Crucible Passive Skill Tree

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This article describes historical game content.

Existing items with a Crucible Passive Skill Tree are available in Standard.

A Crucible Passive Skill Tree appears on weapons and shields that have been used in a Crucible Forge. After gathering enough experience from the Forge to unlock the first node, the item generates a random Passive Skill Tree that grants the item additional modifiers. An item can have up to five depths in its tree, and only one node can be allocated for each depth.

Overview

An example of a Crucible Passive Skill Tree

When an item gains a Crucible Passive Skill Tree, it will have a randomized set of passives based on the item type. It can have 2 to 5 columns ("Depth") of passives, most passives have tiers of potency, and not all nodes will be connected. The available passive skills and their tiers, amount of experience required, and maximum possible depth are based on item level.

The Crucible Forge can only generate a Crucible Passive Skill Tree on non-unique items. Unique items can be given a Crucible Passive Skill Tree using a Furnace in the Forge of the Titans that grants one to a unique item.

Using a Magmatic OreMagmatic OreAdds stored Crucible experience to an itemRight click this item then left click an item with a Crucible Passive Skill Tree to apply it. will add experience points towards the Crucible Passive Skill Tree. Completing a Crucible Forge encounter is required to allocate points into the tree.

You can deallocate a Crucible Passive Skill by using an Orb of ScouringOrb of ScouringStack Size: 30Removes all modifiers from an itemRight click this item then left click on a magic or rare item to apply it. on the node with its Crucible Passive Skill Tree open. This removes all experience points that went toward the passive. The item's Crucible Passive Tree will remain the same, even if you deallocate all passives.

The Forge of the Titans is a zone that can be accessed by using a Primeval RemnantPrimeval RemnantContains a Forge that can Combine Crucible Passive Skill TreesUnmodifiableKalandra watched as the almighty titans fell,
relegated to the innermost depths of the world,
where horrific abominations awaited them.
Open portals to The Forge of the Titans by using this item in a personal Map Device.
or a Primordial RemnantPrimordial RemnantContains a Forge that can Combine Crucible Passive Skill Trees, including on Unique and Corrupted ItemsUnmodifiableKalandra watched as the almighty titans fell,
relegated to the innermost depths of the world,
where horrific abominations awaited them.
Open portals to The Forge of the Titans by using this item in a personal Map Device.
on a Map Device. Primeval Remnants contain a forge that lets you sacrifice a non-unique item to merge its Crucible Passive Skill Tree into another item with the same base type. The forge in Primordial Remnants allow you merge two copies of the same unique item or corrupted non-unique items. The Forge of the Titans may also have a Furnace that adds a Crucible Passive Skill Tree to a unique item or removes one from a non-unique item.

Mechanics

If an item with a Crucible Passive Skill Tree is used in a vendor recipe that returns the same base item, it will keep its original tree.

When an item with a Crucible Passive Skill Tree is Split, both copies of the item will have the same tree. Experience and allocated nodes are also retained.

If an item had its Crucible Passive Skill Tree removed, it will generate a new one the next time it gains a Passive Tree.

Upgrading a Breach unique will retain its Crucible Passive Skill Tree. Incursion uniques do not retain their Passive Tree when upgrading.

Merging

When two Crucible Passive Skill Trees are merged, it generates a new tree based on both items' Passive Trees. The game uses certain logic to determine odds of specific nodes and connections (bridges) it generates.

  • For each two nodes in the same position, the new tree will pick one or the other.
  • If both trees have a node in that position, there is a chance for the passive in that position to mutate, causing it to upgrade or downgrade a tier or turn into a completely different node, which can potentially transform into a merge-exclusive passive.
  • An allocated passive is more likely to appear in the new tree. For nodes in the same position, an allocated node has a higher chance of appearing over the unallocated node.
  • If one tree has a passive in a certain position but the other doesn't, there's a high chance it will gain a passive in that spot from the tree that contained a node. The merged tree will never generate a node where neither trees had a node in that position.
  • A node spawns bridges to its preceding nodes that can possibly lead up to it. If there's only one possible path going backwards, it's guaranteed to generate a bridge there. If there are two possible paths leading back, there is a roughly even chance it will generate a bridge for only the upper node, only the lower node, or both.
  • If both trees have two of the same passives (disregarding tiers) of the same depth but in in different positions, it can generate that passive in either position. If this happens, one of the nodes that wasn't chosen may be treated as an empty node.

Reference: https://www.youtube.com/watch?v=UUyA2F58kx4

Mirrored items cannot be sacrificed[1] nor used as bases to merge onto.

