Claw

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Claws
Item filter ID: Claw

Claws is an item class of one-handed melee weapons that require intelligence and dexterity, have a moderately high base critical strike chance, high base attack speed and have a x Life gained for each Enemy hit by Attacks or x% of Physical Attack Damage Leeched as Lifes implicit modifier.

Maraketh weapons with this item class have a x Life and Mana gained for each Enemy hit implicit instead.

List of claws

Main page: List of claws
ItemLvl.Dex.Int.DamageAPSCritDPSStats
Nailed FistNailed FistClaw
Physical Damage: 4-11
Critical Strike Chance: 6.20%
Attacks per Second: 1.60
Weapon Range: 11
+3 Life gained for each Enemy hit by Attacks
111114-111.606.20%12.0+3 Life gained for each Enemy hit by Attacks
Sharktooth ClawSharktooth ClawClaw
Physical Damage: 6-17
Critical Strike Chance: 6.50%
Attacks per Second: 1.50
Weapon Range: 11
Requires Level 7, 20 Int+6 Life gained for each Enemy hit by Attacks
714206-171.506.50%17.2+6 Life gained for each Enemy hit by Attacks
AwlAwlClaw
Physical Damage: 7-23
Critical Strike Chance: 6.30%
Attacks per Second: 1.55
Weapon Range: 11
Requires Level 12, 25 Dex, 25 Int+7 Life gained for each Enemy hit by Attacks
1225257-231.556.30%23.2+7 Life gained for each Enemy hit by Attacks
Cat's PawCat's PawClaw
Physical Damage: 12-22
Critical Strike Chance: 6.00%
Attacks per Second: 1.60
Weapon Range: 11
Requires Level 17, 39 Dex, 27 Int+8 Life gained for each Enemy hit by Attacks
17392712-221.606.00%27.2+8 Life gained for each Enemy hit by Attacks
BlinderBlinderClaw
Physical Damage: 12-31
Critical Strike Chance: 6.30%
Attacks per Second: 1.55
Weapon Range: 11
Requires Level 22, 41 Dex, 41 Int+12 Life gained for each Enemy hit by Attacks
22414112-311.556.30%33.3+12 Life gained for each Enemy hit by Attacks
Timeworn ClawTimeworn ClawClaw
Physical Damage: 16-43
Critical Strike Chance: 6.50%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 26, 39 Dex, 56 Int+19 Life gained for each Enemy hit by Attacks
26395616-431.306.50%38.4+19 Life gained for each Enemy hit by Attacks
Shadow FangsShadow FangsClaw
Physical Damage: 13-24
Chaos Damage: (23-33) to (45-60)
Critical Strike Chance: 6.00%
Attacks per Second: 1.60
Weapon Range: 11
Requires Level 30, 54 Dex, 54 IntAdds (23-33) to (45-60) Chaos Damage
30545413-24
(23-33) to (45-60)
1.606.00%(84.0-104.0)Adds (23-33) to (45-60) Chaos Damage
Sparkling ClawSparkling ClawClaw
Physical Damage: 14-38
Critical Strike Chance: 6.00%
Attacks per Second: 1.60
Weapon Range: 11
Requires Level 30, 64 Dex, 44 Int+15 Life gained for each Enemy hit by Attacks
30644414-381.606.00%41.6+15 Life gained for each Enemy hit by Attacks
Fright ClawFright ClawClaw
Physical Damage: 12-46
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 11
Requires Level 34, 61 Dex, 61 Int+20 Life gained for each Enemy hit by Attacks
34616112-461.506.30%43.5+20 Life gained for each Enemy hit by Attacks
Double ClawDouble ClawClaw
Physical Damage: 15-44
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 11
Requires Level 36, 67 Dex, 67 Int+6 Mana gained for each Enemy hit by Attacks
+15 Life gained for each Enemy hit by Attacks
36676715-441.506.30%44.2+6 Mana gained for each Enemy hit by Attacks
+15 Life gained for each Enemy hit by Attacks
Thresher ClawThresher ClawClaw
Physical Damage: 20-53
Critical Strike Chance: 6.50%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 37, 53 Dex, 77 Int+25 Life gained for each Enemy hit by Attacks
37537720-531.306.50%47.5+25 Life gained for each Enemy hit by Attacks
GougerGougerClaw
Physical Damage: 15-51
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 11
Requires Level 40, 70 Dex, 70 Int+24 Life gained for each Enemy hit by Attacks
40707015-511.506.30%49.5+24 Life gained for each Enemy hit by Attacks
Tiger's PawTiger's PawClaw
Physical Damage: 23-43
Critical Strike Chance: 6.00%
Attacks per Second: 1.60
Weapon Range: 11
Requires Level 43, 88 Dex, 61 Int1.6% of Physical Attack Damage Leeched as Life
43886123-431.606.00%52.81.6% of Physical Attack Damage Leeched as Life
Gut RipperGut RipperClaw
Physical Damage: 20-53
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 11
Requires Level 46, 80 Dex, 80 Int+44 Life gained for each Enemy hit by Attacks
46808020-531.506.30%54.8+44 Life gained for each Enemy hit by Attacks
Prehistoric ClawPrehistoric ClawClaw
Physical Damage: 26-68
Critical Strike Chance: 6.50%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 49, 69 Dex, 100 Int2% of Physical Attack Damage Leeched as Life
496910026-681.306.50%61.12% of Physical Attack Damage Leeched as Life
Malign FangsMalign FangsClaw
Physical Damage: 20-37
Chaos Damage: (38-48) to (70-90)
Critical Strike Chance: 6.00%
Attacks per Second: 1.60
Weapon Range: 11
Requires Level 50, 86 Dex, 86 IntAdds (38-48) to (70-90) Chaos Damage
50868620-37
(38-48) to (70-90)
1.606.00%(132.0-156.0)Adds (38-48) to (70-90) Chaos Damage
Noble ClawNoble ClawClaw
Physical Damage: 21-56
Critical Strike Chance: 6.00%
Attacks per Second: 1.60
Weapon Range: 11
Requires Level 52, 105 Dex, 73 Int+40 Life gained for each Enemy hit by Attacks
521057321-561.606.00%61.6+40 Life gained for each Enemy hit by Attacks
Eagle ClawEagle ClawClaw
Physical Damage: 17-69
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 11
Requires Level 55, 94 Dex, 94 Int2% of Physical Attack Damage Leeched as Life
55949417-691.506.30%64.52% of Physical Attack Damage Leeched as Life
Twin ClawTwin ClawClaw
Physical Damage: 21-64
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 11
Requires Level 57, 103 Dex, 103 Int+10 Mana gained for each Enemy hit by Attacks
+28 Life gained for each Enemy hit by Attacks
5710310321-641.506.30%63.8+10 Mana gained for each Enemy hit by Attacks
+28 Life gained for each Enemy hit by Attacks
Great White ClawGreat White ClawClaw
Physical Damage: 30-78
Critical Strike Chance: 6.50%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 58, 81 Dex, 117 Int+46 Life gained for each Enemy hit by Attacks
588111730-781.306.50%70.2+46 Life gained for each Enemy hit by Attacks
Throat StabberThroat StabberClaw
Physical Damage: 21-73
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 11
Requires Level 60, 113 Dex, 113 Int+40 Life gained for each Enemy hit by Attacks
6011311321-731.506.30%70.5+40 Life gained for each Enemy hit by Attacks
Hellion's PawHellion's PawClaw
Physical Damage: 29-55
Critical Strike Chance: 6.00%
Attacks per Second: 1.60
Weapon Range: 11
Requires Level 62, 131 Dex, 95 Int1.6% of Physical Attack Damage Leeched as Life
621319529-551.606.00%67.21.6% of Physical Attack Damage Leeched as Life
Eye GougerEye GougerClaw
Physical Damage: 26-68
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 11
Requires Level 64, 113 Dex, 113 Int+50 Life gained for each Enemy hit by Attacks
6411311326-681.506.30%70.5+50 Life gained for each Enemy hit by Attacks
Vaal ClawVaal ClawClaw
Physical Damage: 29-76
Critical Strike Chance: 6.50%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life
669513129-761.306.50%68.22% of Physical Attack Damage Leeched as Life
Imperial ClawImperial ClawClaw
Physical Damage: 25-65
Critical Strike Chance: 6.00%
Attacks per Second: 1.60
Weapon Range: 11
Requires Level 68, 131 Dex, 95 Int+46 Life gained for each Enemy hit by Attacks
681319525-651.606.00%72.0+46 Life gained for each Enemy hit by Attacks
Terror ClawTerror ClawClaw
Physical Damage: 18-71
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 11
Requires Level 70, 113 Dex, 113 Int2% of Physical Attack Damage Leeched as Life
7011311318-711.506.30%66.82% of Physical Attack Damage Leeched as Life
Void FangsVoid FangsClaw
Physical Damage: 22-41
Chaos Damage: (40-55) to (80-98)
Critical Strike Chance: 6.00%
Attacks per Second: 1.60
Weapon Range: 11
Requires Level 70, 113 Dex, 113 IntAdds (40-55) to (80-98) Chaos Damage
7011311322-41
(40-55) to (80-98)
1.606.00%(146.4-172.8)Adds (40-55) to (80-98) Chaos Damage
Gemini ClawGemini ClawClaw
Physical Damage: 23-68
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 11
Requires Level 72, 121 Dex, 121 Int+14 Mana gained for each Enemy hit by Attacks
+38 Life gained for each Enemy hit by Attacks
7212112123-681.506.30%68.2+14 Mana gained for each Enemy hit by Attacks
+38 Life gained for each Enemy hit by Attacks

