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Damage taken

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Not to be confused with Damage taken as.

Damage taken refers to the amount of damage taken after all mitigations have taken place.[1] It is a synonym of 'damage dealt', but from a defending standpoint.

Mechanics

Damage taken value is a result after all mitigation calculations has taken place on the defender side. However, it can be further altered by modifiers that explicitly affect Damage taken or Damage dealt.[citation needed]

Related skill gems

Skill gems that specifies damage taken.

Skill gemStr.Dex.Int.Lvl.
Meat Shield SupportMeat Shield SupportSupport, Minion
Icon: v
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 31Supports skills which create Minions.Per 1% Quality:1Superior2Anomalous3DivergentMinions from Supported Skills have 0.25% additional Physical Damage ReductionMinions from Supported Skills deal 0.25% more Damage to Enemies that are Near youMinions from Supported Skills have +0.4% Chance to Block Attack DamageMinions from Supported Skills take (15-24)% less Damage
Minions from Supported Skills deal (20-30)% more Damage to Enemies that are Near you
Minions from Supported Skills have 20% chance to Taunt on Hit
Supported Skills have (10-29)% increased Minion Movement Speed
Minions from Supported Skills are Defensive
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
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Related unique items

ItemLvl.Stats

References

  1. Mark_GGG (May 15, 2014). "defensive mechanisms activate in which order?". Official Path of Exile Forums. Retrieved May 15, 2014.

ru:Получение урона