Modifiers

For generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
1Adds 2 to 7 Physical Damage
6% reduced Attack Speed
one_hand_weapon 0
21Adds 3 to 11 Physical Damage
6% reduced Attack Speed
one_hand_weapon 0
65Adds 6 to 16 Physical Damage
6% reduced Attack Speed
one_hand_weapon 250
77Adds 8 to 19 Physical Damage
6% reduced Attack Speed
one_hand_weapon 125
1Adds 4 to 12 Physical Damage
6% reduced Attack Speed
two_hand_weapon 0
21Adds 6 to 16 Physical Damage
6% reduced Attack Speed
two_hand_weapon 0
46Adds 6 to 12 Physical Damage
6% reduced Attack Speed
one_hand_weapon 0
46Adds 9 to 20 Physical Damage
6% reduced Attack Speed
two_hand_weapon 0
65Adds 11 to 25 Physical Damage
6% reduced Attack Speed
two_hand_weapon 250
77Adds 14 to 33 Physical Damage
6% reduced Attack Speed
two_hand_weapon 125
21Adds 2 to 8 Physical Damageone_hand_weapon 1000
1Adds 2 to 6 Physical Damageone_hand_weapon 1000
46Adds 3 to 10 Physical Damageone_hand_weapon 1000
65Adds 5 to 13 Physical Damageone_hand_weapon 500
77Adds 6 to 15 Physical Damageone_hand_weapon 250
1Adds 4 to 9 Physical Damagetwo_hand_weapon 1000
21Adds 6 to 11 Physical Damagetwo_hand_weapon 1000
46Adds 7 to 16 Physical Damagetwo_hand_weapon 1000
65Adds 8 to 19 Physical Damagetwo_hand_weapon 500
77Adds 11 to 26 Physical Damagetwo_hand_weapon 250
10Adds 1 to 3 Physical Damage
15% of Physical Damage Converted to Fire Damage
one_hand_weapon 100
31Adds 1 to 4 Physical Damage
15% of Physical Damage Converted to Fire Damage
one_hand_weapon 100
54Adds 2 to 6 Physical Damage
15% of Physical Damage Converted to Fire Damage
one_hand_weapon 100
72Adds 3 to 7 Physical Damage
15% of Physical Damage Converted to Fire Damage
one_hand_weapon 50
84Adds 5 to 8 Physical Damage
15% of Physical Damage Converted to Fire Damage
one_hand_weapon 25
10Adds 2 to 6 Physical Damage
25% of Physical Damage Converted to Fire Damage
two_hand_weapon 100
31Adds 3 to 8 Physical Damage
25% of Physical Damage Converted to Fire Damage
two_hand_weapon 100
54Adds 3 to 10 Physical Damage
25% of Physical Damage Converted to Fire Damage
two_hand_weapon 100
72Adds 5 to 13 Physical Damage
25% of Physical Damage Converted to Fire Damage
two_hand_weapon 50
84Adds 6 to 15 Physical Damage
25% of Physical Damage Converted to Fire Damage
two_hand_weapon 25
10Adds 1 to 3 Physical Damage
15% of Physical Damage Converted to Cold Damage
one_hand_weapon 100
31Adds 1 to 4 Physical Damage
15% of Physical Damage Converted to Cold Damage
one_hand_weapon 100
54Adds 2 to 6 Physical Damage
15% of Physical Damage Converted to Cold Damage
one_hand_weapon 100
72Adds 3 to 7 Physical Damage
15% of Physical Damage Converted to Cold Damage
one_hand_weapon 50
84Adds 5 to 8 Physical Damage
15% of Physical Damage Converted to Cold Damage
one_hand_weapon 25
10Adds 2 to 6 Physical Damage
25% of Physical Damage Converted to Cold Damage
two_hand_weapon 100
31Adds 3 to 8 Physical Damage
25% of Physical Damage Converted to Cold Damage
two_hand_weapon 100
54Adds 3 to 10 Physical Damage
25% of Physical Damage Converted to Cold Damage
two_hand_weapon 100
72Adds 5 to 13 Physical Damage
25% of Physical Damage Converted to Cold Damage
two_hand_weapon 50
84Adds 6 to 15 Physical Damage
25% of Physical Damage Converted to Cold Damage
two_hand_weapon 25
10Adds 1 to 3 Physical Damage
15% of Physical Damage Converted to Lightning Damage
one_hand_weapon 100
84Adds 5 to 8 Physical Damage
15% of Physical Damage Converted to Lightning Damage
one_hand_weapon 25
10Adds 2 to 6 Physical Damage
25% of Physical Damage Converted to Lightning Damage
two_hand_weapon 100
72Adds 3 to 7 Physical Damage
15% of Physical Damage Converted to Lightning Damage
one_hand_weapon 50
31Adds 1 to 4 Physical Damage
15% of Physical Damage Converted to Lightning Damage
one_hand_weapon 100
54Adds 2 to 6 Physical Damage
15% of Physical Damage Converted to Lightning Damage
one_hand_weapon 100
31Adds 3 to 8 Physical Damage
25% of Physical Damage Converted to Lightning Damage
two_hand_weapon 100
54Adds 3 to 10 Physical Damage
25% of Physical Damage Converted to Lightning Damage
two_hand_weapon 100
72Adds 5 to 13 Physical Damage
25% of Physical Damage Converted to Lightning Damage
two_hand_weapon 50
84Adds 6 to 15 Physical Damage
25% of Physical Damage Converted to Lightning Damage
two_hand_weapon 25
13Adds 1 to 3 Physical Damage
15% of Physical Damage Converted to Chaos Damage
one_hand_weapon 50
27Adds 1 to 4 Physical Damage
15% of Physical Damage Converted to Chaos Damage
one_hand_weapon 50
57Adds 2 to 6 Physical Damage
15% of Physical Damage Converted to Chaos Damage
one_hand_weapon 50
74Adds 3 to 7 Physical Damage
15% of Physical Damage Converted to Chaos Damage
one_hand_weapon 25
13Adds 2 to 6 Physical Damage
25% of Physical Damage Converted to Chaos Damage
two_hand_weapon 50
85Adds 5 to 8 Physical Damage
15% of Physical Damage Converted to Chaos Damage
one_hand_weapon 12
27Adds 3 to 8 Physical Damage
25% of Physical Damage Converted to Chaos Damage
two_hand_weapon 50
57Adds 3 to 10 Physical Damage
25% of Physical Damage Converted to Chaos Damage
two_hand_weapon 50
74Adds 5 to 13 Physical Damage
25% of Physical Damage Converted to Chaos Damage
two_hand_weapon 25
85Adds 6 to 15 Physical Damage
25% of Physical Damage Converted to Chaos Damage
two_hand_weapon 12
13Adds 1 to 3 Physical Damage
20% of Physical Damage converted to a random Element
one_hand_weapon 50
27Adds 1 to 4 Physical Damage
20% of Physical Damage converted to a random Element
one_hand_weapon 50
57Adds 2 to 6 Physical Damage
20% of Physical Damage converted to a random Element
one_hand_weapon 50
74Adds 3 to 7 Physical Damage
20% of Physical Damage converted to a random Element
one_hand_weapon 25
85Adds 5 to 8 Physical Damage
20% of Physical Damage converted to a random Element
one_hand_weapon 12
13Adds 2 to 6 Physical Damage
35% of Physical Damage converted to a random Element
two_hand_weapon 50
27Adds 3 to 8 Physical Damage
35% of Physical Damage converted to a random Element
two_hand_weapon 50
57Adds 3 to 10 Physical Damage
35% of Physical Damage converted to a random Element
two_hand_weapon 50
74Adds 5 to 13 Physical Damage
35% of Physical Damage converted to a random Element
two_hand_weapon 25
85Adds 6 to 15 Physical Damage
35% of Physical Damage converted to a random Element
two_hand_weapon 12
1Adds 1 to 3 Physical Damage
15% chance to cause Bleeding on Hit
one_hand_weapon 250
21Adds 1 to 4 Physical Damage
15% chance to cause Bleeding on Hit
one_hand_weapon 250
46Adds 2 to 6 Physical Damage
15% chance to cause Bleeding on Hit
one_hand_weapon 250
65Adds 3 to 7 Physical Damage
15% chance to cause Bleeding on Hit
one_hand_weapon 125
77Adds 5 to 8 Physical Damage
15% chance to cause Bleeding on Hit
one_hand_weapon 63
1Adds 2 to 6 Physical Damage
15% chance to cause Bleeding on Hit
two_hand_weapon 250
21Adds 3 to 8 Physical Damage
15% chance to cause Bleeding on Hit
two_hand_weapon 250
46Adds 3 to 10 Physical Damage
15% chance to cause Bleeding on Hit
two_hand_weapon 250
65Adds 5 to 13 Physical Damage
15% chance to cause Bleeding on Hit
two_hand_weapon 125
77Adds 6 to 15 Physical Damage
15% chance to cause Bleeding on Hit
two_hand_weapon 63
1Adds 1 to 3 Physical Damage
15% chance to Impale Enemies on Hit with Attacks
one_hand_weapon 250
21Adds 1 to 4 Physical Damage
15% chance to Impale Enemies on Hit with Attacks
one_hand_weapon 250
46Adds 2 to 6 Physical Damage
15% chance to Impale Enemies on Hit with Attacks
one_hand_weapon 250
65Adds 3 to 7 Physical Damage
15% chance to Impale Enemies on Hit with Attacks
one_hand_weapon 125
77Adds 5 to 8 Physical Damage
15% chance to Impale Enemies on Hit with Attacks
one_hand_weapon 63
1Adds 2 to 6 Physical Damage
15% chance to Impale Enemies on Hit with Attacks
two_hand_weapon 250
21Adds 3 to 8 Physical Damage
15% chance to Impale Enemies on Hit with Attacks
two_hand_weapon 250
65Adds 5 to 13 Physical Damage
15% chance to Impale Enemies on Hit with Attacks
two_hand_weapon 125
77Adds 6 to 15 Physical Damage
15% chance to Impale Enemies on Hit with Attacks
two_hand_weapon 63
1Adds 5 to 9 Fire Damage
6% reduced Attack Speed
one_hand_weapon 0
46Adds 3 to 10 Physical Damage
15% chance to Impale Enemies on Hit with Attacks
two_hand_weapon 250
26Adds 9 to 13 Fire Damage
6% reduced Attack Speed
one_hand_weapon 0
42Adds 16 to 26 Fire Damage
6% reduced Attack Speed
one_hand_weapon 0
62Adds 27 to 42 Fire Damage
6% reduced Attack Speed
one_hand_weapon 250
82Adds 55 to 83 Fire Damage
6% reduced Attack Speed
one_hand_weapon 125
1Adds 9 to 14 Fire Damage
6% reduced Attack Speed
two_hand_weapon 0
26Adds 16 to 24 Fire Damage
6% reduced Attack Speed
two_hand_weapon 0
42Adds 30 to 47 Fire Damage
6% reduced Attack Speed
two_hand_weapon 0
62Adds 52 to 77 Fire Damage
6% reduced Attack Speed
two_hand_weapon 250
82Adds 102 to 153 Fire Damage
6% reduced Attack Speed
two_hand_weapon 125
1Adds 4 to 6 Fire Damageone_hand_weapon 1000
26Adds 7 to 10 Fire Damageone_hand_weapon 1000
42Adds 13 to 18 Fire Damageone_hand_weapon 1000
62Adds 22 to 32 Fire Damageone_hand_weapon 500
82Adds 42 to 63 Fire Damageone_hand_weapon 250
1Adds 8 to 10 Fire Damagetwo_hand_weapon 1000
26Adds 13 to 19 Fire Damagetwo_hand_weapon 1000
42Adds 24 to 35 Fire Damagetwo_hand_weapon 1000
62Adds 39 to 61 Fire Damagetwo_hand_weapon 500
82Adds 78 to 118 Fire Damagetwo_hand_weapon 250
1Adds 1 to 5 Fire Damage
10% chance to Ignite
one_hand_weapon 250
26Adds 3 to 6 Fire Damage
10% chance to Ignite
one_hand_weapon 250
42Adds 7 to 12 Fire Damage
10% chance to Ignite
one_hand_weapon 250
62Adds 12 to 19 Fire Damage
10% chance to Ignite
one_hand_weapon 125
82Adds 25 to 39 Fire Damage
10% chance to Ignite
one_hand_weapon 63
1Adds 4 to 9 Fire Damage
20% chance to Ignite
two_hand_weapon 250
26Adds 7 to 11 Fire Damage
20% chance to Ignite
two_hand_weapon 250
42Adds 13 to 22 Fire Damage
20% chance to Ignite
two_hand_weapon 250
62Adds 23 to 36 Fire Damage
20% chance to Ignite
two_hand_weapon 125
82Adds 48 to 71 Fire Damage
20% chance to Ignite
two_hand_weapon 63
10Adds 1 to 5 Fire Damage
25% increased Implicit Modifier magnitudes
one_hand_weapon 250
30Adds 3 to 6 Fire Damage
25% increased Implicit Modifier magnitudes
one_hand_weapon 250
48Adds 7 to 12 Fire Damage
25% increased Implicit Modifier magnitudes
one_hand_weapon 250
84Adds 25 to 39 Fire Damage
25% increased Implicit Modifier magnitudes
one_hand_weapon 63
66Adds 12 to 19 Fire Damage
25% increased Implicit Modifier magnitudes
one_hand_weapon 125
10Adds 4 to 9 Fire Damage
25% increased Implicit Modifier magnitudes
two_hand_weapon 250
30Adds 7 to 11 Fire Damage
25% increased Implicit Modifier magnitudes
two_hand_weapon 250
48Adds 13 to 22 Fire Damage
25% increased Implicit Modifier magnitudes
two_hand_weapon 250
66Adds 23 to 36 Fire Damage
25% increased Implicit Modifier magnitudes
two_hand_weapon 125
1Adds 4 to 9 Cold Damage
Your Cold Damage cannot Chill
one_hand_weapon 0
26Adds 7 to 11 Cold Damage
Your Cold Damage cannot Chill
one_hand_weapon 0
62Adds 26 to 39 Cold Damage
Your Cold Damage cannot Chill
one_hand_weapon 250
1Adds 8 to 14 Cold Damage
Your Cold Damage cannot Chill
two_hand_weapon 0
84Adds 48 to 71 Fire Damage
25% increased Implicit Modifier magnitudes
two_hand_weapon 63
82Adds 52 to 78 Cold Damage
Your Cold Damage cannot Chill
one_hand_weapon 125
42Adds 15 to 24 Cold Damage
Your Cold Damage cannot Chill
one_hand_weapon 0
26Adds 14 to 23 Cold Damage
Your Cold Damage cannot Chill
two_hand_weapon 0
42Adds 28 to 44 Cold Damage
Your Cold Damage cannot Chill
two_hand_weapon 0
62Adds 47 to 73 Cold Damage
Your Cold Damage cannot Chill
two_hand_weapon 250
82Adds 95 to 144 Cold Damage
Your Cold Damage cannot Chill
two_hand_weapon 125
1Adds 4 to 6 Cold Damageone_hand_weapon 1000
26Adds 5 to 10 Cold Damageone_hand_weapon 1000
42Adds 12 to 18 Cold Damageone_hand_weapon 1000
62Adds 19 to 30 Cold Damageone_hand_weapon 500
82Adds 41 to 60 Cold Damageone_hand_weapon 250
1Adds 5 to 10 Cold Damagetwo_hand_weapon 1000
26Adds 10 to 17 Cold Damagetwo_hand_weapon 1000
42Adds 21 to 34 Cold Damagetwo_hand_weapon 1000
62Adds 37 to 55 Cold Damagetwo_hand_weapon 500
82Adds 74 to 111 Cold Damagetwo_hand_weapon 250
1Adds 1 to 5 Cold Damage
10% chance to Freeze
one_hand_weapon 250
26Adds 3 to 6 Cold Damage
10% chance to Freeze
one_hand_weapon 250
42Adds 7 to 10 Cold Damage
10% chance to Freeze
one_hand_weapon 250
62Adds 12 to 19 Cold Damage
10% chance to Freeze
one_hand_weapon 125
82Adds 24 to 35 Cold Damage
10% chance to Freeze
one_hand_weapon 63
1Adds 4 to 6 Cold Damage
20% chance to Freeze
two_hand_weapon 250
26Adds 7 to 11 Cold Damage
20% chance to Freeze
two_hand_weapon 250
42Adds 13 to 21 Cold Damage
20% chance to Freeze
two_hand_weapon 250
62Adds 23 to 35 Cold Damage
20% chance to Freeze
two_hand_weapon 125
82Adds 45 to 66 Cold Damage
20% chance to Freeze
two_hand_weapon 63
10Adds 1 to 5 Cold Damage
4% increased Attack Speed
one_hand_weapon 250
30Adds 3 to 6 Cold Damage
4% increased Attack Speed
one_hand_weapon 250
48Adds 7 to 10 Cold Damage
4% increased Attack Speed
one_hand_weapon 250
66Adds 12 to 19 Cold Damage
4% increased Attack Speed
one_hand_weapon 125
84Adds 24 to 35 Cold Damage
4% increased Attack Speed
one_hand_weapon 63
10Adds 4 to 6 Cold Damage
4% increased Attack Speed
two_hand_weapon 250
30Adds 7 to 11 Cold Damage
4% increased Attack Speed
two_hand_weapon 250
48Adds 13 to 21 Cold Damage
4% increased Attack Speed
two_hand_weapon 250
66Adds 23 to 35 Cold Damage
4% increased Attack Speed
two_hand_weapon 125
84Adds 45 to 66 Cold Damage
4% increased Attack Speed
two_hand_weapon 63
1Adds 1 to 12 Lightning Damage
4% increased Lightning Damage taken
one_hand_weapon 0
26Adds 1 to 20 Lightning Damage
4% increased Lightning Damage taken
one_hand_weapon 0
42Adds 1 to 41 Lightning Damage
4% increased Lightning Damage taken
one_hand_weapon 0
62Adds 3 to 66 Lightning Damage
4% increased Lightning Damage taken
one_hand_weapon 250
82Adds 7 to 132 Lightning Damage
4% increased Lightning Damage taken
one_hand_weapon 125
1Adds 1 to 21 Lightning Damage
6% increased Lightning Damage taken
two_hand_weapon 0
26Adds 1 to 38 Lightning Damage
6% increased Lightning Damage taken
two_hand_weapon 0
42Adds 3 to 75 Lightning Damage
6% increased Lightning Damage taken
two_hand_weapon 0
62Adds 6 to 124 Lightning Damage
6% increased Lightning Damage taken
two_hand_weapon 250
82Adds 13 to 242 Lightning Damage
6% increased Lightning Damage taken
two_hand_weapon 125
1Adds 1 to 9 Lightning Damageone_hand_weapon 1000
26Adds 1 to 17 Lightning Damageone_hand_weapon 1000
42Adds 1 to 30 Lightning Damageone_hand_weapon 1000
62Adds 3 to 51 Lightning Damageone_hand_weapon 500
82Adds 6 to 101 Lightning Damageone_hand_weapon 250
1Adds 1 to 16 Lightning Damagetwo_hand_weapon 1000
26Adds 1 to 29 Lightning Damagetwo_hand_weapon 1000
42Adds 3 to 58 Lightning Damagetwo_hand_weapon 1000
62Adds 4 to 94 Lightning Damagetwo_hand_weapon 500
82Adds 10 to 186 Lightning Damagetwo_hand_weapon 250
1Adds 1 to 6 Lightning Damage
10% chance to Shock
one_hand_weapon 250
26Adds 1 to 10 Lightning Damage
10% chance to Shock
one_hand_weapon 250
42Adds 1 to 18 Lightning Damage
10% chance to Shock
one_hand_weapon 250
62Adds 3 to 31 Lightning Damage
10% chance to Shock
one_hand_weapon 125
82Adds 3 to 60 Lightning Damage
10% chance to Shock
one_hand_weapon 63
1Adds 1 to 10 Lightning Damage
20% chance to Shock
two_hand_weapon 250
26Adds 1 to 19 Lightning Damage
20% chance to Shock
two_hand_weapon 250
42Adds 3 to 34 Lightning Damage
20% chance to Shock
two_hand_weapon 250
62Adds 4 to 58 Lightning Damage
20% chance to Shock
two_hand_weapon 125
82Adds 6 to 112 Lightning Damage
20% chance to Shock
two_hand_weapon 63
10Adds 1 to 6 Lightning Damage
10% increased Critical Strike Chance
one_hand_weapon 250
30Adds 1 to 10 Lightning Damage
10% increased Critical Strike Chance
one_hand_weapon 250
48Adds 1 to 18 Lightning Damage
10% increased Critical Strike Chance
one_hand_weapon 250
66Adds 3 to 31 Lightning Damage
10% increased Critical Strike Chance
one_hand_weapon 125
84Adds 3 to 60 Lightning Damage
10% increased Critical Strike Chance
one_hand_weapon 63
10Adds 1 to 10 Lightning Damage
10% increased Critical Strike Chance
two_hand_weapon 250
30Adds 1 to 19 Lightning Damage
10% increased Critical Strike Chance
two_hand_weapon 250
48Adds 3 to 34 Lightning Damage
10% increased Critical Strike Chance
two_hand_weapon 250
66Adds 4 to 58 Lightning Damage
10% increased Critical Strike Chance
two_hand_weapon 125
84Adds 6 to 112 Lightning Damage
10% increased Critical Strike Chance
two_hand_weapon 63
8Adds 4 to 6 Chaos Damage
5% reduced maximum Life
one_hand_weapon 0
28Adds 7 to 10 Chaos Damage
5% reduced maximum Life
one_hand_weapon 0
44Adds 12 to 18 Chaos Damage
5% reduced maximum Life
one_hand_weapon 0
70Adds 19 to 31 Chaos Damage
5% reduced maximum Life
one_hand_weapon 125
85Adds 39 to 59 Chaos Damage
5% reduced maximum Life
one_hand_weapon 63
8Adds 5 to 10 Chaos Damage
7% reduced maximum Life
two_hand_weapon 0
28Adds 10 to 17 Chaos Damage
7% reduced maximum Life
two_hand_weapon 0
44Adds 20 to 30 Chaos Damage
7% reduced maximum Life
two_hand_weapon 0
70Adds 34 to 51 Chaos Damage
7% reduced maximum Life
two_hand_weapon 125
85Adds 66 to 99 Chaos Damage
7% reduced maximum Life
two_hand_weapon 63
8Adds 1 to 6 Chaos Damageone_hand_weapon 500
70Adds 15 to 24 Chaos Damageone_hand_weapon 250
85Adds 29 to 46 Chaos Damageone_hand_weapon 125
8Adds 4 to 6 Chaos Damagetwo_hand_weapon 500
28Adds 3 to 8 Chaos Damageone_hand_weapon 500
44Adds 8 to 14 Chaos Damageone_hand_weapon 500
28Adds 7 to 13 Chaos Damagetwo_hand_weapon 500
44Adds 15 to 24 Chaos Damagetwo_hand_weapon 500
70Adds 26 to 39 Chaos Damagetwo_hand_weapon 250
85Adds 50 to 77 Chaos Damagetwo_hand_weapon 125
8Adds 1 to 5 Chaos Damage
15% chance to Poison on Hit
one_hand_weapon 125
28Adds 3 to 6 Chaos Damage
15% chance to Poison on Hit
one_hand_weapon 125
44Adds 7 to 9 Chaos Damage
15% chance to Poison on Hit
one_hand_weapon 125
85Adds 18 to 28 Chaos Damage
15% chance to Poison on Hit
one_hand_weapon 31
70Adds 8 to 15 Chaos Damage
15% chance to Poison on Hit
one_hand_weapon 63
8Adds 1 to 5 Chaos Damage
15% chance to Poison on Hit
two_hand_weapon 125
28Adds 5 to 8 Chaos Damage
15% chance to Poison on Hit
two_hand_weapon 125
44Adds 9 to 14 Chaos Damage
15% chance to Poison on Hit
two_hand_weapon 125
70Adds 15 to 24 Chaos Damage
15% chance to Poison on Hit
two_hand_weapon 63
85Adds 31 to 46 Chaos Damage
15% chance to Poison on Hit
two_hand_weapon 31
8Adds 1 to 5 Chaos Damage
10% increased Effect of Withered
one_hand_weapon 125
28Adds 3 to 6 Chaos Damage
10% increased Effect of Withered
one_hand_weapon 125
44Adds 7 to 9 Chaos Damage
10% increased Effect of Withered
one_hand_weapon 125
85Adds 18 to 28 Chaos Damage
10% increased Effect of Withered
one_hand_weapon 31
8Adds 1 to 5 Chaos Damage
20% increased Effect of Withered
two_hand_weapon 125
70Adds 8 to 15 Chaos Damage
10% increased Effect of Withered
one_hand_weapon 63
28Adds 5 to 8 Chaos Damage
20% increased Effect of Withered
two_hand_weapon 125
44Adds 9 to 14 Chaos Damage
20% increased Effect of Withered
two_hand_weapon 125
70Adds 15 to 24 Chaos Damage
20% increased Effect of Withered
two_hand_weapon 63
85Adds 31 to 46 Chaos Damage
20% increased Effect of Withered
two_hand_weapon 31
36Adds 7 to 11 Fire Damage
Adds 7 to 11 Cold Damage
Adds 1 to 19 Lightning Damage
one_hand_weapon 0
60Adds 12 to 18 Fire Damage
Adds 12 to 18 Cold Damage
Adds 3 to 29 Lightning Damage
one_hand_weapon 0
85Adds 24 to 35 Fire Damage
Adds 24 to 35 Cold Damage
Adds 3 to 55 Lightning Damage
one_hand_weapon 0
60Adds 23 to 34 Fire Damage
Adds 23 to 34 Cold Damage
Adds 4 to 56 Lightning Damage
two_hand_weapon 0
36Adds 14 to 23 Fire Damage
Adds 14 to 23 Cold Damage
Adds 3 to 33 Lightning Damage
two_hand_weapon 0
85Adds 43 to 64 Fire Damage
Adds 43 to 64 Cold Damage
Adds 6 to 102 Lightning Damage
two_hand_weapon 0
36Adds 5 to 10 Fire Damage
Adds 5 to 10 Cold Damage
Adds 1 to 15 Lightning Damage
one_hand_weapon 500
60Adds 9 to 15 Fire Damage
Adds 9 to 15 Cold Damage
Adds 1 to 23 Lightning Damage
one_hand_weapon 250
36Adds 10 to 17 Fire Damage
Adds 10 to 17 Cold Damage
Adds 3 to 26 Lightning Damage
two_hand_weapon 500
85Adds 18 to 27 Fire Damage
Adds 18 to 27 Cold Damage
Adds 3 to 42 Lightning Damage
one_hand_weapon 125
60Adds 17 to 26 Fire Damage
Adds 17 to 26 Cold Damage
Adds 3 to 42 Lightning Damage
two_hand_weapon 250
85Adds 34 to 49 Fire Damage
Adds 34 to 49 Cold Damage
Adds 4 to 78 Lightning Damage
two_hand_weapon 125
36Adds 3 to 6 Fire Damage
Adds 3 to 6 Cold Damage
Adds 1 to 8 Lightning Damage
one_hand_weapon 125
60Adds 6 to 10 Fire Damage
Adds 6 to 10 Cold Damage
Adds 1 to 13 Lightning Damage
one_hand_weapon 63
85Adds 13 to 20 Fire Damage
Adds 13 to 20 Cold Damage
Adds 3 to 25 Lightning Damage
one_hand_weapon 31
36Adds 7 to 11 Fire Damage
Adds 7 to 11 Cold Damage
Adds 3 to 15 Lightning Damage
two_hand_weapon 125
60Adds 12 to 20 Fire Damage
Adds 12 to 20 Cold Damage
Adds 3 to 25 Lightning Damage
two_hand_weapon 63
85Adds 24 to 35 Fire Damage
Adds 24 to 35 Cold Damage
Adds 4 to 46 Lightning Damage
two_hand_weapon 31
36Adds 3 to 6 Fire Damage
Adds 3 to 6 Cold Damage
Adds 1 to 8 Lightning Damage
one_hand_weapon 125
85Adds 11 to 15 Fire Damage
Adds 11 to 15 Cold Damage
Adds 3 to 25 Lightning Damage
one_hand_weapon 31
60Adds 4 to 9 Fire Damage
Adds 4 to 9 Cold Damage
Adds 1 to 13 Lightning Damage
one_hand_weapon 63
36Adds 7 to 10 Fire Damage
Adds 7 to 10 Cold Damage
Adds 3 to 15 Lightning Damage
two_hand_weapon 125
60Adds 9 to 17 Fire Damage
Adds 9 to 17 Cold Damage
Adds 3 to 25 Lightning Damage
two_hand_weapon 63
85Adds 20 to 29 Fire Damage
Adds 20 to 29 Cold Damage
Adds 4 to 46 Lightning Damage
two_hand_weapon 31
1Adds 2 to 5 Physical Damage to Spells
6% reduced Cast Speed
two_hand_weapon 0
caster_unique_weapon 0
attack_dagger 0
wand 0
sceptre 0
dagger 0
26Adds 5 to 7 Physical Damage to Spells
6% reduced Cast Speed
two_hand_weapon 0
caster_unique_weapon 0
attack_dagger 0
wand 0
sceptre 0
dagger 0
42Adds 8 to 14 Physical Damage to Spells
6% reduced Cast Speed
two_hand_weapon 0
caster_unique_weapon 0
attack_dagger 0
wand 0
sceptre 0
dagger 0
62Adds 14 to 22 Physical Damage to Spells
6% reduced Cast Speed
two_hand_weapon 0
caster_unique_weapon 125
attack_dagger 0
wand 125
sceptre 125
dagger 125
82Adds 28 to 42 Physical Damage to Spells
6% reduced Cast Speed
two_hand_weapon 0
caster_unique_weapon 63
attack_dagger 0
wand 63
sceptre 63
dagger 63
1Adds 4 to 7 Physical Damage to Spells
10% reduced Cast Speed
one_hand_weapon 0
caster_unique_weapon 0
attack_staff 0
staff 0
26Adds 7 to 12 Physical Damage to Spells
10% reduced Cast Speed
one_hand_weapon 0
caster_unique_weapon 0
attack_staff 0
staff 0
42Adds 14 to 22 Physical Damage to Spells
10% reduced Cast Speed
one_hand_weapon 0
caster_unique_weapon 0
attack_staff 0
staff 0
62Adds 24 to 37 Physical Damage to Spells
10% reduced Cast Speed
one_hand_weapon 0
caster_unique_weapon 125
attack_staff 0
staff 125
82Adds 47 to 71 Physical Damage to Spells
10% reduced Cast Speed
one_hand_weapon 0
caster_unique_weapon 63
attack_staff 0
staff 63
1Adds 1 to 5 Physical Damage to Spellstwo_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
26Adds 2 to 6 Physical Damage to Spellstwo_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
42Adds 6 to 10 Physical Damage to Spellstwo_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
62Adds 11 to 17 Physical Damage to Spellstwo_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
82Adds 21 to 33 Physical Damage to Spellstwo_hand_weapon 0
caster_unique_weapon 125
attack_dagger 0
wand 125
sceptre 125
dagger 125
1Adds 2 to 5 Physical Damage to Spellsone_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
26Adds 5 to 10 Physical Damage to Spellsone_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
42Adds 10 to 17 Physical Damage to Spellsone_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
62Adds 18 to 28 Physical Damage to Spellsone_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
82Adds 36 to 55 Physical Damage to Spellsone_hand_weapon 0
caster_unique_weapon 125
attack_staff 0
staff 125
10Adds 1 to 3 Physical Damage to Spells
15% of Physical Damage Converted to Fire Damage
two_hand_weapon 0
caster_unique_weapon 63
attack_dagger 0
wand 63
sceptre 63
dagger 63
31Adds 2 to 4 Physical Damage to Spells
15% of Physical Damage Converted to Fire Damage
two_hand_weapon 0
caster_unique_weapon 63
attack_dagger 0
wand 63
sceptre 63
dagger 63
72Adds 6 to 10 Physical Damage to Spells
15% of Physical Damage Converted to Fire Damage
two_hand_weapon 0
caster_unique_weapon 32
attack_dagger 0
wand 32
sceptre 32
dagger 32
54Adds 4 to 6 Physical Damage to Spells
15% of Physical Damage Converted to Fire Damage
two_hand_weapon 0
caster_unique_weapon 63
attack_dagger 0
wand 63
sceptre 63
dagger 63
10Adds 1 to 3 Physical Damage to Spells
25% of Physical Damage Converted to Fire Damage
one_hand_weapon 0
caster_unique_weapon 63
attack_staff 0
staff 63
84Adds 13 to 20 Physical Damage to Spells
15% of Physical Damage Converted to Fire Damage
two_hand_weapon 0
caster_unique_weapon 16
attack_dagger 0
wand 16
sceptre 16
dagger 16
31Adds 3 to 6 Physical Damage to Spells
25% of Physical Damage Converted to Fire Damage
one_hand_weapon 0
caster_unique_weapon 63
attack_staff 0
staff 63
54Adds 7 to 10 Physical Damage to Spells
25% of Physical Damage Converted to Fire Damage
one_hand_weapon 0
caster_unique_weapon 63
attack_staff 0
staff 63
72Adds 11 to 17 Physical Damage to Spells
25% of Physical Damage Converted to Fire Damage
one_hand_weapon 0
caster_unique_weapon 32
attack_staff 0
staff 32
84Adds 22 to 33 Physical Damage to Spells
25% of Physical Damage Converted to Fire Damage
one_hand_weapon 0
caster_unique_weapon 16
attack_staff 0
staff 16
10Adds 1 to 3 Physical Damage to Spells
15% of Physical Damage Converted to Cold Damage
two_hand_weapon 0
caster_unique_weapon 63
attack_dagger 0
wand 63
sceptre 63
dagger 63
31Adds 2 to 4 Physical Damage to Spells
15% of Physical Damage Converted to Cold Damage
two_hand_weapon 0
caster_unique_weapon 63
attack_dagger 0
wand 63
sceptre 63
dagger 63
54Adds 4 to 6 Physical Damage to Spells
15% of Physical Damage Converted to Cold Damage
two_hand_weapon 0
caster_unique_weapon 63
attack_dagger 0
wand 63
sceptre 63
dagger 63
72Adds 6 to 10 Physical Damage to Spells
15% of Physical Damage Converted to Cold Damage
two_hand_weapon 0
caster_unique_weapon 32
attack_dagger 0
wand 32
sceptre 32
dagger 32
84Adds 13 to 20 Physical Damage to Spells
15% of Physical Damage Converted to Cold Damage
two_hand_weapon 0
caster_unique_weapon 16
attack_dagger 0
wand 16
sceptre 16
dagger 16
10Adds 1 to 3 Physical Damage to Spells
25% of Physical Damage Converted to Cold Damage
one_hand_weapon 0
caster_unique_weapon 63
attack_staff 0
staff 63
31Adds 3 to 6 Physical Damage to Spells
25% of Physical Damage Converted to Cold Damage
one_hand_weapon 0
caster_unique_weapon 63
attack_staff 0
staff 63
54Adds 7 to 10 Physical Damage to Spells
25% of Physical Damage Converted to Cold Damage
one_hand_weapon 0
caster_unique_weapon 63
attack_staff 0
staff 63
10Adds 1 to 3 Physical Damage to Spells
15% of Physical Damage Converted to Lightning Damage
two_hand_weapon 0
caster_unique_weapon 63
attack_dagger 0
wand 63
sceptre 63
dagger 63
84Adds 22 to 33 Physical Damage to Spells
25% of Physical Damage Converted to Cold Damage
one_hand_weapon 0
caster_unique_weapon 16
attack_staff 0
staff 16
72Adds 11 to 17 Physical Damage to Spells
25% of Physical Damage Converted to Cold Damage
one_hand_weapon 0
caster_unique_weapon 32
attack_staff 0
staff 32
31Adds 2 to 4 Physical Damage to Spells
15% of Physical Damage Converted to Lightning Damage
two_hand_weapon 0
caster_unique_weapon 63
attack_dagger 0
wand 63
sceptre 63
dagger 63
54Adds 4 to 6 Physical Damage to Spells
15% of Physical Damage Converted to Lightning Damage
two_hand_weapon 0
caster_unique_weapon 63
attack_dagger 0
wand 63
sceptre 63
dagger 63
72Adds 6 to 10 Physical Damage to Spells
15% of Physical Damage Converted to Lightning Damage
two_hand_weapon 0
caster_unique_weapon 32
attack_dagger 0
wand 32
sceptre 32
dagger 32
84Adds 13 to 20 Physical Damage to Spells
15% of Physical Damage Converted to Lightning Damage
two_hand_weapon 0
caster_unique_weapon 16
attack_dagger 0
wand 16
sceptre 16
dagger 16
10Adds 1 to 3 Physical Damage to Spells
25% of Physical Damage Converted to Lightning Damage
one_hand_weapon 0
caster_unique_weapon 63
attack_staff 0
staff 63
31Adds 3 to 6 Physical Damage to Spells
25% of Physical Damage Converted to Lightning Damage
one_hand_weapon 0
caster_unique_weapon 63
attack_staff 0
staff 63
72Adds 11 to 17 Physical Damage to Spells
25% of Physical Damage Converted to Lightning Damage
one_hand_weapon 0
caster_unique_weapon 32
attack_staff 0
staff 32
84Adds 22 to 33 Physical Damage to Spells
25% of Physical Damage Converted to Lightning Damage
one_hand_weapon 0
caster_unique_weapon 16
attack_staff 0
staff 16
13Adds 1 to 3 Physical Damage to Spells
15% of Physical Damage Converted to Chaos Damage
two_hand_weapon 0
caster_unique_weapon 63
attack_dagger 0
wand 63
sceptre 63
dagger 63
27Adds 2 to 4 Physical Damage to Spells
15% of Physical Damage Converted to Chaos Damage
two_hand_weapon 0
caster_unique_weapon 63
attack_dagger 0
wand 63
sceptre 63
dagger 63
54Adds 7 to 10 Physical Damage to Spells
25% of Physical Damage Converted to Lightning Damage
one_hand_weapon 0
caster_unique_weapon 63
attack_staff 0
staff 63
57Adds 4 to 6 Physical Damage to Spells
15% of Physical Damage Converted to Chaos Damage
two_hand_weapon 0
caster_unique_weapon 63
attack_dagger 0
wand 63
sceptre 63
dagger 63
74Adds 6 to 10 Physical Damage to Spells
15% of Physical Damage Converted to Chaos Damage
two_hand_weapon 0
caster_unique_weapon 32
attack_dagger 0
wand 32
sceptre 32
dagger 32
85Adds 13 to 20 Physical Damage to Spells
15% of Physical Damage Converted to Chaos Damage
two_hand_weapon 0
caster_unique_weapon 16
attack_dagger 0
wand 16
sceptre 16
dagger 16
13Adds 1 to 3 Physical Damage to Spells
25% of Physical Damage Converted to Chaos Damage
one_hand_weapon 0
caster_unique_weapon 63
attack_staff 0
staff 63
27Adds 3 to 6 Physical Damage to Spells
25% of Physical Damage Converted to Chaos Damage
one_hand_weapon 0
caster_unique_weapon 63
attack_staff 0
staff 63
57Adds 7 to 10 Physical Damage to Spells
25% of Physical Damage Converted to Chaos Damage
one_hand_weapon 0
caster_unique_weapon 63
attack_staff 0
staff 63
74Adds 11 to 17 Physical Damage to Spells
25% of Physical Damage Converted to Chaos Damage
one_hand_weapon 0
caster_unique_weapon 32
attack_staff 0
staff 32
85Adds 22 to 33 Physical Damage to Spells
25% of Physical Damage Converted to Chaos Damage
one_hand_weapon 0
caster_unique_weapon 16
attack_staff 0
staff 16
13Adds 1 to 3 Physical Damage to Spells
Overwhelm 5% Physical Damage Reduction
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
27Adds 2 to 4 Physical Damage to Spells
Overwhelm 5% Physical Damage Reduction
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
57Adds 4 to 6 Physical Damage to Spells
Overwhelm 5% Physical Damage Reduction
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
74Adds 6 to 10 Physical Damage to Spells
Overwhelm 5% Physical Damage Reduction
two_hand_weapon 0
caster_unique_weapon 125
attack_dagger 0
wand 125
sceptre 125
dagger 125
85Adds 13 to 20 Physical Damage to Spells
Overwhelm 5% Physical Damage Reduction
two_hand_weapon 0
caster_unique_weapon 63
attack_dagger 0
wand 63
sceptre 63
dagger 63
13Adds 1 to 3 Physical Damage to Spells
Overwhelm 10% Physical Damage Reduction
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
27Adds 3 to 6 Physical Damage to Spells
Overwhelm 10% Physical Damage Reduction
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
57Adds 7 to 10 Physical Damage to Spells
Overwhelm 10% Physical Damage Reduction
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
74Adds 11 to 17 Physical Damage to Spells
Overwhelm 10% Physical Damage Reduction
one_hand_weapon 0
caster_unique_weapon 125
attack_staff 0
staff 125
85Adds 22 to 33 Physical Damage to Spells
Overwhelm 10% Physical Damage Reduction
one_hand_weapon 0
caster_unique_weapon 63
attack_staff 0
staff 63
1Adds 4 to 6 Fire Damage to Spells
6% reduced Cast Speed
two_hand_weapon 0
caster_unique_weapon 0
attack_dagger 0
wand 0
sceptre 0
dagger 0
26Adds 6 to 10 Fire Damage to Spells
6% reduced Cast Speed
two_hand_weapon 0
caster_unique_weapon 0
attack_dagger 0
wand 0
sceptre 0
dagger 0
42Adds 12 to 18 Fire Damage to Spells
6% reduced Cast Speed
two_hand_weapon 0
caster_unique_weapon 0
attack_dagger 0
wand 0
sceptre 0
dagger 0
82Adds 39 to 59 Fire Damage to Spells
6% reduced Cast Speed
two_hand_weapon 0
caster_unique_weapon 63
attack_dagger 0
wand 63
sceptre 63
dagger 63
62Adds 19 to 30 Fire Damage to Spells
6% reduced Cast Speed
two_hand_weapon 0
caster_unique_weapon 125
attack_dagger 0
wand 125
sceptre 125
dagger 125
1Adds 7 to 10 Fire Damage to Spells
10% reduced Cast Speed
one_hand_weapon 0
caster_unique_weapon 0
attack_staff 0
staff 0
26Adds 11 to 17 Fire Damage to Spells
10% reduced Cast Speed
one_hand_weapon 0
caster_unique_weapon 0
attack_staff 0
staff 0
42Adds 21 to 34 Fire Damage to Spells
10% reduced Cast Speed
one_hand_weapon 0
caster_unique_weapon 0
attack_staff 0
staff 0
62Adds 37 to 55 Fire Damage to Spells
10% reduced Cast Speed
one_hand_weapon 0
caster_unique_weapon 125
attack_staff 0
staff 125
82Adds 73 to 109 Fire Damage to Spells
10% reduced Cast Speed
one_hand_weapon 0
caster_unique_weapon 63
attack_staff 0
staff 63
1Adds 2 to 5 Fire Damage to Spellstwo_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
26Adds 5 to 7 Fire Damage to Spellstwo_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
42Adds 9 to 14 Fire Damage to Spellstwo_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
82Adds 30 to 45 Fire Damage to Spellstwo_hand_weapon 0
caster_unique_weapon 125
attack_dagger 0
wand 125
sceptre 125
dagger 125
1Adds 5 to 7 Fire Damage to Spellsone_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
26Adds 9 to 13 Fire Damage to Spellsone_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
62Adds 15 to 24 Fire Damage to Spellstwo_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
42Adds 16 to 26 Fire Damage to Spellsone_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
62Adds 28 to 43 Fire Damage to Spellsone_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
82Adds 56 to 84 Fire Damage to Spellsone_hand_weapon 0
caster_unique_weapon 125
attack_staff 0
staff 125
1Adds 1 to 3 Fire Damage to Spells
10% chance to Ignite
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
26Adds 2 to 4 Fire Damage to Spells
10% chance to Ignite
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
42Adds 4 to 9 Fire Damage to Spells
10% chance to Ignite
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
1Adds 2 to 6 Fire Damage to Spells
20% chance to Ignite
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
82Adds 18 to 28 Fire Damage to Spells
10% chance to Ignite
two_hand_weapon 0
caster_unique_weapon 63
attack_dagger 0
wand 63
sceptre 63
dagger 63
62Adds 8 to 14 Fire Damage to Spells
10% chance to Ignite
two_hand_weapon 0
caster_unique_weapon 125
attack_dagger 0
wand 125
sceptre 125
dagger 125
26Adds 5 to 8 Fire Damage to Spells
20% chance to Ignite
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
42Adds 9 to 16 Fire Damage to Spells
20% chance to Ignite
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
82Adds 34 to 51 Fire Damage to Spells
20% chance to Ignite
one_hand_weapon 0
caster_unique_weapon 63
attack_staff 0
staff 63
62Adds 16 to 26 Fire Damage to Spells
20% chance to Ignite
one_hand_weapon 0
caster_unique_weapon 125
attack_staff 0
staff 125
10Adds 1 to 3 Fire Damage to Spells
25% increased Implicit Modifier magnitudes
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
30Adds 2 to 4 Fire Damage to Spells
25% increased Implicit Modifier magnitudes
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
48Adds 4 to 9 Fire Damage to Spells
25% increased Implicit Modifier magnitudes
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
10Adds 2 to 6 Fire Damage to Spells
25% increased Implicit Modifier magnitudes
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
66Adds 8 to 14 Fire Damage to Spells
25% increased Implicit Modifier magnitudes
two_hand_weapon 0
caster_unique_weapon 125
attack_dagger 0
wand 125
sceptre 125
dagger 125
30Adds 5 to 8 Fire Damage to Spells
25% increased Implicit Modifier magnitudes
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
48Adds 9 to 16 Fire Damage to Spells
25% increased Implicit Modifier magnitudes
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
84Adds 18 to 28 Fire Damage to Spells
25% increased Implicit Modifier magnitudes
two_hand_weapon 0
caster_unique_weapon 63
attack_dagger 0
wand 63
sceptre 63
dagger 63
66Adds 16 to 26 Fire Damage to Spells
25% increased Implicit Modifier magnitudes
one_hand_weapon 0
caster_unique_weapon 125
attack_staff 0
staff 125
84Adds 34 to 51 Fire Damage to Spells
25% increased Implicit Modifier magnitudes
one_hand_weapon 0
caster_unique_weapon 63
attack_staff 0
staff 63
26Adds 5 to 8 Cold Damage to Spells
Your Cold Damage cannot Chill
two_hand_weapon 0
caster_unique_weapon 0
attack_dagger 0
wand 0
sceptre 0
dagger 0
42Adds 10 to 17 Cold Damage to Spells
Your Cold Damage cannot Chill
two_hand_weapon 0
caster_unique_weapon 0
attack_dagger 0
wand 0
sceptre 0
dagger 0
1Adds 2 to 6 Cold Damage to Spells
Your Cold Damage cannot Chill
two_hand_weapon 0
caster_unique_weapon 0
attack_dagger 0
wand 0
sceptre 0
dagger 0
62Adds 18 to 28 Cold Damage to Spells
Your Cold Damage cannot Chill
two_hand_weapon 0
caster_unique_weapon 125
attack_dagger 0
wand 125
sceptre 125
dagger 125
82Adds 37 to 56 Cold Damage to Spells
Your Cold Damage cannot Chill
two_hand_weapon 0
caster_unique_weapon 63
attack_dagger 0
wand 63
sceptre 63
dagger 63
1Adds 5 to 10 Cold Damage to Spells
Your Cold Damage cannot Chill
one_hand_weapon 0
caster_unique_weapon 0
attack_staff 0
staff 0
26Adds 10 to 16 Cold Damage to Spells
Your Cold Damage cannot Chill
one_hand_weapon 0
caster_unique_weapon 0
attack_staff 0
staff 0
42Adds 20 to 32 Cold Damage to Spells
Your Cold Damage cannot Chill
one_hand_weapon 0
caster_unique_weapon 0
attack_staff 0
staff 0
62Adds 34 to 52 Cold Damage to Spells
Your Cold Damage cannot Chill
one_hand_weapon 0
caster_unique_weapon 125
attack_staff 0
staff 125
82Adds 68 to 103 Cold Damage to Spells
Your Cold Damage cannot Chill
one_hand_weapon 0
caster_unique_weapon 63
attack_staff 0
staff 63
1Adds 2 to 5 Cold Damage to Spellstwo_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
26Adds 3 to 7 Cold Damage to Spellstwo_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
42Adds 8 to 14 Cold Damage to Spellstwo_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
62Adds 14 to 21 Cold Damage to Spellstwo_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
82Adds 29 to 43 Cold Damage to Spellstwo_hand_weapon 0
caster_unique_weapon 125
attack_dagger 0
wand 125
sceptre 125
dagger 125
1Adds 4 to 7 Cold Damage to Spellsone_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
26Adds 7 to 12 Cold Damage to Spellsone_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
1Adds 1 to 3 Cold Damage to Spells
10% chance to Freeze
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
82Adds 53 to 79 Cold Damage to Spellsone_hand_weapon 0
caster_unique_weapon 125
attack_staff 0
staff 125
42Adds 15 to 24 Cold Damage to Spellsone_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
26Adds 2 to 4 Cold Damage to Spells
10% chance to Freeze
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
62Adds 26 to 40 Cold Damage to Spellsone_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
42Adds 4 to 8 Cold Damage to Spells
10% chance to Freeze
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
62Adds 8 to 14 Cold Damage to Spells
10% chance to Freeze
two_hand_weapon 0
caster_unique_weapon 125
attack_dagger 0
wand 125
sceptre 125
dagger 125
82Adds 17 to 25 Cold Damage to Spells
10% chance to Freeze
two_hand_weapon 0
caster_unique_weapon 63
attack_dagger 0
wand 63
sceptre 63
dagger 63
1Adds 2 to 5 Cold Damage to Spells
20% chance to Freeze
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
26Adds 5 to 8 Cold Damage to Spells
20% chance to Freeze
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
42Adds 9 to 15 Cold Damage to Spells
20% chance to Freeze
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
62Adds 16 to 25 Cold Damage to Spells
20% chance to Freeze
one_hand_weapon 0
caster_unique_weapon 125
attack_staff 0
staff 125
82Adds 32 to 47 Cold Damage to Spells
20% chance to Freeze
one_hand_weapon 0
caster_unique_weapon 63
attack_staff 0
staff 63
10Adds 1 to 3 Cold Damage to Spells
5% increased Cast Speed
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
30Adds 2 to 4 Cold Damage to Spells
5% increased Cast Speed
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
48Adds 4 to 8 Cold Damage to Spells
5% increased Cast Speed
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
66Adds 8 to 14 Cold Damage to Spells
5% increased Cast Speed
two_hand_weapon 0
caster_unique_weapon 125
attack_dagger 0
wand 125
sceptre 125
dagger 125
84Adds 17 to 25 Cold Damage to Spells
5% increased Cast Speed
two_hand_weapon 0
caster_unique_weapon 63
attack_dagger 0
wand 63
sceptre 63
dagger 63
10Adds 2 to 5 Cold Damage to Spells
10% increased Cast Speed
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
30Adds 5 to 8 Cold Damage to Spells
10% increased Cast Speed
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
48Adds 9 to 15 Cold Damage to Spells
10% increased Cast Speed
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
66Adds 16 to 25 Cold Damage to Spells
10% increased Cast Speed
one_hand_weapon 0
caster_unique_weapon 125
attack_staff 0
staff 125
84Adds 32 to 47 Cold Damage to Spells
10% increased Cast Speed
one_hand_weapon 0
caster_unique_weapon 63
attack_staff 0
staff 63
1Adds 1 to 9 Lightning Damage to Spells
4% increased Lightning Damage taken
two_hand_weapon 0
caster_unique_weapon 0
attack_dagger 0
wand 0
sceptre 0
dagger 0
26Adds 1 to 15 Lightning Damage to Spells
4% increased Lightning Damage taken
two_hand_weapon 0
caster_unique_weapon 0
attack_dagger 0
wand 0
sceptre 0
dagger 0
42Adds 1 to 29 Lightning Damage to Spells
4% increased Lightning Damage taken
two_hand_weapon 0
caster_unique_weapon 0
attack_dagger 0
wand 0
sceptre 0
dagger 0
62Adds 2 to 48 Lightning Damage to Spells
4% increased Lightning Damage taken
two_hand_weapon 0
caster_unique_weapon 125
attack_dagger 0
wand 125
sceptre 125
dagger 125
82Adds 5 to 94 Lightning Damage to Spells
4% increased Lightning Damage taken
two_hand_weapon 0
caster_unique_weapon 63
attack_dagger 0
wand 63
sceptre 63
dagger 63
1Adds 1 to 16 Lightning Damage to Spells
6% increased Lightning Damage taken
one_hand_weapon 0
caster_unique_weapon 0
attack_staff 0
staff 0
26Adds 1 to 28 Lightning Damage to Spells
6% increased Lightning Damage taken
one_hand_weapon 0
caster_unique_weapon 0
attack_staff 0
staff 0
42Adds 2 to 53 Lightning Damage to Spells
6% increased Lightning Damage taken
one_hand_weapon 0
caster_unique_weapon 0
attack_staff 0
staff 0
62Adds 4 to 88 Lightning Damage to Spells
6% increased Lightning Damage taken
one_hand_weapon 0
caster_unique_weapon 125
attack_staff 0
staff 125
82Adds 9 to 173 Lightning Damage to Spells
6% increased Lightning Damage taken
one_hand_weapon 0
caster_unique_weapon 63
attack_staff 0
staff 63
1Adds 1 to 6 Lightning Damage to Spellstwo_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
26Adds 1 to 12 Lightning Damage to Spellstwo_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
42Adds 1 to 22 Lightning Damage to Spellstwo_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
62Adds 2 to 37 Lightning Damage to Spellstwo_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
82Adds 4 to 72 Lightning Damage to Spellstwo_hand_weapon 0
caster_unique_weapon 125
attack_dagger 0
wand 125
sceptre 125
dagger 125
1Adds 1 to 12 Lightning Damage to Spellsone_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
26Adds 1 to 21 Lightning Damage to Spellsone_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
42Adds 2 to 41 Lightning Damage to Spellsone_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
62Adds 3 to 68 Lightning Damage to Spellsone_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
82Adds 7 to 133 Lightning Damage to Spellsone_hand_weapon 0
caster_unique_weapon 125
attack_staff 0
staff 125
1Adds 1 to 5 Lightning Damage to Spells
10% chance to Shock
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
26Adds 1 to 7 Lightning Damage to Spells
10% chance to Shock
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
42Adds 1 to 14 Lightning Damage to Spells
10% chance to Shock
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
82Adds 2 to 43 Lightning Damage to Spells
10% chance to Shock
two_hand_weapon 0
caster_unique_weapon 63
attack_dagger 0
wand 63
sceptre 63
dagger 63
62Adds 2 to 22 Lightning Damage to Spells
10% chance to Shock
two_hand_weapon 0
caster_unique_weapon 125
attack_dagger 0
wand 125
sceptre 125
dagger 125
1Adds 1 to 7 Lightning Damage to Spells
20% chance to Shock
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
26Adds 1 to 13 Lightning Damage to Spells
20% chance to Shock
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
42Adds 2 to 24 Lightning Damage to Spells
20% chance to Shock
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
62Adds 3 to 41 Lightning Damage to Spells
20% chance to Shock
one_hand_weapon 0
caster_unique_weapon 125
attack_staff 0
staff 125
82Adds 4 to 80 Lightning Damage to Spells
20% chance to Shock
one_hand_weapon 0
caster_unique_weapon 63
attack_staff 0
staff 63
10Adds 1 to 5 Lightning Damage to Spells
25% increased Critical Strike Chance for Spells
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
30Adds 1 to 7 Lightning Damage to Spells
25% increased Critical Strike Chance for Spells
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
48Adds 1 to 14 Lightning Damage to Spells
25% increased Critical Strike Chance for Spells
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
66Adds 2 to 22 Lightning Damage to Spells
25% increased Critical Strike Chance for Spells
two_hand_weapon 0
caster_unique_weapon 125
attack_dagger 0
wand 125
sceptre 125
dagger 125
84Adds 2 to 43 Lightning Damage to Spells
25% increased Critical Strike Chance for Spells
two_hand_weapon 0
caster_unique_weapon 63
attack_dagger 0
wand 63
sceptre 63
dagger 63
10Adds 1 to 7 Lightning Damage to Spells
40% increased Critical Strike Chance for Spells
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
30Adds 1 to 13 Lightning Damage to Spells
40% increased Critical Strike Chance for Spells
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
48Adds 2 to 24 Lightning Damage to Spells
40% increased Critical Strike Chance for Spells
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
66Adds 3 to 41 Lightning Damage to Spells
40% increased Critical Strike Chance for Spells
one_hand_weapon 0
caster_unique_weapon 125
attack_staff 0
staff 125
84Adds 4 to 80 Lightning Damage to Spells
40% increased Critical Strike Chance for Spells
one_hand_weapon 0
caster_unique_weapon 63
attack_staff 0
staff 63
8Adds 2 to 5 Chaos Damage to Spells
5% reduced maximum Life
two_hand_weapon 0
caster_unique_weapon 0
attack_dagger 0
wand 0
sceptre 0
dagger 0
28Adds 5 to 7 Chaos Damage to Spells
5% reduced maximum Life
two_hand_weapon 0
caster_unique_weapon 0
attack_dagger 0
wand 0
sceptre 0
dagger 0
44Adds 8 to 14 Chaos Damage to Spells
5% reduced maximum Life
two_hand_weapon 0
caster_unique_weapon 0
attack_dagger 0
