring 0
amulet 0
Chosen75You can apply an additional Cursebody_armour 0
Chosen75+1 to maximum number of Summoned Totemsshield 0
Chosen1+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
helmet 0
body_armour 0
Chosen1(6-8)% increased Melee Damage
+0.1 metres to Melee Strike Range
amulet 0
Chosen38(9-12)% increased Melee Damage
+0.1 metres to Melee Strike Range
amulet 0
Chosen75(13-16)% increased Melee Damage
+0.1 metres to Melee Strike Range
amulet 0
Chosen1+0.2 metres to Melee Strike Range
+1 to Level of Socketed Melee Gems
helmet 0
gloves 0
Chosen1Minions deal (12-15)% increased Damage
Minions have (12-15)% increased maximum Life
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen25Minions deal (16-19)% increased Damage
Minions have (16-19)% increased maximum Life
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen50Minions deal (20-24)% increased Damage
Minions have (20-24)% increased maximum Life
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen75Minions deal (25-28)% increased Damage
Minions have (25-28)% increased maximum Life
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen1Minions deal (19-25)% increased Damage
Minions have (19-25)% increased maximum Life
one_hand_weapon 0
staff 0
weapon 0
Chosen25Minions deal (26-32)% increased Damage
Minions have (26-32)% increased maximum Life
one_hand_weapon 0
staff 0
weapon 0
Chosen50Minions deal (33-38)% increased Damage
Minions have (33-38)% increased maximum Life
one_hand_weapon 0
staff 0
weapon 0
Chosen75Minions deal (39-45)% increased Damage
Minions have (39-45)% increased maximum Life
one_hand_weapon 0
staff 0
weapon 0
Chosen1(9-12)% increased Movement Speed
100% chance to Avoid being Chilled
boots 0
Chosen38(13-16)% increased Movement Speed
100% chance to Avoid being Chilled
boots 0
Chosen75(17-20)% increased Movement Speed
100% chance to Avoid being Chilled
boots 0
Chosen1(9-12)% increased Movement Speed
(6-9)% increased Movement Speed if you haven't been Hit Recently
boots 0
Chosen38(13-16)% increased Movement Speed
(6-9)% increased Movement Speed if you haven't been Hit Recently
boots 0
Chosen75(17-20)% increased Movement Speed
(6-9)% increased Movement Speed if you haven't been Hit Recently
boots 0
Chosen1(9-12)% increased Movement Speed
(8-12)% chance to gain Onslaught for 4 seconds on Kill
boots 0
Chosen38(13-16)% increased Movement Speed
(8-12)% chance to gain Onslaught for 4 seconds on Kill
boots 0
Chosen75(17-20)% increased Movement Speed
(8-12)% chance to gain Onslaught for 4 seconds on Kill
boots 0
It's1Gain (4-5)% of Non-Chaos Damage as extra Chaos Damageone_hand_weapon 0
shield 0
It's25Gain (6-7)% of Non-Chaos Damage as extra Chaos Damageone_hand_weapon 0
shield 0
It's50Gain (8-9)% of Non-Chaos Damage as extra Chaos Damageone_hand_weapon 0
shield 0
It's75Gain (10-11)% of Non-Chaos Damage as extra Chaos Damageone_hand_weapon 0
shield 0
It's1Gain (8-10)% of Non-Chaos Damage as extra Chaos Damagetwo_hand_weapon 0
It's25Gain (11-14)% of Non-Chaos Damage as extra Chaos Damagetwo_hand_weapon 0
It's50Gain (15-18)% of Non-Chaos Damage as extra Chaos Damagetwo_hand_weapon 0
It's75Gain (19-22)% of Non-Chaos Damage as extra Chaos Damagetwo_hand_weapon 0
Chosen1(5-8)% increased maximum Life
(5-8)% increased maximum Mana
body_armour 0
Chosen1(20-25)% of Physical Damage Converted to Cold Damagegloves 0
Chosen1(20-25)% of Physical Damage Converted to Fire Damagegloves 0
Chosen1(20-25)% of Physical Damage Converted to Lightning Damagegloves 0
Chosen17% additional Physical Damage Reduction while Focusedhelmet 0
gloves 0
Chosen258% additional Physical Damage Reduction while Focusedhelmet 0
gloves 0
Chosen50(9-10)% additional Physical Damage Reduction while Focusedhelmet 0
gloves 0
Chosen75(11-12)% additional Physical Damage Reduction while Focusedhelmet 0
