Betrayal league

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Betrayal league
Challenge league
Release version3.5.0
Release date2018-12-07
End date2019-03-04 21:00:00 UTC
LinksOfficial page

Betrayal league was a challenge league. It launched on December 7, 2018 as part of Path of Exile: Betrayal in version 3.5.0.[1]

In this league, the players assist Jun Ortoi on her mission to uncover and take down a mysterious group known as the Immortal Syndicate. Players can encounter a Syndicate member in a zone, along with their allies - or enemies. Once defeated, the member can be interrogated, killed, bribed, or coerced to betray other members. This process helps gather intelligence on the Syndicate, with the ultimate goal of sabotaging its divisions and defeating the Syndicate leader. Different rewards can be obtained based on who was placed in charge of a division, rank of members, and connections between other members. Syndicate members drop Veiled items which contain a mystery affix that can be converted into one of three different modifiers, which can be leveled up into stronger versions.

All characters and stashes will be moved to Standard league and Hardcore league respectively when the leagues end. Characters that die in the Hardcore Betrayal league are immediately moved to the permanent Standard league.

League mechanic

The Betrayal league mechanic has the player assist Jun Ortoi in her vendetta against the Immortal Syndicate. On most maps, Syndicate events appear, which allow players to defeat and capture one or more Syndicate members. They can then be either interrogated or bargained with, which allows the player to gradually gather intelligence about the Syndicate's network and influence its composition. As soon as enough intelligence is gathered, the player and Jun can raid a Syndicate safehouse for valuable loot.

Syndicate members can drop items with [[[veiled modifier]]s, which can be unveiled by Jun.

Members

The Immortal Syndicate consists of the Syndicate Mastermind and a roster consisting of up to 14 of 17 other members, who are encountered on maps if the Immortal Syndicate has spawned on the map. Players will encounter members at random.

Image Agent Signature Crafted/Veiled Mod
(last tier is Veiled Mod only)
# of Signature
Mod Tiers
(including Veiled)
Aisling Laffrey, The Silent Butcher
#% increased Global Physical Damage
#% increased Global Chaos Damage

Rings

  1. (11-13)% increased Chaos Damage
    (11-13)% increased Global Physical Damage
  2. (14-16)% increased Chaos Damage
    (14-16)% increased Global Physical Damage
  3. (18-20)% increased Chaos Damage
    (20-22)% increased Global Physical Damage
3
Cameria the Coldblooded
#% increased Global Critical Strike Chance
+#% to Critical Strike Multiplier if you've Shattered an Enemy Recently

Rings

  1. +(18-20)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
    (12-13)% increased Global Critical Strike Chance
  2. +(21-23)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
    (14-16)% increased Global Critical Strike Chance
  3. +(27-30)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
    (20-22)% increased Global Critical Strike Chance
3
Elreon, Light's Judge
Channeling/Non-Channeling Skills have -# to Total Mana Cost

Non-Channeling - Rings and Amulets

  1. Non-Channelling Skills have -5 to Total Mana Cost
  2. Non-Channelling Skills have -(7-6) to Total Mana Cost
  3. Non-Channelling Skills have -(10-9) to Total Mana Cost

Channeling - Rings and Amulets

  1. Channelling Skills have -2 to Total Mana Cost
  2. Channelling Skills have -3 to Total Mana Cost
  3. Channelling Skills have -4 to Total Mana Cost
3
Gravicius Reborn
#% of Physical Damage from Hits taken as Fire Damage
#% of Physical Damage from Hits taken as Lightning Damage

Body Armour

  1. (3-4)% of Physical Damage from Hits taken as Fire Damage
    (3-4)% of Physical Damage from Hits taken as Lightning Damage
  2. (5-6)% of Physical Damage from Hits taken as Fire Damage
    (5-6)% of Physical Damage from Hits taken as Lightning Damage
  3. (8-9)% of Physical Damage from Hits taken as Fire Damage
    (8-9)% of Physical Damage from Hits taken as Lightning Damage
3
Guff "Tiny" Grenn
#% increased Damage during any Flask Effect

Gloves

  1. (19-23)% increased Damage during any Flask Effect
  2. (24-28)% increased Damage during any Flask Effect
  3. (36-40)% increased Damage during any Flask Effect
3
Haku, Warmaster
+#% to Quality of Socketed Gems