wand 0
sceptre 0
dagger 0
70Adds 14 to 22 Chaos Damage to Spells
5% reduced maximum Life
two_hand_weapon 0
caster_unique_weapon 63
attack_dagger 0
wand 63
sceptre 63
dagger 63
85Adds 28 to 42 Chaos Damage to Spells
5% reduced maximum Life
two_hand_weapon 0
caster_unique_weapon 32
attack_dagger 0
wand 32
sceptre 32
dagger 32
8Adds 4 to 7 Chaos Damage to Spells
7% reduced maximum Life
one_hand_weapon 0
caster_unique_weapon 0
attack_staff 0
staff 0
28Adds 7 to 12 Chaos Damage to Spells
7% reduced maximum Life
one_hand_weapon 0
caster_unique_weapon 0
attack_staff 0
staff 0
44Adds 14 to 22 Chaos Damage to Spells
7% reduced maximum Life
one_hand_weapon 0
caster_unique_weapon 0
attack_staff 0
staff 0
70Adds 24 to 37 Chaos Damage to Spells
7% reduced maximum Life
one_hand_weapon 0
caster_unique_weapon 63
attack_staff 0
staff 63
85Adds 47 to 71 Chaos Damage to Spells
7% reduced maximum Life
one_hand_weapon 0
caster_unique_weapon 32
attack_staff 0
staff 32
8Adds 1 to 5 Chaos Damage to Spellstwo_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
28Adds 2 to 6 Chaos Damage to Spellstwo_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
44Adds 6 to 10 Chaos Damage to Spellstwo_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
70Adds 11 to 17 Chaos Damage to Spellstwo_hand_weapon 0
caster_unique_weapon 125
attack_dagger 0
wand 125
sceptre 125
dagger 125
8Adds 2 to 5 Chaos Damage to Spellsone_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
28Adds 5 to 10 Chaos Damage to Spellsone_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
85Adds 21 to 33 Chaos Damage to Spellstwo_hand_weapon 0
caster_unique_weapon 63
attack_dagger 0
wand 63
sceptre 63
dagger 63
70Adds 18 to 28 Chaos Damage to Spellsone_hand_weapon 0
caster_unique_weapon 125
attack_staff 0
staff 125
44Adds 10 to 17 Chaos Damage to Spellsone_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
85Adds 36 to 55 Chaos Damage to Spellsone_hand_weapon 0
caster_unique_weapon 63
attack_staff 0
staff 63
8Adds 1 to 3 Chaos Damage to Spells
10% chance to Poison on Hit with Spell Damage
two_hand_weapon 0
caster_unique_weapon 125
attack_dagger 0
wand 125
sceptre 125
dagger 125
28Adds 2 to 4 Chaos Damage to Spells
10% chance to Poison on Hit with Spell Damage
two_hand_weapon 0
caster_unique_weapon 125
attack_dagger 0
wand 125
sceptre 125
dagger 125
44Adds 4 to 6 Chaos Damage to Spells
10% chance to Poison on Hit with Spell Damage
two_hand_weapon 0
caster_unique_weapon 125
attack_dagger 0
wand 125
sceptre 125
dagger 125
70Adds 6 to 10 Chaos Damage to Spells
10% chance to Poison on Hit with Spell Damage
two_hand_weapon 0
caster_unique_weapon 63
attack_dagger 0
wand 63
sceptre 63
dagger 63
85Adds 13 to 20 Chaos Damage to Spells
10% chance to Poison on Hit with Spell Damage
two_hand_weapon 0
caster_unique_weapon 32
attack_dagger 0
wand 32
sceptre 32
dagger 32
8Adds 1 to 3 Chaos Damage to Spells
20% chance to Poison on Hit with Spell Damage
one_hand_weapon 0
caster_unique_weapon 125
attack_staff 0
staff 125
28Adds 3 to 6 Chaos Damage to Spells
20% chance to Poison on Hit with Spell Damage
one_hand_weapon 0
caster_unique_weapon 125
attack_staff 0
staff 125
70Adds 11 to 17 Chaos Damage to Spells
20% chance to Poison on Hit with Spell Damage
one_hand_weapon 0
caster_unique_weapon 63
attack_staff 0
staff 63
8Adds 1 to 3 Chaos Damage to Spells
10% increased Effect of Withered
two_hand_weapon 0
caster_unique_weapon 125
attack_dagger 0
wand 125
sceptre 125
dagger 125
28Adds 2 to 4 Chaos Damage to Spells
10% increased Effect of Withered
two_hand_weapon 0
caster_unique_weapon 125
attack_dagger 0
wand 125
sceptre 125
dagger 125
44Adds 7 to 10 Chaos Damage to Spells
20% chance to Poison on Hit with Spell Damage
one_hand_weapon 0
caster_unique_weapon 125
attack_staff 0
staff 125
70Adds 6 to 10 Chaos Damage to Spells
10% increased Effect of Withered
two_hand_weapon 0
caster_unique_weapon 63
attack_dagger 0
wand 63
sceptre 63
dagger 63
44Adds 4 to 6 Chaos Damage to Spells
10% increased Effect of Withered
two_hand_weapon 0
caster_unique_weapon 125
attack_dagger 0
wand 125
sceptre 125
dagger 125
85Adds 22 to 33 Chaos Damage to Spells
20% chance to Poison on Hit with Spell Damage
one_hand_weapon 0
caster_unique_weapon 32
attack_staff 0
staff 32
85Adds 13 to 20 Chaos Damage to Spells
10% increased Effect of Withered
two_hand_weapon 0
caster_unique_weapon 32
attack_dagger 0
wand 32
sceptre 32
dagger 32
8Adds 1 to 3 Chaos Damage to Spells
20% increased Effect of Withered
one_hand_weapon 0
caster_unique_weapon 125
attack_staff 0
staff 125
28Adds 3 to 6 Chaos Damage to Spells
20% increased Effect of Withered
one_hand_weapon 0
caster_unique_weapon 125
attack_staff 0
staff 125
70Adds 11 to 17 Chaos Damage to Spells
20% increased Effect of Withered
one_hand_weapon 0
caster_unique_weapon 63
attack_staff 0
staff 63
44Adds 7 to 10 Chaos Damage to Spells
20% increased Effect of Withered
one_hand_weapon 0
caster_unique_weapon 125
attack_staff 0
staff 125
85Adds 22 to 33 Chaos Damage to Spells
20% increased Effect of Withered
one_hand_weapon 0
caster_unique_weapon 32
attack_staff 0
staff 32
114% increased Spell Damage
40% reduced Critical Strike Chance for Spells
two_hand_weapon 0
caster_unique_weapon 0
attack_dagger 0
wand 0
sceptre 0
dagger 0
2121% increased Spell Damage
40% reduced Critical Strike Chance for Spells
two_hand_weapon 0
caster_unique_weapon 0
attack_dagger 0
wand 0
sceptre 0
dagger 0
4628% increased Spell Damage
40% reduced Critical Strike Chance for Spells
two_hand_weapon 0
caster_unique_weapon 0
attack_dagger 0
wand 0
sceptre 0
dagger 0
6535% increased Spell Damage
40% reduced Critical Strike Chance for Spells
two_hand_weapon 0
caster_unique_weapon 375
attack_dagger 0
wand 375
sceptre 375
dagger 375
7742% increased Spell Damage
40% reduced Critical Strike Chance for Spells
two_hand_weapon 0
caster_unique_weapon 187
attack_dagger 0
wand 187
sceptre 187
dagger 187
122% increased Spell Damage
80% reduced Critical Strike Chance for Spells
one_hand_weapon 0
caster_unique_weapon 0
attack_staff 0
staff 0
2134% increased Spell Damage
80% reduced Critical Strike Chance for Spells
one_hand_weapon 0
caster_unique_weapon 0
attack_staff 0
staff 0
4645% increased Spell Damage
80% reduced Critical Strike Chance for Spells
one_hand_weapon 0
caster_unique_weapon 0
attack_staff 0
staff 0
6556% increased Spell Damage
80% reduced Critical Strike Chance for Spells
one_hand_weapon 0
caster_unique_weapon 375
attack_staff 0
staff 375
7768% increased Spell Damage
80% reduced Critical Strike Chance for Spells
one_hand_weapon 0
caster_unique_weapon 187
attack_staff 0
staff 187
110% increased Spell Damagetwo_hand_weapon 0
caster_unique_weapon 1500
attack_dagger 0
wand 1500
sceptre 1500
dagger 1500
2115% increased Spell Damagetwo_hand_weapon 0
caster_unique_weapon 1500
attack_dagger 0
wand 1500
sceptre 1500
dagger 1500
4620% increased Spell Damagetwo_hand_weapon 0
caster_unique_weapon 1500
attack_dagger 0
wand 1500
sceptre 1500
dagger 1500
6525% increased Spell Damagetwo_hand_weapon 0
caster_unique_weapon 750
attack_dagger 0
wand 750
sceptre 750
dagger 750
7730% increased Spell Damagetwo_hand_weapon 0
caster_unique_weapon 375
attack_dagger 0
wand 375
sceptre 375
dagger 375
116% increased Spell Damageone_hand_weapon 0
caster_unique_weapon 1500
attack_staff 0
staff 1500
2124% increased Spell Damageone_hand_weapon 0
caster_unique_weapon 1500
attack_staff 0
staff 1500
4632% increased Spell Damageone_hand_weapon 0
caster_unique_weapon 1500
attack_staff 0
staff 1500
6540% increased Spell Damageone_hand_weapon 0
caster_unique_weapon 750
attack_staff 0
staff 750
7748% increased Spell Damageone_hand_weapon 0
caster_unique_weapon 375
attack_staff 0
staff 375
17% increased Spell Damage
10% increased maximum Mana
two_hand_weapon 0
caster_unique_weapon 750
attack_dagger 0
wand 750
sceptre 750
dagger 750
2110% increased Spell Damage
10% increased maximum Mana
two_hand_weapon 0
caster_unique_weapon 750
attack_dagger 0
wand 750
sceptre 750
dagger 750
6517% increased Spell Damage
10% increased maximum Mana
two_hand_weapon 0
caster_unique_weapon 375
attack_dagger 0
wand 375
sceptre 375
dagger 375
7720% increased Spell Damage
10% increased maximum Mana
two_hand_weapon 0
caster_unique_weapon 187
attack_dagger 0
wand 187
sceptre 187
dagger 187
111% increased Spell Damage
20% increased maximum Mana
one_hand_weapon 0
caster_unique_weapon 750
attack_staff 0
staff 750
4613% increased Spell Damage
10% increased maximum Mana
two_hand_weapon 0
caster_unique_weapon 750
attack_dagger 0
wand 750
sceptre 750
dagger 750
2116% increased Spell Damage
20% increased maximum Mana
one_hand_weapon 0
caster_unique_weapon 750
attack_staff 0
staff 750
4621% increased Spell Damage
20% increased maximum Mana
one_hand_weapon 0
caster_unique_weapon 750
attack_staff 0
staff 750
6526% increased Spell Damage
20% increased maximum Mana
one_hand_weapon 0
caster_unique_weapon 375
attack_staff 0
staff 375
7732% increased Spell Damage
20% increased maximum Mana
one_hand_weapon 0
caster_unique_weapon 187
attack_staff 0
staff 187
17% increased Spell Damage
10% increased maximum Energy Shield
two_hand_weapon 0
caster_unique_weapon 750
attack_dagger 0
wand 750
sceptre 750
dagger 750
2110% increased Spell Damage
10% increased maximum Energy Shield
two_hand_weapon 0
caster_unique_weapon 750
attack_dagger 0
wand 750
sceptre 750
dagger 750
4613% increased Spell Damage
10% increased maximum Energy Shield
two_hand_weapon 0
caster_unique_weapon 750
attack_dagger 0
wand 750
sceptre 750
dagger 750
6517% increased Spell Damage
10% increased maximum Energy Shield
two_hand_weapon 0
caster_unique_weapon 375
attack_dagger 0
wand 375
sceptre 375
dagger 375
7720% increased Spell Damage
10% increased maximum Energy Shield
two_hand_weapon 0
caster_unique_weapon 187
attack_dagger 0
wand 187
sceptre 187
dagger 187
111% increased Spell Damage
20% increased maximum Energy Shield
one_hand_weapon 0
caster_unique_weapon 750
attack_staff 0
staff 750
2116% increased Spell Damage
20% increased maximum Energy Shield
one_hand_weapon 0
caster_unique_weapon 750
attack_staff 0
staff 750
4621% increased Spell Damage
20% increased maximum Energy Shield
one_hand_weapon 0
caster_unique_weapon 750
attack_staff 0
staff 750
6526% increased Spell Damage
20% increased maximum Energy Shield
one_hand_weapon 0
caster_unique_weapon 375
attack_staff 0
staff 375
7732% increased Spell Damage
20% increased maximum Energy Shield
one_hand_weapon 0
caster_unique_weapon 187
attack_staff 0
staff 187
514% increased Damage over Time
10% reduced Life Recovery rate
one_hand_weapon 0
2321% increased Damage over Time
10% reduced Life Recovery rate
one_hand_weapon 0
5128% increased Damage over Time
10% reduced Life Recovery rate
one_hand_weapon 0
6935% increased Damage over Time
10% reduced Life Recovery rate
one_hand_weapon 63
8042% increased Damage over Time
10% reduced Life Recovery rate
one_hand_weapon 31
522% increased Damage over Time
16% reduced Life Recovery rate
two_hand_weapon 0
2334% increased Damage over Time
16% reduced Life Recovery rate
two_hand_weapon 0
5145% increased Damage over Time
16% reduced Life Recovery rate
two_hand_weapon 0
6956% increased Damage over Time
16% reduced Life Recovery rate
two_hand_weapon 63
8068% increased Damage over Time
16% reduced Life Recovery rate
two_hand_weapon 31
510% increased Damage over Timeone_hand_weapon 250
2315% increased Damage over Timeone_hand_weapon 250
5120% increased Damage over Timeone_hand_weapon 250
6925% increased Damage over Timeone_hand_weapon 125
8030% increased Damage over Timeone_hand_weapon 63
516% increased Damage over Timetwo_hand_weapon 250
2324% increased Damage over Timetwo_hand_weapon 250
5132% increased Damage over Timetwo_hand_weapon 250
8048% increased Damage over Timetwo_hand_weapon 63
57% increased Damage over Time
5% increased Skill Effect Duration
one_hand_weapon 125
2310% increased Damage over Time
5% increased Skill Effect Duration
one_hand_weapon 125
6940% increased Damage over Timetwo_hand_weapon 125
5113% increased Damage over Time
5% increased Skill Effect Duration
one_hand_weapon 125
6917% increased Damage over Time
5% increased Skill Effect Duration
one_hand_weapon 63
8020% increased Damage over Time
5% increased Skill Effect Duration
one_hand_weapon 31
511% increased Damage over Time
10% increased Skill Effect Duration
two_hand_weapon 125
2316% increased Damage over Time
10% increased Skill Effect Duration
two_hand_weapon 125
5121% increased Damage over Time
10% increased Skill Effect Duration
two_hand_weapon 125
6926% increased Damage over Time
10% increased Skill Effect Duration
two_hand_weapon 63
8032% increased Damage over Time
10% increased Skill Effect Duration
two_hand_weapon 31
57% increased Damage over Time
15% reduced Duration of Ailments on You
one_hand_weapon 125
2310% increased Damage over Time
15% reduced Duration of Ailments on You
one_hand_weapon 125
5113% increased Damage over Time
15% reduced Duration of Ailments on You
one_hand_weapon 125
6917% increased Damage over Time
15% reduced Duration of Ailments on You
one_hand_weapon 63
8020% increased Damage over Time
15% reduced Duration of Ailments on You
one_hand_weapon 31
511% increased Damage over Time
25% reduced Duration of Ailments on You
two_hand_weapon 125
2316% increased Damage over Time
25% reduced Duration of Ailments on You
two_hand_weapon 125
26Minions deal 5 to 7 additional Physical Damage
Minions have 6% reduced Attack and Cast Speed
two_hand_weapon 0
weapon_can_roll_minion_modifiers 0
minion_unique_weapon 0
8032% increased Damage over Time
25% reduced Duration of Ailments on You
two_hand_weapon 31
6926% increased Damage over Time
25% reduced Duration of Ailments on You
two_hand_weapon 63
5121% increased Damage over Time
25% reduced Duration of Ailments on You
two_hand_weapon 125
1Minions deal 2 to 5 additional Physical Damage
Minions have 6% reduced Attack and Cast Speed
two_hand_weapon 0
weapon_can_roll_minion_modifiers 0
minion_unique_weapon 0
42Minions deal 8 to 14 additional Physical Damage
Minions have 6% reduced Attack and Cast Speed
two_hand_weapon 0
weapon_can_roll_minion_modifiers 0
minion_unique_weapon 0
62Minions deal 14 to 22 additional Physical Damage
Minions have 6% reduced Attack and Cast Speed
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
82Minions deal 28 to 42 additional Physical Damage
Minions have 6% reduced Attack and Cast Speed
two_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
1Minions deal 4 to 7 additional Physical Damage
Minions have 10% reduced Attack and Cast Speed
one_hand_weapon 0
weapon_can_roll_minion_modifiers 0
minion_unique_weapon 0
26Minions deal 7 to 12 additional Physical Damage
Minions have 10% reduced Attack and Cast Speed
one_hand_weapon 0
weapon_can_roll_minion_modifiers 0
minion_unique_weapon 0
42Minions deal 14 to 22 additional Physical Damage
Minions have 10% reduced Attack and Cast Speed
one_hand_weapon 0
weapon_can_roll_minion_modifiers 0
minion_unique_weapon 0
82Minions deal 47 to 71 additional Physical Damage
Minions have 10% reduced Attack and Cast Speed
one_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
62Minions deal 24 to 37 additional Physical Damage
Minions have 10% reduced Attack and Cast Speed
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
1Minions deal 1 to 5 additional Physical Damagetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
26Minions deal 2 to 6 additional Physical Damagetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
42Minions deal 6 to 10 additional Physical Damagetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
62Minions deal 11 to 17 additional Physical Damagetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
82Minions deal 21 to 33 additional Physical Damagetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
1Minions deal 2 to 5 additional Physical Damageone_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
26Minions deal 5 to 10 additional Physical Damageone_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
42Minions deal 10 to 17 additional Physical Damageone_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
62Minions deal 18 to 28 additional Physical Damageone_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
82Minions deal 36 to 55 additional Physical Damageone_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
10Minions deal 1 to 3 additional Physical Damage
Minions convert 15% of Physical Damage to Fire Damage
two_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
31Minions deal 2 to 4 additional Physical Damage
Minions convert 15% of Physical Damage to Fire Damage
two_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
54Minions deal 4 to 6 additional Physical Damage
Minions convert 15% of Physical Damage to Fire Damage
two_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
72Minions deal 6 to 10 additional Physical Damage
Minions convert 15% of Physical Damage to Fire Damage
two_hand_weapon 0
weapon_can_roll_minion_modifiers 320
minion_unique_weapon 320
84Minions deal 13 to 20 additional Physical Damage
Minions convert 15% of Physical Damage to Fire Damage
two_hand_weapon 0
weapon_can_roll_minion_modifiers 160
minion_unique_weapon 160
10Minions deal 1 to 3 additional Physical Damage
Minions convert 25% of Physical Damage to Fire Damage
one_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
31Minions deal 3 to 6 additional Physical Damage
Minions convert 25% of Physical Damage to Fire Damage
one_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
54Minions deal 7 to 10 additional Physical Damage
Minions convert 25% of Physical Damage to Fire Damage
one_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
72Minions deal 11 to 17 additional Physical Damage
Minions convert 25% of Physical Damage to Fire Damage
one_hand_weapon 0
weapon_can_roll_minion_modifiers 320
minion_unique_weapon 320
84Minions deal 22 to 33 additional Physical Damage
Minions convert 25% of Physical Damage to Fire Damage
one_hand_weapon 0
weapon_can_roll_minion_modifiers 160
minion_unique_weapon 160
10Minions deal 1 to 3 additional Physical Damage
Minions convert 15% of Physical Damage to Cold Damage
two_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
31Minions deal 2 to 4 additional Physical Damage
Minions convert 15% of Physical Damage to Cold Damage
two_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
54Minions deal 4 to 6 additional Physical Damage
Minions convert 15% of Physical Damage to Cold Damage
two_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
84Minions deal 13 to 20 additional Physical Damage
Minions convert 15% of Physical Damage to Cold Damage
two_hand_weapon 0
weapon_can_roll_minion_modifiers 160
minion_unique_weapon 160
72Minions deal 6 to 10 additional Physical Damage
Minions convert 15% of Physical Damage to Cold Damage
two_hand_weapon 0
weapon_can_roll_minion_modifiers 320
minion_unique_weapon 320
10Minions deal 1 to 3 additional Physical Damage
Minions convert 25% of Physical Damage to Cold Damage
one_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
31Minions deal 3 to 6 additional Physical Damage
Minions convert 25% of Physical Damage to Cold Damage
one_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
54Minions deal 7 to 10 additional Physical Damage
Minions convert 25% of Physical Damage to Cold Damage
one_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
72Minions deal 11 to 17 additional Physical Damage
Minions convert 25% of Physical Damage to Cold Damage
one_hand_weapon 0
weapon_can_roll_minion_modifiers 320
minion_unique_weapon 320
84Minions deal 22 to 33 additional Physical Damage
Minions convert 25% of Physical Damage to Cold Damage
one_hand_weapon 0
weapon_can_roll_minion_modifiers 160
minion_unique_weapon 160
10Minions deal 1 to 3 additional Physical Damage
Minions convert 15% of Physical Damage to Lightning Damage
two_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
31Minions deal 2 to 4 additional Physical Damage
Minions convert 15% of Physical Damage to Lightning Damage
two_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
54Minions deal 4 to 6 additional Physical Damage
Minions convert 15% of Physical Damage to Lightning Damage
two_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
72Minions deal 6 to 10 additional Physical Damage
Minions convert 15% of Physical Damage to Lightning Damage
two_hand_weapon 0
weapon_can_roll_minion_modifiers 320
minion_unique_weapon 320
84Minions deal 13 to 20 additional Physical Damage
Minions convert 15% of Physical Damage to Lightning Damage
two_hand_weapon 0
weapon_can_roll_minion_modifiers 160
minion_unique_weapon 160
10Minions deal 1 to 3 additional Physical Damage
Minions convert 25% of Physical Damage to Lightning Damage
one_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
31Minions deal 3 to 6 additional Physical Damage
Minions convert 25% of Physical Damage to Lightning Damage
one_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
54Minions deal 7 to 10 additional Physical Damage
Minions convert 25% of Physical Damage to Lightning Damage
one_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
72Minions deal 11 to 17 additional Physical Damage
Minions convert 25% of Physical Damage to Lightning Damage
one_hand_weapon 0
weapon_can_roll_minion_modifiers 320
minion_unique_weapon 320
84Minions deal 22 to 33 additional Physical Damage
Minions convert 25% of Physical Damage to Lightning Damage
one_hand_weapon 0
weapon_can_roll_minion_modifiers 160
minion_unique_weapon 160
13Minions deal 1 to 3 additional Physical Damage
Minions convert 15% of Physical Damage to Chaos Damage
two_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
27Minions deal 2 to 4 additional Physical Damage
Minions convert 15% of Physical Damage to Chaos Damage
two_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
57Minions deal 4 to 6 additional Physical Damage
Minions convert 15% of Physical Damage to Chaos Damage
two_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
74Minions deal 6 to 10 additional Physical Damage
Minions convert 15% of Physical Damage to Chaos Damage
two_hand_weapon 0
weapon_can_roll_minion_modifiers 320
minion_unique_weapon 320
85Minions deal 13 to 20 additional Physical Damage
Minions convert 15% of Physical Damage to Chaos Damage
two_hand_weapon 0
weapon_can_roll_minion_modifiers 160
minion_unique_weapon 160
13Minions deal 1 to 3 additional Physical Damage
Minions convert 25% of Physical Damage to Chaos Damage
one_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
27Minions deal 3 to 6 additional Physical Damage
Minions convert 25% of Physical Damage to Chaos Damage
one_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
57Minions deal 7 to 10 additional Physical Damage
Minions convert 25% of Physical Damage to Chaos Damage
one_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
74Minions deal 11 to 17 additional Physical Damage
Minions convert 25% of Physical Damage to Chaos Damage
one_hand_weapon 0
weapon_can_roll_minion_modifiers 320
minion_unique_weapon 320
85Minions deal 22 to 33 additional Physical Damage
Minions convert 25% of Physical Damage to Chaos Damage
one_hand_weapon 0
weapon_can_roll_minion_modifiers 160
minion_unique_weapon 160
13Minions deal 1 to 3 additional Physical Damage
Minions Attacks Overwhelm 5% Physical Damage Reduction
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
27Minions deal 2 to 4 additional Physical Damage
Minions Attacks Overwhelm 5% Physical Damage Reduction
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
57Minions deal 4 to 6 additional Physical Damage
Minions Attacks Overwhelm 5% Physical Damage Reduction
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
74Minions deal 6 to 10 additional Physical Damage
Minions Attacks Overwhelm 5% Physical Damage Reduction
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
85Minions deal 13 to 20 additional Physical Damage
Minions Attacks Overwhelm 5% Physical Damage Reduction
two_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
13Minions deal 1 to 3 additional Physical Damage
Minions Attacks Overwhelm 10% Physical Damage Reduction
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
27Minions deal 3 to 6 additional Physical Damage
Minions Attacks Overwhelm 10% Physical Damage Reduction
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
57Minions deal 7 to 10 additional Physical Damage
Minions Attacks Overwhelm 10% Physical Damage Reduction
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
74Minions deal 11 to 17 additional Physical Damage
Minions Attacks Overwhelm 10% Physical Damage Reduction
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
85Minions deal 22 to 33 additional Physical Damage
Minions Attacks Overwhelm 10% Physical Damage Reduction
one_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
1Minions deal 4 to 6 additional Fire Damage
Minions have 6% reduced Attack and Cast Speed
two_hand_weapon 0
weapon_can_roll_minion_modifiers 0
minion_unique_weapon 0
26Minions deal 6 to 10 additional Fire Damage
Minions have 6% reduced Attack and Cast Speed
two_hand_weapon 0
weapon_can_roll_minion_modifiers 0
minion_unique_weapon 0
62Minions deal 19 to 30 additional Fire Damage
Minions have 6% reduced Attack and Cast Speed
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
82Minions deal 39 to 59 additional Fire Damage
Minions have 6% reduced Attack and Cast Speed
two_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
42Minions deal 12 to 18 additional Fire Damage
Minions have 6% reduced Attack and Cast Speed
two_hand_weapon 0
weapon_can_roll_minion_modifiers 0
minion_unique_weapon 0
1Minions deal 7 to 10 additional Fire Damage
Minions have 10% reduced Attack and Cast Speed
one_hand_weapon 0
weapon_can_roll_minion_modifiers 0
minion_unique_weapon 0
26Minions deal 11 to 17 additional Fire Damage
Minions have 10% reduced Attack and Cast Speed
one_hand_weapon 0
weapon_can_roll_minion_modifiers 0
minion_unique_weapon 0
42Minions deal 21 to 34 additional Fire Damage
Minions have 10% reduced Attack and Cast Speed
one_hand_weapon 0
weapon_can_roll_minion_modifiers 0
minion_unique_weapon 0
62Minions deal 37 to 55 additional Fire Damage
Minions have 10% reduced Attack and Cast Speed
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
82Minions deal 73 to 109 additional Fire Damage
Minions have 10% reduced Attack and Cast Speed
one_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
1Minions deal 2 to 5 additional Fire Damagetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
26Minions deal 5 to 7 additional Fire Damagetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
42Minions deal 9 to 14 additional Fire Damagetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
62Minions deal 15 to 24 additional Fire Damagetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
82Minions deal 30 to 45 additional Fire Damagetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
1Minions deal 5 to 7 additional Fire Damageone_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
26Minions deal 9 to 13 additional Fire Damageone_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
1Minions deal 1 to 3 additional Fire Damage
Minions have 8% chance to Ignite
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
62Minions deal 28 to 43 additional Fire Damageone_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
42Minions deal 16 to 26 additional Fire Damageone_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
82Minions deal 56 to 84 additional Fire Damageone_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
26Minions deal 2 to 4 additional Fire Damage
Minions have 8% chance to Ignite
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
42Minions deal 4 to 9 additional Fire Damage
Minions have 8% chance to Ignite
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
62Minions deal 8 to 14 additional Fire Damage
Minions have 8% chance to Ignite
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
82Minions deal 18 to 28 additional Fire Damage
Minions have 8% chance to Ignite
two_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
1Minions deal 2 to 6 additional Fire Damage
Minions have 16% chance to Ignite
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
26Minions deal 5 to 8 additional Fire Damage
Minions have 16% chance to Ignite
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
42Minions deal 9 to 16 additional Fire Damage
Minions have 16% chance to Ignite
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
62Minions deal 16 to 26 additional Fire Damage
Minions have 16% chance to Ignite
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
82Minions deal 34 to 51 additional Fire Damage
Minions have 16% chance to Ignite
one_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
10Minions deal 1 to 3 additional Fire Damage
25% increased Implicit Modifier magnitudes
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
30Minions deal 2 to 4 additional Fire Damage
25% increased Implicit Modifier magnitudes
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
48Minions deal 4 to 9 additional Fire Damage
25% increased Implicit Modifier magnitudes
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
66Minions deal 8 to 14 additional Fire Damage
25% increased Implicit Modifier magnitudes
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
84Minions deal 18 to 28 additional Fire Damage
25% increased Implicit Modifier magnitudes
two_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
10Minions deal 2 to 6 additional Fire Damage
25% increased Implicit Modifier magnitudes
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
30Minions deal 5 to 8 additional Fire Damage
25% increased Implicit Modifier magnitudes
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
48Minions deal 9 to 16 additional Fire Damage
25% increased Implicit Modifier magnitudes
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
66Minions deal 16 to 26 additional Fire Damage
25% increased Implicit Modifier magnitudes
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
84Minions deal 34 to 51 additional Fire Damage
25% increased Implicit Modifier magnitudes
one_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
1Minions deal 4 to 6 additional Cold Damage
Minions have 40% reduced Critical Strike Chance
two_hand_weapon 0
weapon_can_roll_minion_modifiers 0
minion_unique_weapon 0
26Minions deal 6 to 10 additional Cold Damage
Minions have 40% reduced Critical Strike Chance
two_hand_weapon 0
weapon_can_roll_minion_modifiers 0
minion_unique_weapon 0
62Minions deal 19 to 30 additional Cold Damage
Minions have 40% reduced Critical Strike Chance
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
42Minions deal 12 to 18 additional Cold Damage
Minions have 40% reduced Critical Strike Chance
two_hand_weapon 0
weapon_can_roll_minion_modifiers 0
minion_unique_weapon 0
82Minions deal 39 to 59 additional Cold Damage
Minions have 40% reduced Critical Strike Chance
two_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
1Minions deal 7 to 10 additional Cold Damage
Minions have 80% reduced Critical Strike Chance
one_hand_weapon 0
weapon_can_roll_minion_modifiers 0
minion_unique_weapon 0
26Minions deal 11 to 17 additional Cold Damage
Minions have 80% reduced Critical Strike Chance
one_hand_weapon 0
weapon_can_roll_minion_modifiers 0
minion_unique_weapon 0
62Minions deal 37 to 55 additional Cold Damage
Minions have 80% reduced Critical Strike Chance
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
42Minions deal 21 to 34 additional Cold Damage
Minions have 80% reduced Critical Strike Chance
one_hand_weapon 0
weapon_can_roll_minion_modifiers 0
minion_unique_weapon 0
1Minions deal 2 to 6 additional Cold Damagetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
82Minions deal 73 to 109 additional Cold Damage
Minions have 80% reduced Critical Strike Chance
one_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
26Minions deal 5 to 8 additional Cold Damagetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
42Minions deal 10 to 17 additional Cold Damagetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
62Minions deal 18 to 28 additional Cold Damagetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
82Minions deal 37 to 56 additional Cold Damagetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
1Minions deal 5 to 10 additional Cold Damageone_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
26Minions deal 10 to 16 additional Cold Damageone_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
42Minions deal 20 to 32 additional Cold Damageone_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
62Minions deal 34 to 52 additional Cold Damageone_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
1Minions deal 2 to 5 additional Cold Damage
Minions have 8% chance to Freeze
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
82Minions deal 68 to 103 additional Cold Damageone_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
26Minions deal 3 to 7 additional Cold Damage
Minions have 8% chance to Freeze
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
42Minions deal 8 to 14 additional Cold Damage
Minions have 8% chance to Freeze
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
62Minions deal 14 to 21 additional Cold Damage
Minions have 8% chance to Freeze
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
82Minions deal 29 to 43 additional Cold Damage
Minions have 8% chance to Freeze
two_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
1Minions deal 4 to 7 additional Cold Damage
Minions have 16% chance to Freeze
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
26Minions deal 7 to 12 additional Cold Damage
Minions have 16% chance to Freeze
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
42Minions deal 15 to 24 additional Cold Damage
Minions have 16% chance to Freeze
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
62Minions deal 26 to 40 additional Cold Damage
Minions have 16% chance to Freeze
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
82Minions deal 53 to 79 additional Cold Damage
Minions have 16% chance to Freeze
one_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
10Minions deal 1 to 3 additional Cold Damage
Minions have 6% increased Attack and Cast Speed
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
30Minions deal 2 to 4 additional Cold Damage
Minions have 6% increased Attack and Cast Speed
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
48Minions deal 4 to 8 additional Cold Damage
Minions have 6% increased Attack and Cast Speed
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
66Minions deal 8 to 14 additional Cold Damage
Minions have 6% increased Attack and Cast Speed
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
84Minions deal 17 to 25 additional Cold Damage
Minions have 6% increased Attack and Cast Speed
two_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
10Minions deal 2 to 5 additional Cold Damage
Minions have 10% increased Attack and Cast Speed
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
30Minions deal 5 to 8 additional Cold Damage
Minions have 10% increased Attack and Cast Speed
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
48Minions deal 9 to 15 additional Cold Damage
Minions have 10% increased Attack and Cast Speed
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
66Minions deal 16 to 25 additional Cold Damage
Minions have 10% increased Attack and Cast Speed
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
84Minions deal 32 to 47 additional Cold Damage
Minions have 10% increased Attack and Cast Speed
one_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
1Minions deal 1 to 9 additional Lightning Damage
4% increased Lightning Damage taken
two_hand_weapon 0
weapon_can_roll_minion_modifiers 0
minion_unique_weapon 0
26Minions deal 1 to 15 additional Lightning Damage
4% increased Lightning Damage taken
two_hand_weapon 0
weapon_can_roll_minion_modifiers 0
minion_unique_weapon 0
42Minions deal 1 to 29 additional Lightning Damage
4% increased Lightning Damage taken
two_hand_weapon 0
weapon_can_roll_minion_modifiers 0
minion_unique_weapon 0
62Minions deal 2 to 48 additional Lightning Damage
4% increased Lightning Damage taken
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
82Minions deal 5 to 94 additional Lightning Damage
4% increased Lightning Damage taken
two_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
1Minions deal 1 to 16 additional Lightning Damage
6% increased Lightning Damage taken
one_hand_weapon 0
weapon_can_roll_minion_modifiers 0
minion_unique_weapon 0
26Minions deal 1 to 28 additional Lightning Damage
6% increased Lightning Damage taken
one_hand_weapon 0
weapon_can_roll_minion_modifiers 0
minion_unique_weapon 0
42Minions deal 2 to 53 additional Lightning Damage
6% increased Lightning Damage taken
one_hand_weapon 0
weapon_can_roll_minion_modifiers 0
minion_unique_weapon 0
62Minions deal 4 to 88 additional Lightning Damage
6% increased Lightning Damage taken
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
82Minions deal 9 to 173 additional Lightning Damage
6% increased Lightning Damage taken
one_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
1Minions deal 1 to 6 additional Lightning Damagetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
26Minions deal 1 to 12 additional Lightning Damagetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
42Minions deal 1 to 22 additional Lightning Damagetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
62Minions deal 2 to 37 additional Lightning Damagetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
82Minions deal 4 to 72 additional Lightning Damagetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
1Minions deal 1 to 12 additional Lightning Damageone_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
26Minions deal 1 to 21 additional Lightning Damageone_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
42Minions deal 2 to 41 additional Lightning Damageone_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
62Minions deal 3 to 68 additional Lightning Damageone_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
82Minions deal 7 to 133 additional Lightning Damageone_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
1Minions deal 1 to 5 additional Lightning Damage
Minions have 8% chance to Shock
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
26Minions deal 1 to 7 additional Lightning Damage
Minions have 8% chance to Shock
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
42Minions deal 1 to 14 additional Lightning Damage
Minions have 8% chance to Shock
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
62Minions deal 2 to 22 additional Lightning Damage
Minions have 8% chance to Shock
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
82Minions deal 2 to 43 additional Lightning Damage
Minions have 8% chance to Shock
two_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
1Minions deal 1 to 7 additional Lightning Damage
Minions have 16% chance to Shock
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
26Minions deal 1 to 13 additional Lightning Damage
Minions have 16% chance to Shock
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
42Minions deal 2 to 24 additional Lightning Damage
Minions have 16% chance to Shock
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
62Minions deal 3 to 41 additional Lightning Damage
Minions have 16% chance to Shock
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
10Minions deal 1 to 5 additional Lightning Damage
Minions have 25% increased Critical Strike Chance
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
82Minions deal 4 to 80 additional Lightning Damage
Minions have 16% chance to Shock
one_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
30Minions deal 1 to 7 additional Lightning Damage
Minions have 25% increased Critical Strike Chance
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
48Minions deal 1 to 14 additional Lightning Damage
Minions have 25% increased Critical Strike Chance
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
66Minions deal 2 to 22 additional Lightning Damage
Minions have 25% increased Critical Strike Chance
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
84Minions deal 2 to 43 additional Lightning Damage
Minions have 25% increased Critical Strike Chance
two_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
10Minions deal 1 to 7 additional Lightning Damage
Minions have 40% increased Critical Strike Chance
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
30Minions deal 1 to 13 additional Lightning Damage
Minions have 40% increased Critical Strike Chance
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
48Minions deal 2 to 24 additional Lightning Damage
Minions have 40% increased Critical Strike Chance
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
66Minions deal 3 to 41 additional Lightning Damage
Minions have 40% increased Critical Strike Chance
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
84Minions deal 4 to 80 additional Lightning Damage
Minions have 40% increased Critical Strike Chance
one_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
8Minions deal 2 to 5 additional Chaos Damage
6% reduced maximum Life
two_hand_weapon 0
weapon_can_roll_minion_modifiers 0
minion_unique_weapon 0
28Minions deal 5 to 7 additional Chaos Damage
6% reduced maximum Life
two_hand_weapon 0
weapon_can_roll_minion_modifiers 0
minion_unique_weapon 0
44Minions deal 8 to 14 additional Chaos Damage
6% reduced maximum Life
two_hand_weapon 0
weapon_can_roll_minion_modifiers 0
minion_unique_weapon 0
70Minions deal 14 to 22 additional Chaos Damage
6% reduced maximum Life
two_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
85Minions deal 28 to 42 additional Chaos Damage
6% reduced maximum Life
two_hand_weapon 0
weapon_can_roll_minion_modifiers 320
minion_unique_weapon 320
8Minions deal 4 to 7 additional Chaos Damage
10% reduced maximum Life
one_hand_weapon 0
weapon_can_roll_minion_modifiers 0
minion_unique_weapon 0
28Minions deal 7 to 12 additional Chaos Damage
10% reduced maximum Life
one_hand_weapon 0
weapon_can_roll_minion_modifiers 0
minion_unique_weapon 0
44Minions deal 14 to 22 additional Chaos Damage
10% reduced maximum Life
one_hand_weapon 0
weapon_can_roll_minion_modifiers 0
minion_unique_weapon 0
70Minions deal 24 to 37 additional Chaos Damage
10% reduced maximum Life
one_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
85Minions deal 47 to 71 additional Chaos Damage
10% reduced maximum Life
one_hand_weapon 0
weapon_can_roll_minion_modifiers 320
minion_unique_weapon 320
8Minions deal 1 to 5 additional Chaos Damagetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
28Minions deal 2 to 6 additional Chaos Damagetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
44Minions deal 6 to 10 additional Chaos Damagetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
70Minions deal 11 to 17 additional Chaos Damagetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
8Minions deal 2 to 5 additional Chaos Damageone_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
28Minions deal 5 to 10 additional Chaos Damageone_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
85Minions deal 21 to 33 additional Chaos Damagetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
44Minions deal 10 to 17 additional Chaos Damageone_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
70Minions deal 18 to 28 additional Chaos Damageone_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
85Minions deal 36 to 55 additional Chaos Damageone_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
8Minions deal 1 to 3 additional Chaos Damage
Minions have 8% chance to Poison Enemies on Hit
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
28Minions deal 2 to 4 additional Chaos Damage
Minions have 8% chance to Poison Enemies on Hit
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
44Minions deal 4 to 6 additional Chaos Damage
Minions have 8% chance to Poison Enemies on Hit
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
70Minions deal 6 to 10 additional Chaos Damage
Minions have 8% chance to Poison Enemies on Hit
two_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
85Minions deal 13 to 20 additional Chaos Damage
Minions have 8% chance to Poison Enemies on Hit
two_hand_weapon 0
weapon_can_roll_minion_modifiers 320
minion_unique_weapon 320
8Minions deal 1 to 3 additional Chaos Damage
Minions have 16% chance to Poison Enemies on Hit
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
28Minions deal 3 to 6 additional Chaos Damage
Minions have 16% chance to Poison Enemies on Hit
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
44Minions deal 7 to 10 additional Chaos Damage
Minions have 16% chance to Poison Enemies on Hit
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
70Minions deal 11 to 17 additional Chaos Damage
Minions have 16% chance to Poison Enemies on Hit
one_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
85Minions deal 22 to 33 additional Chaos Damage
Minions have 16% chance to Poison Enemies on Hit
one_hand_weapon 0
weapon_can_roll_minion_modifiers 320
minion_unique_weapon 320
8Minions deal 1 to 3 additional Chaos Damage
+7% to Chaos Resistance
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
28Minions deal 2 to 4 additional Chaos Damage
+7% to Chaos Resistance
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
44Minions deal 4 to 6 additional Chaos Damage
+7% to Chaos Resistance
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
70Minions deal 6 to 10 additional Chaos Damage
+7% to Chaos Resistance
two_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
85Minions deal 13 to 20 additional Chaos Damage
+7% to Chaos Resistance
two_hand_weapon 0
weapon_can_roll_minion_modifiers 320
minion_unique_weapon 320
8Minions deal 1 to 3 additional Chaos Damage
+13% to Chaos Resistance
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
28Minions deal 3 to 6 additional Chaos Damage
+13% to Chaos Resistance
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
44Minions deal 7 to 10 additional Chaos Damage
+13% to Chaos Resistance
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
70Minions deal 11 to 17 additional Chaos Damage
+13% to Chaos Resistance
one_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
85Minions deal 22 to 33 additional Chaos Damage
+13% to Chaos Resistance
one_hand_weapon 0
weapon_can_roll_minion_modifiers 320
minion_unique_weapon 320
1Minions deal 14% increased Damage
Minions have 40% reduced Critical Strike Chance
two_hand_weapon 0
weapon_can_roll_minion_modifiers 0
minion_unique_weapon 0
21Minions deal 21% increased Damage
Minions have 40% reduced Critical Strike Chance
two_hand_weapon 0
weapon_can_roll_minion_modifiers 0
minion_unique_weapon 0
46Minions deal 28% increased Damage
Minions have 40% reduced Critical Strike Chance
two_hand_weapon 0
weapon_can_roll_minion_modifiers 0
minion_unique_weapon 0
65Minions deal 35% increased Damage
Minions have 40% reduced Critical Strike Chance
two_hand_weapon 0
weapon_can_roll_minion_modifiers 3750
minion_unique_weapon 3750
77Minions deal 42% increased Damage
Minions have 40% reduced Critical Strike Chance
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1870
minion_unique_weapon 1870
1Minions deal 22% increased Damage
Minions have 80% reduced Critical Strike Chance
one_hand_weapon 0
weapon_can_roll_minion_modifiers 0
minion_unique_weapon 0
21Minions deal 34% increased Damage
Minions have 80% reduced Critical Strike Chance
one_hand_weapon 0
weapon_can_roll_minion_modifiers 0
minion_unique_weapon 0
46Minions deal 45% increased Damage
Minions have 80% reduced Critical Strike Chance
one_hand_weapon 0
weapon_can_roll_minion_modifiers 0