gloves 0
Chosen1+(500-750) to Armour during Soul Gain Preventionshield 0
body_armour 0
Chosen25+(751-1000) to Armour during Soul Gain Preventionshield 0
body_armour 0
Chosen50+(1001-2000) to Armour during Soul Gain Preventionshield 0
body_armour 0
Chosen75+(2001-3000) to Armour during Soul Gain Preventionshield 0
body_armour 0
Korell's1(1-2)% of Physical Damage from Hits taken as Fire Damagehelmet 0
Korell's25(3-4)% of Physical Damage from Hits taken as Fire Damagehelmet 0
Korell's50(5-6)% of Physical Damage from Hits taken as Fire Damagehelmet 0
Korell's75(7-8)% of Physical Damage from Hits taken as Fire Damagehelmet 0
Chosen1(6-8)% increased Projectile Damage
(10-12)% increased Projectile Speed
amulet 0
Chosen38(9-12)% increased Projectile Damage
(13-16)% increased Projectile Speed
amulet 0
Chosen75(13-16)% increased Projectile Damage
(17-20)% increased Projectile Speed
amulet 0
Chosen1Projectiles Pierce an additional Target
+1 to Level of Socketed Projectile Gems
helmet 0
gloves 0
Elreon's1-(3-2) to Total Mana Cost of Skillsring 0
amulet 0
Elreon's25-(5-4) to Total Mana Cost of Skillsring 0
amulet 0
Elreon's50-(7-6) to Total Mana Cost of Skillsring 0
amulet 0
Elreon's75-(9-8) to Total Mana Cost of Skillsring 0
amulet 0
Chosen1(8-10)% increased Area of Effect
+1 to Level of Socketed AoE Gems
helmet 0
gloves 0
Haku's1+(4-5)% to Quality of Socketed Gemsweapon 0
shield 0
Haku's25+(5-6)% to Quality of Socketed Gemsweapon 0
shield 0
Haku's50+(6-7)% to Quality of Socketed Gemsweapon 0
shield 0
Haku's75+(7-8)% to Quality of Socketed Gemsweapon 0
shield 0
Chosen1(21-28)% increased Spell Damage
(5-6)% increased Mana Regeneration Rate
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen25(29-36)% increased Spell Damage
(7-9)% increased Mana Regeneration Rate
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen50(37-44)% increased Spell Damage
(10-12)% increased Mana Regeneration Rate
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen75(45-52)% increased Spell Damage
(13-15)% increased Mana Regeneration Rate
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen1(48-55)% increased Spell Damage
(10-15)% increased Mana Regeneration Rate
bow 0
staff 0
two_hand_weapon 0
Chosen25(56-63)% increased Spell Damage
(16-20)% increased Mana Regeneration Rate
bow 0
staff 0
two_hand_weapon 0
Chosen50(64-72)% increased Spell Damage
(21-25)% increased Mana Regeneration Rate
bow 0
staff 0
two_hand_weapon 0
Chosen75(73-80)% increased Spell Damage
(26-30)% increased Mana Regeneration Rate
bow 0
staff 0
two_hand_weapon 0
Chosen1(19-26)% increased Spell Damage
Gain 3% of Non-Chaos Damage as extra Chaos Damage
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen25(27-34)% increased Spell Damage
Gain 4% of Non-Chaos Damage as extra Chaos Damage
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen50(35-42)% increased Spell Damage
Gain 5% of Non-Chaos Damage as extra Chaos Damage
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen75(43-50)% increased Spell Damage
Gain 6% of Non-Chaos Damage as extra Chaos Damage
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
Chosen1(29-40)% increased Spell Damage
Gain 6% of Non-Chaos Damage as extra Chaos Damage
bow 0
staff 0
two_hand_weapon 0
Chosen25(41-52)% increased Spell Damage
Gain 8% of Non-Chaos Damage as extra Chaos Damage
bow 0
staff 0
two_hand_weapon 0
Chosen50(53-63)% increased Spell Damage
Gain 10% of Non-Chaos Damage as extra Chaos Damage
bow 0
staff 0
two_hand_weapon 0
Chosen75(64-75)% increased Spell Damage
Gain 12% of Non-Chaos Damage as extra Chaos Damage
bow 0
staff 0
two_hand_weapon 0
Chosen1+(12-15)% chance to Suppress Spell Damagebody_armour 0

Double Legacy Crafting bench Suffix

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of the Order13% increased Attack and Cast Speedring 0