List of unique claws

ItemLvl.Dex.Int.DamageAPSCritpDPSeDPSDPSStats
Last ResortLast Resort
Nailed Fist
Claw
Physical Damage: (10.8-12) to (37.8-42)
Critical Strike Chance: 6.20%
Attacks per Second: 1.60
Weapon Range: 11
+3 Life gained for each Enemy hit by Attacks25% increased Attack Speed when on Low Life
(80-100)% increased Physical Damage
Adds 2 to 10 Physical Damage
100% increased Claw Physical Damage when on Low Life
100% increased Accuracy Rating when on Low Life
Desperate times demand desperate measures.
11111(10.8-12) to (37.8-42)1.606.20%(38.9-43.2)N/A(38.9-43.2)+3 Life gained for each Enemy hit by Attacks25% increased Attack Speed when on Low Life
(80-100)% increased Physical Damage
Adds 2 to 10 Physical Damage
100% increased Claw Physical Damage when on Low Life
100% increased Accuracy Rating when on Low Life
Replica Last ResortReplica Last Resort
Nailed Fist
Claw
Physical Damage: (7.2-8) to (19.8-22)
Critical Strike Chance: 6.20%
Attacks per Second: 1.60
Weapon Range: 11
+3 Life gained for each Enemy hit by Attacks25% increased Attack Speed when on Low Life
(80-100)% increased Physical Damage
100% increased Accuracy Rating when on Low Life
200% increased Damage with Claws while on Low Life
Deal no Damage when not on Low Life
"An absurdly vicious weapon in the hands of our test subjects. It seems to
channel the desperate will to live. Intriguing."
- Researcher Olesya
11111(7.2-8) to (19.8-22)1.606.20%(21.6-24.0)N/A(21.6-24.0)+3 Life gained for each Enemy hit by Attacks25% increased Attack Speed when on Low Life
(80-100)% increased Physical Damage
100% increased Accuracy Rating when on Low Life
200% increased Damage with Claws while on Low Life
Deal no Damage when not on Low Life
WildslashWildslash
Awl
Claw
Physical Damage: (9-13) to (39-45)
Critical Strike Chance: 6.30%
Attacks per Second: (1.71-1.78)
Weapon Range: 11
Requires Level 12, 25 Dex, 25 Int+7 Life gained for each Enemy hit by Attacks+(10-15) to Strength
+(10-15) to Dexterity
Adds (2-6) to (16-22) Physical Damage
(10-15)% increased Attack Speed
20% increased Damage with Movement Skills
15% increased Attack Speed with Movement Skills
15% reduced Global Accuracy Rating
There are two things to know about fighting:
When to swing like crazy, and when to run.
122525(9-13) to (39-45)(1.71-1.78)6.30%(40.9-51.7)N/A(40.9-51.7)+7 Life gained for each Enemy hit by Attacks+(10-15) to Strength
+(10-15) to Dexterity
Adds (2-6) to (16-22) Physical Damage
(10-15)% increased Attack Speed
20% increased Damage with Movement Skills
15% increased Attack Speed with Movement Skills
15% reduced Global Accuracy Rating
Hand of Thought and MotionHand of Thought and Motion
Blinder
Claw
Physical Damage: 12-31
Elemental Damage: 1 to (50-60)
Critical Strike Chance: 6.30%
Attacks per Second: (1.71-1.78)
Weapon Range: 11
Requires Level 22, 41 Dex, 41 Int+12 Life gained for each Enemy hit by AttacksAdds 1 to (50-60) Lightning Damage
(10-15)% increased Attack Speed
Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence
(20-25)% increased Elemental Damage with Attack Skills
She carries us and nurtures us
until we must feed upon each other.