minion_unique_weapon 0
65Minions deal 56% increased Damage
Minions have 80% reduced Critical Strike Chance
one_hand_weapon 0
weapon_can_roll_minion_modifiers 3750
minion_unique_weapon 3750
77Minions deal 68% increased Damage
Minions have 80% reduced Critical Strike Chance
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1870
minion_unique_weapon 1870
1Minions deal 10% increased Damagetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 15000
minion_unique_weapon 15000
21Minions deal 15% increased Damagetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 15000
minion_unique_weapon 15000
46Minions deal 20% increased Damagetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 15000
minion_unique_weapon 15000
65Minions deal 25% increased Damagetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 7500
minion_unique_weapon 7500
77Minions deal 30% increased Damagetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 3750
minion_unique_weapon 3750
1Minions deal 16% increased Damageone_hand_weapon 0
weapon_can_roll_minion_modifiers 15000
minion_unique_weapon 15000
21Minions deal 24% increased Damageone_hand_weapon 0
weapon_can_roll_minion_modifiers 15000
minion_unique_weapon 15000
46Minions deal 32% increased Damageone_hand_weapon 0
weapon_can_roll_minion_modifiers 15000
minion_unique_weapon 15000
65Minions deal 40% increased Damageone_hand_weapon 0
weapon_can_roll_minion_modifiers 7500
minion_unique_weapon 7500
77Minions deal 48% increased Damageone_hand_weapon 0
weapon_can_roll_minion_modifiers 3750
minion_unique_weapon 3750
1Minions deal 7% increased Damage
10% increased maximum Mana
two_hand_weapon 0
weapon_can_roll_minion_modifiers 7500
minion_unique_weapon 7500
46Minions deal 13% increased Damage
10% increased maximum Mana
two_hand_weapon 0
weapon_can_roll_minion_modifiers 7500
minion_unique_weapon 7500
21Minions deal 10% increased Damage
10% increased maximum Mana
two_hand_weapon 0
weapon_can_roll_minion_modifiers 7500
minion_unique_weapon 7500
65Minions deal 17% increased Damage
10% increased maximum Mana
two_hand_weapon 0
weapon_can_roll_minion_modifiers 3750
minion_unique_weapon 3750
77Minions deal 20% increased Damage
10% increased maximum Mana
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1870
minion_unique_weapon 1870
1Minions deal 11% increased Damage
20% increased maximum Mana
one_hand_weapon 0
weapon_can_roll_minion_modifiers 7500
minion_unique_weapon 7500
21Minions deal 16% increased Damage
20% increased maximum Mana
one_hand_weapon 0
weapon_can_roll_minion_modifiers 7500
minion_unique_weapon 7500
46Minions deal 21% increased Damage
20% increased maximum Mana
one_hand_weapon 0
weapon_can_roll_minion_modifiers 7500
minion_unique_weapon 7500
65Minions deal 26% increased Damage
20% increased maximum Mana
one_hand_weapon 0
weapon_can_roll_minion_modifiers 3750
minion_unique_weapon 3750
77Minions deal 32% increased Damage
20% increased maximum Mana
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1870
minion_unique_weapon 1870
1Minions deal 7% increased Damage
10% increased maximum Energy Shield
two_hand_weapon 0
weapon_can_roll_minion_modifiers 7500
minion_unique_weapon 7500
21Minions deal 10% increased Damage
10% increased maximum Energy Shield
two_hand_weapon 0
weapon_can_roll_minion_modifiers 7500
minion_unique_weapon 7500
46Minions deal 13% increased Damage
10% increased maximum Energy Shield
two_hand_weapon 0
weapon_can_roll_minion_modifiers 7500
minion_unique_weapon 7500
65Minions deal 17% increased Damage
10% increased maximum Energy Shield
two_hand_weapon 0
weapon_can_roll_minion_modifiers 3750
minion_unique_weapon 3750
77Minions deal 20% increased Damage
10% increased maximum Energy Shield
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1870
minion_unique_weapon 1870
1Minions deal 11% increased Damage
20% increased maximum Energy Shield
one_hand_weapon 0
weapon_can_roll_minion_modifiers 7500
minion_unique_weapon 7500
21Minions deal 16% increased Damage
20% increased maximum Energy Shield
one_hand_weapon 0
weapon_can_roll_minion_modifiers 7500
minion_unique_weapon 7500
65Minions deal 26% increased Damage
20% increased maximum Energy Shield
one_hand_weapon 0
weapon_can_roll_minion_modifiers 3750
minion_unique_weapon 3750
10+1 to Level of Socketed Bow Gemsbow 1000
10+2 to Level of Socketed Melee Gemstwo_hand_weapon 0
mace 1000
sword 1000
sceptre 1000
axe 1000
dagger 1000
claw 1000
46Minions deal 21% increased Damage
20% increased maximum Energy Shield
one_hand_weapon 0
weapon_can_roll_minion_modifiers 7500
minion_unique_weapon 7500
77Minions deal 32% increased Damage
20% increased maximum Energy Shield
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1870
minion_unique_weapon 1870
10+1 to Level of Socketed Melee Gemsone_hand_weapon 0
staff 1000
mace 1000
axe 1000
sword 1000
10+2 to Level of Socketed Spell Gemstwo_hand_weapon 0
caster_unique_weapon 1000
attack_dagger 0
sceptre 1000
wand 1000
dagger 1000
10+1 to Level of Socketed Spell Gemsone_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
staff 1000
10+2 to Level of Socketed Minion Gemstwo_hand_weapon 0
weapon_can_roll_minion_modifiers 10000
minion_unique_weapon 10000
10+1 to Level of Socketed Minion Gemsone_hand_weapon 0
weapon_can_roll_minion_modifiers 10000
minion_unique_weapon 10000
45+1 to Level of Socketed Dexterity Gemsdagger 250
claw 250
sword 250
bow 500
axe 250
45+1 to Level of Socketed Strength Gemssword 250
axe 250
mace 500
sceptre 250
staff 250
45+1 to Level of Socketed Intelligence Gemswand 500
staff 250
sceptre 250
dagger 250
claw 250
120% increased Global Damage
10% increased Cost of Skills
two_hand_weapon 0
attack_dagger 500
mace 500
axe 500
sword 500
claw 500
4530% increased Global Damage
10% increased Cost of Skills
two_hand_weapon 0
attack_dagger 500
mace 500
axe 500
sword 500
claw 500
7540% increased Global Damage
10% increased Cost of Skills
two_hand_weapon 0
attack_dagger 250
mace 250
axe 250
sword 250
claw 250
140% increased Global Damage
20% increased Cost of Skills
one_hand_weapon 0
attack_staff 500
mace 500
axe 500
sword 500
bow 500
4550% increased Global Damage
20% increased Cost of Skills
one_hand_weapon 0
attack_staff 500
mace 500
axe 500
sword 500
bow 500
7560% increased Global Damage
20% increased Cost of Skills
one_hand_weapon 0
attack_staff 250
mace 250
axe 250
sword 250
bow 250
115% increased Global Damagetwo_hand_weapon 0
attack_dagger 1000
mace 1000
axe 1000
sword 1000
claw 1000
4520% increased Global Damagetwo_hand_weapon 0
attack_dagger 1000
mace 1000
axe 1000
sword 1000
claw 1000
7525% increased Global Damagetwo_hand_weapon 0
attack_dagger 500
mace 500
axe 500
sword 500
claw 500
120% increased Global Damageone_hand_weapon 0
attack_staff 1000
mace 1000
axe 1000
sword 1000
bow 1000
7540% increased Global Damageone_hand_weapon 0
attack_staff 500
mace 500
axe 500
sword 500
bow 500
18% increased Global Damage
4% increased Attributes
two_hand_weapon 0
attack_dagger 500
mace 500
axe 500
sword 500
claw 500
4512% increased Global Damage
4% increased Attributes
two_hand_weapon 0
attack_dagger 500
mace 500
axe 500
sword 500
claw 500
4530% increased Global Damageone_hand_weapon 0
attack_staff 1000
mace 1000
axe 1000
sword 1000
bow 1000
7516% increased Global Damage
4% increased Attributes
two_hand_weapon 0
attack_dagger 250
mace 250
axe 250
sword 250
claw 250
4520% increased Global Damage
6% increased Attributes
one_hand_weapon 0
attack_staff 500
mace 500
axe 500
sword 500
bow 500
115% increased Global Damage
6% increased Attributes
one_hand_weapon 0
attack_staff 500
mace 500
axe 500
sword 500
bow 500
7525% increased Global Damage
6% increased Attributes
one_hand_weapon 0
attack_staff 250
mace 250
axe 250
sword 250
bow 250
1+30 to maximum Lifeshield 1000
21+35 to maximum Lifeshield 1000
46+40 to maximum Lifeshield 1000
65+45 to maximum Lifeshield 1000
77+50 to maximum Lifeshield 500
15+60 to maximum Life
20% reduced Damage
shield 500
45+75 to maximum Life
20% reduced Damage
shield 500
70+80 to maximum Life
20% reduced Damage
shield 500
15+60 to maximum Life
-5% to all Elemental Resistances
shield 500
45+75 to maximum Life
-5% to all Elemental Resistances
shield 500
70+80 to maximum Life
-5% to all Elemental Resistances
shield 500
15+60 to maximum Life
50% reduced Armour, Evasion and Energy Shield
shield 500
45+75 to maximum Life
50% reduced Armour, Evasion and Energy Shield
shield 500
70+80 to maximum Life
50% reduced Armour, Evasion and Energy Shield
shield 500
1+15 to maximum Life
Regenerate 0.4% of Life per second
shield 500
40+20 to maximum Life
Regenerate 0.4% of Life per second
shield 500
65+25 to maximum Life
Regenerate 0.4% of Life per second
shield 500
1+15 to maximum Life
20% increased Stun Threshold
shield 500
40+20 to maximum Life
20% increased Stun Threshold
shield 500
1+15 to maximum Life
Recover 1% of Life on Kill
shield 500
40+20 to maximum Life
Recover 1% of Life on Kill
shield 500
65+25 to maximum Life
20% increased Stun Threshold
shield 500
65+25 to maximum Life
Recover 1% of Life on Kill
shield 500
68+65 to Armourint_armour 0
dex_armour 0
dex_int_armour 0
shield 1000
24+35 to Armourint_armour 0
dex_armour 0
dex_int_armour 0
shield 1000
1+20 to Armourint_armour 0
dex_armour 0
dex_int_armour 0
shield 1000
50+50 to Armourint_armour 0
dex_armour 0
dex_int_armour 0
shield 1000
82+80 to Armourint_armour 0
dex_armour 0
dex_int_armour 0
shield 500
20+100 to Armour
10% increased Damage taken from Damage Over Time
int_armour 0
dex_armour 0
dex_int_armour 0
shield 500
55+125 to Armour
10% increased Damage taken from Damage Over Time
int_armour 0
dex_armour 0
dex_int_armour 0
shield 500
83+150 to Armour
10% increased Damage taken from Damage Over Time
int_armour 0
dex_armour 0
dex_int_armour 0
shield 500
20+100 to Armour
You take 20% increased Extra Damage from Critical Strikes
int_armour 0
dex_armour 0
dex_int_armour 0
shield 500
40+30 to Armour
5% increased Strength
int_armour 0
dex_armour 0
dex_int_armour 0
shield 500
83+150 to Armour
You take 20% increased Extra Damage from Critical Strikes
int_armour 0
dex_armour 0
dex_int_armour 0
shield 500
1+20 to Armour
5% increased Strength
int_armour 0
dex_armour 0
dex_int_armour 0
shield 500
65+40 to Armour
5% increased Strength
int_armour 0
dex_armour 0
dex_int_armour 0
shield 500
55+125 to Armour
You take 20% increased Extra Damage from Critical Strikes
int_armour 0
dex_armour 0
dex_int_armour 0
shield 500
1+20 to Armour
50% increased Implicit Modifier magnitudes
int_armour 0
dex_armour 0
dex_int_armour 0
shield 500
40+30 to Armour
50% increased Implicit Modifier magnitudes
int_armour 0
dex_armour 0
dex_int_armour 0
shield 500
65+40 to Armour
50% increased Implicit Modifier magnitudes
int_armour 0
dex_armour 0
dex_int_armour 0
shield 500
1+20 to Armour
+2% Chance to Block
crucible_unique_helmet 0
int_armour 0
dex_armour 0
dex_int_armour 0
shield 500
40+30 to Armour
+2% Chance to Block
crucible_unique_helmet 0
int_armour 0
dex_armour 0
dex_int_armour 0
shield 500
65+40 to Armour
+2% Chance to Block
crucible_unique_helmet 0
int_armour 0
dex_armour 0
dex_int_armour 0
shield 500
1+20 to Evasion Ratingstr_armour 0
int_armour 0
str_int_armour 0
shield 1000
50+50 to Evasion Ratingstr_armour 0
int_armour 0
str_int_armour 0
shield 1000
68+65 to Evasion Ratingstr_armour 0
int_armour 0
str_int_armour 0
shield 1000
24+35 to Evasion Ratingstr_armour 0
int_armour 0
str_int_armour 0
shield 1000
82+80 to Evasion Ratingstr_armour 0
int_armour 0
str_int_armour 0
shield 500
20+100 to Evasion Rating
20% increased Duration of Ailments on You
str_armour 0
int_armour 0
str_int_armour 0
shield 500
55+125 to Evasion Rating
20% increased Duration of Ailments on You
str_armour 0
int_armour 0
str_int_armour 0
shield 500
83+150 to Evasion Rating
20% increased Duration of Ailments on You
str_armour 0
int_armour 0
str_int_armour 0
shield 500
40+30 to Evasion Rating
5% increased Dexterity
str_armour 0
int_armour 0
str_int_armour 0
shield 500
1+20 to Evasion Rating
50% increased Implicit Modifier magnitudes
str_armour 0
int_armour 0
str_int_armour 0
shield 500
65+40 to Evasion Rating
5% increased Dexterity
str_armour 0
int_armour 0
str_int_armour 0
shield 500
40+30 to Evasion Rating
50% increased Implicit Modifier magnitudes
str_armour 0
int_armour 0
str_int_armour 0
shield 500
65+40 to Evasion Rating
50% increased Implicit Modifier magnitudes
str_armour 0
int_armour 0
str_int_armour 0
shield 500
20+28 to maximum Energy Shield
25% reduced Energy Shield Recharge Rate
str_armour 0
dex_armour 0
str_dex_armour 0
shield 500
24+10 to maximum Energy Shieldstr_armour 0
dex_armour 0
str_dex_armour 0
shield 1000
68+20 to maximum Energy Shieldstr_armour 0
dex_armour 0
str_dex_armour 0
shield 1000
50+15 to maximum Energy Shieldstr_armour 0
dex_armour 0
str_dex_armour 0
shield 1000
82+25 to maximum Energy Shieldstr_armour 0
dex_armour 0
str_dex_armour 0
shield 500
55+34 to maximum Energy Shield
25% reduced Energy Shield Recharge Rate
str_armour 0
dex_armour 0
str_dex_armour 0
shield 500
83+40 to maximum Energy Shield
25% reduced Energy Shield Recharge Rate
str_armour 0
dex_armour 0
str_dex_armour 0
shield 500
20+28 to maximum Energy Shield
25% reduced Mana Regeneration Rate
str_armour 0
dex_armour 0
str_dex_armour 0
shield 500
55+34 to maximum Energy Shield
25% reduced Mana Regeneration Rate
str_armour 0
dex_armour 0
str_dex_armour 0
shield 500
83+40 to maximum Energy Shield
25% reduced Mana Regeneration Rate
str_armour 0
dex_armour 0
str_dex_armour 0
shield 500
1+9 to maximum Energy Shield
5% increased Intelligence
str_armour 0
dex_armour 0
str_dex_armour 0
shield 500
40+12 to maximum Energy Shield
5% increased Intelligence
str_armour 0
dex_armour 0
str_dex_armour 0
shield 500
65+15 to maximum Energy Shield
5% increased Intelligence
str_armour 0
dex_armour 0
str_dex_armour 0
shield 500
1+9 to maximum Energy Shield
50% increased Implicit Modifier magnitudes
str_armour 0
dex_armour 0
str_dex_armour 0
shield 500
40+12 to maximum Energy Shield
50% increased Implicit Modifier magnitudes
str_armour 0
dex_armour 0
str_dex_armour 0
shield 500
65+15 to maximum Energy Shield
50% increased Implicit Modifier magnitudes
str_armour 0
dex_armour 0
str_dex_armour 0
shield 500
1+9 to maximum Energy Shield
8% increased maximum Mana
str_armour 0
dex_armour 0
str_dex_armour 0
shield 500
40+12 to maximum Energy Shield
8% increased maximum Mana
str_armour 0
dex_armour 0
str_dex_armour 0
shield 500
65+15 to maximum Energy Shield
8% increased maximum Mana
str_armour 0
dex_armour 0
str_dex_armour 0
shield 500
830% increased Fire Damage
-10% to Fire Resistance
shield 200
4235% increased Fire Damage
-10% to Fire Resistance
shield 200
7240% increased Fire Damage
-10% to Fire Resistance
shield 200
115% increased Fire Damageshield 200
5020% increased Fire Damageshield 200
7725% increased Fire Damageshield 200
19% increased Fire Damage
3% of Physical Damage from Hits taken as Fire Damage
shield 200
3612% increased Fire Damage
3% of Physical Damage from Hits taken as Fire Damage
shield 200
6815% increased Fire Damage
3% of Physical Damage from Hits taken as Fire Damage
shield 200
830% increased Cold Damage
-10% to Cold Resistance
shield 200
4235% increased Cold Damage
-10% to Cold Resistance
shield 200
7240% increased Cold Damage
-10% to Cold Resistance
shield 200
115% increased Cold Damageshield 200
5020% increased Cold Damageshield 200
7725% increased Cold Damageshield 200
19% increased Cold Damage
3% of Physical Damage from Hits taken as Cold Damage
shield 200
3612% increased Cold Damage
3% of Physical Damage from Hits taken as Cold Damage
shield 200
6815% increased Cold Damage
3% of Physical Damage from Hits taken as Cold Damage
shield 200
830% increased Lightning Damage
-10% to Lightning Resistance
shield 200
4235% increased Lightning Damage
-10% to Lightning Resistance
shield 200
7240% increased Lightning Damage
-10% to Lightning Resistance
shield 200
115% increased Lightning Damageshield 200
5020% increased Lightning Damageshield 200
7725% increased Lightning Damageshield 200
19% increased Lightning Damage
3% of Physical Damage from Hits taken as Lightning Damage
shield 200
3612% increased Lightning Damage
3% of Physical Damage from Hits taken as Lightning Damage
shield 200
6815% increased Lightning Damage
3% of Physical Damage from Hits taken as Lightning Damage
shield 200
830% increased Chaos Damage
-10% to Chaos Resistance
shield 100
4235% increased Chaos Damage
-10% to Chaos Resistance
shield 100
7240% increased Chaos Damage
-10% to Chaos Resistance
shield 100
115% increased Chaos Damageshield 100
5020% increased Chaos Damageshield 100
7725% increased Chaos Damageshield 100
19% increased Chaos Damage
3% of Physical Damage from Hits taken as Chaos Damage
shield 100
3612% increased Chaos Damage
3% of Physical Damage from Hits taken as Chaos Damage
shield 100
6815% increased Chaos Damage
3% of Physical Damage from Hits taken as Chaos Damage
shield 100
830% increased Global Physical Damage
10% reduced Life Regeneration rate
shield 200
4235% increased Global Physical Damage
10% reduced Life Regeneration rate
shield 200
7240% increased Global Physical Damage
10% reduced Life Regeneration rate
shield 200
115% increased Global Physical Damageshield 200
5020% increased Global Physical Damageshield 200
7725% increased Global Physical Damageshield 200
19% increased Global Physical Damage
2% additional Physical Damage Reduction
shield 200
3612% increased Global Physical Damage
2% additional Physical Damage Reduction
shield 200
6815% increased Global Physical Damage
2% additional Physical Damage Reduction
shield 200
30+4% to Critical Strike Chance
Your Critical Strikes do not deal extra Damage
weapon 250
55+5% to Critical Strike Chance
Your Critical Strikes do not deal extra Damage
weapon 250
82+6% to Critical Strike Chance
Your Critical Strikes do not deal extra Damage
weapon 250
10-3% to Critical Strike Chance
+40% to Global Critical Strike Multiplier
one_hand_weapon 250
50-3% to Critical Strike Chance
+50% to Global Critical Strike Multiplier
one_hand_weapon 250
80-3% to Critical Strike Chance
+60% to Global Critical Strike Multiplier
one_hand_weapon 250
10-3% to Critical Strike Chance
+60% to Global Critical Strike Multiplier
two_hand_weapon 250
50-3% to Critical Strike Chance
+80% to Global Critical Strike Multiplier
two_hand_weapon 250
80-3% to Critical Strike Chance
+100% to Global Critical Strike Multiplier
two_hand_weapon 250
1+0.4% to Critical Strike Chanceweapon 1000
30+0.6% to Critical Strike Chanceweapon 1000
60+0.8% to Critical Strike Chanceweapon 1000
1+0.9% to Critical Strike Chance
15% reduced Attack Speed
weapon 500
30+1.2% to Critical Strike Chance
15% reduced Attack Speed
weapon 500
60+1.5% to Critical Strike Chance
15% reduced Attack Speed
weapon 500
30+0.9% to Critical Strike Chance
-500 to Accuracy Rating
weapon 500
55+1.2% to Critical Strike Chance
-500 to Accuracy Rating
weapon 500
82+1.5% to Critical Strike Chance
-500 to Accuracy Rating
weapon 500
130% increased Attack Speed
20% less Global Damage
ranged 0
weapon 500
3035% increased Attack Speed
20% less Global Damage
ranged 0
weapon 500
6040% increased Attack Speed
20% less Global Damage
ranged 0
weapon 500
124% increased Attack Speed
15% less Global Damage
ranged 500
3027% increased Attack Speed
15% less Global Damage
ranged 500
6030% increased Attack Speed
15% less Global Damage
ranged 500
18% increased Attack Speedranged 0
weapon 1000
309% increased Attack Speedranged 0
weapon 1000
6010% increased Attack Speedranged 0
weapon 1000
15% increased Attack Speedranged 1000
306% increased Attack Speedranged 1000
607% increased Attack Speedranged 1000
104% increased Attack Speed
6% chance to gain Onslaught for 4 seconds on Kill
ranged 0
weapon 250
505% increased Attack Speed
6% chance to gain Onslaught for 4 seconds on Kill
ranged 0
weapon 250
806% increased Attack Speed
6% chance to gain Onslaught for 4 seconds on Kill
ranged 0
weapon 250
103% increased Attack Speed
6% chance to gain Onslaught for 4 seconds on Kill
ranged 250
504% increased Attack Speed
6% chance to gain Onslaught for 4 seconds on Kill
ranged 250
805% increased Attack Speed
6% chance to gain Onslaught for 4 seconds on Kill
ranged 250
505% increased Attack Speed
6% chance to gain a Frenzy Charge on Kill
ranged 0
weapon 250
104% increased Attack Speed
6% chance to gain a Frenzy Charge on Kill
ranged 0
weapon 250
806% increased Attack Speed
6% chance to gain a Frenzy Charge on Kill
ranged 0
weapon 250
103% increased Attack Speed
6% chance to gain a Frenzy Charge on Kill
ranged 250
504% increased Attack Speed
6% chance to gain a Frenzy Charge on Kill
ranged 250
805% increased Attack Speed
6% chance to gain a Frenzy Charge on Kill
ranged 250
125% reduced Attack Speed
Attacks with this Weapon have 20% chance to deal Double Damage
ranged 0
weapon 500
3025% reduced Attack Speed
Attacks with this Weapon have 25% chance to deal Double Damage
ranged 0
weapon 500
6025% reduced Attack Speed
Attacks with this Weapon have 30% chance to deal Double Damage
ranged 0
weapon 500
120% reduced Attack Speed
Attacks with this Weapon have 15% chance to deal Double Damage
ranged 500
3020% reduced Attack Speed
Attacks with this Weapon have 20% chance to deal Double Damage
ranged 500
6020% reduced Attack Speed
Attacks with this Weapon have 25% chance to deal Double Damage
ranged 500
1+150 to Accuracy Ratingweapon 500
30+250 to Accuracy Ratingweapon 500
60+350 to Accuracy Ratingweapon 500
10+80 to Accuracy Rating
5% increased Dexterity
one_hand_weapon 250
50+160 to Accuracy Rating
5% increased Dexterity
one_hand_weapon 250
10+80 to Accuracy Rating
10% increased Dexterity
two_hand_weapon 250
80+240 to Accuracy Rating
5% increased Dexterity
one_hand_weapon 250
50+160 to Accuracy Rating
10% increased Dexterity
two_hand_weapon 250
80+240 to Accuracy Rating
10% increased Dexterity
two_hand_weapon 250
10+80 to Accuracy Rating
15% increased Evasion Rating
one_hand_weapon 250
50+160 to Accuracy Rating
15% increased Evasion Rating
one_hand_weapon 250
50+160 to Accuracy Rating
30% increased Evasion Rating
two_hand_weapon 250
10+80 to Accuracy Rating
30% increased Evasion Rating
two_hand_weapon 250
80+240 to Accuracy Rating
30% increased Evasion Rating
two_hand_weapon 250
80+240 to Accuracy Rating
15% increased Evasion Rating
one_hand_weapon 250
1-2% to Spell Critical Strike Chance
+40% to Critical Strike Multiplier for Spell Damage
two_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
30-2% to Spell Critical Strike Chance
+50% to Critical Strike Multiplier for Spell Damage
two_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
60-2% to Spell Critical Strike Chance
+60% to Critical Strike Multiplier for Spell Damage
two_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
1-2% to Spell Critical Strike Chance
+60% to Critical Strike Multiplier for Spell Damage
one_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
30-2% to Spell Critical Strike Chance
+80% to Critical Strike Multiplier for Spell Damage
one_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
60-2% to Spell Critical Strike Chance
+100% to Critical Strike Multiplier for Spell Damage
one_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
10+5% to Spell Critical Strike Chance
Your Critical Strikes do not deal extra Damage
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
50+5.5% to Spell Critical Strike Chance
Your Critical Strikes do not deal extra Damage
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
80+6% to Spell Critical Strike Chance
Your Critical Strikes do not deal extra Damage
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
10+7% to Spell Critical Strike Chance
Your Critical Strikes do not deal extra Damage
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
50+8% to Spell Critical Strike Chance
Your Critical Strikes do not deal extra Damage
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
80+9% to Spell Critical Strike Chance
Your Critical Strikes do not deal extra Damage
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
1+0.4% to Spell Critical Strike Chancetwo_hand_weapon 0
caster_unique_weapon 1000
attack_dagger 0
wand 1000
sceptre 1000
dagger 1000
30+0.5% to Spell Critical Strike Chancetwo_hand_weapon 0
caster_unique_weapon 1000
attack_dagger 0
wand 1000
sceptre 1000
dagger 1000
60+0.6% to Spell Critical Strike Chancetwo_hand_weapon 0
caster_unique_weapon 1000
attack_dagger 0
wand 1000
sceptre 1000
dagger 1000
1+0.8% to Spell Critical Strike Chanceone_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
staff 1000
30+0.9% to Spell Critical Strike Chanceone_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
staff 1000
60+1% to Spell Critical Strike Chanceone_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
staff 1000
1+1% to Spell Critical Strike Chance
-30% to Critical Strike Multiplier for Spell Damage
two_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
30+1.25% to Spell Critical Strike Chance
-30% to Critical Strike Multiplier for Spell Damage
two_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
60+1.5% to Spell Critical Strike Chance
-30% to Critical Strike Multiplier for Spell Damage
two_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
1+1.8% to Spell Critical Strike Chance
-60% to Critical Strike Multiplier for Spell Damage
one_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
30+2.2% to Spell Critical Strike Chance
-60% to Critical Strike Multiplier for Spell Damage
one_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
10+0.8% to Spell Critical Strike Chance
15% reduced Reservation Efficiency of Skills
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
50+1% to Spell Critical Strike Chance
15% reduced Reservation Efficiency of Skills
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
60+2.6% to Spell Critical Strike Chance
-60% to Critical Strike Multiplier for Spell Damage
one_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
80+1.2% to Spell Critical Strike Chance
15% reduced Reservation Efficiency of Skills
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
10+1.2% to Spell Critical Strike Chance
25% reduced Reservation Efficiency of Skills
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
50+1.6% to Spell Critical Strike Chance
25% reduced Reservation Efficiency of Skills
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
80+2% to Spell Critical Strike Chance
25% reduced Reservation Efficiency of Skills
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
118% more Cast Speed
10% less Global Damage
two_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
6022% more Cast Speed
10% less Global Damage
two_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
3020% more Cast Speed
10% less Global Damage
two_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
6030% more Cast Speed
15% less Global Damage
one_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
124% more Cast Speed
15% less Global Damage
one_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
3027% more Cast Speed
15% less Global Damage
one_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
14% more Cast Speedtwo_hand_weapon 0
caster_unique_weapon 1000
attack_dagger 0
wand 1000
sceptre 1000
dagger 1000
305% more Cast Speedtwo_hand_weapon 0
caster_unique_weapon 1000
attack_dagger 0
wand 1000
sceptre 1000
dagger 1000
606% more Cast Speedtwo_hand_weapon 0
caster_unique_weapon 1000
attack_dagger 0
wand 1000
sceptre 1000
dagger 1000
18% more Cast Speedone_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
staff 1000
309% more Cast Speedone_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
staff 1000
6010% more Cast Speedone_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
staff 1000
16% more Cast Speed
12% increased Cost of Skills
two_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
307% more Cast Speed
12% increased Cost of Skills
two_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
608% more Cast Speed
12% increased Cost of Skills
two_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
110% more Cast Speed
20% increased Cost of Skills
one_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
3012% more Cast Speed
20% increased Cost of Skills
one_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
6014% more Cast Speed
20% increased Cost of Skills
one_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
1010% less Cast Speed
Spells you Cast have Added Spell Damage equal to 12% of the Damage of this Weapon
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
5010% less Cast Speed
Spells you Cast have Added Spell Damage equal to 16% of the Damage of this Weapon
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
8010% less Cast Speed
Spells you Cast have Added Spell Damage equal to 20% of the Damage of this Weapon
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
1015% less Cast Speed
Spells you Cast have Added Spell Damage equal to 20% of the Damage of this Weapon
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
5015% less Cast Speed
Spells you Cast have Added Spell Damage equal to 25% of the Damage of this Weapon
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
8015% less Cast Speed
Spells you Cast have Added Spell Damage equal to 30% of the Damage of this Weapon
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
1Regenerate 1.5% of Mana per second
15% less maximum Mana
two_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
30Regenerate 1.8% of Mana per second
15% less maximum Mana
two_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
60Regenerate 2% of Mana per second
15% less maximum Mana
two_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
1Regenerate 2% of Mana per second
25% less maximum Mana
one_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
30Regenerate 2.5% of Mana per second
25% less maximum Mana
one_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
60Regenerate 3% of Mana per second
25% less maximum Mana
one_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
10Regenerate 1% of Mana per second
20% reduced Reservation Efficiency of Skills
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
50Regenerate 1.2% of Mana per second
20% reduced Reservation Efficiency of Skills
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
80Regenerate 1.5% of Mana per second
20% reduced Reservation Efficiency of Skills
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
10Regenerate 1.5% of Mana per second
30% reduced Reservation Efficiency of Skills
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
50Regenerate 2% of Mana per second
30% reduced Reservation Efficiency of Skills
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
80Regenerate 2.5% of Mana per second
30% reduced Reservation Efficiency of Skills
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
1Regenerate 0.5% of Mana per secondtwo_hand_weapon 0
caster_unique_weapon 1000
attack_dagger 0
wand 1000
sceptre 1000
dagger 1000
30Regenerate 0.6% of Mana per secondtwo_hand_weapon 0
caster_unique_weapon 1000
attack_dagger 0
wand 1000
sceptre 1000
dagger 1000
60Regenerate 0.7% of Mana per secondtwo_hand_weapon 0
caster_unique_weapon 1000
attack_dagger 0
wand 1000
sceptre 1000
dagger 1000
1Regenerate 0.8% of Mana per secondone_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
staff 1000
30Regenerate 0.9% of Mana per secondone_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
staff 1000
60Regenerate 1% of Mana per secondone_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
staff 1000
1Regenerate 0.2% of Mana per second
5% more maximum Mana
two_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
30Regenerate 0.3% of Mana per second
5% more maximum Mana
two_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
60Regenerate 0.4% of Mana per second
5% more maximum Mana
two_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
1Regenerate 0.5% of Mana per second
8% more maximum Mana
one_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
30Regenerate 0.6% of Mana per second
8% more maximum Mana
one_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
60Regenerate 0.7% of Mana per second
8% more maximum Mana
one_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
10Regenerate 0.2% of Mana per second
10% increased Mana Cost of Skills
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
50Regenerate 0.3% of Mana per second
10% increased Mana Cost of Skills
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
80Regenerate 0.4% of Mana per second
10% increased Mana Cost of Skills
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
10Regenerate 0.5% of Mana per second
15% increased Mana Cost of Skills
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
50Regenerate 0.6% of Mana per second
15% increased Mana Cost of Skills
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
80Regenerate 0.7% of Mana per second
15% increased Mana Cost of Skills
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
10Minions have +1% to Critical Strike Chance
Minions have 10% reduced Attack and Cast Speed
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
50Minions have +1.2% to Critical Strike Chance
Minions have 10% reduced Attack and Cast Speed
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
80Minions have +2.3% to Critical Strike Chance
Minions have 15% reduced Attack and Cast Speed
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
80Minions have +1.4% to Critical Strike Chance
Minions have 10% reduced Attack and Cast Speed
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
10Minions have +1.7% to Critical Strike Chance
Minions have 15% reduced Attack and Cast Speed
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
10Minions have -1.5% to Critical Strike Chance
Minions have +60% to Critical Strike Multiplier
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
50Minions have +2% to Critical Strike Chance
Minions have 15% reduced Attack and Cast Speed
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
50Minions have -1.5% to Critical Strike Chance
Minions have +80% to Critical Strike Multiplier
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
80Minions have -1.5% to Critical Strike Chance
Minions have +100% to Critical Strike Multiplier
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
10Minions have -1.5% to Critical Strike Chance
Minions have +100% to Critical Strike Multiplier
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
50Minions have -1.5% to Critical Strike Chance
Minions have +130% to Critical Strike Multiplier
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
80Minions have -1.5% to Critical Strike Chance
Minions have +160% to Critical Strike Multiplier
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
1Minions have +0.4% to Critical Strike Chancetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
30Minions have +0.6% to Critical Strike Chancetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
60Minions have +0.8% to Critical Strike Chancetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
30Minions have +1% to Critical Strike Chanceone_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
1Minions have +0.7% to Critical Strike Chanceone_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
60Minions have +1.3% to Critical Strike Chanceone_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
10Minions have +0.2% to Critical Strike Chance
Minions have +25% to Critical Strike Multiplier
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
50Minions have +0.3% to Critical Strike Chance
Minions have +25% to Critical Strike Multiplier
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
10Minions have +0.3% to Critical Strike Chance
Minions have +35% to Critical Strike Multiplier
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
80Minions have +0.4% to Critical Strike Chance
Minions have +25% to Critical Strike Multiplier
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
50Minions have +0.5% to Critical Strike Chance
Minions have +35% to Critical Strike Multiplier
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
80Minions have +0.7% to Critical Strike Chance
Minions have +35% to Critical Strike Multiplier
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
10Minions have +1% to Critical Strike Chance
15% reduced effect of Non-Curse Auras from your Skills on your Minions
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
50Minions have +1.2% to Critical Strike Chance
15% reduced effect of Non-Curse Auras from your Skills on your Minions
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
80Minions have +1.4% to Critical Strike Chance
15% reduced effect of Non-Curse Auras from your Skills on your Minions
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
10Minions have +1.7% to Critical Strike Chance
25% reduced effect of Non-Curse Auras from your Skills on your Minions
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
50Minions have +2% to Critical Strike Chance
25% reduced effect of Non-Curse Auras from your Skills on your Minions
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
80Minions have +2.3% to Critical Strike Chance
25% reduced effect of Non-Curse Auras from your Skills on your Minions
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
10Minions have 12% increased Attack and Cast Speed
Minion Critical Strikes do not deal extra Damage
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
50Minions have 16% increased Attack and Cast Speed
Minion Critical Strikes do not deal extra Damage
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
80Minions have 20% increased Attack and Cast Speed
Minion Critical Strikes do not deal extra Damage
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
10Minions have 18% increased Attack and Cast Speed
Minion Critical Strikes do not deal extra Damage
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
50Minions have 24% increased Attack and Cast Speed
Minion Critical Strikes do not deal extra Damage
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
80Minions have 30% increased Attack and Cast Speed
Minion Critical Strikes do not deal extra Damage
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
1Minions have 8% increased Attack and Cast Speedtwo_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
30Minions have 10% increased Attack and Cast Speedtwo_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
60Minions have 12% increased Attack and Cast Speedtwo_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
1Minions have 14% increased Attack and Cast Speedone_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
30Minions have 18% increased Attack and Cast Speedone_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
60Minions have 22% increased Attack and Cast Speedone_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
10Minions have 12% increased Attack and Cast Speed
Minions take 15% increased Damage
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
50Minions have 16% increased Attack and Cast Speed
Minions take 15% increased Damage
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
80Minions have 20% increased Attack and Cast Speed
Minions take 15% increased Damage
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
10Minions have 18% increased Attack and Cast Speed
Minions take 25% increased Damage
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
50Minions have 24% increased Attack and Cast Speed
Minions take 25% increased Damage
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
80Minions have 30% increased Attack and Cast Speed
Minions take 25% increased Damage
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
10Minions have 4% increased Attack and Cast Speed
Minions take 10% reduced Damage
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
50Minions have 5% increased Attack and Cast Speed
Minions take 10% reduced Damage
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
80Minions have 6% increased Attack and Cast Speed
Minions take 10% reduced Damage
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
10Minions have 8% increased Attack and Cast Speed
Minions take 15% reduced Damage
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
50Minions have 10% increased Attack and Cast Speed
Minions take 15% reduced Damage
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
80Minions have 12% increased Attack and Cast Speed
Minions take 15% reduced Damage
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
10Minions have +400 to Accuracy Rating
15% reduced effect of Non-Curse Auras from your Skills on your Minions
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
50Minions have +500 to Accuracy Rating
15% reduced effect of Non-Curse Auras from your Skills on your Minions
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
80Minions have +600 to Accuracy Rating
15% reduced effect of Non-Curse Auras from your Skills on your Minions
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
10Minions have +700 to Accuracy Rating
15% reduced effect of Non-Curse Auras from your Skills on your Minions
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
50Minions have +850 to Accuracy Rating
15% reduced effect of Non-Curse Auras from your Skills on your Minions
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
80Minions have +1000 to Accuracy Rating
15% reduced effect of Non-Curse Auras from your Skills on your Minions
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
1Minions have +200 to Accuracy Ratingtwo_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
30Minions have +250 to Accuracy Ratingtwo_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
60Minions have +300 to Accuracy Ratingtwo_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
30Minions have +400 to Accuracy Ratingone_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
1Minions have +300 to Accuracy Ratingone_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
60Minions have +500 to Accuracy Ratingone_hand_weapon 0
weapon_can_roll_minion_modifiers 5000
minion_unique_weapon 5000
10Minions have +100 to Accuracy Rating
Minions have 25% increased Evasion Rating
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
50Minions have +150 to Accuracy Rating
Minions have 25% increased Evasion Rating
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
80Minions have +200 to Accuracy Rating
Minions have 25% increased Evasion Rating
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
10Minions have +160 to Accuracy Rating
Minions have 40% increased Evasion Rating
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
50Minions have +240 to Accuracy Rating
Minions have 40% increased Evasion Rating
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
80Minions have +320 to Accuracy Rating
Minions have 40% increased Evasion Rating
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
60Minions' Hits can't be Evaded
Minions never deal Critical Strikes
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
1516% Chance to Block Spell Damage
No Chance to Block
crucible_unique_helmet 0
shield 125
4820% Chance to Block Spell Damage
No Chance to Block
crucible_unique_helmet 0
shield 125
7824% Chance to Block Spell Damage
No Chance to Block
crucible_unique_helmet 0
shield 125
18% Chance to Block Spell Damage
-5% Chance to Block
crucible_unique_helmet 0
shield 250
3510% Chance to Block Spell Damage
-5% Chance to Block
crucible_unique_helmet 0
shield 250
7012% Chance to Block Spell Damage
-5% Chance to Block
crucible_unique_helmet 0
shield 250
18% Chance to Block Spell Damage
You take 10% of Damage from Blocked Hits
crucible_unique_helmet 0
shield 250
3510% Chance to Block Spell Damage
You take 10% of Damage from Blocked Hits
crucible_unique_helmet 0
shield 250
7012% Chance to Block Spell Damage
You take 10% of Damage from Blocked Hits
crucible_unique_helmet 0
shield 250
13% Chance to Block Spell Damagecrucible_unique_helmet 0
shield 500
354% Chance to Block Spell Damagecrucible_unique_helmet 0
shield 500
705% Chance to Block Spell Damagecrucible_unique_helmet 0
shield 500
482% Chance to Block Spell Damage
5% more maximum Mana
crucible_unique_helmet 0
shield 250
783% Chance to Block Spell Damage
5% more maximum Mana
crucible_unique_helmet 0
shield 250
15+8% Chance to Block
Cannot Block Spell Damage
crucible_unique_helmet 0
shield 125
48+10% Chance to Block
Cannot Block Spell Damage
crucible_unique_helmet 0
shield 125
78+12% Chance to Block
Cannot Block Spell Damage
crucible_unique_helmet 0
shield 125
1+8% Chance to Block
You take 10% of Damage from Blocked Hits
crucible_unique_helmet 0
shield 250
35+10% Chance to Block
You take 10% of Damage from Blocked Hits
crucible_unique_helmet 0
shield 250
1+3% Chance to Blockcrucible_unique_helmet 0
shield 500
35+7% Chance to Block
40% reduced Armour, Evasion and Energy Shield
crucible_unique_helmet 0
shield 250
70+8% Chance to Block
40% reduced Armour, Evasion and Energy Shield
crucible_unique_helmet 0
shield 250
70+12% Chance to Block
You take 10% of Damage from Blocked Hits
crucible_unique_helmet 0
shield 250
1+6% Chance to Block
40% reduced Armour, Evasion and Energy Shield
crucible_unique_helmet 0
shield 250
35+4% Chance to Blockcrucible_unique_helmet 0
shield 500
70+5% Chance to Blockcrucible_unique_helmet 0
shield 500
10+2% Chance to Block
30 Life gained when you Block
crucible_unique_helmet 0
shield 250
42+3% Chance to Block
30 Life gained when you Block
crucible_unique_helmet 0
shield 250
1+2% Chance to Block
30% increased Block Recovery
crucible_unique_helmet 0
shield 250
35+3% Chance to Block
30% increased Block Recovery
crucible_unique_helmet 0
shield 250
1040% increased Armour, Evasion and Energy Shield
5% reduced maximum Life
shield 250
4250% increased Armour, Evasion and Energy Shield
5% reduced maximum Life
shield 250
7560% increased Armour, Evasion and Energy Shield
5% reduced maximum Life
shield 250
140% increased Armour, Evasion and Energy Shield
-5% Chance to Block
crucible_unique_helmet 0
shield 250
3550% increased Armour, Evasion and Energy Shield
-5% Chance to Block
crucible_unique_helmet 0
shield 250
7060% increased Armour, Evasion and Energy Shield
-5% Chance to Block
crucible_unique_helmet 0
shield 250
124% increased Armour, Evasion and Energy Shieldshield 500
3532% increased Armour, Evasion and Energy Shieldshield 500
7040% increased Armour, Evasion and Energy Shieldshield 500
2015% increased Armour, Evasion and Energy Shield
40% reduced Reflected Damage taken
shield 250
2020% increased Armour, Evasion and Energy Shield
40% reduced Reflected Damage taken
shield 250
2025% increased Armour, Evasion and Energy Shield
40% reduced Reflected Damage taken
shield 250
1015% increased Armour, Evasion and Energy Shield
25% increased Attack Damage with Off Hand
shield 250
4220% increased Armour, Evasion and Energy Shield
25% increased Attack Damage with Off Hand
shield 250
7525% increased Armour, Evasion and Energy Shield
25% increased Attack Damage with Off Hand
shield 250
1+30% to Fire Resistance
-20% to Cold Resistance
shield 300
35+36% to Fire Resistance
-20% to Cold Resistance
shield 300
70+42% to Fire Resistance
-20% to Cold Resistance
shield 300
1+30% to Fire Resistance
-20% to Lightning Resistance
shield 300
35+36% to Fire Resistance
-20% to Lightning Resistance
shield 300
70+42% to Fire Resistance
-20% to Lightning Resistance
shield 300
1+30% to Cold Resistance
-20% to Fire Resistance
shield 300
35+36% to Cold Resistance
-20% to Fire Resistance
shield 300
70+42% to Cold Resistance
-20% to Fire Resistance
shield 300
1+30% to Cold Resistance
-20% to Lightning Resistance
shield 300
35+36% to Cold Resistance
-20% to Lightning Resistance
shield 300
70+42% to Cold Resistance
-20% to Lightning Resistance
shield 300
1+30% to Lightning Resistance
-20% to Cold Resistance
shield 300
35+36% to Lightning Resistance
-20% to Cold Resistance
