Mjölner

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Mjölner
Gavel
One Handed Mace
Physical Damage: (97.2-118.8) to (181.8-222.2)
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Weapon Range: 11
Requires Level 60, 412 Str, 300 Int15% reduced Enemy Stun ThresholdTrigger a Socketed Lightning Spell on Hit, with a 0.25 second Cooldown
Socketed Lightning Spells have no Cost if Triggered
+300 Intelligence Requirement
+200 Strength Requirement
(80-120)% increased Physical Damage
Skills Chain +1 times
(80-100)% increased Lightning Damage
Look the storm in the eye and you will have its respect.
Mjölner inventory icon.png
Vendor Offer
14x Alchemy Shard
8x Alteration Shard
Weapon DPS
Physical: (160.4-196.1)
Phys+Chaos: (160.4-196.1)
Total: (160.4-196.1)
Metadata
Item class: One-Handed Mace

Mjölner is a unique GavelGavelOne Handed Mace
Physical Damage: 54-101
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Weapon Range: 11
Requires Level 60, 212 Str15% reduced Enemy Stun Threshold
.

Mechanics

When an attack made with Mjölner hits an enemy, socketed lightning spells will be triggered without costing mana, unlike trigger gem which cost mana. The cooldown of this triggering effect is 250ms.

Multiple socketed lightning spells will trigger sequentially, starting with the socket on the top left. The order of the triggered spells is preserved even if a previous spell is already off cooldown. Multiple copies of the same spell share a cooldown. NOTE! This applies on multiple copies of the same spell when dual-wielding, even if they are in different Mjolners.

Dual wielding: While dual wielding, socketed lightning spells will only cast when a hit is made with the Mjölner they are socketed in.

Maximizing DPS: If only one Mjölner is being worn an attack rate of 4 attacks per second is optimal to maximize triggers. For non-crit builds Resolute Technique can be allocated if a sufficient accuracy rating cannot be easily reached.

Achieving a high DPS with Mjolner is hard, since the triggered spell can only be supported by 2 support gems. Consider using other sources of more damage, or going crit to amplify your damage output.

List of skill gems Mjölner can trigger

GemStr.Dex.Int.Required level
ArcArcSpell, Chaining, Lightning
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 120%
Requires Level 12An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.Deals (6-198) to (32-1122) Lightning Damage
10% chance to Shock enemies
Chains +(4-7) Times
15% more Damage for each remaining Chain
(10-29)% increased Effect of Lightning Ailments

Additional Effects per 1% Quality:
0.5% chance to Shock enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arc skill icon.png
N/AN/Ayes12
Arcane CloakArcane CloakSpell, Duration, Guard, Lightning, Arcane
Level: (1-20)
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 16Spends a portion of your mana to grant a buff that takes some of the damage from hits for you until depleted. The buff grants added lightning damage based on the amount of mana spent by this skill. Shares a cooldown with other Guard skills.Base duration is 3 seconds
Spends (45-64)% of current Mana
75% of Damage from Hits is taken from Buff before your Life or Energy Shield
Buff can take Damage equal to Mana Spent by this Skill's effect
Buff grants Added Lightning Damage equal to (10-14)% of Mana Spent by this Skill's effect
This Skill's Cooldown does not recover during its effect

Additional Effects per 1% Quality:
1% increased Skill Effect Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arcane Cloak skill icon.png
N/AN/Ayes16
Ball LightningBall LightningSpell, Projectile, AoE, Lightning
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 60%
Projectile Speed: 400
Radius: 22
Requires Level 28Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.Deals (2-32) to (47-617) Lightning Damage

Additional Effects per 1% Quality:
1% increased Lightning Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ball Lightning skill icon.png
N/AN/Ayes28
ConductivityConductivitySpell, AoE, Duration, Lightning, Curse, Hex
Level: (1-20)
Cost: (24-50) Mana
Cast Time: 0.50 sec
Radius: 22
Requires Level 24Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.Base duration is (9-10.9) seconds
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radius
Cursed enemies have -(25-44)% to Lightning Resistance
Hits against Cursed Enemies have +25% chance to Shock