This item can be transformed with a Blessing of Esh
22414112-31
1 to (50-60)
(1.71-1.78)6.30%(36.7-38.3)(43.5-54.4)(80.1-92.7)+12 Life gained for each Enemy hit by AttacksAdds 1 to (50-60) Lightning Damage
(10-15)% increased Attack Speed
Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence
(20-25)% increased Elemental Damage with Attack Skills
Al DhihAl Dhih
Timeworn Claw
Claw
Physical Damage: (32-35.2) to (86-94.6)
Critical Strike Chance: 6.50%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 26, 39 Dex, 56 Int+19 Life gained for each Enemy hit by Attacks(100-120)% increased Physical Damage
3% of Physical Attack Damage Leeched as Life
Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage
25% increased Warcry Buff Effect
Warcry Skills' Cooldown Time is 4 seconds
"When the hyena howls thrice
death is sure to follow."
-Maraketh Wisdom
263956(32-35.2) to (86-94.6)1.306.50%(76.7-84.4)N/A(76.7-84.4)+19 Life gained for each Enemy hit by Attacks(100-120)% increased Physical Damage
3% of Physical Attack Damage Leeched as Life
Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage
25% increased Warcry Buff Effect
Warcry Skills' Cooldown Time is 4 seconds
Mortem MorsuMortem Morsu
Fright Claw
Claw
Physical Damage: (21-24) to (80.5-92)
Critical Strike Chance: 7.88%
Attacks per Second: 1.80
Weapon Range: 11
Requires Level 34, 61 Dex, 61 Int+20 Life gained for each Enemy hit by Attacks(75-100)% increased Physical Damage
20% increased Attack Speed
25% increased Critical Strike Chance
+40% to Global Critical Strike Multiplier
(10-20)% of Physical Damage Converted to Chaos Damage
25% reduced Enemy Stun Threshold with this Weapon
60% chance to Poison on Hit
Fear blisters the heart and thins the blood.
Fear squeezes lungs and sets the guts to fester.
Fear is the wound left untended.
346161(21-24) to (80.5-92)1.807.88%(91.3-104.4)N/A(91.3-104.4)+20 Life gained for each Enemy hit by Attacks(75-100)% increased Physical Damage
20% increased Attack Speed
25% increased Critical Strike Chance
+40% to Global Critical Strike Multiplier
(10-20)% of Physical Damage Converted to Chaos Damage
25% reduced Enemy Stun Threshold with this Weapon
60% chance to Poison on Hit
Cybil's PawCybil's Paw
Thresher Claw
Claw
Physical Damage: 20-53
Critical Strike Chance: 6.50%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 37, 53 Dex, 77 Int+25 Life gained for each Enemy hit by Attacks(8-12)% increased Cast Speed
+(30-40) to maximum Mana
+(5-8) Life gained for each Enemy hit by your Spells
8% increased Spell Damage per 5% Chance to Block Attack Damage
Tread lightly, lest their vigil find you.
Speak softly, lest their reason fend you.
Cut gently, lest their spirit haunt you.
37537720-531.306.50%47.5N/A47.5+25 Life gained for each Enemy hit by Attacks(8-12)% increased Cast Speed
+(30-40) to maximum Mana
+(5-8) Life gained for each Enemy hit by your Spells
8% increased Spell Damage per 5% Chance to Block Attack Damage
Advancing FortressAdvancing Fortress
Gut Ripper
Claw
Physical Damage: (40-44) to (106-116.6)
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 11
Requires Level 46, 80 Dex, 80 Int+44 Life gained for each Enemy hit by AttacksSocketed Gems are Supported by Level 12 Fortify
15% Chance to Block Attack Damage
(100-120)% increased Physical Damage
+110 to Evasion Rating
+35 to maximum Energy Shield
+(30-50) to maximum Life
Reflects (71-90) Physical Damage to Melee Attackers
"A man cowers behind his walls.
A woman carries her fortress with her.
In heart, in mind, in hand."
- Sekhema Deshret
468080(40-44) to (106-116.6)1.506.30%(109.5-120.5)N/A(109.5-120.5)+44 Life gained for each Enemy hit by AttacksSocketed Gems are Supported by Level 12 Fortify
15% Chance to Block Attack Damage
(100-120)% increased Physical Damage
+110 to Evasion Rating
+35 to maximum Energy Shield
+(30-50) to maximum Life
Reflects (71-90) Physical Damage to Melee Attackers
Ornament of the EastOrnament of the East
Gut Ripper
Claw
Physical Damage: (52-56) to (137.8-148.4)
Critical Strike Chance: 6.30%
Attacks per Second: (1.65-1.72)
Weapon Range: 11
Requires Level 46, 80 Dex, 80 Int+44 Life gained for each Enemy hit by Attacks+1 to Level of Socketed Dexterity Gems
Socketed Gems are Supported by Level 10 Faster Attacks
(160-180)% increased Physical Damage
(10-15)% increased Attack Speed
25% increased Stun and Block Recovery
Hits can't be Evaded
To the Maraketh, death is as intimate as love.
468080(52-56) to (137.8-148.4)(1.65-1.72)6.30%(156.6-176.3)N/A(156.6-176.3)+44 Life gained for each Enemy hit by Attacks+1 to Level of Socketed Dexterity Gems
Socketed Gems are Supported by Level 10 Faster Attacks
(160-180)% increased Physical Damage
(10-15)% increased Attack Speed
25% increased Stun and Block Recovery
Hits can't be Evaded
Replica Advancing FortressReplica Advancing Fortress
Gut Ripper
Claw
Physical Damage: (40-44) to (106-116.6)
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 11
Requires Level 46, 80 Dex, 80 Int+44 Life gained for each Enemy hit by AttacksSocketed Gems are Supported by Level 12 Cast when Damage Taken
15% Chance to Block Attack Damage
(100-120)% increased Physical Damage
+(80-100) to maximum Life
50% increased Defences from Equipped Shield
Adds 45 to 75 Fire Damage if you've Blocked Recently
"Additional test subjects approved. Determine exactly how many wounds
need to be endured to activate Prototype #612's energies."
468080(40-44) to (106-116.6)1.506.30%(109.5-120.5)N/A(109.5-120.5)+44 Life gained for each Enemy hit by AttacksSocketed Gems are Supported by Level 12 Cast when Damage Taken
15% Chance to Block Attack Damage
(100-120)% increased Physical Damage
+(80-100) to maximum Life
50% increased Defences from Equipped Shield
Adds 45 to 75 Fire Damage if you've Blocked Recently
The Wasp NestThe Wasp Nest
Throat Stabber
Claw
Physical Damage: (52.5-56.7) to (182.5-197.1)
Critical Strike Chance: (7.56%-7.88%)
Attacks per Second: (1.80-1.88)
Weapon Range: 11
Requires Level 60, 113 Dex, 113 Int+40 Life gained for each Enemy hit by Attacks(150-170)% increased Physical Damage
(20-25)% increased Attack Speed
(20-25)% increased Critical Strike Chance
+(330-350) to Accuracy Rating
20% chance to Poison on Hit
Attacks with this Weapon deal 80-120 added Chaos Damage against
Enemies affected by at least 5 Poisons
To discover how cruel nature can be,
you need only shake the wrong branch.
60113113(52.5-56.7) to (182.5-197.1)(1.80-1.88)(7.56%-7.88%)(211.5-237.9)N/A(211.5-237.9)+40 Life gained for each Enemy hit by Attacks(150-170)% increased Physical Damage
(20-25)% increased Attack Speed
(20-25)% increased Critical Strike Chance
+(330-350) to Accuracy Rating
20% chance to Poison on Hit
Attacks with this Weapon deal 80-120 added Chaos Damage against
Enemies affected by at least 5 Poisons
BloodseekerBloodseeker
Hellion's Paw
Claw
Physical Damage: (97.5-105.3) to (167.5-180.9)
Critical Strike Chance: 6.00%
Attacks per Second: 1.68
Weapon Range: 11
Requires Level 62, 131 Dex, 95 Int1.6% of Physical Attack Damage Leeched as Life(150-170)% increased Physical Damage
Adds 10 to 12 Physical Damage
5% increased Attack Speed
1.2% of Physical Attack Damage Leeched as Life
5% increased Movement Speed
Life Leech from Hits with this Weapon is instant
"For the life of the flesh will always be in the blood."
- Atalui, Vaal Priestess
6213195(97.5-105.3) to (167.5-180.9)1.686.00%(222.6-240.4)N/A(222.6-240.4)1.6% of Physical Attack Damage Leeched as Life(150-170)% increased Physical Damage
Adds 10 to 12 Physical Damage
5% increased Attack Speed
1.2% of Physical Attack Damage Leeched as Life
5% increased Movement Speed
Life Leech from Hits with this Weapon is instant
Law of the WildsLaw of the Wilds
Hellion's Paw
Claw
Physical Damage: 29-55
Critical Strike Chance: (7.32%-7.68%)
Attacks per Second: (1.84-1.92)
Weapon Range: 11
Requires Level 62, 131 Dex, 95 Int1.6% of Physical Attack Damage Leeched as Life20% chance to Trigger Level 25 Summon Spectral Wolf on Critical Strike with this Weapon
(15-20)% increased Attack Speed
(22-28)% increased Critical Strike Chance
+(15-25)% to Global Critical Strike Multiplier