amulet 0
quiver 0
of the Order254% increased Attack and Cast Speedring 0
amulet 0
quiver 0
of the Order50(5-6)% increased Attack and Cast Speedring 0
amulet 0
quiver 0
of the Order1(13-20)% increased Attack and Cast Speed while Focusedgloves 0
of the Order38(21-28)% increased Attack and Cast Speed while Focusedgloves 0
of the Order75(29-36)% increased Attack and Cast Speed while Focusedgloves 0
of the Order16% increased Attack Speed while a Rare or Unique Enemy is Nearbyone_hand_weapon 0
of the Order257% increased Attack Speed while a Rare or Unique Enemy is Nearbyone_hand_weapon 0
of the Order50(8-9)% increased Attack Speed while a Rare or Unique Enemy is Nearbyone_hand_weapon 0
of the Order75(10-11)% increased Attack Speed while a Rare or Unique Enemy is Nearbyone_hand_weapon 0
of the Order1(11-13)% increased Attack Speed while a Rare or Unique Enemy is Nearbytwo_hand_weapon 0
of the Order25(14-16)% increased Attack Speed while a Rare or Unique Enemy is Nearbytwo_hand_weapon 0
of the Order50(17-19)% increased Attack Speed while a Rare or Unique Enemy is Nearbytwo_hand_weapon 0
of the Order75(20-22)% increased Attack Speed while a Rare or Unique Enemy is Nearbytwo_hand_weapon 0
of the Order10(6-7)% chance to Avoid Elemental Damage from Hits during Soul Gain Preventionshield 0
body_armour 0
of the Order75(8-9)% chance to Avoid Elemental Damage from Hits during Soul Gain Preventionshield 0
body_armour 0
of the Order1(7-8)% increased Brand Attachment rangeamulet 0
gloves 0
of the Order38(9-10)% increased Brand Attachment rangeamulet 0
gloves 0
of the Order75(11-12)% increased Brand Attachment rangeamulet 0
gloves 0
of the Order1(8-9)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
staff 0
two_hand_weapon 0
of the Order38(10-12)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
staff 0
two_hand_weapon 0
of the Order75(13-16)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
staff 0
two_hand_weapon 0
of the Order1(12-14)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
wand 0
dagger 0
sceptre 0
one_hand_weapon 0
of the Order38(15-18)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
wand 0
dagger 0
sceptre 0
one_hand_weapon 0
of the Order75(19-24)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
wand 0
dagger 0
sceptre 0
one_hand_weapon 0
of the Order1(7-10)% chance to deal Double Damage while Focusedone_hand_weapon 0
shield 0
of the Order38(11-14)% chance to deal Double Damage while Focusedone_hand_weapon 0
shield 0
of the Order75(15-18)% chance to deal Double Damage while Focusedone_hand_weapon 0
shield 0
of the Order1(13-20)% chance to deal Double Damage while Focusedtwo_hand_weapon 0
of the Order38(21-28)% chance to deal Double Damage while Focusedtwo_hand_weapon 0
of the Order75(29-36)% chance to deal Double Damage while Focusedtwo_hand_weapon 0
of the Order1+(8-9)% to Cold and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
of the Order38+(10-12)% to Cold and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
of the Order75+(13-15)% to Cold and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
of the Order1Adds (3-5) to (6-8) Chaos Damage if you've dealt a Critical Strike Recently
(9-10)% increased Global Critical Strike Chance
gloves 0
quiver 0
of the Order25Adds (6-8) to (9-12) Chaos Damage if you've dealt a Critical Strike Recently
(11-12)% increased Global Critical Strike Chance
gloves 0
quiver 0
of the Order50Adds (9-12) to (13-16) Chaos Damage if you've dealt a Critical Strike Recently
(13-14)% increased Global Critical Strike Chance
gloves 0
quiver 0
of the Order75Adds (13-16) to (17-24) Chaos Damage if you've dealt a Critical Strike Recently
(15-16)% increased Global Critical Strike Chance
gloves 0
quiver 0
