Vivinsect

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Vivinsect
Unset Ring
Requires Level 45Has 1 Socket+5 to Level of Socketed Aura Gems
Socketed Gems have 20% reduced Reservation Efficiency
+(15-25) to all Attributes
Regenerate 15 Life per second for each Uncorrupted Item Equipped
-2 to Total Mana Cost of Skills for each Corrupted Item Equipped
Veiled Suffix
+(16-20)% to Cold and Chaos Resistances
+(31-35) to Dexterity and Intelligence
+(16-20)% to Fire and Chaos Resistances
+(16-20)% to Lightning and Chaos Resistances
+1 to Minimum Endurance Charges
(3-4)% chance to gain an Endurance Charge on Kill
+1 to Minimum Frenzy Charges
(3-4)% chance to gain a Frenzy Charge on Kill
+1 to Minimum Power Charges
(3-4)% chance to gain a Power Charge on Kill
Shock nearby Enemies for 4 Seconds when you Focus
Focus has (5-8)% increased Cooldown Recovery Rate
+(31-35) to Strength and Dexterity
+(31-35) to Strength and Intelligence
"Fusing the parasite with another ring has manifested unpredictable effects.
I theorise the sacrificial vessel's level of anguish is a key variable.
- Arzaak, Syndicate Researcher
Take this item to Jun Ortoi to have her Unveil it.
Vivinsect inventory icon.png
Acquisition
Drop restricted
Vivinsect can drop from any member of Immortal Syndicate in the Safehouse encounter.
Vendor Offer
10x Alchemy Shard
5x Alteration Shard
Metadata
Item class: Rings

Vivinsect is a unique Unset RingUnset RingRequires Level 5Has 1 Socket.

Mechanic

Socketed Gems have 20% reduced Reservation Efficiency. It means if the player has no other increase/reduced Reservation Efficiency modifiers/passive skills, the socketed skill gem reserved more mana (or life). E.g. a normal Purity of ElementsPurity of ElementsAura, Spell, AoE
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
Radius: 36
Requires Level 24Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of Effect0.5% increased effect of AuraYour and nearby Allies' Damage Penetrates 0.05% Elemental ResistancesYou and nearby allies gain +(20-34)% to all Elemental Resistances
You and nearby allies are Immune to all Elemental Ailments
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Purity of Elements skill icon.png
reserves 50% mana by default. If socketed in this ring and without other increase/reduced Reservation Efficiency modifiers/passive skills, the skill now reserves 62.5% mana.

Increase/reduced Reservation Efficiency modifiers/passive skills are additive to each other.

Veiled modifiers

The item has one veiled suffix when the ring was dropped from the bosses. Player can unveil the modifier via Jun. You can only unveil generic ring mods on this item.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.Statsweight
of the Order60+(31-35) to Strength and Dexterity600
of the Order60+(31-35) to Dexterity and Intelligence600
of the Order60+(31-35) to Strength and Intelligence600
of the Order60+1 to Minimum Endurance Charges
(3-4)% chance to gain an Endurance Charge on Kill
1500
of the Order60+1 to Minimum Power Charges
(3-4)% chance to gain a Power Charge on Kill
1500
of the Order60+1 to Minimum Frenzy Charges
(3-4)% chance to gain a Frenzy Charge on Kill
1500
of the Order60Shock nearby Enemies for 4 Seconds when you Focus
Focus has (5-8)% increased Cooldown Recovery Rate
1000
of the Order60+(16-20)% to Fire and Chaos Resistances600
of the Order60+(16-20)% to Lightning and Chaos Resistances600
of the Order60+(16-20)% to Cold and Chaos Resistances600

Item acquisition
Questionmark.png

Vivinsect has restrictions on where or how it can drop. It cannot be chanced. Vivinsect can drop from any member of Immortal Syndicate in the Safehouse encounter.

Monster restrictions

This item can be acquired from the following monsters:

Legacy variants

Vivinsect has legacy variants.