The strong survive. The strongest thrive.
621319529-55(1.84-1.92)(7.32%-7.68%)(77.3-80.6)N/A(77.3-80.6)1.6% of Physical Attack Damage Leeched as Life20% chance to Trigger Level 25 Summon Spectral Wolf on Critical Strike with this Weapon
(15-20)% increased Attack Speed
(22-28)% increased Critical Strike Chance
+(15-25)% to Global Critical Strike Multiplier
AllureAllure
Vaal Claw
Claw
Physical Damage: (92.4-112.7) to (222.6-266.8)
Critical Strike Chance: 6.50%
Attacks per Second: (1.40-1.46)
Weapon Range: 11
Requires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life(110-130)% increased Physical Damage
Adds (15-20) to (30-40) Physical Damage
(8-12)% increased Attack Speed
15% increased Movement Speed while Phasing
You gain Phasing for 10 seconds on using a Vaal Skill
What drives us to kill, to carve and to shred?
What drives us to drink the seething souls of the dead?
What drives us to love and to hold, but still go amiss?
What drives us to leave this world for the Abyss?
6695131(92.4-112.7) to (222.6-266.8)(1.40-1.46)6.50%(221.1-276.3)N/A(221.1-276.3)2% of Physical Attack Damage Leeched as Life(110-130)% increased Physical Damage
Adds (15-20) to (30-40) Physical Damage
(8-12)% increased Attack Speed
15% increased Movement Speed while Phasing
You gain Phasing for 10 seconds on using a Vaal Skill
Essentia SanguisEssentia Sanguis
Vaal Claw
Claw
Physical Damage: (69.6-81.2) to (182.4-212.8)
Elemental Damage: 1-200
Critical Strike Chance: 6.50%
Attacks per Second: (1.56-1.69)
Weapon Range: 11
Requires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life+8% Chance to Block Attack Damage while Dual Wielding Claws
(140-180)% increased Physical Damage
Adds 1 to 200 Lightning Damage
(20-30)% increased Attack Speed
+(30-40) to maximum Energy Shield
50% reduced Maximum Recovery per Energy Shield Leech
Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield
Ghost Reaver
The darkest clouds clashed and coupled,
giving birth to four lightning children of hate.
6695131(69.6-81.2) to (182.4-212.8)
1-200
(1.56-1.69)6.50%(196.6-248.4)(156.8-169.8)(353.3-418.3)2% of Physical Attack Damage Leeched as Life+8% Chance to Block Attack Damage while Dual Wielding Claws
(140-180)% increased Physical Damage
Adds 1 to 200 Lightning Damage
(20-30)% increased Attack Speed
+(30-40) to maximum Energy Shield
50% reduced Maximum Recovery per Energy Shield Leech
Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield
Ghost Reaver
Replica AllureReplica Allure
Vaal Claw
Claw
Physical Damage: (92.4-112.7) to (222.6-266.8)
Critical Strike Chance: 6.50%
Attacks per Second: (1.40-1.46)
Weapon Range: 11
Requires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life(110-130)% increased Physical Damage
Adds (15-20) to (30-40) Physical Damage
(8-12)% increased Attack Speed
Gain +50 Life when you Taunt an Enemy
You gain Onslaught for 1 seconds on Killing Taunted Enemies
Enemies Taunted by you take 10% increased Damage
"Test subject was able to survive the entire process simply by shouting epithets at
the researcher. Researcher's feelings were slightly injured."
- Researcher Graven
6695131(92.4-112.7) to (222.6-266.8)(1.40-1.46)6.50%(221.1-276.3)N/A(221.1-276.3)2% of Physical Attack Damage Leeched as Life(110-130)% increased Physical Damage
Adds (15-20) to (30-40) Physical Damage
(8-12)% increased Attack Speed
Gain +50 Life when you Taunt an Enemy
You gain Onslaught for 1 seconds on Killing Taunted Enemies
Enemies Taunted by you take 10% increased Damage
Hand of Wisdom and ActionHand of Wisdom and Action
Imperial Claw
Claw
Physical Damage: 25-65
Critical Strike Chance: 6.00%
Attacks per Second: 1.60
Weapon Range: 11
Requires Level 68, 131 Dex, 95 Int+46 Life gained for each Enemy hit by Attacks(8-12)% increased Dexterity
(8-12)% increased Intelligence
Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence
1% increased Attack Speed per 25 Dexterity
(25-30)% increased Elemental Damage with Attack Skills
She thinks and we act.
She acts and we think.
Fragments of the whole that washes clean the skies.
681319525-651.606.00%72.0N/A72.0+46 Life gained for each Enemy hit by Attacks(8-12)% increased Dexterity
(8-12)% increased Intelligence
Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence
1% increased Attack Speed per 25 Dexterity
(25-30)% increased Elemental Damage with Attack Skills
Izaro's DilemmaIzaro's Dilemma
Imperial Claw
Claw
Physical Damage: (63-72) to (161-184)
Critical Strike Chance: 6.00%
Attacks per Second: (1.76-1.84)
Weapon Range: 11
Requires Level 68, 131 Dex, 95 Int+46 Life gained for each Enemy hit by Attacks(40-60)% increased Physical Damage
Adds 20 to 50 Physical Damage
(10-15)% increased Attack Speed
+(300-400) to Accuracy Rating
100% increased Global Physical Damage while Frozen
Izaro saw himself not as a man,
but as a divine saviour trapped in a man's body.
6813195(63-72) to (161-184)(1.76-1.84)6.00%(197.1-235.5)N/A(197.1-235.5)+46 Life gained for each Enemy hit by Attacks(40-60)% increased Physical Damage
Adds 20 to 50 Physical Damage
(10-15)% increased Attack Speed
+(300-400) to Accuracy Rating
100% increased Global Physical Damage while Frozen
Touch of AnguishTouch of Anguish
Imperial Claw
Claw
Physical Damage: (65-75) to (195-215)
Critical Strike Chance: (7.80%-8.40%)
Attacks per Second: 1.60
Weapon Range: 11
Requires Level 68, 131 Dex, 95 Int+46 Life gained for each Enemy hit by AttacksAdds (40-50) to (130-150) Physical Damage
30% increased Cold Damage
(30-40)% increased Critical Strike Chance
20% chance to gain a Frenzy Charge on Killing a Frozen Enemy
Skills Chain an additional time while at maximum Frenzy Charges
10% chance to Freeze
Critical Strikes do not inherently Freeze
Grip the frozen steel, feel it numb you.
Wield the cold touch of death like
a splinter of your own shattered heart.
6813195(65-75) to (195-215)1.60(7.80%-8.40%)(208.0-232.0)N/A(208.0-232.0)+46 Life gained for each Enemy hit by AttacksAdds (40-50) to (130-150) Physical Damage
30% increased Cold Damage
(30-40)% increased Critical Strike Chance
20% chance to gain a Frenzy Charge on Killing a Frozen Enemy
Skills Chain an additional time while at maximum Frenzy Charges
10% chance to Freeze
Critical Strikes do not inherently Freeze
RiveRive
Terror Claw
Claw
Physical Damage: (68.8-95.4) to (193.6-244.8)
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 11
Requires Level 70, 113 Dex, 113 Int2% of Physical Attack Damage Leeched as Life(60-80)% increased Physical Damage
Adds (25-35) to (50-65) Physical Damage
25% chance to cause Bleeding on Hit
2% increased Physical Damage Over Time per 10 Dexterity
1% increased Bleeding Duration per 12 Intelligence
30% Chance to cause Bleeding Enemies to Flee on hit
Terror doesn't make you jump.
Terror makes you run.
70113113(68.8-95.4) to (193.6-244.8)1.506.30%(196.8-255.2)N/A(196.8-255.2)2% of Physical Attack Damage Leeched as Life(60-80)% increased Physical Damage
Adds (25-35) to (50-65) Physical Damage
25% chance to cause Bleeding on Hit
2% increased Physical Damage Over Time per 10 Dexterity
1% increased Bleeding Duration per 12 Intelligence
30% Chance to cause Bleeding Enemies to Flee on hit
The ScourgeThe Scourge
Terror Claw
Claw
Physical Damage: (53-68) to (171-196)
Critical Strike Chance: 6.30%
Attacks per Second: (1.65-1.72)
Weapon Range: 11
Requires Level 70, 113 Dex, 113 Int2% of Physical Attack Damage Leeched as LifeAdds (35-50) to (100-125) Physical Damage
(10-15)% increased Attack Speed
Minions have (10-15)% increased Attack Speed
Increases and Reductions to Minion Damage also affect you at 150% of their value
Minions deal 70% increased Damage if you've Hit Recently
With increasing mastery over death
comes an increasing desire for it.
70113113(53-68) to (171-196)(1.65-1.72)6.30%(184.8-227.7)N/A(184.8-227.7)2% of Physical Attack Damage Leeched as LifeAdds (35-50) to (100-125) Physical Damage
(10-15)% increased Attack Speed
Minions have (10-15)% increased Attack Speed
Increases and Reductions to Minion Damage also affect you at 150% of their value
Minions deal 70% increased Damage if you've Hit Recently