Additional Effects per 1% Quality:
Shocks on Cursed enemies have 1% increased Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Conductivity skill icon.png
N/AN/Ayes24
Crackling LanceCrackling LanceSpell, AoE, Lightning
Level: (1-20)
Cost: (11-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 165%
Requires Level 28Release a beam which deals lightning damage to enemies in a long area in front of you, and has several smaller beams branch off from it at an angle, hitting more enemies to the sides.Deals (28-458) to (84-1375) Lightning Damage
This Spell loses 1 Intensity every 0.25 seconds while moving, or immediately if you teleport
This Spell gains Intensity when you Cast it, to a maximum of 3
+3 to Beam Width Per Intensity
33% less branching angle per Intensity
35% more Damage with Hits and Ailments per Intensity

Additional Effects per 1% Quality:
0.5% chance to Shock enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Crackling Lance skill icon.png
N/AN/Ayes28
DischargeDischargeSpell, AoE, Fire, Cold, Lightning, Nova
Level: (1-20)
Cost: (13-25) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 0.75 sec
Critical Strike Chance: 7.00%
Effectiveness of Added Damage: 600%
Radius: 30
Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.60% less Damage with Ailments
Deals (69-639) to (206-1918) base Lightning Damage per Power Charge removed
Deals (110-1023) to (165-1535) base Fire Damage per Endurance Charge removed
Deals (110-1023) to (165-1535) base Cold Damage per Frenzy Charge removed
20% increased Area of Effect per charge consumed

Additional Effects per 1% Quality:
1% increased Elemental Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Discharge skill icon.png
N/AN/Ayes28
Energy BladeEnergy BladeSpell, Lightning
Level: (1-20)
Cost: (136-624) Energy Shield
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 24Grants a buff which significantly lowers your maximum Energy Shield to transform your equipped weapons into Swords formed from that energy. Casting the spell again removes the buff. Requires a Non-Bow weapon. This skill cannot be triggered.Energy Blades have minimum Lightning Damage equal to 0% of Energy Shield, plus (2-12)
Energy Blades have maximum Lightning Damage equal to 0% of Energy Shield, plus (40-235)
Energy Blades have minimum Lightning Damage equal to 2% of Energy Shield, plus 0
Energy Blades have maximum Lightning Damage equal to 40% of Energy Shield, plus 0
Two Handed Energy Blades have 70% more Lightning Damage
Buff grants 50% less Maximum Energy Shield

Additional Effects per 1% Quality:
Energy Blades have 0.5% increased Critical Strike Chance
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Energy Blade skill icon.png
N/AN/Ayes24
Galvanic FieldGalvanic FieldSpell, AoE, Duration, Lightning, Chaining, Orb
Level: (1-20)
Cost: (9-18) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Requires Level 16Applies a buff boosting chance to shock. When you shock an enemy while you have this buff, creates a spherical field of energy attached to the shocked enemy for a duration, which will damage it and other nearby enemies with beams of lightning. The strength of the field depends on the magnitude of shock affecting the enemy when it is created.Deals (1-56) to (23-1067) Lightning Damage
Cannot inflict Shock
Base duration is 6 seconds
Fires a beam every 0.1 seconds
Can target each enemy only once every (0.7-0.5) seconds
Buff Grants 20% chance to Shock enemies
Field gains (10-15)% more Damage with Hits per 5% Shock Effect on Enemy when created
Field gains +1 to Radius per 10% Shock Effect on Enemy when created
Maximum 1 Field

Additional Effects per 1% Quality:
Buff grants 1.5% increased Shock Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Galvanic Field skill icon.png
N/AN/Ayes16
HydrosphereHydrosphereSpell, AoE, Duration, Cold, Orb, Lightning, Physical
Level: (1-20)
Cost: (12-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 110%
Requires Level 34Create a sphere of water, or move an existing sphere and reset its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.Deals (37-510) to (56-765) Physical Damage
Base duration is 8 seconds
Base secondary duration is 4 seconds
Pulses every 0.4 seconds while Frozen, Shocked, Brittle or Sapped
100% of Physical Damage Converted to Cold Damage
Can only be Hit once every 1 second
Drenched Enemies have Cold and Lightning Exposure, applying -10% to Resistances
100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments
100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped
100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or Brittle