Version Discontinued Modifiers
3.16.0


Has 1 Socket
  • +5 to Level of Socketed Aura Gems
  • Socketed Gems have 10% reduced Reservation Efficiency
  • +(15-25) to all Attributes
  • Regenerate 15 Life per second for each Uncorrupted Item Equipped
  • -2 to Total Mana Cost of Skills for each Corrupted Item Equipped
  • <One Veiled suffix>
  • +1 to Minimum Endurance Charges
(3-4)% chance to gain an Endurance Charge on Kill
  • +1 to Minimum Power Charges
(3-4)% chance to gain a Power Charge on Kill
  • +1 to Minimum Frenzy Charges
(3-4)% chance to gain a Frenzy Charge on Kill
  • Shock nearby Enemies for 4 Seconds when you Focus
Focus has (5-8)% increased Cooldown Recovery Rate
  • +(16-20)% to Fire and Chaos Resistances
  • +(16-20)% to Lightning and Chaos Resistances
  • +(16-20)% to Cold and Chaos Resistances
  • +(31-35) to Strength and Dexterity
  • +(31-35) to Dexterity and Intelligence
  • +(31-35) to Strength and Intelligence
3.14.0


Has 1 Socket
  • +5 to Level of Socketed Aura Gems
  • Socketed Gems have 10% reduced Reservation Efficiency
  • +(15-25) to all Attributes
  • Regenerate 15 Life per second for each Uncorrupted Item Equipped
  • -2 to Total Mana Cost of Skills for each Corrupted Item Equipped
  • <One legacy Veiled suffix>
  • Shock nearby Enemies for # Seconds when you Focus
  • +#% to Fire and Chaos Resistances
  • +#% to Lightning and Chaos Resistances
  • +#% to Cold and Chaos Resistances
  • +# to Strength and Dexterity
  • +# to Dexterity and Intelligence
  • +# to Strength and Intelligence
  • +1 to Minimum Endurance Charges
  • +1 to Minimum Power Charges
  • +1 to Minimum Frenzy Charges
  • +1 to Minimum Endurance Charges
(3-4)% chance to gain an Endurance Charge on Kill
  • +1 to Minimum Power Charges
(3-4)% chance to gain a Power Charge on Kill
  • +1 to Minimum Frenzy Charges
(3-4)% chance to gain a Frenzy Charge on Kill
  • Shock nearby Enemies for 4 Seconds when you Focus
Focus has (5-8)% increased Cooldown Recovery Rate
3.8.0


Has 1 Socket
  • +5 to Level of Socketed Aura Gems
  • Socketed Gems have 10% reduced Reservation Efficiency
  • +(15-25) to all Attributes
  • Regenerate 15 Life per second for each Uncorrupted Item Equipped
  • -2 to Total Mana Cost of Skills for each Corrupted Item Equipped
  • <One legacy Veiled suffix>
  • You have Vaal Pact while Focused
  • Shock nearby Enemies for # Seconds when you Focus
  • +#% to Fire and Chaos Resistances
  • +#% to Lightning and Chaos Resistances
  • +#% to Cold and Chaos Resistances
  • +# to Strength and Dexterity
  • +# to Dexterity and Intelligence
  • +# to Strength and Intelligence
  • +1 to Minimum Endurance Charges
  • +1 to Minimum Power Charges
  • +1 to Minimum Frenzy Charges
  • +1 to Minimum Endurance Charges
(3-4)% chance to gain an Endurance Charge on Kill
  • +1 to Minimum Power Charges
(3-4)% chance to gain a Power Charge on Kill
  • +1 to Minimum Frenzy Charges
(3-4)% chance to gain a Frenzy Charge on Kill
  • Shock nearby Enemies for 4 Seconds when you Focus
Focus has (5-8)% increased Cooldown Recovery Rate
3.6.0