of the Order1(11-13)% increased Elemental Damage if you've dealt a Critical Strike Recently
(9-10)% increased Global Critical Strike Chance
gloves 0
quiver 0
of the Order25(14-16)% increased Elemental Damage if you've dealt a Critical Strike Recently
(11-12)% increased Global Critical Strike Chance
gloves 0
quiver 0
of the Order50(17-19)% increased Elemental Damage if you've dealt a Critical Strike Recently
(13-14)% increased Global Critical Strike Chance
gloves 0
quiver 0
of the Order75(20-22)% increased Elemental Damage if you've dealt a Critical Strike Recently
(15-16)% increased Global Critical Strike Chance
gloves 0
quiver 0
of the Order12% chance to gain a Frenzy Charge on Critical Strike
(7-8)% increased Global Critical Strike Chance
quiver 0
of the Order253% chance to gain a Frenzy Charge on Critical Strike
(9-10)% increased Global Critical Strike Chance
quiver 0
of the Order504% chance to gain a Frenzy Charge on Critical Strike
(11-12)% increased Global Critical Strike Chance
quiver 0
of the Order755% chance to gain a Frenzy Charge on Critical Strike
(13-14)% increased Global Critical Strike Chance
quiver 0
of Cameria1+(12-14)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
(8-9)% increased Global Critical Strike Chance
ring 0
of Cameria25+(15-17)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
(10-11)% increased Global Critical Strike Chance
ring 0
of Cameria50+(18-20)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
(12-13)% increased Global Critical Strike Chance
ring 0
of Cameria75+(21-23)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
(14-16)% increased Global Critical Strike Chance
ring 0
of the Order1+(12-16)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearbyone_hand_weapon 0
of the Order25+(17-21)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearbyone_hand_weapon 0
of the Order50+(22-25)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearbyone_hand_weapon 0
of the Order75+(26-30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearbyone_hand_weapon 0
of the Order1+(18-24)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearbytwo_hand_weapon 0
of the Order25+(25-31)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearbytwo_hand_weapon 0
of the Order50+(32-38)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearbytwo_hand_weapon 0
of the Order75+(39-45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearbytwo_hand_weapon 0
of the Order1(5-7)% increased Effect of your Cursesshield 0
of the Order75(8-10)% increased Effect of your Cursesshield 0
of the Order1(3-4)% increased Damage per Endurance Chargeone_hand_weapon 0
of the Order1(5-6)% increased Damage per Endurance Chargetwo_hand_weapon 0
of the Order1(3-4)% increased Damage per Frenzy Chargeone_hand_weapon 0
of the Order1(5-6)% increased Damage per Frenzy Chargetwo_hand_weapon 0
of the Order1(3-4)% increased Damage per Power Chargeone_hand_weapon 0
of the Order1(5-6)% increased Damage per Power Chargetwo_hand_weapon 0
of the Order1(11-15)% of Damage is taken from Mana before Life while Focusedbody_armour 0
of the Order1(30-40)% increased Damage with Non-Vaal Skills during Soul Gain Preventiongloves 0
boots 0
of the Order38(41-50)% increased Damage with Non-Vaal Skills during Soul Gain Preventiongloves 0
boots 0
of the Order75(51-60)% increased Damage with Non-Vaal Skills during Soul Gain Preventiongloves 0
boots 0
of the Order1+(6-8) to Dexterity and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order25+(9-11) to Dexterity and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order50+(12-14) to Dexterity and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order75+(15-17) to Dexterity and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order1+(10-15) to Dexterity
+(7-10)% to Quality
body_armour 0