shield 300
70+42% to Lightning Resistance
-20% to Cold Resistance
shield 300
1+30% to Lightning Resistance
-20% to Fire Resistance
shield 300
35+36% to Lightning Resistance
-20% to Fire Resistance
shield 300
70+42% to Lightning Resistance
-20% to Fire Resistance
shield 300
10+19% to Chaos Resistance
-6% to all Elemental Resistances
shield 200
42+23% to Chaos Resistance
-6% to all Elemental Resistances
shield 200
75+27% to Chaos Resistance
-6% to all Elemental Resistances
shield 200
10+10% to all Elemental Resistances
-13% to Chaos Resistance
shield 200
42+12% to all Elemental Resistances
-13% to Chaos Resistance
shield 200
75+14% to all Elemental Resistances
-13% to Chaos Resistance
shield 200
1+10% to all Elemental Resistances
25% reduced Armour, Evasion and Energy Shield
shield 200
35+12% to all Elemental Resistances
25% reduced Armour, Evasion and Energy Shield
shield 200
1+10% to all Elemental Resistances
-4% Chance to Block
crucible_unique_helmet 0
shield 200
70+14% to all Elemental Resistances
25% reduced Armour, Evasion and Energy Shield
shield 200
35+12% to all Elemental Resistances
-4% Chance to Block
crucible_unique_helmet 0
shield 200
70+14% to all Elemental Resistances
-4% Chance to Block
crucible_unique_helmet 0
shield 200
10+19% to Chaos Resistance
5% reduced maximum Life
shield 200
42+23% to Chaos Resistance
5% reduced maximum Life
shield 200
75+27% to Chaos Resistance
5% reduced maximum Life
shield 200
45+3% to maximum Fire Resistance
-2% to maximum Cold Resistance
shield 100
82+4% to maximum Fire Resistance
-2% to maximum Cold Resistance
shield 100
45+3% to maximum Fire Resistance
-2% to maximum Lightning Resistance
shield 100
45+3% to maximum Cold Resistance
-2% to maximum Fire Resistance
shield 100
82+4% to maximum Fire Resistance
-2% to maximum Lightning Resistance
shield 100
82+4% to maximum Cold Resistance
-2% to maximum Fire Resistance
shield 100
45+3% to maximum Cold Resistance
-2% to maximum Lightning Resistance
shield 100
82+4% to maximum Cold Resistance
-2% to maximum Lightning Resistance
shield 100
45+3% to maximum Lightning Resistance
-2% to maximum Cold Resistance
shield 100
82+4% to maximum Lightning Resistance
-2% to maximum Cold Resistance
shield 100
45+3% to maximum Lightning Resistance
-2% to maximum Fire Resistance
shield 100
82+4% to maximum Lightning Resistance
-2% to maximum Fire Resistance
shield 100
60+1% to all maximum Elemental Resistances
-5% to maximum Chaos Resistance
shield 100
85+2% to all maximum Elemental Resistances
-5% to maximum Chaos Resistance
shield 100
60+3% to maximum Chaos Resistance
-1% to all maximum Elemental Resistances
shield 100
85+4% to maximum Chaos Resistance
-1% to all maximum Elemental Resistances
shield 100
30Minion Instabilitywand 40
staff 20
sceptre 20
dagger 20
claw 20
30Resolute Techniquesword 20
axe 20
mace 40
sceptre 20
staff 20
30Blood Magicsword 20
axe 20
mace 40
sceptre 20
staff 20
30Pain Attunementwand 40
staff 20
sceptre 20
dagger 20
claw 20
30Elemental Equilibriumdagger 20
claw 20
sword 20
bow 40
axe 20
30Iron Gripsword 20
axe 20
mace 40
sceptre 20
staff 20
30Point Blankdagger 20
claw 20
sword 20
bow 40
axe 20
30Acrobaticsdagger 20
claw 20
sword 20
bow 40
axe 20
30Ghost Reaverwand 40
staff 20
sceptre 20
dagger 20
claw 20
30Vaal Pactsword 20
axe 20
mace 40
sceptre 20
staff 20
30Elemental Overloadwand 40
staff 20
sceptre 20
dagger 20
claw 20
30Avatar of Firesword 20
axe 20
mace 40
sceptre 20
staff 20
30Eldritch Batterywand 40
staff 20
sceptre 20
dagger 20
claw 20
30Ancestral Bondsword 20
axe 20
mace 40
sceptre 20
staff 20
30Crimson Dancesword 20
axe 20
mace 40
sceptre 20
staff 20
30Glancing Blowssword 20
axe 20
mace 40
sceptre 20
staff 20
30Perfect Agonydagger 20
claw 20
sword 20
bow 40
axe 20
30The Agnosticwand 40
staff 20
sceptre 20
dagger 20
claw 20
30Warlord's Callsword 20
axe 20
mace 40
sceptre 20
staff 20
30Runebinderwand 40
staff 20
sceptre 20
dagger 20
claw 20
30Supreme Egodagger 20
claw 20
sword 20
bow 40
axe 20
30The Impalersword 20
axe 20
mace 40
sceptre 20
staff 20
30Hex Masterwand 40
staff 20
sceptre 20
dagger 20
claw 20
30Lethe Shadedagger 20
claw 20
sword 20
bow 40
axe 20
30Ghost Dancedagger 20
claw 20
sword 20
bow 40
axe 20
30Magebanedagger 20
claw 20
sword 20
bow 40
axe 20
30Versatile Combatantsword 20
axe 20
mace 40
sceptre 20
staff 20
30Solipsismwand 40
staff 20
sceptre 20
dagger 20
claw 20
30Divine Shieldwand 40
staff 20
sceptre 20
dagger 20
claw 20
30Iron Willwand 40
staff 20
sceptre 20
dagger 20
claw 20
30Wicked Wardwand 40
staff 20
sceptre 20
dagger 20
claw 20
30Wind Dancerdagger 20
claw 20
sword 20
bow 40
axe 20
30Conduitwand 40
staff 20
sceptre 20
dagger 20
claw 20
30Arrow Dancingdagger 20
claw 20
sword 20
bow 40
axe 20
30Precise Techniquedagger 20
claw 20
sword 20
bow 40
axe 20
30Iron Reflexesdagger 20
claw 20
sword 20
bow 40
axe 20
30Unwavering Stancesword 20
axe 20
mace 40
sceptre 20
staff 20
30Imbalanced Guardsword 20
axe 20
mace 40
sceptre 20
staff 20
30Eternal Youthsword 20
axe 20
mace 40
sceptre 20
staff 20
30Mind Over Matterwand 40
staff 20
sceptre 20
dagger 20
claw 20
30Zealot's Oathwand 40
staff 20
sceptre 20
dagger 20
claw 20
1Allocates Avatar of the Huntbow 100
1Allocates Deadly Drawbow 100
1Allocates Heavy Drawbow 100
1Allocates Farsightbow 100
1Allocates Master Fletcherbow 100
1Allocates King of the Hillbow 100
1Allocates Aspect of the Eaglebow 100
1Allocates Hunter's Gambitstaff 100
1Allocates Counterweightstaff 100
1Allocates Smashing Strikesstaff 100
1Allocates Whirling Barrierstaff 100
1Allocates Steelwood Stancestaff 100
1Allocates Safeguardstaff 100
1Allocates Blunt Traumastaff 100
1Allocates One with the Riverstaff 100
1Allocates Serpent Stancestaff 100
1Allocates Enigmatic Defencestaff 100
1Allocates Enigmatic Reachstaff 100
1Allocates Blade of Cunning
5% reduced Attack Speed
two_hand_weapon 0
sword 100
1Allocates Razor's Edge
5% reduced Attack Speed
two_hand_weapon 0
sword 100
1Allocates Blade Master
5% reduced Attack Speed
two_hand_weapon 0
sword 100
1Allocates Bladedancer
5% reduced Attack Speed
two_hand_weapon 0
sword 100
1Allocates Fatal Blade
5% reduced Attack Speed
two_hand_weapon 0
sword 100
1Allocates Brutal Blade
5% reduced Attack Speed
two_hand_weapon 0
sword 100
1Allocates Blade of Cunningone_hand_weapon 0
sword 100
1Allocates Razor's Edgeone_hand_weapon 0
sword 100
1Allocates Blade Masterone_hand_weapon 0
sword 100
1Allocates Bladedancerone_hand_weapon 0
sword 100
1Allocates Fatal Bladeone_hand_weapon 0
sword 100
1Allocates Brutal Bladeone_hand_weapon 0
sword 100
1Allocates Feller of Foes
5% reduced Attack Speed
two_hand_weapon 0
axe 100
1Allocates Hatchet Master
5% reduced Attack Speed
two_hand_weapon 0
axe 100
1Allocates Harvester of Foes
5% reduced Attack Speed
two_hand_weapon 0
axe 100
1Allocates Cleaving
5% reduced Attack Speed
two_hand_weapon 0
axe 100
1Allocates Slaughter
5% reduced Attack Speed
two_hand_weapon 0
axe 100
1Allocates Feller of Foesone_hand_weapon 0
axe 100
1Allocates Hatchet Masterone_hand_weapon 0
axe 100
1Allocates Harvester of Foesone_hand_weapon 0
axe 100
1Allocates Cleavingone_hand_weapon 0
axe 100
1Allocates Slaughterone_hand_weapon 0
axe 100
1Allocates Ribcage Crusher
-0.5% to Critical Strike Chance
two_hand_weapon 0
mace 100
sceptre 100
1Allocates Spinecruncher
-0.5% to Critical Strike Chance
two_hand_weapon 0
mace 100
sceptre 100
1Allocates Skull Cracking
-0.5% to Critical Strike Chance
two_hand_weapon 0
mace 100
sceptre 100
1Allocates Bone Breaker
-0.5% to Critical Strike Chance
two_hand_weapon 0
mace 100
sceptre 100
1Allocates Blacksmith's Clout
-0.5% to Critical Strike Chance
two_hand_weapon 0
mace 100
sceptre 100
1Allocates Galvanic Hammer
-0.5% to Critical Strike Chance
two_hand_weapon 0
mace 100
sceptre 100
1Allocates Pain Forger
-0.5% to Critical Strike Chance
one_hand_weapon 0
mace 100
sceptre 100
1Allocates Ribcage Crusherone_hand_weapon 0
mace 100
sceptre 100
1Allocates Spinecruncherone_hand_weapon 0
mace 100
sceptre 100
1Allocates Skull Crackingone_hand_weapon 0
mace 100
sceptre 100
1Allocates Bone Breakerone_hand_weapon 0
mace 100
sceptre 100
1Allocates Blacksmith's Cloutone_hand_weapon 0
mace 100
sceptre 100
1Allocates Galvanic Hammerone_hand_weapon 0
mace 100
sceptre 100
1Allocates Pain Forgerone_hand_weapon 0
mace 100
sceptre 100
1Allocates Poisonous Fangs
5% reduced Attack Speed
claw 100
1Allocates Life Raker
5% reduced Attack Speed
claw 100
1Allocates Claws of the Hawk
5% reduced Attack Speed
claw 100
1Allocates Claws of the Magpie
5% reduced Attack Speed
claw 100
1Allocates Claws of the Falcon
5% reduced Attack Speed
claw 100
1Allocates Adder's Touch
-0.5% to Critical Strike Chance
dagger 100
1Allocates From the Shadows
-0.5% to Critical Strike Chance
dagger 100
1Allocates Backstabbing
-0.5% to Critical Strike Chance
dagger 100
1Allocates Flaying
-0.5% to Critical Strike Chance
dagger 100
1Allocates Nightstalker
-0.5% to Critical Strike Chance
dagger 100
1Allocates Fusillade
-0.5% to Critical Strike Chance
wand 100
1Allocates Wandslinger
-0.5% to Critical Strike Chance
wand 100
1Allocates Elder Power
-0.5% to Critical Strike Chance
wand 100
1Allocates Tempest Blast
-0.5% to Critical Strike Chance
wand 100
1Allocates Disintegration
-0.5% to Critical Strike Chance
wand 100
1Allocates Testudo
-3% Chance to Block
crucible_unique_helmet 0
shield 100
1Allocates Prism Weave
-0.5% to Critical Strike Chance
wand 100
1Allocates Retaliation
-3% Chance to Block
crucible_unique_helmet 0
shield 100
1Allocates Deflection
-3% Chance to Block
crucible_unique_helmet 0
shield 100
1Allocates Defiance
-3% Chance to Block
crucible_unique_helmet 0
shield 100
1Allocates Aggressive Bastion
-3% Chance to Block
crucible_unique_helmet 0
shield 100
1Allocates Command of Steel
-3% Chance to Block
crucible_unique_helmet 0
shield 100
1Allocates Sanctuary
-3% Chance to Block
crucible_unique_helmet 0
shield 100
1Allocates Safeguard
-3% Chance to Block
crucible_unique_helmet 0
shield 100
1Allocates Arcane Sanctuary
-3% Chance to Block
crucible_unique_helmet 0
shield 100
1+8% to Qualitydefault 500
45+12% to Qualitydefault 500
60+16% to Qualitydefault 500
12+12% to Fire Damage over Time Multiplier
-15% to Fire Resistance
one_hand_weapon 250
75+16% to Fire Damage over Time Multiplier
-15% to Fire Resistance
one_hand_weapon 250
12+24% to Fire Damage over Time Multiplier
-30% to Fire Resistance
two_hand_weapon 250
75+32% to Fire Damage over Time Multiplier
-30% to Fire Resistance
two_hand_weapon 250
12+12% to Cold Damage over Time Multiplier
-15% to Cold Resistance
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
75+16% to Cold Damage over Time Multiplier
-15% to Cold Resistance
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
12+24% to Cold Damage over Time Multiplier
-30% to Cold Resistance
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
75+32% to Cold Damage over Time Multiplier
-30% to Cold Resistance
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
12+12% to Chaos Damage over Time Multiplier
-15% to Chaos Resistance
one_hand_weapon 250
75+16% to Chaos Damage over Time Multiplier
-15% to Chaos Resistance
one_hand_weapon 250
12+24% to Chaos Damage over Time Multiplier
-30% to Chaos Resistance
two_hand_weapon 250
75+32% to Chaos Damage over Time Multiplier
-30% to Chaos Resistance
two_hand_weapon 250
12+12% to Physical Damage over Time Multiplier
Hits against you Overwhelm 6% of Physical Damage Reduction
one_hand_weapon 250
75+16% to Physical Damage over Time Multiplier
Hits against you Overwhelm 6% of Physical Damage Reduction
one_hand_weapon 250
12+24% to Physical Damage over Time Multiplier
Hits against you Overwhelm 12% of Physical Damage Reduction
two_hand_weapon 250
75+32% to Physical Damage over Time Multiplier
Hits against you Overwhelm 12% of Physical Damage Reduction
two_hand_weapon 250
12Attacks with this Weapon Penetrate 8% Elemental Resistances
-8% to all Elemental Resistances
weapon 500
75Attacks with this Weapon Penetrate 10% Elemental Resistances
-8% to all Elemental Resistances
weapon 500
12Attacks with this Weapon Penetrate 8% Chaos Resistance
-13% to Chaos Resistance
weapon 250
75Attacks with this Weapon Penetrate 10% Chaos Resistance
-13% to Chaos Resistance
weapon 250
1025% increased Area of Effect if you've Killed at least 5 Enemies Recently
10% reduced Area of Effect
one_hand_weapon 400
shield 400
6530% increased Area of Effect if you've Killed at least 5 Enemies Recently
10% reduced Area of Effect
one_hand_weapon 400
shield 400
1050% increased Area of Effect if you've Killed at least 5 Enemies Recently
20% reduced Area of Effect
two_hand_weapon 400
6560% increased Area of Effect if you've Killed at least 5 Enemies Recently
20% reduced Area of Effect
two_hand_weapon 400
1020% increased Area of Effect
10% reduced Area of Effect if you've Killed Recently
one_hand_weapon 400
shield 400
6524% increased Area of Effect
10% reduced Area of Effect if you've Killed Recently
one_hand_weapon 400
shield 400
1032% increased Area of Effect
20% reduced Area of Effect if you've Killed Recently
two_hand_weapon 400
6540% increased Area of Effect
20% reduced Area of Effect if you've Killed Recently
two_hand_weapon 400
1025% increased Projectile Speed
15% reduced Projectile Damage
wand 500
1040% increased Projectile Speed
30% reduced Projectile Damage
bow 500
6535% increased Projectile Speed
15% reduced Projectile Damage
wand 500
6555% increased Projectile Speed
30% reduced Projectile Damage
bow 500
7830% increased Chaining rangetwo_hand_weapon 0
ranged 200
one_hand_weapon 50
3840% increased Chaining rangeone_hand_weapon 0
ranged 200
two_hand_weapon 50
7860% increased Chaining rangeone_hand_weapon 0
ranged 200
two_hand_weapon 50
3820% increased Chaining rangetwo_hand_weapon 0
ranged 200
one_hand_weapon 50
78Projectiles Pierce an additional Targettwo_hand_weapon 0
ranged 300
one_hand_weapon 75
16Projectiles Pierce an additional Targetone_hand_weapon 0
ranged 300
two_hand_weapon 75
78Projectiles Pierce 2 additional Targetsone_hand_weapon 0
ranged 300
two_hand_weapon 75
32Projectiles have 30% chance for an additional Projectile when Forkingtwo_hand_weapon 0
ranged 200
one_hand_weapon 50
78Projectiles have 40% chance for an additional Projectile when Forkingtwo_hand_weapon 0
ranged 200
one_hand_weapon 50
32Projectiles have 50% chance for an additional Projectile when Forkingone_hand_weapon 0
ranged 200
two_hand_weapon 50
78Projectiles have 75% chance for an additional Projectile when Forkingone_hand_weapon 0
ranged 200
two_hand_weapon 50
2415% increased Effect of your Marks
100% increased Mana Cost of Mark Skills
wand 50
one_hand_weapon 250
7620% increased Effect of your Marks
100% increased Mana Cost of Mark Skills
wand 50
one_hand_weapon 250
2430% increased Effect of your Marks
200% increased Mana Cost of Mark Skills
staff 50
two_hand_weapon 250
7640% increased Effect of your Marks
200% increased Mana Cost of Mark Skills
staff 50
two_hand_weapon 250
2412% chance to gain a Frenzy Charge when you Hit your Marked Enemy
20% reduced Effect of your Marks
staff 50
two_hand_weapon 250
246% chance to gain a Frenzy Charge when you Hit your Marked Enemy
15% reduced Effect of your Marks
wand 50
one_hand_weapon 250
80Culling Strike against Marked Enemy
25% less Accuracy Rating against Marked Enemy
wand 50
one_hand_weapon 250
7610% chance to gain a Frenzy Charge when you Hit your Marked Enemy
15% reduced Effect of your Marks
wand 50
one_hand_weapon 250
7620% chance to gain a Frenzy Charge when you Hit your Marked Enemy
20% reduced Effect of your Marks
staff 50
two_hand_weapon 250
80Culling Strike against Marked Enemy
15% less Accuracy Rating against Marked Enemy
staff 50
two_hand_weapon 250
1+0.2 metres to Weapon Rangeranged 0
weapon 750
50+0.3 metres to Weapon Rangeranged 0
weapon 750
120.5% of Attack Damage Leeched as Life
30% increased total Recovery per second from Life Leech
one_hand_weapon 500
640.8% of Attack Damage Leeched as Life
30% increased total Recovery per second from Life Leech
one_hand_weapon 500
641.6% of Attack Damage Leeched as Life
60% increased total Recovery per second from Life Leech
two_hand_weapon 500
120.5% of Attack Damage Leeched as Mana
30% increased total Recovery per second from Mana Leech
one_hand_weapon 500
121% of Attack Damage Leeched as Life
60% increased total Recovery per second from Life Leech
two_hand_weapon 500
640.8% of Attack Damage Leeched as Mana
30% increased total Recovery per second from Mana Leech
one_hand_weapon 500
121% of Attack Damage Leeched as Mana
60% increased total Recovery per second from Mana Leech
two_hand_weapon 500
641.6% of Attack Damage Leeched as Mana
60% increased total Recovery per second from Mana Leech
two_hand_weapon 500
120.5% of Spell Damage Leeched as Energy Shield
30% increased total Recovery per second from Energy Shield Leech
two_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
640.8% of Spell Damage Leeched as Energy Shield
30% increased total Recovery per second from Energy Shield Leech
two_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
121% of Spell Damage Leeched as Energy Shield
60% increased total Recovery per second from Energy Shield Leech
one_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
641.6% of Spell Damage Leeched as Energy Shield
60% increased total Recovery per second from Energy Shield Leech
one_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
7010% increased Maximum total Life Recovery per second from Leechone_hand_weapon 0
7020% increased Maximum total Life Recovery per second from Leechtwo_hand_weapon 0
7010% increased Maximum total Mana Recovery per second from Leechone_hand_weapon 0
7020% increased Maximum total Mana Recovery per second from Leechtwo_hand_weapon 0
7020% increased Maximum total Energy Shield Recovery per second from Leechone_hand_weapon 0
caster_unique_weapon 0
attack_staff 0
staff 0
7010% increased Maximum total Energy Shield Recovery per second from Leechtwo_hand_weapon 0
caster_unique_weapon 0
attack_dagger 0
wand 0
sceptre 0
dagger 0
68Grants 25 Life per Enemy Hit
Removes 2 of your Mana per Enemy Hit
one_hand_weapon 400
5Grants 15 Life per Enemy Hit
Removes 2 of your Mana per Enemy Hit
one_hand_weapon 400
5Grants 6 Mana per Enemy Hit
Removes 4 of your Life per Enemy Hit
one_hand_weapon 400
68Grants 8 Mana per Enemy Hit
Removes 4 of your Life per Enemy Hit
one_hand_weapon 400
1220% increased Cooldown Recovery Rate of Travel Skills
5% reduced Movement Speed
one_hand_weapon 500
1240% increased Cooldown Recovery Rate of Travel Skills
10% reduced Movement Speed
two_hand_weapon 500
7630% increased Cooldown Recovery Rate of Travel Skills
5% reduced Movement Speed
one_hand_weapon 500
7660% increased Cooldown Recovery Rate of Travel Skills
10% reduced Movement Speed
two_hand_weapon 500
128% increased Movement Speed
Your Travel Skills are Disabled
one_hand_weapon 500
7612% increased Movement Speed
Your Travel Skills are Disabled
one_hand_weapon 500
1214% increased Movement Speed
Your Travel Skills are Disabled
two_hand_weapon 500
7618% increased Movement Speed
Your Travel Skills are Disabled
two_hand_weapon 500
2010% chance to Gain Arcane Surge when you deal a Critical Strike
20% reduced Effect of Arcane Surge on you
two_hand_weapon 0
caster_unique_weapon 300
attack_dagger 0
wand 300
sceptre 300
dagger 300
8010% chance to Gain Arcane Surge when you deal a Critical Strike
20% reduced Effect of Arcane Surge on you
two_hand_weapon 0
caster_unique_weapon 300
attack_dagger 0
wand 300
sceptre 300
dagger 300
2015% chance to Gain Arcane Surge when you deal a Critical Strike
20% reduced Effect of Arcane Surge on you
one_hand_weapon 0
caster_unique_weapon 300
attack_staff 0
staff 300
8015% chance to Gain Arcane Surge when you deal a Critical Strike
20% reduced Effect of Arcane Surge on you
one_hand_weapon 0
caster_unique_weapon 300
attack_staff 0
staff 300
2020% increased Effect of Arcane Surge on you
Buffs on you expire 10% faster
two_hand_weapon 0
caster_unique_weapon 300
attack_dagger 0
wand 300
sceptre 300
dagger 300
8025% increased Effect of Arcane Surge on you
Buffs on you expire 10% faster
two_hand_weapon 0
caster_unique_weapon 300
attack_dagger 0
wand 300
sceptre 300
dagger 300
2040% increased Effect of Arcane Surge on you
Buffs on you expire 20% faster
one_hand_weapon 0
caster_unique_weapon 300
attack_staff 0
staff 300
8050% increased Effect of Arcane Surge on you
Buffs on you expire 20% faster
one_hand_weapon 0
caster_unique_weapon 300
attack_staff 0
staff 300
2020% increased Effect of Onslaught on you
Buffs on you expire 10% faster
wand 75
one_hand_weapon 300
8025% increased Effect of Onslaught on you
Buffs on you expire 10% faster
wand 75
one_hand_weapon 300
2040% increased Effect of Onslaught on you
Buffs on you expire 20% faster
staff 75
two_hand_weapon 300
8050% increased Effect of Onslaught on you
Buffs on you expire 20% faster
staff 75
two_hand_weapon 300
2010% chance to gain Onslaught for 4 seconds on Kill
20% reduced Effect of Onslaught on you
wand 75
one_hand_weapon 300
8015% chance to gain Onslaught for 4 seconds on Kill
20% reduced Effect of Onslaught on you
wand 75
one_hand_weapon 300
2020% chance to gain Onslaught for 4 seconds on Kill
20% reduced Effect of Onslaught on you
staff 75
two_hand_weapon 300
8030% chance to gain Onslaught for 4 seconds on Kill
20% reduced Effect of Onslaught on you
staff 75
two_hand_weapon 300
2010% chance to gain Unholy Might for 4 seconds on Kill
Buffs on you expire 10% faster
one_hand_weapon 300
8015% chance to gain Unholy Might for 4 seconds on Kill
Buffs on you expire 10% faster
one_hand_weapon 300
2020% chance to gain Unholy Might for 4 seconds on Kill
Buffs on you expire 20% faster
two_hand_weapon 300
8030% chance to gain Unholy Might for 4 seconds on Kill
Buffs on you expire 20% faster
two_hand_weapon 300
2010% chance to gain Phasing for 4 seconds on Kill
Buffs on you expire 10% faster
one_hand_weapon 500
8015% chance to gain Phasing for 4 seconds on Kill
Buffs on you expire 10% faster
one_hand_weapon 500
2020% chance to gain Phasing for 4 seconds on Kill
Buffs on you expire 20% faster
two_hand_weapon 500
8030% chance to gain Phasing for 4 seconds on Kill
Buffs on you expire 20% faster
two_hand_weapon 500
1515% reduced Enemy Stun Threshold with this Weapon
20% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit
ranged 0
weapon 750
7425% reduced Enemy Stun Threshold with this Weapon
20% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit
ranged 0
weapon 750
1516% chance to double Stun Duration
15% increased Enemy Stun Threshold
one_hand_weapon 500
7424% chance to double Stun Duration
15% increased Enemy Stun Threshold
one_hand_weapon 500
1535% chance to double Stun Duration
30% increased Enemy Stun Threshold
two_hand_weapon 500
7445% chance to double Stun Duration
30% increased Enemy Stun Threshold
two_hand_weapon 500
32Melee Hits which Stun have 15% chance to Fortify
30% reduced Fortification Duration
ranged 0
one_hand_weapon 300
78Melee Hits which Stun have 20% chance to Fortify
30% reduced Fortification Duration
ranged 0
one_hand_weapon 300
32Melee Hits which Stun have 30% chance to Fortify
30% reduced Fortification Duration
ranged 0
two_hand_weapon 300
78Melee Hits which Stun have 40% chance to Fortify
30% reduced Fortification Duration
ranged 0
two_hand_weapon 300
2015% increased Skill Effect Duration
10% reduced Cooldown Recovery Rate
one_hand_weapon 300
8420% increased Skill Effect Duration
10% reduced Cooldown Recovery Rate
one_hand_weapon 300
2030% increased Skill Effect Duration
20% reduced Cooldown Recovery Rate
two_hand_weapon 300
8440% increased Skill Effect Duration
20% reduced Cooldown Recovery Rate
two_hand_weapon 300
2010% increased Cooldown Recovery Rate
10% reduced Skill Effect Duration
one_hand_weapon 300
8415% increased Cooldown Recovery Rate
10% reduced Skill Effect Duration
one_hand_weapon 300
2020% increased Cooldown Recovery Rate
10% reduced Skill Effect Duration
two_hand_weapon 300
8425% increased Cooldown Recovery Rate
10% reduced Skill Effect Duration
two_hand_weapon 300
2540% chance to gain a Flask Charge when you deal a Critical Strike
Flasks applied to you have 10% reduced Effect
one_hand_weapon 300
7550% chance to gain a Flask Charge when you deal a Critical Strike
Flasks applied to you have 10% reduced Effect
one_hand_weapon 300
2580% chance to gain a Flask Charge when you deal a Critical Strike
Flasks applied to you have 10% reduced Effect
two_hand_weapon 300
75Gain a Flask Charge when you deal a Critical Strike
Flasks applied to you have 10% reduced Effect
two_hand_weapon 300
12Flasks applied to you have 8% increased Effect
15% reduced Flask Charges gained
one_hand_weapon 300
70Flasks applied to you have 10% increased Effect
15% reduced Flask Charges gained
one_hand_weapon 300
12Flasks applied to you have 12% increased Effect
20% reduced Flask Charges gained
two_hand_weapon 300
70Flasks applied to you have 15% increased Effect
20% reduced Flask Charges gained
two_hand_weapon 300
24Your Curses have 25% increased Effect if 50% of Curse Duration expired
10% reduced Effect of your Curses
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
75Your Curses have 30% increased Effect if 50% of Curse Duration expired
10% reduced Effect of your Curses
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
24Your Curses have 35% increased Effect if 50% of Curse Duration expired
15% reduced Effect of your Curses
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
75Your Curses have 50% increased Effect if 50% of Curse Duration expired
15% reduced Effect of your Curses
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
248% increased Effect of your Curses
15% increased Effect of Curses on you
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
7510% increased Effect of your Curses
15% increased Effect of Curses on you
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
2412% increased Effect of your Curses
25% increased Effect of Curses on you
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
7515% increased Effect of your Curses
25% increased Effect of Curses on you
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
24Hex Skills have 40% increased Skill Effect Duration
20% reduced Area of Effect of Hex Skills
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
75Hex Skills have 50% increased Skill Effect Duration
20% reduced Area of Effect of Hex Skills
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
24Hex Skills have 80% increased Skill Effect Duration
30% reduced Area of Effect of Hex Skills
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
75Hex Skills have 100% increased Skill Effect Duration
30% reduced Area of Effect of Hex Skills
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
3615% increased bonuses gained from Equipped Quiverbow 100
8520% increased bonuses gained from Equipped Quiverbow 100
1Mines have a 10% chance to be Detonated an Additional Time
15% reduced Mana Reservation Efficiency of Skills that throw Mines
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
60Mines have a 14% chance to be Detonated an Additional Time
15% reduced Mana Reservation Efficiency of Skills that throw Mines
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
1Mines have a 16% chance to be Detonated an Additional Time
25% reduced Mana Reservation Efficiency of Skills that throw Mines
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
60Mines have a 20% chance to be Detonated an Additional Time
25% reduced Mana Reservation Efficiency of Skills that throw Mines
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
125% increased Effect of Auras from Mines
Skills used by Mines have 40% reduced Area of Effect
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
6040% increased Effect of Auras from Mines
Skills used by Mines have 40% reduced Area of Effect
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
150% increased Effect of Auras from Mines
Skills used by Mines have 60% reduced Area of Effect
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
6070% increased Effect of Auras from Mines
Skills used by Mines have 60% reduced Area of Effect
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
112% increased Trap Throwing Speed
40% reduced Trap Trigger Area of Effect
one_hand_weapon 250
6016% increased Trap Throwing Speed
40% reduced Trap Trigger Area of Effect
one_hand_weapon 250
118% increased Trap Throwing Speed
60% reduced Trap Trigger Area of Effect
two_hand_weapon 250
6025% increased Trap Throwing Speed
60% reduced Trap Trigger Area of Effect
two_hand_weapon 250
12Brands have 45% increased Area of Effect if 50% of Attached Duration expired
Brand Skills have 30% reduced Duration
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
60Brands have 40% increased Area of Effect if 50% of Attached Duration expired
Brand Skills have 20% reduced Duration
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
1Traps from Skills are thrown randomly around targeted location
25% reduced Trap Spread
one_hand_weapon 250
60Traps from Skills are thrown randomly around targeted location
25% reduced Trap Spread
two_hand_weapon 250
12Brands have 25% increased Area of Effect if 50% of Attached Duration expired
Brand Skills have 20% reduced Duration
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
60Brands have 60% increased Area of Effect if 50% of Attached Duration expired
Brand Skills have 30% reduced Duration
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
1240% increased Brand Attachment range
Brand Recall has 40% reduced Cooldown Recovery Rate
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
1275% increased Brand Attachment range
Brand Recall has 60% reduced Cooldown Recovery Rate
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
6060% increased Brand Attachment range
Brand Recall has 40% reduced Cooldown Recovery Rate
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
60100% increased Brand Attachment range
Brand Recall has 60% reduced Cooldown Recovery Rate
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
4Skills that would Summon a Totem have 25% chance to Summon two Totems instead
15% reduced Totem Placement speed
one_hand_weapon 250
60Skills that would Summon a Totem have 40% chance to Summon two Totems instead
15% reduced Totem Placement speed
one_hand_weapon 250
4Skills that would Summon a Totem have 50% chance to Summon two Totems instead
25% reduced Totem Placement speed
two_hand_weapon 250
4Totems Explode on Death, dealing 10% of their Life as Physical Damage
15% reduced Totem Life
one_hand_weapon 250
60Skills that would Summon a Totem have 70% chance to Summon two Totems instead
25% reduced Totem Placement speed
two_hand_weapon 250
60Totems Explode on Death, dealing 15% of their Life as Physical Damage
15% reduced Totem Life
one_hand_weapon 250
4Totems Explode on Death, dealing 20% of their Life as Physical Damage
25% reduced Totem Life
two_hand_weapon 250
1Unaffected by Chill while Channelling
30% increased Effect of Chill on you
one_hand_weapon 300
two_hand_weapon 300
60Totems Explode on Death, dealing 30% of their Life as Physical Damage
25% reduced Totem Life
two_hand_weapon 250
1Unaffected by Shock while Channelling
30% increased Effect of Shock on you
one_hand_weapon 300
two_hand_weapon 300
1020% increased Warcry Buff Effect
Warcry Skills have 20% reduced Area of Effect
ranged 0
one_hand_weapon 250
6030% increased Warcry Buff Effect
Warcry Skills have 20% reduced Area of Effect
ranged 0
one_hand_weapon 250
1035% increased Warcry Buff Effect
Warcry Skills have 30% reduced Area of Effect
ranged 0
two_hand_weapon 250
6050% increased Warcry Buff Effect
Warcry Skills have 30% reduced Area of Effect
ranged 0
two_hand_weapon 250
1025% increased Damage for each time you've Warcried Recently
30% reduced Damage
ranged 0
one_hand_weapon 250
6040% increased Damage for each time you've Warcried Recently
30% reduced Damage
ranged 0
one_hand_weapon 250
1040% increased Damage for each time you've Warcried Recently
50% reduced Damage
ranged 0
two_hand_weapon 250
6060% increased Damage for each time you've Warcried Recently
50% reduced Damage
ranged 0
two_hand_weapon 250
256% chance to Scorch Enemies
Cannot inflict Ignite
one_hand_weapon 250
6810% chance to Scorch Enemies
Cannot inflict Ignite
one_hand_weapon 250
2512% chance to Scorch Enemies
Cannot inflict Ignite
two_hand_weapon 250
6820% chance to Scorch Enemies
Cannot inflict Ignite
two_hand_weapon 250
256% chance to inflict Brittle
Cannot inflict Freeze or Chill
one_hand_weapon 250
6810% chance to inflict Brittle
Cannot inflict Freeze or Chill
one_hand_weapon 250
2512% chance to inflict Brittle
Cannot inflict Freeze or Chill
two_hand_weapon 250
6820% chance to inflict Brittle
Cannot inflict Freeze or Chill
two_hand_weapon 250
256% chance to Sap Enemies
Cannot inflict Shock
one_hand_weapon 250
6810% chance to Sap Enemies
Cannot inflict Shock
one_hand_weapon 250
2512% chance to Sap Enemies
Cannot inflict Shock
two_hand_weapon 250
6820% chance to Sap Enemies
Cannot inflict Shock
two_hand_weapon 250
34Inflict Fire Exposure on Hit
25% chance to be inflicted with Fire Exposure when you take Fire Damage from a Hit
weapon 300
34Inflict Cold Exposure on Hit
25% chance to be inflicted with Cold Exposure when you take Cold Damage from a Hit
weapon 300
34Inflict Lightning Exposure on Hit
25% chance to be inflicted with Lightning Exposure when you take Lightning Damage from a Hit
weapon 300
386% chance to inflict Withered for 2 seconds on Hit
25% chance to be Withered for 2 seconds when you take Chaos Damage from a Hit
one_hand_weapon 150
75Inflict Fire, Cold, and Lightning Exposure on Hit
25% chance to be inflicted with a random Exposure when you take Elemental Damage from a Hit
weapon 300
7610% chance to inflict Withered for 2 seconds on Hit
25% chance to be Withered for 2 seconds when you take Chaos Damage from a Hit
one_hand_weapon 150
3810% chance to inflict Withered for 2 seconds on Hit
50% chance to be Withered for 2 seconds when you take Chaos Damage from a Hit
two_hand_weapon 150
7615% chance to inflict Withered for 2 seconds on Hit
50% chance to be Withered for 2 seconds when you take Chaos Damage from a Hit
two_hand_weapon 150
20Overwhelm 15% Physical Damage Reduction
Hits against you Overwhelm 5% of Physical Damage Reduction
one_hand_weapon 500
68Overwhelm 20% Physical Damage Reduction
Hits against you Overwhelm 5% of Physical Damage Reduction
one_hand_weapon 500
25Overwhelm 24% Physical Damage Reduction
Hits against you Overwhelm 10% of Physical Damage Reduction
two_hand_weapon 500
68Overwhelm 32% Physical Damage Reduction
Hits against you Overwhelm 10% of Physical Damage Reduction
two_hand_weapon 500
130% increased Stun Duration on Enemies
15% increased Stun Duration on you
one_hand_weapon 300
shield 300
4540% increased Stun Duration on Enemies
20% increased Stun Duration on you
one_hand_weapon 300
shield 300
160% increased Stun Duration on Enemies
30% increased Stun Duration on you
two_hand_weapon 300
4580% increased Stun Duration on Enemies
40% increased Stun Duration on you
two_hand_weapon 300
120% increased Freeze Duration on Enemies
15% increased Freeze Duration on you
one_hand_weapon 300
shield 300
4530% increased Freeze Duration on Enemies
20% increased Freeze Duration on you
one_hand_weapon 300
shield 300
135% increased Freeze Duration on Enemies
30% increased Freeze Duration on you
two_hand_weapon 300
4550% increased Freeze Duration on Enemies
40% increased Freeze Duration on you
two_hand_weapon 300
120% increased Ignite Duration on Enemies
15% increased Ignite Duration on you
one_hand_weapon 300
shield 300
4530% increased Ignite Duration on Enemies
20% increased Ignite Duration on you
one_hand_weapon 300
shield 300
135% increased Ignite Duration on Enemies
30% increased Ignite Duration on you
two_hand_weapon 300
4550% increased Ignite Duration on Enemies
40% increased Ignite Duration on you
two_hand_weapon 300
120% increased Bleeding Duration
15% increased Bleed Duration on you
one_hand_weapon 300
shield 300
4530% increased Bleeding Duration
20% increased Bleed Duration on you
one_hand_weapon 300
shield 300
135% increased Bleeding Duration
30% increased Bleed Duration on you
two_hand_weapon 300
4550% increased Bleeding Duration
40% increased Bleed Duration on you
two_hand_weapon 300
110% increased Poison Duration
15% increased Poison Duration on you
one_hand_weapon 300
shield 300
4515% increased Poison Duration
20% increased Poison Duration on you
one_hand_weapon 300
shield 300
118% increased Poison Duration
30% increased Poison Duration on you
two_hand_weapon 300
4524% increased Poison Duration
40% increased Poison Duration on you
two_hand_weapon 300
130% increased Effect of Chill
15% increased Effect of Chill on you
one_hand_weapon 300
shield 300
4540% increased Effect of Chill
20% increased Effect of Chill on you
one_hand_weapon 300
shield 300
160% increased Effect of Chill
30% increased Effect of Chill on you
two_hand_weapon 300
4580% increased Effect of Chill
40% increased Effect of Chill on you
two_hand_weapon 300
130% increased Effect of Shock
15% increased Effect of Shock on you
one_hand_weapon 300
shield 300
4540% increased Effect of Shock
20% increased Effect of Shock on you
one_hand_weapon 300
shield 300
160% increased Effect of Shock
30% increased Effect of Shock on you
two_hand_weapon 300
4580% increased Effect of Shock
40% increased Effect of Shock on you
two_hand_weapon 300
110% increased Impale Effect
Attack Hits against you have 15% chance to Impale
wand 75
one_hand_weapon 300
shield 300
4515% increased Impale Effect
Attack Hits against you have 20% chance to Impale
wand 75
one_hand_weapon 300
shield 300
118% increased Impale Effect
Attack Hits against you have 30% chance to Impale
staff 75
two_hand_weapon 300
4524% increased Impale Effect
Attack Hits against you have 40% chance to Impale
staff 75
two_hand_weapon 300
120% reduced Attribute Requirementsfishing_rod 0
default 1000
130% reduced Attribute Requirementsfishing_rod 0
default 1000
1+60 to Dexterity
Gain no inherent bonuses from Dexterity
one_hand_weapon 500
shield 500
1+80 to Dexterity
Gain no inherent bonuses from Dexterity
one_hand_weapon 500
shield 500
1+90 to Dexterity
Gain no inherent bonuses from Dexterity
bow 200
two_hand_weapon 500
1+120 to Dexterity
Gain no inherent bonuses from Dexterity
bow 200
two_hand_weapon 500
1+120 to Intelligence
Gain no inherent bonuses from Intelligence
two_hand_weapon 500
1+90 to Intelligence
Gain no inherent bonuses from Intelligence
two_hand_weapon 500
1+60 to Strength
Gain no inherent bonuses from Strength
two_hand_weapon 0
mace 200
one_hand_weapon 500
shield 500
1+60 to Intelligence
Gain no inherent bonuses from Intelligence
wand 200
one_hand_weapon 500
shield 500
1+80 to Intelligence
Gain no inherent bonuses from Intelligence
wand 200
one_hand_weapon 500
shield 500
1+80 to Strength
Gain no inherent bonuses from Strength
two_hand_weapon 0
mace 200
one_hand_weapon 500
shield 500
1+120 to Strength
Gain no inherent bonuses from Strength
one_hand_weapon 0
mace 200
two_hand_weapon 500
1+90 to Strength
Gain no inherent bonuses from Strength
one_hand_weapon 0
mace 200
two_hand_weapon 500
14% increased Intelligence
4% increased Dexterity
one_hand_weapon 500
shield 500
16% increased Intelligence
6% increased Dexterity
one_hand_weapon 500
shield 500
16% increased Intelligence
6% increased Dexterity
two_hand_weapon 500
110% increased Intelligence
10% increased Dexterity
two_hand_weapon 500
16% increased Dexterity
6% increased Strength
one_hand_weapon 500
shield 500
14% increased Dexterity
4% increased Strength
one_hand_weapon 500
shield 500
16% increased Dexterity
6% increased Strength
two_hand_weapon 500
110% increased Dexterity
10% increased Strength
two_hand_weapon 500
14% increased Strength
4% increased Intelligence
one_hand_weapon 500
shield 500
16% increased Strength
6% increased Intelligence
one_hand_weapon 500
shield 500
110% increased Strength
10% increased Intelligence
two_hand_weapon 500
16% increased Strength
6% increased Intelligence
two_hand_weapon 500
18% increased Movement Speed if Dexterity is below 100one_hand_weapon 500
shield 500
112% increased Movement Speed if Dexterity is below 100one_hand_weapon 500
shield 500
114% increased Movement Speed if Dexterity is below 100bow 200
two_hand_weapon 500
120% increased Movement Speed if Dexterity is below 100bow 200
two_hand_weapon 500
114% increased Area of Effect if Intelligence is below 100wand 200
one_hand_weapon 500
shield 500
120% increased Area of Effect if Intelligence is below 100wand 200
one_hand_weapon 500
shield 500
124% increased Area of Effect if Intelligence is below 100two_hand_weapon 500
132% increased Area of Effect if Intelligence is below 100two_hand_weapon 500
16% chance to deal Double Damage if Strength is below 100mace 200
one_hand_weapon 500
shield 500
110% chance to deal Double Damage if Strength is below 100mace 200
one_hand_weapon 500
shield 500
112% chance to deal Double Damage if Strength is below 100mace 200
two_hand_weapon 500
116% chance to deal Double Damage if Strength is below 100mace 200
two_hand_weapon 500
110% increased Explicit Minion Modifier magnitudesminion_unique_weapon 500
weapon_can_roll_minion_modifiers 500
6515% increased Explicit Minion Modifier magnitudesminion_unique_weapon 500
weapon_can_roll_minion_modifiers 500
6515% increased Explicit Elemental Damage Modifier magnitudesfishing_rod 0
shield 0
default 300
110% increased Explicit Physical and Chaos Damage Modifier magnitudesfishing_rod 0
shield 0
default 300
6515% increased Explicit Physical and Chaos Damage Modifier magnitudesfishing_rod 0
shield 0
default 300
110% increased Explicit Caster Damage Modifier magnitudescaster_unique_weapon 300
attack_staff 0
attack_dagger 0
wand 300
staff 300
dagger 300
sceptre 300
110% increased Explicit Elemental Damage Modifier magnitudesfishing_rod 0
shield 0
default 300
6515% increased Explicit Caster Damage Modifier magnitudescaster_unique_weapon 300
attack_staff 0
attack_dagger 0
wand 300
staff 300
dagger 300
sceptre 300
110% increased Explicit Critical Modifier magnitudesfishing_rod 0
shield 0
default 300
6515% increased Explicit Critical Modifier magnitudesfishing_rod 0
shield 0
default 300
110% increased Explicit Speed Modifier magnitudesfishing_rod 0
shield 0
default 300
6515% increased Explicit Speed Modifier magnitudesfishing_rod 0
shield 0
default 300
6515% increased Explicit Mana Modifier magnitudescaster_unique_weapon 300
attack_staff 0
attack_dagger 0
wand 300
staff 300
dagger 300
sceptre 300
110% increased Explicit Mana Modifier magnitudescaster_unique_weapon 300
attack_staff 0
attack_dagger 0
wand 300
staff 300
dagger 300
sceptre 300
110% increased Explicit Life Modifier magnitudesshield 300
6515% increased Explicit Life Modifier magnitudesshield 300
110% increased Explicit Defence Modifier magnitudesshield 300
6515% increased Explicit Defence Modifier magnitudesshield 300
110% increased Explicit Resistance Modifier magnitudesshield 300
6515% increased Explicit Resistance Modifier magnitudesshield 300
110% increased Explicit Attribute Modifier magnitudesfishing_rod 0
default 150
6515% increased Explicit Attribute Modifier magnitudesfishing_rod 0
default 150
5565% increased Endurance, Frenzy and Power Charge Durationone_hand_weapon 300
shield 300
2450% increased Endurance, Frenzy and Power Charge Durationone_hand_weapon 300
shield 300
7880% increased Endurance, Frenzy and Power Charge Durationone_hand_weapon 300
shield 300
24100% increased Endurance, Frenzy and Power Charge Durationtwo_hand_weapon 300
55120% increased Endurance, Frenzy and Power Charge Durationtwo_hand_weapon 300
78140% increased Endurance, Frenzy and Power Charge Durationtwo_hand_weapon 300
245% chance to Steal Power, Frenzy, and Endurance Charges on Hitone_hand_weapon 300
shield 300
5510% chance to Steal Power, Frenzy, and Endurance Charges on Hitone_hand_weapon 300
shield 300
7815% chance to Steal Power, Frenzy, and Endurance Charges on Hitone_hand_weapon 300
shield 300
2415% chance to Steal Power, Frenzy, and Endurance Charges on Hittwo_hand_weapon 300
5520% chance to Steal Power, Frenzy, and Endurance Charges on Hittwo_hand_weapon 300
7825% chance to Steal Power, Frenzy, and Endurance Charges on Hittwo_hand_weapon 300
70Gain a Power, Frenzy or Endurance Charge on Kill
75% reduced Endurance, Frenzy and Power Charge Duration
fishing_rod 0
default 200
30Gain a Frenzy Charge on Kill
50% reduced Frenzy Charge Duration
fishing_rod 0
default 400
30Gain a Power Charge on Kill
50% reduced Power Charge Duration
fishing_rod 0
default 400
30Gain an Endurance Charge on Kill
50% reduced Endurance Charge Duration
fishing_rod 0
default 400
30+1 to Minimum Frenzy Charges
+1 to Minimum Power Charges
-1 to Maximum Endurance Charges
one_hand_weapon 300
shield 300
30+2 to Minimum Frenzy Charges
+2 to Minimum Power Charges
-2 to Maximum Endurance Charges
two_hand_weapon 300
30+2 to Minimum Power Charges
+2 to Minimum Endurance Charges
-2 to Maximum Frenzy Charges
two_hand_weapon 300
30+1 to Minimum Power Charges
+1 to Minimum Endurance Charges
-1 to Maximum Frenzy Charges
one_hand_weapon 300
shield 300
30+1 to Minimum Endurance Charges
+1 to Minimum Frenzy Charges
-1 to Maximum Power Charges
one_hand_weapon 300
shield 300
30+2 to Minimum Endurance Charges
+2 to Minimum Frenzy Charges
-2 to Maximum Power Charges
two_hand_weapon 300
30+1 to Minimum Endurance, Frenzy and Power Charges
-1 to Maximum Endurance, Frenzy and Power Charges
one_hand_weapon 150
shield 150
30+2 to Minimum Endurance, Frenzy and Power Charges
-1 to Maximum Endurance, Frenzy and Power Charges
two_hand_weapon 150
504% increased Movement Speed per Frenzy Charge
-1 to Maximum Frenzy Charges
one_hand_weapon 150
shield 150
506% increased Movement Speed per Frenzy Charge
-1 to Maximum Frenzy Charges
two_hand_weapon 150
504% increased Cooldown Recovery Rate per Power Charge
-1 to Maximum Power Charges
one_hand_weapon 150
shield 150
508% increased Area of Effect per Endurance Charge
-1 to Maximum Endurance Charges
one_hand_weapon 150
shield 150
506% increased Cooldown Recovery Rate per Power Charge
-1 to Maximum Power Charges
two_hand_weapon 150
7015% increased Damage per Endurance, Frenzy or Power Charge
-1 to Maximum Endurance, Frenzy and Power Charges
one_hand_weapon 150
shield 150
5012% increased Area of Effect per Endurance Charge
-1 to Maximum Endurance Charges
two_hand_weapon 150
56Herald of Agony has 35% increased Buff Effect
Herald of Agony has 25% increased Reservation
one_hand_weapon 150
shield 150
7025% increased Damage per Endurance, Frenzy or Power Charge
-1 to Maximum Endurance, Frenzy and Power Charges
two_hand_weapon 150
16Herald of Agony has 25% increased Buff Effect
Herald of Agony has 25% increased Reservation
one_hand_weapon 150
shield 150
82Herald of Agony has 45% increased Buff Effect
Herald of Agony has 25% increased Reservation
one_hand_weapon 150
shield 150
16Herald of Agony has 50% increased Buff Effect
Herald of Agony has 50% increased Reservation
two_hand_weapon 150
16Herald of Ash has 25% increased Buff Effect
Herald of Ash has 25% increased Reservation
one_hand_weapon 150
shield 150
82Herald of Agony has 90% increased Buff Effect
Herald of Agony has 50% increased Reservation
two_hand_weapon 150
56Herald of Agony has 70% increased Buff Effect
Herald of Agony has 50% increased Reservation
two_hand_weapon 150
56Herald of Ash has 35% increased Buff Effect
Herald of Ash has 25% increased Reservation
one_hand_weapon 150
shield 150
82Herald of Ash has 45% increased Buff Effect
Herald of Ash has 25% increased Reservation
one_hand_weapon 150
shield 150
56Herald of Ash has 70% increased Buff Effect
Herald of Ash has 50% increased Reservation
two_hand_weapon 150
16Herald of Ash has 50% increased Buff Effect
Herald of Ash has 50% increased Reservation
two_hand_weapon 150