Additional Effects per 1% Quality:
0.5% increased Pulse Frequency
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Hydrosphere skill icon.png
N/AN/Ayes34
Lightning ConduitLightning ConduitSpell, AoE, Lightning
Level: (1-20)
Cost: (6-16) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 190%
Requires Level 28Lightning strikes all Shocked enemies around a targeted location, then removes Shock from those enemies. Shocks cannot expire on enemies in range while casting this spell. Cannot be supported by Spell Cascade or Unleash.Deals (43-516) to (130-1548) Lightning Damage
Cannot inflict Shock
This Spell's Cast Time is added to its Cooldown if Triggered
(10-20)% more Damage with Hits per 5% Shock Effect on Enemy

Additional Effects per 1% Quality:
1% increased Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Conduit skill icon.png
N/AN/Ayes28
Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 90%
Radius: 16
Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Deals (1-51) to (19-965) Lightning Damage
+(0-4) to radius
(30-49)% reduced Duration
Can queue up to 50 uses

Additional Effects per 1% Quality:
1% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Warp skill icon.png
N/AN/Ayes10
ManabondManabondSpell, AoE, Lightning, Arcane
Level: (1-20)
Cost: 5% Mana
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 160%
Requires Level 12Deals lightning damage based upon your missing mana in a circular area around the targeted location, as well as in four rectangular extensions whose lengths depend upon your remaining mana.Deals (7-263) to (39-1488) Lightning Damage
Deals base Lightning Damage equal to (25-44)% of missing Unreserved Mana
+6 to length per 25% of Unreserved maximum Mana you have

Additional Effects per 1% Quality:
0.5% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Manabond skill icon.png
N/AN/Ayes12
Orb of StormsOrb of StormsLightning, Spell, AoE, Chaining, Orb
Level: (1-20)
Cost: (4-16) Mana
Cooldown Time: 0.50 sec
Can Store 1 Use(s)
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 110%
Creates a stationary electrical orb that strikes enemies in its area of effect with beams of lightning that can then split to hit more enemies. Modifiers to cast speed will increase how frequently it does this. Casting this skill again will replace the previous orb.Deals (3-304) to (8-913) Lightning Damage
Strikes every (3.5-2.55) seconds, and when you use a Lightning Skill near the Orb
Beams Split towards 3 additional targets
Orb disappears after (10-29) Strikes

Additional Effects per 1% Quality:
1% increased Lightning Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Orb of Storms skill icon.png
N/AN/Ayes1
Penance BrandPenance BrandSpell, AoE, Physical, Lightning, Duration, Brand
Level: (1-20)
Cost: (15-27) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 40%
Requires Level 28Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, adding energy to the branded enemy. Each activation, energy spreads from each energised enemy to an enemy in range which is not energised by the brand. If the branded enemy has 20 energy, each activation will instead deal a pulse of area damage. Energy explodes when the energised enemy dies or the brand is removed, dealing damage in an area.Deals (18-170) to (27-254) Physical Damage
50% of Physical Damage Converted to Lightning Damage
Activates every 0.5 seconds while Attached
Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
Can be Detached for a total Duration of 6 seconds
Can be Attached for a total Duration of 2.5 seconds
Explosions deal 90% more Damage with Ailments per Energy after the first
Explosions deal 150% more Damage with Hits per Energy after the first
+1 to Explosion Radius per Energy
Pulse deals 50% more Damage with Hits and Ailments
Up to +(0-9) to Energy spread radius, scaled by distance from Brand

Additional Effects per 1% Quality:
0.5% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Penance Brand skill icon.png
yesN/Ayes28
Shock NovaShock NovaSpell, AoE, Lightning, Nova
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 190%
Radius: 26 / 14
Requires Level 28Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.Deals (34-537) to (101-1610) Lightning Damage
+10% to Maximum Effect of Shock
Ring always Shocks