Passive skills

There are passive skills that grant claw bonuses.

NameStats
Claw Ailment Damage and Poison Chance
Clawmasterydex passive skill icon.png
10% chance to Poison on Hit with Attacks
Claw Attacks deal 15% increased Damage with Ailments [1]
Claw Ailment Damage and Poison Duration
Clawmasterydex passive skill icon.png
Claw Attacks deal 15% increased Damage with Ailments
5% increased Poison Duration [1]
Claw Attack Speed
Attackspeedclaw passive skill icon.png
5% increased Attack Speed with Claws [1] [2]
Claw Attack Speed and Poison Chance
Clawmasterydex passive skill icon.png
10% chance to Poison on Hit with Attacks
4% increased Attack Speed with Claws [1]
Claw Critical Strike Chance
Criticalclaw passive skill icon.png
20% increased Critical Strike Chance with Claws [1]
Claw Critical Strike Chance and Accuracy
Criticalclaw passive skill icon.png
20% increased Critical Strike Chance with Claws
8% increased Accuracy Rating with Claws [1]
Claw Critical Strike Chance and Multiplier
ClawCritStrikeChanceNode passive skill icon.png
20% increased Critical Strike Chance with Claws
+10% to Critical Strike Multiplier with Claws [1] [2] [3]
Claw Critical Strike Multiplier
Criticalclaw passive skill icon.png
+15% to Critical Strike Multiplier with Claws [1]
Claw Damage
Clawmasterydex passive skill icon.png
Claw Attacks deal 12% increased Damage with Hits and Ailments [1]
Claw Damage and Attack Speed
Attackspeedclaw passive skill icon.png
Claw Attacks deal 8% increased Damage with Hits and Ailments
4% increased Attack Speed with Claws [1] [2] [3]
Claws of the Falcon
Eagletalons passive skill icon.png
+40% to Critical Strike Multiplier with Claws
15% increased Accuracy Rating with Claws [1]
Claws of the Hawk
Talonsofmurder passive skill icon.png
60% increased Critical Strike Chance with Claws
+20% to Critical Strike Multiplier with Claws [1]
Claws of the Magpie
ClawsOfTheMagpie passive skill icon.png
Claw Attacks deal 25% increased Damage with Hits and Ailments
10% increased Attack Speed with Claws
25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws [1]
Life Raker
ClawNotable1 passive skill icon.png
12% increased Attack Speed with Claws
12% increased Accuracy Rating with Claws
+6 Life gained for each Enemy hit by your Attacks [1]
Poisonous Fangs
ClawNotable2 passive skill icon.png
+10% to Damage over Time Multiplier for Poison
Claw Attacks deal 25% increased Damage with Ailments
6% increased Attack Speed with Claws [1]

List of active skill gems usable with claws

Skill gems that are usable with Claws.