82Herald of Ash has 90% increased Buff Effect
Herald of Ash has 50% increased Reservation
two_hand_weapon 150
16Herald of Ice has 25% increased Buff Effect
Herald of Ice has 25% increased Reservation
one_hand_weapon 150
shield 150
16Herald of Ice has 50% increased Buff Effect
Herald of Ice has 50% increased Reservation
two_hand_weapon 150
56Herald of Ice has 70% increased Buff Effect
Herald of Ice has 50% increased Reservation
two_hand_weapon 150
82Herald of Ice has 45% increased Buff Effect
Herald of Ice has 25% increased Reservation
one_hand_weapon 150
shield 150
56Herald of Ice has 35% increased Buff Effect
Herald of Ice has 25% increased Reservation
one_hand_weapon 150
shield 150
82Herald of Ice has 90% increased Buff Effect
Herald of Ice has 50% increased Reservation
two_hand_weapon 150
16Herald of Purity has 25% increased Buff Effect
Herald of Purity has 25% increased Reservation
one_hand_weapon 150
shield 150
56Herald of Purity has 35% increased Buff Effect
Herald of Purity has 25% increased Reservation
one_hand_weapon 150
shield 150
82Herald of Purity has 45% increased Buff Effect
Herald of Purity has 25% increased Reservation
one_hand_weapon 150
shield 150
16Herald of Purity has 50% increased Buff Effect
Herald of Purity has 50% increased Reservation
two_hand_weapon 150
56Herald of Purity has 70% increased Buff Effect
Herald of Purity has 50% increased Reservation
two_hand_weapon 150
82Herald of Purity has 90% increased Buff Effect
Herald of Purity has 50% increased Reservation
two_hand_weapon 150
16Herald of Thunder has 25% increased Buff Effect
Herald of Thunder has 25% increased Reservation
one_hand_weapon 150
shield 150
56Herald of Thunder has 35% increased Buff Effect
Herald of Thunder has 25% increased Reservation
one_hand_weapon 150
shield 150
82Herald of Thunder has 45% increased Buff Effect
Herald of Thunder has 25% increased Reservation
one_hand_weapon 150
shield 150
16Herald of Thunder has 50% increased Buff Effect
Herald of Thunder has 50% increased Reservation
two_hand_weapon 150
56Herald of Thunder has 70% increased Buff Effect
Herald of Thunder has 50% increased Reservation
two_hand_weapon 150
82Herald of Thunder has 90% increased Buff Effect
Herald of Thunder has 50% increased Reservation
two_hand_weapon 150
24Anger has 20% increased Aura Effect
Anger has 25% increased Reservation
one_hand_weapon 150
shield 150
56Anger has 25% increased Aura Effect
Anger has 25% increased Reservation
one_hand_weapon 150
shield 150
82Anger has 30% increased Aura Effect
Anger has 25% increased Reservation
one_hand_weapon 150
shield 150
24Anger has 40% increased Aura Effect
Anger has 50% increased Reservation
two_hand_weapon 150
56Anger has 50% increased Aura Effect
Anger has 50% increased Reservation
two_hand_weapon 150
82Anger has 60% increased Aura Effect
Anger has 50% increased Reservation
two_hand_weapon 150
24Wrath has 20% increased Aura Effect
Wrath has 25% increased Reservation
one_hand_weapon 150
shield 150
56Wrath has 25% increased Aura Effect
Wrath has 25% increased Reservation
one_hand_weapon 150
shield 150
24Wrath has 40% increased Aura Effect
Wrath has 50% increased Reservation
two_hand_weapon 150
82Wrath has 30% increased Aura Effect
Wrath has 25% increased Reservation
one_hand_weapon 150
shield 150
56Wrath has 50% increased Aura Effect
Wrath has 50% increased Reservation
two_hand_weapon 150
82Wrath has 60% increased Aura Effect
Wrath has 50% increased Reservation
two_hand_weapon 150
24Hatred has 20% increased Aura Effect
Hatred has 25% increased Reservation
one_hand_weapon 150
shield 150
56Hatred has 25% increased Aura Effect
Hatred has 25% increased Reservation
one_hand_weapon 150
shield 150
82Hatred has 30% increased Aura Effect
Hatred has 25% increased Reservation
one_hand_weapon 150
shield 150
24Hatred has 40% increased Aura Effect
Hatred has 50% increased Reservation
two_hand_weapon 150
56Hatred has 50% increased Aura Effect
Hatred has 50% increased Reservation
two_hand_weapon 150
82Hatred has 60% increased Aura Effect
Hatred has 50% increased Reservation
two_hand_weapon 150
24Determination has 20% increased Aura Effect
Determination has 25% increased Reservation
shield 150
56Determination has 25% increased Aura Effect
Determination has 25% increased Reservation
shield 150
82Determination has 30% increased Aura Effect
Determination has 25% increased Reservation
shield 150
24Discipline has 20% increased Aura Effect
Discipline has 25% increased Reservation
shield 150
56Discipline has 25% increased Aura Effect
Discipline has 25% increased Reservation
shield 150
82Discipline has 30% increased Aura Effect
Discipline has 25% increased Reservation
shield 150
24Grace has 20% increased Aura Effect
Grace has 25% increased Reservation
shield 150
56Grace has 25% increased Aura Effect
Grace has 25% increased Reservation
shield 150
82Grace has 30% increased Aura Effect
Grace has 25% increased Reservation
shield 150
24Zealotry has 20% increased Aura Effect
Zealotry has 25% increased Reservation
one_hand_weapon 150
shield 150
56Zealotry has 25% increased Aura Effect
Zealotry has 25% increased Reservation
one_hand_weapon 150
shield 150
82Zealotry has 30% increased Aura Effect
Zealotry has 25% increased Reservation
one_hand_weapon 150
shield 150
24Zealotry has 40% increased Aura Effect
Zealotry has 50% increased Reservation
two_hand_weapon 150
56Zealotry has 50% increased Aura Effect
Zealotry has 50% increased Reservation
two_hand_weapon 150
82Zealotry has 60% increased Aura Effect
Zealotry has 50% increased Reservation
two_hand_weapon 150
24Pride has 20% increased Aura Effect
Pride has 25% increased Reservation
one_hand_weapon 150
shield 150
56Pride has 25% increased Aura Effect
Pride has 25% increased Reservation
one_hand_weapon 150
shield 150
82Pride has 30% increased Aura Effect
Pride has 25% increased Reservation
one_hand_weapon 150
shield 150
24Pride has 40% increased Aura Effect
Pride has 50% increased Reservation
two_hand_weapon 150
56Pride has 50% increased Aura Effect
Pride has 50% increased Reservation
two_hand_weapon 150
82Pride has 60% increased Aura Effect
Pride has 50% increased Reservation
two_hand_weapon 150
24Purity of Fire has 20% increased Aura Effect
Purity of Fire has 25% increased Reservation
shield 150
56Purity of Fire has 25% increased Aura Effect
Purity of Fire has 25% increased Reservation
shield 150
82Purity of Fire has 30% increased Aura Effect
Purity of Fire has 25% increased Reservation
shield 150
24Purity of Ice has 20% increased Aura Effect
Purity of Ice has 25% increased Reservation
shield 150
56Purity of Ice has 25% increased Aura Effect
Purity of Ice has 25% increased Reservation
shield 150
82Purity of Ice has 30% increased Aura Effect
Purity of Ice has 25% increased Reservation
shield 150
24Purity of Lightning has 20% increased Aura Effect
Purity of Lightning has 25% increased Reservation
shield 150
56Purity of Lightning has 25% increased Aura Effect
Purity of Lightning has 25% increased Reservation
shield 150
82Purity of Lightning has 30% increased Aura Effect
Purity of Lightning has 25% increased Reservation
shield 150
24Purity of Elements has 20% increased Aura Effect
Purity of Elements has 25% increased Reservation
shield 150
56Purity of Elements has 25% increased Aura Effect
Purity of Elements has 25% increased Reservation
shield 150
82Purity of Elements has 30% increased Aura Effect
Purity of Elements has 25% increased Reservation
shield 150
24Malevolence has 20% increased Aura Effect
Malevolence has 25% increased Reservation
one_hand_weapon 150
shield 150
56Malevolence has 25% increased Aura Effect
Malevolence has 25% increased Reservation
one_hand_weapon 150
shield 150
82Malevolence has 30% increased Aura Effect
Malevolence has 25% increased Reservation
one_hand_weapon 150
shield 150
24Malevolence has 40% increased Aura Effect
Malevolence has 50% increased Reservation
two_hand_weapon 150
56Malevolence has 50% increased Aura Effect
Malevolence has 50% increased Reservation
two_hand_weapon 150
82Malevolence has 60% increased Aura Effect
Malevolence has 50% increased Reservation
two_hand_weapon 150
56Haste has 25% increased Aura Effect
Haste has 25% increased Reservation
one_hand_weapon 150
shield 150
56Haste has 50% increased Aura Effect
Haste has 50% increased Reservation
two_hand_weapon 150
24Haste has 40% increased Aura Effect
Haste has 50% increased Reservation
two_hand_weapon 150
24Haste has 20% increased Aura Effect
Haste has 25% increased Reservation
one_hand_weapon 150
shield 150
82Haste has 30% increased Aura Effect
Haste has 25% increased Reservation
one_hand_weapon 150
shield 150
82Haste has 60% increased Aura Effect
Haste has 50% increased Reservation
two_hand_weapon 150
8Precision has 20% increased Aura Effect
Precision has 25% increased Reservation
wand 37
one_hand_weapon 150
shield 150
56Precision has 25% increased Aura Effect
Precision has 25% increased Reservation
wand 37
one_hand_weapon 150
shield 150
82Precision has 30% increased Aura Effect
Precision has 25% increased Reservation
wand 37
one_hand_weapon 150
shield 150
8Precision has 40% increased Aura Effect
Precision has 50% increased Reservation
staff 37
two_hand_weapon 150
56Precision has 50% increased Aura Effect
Precision has 50% increased Reservation
staff 37
two_hand_weapon 150
82Precision has 60% increased Aura Effect
Precision has 50% increased Reservation
staff 37
two_hand_weapon 150
8Banner Skills have 20% increased Aura Effect
25% increased Reservation of Banner Skills
ranged 0
one_hand_weapon 150
shield 150
56Banner Skills have 25% increased Aura Effect
25% increased Reservation of Banner Skills
ranged 0
one_hand_weapon 150
shield 150
82Banner Skills have 30% increased Aura Effect
25% increased Reservation of Banner Skills
ranged 0
one_hand_weapon 150
shield 150
8Banner Skills have 40% increased Aura Effect
50% increased Reservation of Banner Skills
ranged 0
staff 37
two_hand_weapon 150
56Banner Skills have 50% increased Aura Effect
50% increased Reservation of Banner Skills
ranged 0
staff 37
two_hand_weapon 150
82Banner Skills have 60% increased Aura Effect
50% increased Reservation of Banner Skills
ranged 0
staff 37
two_hand_weapon 150
15+20% chance to Suppress Spell Damage
-5% to amount of Suppressed Spell Damage Prevented
shield 250
15Prevent +2% of Suppressed Spell Damage
-10% chance to Suppress Spell Damage
shield 250
60Prevent +3% of Suppressed Spell Damage
-10% chance to Suppress Spell Damage
shield 250
5+20% chance to Suppress Spell Damage
-15% chance to Suppress Spell Damage if you've Suppressed Spell Damage Recently
shield 250
60+25% chance to Suppress Spell Damage
-5% to amount of Suppressed Spell Damage Prevented
shield 250
55+25% chance to Suppress Spell Damage
-18% chance to Suppress Spell Damage if you've Suppressed Spell Damage Recently
shield 250
15Recover 2% of Life when you Suppress Spell Damageshield 250
60Recover 3% of Life when you Suppress Spell Damageshield 250
1Recover 30 Life when you Blockshield 1000
50Recover 50 Life when you Blockshield 1000
1Gain 30 Energy Shield when you Blockstr_armour 0
dex_armour 0
str_dex_armour 0
shield 1000
50Gain 50 Energy Shield when you Blockstr_armour 0
dex_armour 0
str_dex_armour 0
shield 1000
130 Mana gained when you Blockshield 500
150% chance to Chill Attackers for 4 seconds on Blockshield 750
5050 Mana gained when you Blockshield 500
50Chill Attackers for 4 seconds on Blockshield 750
150% chance to Shock Attackers for 4 seconds on Blockshield 750
3015% chance to Scorch Enemies when you Block their Damageshield 400
50Shock Attackers for 4 seconds on Blockshield 750
7520% chance to Scorch Enemies when you Block their Damageshield 400
3015% chance to inflict Brittle on Enemies when you Block their Damageshield 400
7520% chance to inflict Brittle on Enemies when you Block their Damageshield 400
3015% chance to Sap Enemies when you Block their Damageshield 400
7520% chance to Sap Enemies when you Block their Damageshield 400
45+2% to maximum Chance to Block Attack Damage
You take 5% of Damage from Blocked Hits
shield 400
82+3% to maximum Chance to Block Attack Damage
You take 5% of Damage from Blocked Hits
shield 400
75+2% to maximum Chance to Block Spell Damage
You take 5% of Damage from Blocked Hits
shield 400
82+3% to maximum Chance to Block Spell Damage
You take 5% of Damage from Blocked Hits
shield 400
160% chance to Avoid being Ignited
+20% chance to be Shocked
shield 750
60100% chance to Avoid being Ignited
+20% chance to be Shocked
shield 750
160% chance to Avoid being Frozen
+20% chance to be Ignited
shield 750
160% chance to Avoid being Shocked
+20% chance to be Frozen
shield 750
60100% chance to Avoid being Shocked
+20% chance to be Frozen
shield 750
1260% chance to Avoid Bleeding
+20% chance to be Poisoned
shield 750
65100% chance to Avoid Bleeding
+20% chance to be Poisoned
shield 750
60100% chance to Avoid being Frozen
+20% chance to be Ignited
shield 750
1260% chance to Avoid being Poisoned
50% increased Bleed Duration on you
shield 750
65100% chance to Avoid being Poisoned
50% increased Bleed Duration on you
shield 750
40Corrupted Blood cannot be inflicted on you
50% increased Effect of Exposure on you
shield 750
40Immune to Exposure
Attack Hits have 20% chance to Maim you for 4 seconds
shield 750
2830% reduced Effect of Curses on you
20% reduced Damage per Curse on you
shield 500
7340% reduced Effect of Curses on you
20% reduced Damage per Curse on you
shield 500
2810% increased Damage per Curse on you
25% increased Effect of Curses on you
shield 250
7315% increased Damage per Curse on you
25% increased Effect of Curses on you
shield 250
1100% increased Stun Threshold
50% increased Stun Duration on you
shield 500
60150% increased Stun Threshold
50% increased Stun Duration on you
shield 500
1100% increased Stun and Block Recovery
25% reduced Stun Threshold
shield 500
60150% increased Stun and Block Recovery
25% reduced Stun Threshold
shield 500
45Hits have 100% increased Critical Strike Chance against you
You take 40% reduced Extra Damage from Critical Strikes
shield 500
1Hits have 100% increased Critical Strike Chance against you
You take 30% reduced Extra Damage from Critical Strikes
shield 500
1Hits have 50% reduced Critical Strike Chance against you
You take 20% increased Extra Damage from Critical Strikes
shield 500
45Hits have 70% reduced Critical Strike Chance against you
You take 20% increased Extra Damage from Critical Strikes
shield 500
68100% reduced Reflected Elemental Damage taken
100% increased Reflected Physical Damage taken
shield 500
120% of Damage you Reflect to Enemies when Hit is leeched as Lifeshield 500
68100% reduced Reflected Physical Damage taken
100% increased Reflected Elemental Damage taken
shield 500
5030% of Damage you Reflect to Enemies when Hit is leeched as Lifeshield 500
112% increased Life Recovery rate
10% reduced maximum Life
shield 750
7216% increased Life Recovery rate
10% reduced maximum Life
shield 750
112% increased Mana Recovery rate
10% reduced maximum Mana
shield 500
7216% increased Energy Shield Recovery rate
25% reduced Energy Shield
str_armour 0
dex_armour 0
str_dex_armour 0
shield 750
112% increased Energy Shield Recovery rate
25% reduced Energy Shield
str_armour 0
dex_armour 0
str_dex_armour 0
shield 750
80Regenerate 3% of Energy Shield per second while on Low Lifestr_armour 0
dex_armour 0
str_dex_armour 0
shield 500
1Regenerate 2% of Life per second while on Low Lifeshield 500
50Regenerate 3% of Life per second while on Low Lifeshield 500
10Regenerate 2% of Energy Shield per second while on Low Lifestr_armour 0
dex_armour 0
str_dex_armour 0
shield 500
1+25% chance to Block Projectile Spell Damage
-20% chance to Block Projectile Attack Damage
shield 500
1+25% chance to Block Projectile Attack Damage
-20% chance to Block Projectile Spell Damage
shield 500
65+30% chance to Block Projectile Spell Damage
-20% chance to Block Projectile Attack Damage
shield 500
62+30% chance to Block Projectile Attack Damage
-20% chance to Block Projectile Spell Damage
shield 500
76Gain Elusive on reaching Low Life
20% reduced Elusive Effect
shield 200
30Gain Elusive on reaching Low Life
30% reduced Elusive Effect
shield 200
76Cannot be Stunned when on Low Life
5% increased Damage taken while on Low Life
shield 250
8050% increased Effect of Consecrated Ground you create
50% reduced Consecrated Ground Area
shield 250
40100% chance to Avoid Elemental Ailments while on Consecrated Ground
50% reduced Effect of Consecrated Ground you create
shield 250
1Cannot be Stunned when on Low Life
8% increased Damage taken while on Low Life
shield 250
4030% increased Effect of Consecrated Ground you create
50% reduced Consecrated Ground Area
shield 250
15Guard Skills have 60% increased Cooldown Recovery Rate
Guard Skills have 50% reduced Duration
shield 400
65Guard Skills have 80% increased Cooldown Recovery Rate
Guard Skills have 50% reduced Duration
shield 400
25Debuffs on you expire 15% fastershield 400
78Debuffs on you expire 25% fastershield 400
150% chance to avoid Ailments from Critical Strikesshield 400
7075% chance to avoid Ailments from Critical Strikesshield 400
35150% increased Fortification Duration
-2 to maximum Fortification
shield 400
28Your Counterattacks deal 45% more Damage
Your Counterattacks have 30% reduced Cooldown Recovery Rate
crucible_unique_helmet 0
shield 400
75Your Counterattacks deal 60% more Damage
Your Counterattacks have 30% reduced Cooldown Recovery Rate
crucible_unique_helmet 0
shield 400
80200% increased Fortification Duration
-2 to maximum Fortification
shield 400
72Desecrate and Unearth have +2 to Maximum number of corpses allowed
Corpses you Spawn have 5% reduced Maximum Life
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
minion_unique_weapon 2000
72Desecrate and Unearth have +4 to Maximum number of corpses allowed
Corpses you Spawn have 10% reduced Maximum Life
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
minion_unique_weapon 2000
16Desecrate and Unearth have +1 to Maximum number of corpses allowed
Corpses you Spawn have 5% reduced Maximum Life
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
minion_unique_weapon 2000
16Desecrate and Unearth have +2 to Maximum number of corpses allowed
Corpses you Spawn have 10% reduced Maximum Life
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
minion_unique_weapon 2000
16Corpses you Spawn have 10% increased Maximum Life
Desecrate and Unearth have -1 to Maximum number of corpses allowed
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
minion_unique_weapon 2000
72Corpses you Spawn have 15% increased Maximum Life
Desecrate and Unearth have -1 to Maximum number of corpses allowed
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
minion_unique_weapon 2000
16Corpses you Spawn have 20% increased Maximum Life
Desecrate and Unearth have -2 to Maximum number of corpses allowed
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
minion_unique_weapon 2000
12Minions have 15% increased Cooldown Recovery Rate
10% reduced Minion Duration
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1500
minion_unique_weapon 1500
72Corpses you Spawn have 30% increased Maximum Life
Desecrate and Unearth have -2 to Maximum number of corpses allowed
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
minion_unique_weapon 2000
64Minions have 25% increased Cooldown Recovery Rate
10% reduced Minion Duration
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1500
minion_unique_weapon 1500
64Minions have 50% increased Cooldown Recovery Rate
20% reduced Minion Duration
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1500
minion_unique_weapon 1500
12Minions have 30% increased Cooldown Recovery Rate
20% reduced Minion Duration
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1500
minion_unique_weapon 1500
1230% increased Minion Duration
Minions have 30% reduced Cooldown Recovery Rate
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
minion_unique_weapon 2000
1215% increased Minion Duration
Minions have 15% reduced Cooldown Recovery Rate
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
minion_unique_weapon 2000
6420% increased Minion Duration
Minions have 15% reduced Cooldown Recovery Rate
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
minion_unique_weapon 2000
6440% increased Minion Duration
Minions have 30% reduced Cooldown Recovery Rate
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
minion_unique_weapon 2000
1Minions have 20% increased Area of Effect
Minions deal 15% reduced Damage
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
minion_unique_weapon 2000
55Minions have 60% increased Area of Effect
Minions deal 30% reduced Damage
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
minion_unique_weapon 2000
55Minions have 30% increased Area of Effect
Minions deal 15% reduced Damage
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
minion_unique_weapon 2000
1Minions have 40% increased Area of Effect
Minions deal 30% reduced Damage
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
minion_unique_weapon 2000
1Minions have +12% to all Elemental Resistances
Minions have -11% to Chaos Resistance
two_hand_weapon 0
weapon_can_roll_minion_modifiers 4000
minion_unique_weapon 4000
55Minions have +16% to all Elemental Resistances
Minions have -11% to Chaos Resistance
two_hand_weapon 0
weapon_can_roll_minion_modifiers 4000
minion_unique_weapon 4000
1Minions have +17% to Chaos Resistance
Minions have -6% to all Elemental Resistances
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
minion_unique_weapon 2000
55Minions have +35% to all Elemental Resistances
Minions have -23% to Chaos Resistance
one_hand_weapon 0
weapon_can_roll_minion_modifiers 4000
minion_unique_weapon 4000
1Minions have +25% to all Elemental Resistances
Minions have -23% to Chaos Resistance
one_hand_weapon 0
weapon_can_roll_minion_modifiers 4000
minion_unique_weapon 4000
25Minions have +350 to Armourtwo_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
minion_unique_weapon 2000
55Minions have +500 to Armourtwo_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
minion_unique_weapon 2000
55Minions have +47% to Chaos Resistance
Minions have -12% to all Elemental Resistances
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
minion_unique_weapon 2000
25Minions have +700 to Armourone_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
minion_unique_weapon 2000
55Minions have +1000 to Armourone_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
minion_unique_weapon 2000
55Minions have 30% increased Evasion Ratingtwo_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
minion_unique_weapon 2000
1Minions have 20% increased Evasion Ratingtwo_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
minion_unique_weapon 2000
55Minions have 60% increased Evasion Ratingone_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
minion_unique_weapon 2000
1Minions have 40% increased Evasion Ratingone_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
minion_unique_weapon 2000
24Minions have +15% chance to Suppress Spell Damage
Minions have 15% reduced Evasion Rating
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
minion_unique_weapon 2000
76Minions have +25% chance to Suppress Spell Damage
Minions have 15% reduced Evasion Rating
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
minion_unique_weapon 2000
24Minions have +30% chance to Suppress Spell Damage
Minions have 30% reduced Evasion Rating
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
minion_unique_weapon 2000
76Minions have +50% chance to Suppress Spell Damage
Minions have 30% reduced Evasion Rating
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
minion_unique_weapon 2000
62Minions have 30% increased maximum Life
Minions have 10% reduced Life Recovery rate
two_hand_weapon 0
weapon_can_roll_minion_modifiers 4000
minion_unique_weapon 4000
1Minions have 20% increased maximum Life
Minions have 10% reduced Life Recovery rate
two_hand_weapon 0
weapon_can_roll_minion_modifiers 4000
minion_unique_weapon 4000
1Minions have 40% increased maximum Life
Minions have 20% reduced Life Recovery rate
one_hand_weapon 0
weapon_can_roll_minion_modifiers 4000
minion_unique_weapon 4000
62Minions have 60% increased maximum Life
Minions have 20% reduced Life Recovery rate
one_hand_weapon 0
weapon_can_roll_minion_modifiers 4000
minion_unique_weapon 4000
10Minions have 15% increased Life Recovery rate
Minions have 15% reduced maximum Life
two_hand_weapon 0
weapon_can_roll_minion_modifiers 4000
minion_unique_weapon 4000
10Minions have 30% increased Life Recovery rate
Minions have 30% reduced maximum Life
one_hand_weapon 0
weapon_can_roll_minion_modifiers 4000
minion_unique_weapon 4000
66Minions have 20% increased Life Recovery rate
Minions have 15% reduced maximum Life
two_hand_weapon 0
weapon_can_roll_minion_modifiers 4000
minion_unique_weapon 4000
66Minions have 40% increased Life Recovery rate
Minions have 30% reduced maximum Life
one_hand_weapon 0
weapon_can_roll_minion_modifiers 4000
minion_unique_weapon 4000
15Minions gain 15% of Maximum Life as Extra Maximum Energy Shield
Minions have -6% to all Elemental Resistances
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
78Minions gain 20% of Maximum Life as Extra Maximum Energy Shield
Minions have -6% to all Elemental Resistances
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
15Minions gain 30% of Maximum Life as Extra Maximum Energy Shield
Minions have -12% to all Elemental Resistances
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
78Minions gain 40% of Maximum Life as Extra Maximum Energy Shield
Minions have -12% to all Elemental Resistances
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
83Minions have +1% to all maximum Elemental Resistancestwo_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
minion_unique_weapon 1000
83Minions have +2% to all maximum Elemental Resistancesone_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
minion_unique_weapon 1000
20Minions have 10% chance to Blind on Hit with Attackstwo_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
minion_unique_weapon 1000
73Minions have 15% chance to Blind on Hit with Attackstwo_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
minion_unique_weapon 1000
20Minions have 20% chance to Blind on Hit with Attacksone_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
minion_unique_weapon 1000
73Minions have 30% chance to Blind on Hit with Attacksone_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
minion_unique_weapon 1000
20Minions have 10% chance to Hinder Enemies on Hit with Spellstwo_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
minion_unique_weapon 1000
73Minions have 15% chance to Hinder Enemies on Hit with Spellstwo_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
minion_unique_weapon 1000
20Minions have 20% chance to Hinder Enemies on Hit with Spellsone_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
minion_unique_weapon 1000
73Minions have 30% chance to Hinder Enemies on Hit with Spellsone_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
minion_unique_weapon 1000
1Minions have 12% increased Movement Speedtwo_hand_weapon 0
weapon_can_roll_minion_modifiers 3000
minion_unique_weapon 3000
52Minions have 16% increased Movement Speedtwo_hand_weapon 0
weapon_can_roll_minion_modifiers 3000
minion_unique_weapon 3000
1Minions have 24% increased Movement Speedone_hand_weapon 0
weapon_can_roll_minion_modifiers 3000
minion_unique_weapon 3000
52Minions have 32% increased Movement Speedone_hand_weapon 0
weapon_can_roll_minion_modifiers 3000
minion_unique_weapon 3000
1Minions have 15% increased Projectile Speedtwo_hand_weapon 0
weapon_can_roll_minion_modifiers 800
minion_unique_weapon 800
76Minions have 20% increased Projectile Speedtwo_hand_weapon 0
weapon_can_roll_minion_modifiers 800
minion_unique_weapon 800
1Minions have 30% increased Projectile Speedone_hand_weapon 0
weapon_can_roll_minion_modifiers 800
minion_unique_weapon 800
76Minions have 40% increased Projectile Speedone_hand_weapon 0
weapon_can_roll_minion_modifiers 800
minion_unique_weapon 800
25Minions have 8% chance to cause Bleeding with Attacks
20% increased Bleed Duration on you
two_hand_weapon 0
weapon_can_roll_minion_modifiers 800
minion_unique_weapon 800
78Minions have 12% chance to cause Bleeding with Attacks
20% increased Bleed Duration on you
two_hand_weapon 0
weapon_can_roll_minion_modifiers 800
minion_unique_weapon 800
25Minions have 16% chance to cause Bleeding with Attacks
40% increased Bleed Duration on you
one_hand_weapon 0
weapon_can_roll_minion_modifiers 800
minion_unique_weapon 800
78Minions have 24% chance to cause Bleeding with Attacks
40% increased Bleed Duration on you
one_hand_weapon 0
weapon_can_roll_minion_modifiers 800
minion_unique_weapon 800
25Minions have 8% chance to Poison Enemies on Hit
20% increased Poison Duration on you
two_hand_weapon 0
weapon_can_roll_minion_modifiers 800
minion_unique_weapon 800
78Minions have 12% chance to Poison Enemies on Hit
20% increased Poison Duration on you
two_hand_weapon 0
weapon_can_roll_minion_modifiers 800
minion_unique_weapon 800
25Minions have 16% chance to Poison Enemies on Hit
40% increased Poison Duration on you
one_hand_weapon 0
weapon_can_roll_minion_modifiers 800
minion_unique_weapon 800
78Minions have 24% chance to Poison Enemies on Hit
40% increased Poison Duration on you
one_hand_weapon 0
weapon_can_roll_minion_modifiers 800
minion_unique_weapon 800
25Minions have 8% chance to Ignite
20% increased Ignite Duration on you
two_hand_weapon 0
weapon_can_roll_minion_modifiers 800
minion_unique_weapon 800
78Minions have 12% chance to Ignite
20% increased Ignite Duration on you
two_hand_weapon 0
weapon_can_roll_minion_modifiers 800
minion_unique_weapon 800
25Minions have 16% chance to Ignite
40% increased Ignite Duration on you
one_hand_weapon 0
weapon_can_roll_minion_modifiers 800
minion_unique_weapon 800
78Minions have 24% chance to Ignite
40% increased Ignite Duration on you
one_hand_weapon 0
weapon_can_roll_minion_modifiers 800
minion_unique_weapon 800
25Minions have 8% chance to Freeze
20% increased Freeze Duration on you
two_hand_weapon 0
weapon_can_roll_minion_modifiers 800
minion_unique_weapon 800
78Minions have 12% chance to Freeze
20% increased Freeze Duration on you
two_hand_weapon 0
weapon_can_roll_minion_modifiers 800
minion_unique_weapon 800
25Minions have 16% chance to Freeze
40% increased Freeze Duration on you
one_hand_weapon 0
weapon_can_roll_minion_modifiers 800
minion_unique_weapon 800
78Minions have 24% chance to Freeze
40% increased Freeze Duration on you
one_hand_weapon 0
weapon_can_roll_minion_modifiers 800
minion_unique_weapon 800
25Minions have 8% chance to Shock
20% increased Shock Duration on you
two_hand_weapon 0
weapon_can_roll_minion_modifiers 800
minion_unique_weapon 800
78Minions have 12% chance to Shock
20% increased Shock Duration on you
two_hand_weapon 0
weapon_can_roll_minion_modifiers 800
minion_unique_weapon 800
25Minions have 16% chance to Shock
40% increased Shock Duration on you
one_hand_weapon 0
weapon_can_roll_minion_modifiers 800
minion_unique_weapon 800
78Minions have 24% chance to Shock
40% increased Shock Duration on you
one_hand_weapon 0
weapon_can_roll_minion_modifiers 800
minion_unique_weapon 800
40Link Skills have 8% increased Buff Effect
20% increased Mana Cost of Link Skills
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1200
minion_unique_weapon 1200
82Link Skills have 12% increased Buff Effect
20% increased Mana Cost of Link Skills
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1200
minion_unique_weapon 1200
40Link Skills have 16% increased Buff Effect
40% increased Mana Cost of Link Skills
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1200
minion_unique_weapon 1200
82Link Skills have 24% increased Buff Effect
40% increased Mana Cost of Link Skills
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1200
minion_unique_weapon 1200
84Link Skills Link to 1 additional random target
Link Skills have 20% reduced Buff Effect
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1200
minion_unique_weapon 1200
84Link Skills Link to 2 additional random targets
Link Skills have 30% reduced Buff Effect
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1200
minion_unique_weapon 1200
28Convocation has 25% increased Cooldown Recovery Rate
20% reduced Convocation Buff Effect
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
minion_unique_weapon 2000
70Convocation has 40% increased Cooldown Recovery Rate
20% reduced Convocation Buff Effect
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
minion_unique_weapon 2000
28Convocation has 50% increased Cooldown Recovery Rate
40% reduced Convocation Buff Effect
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
minion_unique_weapon 2000
70Convocation has 80% increased Cooldown Recovery Rate
40% reduced Convocation Buff Effect
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
minion_unique_weapon 2000
1610% increased effect of Offerings
Offering Skills have 15% reduced Duration
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
7815% increased effect of Offerings
Offering Skills have 15% reduced Duration
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
1620% increased effect of Offerings
Offering Skills have 30% reduced Duration
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
7830% increased effect of Offerings
Offering Skills have 30% reduced Duration
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
16Offering Skills have 25% increased Duration
10% reduced effect of Offerings
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
78Offering Skills have 40% increased Duration
10% reduced effect of Offerings
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
16Offering Skills have 50% increased Duration
20% reduced effect of Offerings
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
78Offering Skills have 80% increased Duration
20% reduced effect of Offerings
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
50Minions have 10% chance to gain Onslaught for 4 seconds on Kill
Minions have 10% reduced Movement Speed
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
minion_unique_weapon 1000
81Minions have 15% chance to gain Onslaught for 4 seconds on Kill
Minions have 10% reduced Movement Speed
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
minion_unique_weapon 1000
50Minions have 20% chance to gain Onslaught for 4 seconds on Kill
Minions have 10% reduced Movement Speed
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
minion_unique_weapon 1000
81Minions have 30% chance to gain Onslaught for 4 seconds on Kill
Minions have 10% reduced Movement Speed
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
minion_unique_weapon 1000
50Minions have 10% chance to gain Unholy Might for 4 seconds on Kill
Minions have -7% to Chaos Resistance
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
minion_unique_weapon 1000
81Minions have 15% chance to gain Unholy Might for 4 seconds on Kill
Minions have -7% to Chaos Resistance
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
minion_unique_weapon 1000
50Minions have 20% chance to gain Unholy Might for 4 seconds on Kill
Minions have -7% to Chaos Resistance
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
minion_unique_weapon 1000
81Minions have 30% chance to gain Unholy Might for 4 seconds on Kill
Minions have -7% to Chaos Resistance
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
minion_unique_weapon 1000
24Minions have +20% Chance to Block Attack Damage
Minions have -10% Chance to Block Spell Damage
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1500
minion_unique_weapon 1500
75Minions have +25% Chance to Block Attack Damage
Minions have -10% Chance to Block Spell Damage
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1500
minion_unique_weapon 1500
24Minions have +30% Chance to Block Attack Damage
Minions have -15% Chance to Block Spell Damage
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1500
minion_unique_weapon 1500
75Minions have +40% Chance to Block Attack Damage
Minions have -15% Chance to Block Spell Damage
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1500
minion_unique_weapon 1500
24Minions have +20% Chance to Block Spell Damage
Minions have -10% Chance to Block Attack Damage
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1500
minion_unique_weapon 1500
75Minions have +25% Chance to Block Spell Damage
Minions have -10% Chance to Block Attack Damage
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1500
minion_unique_weapon 1500
81Minions Recover 4% of their Life when they Block
Minions have 10% reduced maximum Life
two_hand_weapon 0
weapon_can_roll_minion_modifiers 800
minion_unique_weapon 800
50Minions Recover 6% of their Life when they Block
Minions have 20% reduced maximum Life
one_hand_weapon 0
weapon_can_roll_minion_modifiers 800
minion_unique_weapon 800
50Minions Recover 3% of their Life when they Block
Minions have 10% reduced maximum Life
two_hand_weapon 0
weapon_can_roll_minion_modifiers 800
minion_unique_weapon 800
24Minions have +30% Chance to Block Spell Damage
Minions have -15% Chance to Block Attack Damage
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1500
minion_unique_weapon 1500
75Minions have +40% Chance to Block Spell Damage
Minions have -15% Chance to Block Attack Damage
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1500
minion_unique_weapon 1500
81Minions Recover 8% of their Life when they Block
Minions have 20% reduced maximum Life
one_hand_weapon 0
weapon_can_roll_minion_modifiers 800
minion_unique_weapon 800
40+1 to maximum number of Summoned Golems
50% reduced Effect of Buffs granted by your Golems
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1200
minion_unique_weapon 1200
77+2 to maximum number of Summoned Golems
100% reduced Effect of Buffs granted by your Golems
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1200
minion_unique_weapon 1200
4075% increased Effect of Buffs granted by your Golems
-1 to maximum number of Summoned Golems
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1200
minion_unique_weapon 1200
77150% increased Effect of Buffs granted by your Golems
-2 to maximum number of Summoned Golems
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1200
minion_unique_weapon 1200
38Socketed Gems are Supported by Level 10 Mana Leechone_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 10 Mana Leechtwo_hand_weapon 100
38Socketed Gems are supported by Level 15 Additional Accuracyone_hand_weapon 100
shield 100
38Socketed Gems are supported by Level 15 Additional Accuracytwo_hand_weapon 100
38Socketed Gems are Supported by Level 25 Arroganceone_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 25 Arrogancetwo_hand_weapon 100
38Socketed Gems are supported by Level 10 Forkone_hand_weapon 100
shield 100
38Socketed Gems are supported by Level 10 Forktwo_hand_weapon 100
38Socketed Gems are Supported by Level 10 Chance to Poisonone_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 10 Chance to Poisontwo_hand_weapon 100
38Socketed Gems are supported by Level 10 Life Leechone_hand_weapon 100
shield 100
38Socketed Gems are supported by Level 10 Life Leechtwo_hand_weapon 100
38Socketed Gems are supported by Level 10 Melee Splashranged 0
one_hand_weapon 100
shield 100
38Socketed Gems are supported by Level 10 Melee Splashranged 0
two_hand_weapon 100
38Socketed Gems are supported by Level 10 Faster Projectilesone_hand_weapon 100
shield 100
38Socketed Gems are supported by Level 10 Faster Projectilestwo_hand_weapon 100
38Socketed Gems are supported by Level 10 Stunone_hand_weapon 100
shield 100
38Socketed Gems are supported by Level 10 Stuntwo_hand_weapon 100
38Socketed Gems are Supported by Level 10 Increased Area of Effecttwo_hand_weapon 100
38Socketed Gems are Supported by Level 10 Increased Area of Effectone_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 10 Knockbackone_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 10 Knockbacktwo_hand_weapon 100
38Socketed Gems are Supported by Level 10 Minion Lifetwo_hand_weapon 0
minion_unique_weapon 500
weapon_can_roll_minion_modifiers 500
focus_can_roll_minion_modifiers 500
38Socketed Gems are Supported by Level 10 Minion Lifeone_hand_weapon 0
minion_unique_weapon 500
weapon_can_roll_minion_modifiers 500
38Socketed Gems are Supported by Level 10 Minion Speedtwo_hand_weapon 0
minion_unique_weapon 500
weapon_can_roll_minion_modifiers 500
focus_can_roll_minion_modifiers 500
38Socketed Gems are Supported by Level 10 Minion Speedone_hand_weapon 0
minion_unique_weapon 500
weapon_can_roll_minion_modifiers 500
38Socketed Gems are Supported by Level 10 Lesser Multiple Projectilesone_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 10 Lesser Multiple Projectilestwo_hand_weapon 100
38Socketed Gems are supported by Level 10 Blindone_hand_weapon 100
shield 100
38Socketed Gems are supported by Level 10 Blindtwo_hand_weapon 100
38Socketed Gems are Supported by Level 25 Blasphemytwo_hand_weapon 0
caster_unique_weapon 100
attack_dagger 0
wand 100
sceptre 100
dagger 100
38Socketed Gems are Supported by Level 25 Blasphemyone_hand_weapon 0
caster_unique_weapon 100
attack_staff 0
staff 100
38Socketed Gems are Supported by Level 10 Iron Willtwo_hand_weapon 0
caster_unique_weapon 100
attack_dagger 0
wand 100
sceptre 100
dagger 100
38Socketed Gems are Supported by Level 10 Iron Willone_hand_weapon 0
caster_unique_weapon 100
attack_staff 0
staff 100
38Socketed Gems are Supported by Level 10 Faster Castingtwo_hand_weapon 0
caster_unique_weapon 100
attack_dagger 0
wand 100
sceptre 100
dagger 100
38Socketed Gems are Supported by Level 10 Faster Castingone_hand_weapon 0
caster_unique_weapon 100
attack_staff 0
staff 100
38Socketed Gems are supported by Level 10 Chance to Fleeone_hand_weapon 100
shield 100
38Socketed Gems are supported by Level 10 Chance to Fleetwo_hand_weapon 100
38Socketed Gems are Supported by Level 10 Item Rarityone_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 10 Item Raritytwo_hand_weapon 100
38Socketed Gems are Supported by Level 10 Combustionone_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 15 Life Gain On Hitone_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 10 Combustiontwo_hand_weapon 100
38Socketed Gems are Supported by Level 15 Life Gain On Hittwo_hand_weapon 100
38Socketed Gems are Supported by Level 10 Culling Strikeone_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 10 Culling Striketwo_hand_weapon 100
38Socketed Gems are Supported by Level 10 Point Blankone_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 10 Point Blanktwo_hand_weapon 100
38Socketed Gems are Supported by Level 10 Iron Gripone_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 10 Iron Griptwo_hand_weapon 100
38Socketed Gems are Supported by Level 10 Elemental Army Supporttwo_hand_weapon 0
minion_unique_weapon 500
weapon_can_roll_minion_modifiers 500
focus_can_roll_minion_modifiers 500
38Socketed Gems are Supported by Level 10 Chainone_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 10 Chaintwo_hand_weapon 100
38Socketed Gems are Supported by Level 10 Elemental Army Supportone_hand_weapon 0
minion_unique_weapon 500
weapon_can_roll_minion_modifiers 500
38Socketed Gems are Supported by Level 10 Slower Projectilesone_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 10 Slower Projectilestwo_hand_weapon 100
38Socketed Gems are Supported by Level 10 Less Durationone_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 10 Less Durationtwo_hand_weapon 100
38Socketed Gems are Supported by Level 10 Physical To Lightningone_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 10 Physical To Lightningtwo_hand_weapon 100
38Socketed Gems are Supported by Level 10 Advanced Trapsone_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 10 Ignite Proliferationone_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 10 Advanced Trapstwo_hand_weapon 100
38Socketed Gems are Supported by Level 10 Ignite Proliferationtwo_hand_weapon 100
38Socketed Gems are Supported by Level 10 Chance To Bleedone_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 10 Chance To Bleedtwo_hand_weapon 100
38Socketed Gems are Supported by Level 15 Decaytwo_hand_weapon 100
38Socketed Gems are Supported by Level 15 Decayone_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 10 Maimone_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 10 Maimtwo_hand_weapon 100
38Socketed Gems are Supported by Level 10 Momentumone_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 10 Arcane Surgetwo_hand_weapon 0
caster_unique_weapon 100
attack_dagger 0
wand 100
sceptre 100
dagger 100
38Socketed Gems are Supported by Level 10 Momentumtwo_hand_weapon 100
38Socketed Gems are Supported by Level 10 Arcane Surgeone_hand_weapon 0
caster_unique_weapon 100
attack_staff 0
staff 100
38Socketed Gems are Supported by Level 25 Generosityone_hand_weapon 100
shield 100
38Socketed Gems are supported by Level 10 Piercetwo_hand_weapon 100
38Socketed Gems are supported by Level 10 Pierceone_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 10 Arrow Novaone_hand_weapon 0
shield 0
38Socketed Gems are Supported by Level 10 Arrow Novabow 100
38Socketed Gems are Supported by Level 25 Generositytwo_hand_weapon 100
38Socketed Gems are Supported by Level 10 Fortifyranged 0
two_hand_weapon 100
38Socketed Gems are Supported by Level 10 Fortifyranged 0
one_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 10 Elemental Proliferationone_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 10 Elemental Proliferationtwo_hand_weapon 100
38Socketed Gems are Supported by Level 10 Volleyone_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 10 Volleytwo_hand_weapon 100
38Socketed Gems are Supported by Level 10 Spell Cascadetwo_hand_weapon 0
caster_unique_weapon 100
attack_dagger 0
wand 100
sceptre 100
dagger 100
38Socketed Gems are Supported by Level 10 Spell Cascadeone_hand_weapon 0
caster_unique_weapon 100
attack_staff 0
staff 100
38Socketed Gems are Supported by Level 10 Ancestral Callranged 0
one_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 10 Ancestral Callranged 0
two_hand_weapon 100
38Socketed Gems are Supported by Level 15 Summon Phantasmtwo_hand_weapon 0
minion_unique_weapon 500
weapon_can_roll_minion_modifiers 500
focus_can_roll_minion_modifiers 500
38Socketed Gems are Supported by Level 15 Summon Phantasmone_hand_weapon 0
minion_unique_weapon 500
weapon_can_roll_minion_modifiers 500
38Socketed Gems are Supported by Level 10 Withering Touchone_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 10 Withering Touchtwo_hand_weapon 100
38Socketed Gems are Supported by Level 10 Energy Leechone_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 10 Energy Leechtwo_hand_weapon 100
38Socketed Gems are Supported by Level 10 Intensifyone_hand_weapon 0
caster_unique_weapon 100
attack_staff 0
staff 100
38Socketed Gems are Supported by Level 10 Intensifytwo_hand_weapon 0
caster_unique_weapon 100
attack_dagger 0
wand 100
sceptre 100
dagger 100
38Socketed Gems are Supported by Level 10 Impaleone_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 10 Impaletwo_hand_weapon 100
38Socketed Gems are Supported by Level 10 Rageranged 0
one_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 10 Rageranged 0
two_hand_weapon 100
38Socketed Gems are Supported by Level 10 Shockwavetwo_hand_weapon 0
mace 100
sceptre 100
38Socketed Gems are Supported by Level 10 Shockwaveone_hand_weapon 0
staff 100
mace 100
38Socketed Gems are Supported by Level 10 Feeding Frenzytwo_hand_weapon 0
minion_unique_weapon 500
weapon_can_roll_minion_modifiers 500
focus_can_roll_minion_modifiers 500
38Socketed Gems are Supported by Level 10 Feeding Frenzyone_hand_weapon 0
minion_unique_weapon 500