Has 1 Socket
  • +5 to Level of Socketed Aura Gems
  • Socketed Gems have 10% reduced Reservation Efficiency
  • +(15-25) to all Attributes
  • Regenerate 15 Life per second for each Uncorrupted Item Equipped
  • -2 to Total Mana Cost of Skills for each Corrupted Item Equipped
  • <One double legacy Veiled suffix>
  • #% increased Attack and Cast Speed
  • #% increased Effect of Non-Damaging Ailments
  • You have Vaal Pact while Focused
  • Shock nearby Enemies for # Seconds when you Focus
  • +#% to Fire and Chaos Resistances
  • +#% to Lightning and Chaos Resistances
  • +#% to Cold and Chaos Resistances
  • +# to Strength and Dexterity
  • +# to Dexterity and Intelligence
  • +# to Strength and Intelligence
  • +1 to Minimum Endurance Charges
  • +1 to Minimum Power Charges
  • +1 to Minimum Frenzy Charges
  • +1 to Minimum Endurance Charges
(3-4)% chance to gain an Endurance Charge on Kill
  • +1 to Minimum Power Charges
(3-4)% chance to gain a Power Charge on Kill
  • +1 to Minimum Frenzy Charges
(3-4)% chance to gain a Frenzy Charge on Kill
  • Shock nearby Enemies for 4 Seconds when you Focus
Focus has (5-8)% increased Cooldown Recovery Rate


The veiled mod unveiled on this item prior version 3.14.0 are crafted mod, thus can be removed via crafting bench, potentially brick the item. There are other numeric change in the veiled modifier. For details, read veiled modifier § Version history and relevant patch notes.

The crafting bench version of veiled modifiers are different between the version introduced in version 3.6.0 (and not obtainable on this item post-3.14), and the initial version released during Betrayal league. They have different mod id and number of tier (4 verse 3), but visually they may be the same.

The legacy mod Socketed Gems have 10% reduced Reservation Efficiency has the same effect as the current mod that provide 20% reduced Reservation Efficiency, as both mods support the socketed gem with unique support SupportIncreasedReservationUniqueExperimentation. A Divine OrbDivine OrbStack Size: 10Randomises the numeric values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.
Shift click to unstack.
can be used to fix the displayed value.

Legacy veil mod

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of the Order60+(9-10)% to Cold and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
default 0
of the Order72+(11-12)% to Cold and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
default 0
of the Order81+(13-15)% to Cold and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
default 0
of the Order60+(10-15) to Dexterity and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
default 0
of the Order72+(16-20) to Dexterity and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
default 0
of the Order81+(21-25) to Dexterity and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
default 0
of the Order60+(9-10)% to Fire and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
default 0
of the Order72+(11-12)% to Fire and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
default 0
of the Order81+(13-15)% to Fire and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
default 0
of the Order60You have Vaal Pact while Focusedring 0
default 0
of the Order60+(9-10)% to Lightning and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
default 0
of the Order72+(11-12)% to Lightning and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
default 0
of the Order81+(13-15)% to Lightning and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
default 0
of the Order75+1 to Minimum Endurance Chargesring 0
amulet 0
default 0
of the Order75+1 to Minimum Frenzy Chargesring 0
amulet 0
default 0
of the Order75+1 to Minimum Power Chargesring 0
amulet 0
default 0
of the Order60Shock nearby Enemies for 2 Seconds when you Focusring 0
default 0
of the Order72Shock nearby Enemies for 3 Seconds when you Focusring 0
default 0
of the Order81Shock nearby Enemies for 4 Seconds when you Focusring 0
default 0
of the Order60+(10-15) to Strength and Dexteritybody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
default 0
of the Order72+(16-20) to Strength and Dexteritybody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
default 0
of the Order81+(21-25) to Strength and Dexteritybody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
default 0
of the Order60+(10-15) to Strength and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
default 0
of the Order72+(16-20) to Strength and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
default 0
of the Order81+(21-25) to Strength and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
default 0