One-Handed and Two-Handed Weapons and Shields

  1. +(6-7)% to Quality of Socketed Gems
  2. +(7-8)% to Quality of Socketed Gems
  3. +(9-10)% to Quality of Socketed Gems
3
Hillock, the Blacksmith
#% increased Attributes

Body Armour

  1. 5% increased Attributes
  2. 6% increased Attributes
  3. (7-8)% increased Attributes
3
It That Fled
Gain #% of Fire/Cold/Lightning/Physical Damage as extra Chaos Damage

One-handed weapon

  1. Gain (5-6)% of Fire Damage as Extra Chaos Damage
    Gain (5-6)% of Cold Damage as Extra Chaos Damage
    Gain (5-6)% of Lightning Damage as Extra Chaos Damage
    Gain (5-6)% of Physical Damage as Extra Chaos Damage
  2. Gain (7-8)% of Fire Damage as Extra Chaos Damage
    Gain (7-8)% of Cold Damage as Extra Chaos Damage
    Gain (7-8)% of Lightning Damage as Extra Chaos Damage
    Gain (7-8)% of Physical Damage as Extra Chaos Damage
  3. Gain (9-10)% of Fire Damage as Extra Chaos Damage
    Gain (9-10)% of Cold Damage as Extra Chaos Damage
    Gain (9-10)% of Lightning Damage as Extra Chaos Damage
    Gain (9-10)% of Physical Damage as Extra Chaos Damage

Two-handed weapon

  1. Gain (11-13)% of Fire Damage as Extra Chaos Damage
    Gain (11-13)% of Cold Damage as Extra Chaos Damage
    Gain (11-13)% of Lightning Damage as Extra Chaos Damage
    Gain (11-13)% of Physical Damage as Extra Chaos Damage
  2. Gain (14-16)% of Fire Damage as Extra Chaos Damage
    Gain (14-16)% of Cold Damage as Extra Chaos Damage
    Gain (14-16)% of Lightning Damage as Extra Chaos Damage
    Gain (14-16)% of Physical Damage as Extra Chaos Damage
  3. Gain (18-20)% of Fire Damage as Extra Chaos Damage
    Gain (18-20)% of Cold Damage as Extra Chaos Damage
    Gain (18-20)% of Lightning Damage as Extra Chaos Damage
    Gain (18-20)% of Physical Damage as Extra Chaos Damage
3
Janus Perandus
#% increased Rarity of Items Dropped by Slain Rare or Unique Enemies

Helmets

  1. (36-40)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies
  2. (41-45)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies
  3. (55-60)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies
3
Korell Goya, Son of Stone
#% of Physical Damage from Hits taken as Fire Damage

Helmets

  1. (5-6)% of Physical Damage from Hits taken as Fire Damage
  2. (7-8)% of Physical Damage from Hits taken as Fire Damage
  3. (9-10)% of Physical Damage from Hits taken as Fire Damage
3
Leo, Wolf of the Pits
#% increased Damage

Rings and Belts

  1. (12-14)% increased Damage
  2. (15-17)% increased Damage
  3. (20-23)% increased Damage
3
Riker Maloney, Midnight Tinkerer
#% increased Fire Damage
#% increased Lightning Damage

Rings

  1. (11-13)% increased Fire Damage
    (11-13)% increased Lightning Damage
  2. (14-16)% increased Fire Damage
    (14-16)% increased Lightning Damage
  3. (18-20)% increased Fire Damage
    (20-22)% increased Lightning Damage
3
Rin Yuushu
#% chance to Avoid being Frozen/Cannot be Frozen

Boots

  1. 80% chance to Avoid being Frozen
  2. 100% chance to Avoid being Frozen
  3. 100% chance to Avoid being Frozen
    (20-30)% chance to Avoid being Chilled
3
Thane Jorgin the Banished Trigger Level 10 Summon Spectral Wolf on Kill 1
Tora, the Culler
Adds # to # Physical Damage
#% chance to cause Bleeding on Hit

One-handed weapons:

  1. Adds (7-8) to (10-11) Physical Damage
    35% chance to cause Bleeding on Hit
  2. Adds (9-11) to (12-14) Physical Damage
    40% chance to cause Bleeding on Hit
  3. Adds (12-14) to (18-20) Physical Damage
    40% chance to cause Bleeding on Hit

Two-handed weapons:

  1. Adds (5-7) to (8-11) Physical Damage
    30% chance to cause Bleeding on Hit
  2. Adds (11-13) to (14-16) Physical Damage
    35% chance to cause Bleeding on Hit
  3. Adds (17-20) to (26-28) Physical Damage
    40% chance to cause Bleeding on Hit
3
Vagan, Victory's Herald Hits can't be Evaded 1
Vorici, Silent Brother
#% increase Damage while Leeching
  1. (31-36)% increased Damage while Leeching
  2. (37-43)% increased Damage while Leeching
  3. (54-60)% increased Damage while Leeching
3
Catarina, Master of Undeath
+# to Level of Socketed Support Gems
  1. +2 to Level of Socketed Support Gems
  2. +2 to Level of Socketed Support Gems
    +(5-8)% to Quality of Socketed Support Gems
2

Gravicius will never appear on the very first Syndicate Board in new leagues. Rin only joins the Syndicate as a potential option after the player reaches Maps.

Modifiers

All areas have:

  • Area contains Immortal Syndicate activity

Ladders

In Betrayal league, players could choose to enable either of these optional game modes:

This means that there were four distinct ladders for Betrayal league:

Minimap

These new icons are introduced to the minimap:

Items

These items were exclusive to the Betrayal leagues:

Map fragments

These map fragments were exclusive to the Betrayal leagues. After the league end, they are still tied to Betrayal Immortal Syndicate mechanics, which is part of the core game:

ItemRequired levelStats

Syndicate unique items

These items are exclusive to the bosses of Betrayal leagues. After the league end, they are part of core mechanics:

ItemRequired levelStats
VivinsectVivinsect
Unset Ring
Requires Level 45Has 1 Socket+5 to Level of Socketed Aura Gems
Socketed Gems have 20% reduced Reservation Efficiency
+(15-25) to all Attributes
Regenerate 15 Life per second for each Uncorrupted Item Equipped
-2 to Total Mana Cost of Skills for each Corrupted Item Equipped
Veiled Suffix
"Fusing the parasite with another ring has manifested unpredictable effects.
I theorise the sacrificial vessel's level of anguish is a key variable.
- Arzaak, Syndicate Researcher
Take this item to Jun Ortoi to have her Unveil it.
45Has 1 Socket+5 to Level of Socketed Aura Gems
Socketed Gems have 20% reduced Reservation Efficiency
+(15-25) to all Attributes
Regenerate 15 Life per second for each Uncorrupted Item Equipped
-2 to Total Mana Cost of Skills for each Corrupted Item Equipped
Veiled Suffix
+(16-20)% to Cold and Chaos Resistances
+(16-20)% to Fire and Chaos Resistances
+(16-20)% to Lightning and Chaos Resistances
+(31-35) to Dexterity and Intelligence
+(31-35) to Strength and Dexterity
+(31-35) to Strength and Intelligence
+1 to Minimum Endurance Charges
(3-4)% chance to gain an Endurance Charge on Kill
+1 to Minimum Frenzy Charges
(3-4)% chance to gain a Frenzy Charge on Kill
+1 to Minimum Power Charges
(3-4)% chance to gain a Power Charge on Kill
Shock nearby Enemies for 4 Seconds when you Focus
Focus has (5-8)% increased Cooldown Recovery Rate
Cinderswallow UrnCinderswallow Urn
Silver Flask
Lasts 6.00 Seconds
Consumes (180-200) of 240 Charges on use
Onslaught
Requires Level 48+90 to Maximum Charges
Recharges 5 Charges when you Consume an Ignited corpse
(175-200)% increased Charges per use
Enemies Ignited by you during Effect take (7-10)% increased Damage
Veiled Suffix
<One of the three modifiers>
A controlled burn is sometimes necessary for new life.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.