boots 0
gloves 0
helmet 0
shield 0
of the Order38+(16-20) to Dexterity
+(11-14)% to Quality
body_armour 0
boots 0
gloves 0
helmet 0
shield 0
of the Order75+(21-25) to Dexterity
+(15-18)% to Quality
body_armour 0
boots 0
gloves 0
helmet 0
shield 0
of the Order1(2-3)% chance to deal Double Damageone_hand_weapon 0
of the Order38(4-5)% chance to deal Double Damageone_hand_weapon 0
of the Order75(6-7)% chance to deal Double Damageone_hand_weapon 0
of the Order1(4-6)% chance to deal Double Damagetwo_hand_weapon 0
of the Order38(7-9)% chance to deal Double Damagetwo_hand_weapon 0
of the Order75(10-12)% chance to deal Double Damagetwo_hand_weapon 0
of the Order1(11-20)% increased Effect of Non-Damaging Ailmentsboots 0
ring 0
of the Order75(21-30)% increased Effect of Non-Damaging Ailmentsboots 0
ring 0
of the Order1Regenerate 15 Energy Shield per second while a Rare or Unique Enemy is Nearbybody_armour 0
belt 0
of the Order25Regenerate 30 Energy Shield per second while a Rare or Unique Enemy is Nearbybody_armour 0
belt 0
of the Order50Regenerate 60 Energy Shield per second while a Rare or Unique Enemy is Nearbybody_armour 0
belt 0
of the Order75Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearbybody_armour 0
belt 0
of the Order1+(8-9)% to Fire and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
of the Order38+(10-12)% to Fire and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
of the Order75+(13-15)% to Fire and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
of the Order1+5 to maximum Fortification while Focusedbody_armour 0
of the Order38+6 to maximum Fortification while Focusedbody_armour 0
of the Order75+7 to maximum Fortification while Focusedbody_armour 0
of the Order50You have Onslaught during Soul Gain Preventiongloves 0
boots 0
of the Order1You have Vaal Pact while Focusedring 0
of the Order1(6-8)% increased Cooldown Recovery Ratebelt 0
of the Order75(9-12)% increased Cooldown Recovery Ratebelt 0
of the Order1You are Immune to Ailments while Focusedboots 0
of Aisling1(5-7)% increased Chaos Damage
(5-7)% increased Global Physical Damage
ring 0
of Aisling25(8-10)% increased Chaos Damage
(8-10)% increased Global Physical Damage
ring 0
of Aisling50(11-13)% increased Chaos Damage
(11-13)% increased Global Physical Damage
ring 0
of Aisling75(14-16)% increased Chaos Damage
(14-16)% increased Global Physical Damage
ring 0
of Riker1(5-7)% increased Fire Damage
(5-7)% increased Lightning Damage
ring 0
of Riker25(8-10)% increased Fire Damage
(8-10)% increased Lightning Damage
ring 0
of Riker50(11-13)% increased Fire Damage
(11-13)% increased Lightning Damage
ring 0
of Riker75(14-16)% increased Fire Damage
(14-16)% increased Lightning Damage
ring 0
of the Order1+(10-15) to Intelligence
+(7-10)% to Quality
body_armour 0
boots 0
gloves 0
helmet 0
shield 0
of the Order38+(16-20) to Intelligence
+(11-14)% to Quality
body_armour 0
boots 0
gloves 0
helmet 0
shield 0
of the Order75+(21-25) to Intelligence
+(15-18)% to Quality
body_armour 0
boots 0
gloves 0
helmet 0
shield 0
of Janus1(26-30)% increased Rarity of Items Dropped by Slain Rare or Unique Enemieshelmet 0
of Janus25(31-35)% increased Rarity of Items Dropped by Slain Rare or Unique Enemieshelmet 0
of Janus50(36-40)% increased Rarity of Items Dropped by Slain Rare or Unique Enemieshelmet 0
of Janus75(41-45)% increased Rarity of Items Dropped by Slain Rare or Unique Enemieshelmet 0
of the Order110% of Damage Leeched as Life while Focused
You have Vaal Pact while Focused
amulet 0
of the Order1Regenerate (0.4-0.6)% of Life per secondshield 0
amulet 0
of the Order75Regenerate (0.7-1)% of Life per secondshield 0
amulet 0
of the Order11% of Evasion Rating is Regenerated as Life per second while Focusedbody_armour 0