Additional Effects per 1% Quality:
2% increased Shock Duration on enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shock Nova skill icon.png
N/AN/Ayes28
Sigil of PowerSigil of PowerSpell, AoE, Duration, Lightning, Arcane
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 10.00 sec
Can Store 1 Use(s)
Cast Time: 0.50 sec
Requires Level 34Places a Sigil on the ground, which grants a buff to you and allies in the area around it for a duration. The Sigil gains stages as you spend mana in its area, making the buff more powerful. You can only have one Sigil of Power at a time.Base duration is 12 seconds
Gains a Stage when you Spend a total of (72-400) Mana while in Area
Enemies in Area deal (10-19)% less Damage while at maximum Stages
+4 to Maximum Stages
Maximum 1 Stage
Buff grants (2-7) to (29-141) Added Lightning Damage per Stage
Minimum 1 second between Stages

Additional Effects per 1% Quality:
0.5% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sigil of Power skill icon.png
N/AN/Ayes34
SparkSparkSpell, Projectile, Duration, Lightning
Level: (1-20)
Cost: (5-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 190%
Projectile Speed: 560
Launches unpredictable sparks that move randomly until they hit an enemy or expire.Deals (1-104) to (28-1983) Lightning Damage
Base duration is 2 seconds
(0-19)% increased Projectile Speed
Fires (4-7) additional Projectiles

Additional Effects per 1% Quality:
1% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spark skill icon.png
N/AN/Ayes1
Storm BrandStorm BrandLightning, Spell, AoE, Chaining, Duration, Brand
Level: (1-20)
Cost: (8-21) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 30%
Requires Level 12Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, firing beams which deal damage to nearby enemies and those around them. The brand will detach if the enemy dies.Deals (3-92) to (8-277) Lightning Damage
Activates every 0.5 seconds while Attached
Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
Can be Detached for a total Duration of 6 seconds
Can be Attached for a total Duration of 5 seconds
Sends beams to 3 Enemies, including the Branded Enemy
Deals (80-130)% more Damage with Hits against Branded Enemy

Additional Effects per 1% Quality:
0.5% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Storm Brand skill icon.png
N/AN/Ayes12
Storm CallStorm CallSpell, AoE, Duration, Lightning
Level: (1-20)
Cost: (6-16) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 250%
Requires Level 12Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.Deals (21-949) to (39-1762) Lightning Damage
Base duration is 1.5 seconds
+(0-6) to radius
(10-29)% increased Effect of Lightning Ailments

Additional Effects per 1% Quality:
0.5% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Storm Call skill icon.png
N/AN/Ayes12
Summon Lightning GolemSummon Lightning GolemLightning, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Lightning Golem that grants you increased Attack and Cast speed. The Lightning Golem fires a projectile spell, creates orbs of Lightning that zap nearby enemies, and casts a temporary aura that grants added Lightning Damage to spells and attacks used by the Golem and its nearby allies.(0-19)% increased Character Size
Maximum 1 Summoned Golem
(0-38)% increased Minion Maximum Life
Golems grant (6-9)% increased Attack and Cast Speed

Additional Effects per 1% Quality:
Minions deal 1% increased Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Summon Lightning Golem skill icon.png
N/Ayesyes34
Tempest ShieldTempest ShieldSpell, Lightning, Chaining
Level: (1-20)
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 220%
Requires Level 16Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them.Deals (38-896) to (115-2688) Lightning Damage
Chains +1 Times
Buff grants +(18-25)% Chance to Block Spell Damage while holding a Shield
Buff grants Immunity to Shock

Additional Effects per 1% Quality:
1% chance to Shock enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Tempest Shield skill icon.png
yesN/Ayes16
Voltaxic BurstVoltaxic BurstSpell, AoE, Chaos, Lightning, Nova, Duration
Level: (1-20)
Cost: (6-16) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.50%
Effectiveness of Added Damage: 230%
Requires Level 12Each cast of this spell waits for a short duration, releasing a burst of lightning and chaos spell damage in an area around you when that duration ends. Enemies killed by this damage, or shortly after, will explode. The explosions of the corpses are not affected by modifiers to spell damage, and cannot be reflected.Deals (20-906) to (38-1683) Lightning Damage
Base duration is 2.5 seconds
Explosion deals base Lightning Damage equal to 6% of corpse's Maximum Life
+(0-3) to radius
40% of Lightning Damage Converted to Chaos Damage
1% more Damage with Hits and Ailments for each Cast of this Spell currently waiting