Take this item to Jun Ortoi to have her Unveil it.
48+90 to Maximum Charges
Recharges 5 Charges when you Consume an Ignited corpse
(175-200)% increased Charges per use
Enemies Ignited by you during Effect take (7-10)% increased Damage
Veiled Suffix
<One of the three modifiers>
Recover (1-3)% of Life when you Kill an Enemy during Effect
Recover (1-3)% of Mana when you Kill an Enemy during Effect
Recover (1-3)% of Energy Shield when you Kill an Enemy during Effect
HyperboreusHyperboreus
Leather Belt
Requires Level 53+(25-40) to maximum Life+(30-40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (30-50)% increased Cooldown Recovery Rate
(50-70)% increased Damage with Hits and Ailments against Chilled Enemies
Veiled Suffix
Cold winds whirl at the crown of the world.Take this item to Jun Ortoi to have her Unveil it.
53+(25-40) to maximum Life+(30-40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (30-50)% increased Cooldown Recovery Rate
(50-70)% increased Damage with Hits and Ailments against Chilled Enemies
Veiled Suffix
+(16-20)% to Cold and Chaos Resistances
+(31-35) to Dexterity and Intelligence
Regenerate 200 Energy Shield per second while a Rare or Unique Enemy is Nearby
+(16-20)% to Fire and Chaos Resistances
+(16-20)% to Lightning and Chaos Resistances
Your Critical Strike Chance is Lucky while Focused
Focus has (5-8)% increased Cooldown Recovery Rate
+(31-35) to Strength and Dexterity
+(31-35) to Strength and Intelligence
(14-16)% increased Trap Throwing Speed
The Devouring DiademThe Devouring Diadem
Necromancer Circlet
Energy Shield: (154-204)Requires Level 54, 112 Int+1 to Level of Socketed Gems
Socketed Gems have 25% increased Reservation Efficiency
Trigger Level 15 Feast of Flesh every 5 seconds
(180-220)% increased Energy Shield
10% chance for Energy Shield Recharge to start when you use a Skill
Eldritch Battery
Veiled Suffix
The spirit hungers for the flesh.Take this item to Jun Ortoi to have her Unveil it.
54+1 to Level of Socketed Gems
Socketed Gems have 25% increased Reservation Efficiency
Trigger Level 15 Feast of Flesh every 5 seconds
(180-220)% increased Energy Shield
10% chance for Energy Shield Recharge to start when you use a Skill
Eldritch Battery
Veiled Suffix
(10-12)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention
+(16-20)% to Cold and Chaos Resistances
+(31-35) to Dexterity and Intelligence
+(16-20)% to Fire and Chaos Resistances
+(16-20)% to Lightning and Chaos Resistances
(14-16)% increased Mine Throwing Speed
(36-40)% increased Duration of Ailments you inflict while Focused
+(31-35) to Strength and Dexterity
+(31-35) to Strength and Intelligence
Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown
Focus has (5-8)% increased Cooldown Recovery Rate
The Crimson StormThe Crimson Storm
Steelwood Bow
Bow
Physical Damage: (92.8-104.4) to (137.6-154.8)
Critical Strike Chance: (6.88-7.43)%
Attacks per Second: 1.40
Requires Level 57, 190 Dex6% increased Movement Speed(60-80)% increased Physical Damage
(25-35)% increased Critical Strike Chance
50% chance to inflict Bleeding on Critical Strike with Attacks
Enemies you inflict Bleeding on grant (60-100)% increased Flask Charges
Adds (100-120) to (150-165) Physical Damage against Bleeding Enemies
50% chance to Maim Enemies on Critical Strike with Attacks
Veiled Suffix
"There were no survivors. It had only been fired twice."
- Order of the Djinn inscription
Take this item to Jun Ortoi to have her Unveil it.
576% increased Movement Speed(60-80)% increased Physical Damage
(25-35)% increased Critical Strike Chance
50% chance to inflict Bleeding on Critical Strike with Attacks
Enemies you inflict Bleeding on grant (60-100)% increased Flask Charges
Adds (100-120) to (150-165) Physical Damage against Bleeding Enemies
50% chance to Maim Enemies on Critical Strike with Attacks
Veiled Suffix
(27-30)% increased Attack Speed while a Rare or Unique Enemy is Nearby
(26-31)% increased Cast Speed
15% chance to gain Arcane Surge when you Kill an Enemy
(36-40)% chance to deal Double Damage while Focused
+(24-28)% to Chaos Damage over Time Multiplier
+(54-60)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby
(7-8)% increased Damage per Endurance Charge
(7-8)% increased Damage per Frenzy Charge
(7-8)% increased Damage per Power Charge
(12-14)% chance to deal Double Damage
+(24-28)% to Fire Damage over Time Multiplier
+(311-350) to Accuracy Rating
+(25-28) to Strength and Dexterity
(18-22)% increased Attack Speed
+(25-28) to Dexterity and Intelligence
(28-32)% increased Critical Strike Chance
+(25-28) to Strength and Intelligence
Minions have (34-38)% increased Attack Speed
Minions have (34-38)% increased Cast Speed
+(24-28)% to Physical Damage over Time Multiplier
Trigger a Socketed Spell on Using a Skill, with a 4 second Cooldown
Spells Triggered this way have 150% more Cost
ParadoxicaParadoxica
Vaal Rapier
One Handed Sword
Physical Damage: 22-87
Critical Strike Chance: 6.50%
Attacks per Second: 1.30
Weapon Range: 1.4 metres
Requires Level 66, 212 Dex+25% to Global Critical Strike MultiplierAttacks with this Weapon deal Double Damage
Veiled Prefix
Veiled Suffix
<veiled mod pool>
What has no siblings but is always a twin?Take this item to Jun Ortoi to have her Unveil it.
66+25% to Global Critical Strike MultiplierAttacks with this Weapon deal Double Damage
Veiled Prefix
Veiled Suffix
<veiled mod pool>
(12-15)% increased Attack Speed while a Rare or Unique Enemy is Nearby