of the Order1Regenerate 1% of Life per second during any Flask Effectbelt 0
of the Order38Regenerate 1.5% of Life per second during any Flask Effectbelt 0
of the Order75Regenerate 2% of Life per second during any Flask Effectbelt 0
of the Order1+(8-9)% to Lightning and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
of the Order38+(10-12)% to Lightning and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
of the Order75+(13-15)% to Lightning and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
of the Order1+(30-50) to Accuracy Rating
+(7-9)% to Quality
weapon 0
of the Order25+(51-100) to Accuracy Rating
+(10-12)% to Quality
weapon 0
of the Order50+(101-160) to Accuracy Rating
+(13-15)% to Quality
weapon 0
of the Order75+(161-250) to Accuracy Rating
+(16-18)% to Quality
weapon 0
of the Order1(8-10)% increased Attack Speed
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
weapon 0
of the Order75(13-16)% increased Attack Speed
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
weapon 0
of the Order1(8-10)% increased Attack Speed
+(7-12)% to Quality
weapon 0
of the Order75(13-16)% increased Attack Speed
+(13-18)% to Quality
weapon 0
of the Order1(15-20)% increased Critical Strike Chance
+(7-12)% to Quality
weapon 0
of the Order75(21-25)% increased Critical Strike Chance
+(13-18)% to Quality
weapon 0
of the Order150% Chance to Avoid being Stunned during Effectflask 0
of the Order1(40-60)% increased Critical Strike Chance during Effectflask 0
of the Order1(20-30)% increased Rarity of Items found during Effectflask 0
of the Order115% of Damage Taken from Hits is Leeched as Life during Effectflask 0
of the Order1Regenerate 3% of Life per second during Effectflask 0
of the Order1(25-20)% reduced Mana Cost of Skills during Effectflask 0
of the Order50Your Critical Strike Chance is Lucky while Focusedbelt 0
of the Order1(7-8)% increased Mine Throwing Speedamulet 0
helmet 0
of the Order38(9-10)% increased Mine Throwing Speedamulet 0
helmet 0
of the Order75(11-12)% increased Mine Throwing Speedamulet 0
helmet 0
of the Order75+1 to Minimum Endurance Chargesring 0
amulet 0
of the Order75+1 to Minimum Frenzy Chargesring 0
amulet 0
of the Order75+1 to Minimum Power Chargesring 0
amulet 0
of the Order1Minions have (8-9)% increased Attack Speed
Minions have (8-9)% increased Cast Speed
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
of the Order25Minions have (10-11)% increased Attack Speed
Minions have (10-11)% increased Cast Speed
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
of the Order50Minions have (12-13)% increased Attack Speed
Minions have (12-13)% increased Cast Speed
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
of the Order75Minions have (14-15)% increased Attack Speed
Minions have (14-15)% increased Cast Speed
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
of the Order1Minions have (16-18)% increased Attack Speed
Minions have (16-18)% increased Cast Speed
one_hand_weapon 0
staff 0
weapon 0
of the Order25Minions have (19-21)% increased Attack Speed
Minions have (19-21)% increased Cast Speed
one_hand_weapon 0
staff 0
weapon 0
of the Order50Minions have (22-24)% increased Attack Speed
Minions have (22-24)% increased Cast Speed
one_hand_weapon 0
staff 0
weapon 0
of the Order75Minions have (25-28)% increased Attack Speed
Minions have (25-28)% increased Cast Speed
one_hand_weapon 0
staff 0
weapon 0
of the Order1Minions Recover 100% of their Life when you Focusgloves 0
of Hillock13% increased Attributesbody_armour 0
of Hillock254% increased Attributesbody_armour 0
of Hillock505% increased Attributesbody_armour 0
of Hillock756% increased Attributesbody_armour 0
of the Order1Recover (20-22)% of Mana and Energy Shield when you Focusbody_armour 0
of the Order25Recover (23-25)% of Mana and Energy Shield when you Focusbody_armour 0