Additional Effects per 1% Quality:
0.5% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Voltaxic Burst skill icon.png
N/Ayesyes12
Wave of ConvictionWave of ConvictionFire, Lightning, Spell, AoE, Duration, Physical
Level: (1-20)
Cost: (9-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 330%
Requires Level 16An expanding wave of energy surges forward, damaging enemies in a cone-shaped area over a duration. Each enemy hit is inflicted with Exposure matching the element of which they took the highest damage. Only one Wave of Conviction can be active at a timeDeals (35-1476) to (52-2214) Physical Damage
25% of Physical Damage Converted to Lightning Damage
Base duration is 0.5 seconds
Base secondary duration is 4 seconds
(0-38)% increased Skill Effect Duration
25% of Physical Damage Converted to Fire Damage
Exposure applies -15% to Elemental Resistance matching highest Damage taken

Additional Effects per 1% Quality:
1% increased Elemental Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Wave of Conviction skill icon.png
yesN/Ayes16
AbsolutionAbsolutionSpell, Minion, Duration, AoE, Physical, Lightning
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 200%
Requires Level 12Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a Sentinel of Absolution for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.Deals (21-873) to (31-1310) Physical Damage
Base duration is 1 seconds
Base secondary duration is 10 seconds
+(0-6) to radius
25% chance to Summon a Sentinel of Absolution on Hitting a Rare or Unique Enemy
This Spell and Minions Convert 50% of Physical Damage to Lightning Damage
Maximum 3 Summoned Sentinels of Absolution

Additional Effects per 1% Quality:
Minions deal 1% increased Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Absolution skill icon.png
yesN/Ayes12

Item acquisition
Questionmark.png

Mjölner can drop anywhere. It can be chanced.

Recipes

Mjölner can be created from the following recipes:

AmountPartDescriptionMeta
12The AvengerThe AvengerThe Avenger card art.png12Mjölner
Corrupted
Justice comes swift
Equal to the crime
Revenge is a gift
Life for a life
Eye for an eye
corrupted MjölnerM
4Atziri's ArsenalAtziri's ArsenalAtziri's Arsenal card art.png4Weapon
Corrupted
In the prison of all sins, will you grasp godhood or sorrow? Only hope lies under the shadows.
Random corrupted weaponA
7PrejudicePrejudicePrejudice card art.png7Item
Influenced Item
One who is blinded by their past may only see a sliver of the present.
Random influenced itemA
6Costly CurioCostly CurioCostly Curio card art.png6Item
Double-Influenced Item
"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking."
Random double-influenced itemA
8Arrogance of the VaalArrogance of the VaalArrogance of the Vaal card art.png8Item
Two-Implicit
Corrupted
Discovery can lead to beauty, or it can lead to ruin.
Random two-implicit corrupted itemA
4Jack in the BoxJack in the BoxJack in the Box card art.png4ItemTurn the crank,
close your eyes,
and pray to the gods
for a pleasant surprise.
Random itemA
1Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Shift click to unstack.
Random itemA
1The VoidThe VoidThe Void card art.png1Reach into the Void and claim your prize.Random divination card set exchangeA

Legacy variants

Mjölner has legacy variants.

Version Discontinued Modifiers Help.svgCompare each legacy variant to the current variant.
  • Modifier – Same as current variant
  • Modifier – Different from current variant