(18-22)% increased Cast Speed
15% chance to gain Arcane Surge when you Kill an Enemy
(18-20)% chance to deal Double Damage while Focused
(60-69)% increased Chaos Damage
Chaos Skills have (13-15)% increased Skill Effect Duration
+(24-28)% to Chaos Damage over Time Multiplier
Attacks with this Weapon Penetrate (14-16)% Chaos Resistance
(70-79)% increased Cold Damage
(21-23)% chance to Freeze
+(24-28)% to Cold Damage over Time Multiplier
+(36-40)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby
(5-6)% increased Damage per Endurance Charge
(5-6)% increased Damage per Frenzy Charge
(5-6)% increased Damage per Power Charge
(6-7)% chance to deal Double Damage
Attacks with this Weapon Penetrate (14-16)% Elemental Resistances
(70-79)% increased Fire Damage
(21-23)% chance to Ignite
+(24-28)% to Fire Damage over Time Multiplier
(70-79)% increased Lightning Damage
(21-23)% chance to Shock
+(311-350) to Accuracy Rating
+(25-28) to Strength and Dexterity
(18-22)% increased Attack Speed
15% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
(18-22)% increased Attack Speed
+(25-28) to Dexterity and Intelligence
(28-32)% increased Critical Strike Chance
+(25-28) to Strength and Intelligence
(120-139)% increased Physical Damage
(21-25)% chance to cause Bleeding on Hit
(120-139)% increased Physical Damage
(21-25)% chance to Blind Enemies on hit
(120-139)% increased Physical Damage
(21-25)% chance to Impale Enemies on Hit with Attacks
(120-139)% increased Physical Damage
(21-25)% chance to Poison on Hit
Minions have (18-20)% increased Attack Speed
Minions have (18-20)% increased Cast Speed
Minions deal (34-38)% increased Damage
Minions have (34-38)% increased maximum Life
+(24-28)% to Physical Damage over Time Multiplier
(70-79)% increased Spell Damage
(18-20)% increased Mana Regeneration Rate
(60-69)% increased Spell Damage
Gain 5% of Non-Chaos Damage as extra Chaos Damage
Trigger a Socketed Spell on Using a Skill, with a 4 second Cooldown
Spells Triggered this way have 150% more Cost
Bitterbind PointBitterbind Point
Titanium Spirit Shield
Chance to Block: 25%
Energy Shield: (187-246)
Movement Speed: -3%
Requires Level 68, 159 Int(30-50)% increased Spell Damage
(180-220)% increased Energy Shield
Spectres have (50-100)% increased maximum Life
Gain Arcane Surge when you deal a Critical Strike
Your Raised Spectres also gain Arcane Surge when you do
(40-50)% increased Critical Strike Chance for Spells per Raised Spectre
Veiled Prefix
Though we live and act as individuals, in truth, we are tethered together.
The barriers that divide us need not be broken for our spirits to become entangled.
Take this item to Jun Ortoi to have her Unveil it.
68(30-50)% increased Spell Damage
(180-220)% increased Energy Shield
Spectres have (50-100)% increased maximum Life
Gain Arcane Surge when you deal a Critical Strike
Your Raised Spectres also gain Arcane Surge when you do
(40-50)% increased Critical Strike Chance for Spells per Raised Spectre
Veiled Prefix
Adds (14-16) to (20-22) Cold Damage
Adds (14-16) to (20-22) Lightning Damage
Adds (14-16) to (20-22) Fire Damage
Adds (14-16) to (20-22) Cold Damage
Adds (14-16) to (20-22) Fire Damage
Adds (14-16) to (20-22) Lightning Damage
(24-28)% increased Energy Shield
+(19-22) to maximum Life
+2 to Level of Socketed Support Gems
+(5-8)% to Quality of Socketed Support Gems
+(3201-4000) to Armour during Soul Gain Prevention
The Queen's HungerThe Queen's Hunger
Vaal Regalia
Energy Shield: (342-453)
Movement Speed: -3%
Requires Level 68, 194 IntTrigger Level 20 Bone Offering, Flesh Offering or Spirit Offering every 5 seconds
Offering Skills Triggered this way also affect you
(5-10)% increased Cast Speed
(100-130)% increased Energy Shield
(6-10)% increased maximum Life
Veiled Prefix
Veiled Suffix
<veiled mod pool>
In their crimson nightmare, the Vaal are still sacrificing themselves to her glory and beauty.
They stab their own hearts and cry out in ecstasy, only to rise again.
Take this item to Jun Ortoi to have her Unveil it.
68Trigger Level 20 Bone Offering, Flesh Offering or Spirit Offering every 5 seconds
Offering Skills Triggered this way also affect you
(5-10)% increased Cast Speed
(100-130)% increased Energy Shield
(6-10)% increased maximum Life
Veiled Prefix
Veiled Suffix
<veiled mod pool>
(10-12)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention
(30-35)% chance to Avoid Elemental Ailments
(30-35)% chance to Avoid being Stunned
(8-9)% Chance to Block Attack Damage
+(16-20)% to Cold and Chaos Resistances
(18-22)% of Damage is taken from Mana before Life while Focused
+(31-35) to Dexterity
(21-25)% chance to Avoid being Frozen
+(31-35) to Dexterity and Intelligence
Regenerate 200 Energy Shield per second while a Rare or Unique Enemy is Nearby
+(16-20)% to Fire and Chaos Resistances
+10 to maximum Fortification while Focused
+(31-35) to Intelligence
(21-25)% chance to Avoid being Shocked
1.5% of Evasion Rating is Regenerated as Life per second while Focused
+(16-20)% to Lightning and Chaos Resistances
(24-28)% increased Energy Shield
+(23-26) to maximum Life
(9-10)% increased maximum Life
(9-10)% increased maximum Mana
+(3201-4000) to Armour during Soul Gain Prevention
Recover (37-40)% of Mana and Energy Shield when you Focus
(9-10)% Chance to Block Spell Damage
+(18-21)% chance to Suppress Spell Damage
+(31-35) to Strength
(21-25)% chance to Avoid being Ignited
+(31-35) to Strength and Dexterity
+(31-35) to Strength and Intelligence