GemStr.Dex.Int.Lvl.
Blade FlurryBlade FlurryAttack, AoE, Channelling, Physical, Melee
Level: (1-20)
Cost: 4 Mana
Attack Speed: 160% of base
Attack Damage: (32-49)% of base
Effectiveness of Added Damage: (32-49)%
Radius: 14 / 17 / 19
Requires Level 28Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The damage is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack SpeedFinal Flurry has 1% increased Area of Effect2% increased Elemental Damage while Channelling20% more Damage with Hits and Ailments for each stage
(14-75) to (20-113) Added Attack Physical Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blade Flurry skill icon.png
N/Ayesyes28
Blade TrapBlade TrapTrap, Attack, AoE
Level: (1-20)
Cost: (8-20) Mana
Attack Damage: (55-67)% of base
Effectiveness of Added Damage: (55-67)%
Requires Level 12Throws a trap which, once triggered, swings two copies of your equipped Dagger, Claw or One Handed Sword around it in a circle, each repeatedly damaging enemies they spin through.Per 1% Quality:1Superior2Anomalous3Divergent1.5% increased Critical Strike Chance0.5% increased Area of Effect2% increased rotation speedTrap lasts 4 seconds
Rotates 4 times
Rotates +1 times if Dual Wielding
25% increased rotation speed if Dual Wielding
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blade Trap skill icon.png
N/AyesN/A12
Charged DashCharged DashMovement, AoE, Channelling, Attack, Lightning, Melee
Level: (1-20)
Cost: 4 Mana
Attack Speed: 160% of base
Attack Damage: (95-121)% of base
Effectiveness of Added Damage: (95-121)%
Requires Level 28Channel to project an illusion which you steer. You gain stages while it moves, until it stops at a maximum total distance. Waves of area damage frequently pulse along its path, based on your attack speed. Stop channelling to teleport to the illusion, dealing a final wave of damage.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed0.5% more Movement Speed1% increased travel distance50% of Physical Damage Converted to Lightning Damage
Final wave deals 75% of Damage per stage
Deals 150% more Damage while Channelling if Illusion has finished moving
Illusion moves at 130% of your Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Charged Dash skill icon.png
N/AyesN/A28
Cobra LashCobra LashCritical, Attack, Projectile, Chaos
Level: (1-20)
Cost: (5-7) Mana
Attack Speed: 120% of base
Attack Damage: (75-125)% of base
Effectiveness of Added Damage: (75-125)%
Fires a poisonous projectile based on your weapon that will chain between enemies. Requires a Dagger or Claw.Per 1% Quality:1Superior2Anomalous3Divergent1.5% increased Critical Strike Chance1% increased Chaining rangeProjectiles deal 0.75% increased Damage with Hits and Ailments for each remaining Chain(3-113) to (5-169) Added Chaos Damage
60% of Physical Damage Converted to Chaos Damage
Chains +(3-5) Times
+50% to Damage over Time Multiplier for Poison from Critical Strikes
40% chance to Poison on Hit
Projectiles deal 5% more Damage with Hits for each remaining Chain
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cobra Lash skill icon.png
N/Ayesyes1
CycloneCycloneAttack, AoE, Movement, Channelling, Physical, Melee
Level: (1-20)
Cost: 2 Mana
Attack Speed: 300% of base
Attack Damage: (44-59)% of base
Effectiveness of Added Damage: (44-59)%
Requires Level 28Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1% chance to Knock Enemies Back on hit0.25% more Movement Speed1% Chance to Avoid Interruption from Stuns While Using this Skill30% less Movement Speed
First Hit deals 50% less Damage
Gains 1 Stage every (0.33-0.17) seconds while Channelling
+1 to radius per Stage
Lose 1 Stage every 0.33 seconds while not Channelling
(5-28) to (8-42) Added Attack Physical Damage
Maximum (3-6) Stages
8% increased Area of Effect per 1 additional Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cyclone skill icon.png
yesyesN/A28
Double StrikeDouble StrikeAttack, Melee, Strike, Physical
Level: (1-20)
Cost: 5 Mana
Attack Speed: 80% of base
Attack Damage: (91-140)% of base
Effectiveness of Added Damage: (91-140)%
Performs two fast strikes with a melee weapon.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed2% increased Elemental Damage1% chance to Maim on HitAdds (3-113) to (5-169) Physical Damage against Bleeding Enemies
25% chance to cause Bleeding
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Double Strike skill icon.png
N/AyesN/A1
Dual StrikeDual StrikeCritical, Attack, Melee, Strike
Level: (1-20)
Cost: 5 Mana
Attack Speed: 70% of base
Attack Damage: (125-244)% of base
Effectiveness of Added Damage: (125-244)%
Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Critical Strike Chance
+0.5% to Critical Strike Multiplier
+0.25 to Melee Strike Range5% increased Damage with Hits and Ailments against Enemies that are on Full LifeDeals 0.5% more added damage
(50-107)% increased Critical Strike Chance
100% more Critical Strike Chance against Enemies that are on Full Life
30% more Damage with Hits and Ailments against Enemies that are on Full Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Dual Strike skill icon.png
yesyesN/A1
Elemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic, Bow
Level: (1-20)
Cost: (7-11) Mana
Radius: 10
Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Elemental Damage0.5% increased Area of Effect1% increased Effect of non-Damaging Ailments on Enemies(22-480) to (40-891) Added Fire Damage
(18-391) to (33-726) Added Cold Damage
(3-75) to (67-1467) Added Lightning Damage
(30-49)% chance to Freeze, Shock and Ignite
10% more Damage per Elemental Ailment on the Enemy
80% more Area Radius against Enemies affected by an Ailment of the chosen Element
Only Deals Damage of the chosen Element
Deals no Damage of other Damage Types
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Elemental Hit skill icon.png
N/AyesN/A12
Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
Level: (1-20)
Cost: 10 Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Attack Speed: 120% of base
Attack Damage: (142-210)% of base
Effectiveness of Added Damage: (142-210)%
Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% chance to gain a Frenzy Charge on Hit3% increased Cooldown Recovery Rate1% increased teleport range10% increased Attack Speed per Frenzy Charge
15% chance to gain a Frenzy Charge on Hit
Buff grants 20% increased Movement Speed
Base duration is 3 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flicker Strike skill icon.png
N/AyesN/A10
FrenzyFrenzyAttack, Projectile, Melee, Strike, Bow
Level: (1-20)
Cost: 10 Mana
Attack Damage: (115-135)% of base
Effectiveness of Added Damage: (115-135)%
Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack SpeedFires an additional ProjectileMelee Strikes target 0.05 additional nearby Enemy0.25% increased Damage with Ailments per Frenzy Charge5% more Attack Damage per Frenzy Charge
5% more Attack Speed per Frenzy Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frenzy skill icon.png
N/AyesN/A16
Frost BladesFrost BladesAttack, Projectile, Melee, Strike, Cold
Level: (1-20)
Cost: 6 Mana
Attack Damage: (100-175)% of base
Effectiveness of Added Damage: (100-175)%
Projectile Speed: 2250
Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Requires a Melee Weapon.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage
1% increased Projectile Speed
Fires 0.1 additional Projectiles1% increased Duration of Cold Ailments
Fires (4-7) additional Projectiles
+(18-21) to Melee Strike Range
60% of Physical Damage Converted to Cold Damage
(2-75) to (3-113) Added Cold Damage
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frost Blades skill icon.png
N/AyesN/A1
Lightning StrikeLightning StrikeAttack, Projectile, Melee, Strike, Lightning
Level: (1-20)
Cost: 6 Mana
Attack Damage: (135-225)% of base
Effectiveness of Added Damage: (135-225)%
Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hits a target.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage
1% increased Projectile Speed
Projectiles Pierce 0.1 additional TargetsFires 0.1 additional Projectiles1% of Physical Damage Converted to Lightning Damage
50% of Physical Damage Converted to Lightning Damage
Fires (4-7) additional Projectiles
(1-9) to (13-179) Added Lightning Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Strike skill icon.png
N/Ayesyes12
Pestilent StrikePestilent StrikeAttack, Melee, Strike, AoE, Duration, Chaos
Level: (1-20)
Cost: 6 Mana
Attack Damage: (125-160)% of base
Effectiveness of Added Damage: (125-160)%