3.15.0
  • 15% reduced Enemy Stun Threshold
  • Trigger a Socketed Lightning Spell on Hit, with a 0.15 second Cooldown
    Socketed Lightning Spells have no Cost if Triggered
  • +300 Intelligence Requirement
  • +200 Strength Requirement
  • (80-120)% increased Physical Damage
  • Skills Chain +1 times
  • (30-40)% increased Lightning Damage
2.6.0
  • 40(45)% increased Stun Duration on Enemies[a]
  • Trigger a Socketed Lightning Spell on Hit, with a 0.15 second Cooldown
    Socketed Lightning Spells have no Cost if Triggered
  • +300 Intelligence Requirement
  • +200 Strength Requirement
  • (80-120)% increased Physical Damage
  • Skills Chain +1 times
  • (30-40)% increased Lightning Damage
2.4.0
  • 40(45)% increased Stun Duration on Enemies[a]
  • 30% chance to Trigger a Socketed Lightning Spell on Hit, with a 0.15 second Cooldown
    Socketed Lightning Spells have no Cost if Triggered
  • +300 Intelligence Requirement
  • +200 Strength Requirement
  • (80-120)% increased Physical Damage
  • Skills Chain +1 times
  • (30-40)% increased Lightning Damage
2.0.0
  • 40(45)% increased Stun Duration on Enemies[a]
  • 50% chance to Trigger a Socketed Lightning Spell on Hit, with a 0.15 second Cooldown
    Socketed Lightning Spells have no Cost if Triggered
  • Socketed Lightning Spells deal 100% increased Spell Damage if Triggered
  • +300 Intelligence Requirement
  • +200 Strength Requirement
  • (80-120)% increased Physical Damage
  • Skills Chain +1 times
  • (30-40)% increased Lightning Damage

Supporter attribution

Mjölner was created by supporter Mizzajl.[1]

Item skins

The following item skins apply only to Mjölner:

ItemEffect(s)
Titan's MjölnerTitan's MjölnerWeapon SkinYour Mjölner is imbued with lightning, striking your foes with bolts from the sky as you slay them.Your Mjölner is imbued with lightning, striking your foes with bolts from the sky as you slay them.