Challenges and rewards

The Betrayal leagues include 40 optional challenges. Completing them awards the following microtransactions:

Challenges Reward
12 Betrayal Helmet AttachmentBetrayal Helmet AttachmentHelmet AttachmentAdds the Betrayal Helmet Attachment to your headdress.
19 Betrayal Challenger TrophyBetrayal Challenger TrophyHideout ItemCreates an object in your hideout8 Variations
22 Betrayal Challenger TrophyBetrayal Challenger TrophyHideout ItemCreates an object in your hideout8 Variations
24 Betrayal Aura EffectBetrayal Aura EffectSkill Gem EffectYour Aura becomes a Betrayal Effect.
25 Betrayal Challenger TrophyBetrayal Challenger TrophyHideout ItemCreates an object in your hideout8 Variations
28 Betrayal Challenger TrophyBetrayal Challenger TrophyHideout ItemCreates an object in your hideout8 Variations
31 Betrayal Challenger TrophyBetrayal Challenger TrophyHideout ItemCreates an object in your hideout8 Variations
34 Betrayal Challenger TrophyBetrayal Challenger TrophyHideout ItemCreates an object in your hideout8 Variations
36 Betrayal CloakBetrayal CloakArmour AttachmentAdds the Betrayal Cloak back attachment to any equipped body armour.
37 Betrayal Challenger TrophyBetrayal Challenger TrophyHideout ItemCreates an object in your hideout8 Variations
40 Betrayal Challenger TrophyBetrayal Challenger TrophyHideout ItemCreates an object in your hideout8 Variations


References

  1. Bex_GGG (November 13, 2018). "Announcing Path of Exile: Betrayal". Official Path of Exile Forums. Retrieved November 13, 2018.

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