Requires Level 28Attacks with your weapon, inflicting a debuff on enemies hit by the strike. If a debuffed enemy dies while poisoned, Pestilent Strike inflicts a secondary chaos damage over time debuff on enemies around them, based on the poisons on the slain enemy. This damage is not affected by your damage modifiers. Requires a Claw or Dagger.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal+0.5% to Damage over Time Multiplier for Poison1% increased Area of Effect1% increased Skill Effect Duration1% of Physical Damage Converted to Chaos DamageBase duration is 1 seconds
Secondary Debuff deals 50% of the total remaining Expected Poison Damage of all Poisons on the dying Enemy per second as Chaos Damage
Base secondary duration is 1 seconds
60% chance to Poison on Hit
60% of Physical Damage Converted to Chaos Damage
30% more Poison Duration
(20-113) to (30-169) Added Chaos Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Pestilent Strike skill icon.png
N/Ayesyes28
PuncturePunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow
Level: (1-20)
Cost: 6 Mana
Attack Speed: 70% of base
Attack Damage: (134-164)% of base
Effectiveness of Added Damage: (135-165)%
Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalBleeding inflicted by this Skill deals Damage 0.5% fasterProjectiles Pierce 0.1 additional TargetsMelee Strikes target 0.1 additional nearby Enemies0.5% chance to Maim on HitBase duration is 8 seconds
(3-75) to (4-113) Added Attack Physical Damage
(30-49)% more Damage with Bleeding
Causes Bleeding
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Puncture skill icon.png
N/Ayesyes1
ReaveReaveAttack, AoE, Melee
Level: (1-20)
Cost: 6 Mana
Attack Damage: (150-225)% of base
Effectiveness of Added Damage: (150-225)%
Radius: 20
Requires Level 12Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack SpeedConverts 5% of Physical Damage to a random Element1% chance to cause Bleeding+0.1 to maximum Stages50% more Area of Effect for each stage
+(0-2) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Reave skill icon.png
N/Ayesyes12
RiposteRiposteTrigger, Attack, Melee, Strike, Physical
Level: (1-20)
Cooldown Time: 0.80 sec
Can Store 1 Use(s)
Attack Damage: (160-230)% of base
Effectiveness of Added Damage: (160-230)%
Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage1% increased Cooldown Recovery Rate1% chance to gain Onslaught for 4 seconds on HitTrigger this Skill when you Block
(2-56) to (3-85) Added Attack Physical Damage
You cannot use this Attack directly
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Riposte skill icon.png
N/AyesN/A1
Spectral HelixSpectral HelixAttack, Projectile
Level: (1-20)
Cost: (7-9) Mana
Attack Speed: 110% of base
Attack Damage: (160-250)% of base
Effectiveness of Added Damage: (160-250)%
Requires Level 12Throws a spectral copy of your melee weapon. It spins around while flying in a large spiral, damaging enemies in its path, and bouncing if it collides with walls.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed1% increased Projectile SpeedBounces up to 0.1 times
Modifiers to number of Projectiles instead apply to the number of Bounces
Bounces up to 3 times
Modifiers to number of Projectiles instead apply to the number of Bounces
Spirals through 4.25 rotations
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spectral Helix skill icon.png
yesyesN/A12
Spectral ThrowSpectral ThrowAttack, Projectile
Level: (1-20)
Cost: (5-8) Mana
Attack Speed: 110% of base
Attack Damage: (80-125)% of base
Effectiveness of Added Damage: (80-125)%
Projectile Speed: 1000
Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed1% increased Projectile Speed0.5% reduced Projectile Speed
Fires an additional Projectile
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spectral Throw skill icon.png
yesyesN/A1
Vaal CycloneVaal CycloneVaal, Attack, AoE, Duration, Melee, Movement, Channelling, Physical
Level: (1-20)
Souls Per Use: 25
Can Store 1 Use(s)
Soul Gain Prevention: 5 sec
Attack Speed: 300% of base
Attack Damage: (80-109)% of base
Effectiveness of Added Damage: (80-109)%
Requires Level 28Spin and attack in place, damaging nearby enemies and pulling others towards you. While using this skill, you cannot be stunned or knocked back. Cannot be supported by Ruthless.Per 1% Quality:1Superior0.5% increased Area of EffectBase duration is 5 seconds
(5-28) to (8-42) Added Attack Physical Damage
8% increased Area of Effect per 1 additional Melee Strike Range
Can't be Evaded
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Cyclone skill icon.png
yesyesN/A28
Vaal Double StrikeVaal Double StrikeVaal, Attack, Melee, Strike, Duration, Physical
Level: (1-20)
Souls Per Use: 30
Can Store 2 Use(s)
Soul Gain Prevention: 8 sec
Attack Damage: (28-41)% of base
Effectiveness of Added Damage: (28-41)%
Performs two fast strikes with a melee weapon, each of which summons a double of you for a duration to continuously attack monsters in this fashion.Per 1% Quality:1Superior0.5% increased Attack SpeedBase duration is 6 seconds
Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
25% chance to cause Bleeding
Maximum 8 Summoned Doubles
Can't be Evaded
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Doubles have (0-57)% increased Movement Speed
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Double Strike skill icon.png
N/AyesN/A1
Vaal Lightning StrikeVaal Lightning StrikeVaal, Attack, Melee, Strike, Duration, Lightning, Projectile
Level: (1-20)
Souls Per Use: 20
Can Store 2 Use(s)
Soul Gain Prevention: 8 sec
Attack Damage: (105-163)% of base
Effectiveness of Added Damage: (105-163)%
Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy becomes an orb attached to the enemy you hit, or the ground if you don't hit an enemy. The orb will periodically fire projectiles at other nearby enemies for a duration, which will also damage the enemy the orb is attached to.Per 1% Quality:1Superior1% increased Damage
1% increased Projectile Speed
50% of Physical Damage Converted to Lightning Damage
Base duration is 6 seconds
Fires (4-8) additional Projectiles
(1-9) to (13-179) Added Lightning Damage
Can't be Evaded
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Lightning Strike skill icon.png
N/Ayesyes12
Vaal ReaveVaal ReaveVaal, Attack, AoE, Melee
Level: (1-20)
Souls Per Use: 25
Can Store 3 Use(s)
Soul Gain Prevention: 2 sec
Attack Speed: 250% of base
Attack Damage: (200-313)% of base
Effectiveness of Added Damage: (200-313)%
Radius: 12
Requires Level 12Repeatedly attacks a large area in different directions. Each Vaal Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.Per 1% Quality:1Superior0.5% increased Attack Speed50% more Area of Effect for each stage
+4 to maximum Stages
Can't be Evaded
+(0-2) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Reave skill icon.png
N/Ayesyes12
Vaal Spectral ThrowVaal Spectral ThrowVaal, Attack, Projectile
Level: (1-20)
Souls Per Use: 15
Can Store 1 Use(s)
Soul Gain Prevention: 4 sec
Attack Speed: 110% of base
Attack Damage: (70-110)% of base
Effectiveness of Added Damage: (70-110)%
Throws several spectral copies of your melee weapon. They fly out and then return to you, in a spinning attack that damages enemies in their path.Per 1% Quality:1Superior0.5% increased Attack SpeedFires 8 Projectiles in each of two mirrored spirals
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Spectral Throw skill icon.png
yesyesN/A1
Venom GyreVenom GyreAttack, Projectile, Chaos
Level: (1-20)
Cost: (5-7) Mana
Attack Speed: 120% of base
Attack Damage: (125-165)% of base
Effectiveness of Added Damage: (125-165)%
Requires Level 12Fires a returning projectile that can be caught. Caught projectiles spiral outwards when you use Whirling Blades and do not return. Requires a Dagger or Claw.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Poison DurationReturning Projectiles deal -1% less DamageChains +0.05 TimesBase duration is 12 seconds
Can catch up to 30 Returning Projectiles
60% of Physical Damage Converted to Chaos Damage
40% chance to Poison on Hit
Returning Projectiles deal 75% less Damage
40% chance to keep caught Projectiles when firing them by using Whirling Blades
Returning Projectiles Pierce all Targets
Projectiles Return to you
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Venom Gyre skill icon.png
N/Ayesyes12
Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
Level: (1-20)
Cost: 5 Mana
Attack Damage: (90-135)% of base
Effectiveness of Added Damage: (90-135)%
Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed
0.5% increased Poison Duration
1% of Physical Damage Converted to Chaos Damage1% increased Chaos Damage0.5% chance to also Poison a nearby Enemy when you inflict Poison
60% of Physical Damage Converted to Chaos Damage
60% chance to Poison on Hit
Base duration is 4 seconds
(5-169) to (7-254) Added Chaos Damage
Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
30% Less Attack Speed if Dual Wielding
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Viper Strike skill icon.png
N/AyesN/A1