Gallery

Version history

Version Changes
3.17.0
  • Cooldown on triggering socketed spells increased to 0.25 seconds (previously 0.15 seconds).
  • This change affects existing items.
3.15.0
  • No longer has 100% Increased Spell Damage if Triggered. Now grants 80-100% increased Lightning Damage instead of 30-40% increased Lightning Damage with Attack Skills. These changes affect all versions of this item, though you will need to use a Divine Orb to obtain the new values.
  • Socketed Lightning Spells triggered by Mjölner now have a 0% Cost and Reservation Multiplier (they have no cost!).
3.5.0
  • Trigger now has a cooldown of 150ms (down from 250ms). This affects all versions.
2.6.0
  • Now has the additional property Socketed Lightning Spells have 100% Increased Spell Damage if Triggered. This affects existing versions of the item.
  • Base type implicit mod changed to 15% reduced Enemy Stun Threshold (previously 40% increased Stun Duration on Enemies).
  • Base type damage increased to 54-101 (up from 42-77).
2.5.0
  • Cospri's MaliceCospri's Malice
    Jewelled Foil
    One Handed Sword
    Elemental Damage: (80-100) to (160-200)
    Critical Strike Chance: 5.50%
    Attacks per Second: (1.73-1.82)
    Weapon Range: 14
    Requires Level 68, 212 Dex, 257 Int+25% to Global Critical Strike MultiplierTrigger a Socketed Cold Spell on Melee Critical Strike, with a 0.25 second Cooldown
    No Physical Damage
    Adds (80-100) to (160-200) Cold Damage
    Adds (40-60) to (90-110) Cold Damage to Spells
    (8-14)% increased Attack Speed
    +257 Intelligence Requirement
    60% increased Critical Strike Chance against Chilled Enemies
    Breathe deep, my child.
    Let the frigid air engulf your soul.
    Embrace the eternal cold,
    And it will embrace you back.
    and MjölnerMjölner
    Gavel
    One Handed Mace
    Physical Damage: (97.2-118.8) to (181.8-222.2)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.15
    Weapon Range: 11
    Requires Level 60, 412 Str, 300 Int15% reduced Enemy Stun ThresholdTrigger a Socketed Lightning Spell on Hit, with a 0.25 second Cooldown
    Socketed Lightning Spells have no Cost if Triggered
    +300 Intelligence Requirement
    +200 Strength Requirement
    (80-120)% increased Physical Damage
    Skills Chain +1 times
    (80-100)% increased Lightning Damage
    Look the storm in the eye and you will have its respect.
    now have 250ms cooldowns on triggering socketed skills (up from 100ms).
2.4.0
  • For Cast On Critical Strike SupportCast On Critical Strike SupportCritical, Support, Spell, Trigger
    Icon: &
    Level: (1-20)
    Cooldown Time: 0.15 sec
    Requires Level 38Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Supported Attacks will Trigger a Supported Spell when you Crit an Enemy
    Supported Skills deal (19-10)% less Spell Damage
    You cannot Cast Supported Triggerable Spells directly
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    , Cast on Melee Kill SupportCast on Melee Kill SupportSupport, Melee, Attack, Spell, Trigger
    Icon: &
    Level: (1-20)
    Cooldown Time: 0.15 sec
    Requires Level 38Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Supported Melee Attacks will Trigger a Supported Spell on Kill
    Supported Spells have (20-39)% more Spell Damage
    You cannot Cast Supported Triggerable Spells directly
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    , MjölnerMjölner
    Gavel
    One Handed Mace
    Physical Damage: (97.2-118.8) to (181.8-222.2)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.15
    Weapon Range: 11
    Requires Level 60, 412 Str, 300 Int15% reduced Enemy Stun ThresholdTrigger a Socketed Lightning Spell on Hit, with a 0.25 second Cooldown
    Socketed Lightning Spells have no Cost if Triggered
    +300 Intelligence Requirement
    +200 Strength Requirement
    (80-120)% increased Physical Damage
    Skills Chain +1 times
    (80-100)% increased Lightning Damage
    Look the storm in the eye and you will have its respect.
    and Cospri's MaliceCospri's Malice
    Jewelled Foil
    One Handed Sword
    Elemental Damage: (80-100) to (160-200)
    Critical Strike Chance: 5.50%
    Attacks per Second: (1.73-1.82)
    Weapon Range: 14
    Requires Level 68, 212 Dex, 257 Int+25% to Global Critical Strike MultiplierTrigger a Socketed Cold Spell on Melee Critical Strike, with a 0.25 second Cooldown
    No Physical Damage
    Adds (80-100) to (160-200) Cold Damage
    Adds (40-60) to (90-110) Cold Damage to Spells
    (8-14)% increased Attack Speed
    +257 Intelligence Requirement
    60% increased Critical Strike Chance against Chilled Enemies
    Breathe deep, my child.
    Let the frigid air engulf your soul.
    Embrace the eternal cold,
    And it will embrace you back.
    , only one skill can be triggered per trigger event.
  • Its chance to cast socketed lightning skills on hit has been increased from 30% to 100%. Use a Divine OrbDivine OrbStack Size: 10Randomises the numeric values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.
    Shift click to unstack.
    if you want your legacy one to change.
2.0.3
  • (In Development Manifesto) All rare and super-rare Unique items now drop four times as often as they previously did. Yes, this means that four times as many Mjölners or Shavronne's Wrappings will now drop.[2]
2.0.2
  • Added 3D art for Mjölner.
2.0.0
  • Chance to cast socketed lightning skills reduced to 30%.
  • In addition to mod and value changes, many uniques have had their drop levels and relative rarities changed to better fit their power level or position in the game.
1.1.2
  • Introduced to the game.

Notes

  1. 1.0 1.1 1.2 Using a Blessed OrbBlessed OrbStack Size: 20Randomises the numeric values of the implicit modifiers of an itemRight click this item then left click another item to apply it.
    Shift click to unstack.
    on a legacy Mjölner with the implicit modifier 40% increased Stun Duration on Enemies will increase the value of that modifier to 45%.

References

  1. ignarsoll (July 24, 2013 (Last edited on July 16, 2015)). "Unique Item List - 300 of 419". Official Path of Exile Forums. Retrieved October 2, 2021.
  2. Chris (September 1, 2015). "Unique and Divination Card Drop Rate Changes in 2.0.3". Path of Exile forums. Retrieved December 12, 2020.