of the Order50Recover (26-28)% of Mana and Energy Shield when you Focusbody_armour 0
of the Order75Recover (29-31)% of Mana and Energy Shield when you Focusbody_armour 0
of the Order1Shock nearby Enemies for 2 Seconds when you Focusring 0
of the Order38Shock nearby Enemies for 3 Seconds when you Focusring 0
of the Order75Shock nearby Enemies for 4 Seconds when you Focusring 0
of the Order1Non-Aura Skills Cost no Mana or Life while Focusedamulet 0
of the Order1(81-100)% increased Duration of Ailments you inflict while Focusedhelmet 0
of the Order38(101-120)% increased Duration of Ailments you inflict while Focusedhelmet 0
of the Order75(121-140)% increased Duration of Ailments you inflict while Focusedhelmet 0
of the Order1+(6-8) to Strength and Dexteritybody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order25+(9-11) to Strength and Dexteritybody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order50+(12-14) to Strength and Dexteritybody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order75+(15-17) to Strength and Dexteritybody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order1+(6-8) to Strength and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order25+(9-11) to Strength and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order50+(12-14) to Strength and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order75+(15-17) to Strength and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order1+(10-15) to Strength
+(7-10)% to Quality
body_armour 0
boots 0
gloves 0
helmet 0
shield 0
of the Order38+(16-20) to Strength
+(11-14)% to Quality
body_armour 0
boots 0
gloves 0
helmet 0
shield 0
of the Order75+(21-25) to Strength
+(15-18)% to Quality
body_armour 0
boots 0
gloves 0
helmet 0
shield 0
of the Order1(10-15)% increased Totem Placement speedboots 0
amulet 0
of the Order38(16-23)% increased Totem Placement speedboots 0
amulet 0
of the Order75(24-30)% increased Totem Placement speedboots 0
amulet 0
of the Order1(7-8)% increased Trap Throwing Speedamulet 0
belt 0
of the Order38(9-10)% increased Trap Throwing Speedamulet 0
belt 0
of the Order75(11-12)% increased Trap Throwing Speedamulet 0
belt 0
of the Order25Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown
Spells Triggered this way have 150% more Cost
weapon 0
of the Order1Trigger Socketed Spells when you Focus, with a 0.25 second Cooldownhelmet 0
Jorgin's50Trigger Level 10 Summon Spectral Wolf on Killamulet 0

Version history

See also the similar section in veiled modifier § Version history

Version Changes
3.22.0
  • The Veiled modifier which grants increased Duration of Ailments you inflict while Focused modifier now has values of 36-40% (previously 81-90%). Crafted versions of this modifier have been adjusted accordingly.
3.21.0
  • The Elder's, Hunter's, Veiled and crafted belt modifiers that provided a chance for Flasks you use to not consume Charges can no longer roll.
3.14.0
  • Modifiers that are unveiled through Jun are now more powerful than before. Previously, when an item was unveiled, the veiled modifier added to the item would be equal to the highest tier modifier available on the Crafting Bench. Now, the modifier being unveiled no longer counts as a crafted modifier and will be stronger than any craftable veiled modifier.
  • You will still obtain progress towards unlocking the craftable versions of these veiled modifiers, however progress towards unlocking craftable versions of these modifiers is now slightly faster and many crafts have had their worst tier removed.
3.6.0
  • Several veiled modifiers now have fewer tiers. Low tiers contribute more towards unlocking higher tiers, however it will, on average, take more unveils to unlock the highest tier.
3.5.0
  • Introduced to the game.