Whirling BladesWhirling BladesAttack, Movement, Travel, Melee
Level: (1-20)
Cost: 10 Mana
Attack Damage: (100-150)% of base
Effectiveness of Added Damage: (100-150)%
Requires Level 10Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed3% increased Damage10% increased Evasion Rating while Moving+0.6 seconds to Attack TimePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Whirling Blades skill icon.png
N/Ayesyes10
Wild StrikeWild StrikeAttack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining, Prismatic
Level: (1-20)
Cost: 6 Mana
Attack Damage: (160-231)% of base
Effectiveness of Added Damage: (160-231)%
Projectile Speed: 1800
Requires Level 28Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave. It will avoid choosing the same element twice in a row.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Elemental Damage1% increased Area of EffectFires 0.1 additional Projectiles1% increased Chaining range100% of Physical Damage Converted to Fire, Cold or Lightning Damage
Beams Chain (4-7) Times
Fires 2 additional Projectiles
Projectiles Pierce all Targets
(0-19)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Wild Strike skill icon.png
yesyesN/A28
Energy BladeEnergy BladeSpell, Lightning
Level: (1-20)
Cost: (136-624) Energy Shield
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 24Grants a buff which significantly lowers your maximum Energy Shield to transform your equipped weapons into Swords formed from that energy. Casting the spell again removes the buff. Requires a Non-Bow weapon. This skill cannot be triggered.Per 1% Quality:1Superior2Anomalous3DivergentEnergy Blades have 0.5% increased Critical Strike ChanceEnergy Blades Grant 1% chance to ShockEnergy Blades Grant 1% of Lightning Damage with Attacks Converted to Chaos DamageBuff grants 50% less Maximum Energy Shield
Energy Blades have minimum Lightning Damage equal to 2% of Energy Shield, plus (2-12)
Energy Blades have maximum Lightning Damage equal to 40% of Energy Shield, plus (40-235)
Two Handed Energy Blades have 50% more Lightning Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Energy Blade skill icon.png
N/AN/Ayes24
Ancestral ProtectorAncestral ProtectorAttack, Totem, Melee, Strike
Level: (1-20)
Cost: 8 Mana
Attack Damage: (90-180)% of base
Effectiveness of Added Damage: (90-180)%
Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed. Requires a Melee Weapon or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Totem Damage2% increased Totem Placement speed2% increased Activation range1% increased Buff EffectTotem lasts 12 seconds
+(16-18) to Melee Strike Range
50% increased Totem Placement speed
(10-20)% more Attack Speed while Totem is Active
Summons a Totem which uses this Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ancestral Protector skill icon.png
yesN/AN/A1
Ancestral WarchiefAncestral WarchiefAttack, Totem, AoE, Slam, Melee
Level: (1-20)
Cost: 10 Mana
Attack Speed: 90% of base
Attack Damage: (110-166)% of base
Effectiveness of Added Damage: (110-166)%
Requires Level 28Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Being near it grants you more melee damage. Requires a Melee Weapon or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Totem Damage2% increased Totem Placement speed2% increased Activation range2% increased Damage with AilmentsTotem lasts 12 seconds
50% increased Totem Placement speed
(8-18)% more Melee Damage while Totem is Active
+10 to Melee Strike Range
Summons a Totem which uses this Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ancestral Warchief skill icon.png
yesN/AN/A28
Dominating BlowDominating BlowAttack, Minion, Duration, Melee, Strike
Level: (1-20)
Cost: 8 Mana
Attack Damage: (165-238)% of base
Effectiveness of Added Damage: (165-238)%
Requires Level 28Attacks enemies with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalMinions deal 1% increased Damage1.5% increased Minion DurationSummoned Sentinels have 1% increased Cooldown Recovery RateMaximum 0.1 Summoned Normal Sentinels of DominanceBase duration is 1 seconds
Maximum 9 Summoned Normal Sentinels of Dominance
Maximum 3 Summoned Magic Sentinels of Dominance
Maximum 1 Summoned Rare Sentinel of Dominance
Base secondary duration is 20 seconds
25% Chance to Summon a Normal Sentinel of Dominance on Hitting a Unique Monster
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Dominating Blow skill icon.png
yesN/Ayes28
Molten StrikeMolten StrikeAttack, Projectile, AoE, Melee, Strike, Fire
Level: (1-20)
Cost: 6 Mana
Attack Damage: (110-185)% of base
Effectiveness of Added Damage: (110-185)%
Projectile Speed: 750
Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Fire Damage1% increased Projectile Speed+0.1 to Melee Strike Range2% increased Damage over Time60% of Physical Damage Converted to Fire Damage
Fires 3 additional Projectiles
Projectiles deal 50% less Damage
Damage Over Time caused by Projectiles deals 50% less Damage
+(2-6) to Melee Strike Range
(2-75) to (3-113) Added Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Molten Strike skill icon.png
yesN/AN/A1
ReckoningReckoningTrigger, Attack, AoE, Physical, Melee
Level: (1-20)
Cooldown Time: 0.40 sec
Can Store 1 Use(s)
Attack Damage: (115-175)% of base
Effectiveness of Added Damage: (115-175)%
Perform a swift counter-attack against enemies in a cone shape when you block with your shield.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect2% chance to Debilitate Enemies for 1 second on Hit1% increased Cooldown Recovery Rate1% increased DamageTrigger this Skill when you Block
(2-56) to (3-85) Added Attack Physical Damage
You cannot use this Attack directly
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Reckoning skill icon.png
yesN/AN/A1
Static StrikeStatic StrikeAttack, Melee, Strike, AoE, Duration, Lightning, Chaining
Level: (1-20)
Cost: 6 Mana
Attack Damage: (110-188)% of base
Effectiveness of Added Damage: (110-188)%
Radius: 19
Requires Level 12Attack with a melee weapon, gaining static energy for a duration if you hit an enemy. While you have static energy, you'll frequently hit a number of nearby enemies with beams, dealing attack damage.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Skill Effect Duration1% increased DamageChains +0.05 Times
2% reduced Damage
1% increased Beam frequency
1% reduced Area of Effect
Base duration is 3 seconds
50% of Physical Damage Converted to Lightning Damage
Beams Hit Enemies every (0.4-0.32) seconds
(4-6) maximum Beam Targets
Chains +1 Times
Beams deal 40% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Static Strike skill icon.png
yesN/Ayes12
Vaal Ancestral WarchiefVaal Ancestral WarchiefVaal, Attack, Totem, AoE, Melee, Slam
Level: (1-20)
Souls Per Use: 20
Can Store 2 Use(s)
Soul Gain Prevention: 9 sec
Attack Speed: 80% of base
Attack Damage: (100-154)% of base
Effectiveness of Added Damage: (100-154)%
Requires Level 28Summons an Ancestor Totem which attacks enemies with a powerful cascading slam while you're near it. If the enemies are far away, it will leap toward them as it slams. Being near it grants you more melee damage. Requires a Melee Weapon or Unarmed.Per 1% Quality:1Superior1% increased Totem DamageTotem lasts 6 seconds
50% increased Totem Placement speed
32% more Melee Damage while Totem is Active
+1 to maximum number of Summoned Totems
Summons a Totem which uses this Skill
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Ancestral Warchief skill icon.png
yesN/AN/A28
VengeanceVengeanceTrigger, Attack, AoE, Physical, Melee
Level: (1-20)
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Attack Damage: (170-255)% of base
Effectiveness of Added Damage: (170-255)%
Requires Level 24Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% chance to Trigger this Skill when Hit1% increased Cooldown Recovery Rate1% increased Damage2% chance to gain 1 Rage on Hit30% chance to Trigger this Skill when Hit
(8-56) to (12-85) Added Attack Physical Damage
You cannot use this Attack directly
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vengeance skill icon.png
yesN/AN/A24
Vigilant StrikeVigilant StrikeAttack, Melee, Strike
Level: (1-20)
Cost: 6 Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Attack Speed: 85% of base
Attack Damage: (230-350)% of base
Effectiveness of Added Damage: (230-350)%
Attacks enemies with a powerful melee strike. You gain the Fortify buff, granting damage reduction. The cooldown can be bypassed by expending an Endurance Charge. Requires a Melee Weapon.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage2% increased Area of Effect0.5% increased Cooldown Recovery RateMelee Hits Fortify for 0.1 secondsMelee Hits Fortify for 8 seconds
+2 to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vigilant Strike skill icon.png
yesN/Ayes1

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