Double legacy veil mod

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of the Order13% increased Attack and Cast Speedring 0
amulet 0
quiver 0
default 0
of the Order254% increased Attack and Cast Speedring 0
amulet 0
quiver 0
default 0
of the Order50(5-6)% increased Attack and Cast Speedring 0
amulet 0
quiver 0
default 0
of the Order1+(8-9)% to Cold and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
default 0
of the Order38+(10-12)% to Cold and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
default 0
of the Order75+(13-15)% to Cold and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
default 0
of the Order1+(6-8) to Dexterity and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
default 0
of the Order25+(9-11) to Dexterity and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
default 0
of the Order50+(12-14) to Dexterity and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
default 0
of the Order75+(15-17) to Dexterity and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
default 0
of the Order1(11-20)% increased Effect of Non-Damaging Ailmentsboots 0
ring 0
default 0
of the Order75(21-30)% increased Effect of Non-Damaging Ailmentsboots 0
ring 0
default 0
of the Order1+(8-9)% to Fire and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
default 0
of the Order38+(10-12)% to Fire and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
default 0
of the Order75+(13-15)% to Fire and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
default 0
of the Order1You have Vaal Pact while Focusedring 0
default 0
of the Order1+(8-9)% to Lightning and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
default 0
of the Order38+(10-12)% to Lightning and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
default 0
of the Order75+(13-15)% to Lightning and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
default 0
of the Order75+1 to Minimum Endurance Chargesring 0
amulet 0
default 0
of the Order75+1 to Minimum Frenzy Chargesring 0
amulet 0
default 0
of the Order75+1 to Minimum Power Chargesring 0
amulet 0
default 0
of the Order1Shock nearby Enemies for 2 Seconds when you Focusring 0
default 0
of the Order38Shock nearby Enemies for 3 Seconds when you Focusring 0
default 0
of the Order75Shock nearby Enemies for 4 Seconds when you Focusring 0
default 0
of the Order1+(6-8) to Strength and Dexteritybody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
default 0
of the Order25+(9-11) to Strength and Dexteritybody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
default 0
of the Order50+(12-14) to Strength and Dexteritybody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
default 0
of the Order75+(15-17) to Strength and Dexteritybody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
default 0
of the Order1+(6-8) to Strength and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
default 0
of the Order25+(9-11) to Strength and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
default 0
of the Order50+(12-14) to Strength and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
default 0
of the Order75+(15-17) to Strength and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
default 0

Version history

Version Changes
3.16.0
  • If not mentioned below, all sources that previously provided reduced reservation, including for specific skills or types of skills, now provide increased mana reservation efficiency at twice the value of the reduced reservation they used to give. Modifiers on existing items are affected by these changes.
    • Items that previously caused socketed gems to have reduced reservation have been balanced separately to other reservation efficiency effects. They still provide generic reservation efficiency rather than mana reservation efficiency, but generally have values lower than double the amount of reservation reduction they used to provide. Existing items will be updated to the functionality and values stated below, but will still display the old values unless updated with a Divine OrbDivine OrbStack Size: 10Randomises the numeric values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.
      Shift click to unstack.
      .
      • VivinsectVivinsect
        Unset Ring
        Requires Level 45Has 1 Socket+5 to Level of Socketed Aura Gems
        Socketed Gems have 20% reduced Reservation Efficiency
        +(15-25) to all Attributes
        Regenerate 15 Life per second for each Uncorrupted Item Equipped
        -2 to Total Mana Cost of Skills for each Corrupted Item Equipped
        Veiled Suffix
        "Fusing the parasite with another ring has manifested unpredictable effects.
        I theorise the sacrificial vessel's level of anguish is a key variable.
        - Arzaak, Syndicate Researcher
        Take this item to Jun Ortoi to have her Unveil it.
        now grants “Socketed Gems have 20% reduced Reservation Efficiency”, instead of “Socketed Gems have 10% increased Reservation”.
3.14.0
  • Modifiers that are unveiled through Jun are now more powerful than before. Previously, when an item was unveiled, the veiled modifier added to the item would be equal to the highest tier modifier available on the Crafting Bench. Now, the modifier being unveiled no longer counts as a crafted modifier and will be stronger than any craftable veiled modifier.
  • There are other balance change on veiled modifier that affect legacy Vivinsect . Read Version 3.14.0 § Crafted Veiled Modifier Balance for details.
3.8.0
  • (Not in patch note) You have Vaal Pact while Focused no longer able to unveil on ring
3.6.0
  • Several veiled modifiers now have fewer tiers. Low tiers contribute more towards unlocking higher tiers, however it will, on average, take more unveils to unlock the highest tier.
  • (Not in patch note) No longer able to craft #% increased Attack and Cast Speed and #% increased Effect of Non-Damaging Ailments on rings
3.5.0
  • Introduced to the game.

ru:Вивинсекция