weapon_can_roll_minion_modifiers 500
38Socketed Gems are Supported by Level 10 Predatorone_hand_weapon 0
minion_unique_weapon 500
weapon_can_roll_minion_modifiers 500
38Socketed Gems are Supported by Level 10 Predatortwo_hand_weapon 0
minion_unique_weapon 500
weapon_can_roll_minion_modifiers 500
focus_can_roll_minion_modifiers 500
38Socketed Gems are Supported by Level 15 Infernal Legiontwo_hand_weapon 0
minion_unique_weapon 500
weapon_can_roll_minion_modifiers 500
focus_can_roll_minion_modifiers 500
38Socketed Gems are Supported by Level 10 Swift Assemblyone_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 15 Infernal Legionone_hand_weapon 0
minion_unique_weapon 500
weapon_can_roll_minion_modifiers 500
38Socketed Gems are Supported by Level 25 Second Windone_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 10 Swift Assemblytwo_hand_weapon 100
38Socketed Gems are Supported by Level 25 Second Windtwo_hand_weapon 100
38Socketed Gems are Supported by Level 25 Urgent Ordersranged 0
one_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 25 Urgent Ordersranged 0
two_hand_weapon 100
38Socketed Gems are Supported by Level 10 Swiftbrandtwo_hand_weapon 0
caster_unique_weapon 100
attack_dagger 0
wand 100
sceptre 100
dagger 100
38Socketed Gems are Supported by Level 10 Swiftbrandone_hand_weapon 0
caster_unique_weapon 100
attack_staff 0
staff 100
38Socketed Gems are Supported by Level 15 Impending Doomtwo_hand_weapon 0
caster_unique_weapon 100
attack_dagger 0
wand 100
sceptre 100
dagger 100
38Socketed Gems are Supported by Level 15 Impending Doomone_hand_weapon 0
caster_unique_weapon 100
attack_staff 0
staff 100
38Socketed Gems are Supported by Level 10 Lifetapone_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 10 Beheadranged 0
one_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 10 Lifetaptwo_hand_weapon 100
38Socketed Gems are Supported by Level 10 Beheadranged 0
two_hand_weapon 100
38Socketed Gems are Supported by Level 25 Divine Blessingone_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 25 Divine Blessingtwo_hand_weapon 100
38Socketed Gems are Supported by Level 25 Eternal Blessingone_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 25 Eternal Blessingtwo_hand_weapon 100
38Socketed Gems are Supported by Level 10 Overchargeone_hand_weapon 100
shield 100
38Socketed Gems are Supported by Level 25 Cursed Groundtwo_hand_weapon 0
caster_unique_weapon 100
attack_dagger 0
wand 100
sceptre 100
dagger 100
38Socketed Gems are Supported by Level 25 Cursed Groundone_hand_weapon 0
caster_unique_weapon 100
attack_staff 0
staff 100
38Socketed Gems are Supported by Level 10 Overchargetwo_hand_weapon 100
38Socketed Gems are Supported by Level 25 Hex Bloomtwo_hand_weapon 0
caster_unique_weapon 100
attack_dagger 0
wand 100
sceptre 100
dagger 100
38Socketed Gems are Supported by Level 25 Hex Bloomone_hand_weapon 0
caster_unique_weapon 100
attack_staff 0
staff 100
38Socketed Gems are Supported by Level 10 Pinpointtwo_hand_weapon 0
caster_unique_weapon 100
attack_dagger 0
wand 100
sceptre 100
dagger 100
38Socketed Gems are Supported by Level 10 Pinpointone_hand_weapon 0
caster_unique_weapon 100
attack_staff 0
staff 100
38Socketed Gems are Supported by Level 10 Mana Leechone_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 10 Mana Leechtwo_hand_weapon 25
38Socketed Gems are supported by Level 15 Additional Accuracyone_hand_weapon 25
shield 25
38Socketed Gems are supported by Level 15 Additional Accuracytwo_hand_weapon 25
38Socketed Gems are Supported by Level 25 Arroganceone_hand_weapon 25
shield 25
38Socketed Gems are supported by Level 10 Forkone_hand_weapon 25
shield 25
38Socketed Gems are supported by Level 10 Forktwo_hand_weapon 25
38Socketed Gems are Supported by Level 25 Arrogancetwo_hand_weapon 25
38Socketed Gems are Supported by Level 10 Chance to Poisonone_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 10 Chance to Poisontwo_hand_weapon 25
38Socketed Gems are supported by Level 10 Life Leechone_hand_weapon 25
shield 25
38Socketed Gems are supported by Level 10 Melee Splashranged 0
one_hand_weapon 25
shield 25
38Socketed Gems are supported by Level 10 Life Leechtwo_hand_weapon 25
38Socketed Gems are supported by Level 10 Melee Splashranged 0
two_hand_weapon 25
38Socketed Gems are supported by Level 10 Faster Projectilesone_hand_weapon 25
shield 25
38Socketed Gems are supported by Level 10 Faster Projectilestwo_hand_weapon 25
38Socketed Gems are supported by Level 10 Stunone_hand_weapon 25
shield 25
38Socketed Gems are supported by Level 10 Stuntwo_hand_weapon 25
38Socketed Gems are Supported by Level 10 Increased Area of Effectone_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 10 Increased Area of Effecttwo_hand_weapon 25
38Socketed Gems are Supported by Level 10 Knockbacktwo_hand_weapon 25
38Socketed Gems are Supported by Level 10 Knockbackone_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 10 Minion Lifetwo_hand_weapon 0
minion_unique_weapon 125
weapon_can_roll_minion_modifiers 125
focus_can_roll_minion_modifiers 125
38Socketed Gems are Supported by Level 10 Minion Lifeone_hand_weapon 0
minion_unique_weapon 125
weapon_can_roll_minion_modifiers 125
38Socketed Gems are Supported by Level 10 Minion Speedtwo_hand_weapon 0
minion_unique_weapon 125
weapon_can_roll_minion_modifiers 125
focus_can_roll_minion_modifiers 125
38Socketed Gems are Supported by Level 10 Lesser Multiple Projectilesone_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 10 Minion Speedone_hand_weapon 0
minion_unique_weapon 125
weapon_can_roll_minion_modifiers 125
38Socketed Gems are Supported by Level 10 Lesser Multiple Projectilestwo_hand_weapon 25
38Socketed Gems are supported by Level 10 Blindone_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 25 Blasphemyone_hand_weapon 0
caster_unique_weapon 25
attack_staff 0
staff 25
38Socketed Gems are supported by Level 10 Blindtwo_hand_weapon 25
38Socketed Gems are Supported by Level 10 Iron Willtwo_hand_weapon 0
caster_unique_weapon 25
attack_dagger 0
wand 25
sceptre 25
dagger 25
38Socketed Gems are Supported by Level 25 Blasphemytwo_hand_weapon 0
caster_unique_weapon 25
attack_dagger 0
wand 25
sceptre 25
dagger 25
38Socketed Gems are Supported by Level 10 Iron Willone_hand_weapon 0
caster_unique_weapon 25
attack_staff 0
staff 25
38Socketed Gems are Supported by Level 10 Faster Castingtwo_hand_weapon 0
caster_unique_weapon 25
attack_dagger 0
wand 25
sceptre 25
dagger 25
38Socketed Gems are Supported by Level 10 Faster Castingone_hand_weapon 0
caster_unique_weapon 25
attack_staff 0
staff 25
38Socketed Gems are supported by Level 10 Chance to Fleeone_hand_weapon 25
shield 25
38Socketed Gems are supported by Level 10 Chance to Fleetwo_hand_weapon 25
38Socketed Gems are Supported by Level 10 Combustionone_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 10 Combustiontwo_hand_weapon 25
38Socketed Gems are Supported by Level 15 Life Gain On Hitone_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 15 Life Gain On Hittwo_hand_weapon 25
38Socketed Gems are Supported by Level 10 Culling Strikeone_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 10 Culling Striketwo_hand_weapon 25
38Socketed Gems are Supported by Level 10 Point Blanktwo_hand_weapon 25
38Socketed Gems are Supported by Level 10 Point Blankone_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 10 Iron Griptwo_hand_weapon 25
38Socketed Gems are Supported by Level 10 Iron Gripone_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 10 Chainone_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 10 Chaintwo_hand_weapon 25
38Socketed Gems are Supported by Level 10 Elemental Army Supporttwo_hand_weapon 0
minion_unique_weapon 125
weapon_can_roll_minion_modifiers 125
focus_can_roll_minion_modifiers 125
38Socketed Gems are Supported by Level 10 Elemental Army Supportone_hand_weapon 0
minion_unique_weapon 125
weapon_can_roll_minion_modifiers 125
38Socketed Gems are Supported by Level 10 Slower Projectilesone_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 10 Slower Projectilestwo_hand_weapon 25
38Socketed Gems are Supported by Level 10 Less Durationone_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 10 Less Durationtwo_hand_weapon 25
38Socketed Gems are Supported by Level 10 Physical To Lightningone_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 10 Physical To Lightningtwo_hand_weapon 25
38Socketed Gems are Supported by Level 10 Advanced Trapsone_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 10 Advanced Trapstwo_hand_weapon 25
38Socketed Gems are Supported by Level 10 Ignite Proliferationone_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 10 Ignite Proliferationtwo_hand_weapon 25
38Socketed Gems are Supported by Level 10 Chance To Bleedone_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 15 Decayone_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 10 Chance To Bleedtwo_hand_weapon 25
38Socketed Gems are Supported by Level 15 Decaytwo_hand_weapon 25
38Socketed Gems are Supported by Level 10 Maimone_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 10 Maimtwo_hand_weapon 25
38Socketed Gems are Supported by Level 10 Momentumone_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 10 Momentumtwo_hand_weapon 25
38Socketed Gems are Supported by Level 10 Arcane Surgetwo_hand_weapon 0
caster_unique_weapon 25
attack_dagger 0
wand 25
sceptre 25
dagger 25
38Socketed Gems are Supported by Level 10 Arcane Surgeone_hand_weapon 0
caster_unique_weapon 25
attack_staff 0
staff 25
38Socketed Gems are Supported by Level 10 Arrow Novaone_hand_weapon 0
shield 0
38Socketed Gems are Supported by Level 10 Arrow Novabow 25
38Socketed Gems are supported by Level 10 Pierceone_hand_weapon 25
shield 25
38Socketed Gems are supported by Level 10 Piercetwo_hand_weapon 25
38Socketed Gems are Supported by Level 25 Generosityone_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 25 Generositytwo_hand_weapon 25
38Socketed Gems are Supported by Level 10 Fortifyranged 0
one_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 10 Fortifyranged 0
two_hand_weapon 25
38Socketed Gems are Supported by Level 10 Elemental Proliferationone_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 10 Elemental Proliferationtwo_hand_weapon 25
38Socketed Gems are Supported by Level 10 Volleyone_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 10 Volleytwo_hand_weapon 25
38Socketed Gems are Supported by Level 10 Spell Cascadetwo_hand_weapon 0
caster_unique_weapon 25
attack_dagger 0
wand 25
sceptre 25
dagger 25
38Socketed Gems are Supported by Level 10 Spell Cascadeone_hand_weapon 0
caster_unique_weapon 25
attack_staff 0
staff 25
38Socketed Gems are Supported by Level 10 Ancestral Callranged 0
one_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 10 Ancestral Callranged 0
two_hand_weapon 25
38Socketed Gems are Supported by Level 15 Summon Phantasmtwo_hand_weapon 0
minion_unique_weapon 125
weapon_can_roll_minion_modifiers 125
focus_can_roll_minion_modifiers 125
38Socketed Gems are Supported by Level 15 Summon Phantasmone_hand_weapon 0
minion_unique_weapon 125
weapon_can_roll_minion_modifiers 125
38Socketed Gems are Supported by Level 10 Withering Touchone_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 10 Withering Touchtwo_hand_weapon 25
38Socketed Gems are Supported by Level 10 Energy Leechone_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 10 Energy Leechtwo_hand_weapon 25
38Socketed Gems are Supported by Level 10 Intensifytwo_hand_weapon 0
caster_unique_weapon 25
attack_dagger 0
wand 25
sceptre 25
dagger 25
38Socketed Gems are Supported by Level 10 Intensifyone_hand_weapon 0
caster_unique_weapon 25
attack_staff 0
staff 25
38Socketed Gems are Supported by Level 10 Impaleone_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 10 Impaletwo_hand_weapon 25
38Socketed Gems are Supported by Level 10 Rageranged 0
one_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 10 Rageranged 0
two_hand_weapon 25
38Socketed Gems are Supported by Level 10 Shockwavetwo_hand_weapon 0
mace 25
sceptre 25
38Socketed Gems are Supported by Level 10 Shockwaveone_hand_weapon 0
staff 25
mace 25
38Socketed Gems are Supported by Level 10 Feeding Frenzytwo_hand_weapon 0
minion_unique_weapon 125
weapon_can_roll_minion_modifiers 125
focus_can_roll_minion_modifiers 125
38Socketed Gems are Supported by Level 10 Feeding Frenzyone_hand_weapon 0
minion_unique_weapon 125
weapon_can_roll_minion_modifiers 125
38Socketed Gems are Supported by Level 10 Predatortwo_hand_weapon 0
minion_unique_weapon 125
weapon_can_roll_minion_modifiers 125
focus_can_roll_minion_modifiers 125
38Socketed Gems are Supported by Level 10 Predatorone_hand_weapon 0
minion_unique_weapon 125
weapon_can_roll_minion_modifiers 125
38Socketed Gems are Supported by Level 15 Infernal Legiontwo_hand_weapon 0
minion_unique_weapon 125
weapon_can_roll_minion_modifiers 125
focus_can_roll_minion_modifiers 125
38Socketed Gems are Supported by Level 15 Infernal Legionone_hand_weapon 0
minion_unique_weapon 125
weapon_can_roll_minion_modifiers 125
38Socketed Gems are Supported by Level 10 Swift Assemblyone_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 10 Swift Assemblytwo_hand_weapon 25
38Socketed Gems are Supported by Level 25 Second Windone_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 25 Second Windtwo_hand_weapon 25
38Socketed Gems are Supported by Level 15 Impending Doomtwo_hand_weapon 0
caster_unique_weapon 25
attack_dagger 0
wand 25
sceptre 25
dagger 25
38Socketed Gems are Supported by Level 25 Urgent Ordersranged 0
two_hand_weapon 25
38Socketed Gems are Supported by Level 10 Swiftbrandtwo_hand_weapon 0
caster_unique_weapon 25
attack_dagger 0
wand 25
sceptre 25
dagger 25
38Socketed Gems are Supported by Level 25 Urgent Ordersranged 0
one_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 10 Swiftbrandone_hand_weapon 0
caster_unique_weapon 25
attack_staff 0
staff 25
38Socketed Gems are Supported by Level 15 Impending Doomone_hand_weapon 0
caster_unique_weapon 25
attack_staff 0
staff 25
38Socketed Gems are Supported by Level 10 Lifetapone_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 10 Lifetaptwo_hand_weapon 25
38Socketed Gems are Supported by Level 10 Beheadranged 0
one_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 10 Beheadranged 0
two_hand_weapon 25
38Socketed Gems are Supported by Level 25 Divine Blessingtwo_hand_weapon 25
38Socketed Gems are Supported by Level 25 Eternal Blessingone_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 25 Divine Blessingone_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 25 Eternal Blessingtwo_hand_weapon 25
38Socketed Gems are Supported by Level 10 Overchargeone_hand_weapon 25
shield 25
38Socketed Gems are Supported by Level 25 Cursed Groundone_hand_weapon 0
caster_unique_weapon 25
attack_staff 0
staff 25
38Socketed Gems are Supported by Level 25 Hex Bloomone_hand_weapon 0
caster_unique_weapon 25
attack_staff 0
staff 25
38Socketed Gems are Supported by Level 10 Overchargetwo_hand_weapon 25
38Socketed Gems are Supported by Level 25 Cursed Groundtwo_hand_weapon 0
caster_unique_weapon 25
attack_dagger 0
wand 25
sceptre 25
dagger 25
38Socketed Gems are Supported by Level 25 Hex Bloomtwo_hand_weapon 0
caster_unique_weapon 25
attack_dagger 0
wand 25
sceptre 25
dagger 25
38Socketed Gems are Supported by Level 10 Pinpointtwo_hand_weapon 0
caster_unique_weapon 25
attack_dagger 0
wand 25
sceptre 25
dagger 25
38Socketed Gems are Supported by Level 10 Pinpointone_hand_weapon 0
caster_unique_weapon 25
attack_staff 0
staff 25
1Trigger Level 20 Tornado when you Attack with Split Arrow or Tornado Shotbow 1000
1Trigger Level 20 Mirror Arrow when you Attack with Blink Arrow
Trigger Level 20 Blink Arrow when you Attack with Mirror Arrow
bow 1000
1Trigger Level 20 Summon Spectral Wolf on Critical Strike with Cleave or Reavesword 1000
axe 1000
dagger 1000
claw 1000
shield 500
1Trigger Level 20 Stance Swap when you Attack with Perforate or Laceratesword 1000
axe 1000
shield 500
1Trigger Level 20 Gravity Sphere when you Cast Storm Burst or Divine Irecaster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 500
sceptre 1000
shield 500
1Trigger Level 20 Bodyswap when you Explode a Corpse with Detonate Deadcaster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 500
sceptre 500
shield 500
1Trigger Level 20 Bone Corpses when you Stun an Enemy with Heavy Strike or Boneshattersword 500
staff 1000
sceptre 1000
mace 1000
axe 1000
shield 500
1Trigger Level 20 Ice Nova from the Final Burst location of Glacial Cascades you Castcaster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 500
sceptre 500
shield 500
1Always inflict Scorch, Brittle and Sapped with Elemental Hit and Wild Strike Hits
Cannot Ignite, Chill, Freeze or Shock
shield 500
weapon 500
1Rain of Arrows and Toxic Rain deal 300% more Damage with Bleeding
-60% of Toxic Rain Physical Damage Converted to Chaos Damage
bow 1000
1Galvanic Arrow and Storm Rain Repeat an additional time when used by a Minebow 1000
1Barrage and Frenzy have 25% increased Critical Strike Chance per Endurance Chargeranged 1000
shield 500
one_hand_weapon 500
1Barrage and Frenzy have 40% increased Critical Strike Chance per Endurance Chargeranged 1000
two_hand_weapon 500
1Caustic Arrow and Scourge Arrow fire 25% more projectilesbow 1000
1Enemies you Kill with Puncture or Ensnaring Arrow Hits Explode, dealing 10% of their Life as Physical Damagebow 1000
dagger 500
claw 500
sword 500
shield 500
1All Damage from Lightning Strike and Frost Blades Hits can Ignite
15% chance for Ignites inflicted with Lightning Strike or Frost Blades to deal 100% more Damage
ranged 0
shield 500
one_hand_weapon 1000
1All Damage from Lightning Strike and Frost Blades Hits can Ignite
25% chance for Ignites inflicted with Lightning Strike or Frost Blades to deal 100% more Damage
ranged 0
two_hand_weapon 1000
1Viper Strike and Pestilent Strike deal 25% increased Attack Damage per Frenzy Chargetwo_hand_weapon 0
sword 1000
claw 1000
dagger 1000
shield 500
1Viper Strike and Pestilent Strike deal 40% increased Attack Damage per Frenzy Chargeone_hand_weapon 0
sword 1000
claw 1000
dagger 1000
1Increases and Reductions to Minion Damage also affect Dominating Blow and Absolution at 150% of their valuebow 0
shield 500
weapon_can_roll_minion_modifiers 1000
minion_unique_weapon 1000
weapon 250
1Vaal Volcanic Fissure and Vaal Molten Strike have 40% reduced Soul Gain Prevention Durationranged 0
shield 500
one_hand_weapon 1000
1Vaal Volcanic Fissure and Vaal Molten Strike have 80% reduced Soul Gain Prevention Durationranged 0
two_hand_weapon 1000
1Killing Blows from Smite and Static Strike Consume corpses to Recover 5% of Liferanged 0
shield 500
weapon 1000
1Flicker Strike and Vigilant Strike's Cooldown can be bypassed by Power Charges instead of Frenzy or Endurance Chargesranged 0
shield 500
weapon 1000
150% chance to gain Soul Eater for 20 seconds on Killing Blow against Rare and Unique Enemies with Double Strike or Dual Strikeranged 0
shield 500
one_hand_weapon 1000
1Gain Soul Eater for 20 seconds on Killing Blow against Rare and Unique Enemies with Double Strike or Dual Strikeranged 0
two_hand_weapon 1000
1Enemies Frozen by Ice Crash or Glacial Hammer become Covered in Frost for 4 seconds as they Unfreezeshield 500
sword 500
mace 1000
sceptre 1000
axe 500
staff 1000
1Killing Blows with Earthquake and Earthshatter Shatter Enemies as though Frozenshield 500
mace 1000
sceptre 1000
axe 1000
staff 1000
1Poisons inflicted by Sunder or Ground Slam on non-Poisoned Enemies deal 400% increased Damagetwo_hand_weapon 0
shield 500
mace 1000
sceptre 1000
axe 1000
staff 1000
1Poisons inflicted by Sunder or Ground Slam on non-Poisoned Enemies deal 600% increased Damageone_hand_weapon 0
mace 1000
sceptre 1000
axe 1000
staff 1000
1Tectonic Slam and Infernal Blow deal 1% increased Attack Damage per 700 Armourtwo_hand_weapon 0
shield 500
sword 1000
mace 1000
sceptre 1000
axe 1000
staff 1000
1Enemies in your Rage Vortex or Bladestorms are Hindered and Unnervedsword 1000
axe 1000
shield 500
1Tectonic Slam and Infernal Blow deal 1% increased Attack Damage per 450 Armourone_hand_weapon 0
sword 1000
mace 1000
sceptre 1000
axe 1000
staff 1000
1Shield Crush and Spectral Shield Throw gains 30 to 50 Added Lightning Damage per 15 Energy Shield on Shield
100% of Shield Crush and Spectral Shield Throw Physical Damage Converted to Lightning Damage
Shield Crush and Spectral Shield Throw do not gain Added Physical Damage based on Armour or Evasion on shield
crucible_unique_helmet 0
shield 1000
1Shield Crush and Spectral Shield Throw gains 15 to 25 Added Lightning Damage per 15 Energy Shield on Shield
100% of Shield Crush and Spectral Shield Throw Physical Damage Converted to Lightning Damage
Shield Crush and Spectral Shield Throw do not gain Added Physical Damage based on Armour or Evasion on shield
crucible_unique_helmet 1000
1Knock Enemies Back on hit with Cyclone and Sweep
Knockback direction is reversed with Cyclone and Sweep
ranged 0
shield 500
weapon 1000
1Cobra Lash and Venom Gyre have -60% of Physical Damage Converted to Chaos Damage
25% chance for Bleeding inflicted with Cobra Lash or Venom Gyre to deal 100% more Damage
claw 1000
dagger 1000
shield 500
1Poisonous Concoction and Explosive Concoction also consume Charges from 1 Sulphur Flask, if possible
If Poisonous Concoction or Explosive Concoction consume Charges from a Sulphur Flask, Enemies Killed by their Hits have 40% chance to Explode, dealing 10% of their Life as Physical Damage
crucible_unique_helmet 0
shield 1000
1Poisonous Concoction and Explosive Concoction also consume Charges from 1 Sulphur Flask, if possible
If Poisonous Concoction or Explosive Concoction consume Charges from a Sulphur Flask, Enemies Killed by their Hits have 25% chance to Explode, dealing 10% of their Life as Physical Damage
crucible_unique_helmet 1000
1Recover 1% of Energy Shield per Steel Shard Consumedtwo_hand_weapon 0
sword 1000
axe 1000
shield 500
1Recover 2% of Energy Shield per Steel Shard Consumedone_hand_weapon 0
sword 1000
axe 1000
1Each Projectile from Spectral Helix or Spectral Throw has
between 40% more and 40% less Projectile Speed at random
ranged 0
one_hand_weapon 1000
1Each Projectile from Spectral Helix or Spectral Throw has
between 75% more and 75% less Projectile Speed at random
ranged 0
two_hand_weapon 1000
1Shield Charge and Chain Hook have 2% increased Attack Speed per 10 Rampage Killstwo_hand_weapon 0
sword 500
axe 500
mace 500
sceptre 500
shield 1000
1Consecrated Path and Purifying Flame create Profane Ground instead of Consecrated Ground
100% of Consecrated Path and Purifying Flame Fire Damage Converted to Chaos Damage
caster_unique_weapon 1000
bow 0
claw 0
weapon_can_roll_minion_modifiers 0
attack_dagger 0
shield 500
weapon 1000
120% of Damage Dealt by Ancestor Totems Leeched to you as Energy Shieldranged 0
shield 500
one_hand_weapon 1000
1100% more Frozen Legion and General's Cry Cooldown Recovery Rate
Frozen Sweep deals 30% less Damage
General's Cry has -2 to maximum number of Mirage Warriors
ranged 0
two_hand_weapon 1000
140% of Damage Dealt by Ancestor Totems Leeched to you as Energy Shieldranged 0
two_hand_weapon 1000
1Kinetic Bolt, Kinetic Blast and Power Siphon have 20% reduced Enemy Stun Threshold
100% chance for Kinetic Bolt, Kinetic Blast and Power Siphon to double Stun Duration
wand 1000
shield 500
1100% of Exsanguinate and Reap Physical Damage Converted to Fire Damage
Exsanguinate debuffs deal Fire Damage per second instead of Physical Damage per second
Reap debuffs deal Fire Damage per second instead of Physical Damage per second
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 500
sceptre 1000
shield 500
115% chance for Firestorm and Bladefall to affect the same area again when they finishtwo_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
125% chance for Firestorm and Bladefall to affect the same area again when they finishone_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
1Ethereal Knives requires 1 fewer Projectile Fired to leave each Lingering Bladetwo_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
1Ethereal Knives requires 2 fewer Projectiles Fired to leave each Lingering Bladeone_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
1Modifiers to number of Projectiles do not apply to Fireball and Rolling Magma
Fireball and Rolling Magma have 100% more Area of Effect
two_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
1Modifiers to number of Projectiles do not apply to Fireball and Rolling Magma
Fireball and Rolling Magma have 200% more Area of Effect
one_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
1All Damage from Hits with Freezing Pulse and Eye of Winter can Poison
15% chance for Poisons inflicted with Freezing Pulse and Eye of Winter to deal 100% more Damage
two_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
1All Damage from Hits with Freezing Pulse and Eye of Winter can Poison
25% chance for Poisons inflicted with Freezing Pulse and Eye of Winter to deal 100% more Damage
one_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
130% chance for Blade Vortex and Blade Blast to Impale Enemies on Hit
Blade Vortex and Blade Blast deal no Non-Physical Damage
two_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
160% chance for Blade Vortex and Blade Blast to Impale Enemies on Hit
Blade Vortex and Blade Blast deal no Non-Physical Damage
one_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
1All Damage from Shock Nova and Storm Call Hits can Ignite
15% chance for Ignites inflicted with Shock Nova or Storm Call to deal 100% more Damage
two_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
1All Damage from Shock Nova and Storm Call Hits can Ignite
25% chance for Ignites inflicted with Shock Nova or Storm Call to deal 100% more Damage
one_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
125% chance for Cold Snap and Creeping Frost to Sap Enemies in Chilling Areas
All Damage from Cold Snap and Creeping Frost can Sap
two_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
150% chance for Cold Snap and Creeping Frost to Sap Enemies in Chilling Areas
All Damage from Cold Snap and Creeping Frost can Sap
one_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
1Killing Blows with Lightning Conduit and Galvanic Field Shatter Enemies as though Frozencaster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
150% of Manabond and Stormbind Lightning Damage Converted to Cold Damage
Manabond and Stormbind Freeze enemies as though dealing 200% more Damage
two_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
1100% of Manabond and Stormbind Lightning Damage Converted to Cold Damage
Manabond and Stormbind Freeze enemies as though dealing 300% more Damage
one_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
1Ice Spear and Ball Lightning fire Projectiles in a circle
Ice Spear and Ball Lightning Projectiles Return to you
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
1Flameblast and Incinerate cannot inflict Elemental Ailments
Flameblast starts with 2 additional Stages
Incinerate starts with 2 additional Stages
+0.2 seconds to Flameblast and Incinerate Cooldown
two_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
1Flameblast and Incinerate cannot inflict Elemental Ailments
Flameblast starts with 4 additional Stages
Incinerate starts with 4 additional Stages
+0.4 seconds to Flameblast and Incinerate Cooldown
one_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
110% of Hexblast and Doom Blast Overkill Damage is Leeched as Lifetwo_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
120% of Hexblast and Doom Blast Overkill Damage is Leeched as Lifeone_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
1Forbidden Rite and Dark Pact gains Added Chaos Damage equal to 12% of Mana Cost, if Mana Cost is not higher than the maximum you could spendtwo_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
1Forbidden Rite and Dark Pact gains Added Chaos Damage equal to 20% of Mana Cost, if Mana Cost is not higher than the maximum you could spendone_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
1Enemies inflicted with Bane or Contagion are Chilledcaster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
125% reduced Essence Drain and Soulrend Projectile Speed
Essence Drain and Soulrend fire 2 additional Projectiles
two_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
150% reduced Essence Drain and Soulrend Projectile Speed
Essence Drain and Soulrend fire 4 additional Projectiles
one_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
150% increased Spark Duration when Cast by a Totem while you also have a Lightning Tendrils Spell Totem
Lightning Tendrils releases 1 fewer Pulse between Stronger Pulses when Cast by a Totem while you also have a Spark Spell Totem
two_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
1100% increased Spark Duration when Cast by a Totem while you also have a Lightning Tendrils Spell Totem
Lightning Tendrils releases 2 fewer Pulses between Stronger Pulses when Cast by a Totem while you also have a Spark Spell Totem
one_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
1Strikes from Orb of Storms caused by Channelling near the Orb occur with 40% increased frequency
Frost Bombs gain 50% increased Area of Effect when you Cast Frostblink
two_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
1Strikes from Orb of Storms caused by Channelling near the Orb occur with 60% increased frequency
Frost Bombs gain 75% increased Area of Effect when you Cast Frostblink
one_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
1Trigger Level 20 Hydrosphere while you Channel Winter Orbcaster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
1Enemies Branded by Wintertide Brand or Arcanist Brand Explode on Death dealing a quarter of their maximum Life as Chaos damagecaster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
1Animated Lingering Blades have +1.5% to Critical Strike Chancetwo_hand_weapon 0
minion_unique_weapon 1000
weapon_can_roll_minion_modifiers 1000
focus_can_roll_minion_modifiers 1000
1Animated Lingering Blades have +2.5% to Critical Strike Chanceone_hand_weapon 0
minion_unique_weapon 1000
weapon_can_roll_minion_modifiers 1000
1Summoned Chaos Golems Impale on Hit if you have the same number of them as Summoned Stone Golems
Summoned Carrion Golems Impale on Hit if you have the same number of them as Summoned Chaos Golems
Summoned Stone Golems Impale on Hit if you have the same number of them as Summoned Carrion Golems
minion_unique_weapon 1000
weapon_can_roll_minion_modifiers 1000
focus_can_roll_minion_modifiers 1000
1Maximum Life of Summoned Elemental Golems is Doubledminion_unique_weapon 1000
weapon_can_roll_minion_modifiers 1000
focus_can_roll_minion_modifiers 1000
1Summoned Skeletons and Holy Relics convert 100% of their Physical Damage to a random Element
200% increased Effect of Non-Damaging Ailments inflicted by Summoned Skeletons and Holy Relics
one_hand_weapon 0
minion_unique_weapon 1000
weapon_can_roll_minion_modifiers 1000
1Summoned Skeletons and Holy Relics convert 100% of their Physical Damage to a random Element
100% increased Effect of Non-Damaging Ailments inflicted by Summoned Skeletons and Holy Relics
two_hand_weapon 0
minion_unique_weapon 1000
weapon_can_roll_minion_modifiers 1000
focus_can_roll_minion_modifiers 1000
1Raised Zombies and Spectres gain Adrenaline for 8 seconds when Raisedtwo_hand_weapon 0
minion_unique_weapon 1000
weapon_can_roll_minion_modifiers 1000
focus_can_roll_minion_modifiers 1000
1Raised Zombies and Spectres gain Adrenaline for 14 seconds when Raisedone_hand_weapon 0
minion_unique_weapon 1000
weapon_can_roll_minion_modifiers 1000
1Maximum number of Summoned Raging Spirits is 3
Maximum number of Summoned Phantasms is 3
Summoned Phantasms have Diamond Shrine and Massive Shrine Buffs
Summoned Raging Spirits have Diamond Shrine and Massive Shrine Buffs
minion_unique_weapon 1000
weapon_can_roll_minion_modifiers 1000
focus_can_roll_minion_modifiers 1000
1Fire Trap and Explosive Trap Throw an additional Trap when used by a Minetwo_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
1Fire Trap and Explosive Trap Throws 2 additional Traps when used by a Mineone_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
1Ice Traps and Lightning Traps are triggered by your Warcries
Ice Traps and Lightning Traps cannot be triggered by Enemies
Ice Trap and Lightning Trap Damage Penetrates 15% of Enemy Elemental Resistances
two_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
1Ice Traps and Lightning Traps are triggered by your Warcries
Ice Traps and Lightning Traps cannot be triggered by Enemies
Ice Trap and Lightning Trap Damage Penetrates 25% of Enemy Elemental Resistances
one_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
1Flamethrower, Seismic and Lightning Spire Trap have -1 Cooldown Use
Flamethrower, Seismic and Lightning Spire Trap have 30% increased Cooldown Recovery Rate
two_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
1Flamethrower, Seismic and Lightning Spire Trap have -2 Cooldown Uses
Flamethrower, Seismic and Lightning Spire Trap have 50% increased Cooldown Recovery Rate
one_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
1Stormblast, Icicle and Pyroclast Mine have 150% increased Aura Effect
Stormblast, Icicle and Pyroclast Mine deal no Damage
two_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
1Stormblast, Icicle and Pyroclast Mine have 300% increased Aura Effect
Stormblast, Icicle and Pyroclast Mine deal no Damage
one_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
1Bear Trap and Siphoning Trap Debuffs also apply 15% reduced Cooldown Recovery Rate to affected Enemiestwo_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
1Bear Trap and Siphoning Trap Debuffs also apply 25% reduced Cooldown Recovery Rate to affected Enemiesone_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
1Holy Flame Totem and Shockwave Totem gain 35% of Physical Damage as Extra Fire Damage when Cast by a Totem linked to by Searing Bondtwo_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
1Holy Flame Totem and Shockwave Totem gain 60% of Physical Damage as Extra Fire Damage when Cast by a Totem linked to by Searing Bondone_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
1Decoy, Devouring and Rejuvenation Totems Reflect 100% of their maximum Life as Fire Damage to nearby Enemies when Hittwo_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
1Decoy, Devouring and Rejuvenation Totems Reflect 200% of their maximum Life as Fire Damage to nearby Enemies when Hitone_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
1Regenerate 15 Mana per second while any Enemy is in your Righteous Fire or Scorching Raytwo_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
1Regenerate 25 Mana per second while any Enemy is in your Righteous Fire or Scorching Rayone_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
1Blight has 50% increased Area of Effect per second you have been Channelling, up to a maximum of 200%
Wither has 50% increased Area of Effect per second you have been Channelling, up to a maximum of 200%
two_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
1Blight has 80% increased Area of Effect per second you have been Channelling, up to a maximum of 200%
Wither has 80% increased Area of Effect per second you have been Channelling, up to a maximum of 200%
one_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
1Discharge and Voltaxic Burst are Cast at the targeted location instead of around youcaster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
11% increased Fishing Line StrengthN/A
1Storm and Armageddon Brands can be attached to your Summoned Reaperminion_unique_weapon 1000
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
1Arc and Crackling Lance gains Added Cold Damage equal to 12% of Mana Cost, if Mana Cost is not higher than the maximum you could spend
15% increased Cost of Arc and Crackling Lance
two_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
1Arc and Crackling Lance gains Added Cold Damage equal to 20% of Mana Cost, if Mana Cost is not higher than the maximum you could spend
25% increased Cost of Arc and Crackling Lance
one_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
1Link Skills can target Animated Guardian
50% increased Effect of Link Buffs on Animated Guardian
minion_unique_weapon 1000
weapon_can_roll_minion_modifiers 1000
focus_can_roll_minion_modifiers 1000
11% increased Fishing Line Strengthtwo_hand_weapon 0
dagger 0
claw 0
sword 0
1Blazing Salvo Projectiles Fork when they pass through a Flame Wallcaster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
1Volatile Dead and Cremation Penetrate 2% Fire Resistance per 100 Dexteritytwo_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
1Volatile Dead and Cremation Penetrate 4% Fire Resistance per 100 Dexterityone_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
1+10% to Wave of Conviction Damage over Time Multiplier per 0.1 seconds of Duration expiredtwo_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
1+15% to Wave of Conviction Damage over Time Multiplier per 0.1 seconds of Duration expiredone_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
1+15% to Vortex Critical Strike Chance when Cast on Frostbolttwo_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
50Item sells for an additional Magmatic Oreminion_unique_weapon 1275
weapon_can_roll_minion_modifiers 1275
shield 938
default 750
78Item sells for 40 additional Orbs of Scouringminion_unique_weapon 170
weapon_can_roll_minion_modifiers 170
shield 125
default 100
1N/Adefault 100
1+25% to Vortex Critical Strike Chance when Cast on Frostboltone_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
50Item sells for 20 additional Orbs of Scouringminion_unique_weapon 340
weapon_can_roll_minion_modifiers 340
shield 250
default 200
50Item sells for 20 additional Chaos Orbsminion_unique_weapon 408
weapon_can_roll_minion_modifiers 408
shield 300
default 240
78Item sells for 40 additional Chaos Orbsminion_unique_weapon 204
weapon_can_roll_minion_modifiers 204
shield 150
default 120
50Item sells for 15 additional Orbs of Regretminion_unique_weapon 228
weapon_can_roll_minion_modifiers 228
shield 168
default 134
78Item sells for 30 additional Orbs of Regretminion_unique_weapon 114
weapon_can_roll_minion_modifiers 114
shield 84
default 67
50Item sells for 10 additional Regal Orbsminion_unique_weapon 102
weapon_can_roll_minion_modifiers 102
shield 75
default 60
78Item sells for 20 additional Regal Orbsminion_unique_weapon 51
weapon_can_roll_minion_modifiers 51
shield 38
default 30
50Item sells for 15 additional Vaal Orbsminion_unique_weapon 228
weapon_can_roll_minion_modifiers 228
shield 168
default 134
78Item sells for 30 additional Vaal Orbsminion_unique_weapon 114
weapon_can_roll_minion_modifiers 114
shield 84
default 67
50Item sells for 15 additional Gemcutter's Prismsminion_unique_weapon 92
weapon_can_roll_minion_modifiers 92
shield 68
default 54
78Item sells for 30 additional Gemcutter's Prismsminion_unique_weapon 46
weapon_can_roll_minion_modifiers 46
shield 34
default 27
50Item sells for 10 additional Blessed Orbsminion_unique_weapon 136
weapon_can_roll_minion_modifiers 136
shield 100
default 80
78Item sells for 20 additional Blessed Orbsminion_unique_weapon 68
weapon_can_roll_minion_modifiers 68
shield 50
default 40
78[DNT] Item sells for an additional Cartography Scarab of every typeminion_unique_weapon 238
weapon_can_roll_minion_modifiers 238
shield 175
default 140
78[DNT] Item sells for 2 additional Cartography Scarabs of every typeminion_unique_weapon 119
weapon_can_roll_minion_modifiers 119
shield 88
default 70
68Item sells for an additional Orb of Annulmentminion_unique_weapon 68
weapon_can_roll_minion_modifiers 68
shield 50
default 40
78Item sells for 3 additional Orbs of Annulmentminion_unique_weapon 24
weapon_can_roll_minion_modifiers 24
shield 18
default 14
68Item sells for an additional Exalted Orbminion_unique_weapon 170
weapon_can_roll_minion_modifiers 170
shield 125
default 100
68Item sells for an additional Divine Orbminion_unique_weapon 170
weapon_can_roll_minion_modifiers 170
shield 125
default 100
78Item sells for 3 additional Exalted Orbsminion_unique_weapon 58
weapon_can_roll_minion_modifiers 58
shield 43
default 34
78Item sells for 3 additional Divine Orbsminion_unique_weapon 58
weapon_can_roll_minion_modifiers 58
shield 43
default 34
84Item sells for 3 additional Sacred Orbsminion_unique_weapon 3
weapon_can_roll_minion_modifiers 3
shield 3
default 2
80Item sells for an additional Sacred Orbminion_unique_weapon 9
weapon_can_roll_minion_modifiers 9
shield 6
default 5
75Item sells for an additional Igneous Geodeminion_unique_weapon 2125
weapon_can_roll_minion_modifiers 2125
shield 1563
default 1250
84Item sells for an additional Crystalline Geodeminion_unique_weapon 228
weapon_can_roll_minion_modifiers 228
shield 168
default 134
84Crucible Passives that sell for items sell for twice as muchminion_unique_weapon 340
weapon_can_roll_minion_modifiers 340
shield 250
default 200
130% increased Fishing Line Strengthfishing_rod 10000
120% increased Quantity of Fish Caughtfishing_rod 10000
140% increased Rarity of Fish Caughtfishing_rod 10000
120% increased Fishing Pool Consumptionfishing_rod 10000
1You can catch Exotic Fishfishing_rod 10000
1100% increased Reeling Stabilityfishing_rod 10000
150% increased Fish Bite Sensitivityfishing_rod 10000
1You can catch Divine Fishfishing_rod 10000
125% reduced chance to catch Bootsfishing_rod 10000
15% increased chance to catch a Divine Orbfishing_rod 10000
1The Ghastly Fisherman cannot spawnfishing_rod 10000
1The Ghastly Fisherman always appears behind youfishing_rod 10000
120% increased Valako's Aid per Stormy Dayfishing_rod 10000
1Can use Bestiary Lures at Fishing Holesfishing_rod 10000
1Corrupted Fish have 10% chance to be Cleansedfishing_rod 10000
120% reduced Tasalio's Ire per Fish caughtfishing_rod 10000
123% increased Krillson Affection per Fish Giftedfishing_rod 10000
140% increased Life of Fish caught with this Fishing Rodfishing_rod 10000
1Fish caught with this Fishing Rod will always tell the truthfishing_rod 10000
1+3 Wishes per Ancient Fish caughtfishing_rod 10000
150% increased effect of Wishes granted by Ancient Fishfishing_rod 10000
1Fish caught from Magmatic Fishing Holes are already Cookedfishing_rod 10000
115% increased Molten One confusion per Fish Giftedfishing_rod 10000
1Socketed Gems are Supported by Level 30 Arcane Surgecrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Decaycrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Elemental Proliferationcrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Combustioncrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Energy Leechcrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Faster Castingcrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Ignite Proliferationcrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Intensifycrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Overchargecrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Physical To Lightningcrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Pinpointcrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Spell Cascadecrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Summon Phantasmcrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Swiftbrandcrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Added Chaos Damagecrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Added Cold Damagecrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Added Lightning Damagecrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Bonechillcrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Efficacycrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Archmagecrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Controlled Destructioncrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Concentrated Effectcrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Elemental Focuscrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Elemental Penetrationcrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Immolatecrucible_unique_staff 1000
1Socketed Gems are supported by Level 30 Increased Critical Damagecrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Increased Critical Strikescrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Infused Channellingcrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Innervatecrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Fire Penetrationcrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Cold Penetrationcrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Lightning Penetrationcrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Power Charge On Critical Strikecrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Spell Echocrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Trinitycrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Unbound Ailmentscrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Unleashcrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Burning Damagecrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Cold to Firecrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Inspirationcrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Ice Bitecrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Critical Strike Afflictioncrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Deadly Ailmentscrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Hypothermiacrucible_unique_staff 1000
1Socketed Gems are Supported by Level 30 Swift Afflictioncrucible_unique_staff 1000
83+150 to Evasion Rating
25% reduced Stun and Block Recovery
str_armour 0
int_armour 0
str_int_armour 0
shield 500
1+20 to Evasion Rating
5% increased Dexterity
str_armour 0
int_armour 0
str_int_armour 0
shield 500
55+125 to Evasion Rating
25% reduced Stun and Block Recovery
str_armour 0
int_armour 0
str_int_armour 0
shield 500
20+100 to Evasion Rating
25% reduced Stun and Block Recovery
str_armour 0
int_armour 0
str_int_armour 0
shield 500
1+20 to Evasion Rating
+4% chance to Suppress Spell Damage
str_armour 0
int_armour 0
str_int_armour 0
shield 500
1+5 to maximum Energy Shieldstr_armour 0
dex_armour 0
str_dex_armour 0
shield 1000
65+40 to Evasion Rating
+4% chance to Suppress Spell Damage
str_armour 0
int_armour 0
str_int_armour 0
shield 500
40+30 to Evasion Rating
+4% chance to Suppress Spell Damage
str_armour 0
int_armour 0
str_int_armour 0
shield 500
7216% increased Mana Recovery rate
10% reduced maximum Mana
shield 500
55Minions have +23% to Chaos Resistance
Minions have -6% to all Elemental Resistances
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
minion_unique_weapon 2000
1Minions have +37% to Chaos Resistance
Minions have -12% to all Elemental Resistances
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
minion_unique_weapon 2000
1Trigger a Socketed Spell every second while Channelling Blade Flurry or Charged Dashranged 0
sword 1000
dagger 1000
claw 1000
weapon 500
shield 500
1Killing Blows with Burning Arrow or Explosive Arrow Shatter Enemies as though Frozenbow 1000
1All Damage from Blast Rain and Artillery Ballista Hits can Poison
25% chance for Poisons inflicted with Blast Rain or Artillery Ballista to deal 100% more Damage
bow 1000
150% increased Siege and Shrapnel Ballista attack speed per maximum Summoned Totem
45% reduced Siege Ballista attack speed per Siege Ballista Totem
45% reduced Shrapnel Ballista attack speed per Shrapnel Ballista Totem
bow 1000
1All Damage from Lightning Arrow and Ice Shot Hits can Ignite
25% chance for Ignites inflicted with Lightning Arrow or Ice Shot to deal 100% more Damage
bow 1000

Mutation

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
WeaponTreeAddedColdPerDex60Adds 1 to 3 Cold Damage to Attacks with this Weapon per 10 Dexteritytwo_hand_weapon 0
dagger 500
claw 500
sword 500
bow 1000
axe 500
WeaponTreeAddedColdPerDex2h60Adds 2 to 4 Cold Damage to Attacks with this Weapon per 10 Dexterityone_hand_weapon 0
dagger 500
claw 500
sword 500
bow 1000
axe 500
WeaponTreeAddedFirePerStr60Adds 1 to 3 Fire Damage to Attacks with this Weapon per 10 Strengthtwo_hand_weapon 0
sword 500
axe 500
mace 1000
sceptre 500
staff 500
WeaponTreeAddedFirePerStr2h60Adds 2 to 4 Fire Damage to Attacks with this Weapon per 10 Strengthone_hand_weapon 0
sword 500
axe 500
mace 1000
sceptre 500
staff 500
WeaponTreeAddedLightningPerInt60Adds 1 to 3 Lightning Damage to Attacks with this Weapon per 10 Intelligencetwo_hand_weapon 0
wand 1000
staff 500
sceptre 500
dagger 500
claw 500
WeaponTreeAddedLightningPerInt2h60Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligenceone_hand_weapon 0
wand 1000
staff 500
sceptre 500
dagger 500
claw 500
WeaponTreeAddedChaosPerLowestAttribute60Adds 2 to 4 Chaos Damage to Attacks with this Weapon per 10 of your lowest Attributeone_hand_weapon 250
WeaponTreeAddedChaosPerLowestAttribute2h60Adds 3 to 5 Chaos Damage to Attacks with this Weapon per 10 of your lowest Attributetwo_hand_weapon 250
WeaponTreeLocalAlwaysHitReducedAttackSpeed60Hits can't be Evaded
50% reduced Attack Speed
weapon 625
WeaponTreeLocalAlwaysHitReducedCriticalStrikeChance60Hits can't be Evaded
-5% to Critical Strike Chance
weapon 625
WeaponTreeArrowsChainChainingRange2h84Arrows Chain +1 times
50% reduced Chaining range
bow 500
WeaponTreeMaximumFrenzyCharges70+1 to Maximum Frenzy Charges
-1 to Maximum Power Charges
-1 to Maximum Endurance Charges
one_hand_weapon 500
shield 500
WeaponTreeMaximumFrenzyCharges2H70+2 to Maximum Frenzy Charges
-2 to Maximum Power Charges
-2 to Maximum Endurance Charges
two_hand_weapon 500
WeaponTreeMaximumPowerCharges70-1 to Maximum Frenzy Charges
+1 to Maximum Power Charges
-1 to Maximum Endurance Charges
one_hand_weapon 500
shield 500
WeaponTreeMaximumPowerCharges2H70-2 to Maximum Frenzy Charges
+2 to Maximum Power Charges
-2 to Maximum Endurance Charges
two_hand_weapon 500
WeaponTreeMaximumEnduranceCharges70-1 to Maximum Frenzy Charges
-1 to Maximum Power Charges
+1 to Maximum Endurance Charges
one_hand_weapon 500
shield 500
WeaponTreeMaximumEnduranceCharges2H70-2 to Maximum Frenzy Charges
-2 to Maximum Power Charges
+2 to Maximum Endurance Charges
two_hand_weapon 500
WeaponTreeRampage186Rampageweapon 500
WeaponTreeSupportEmpower38Socketed Gems are Supported by Level 3 Empowerone_hand_weapon 500
shield 500
WeaponTreeSupportEmpower2H38Socketed Gems are Supported by Level 3 Empowertwo_hand_weapon 500
WeaponTreeSupportEnhance38Socketed Gems are Supported by Level 3 Enhanceone_hand_weapon 500
shield 500
WeaponTreeSupportEnhance2H38Socketed Gems are Supported by Level 3 Enhancetwo_hand_weapon 500
WeaponTreeSupportEnlighten38Socketed Gems are Supported by Level 3 Enlightenone_hand_weapon 500
shield 500
WeaponTreeSupportEnlighten2H38Socketed Gems are Supported by Level 3 Enlightentwo_hand_weapon 500
WeaponTreeSupportEmpowerHardMode38Socketed Gems are Supported by Level 3 Empowerone_hand_weapon 125
shield 125
WeaponTreeSupportEmpower2HHardMode38Socketed Gems are Supported by Level 3 Empowertwo_hand_weapon 125
WeaponTreeSupportEnhanceHardMode38Socketed Gems are Supported by Level 3 Enhanceone_hand_weapon 125
shield 125
WeaponTreeSupportEnhance2HHardMode38Socketed Gems are Supported by Level 3 Enhancetwo_hand_weapon 125
WeaponTreeSupportEnlightenHardMode38Socketed Gems are Supported by Level 3 Enlightenone_hand_weapon 125
shield 125
WeaponTreeSupportEnlighten2HHardMode38Socketed Gems are Supported by Level 3 Enlightentwo_hand_weapon 125

Version history

Version Changes
3.24.0
  • The Crucible Passive Skill that causes an item to sell for additional Sextants now instead causes an item to sell for one or two of each Cartography Scarab, depending on the tier of modifier.
3.22.1
  • Allocated Crucible Passives on items are now considered when filtering by stats on the trade website.
3.22.0
  • The Crucible Passive Skill that caused Totems to Explode on Death, dealing a percentage of their Life as Physical Damage has had values divided by 20. This change affects existing items.