List of modifiers for Ghastly Eye Jewel
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This is a list of modifiers compatible with Ghastly Eye JewelGhastly Eye JewelPlace into an Abyssal Socket on an Item or into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
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Standard modifiers
Prefixes
Group: AbyssJewelLife
Group: PercentDamageGoesToMana
- #% of Damage taken Recouped as Mana
Modifier Req. lvl. Stats Tags Spurring 75 2% of Damage taken Recouped as Mana Motivating 86 3% of Damage taken Recouped as Mana
Group: AbyssJewelMana
Group: MinionAddedFireDamage
- Minions deal # to # additional Fire Damage
Modifier Req. lvl. Stats Tags Heated 1 Minions deal (3-6) to (8-11) additional Fire Damage Flaming 39 Minions deal (11-14) to (17-20) additional Fire Damage Scorching 48 Minions deal (15-18) to (21-24) additional Fire Damage Incinerating 58 Minions deal (20-23) to (26-32) additional Fire Damage Blasting 70 Minions deal (24-27) to (33-36) additional Fire Damage Cremating 82 Minions deal (29-35) to (42-51) additional Fire Damage
Group: IncreasedEnergyShield
- +# to maximum Energy Shield
Modifier Req. lvl. Stats Tags Shining 1 +(21-25) to maximum Energy Shield Seething 40 +(26-30) to maximum Energy Shield Incandescent 75 +(31-35) to maximum Energy Shield Resplendent 83 +(36-40) to maximum Energy Shield
Group: IncreasedPhysicalDamageReductionRating
Group: LifeRegeneration
Group: CooldownRecovery
- #% increased Cooldown Recovery Rate
Modifier Req. lvl. Stats Tags Facilitating 75 2% increased Cooldown Recovery Rate Expediting 86 3% increased Cooldown Recovery Rate
Group: MinionLifeRegeneration
Group: ManaRegeneration
- Regenerate # Mana per second
Modifier Req. lvl. Stats Tags Energising 1 Regenerate (1.1-2) Mana per second Inspirational 40 Regenerate (2.1-3) Mana per second Resonating 75 Regenerate (3.3-4) Mana per second
Group: IncreasedEvasionRating
Group: ImpaleEffect
Group: MinionAddedPhysicalDamage
- Minions deal # to # additional Physical Damage
Modifier Req. lvl. Stats Tags Glinting 1 Minions deal (2-3) to (5-8) additional Physical Damage Gleaming 42 Minions deal (5-8) to (11-14) additional Physical Damage Annealed 54 Minions deal (9-12) to (15-18) additional Physical Damage Razor-sharp 63 Minions deal (14-17) to (20-23) additional Physical Damage Tempered 72 Minions deal (18-21) to (24-27) additional Physical Damage Flaring 83 Minions deal (23-26) to (33-39) additional Physical Damage
Group: MinionAddedLightningDamage
- Minions deal # to # additional Lightning Damage
Modifier Req. lvl. Stats Tags Humming 1 Minions deal 1 to (9-15) additional Lightning Damage Sparking 39 Minions deal (1-2) to (26-32) additional Lightning Damage Arcing 48 Minions deal (1-3) to (33-39) additional Lightning Damage Shocking 58 Minions deal (1-4) to (44-50) additional Lightning Damage Discharging 70 Minions deal (1-5) to (51-54) additional Lightning Damage Electrocuting 82 Minions deal (1-6) to (65-77) additional Lightning Damage
Group: MinionAddedColdDamage
- Minions deal # to # additional Cold Damage
Modifier Req. lvl. Stats Tags Frosted 1 Minions deal (3-6) to (8-11) additional Cold Damage Freezing 39 Minions deal (11-14) to (17-20) additional Cold Damage Frozen 48 Minions deal (15-18) to (21-24) additional Cold Damage Glaciated 58 Minions deal (20-23) to (26-32) additional Cold Damage Polar 70 Minions deal (24-27) to (33-36) additional Cold Damage Entombing 82 Minions deal (29-35) to (42-51) additional Cold Damage
Group: EnergyShieldRegeneration
- Regenerate # Energy Shield per second
Modifier Req. lvl. Stats Tags Captivating 1 Regenerate (9-12) Energy Shield per second Beautiful 30 Regenerate (13-16) Energy Shield per second Breathtaking 60 Regenerate (17-20) Energy Shield per second
Group: MinionAddedChaosDamage
- Minions deal # to # additional Chaos Damage
Modifier Req. lvl. Stats Tags Tainted 1 Minions deal (2-3) to (5-8) additional Chaos Damage Clouded 42 Minions deal (5-8) to (11-14) additional Chaos Damage Darkened 54 Minions deal (9-12) to (15-18) additional Chaos Damage Malignant 65 Minions deal (14-17) to (20-23) additional Chaos Damage Vile 75 Minions deal (18-21) to (24-27) additional Chaos Damage Malicious 84 Minions deal (23-26) to (33-39) additional Chaos Damage
Suffixes
Group: ChanceToAvoidBleeding
- #% chance to Avoid Bleeding
Modifier Req. lvl. Stats Tags of Stemming 50 (31-40)% chance to Avoid Bleeding of the Tourniquet 70 (41-50)% chance to Avoid Bleeding
Group: MinionChaosResistance
- Minions have +(7-11)% to Chaos Resistance
Modifier Req. lvl. Stats Tags of Righteousness 1 Minions have +(7-11)% to Chaos Resistance
Group: MinionAttackSpeedAndCastSpeed
- Minions have (4-6)% increased Attack Speed
Minions have (4-6)% increased Cast Speed Modifier Req. lvl. Stats Tags of Training 1 Minions have (4-6)% increased Attack Speed
Minions have (4-6)% increased Cast Speed
Group: ColdResistance
- +(12-15)% to Cold Resistance
Modifier Req. lvl. Stats Tags of the Beast 1 +(12-15)% to Cold Resistance
Group: Intelligence
- +(12-16) to Intelligence
Modifier Req. lvl. Stats Tags of Intelligence 1 +(12-16) to Intelligence
Group: ColdAndLightningResistance
- +(10-12)% to Cold and Lightning Resistances
Modifier Req. lvl. Stats Tags of Shelter 1 +(10-12)% to Cold and Lightning Resistances
Group: AvoidIgnite
- (31-40)% chance to Avoid being Ignited
Modifier Req. lvl. Stats Tags of Nonflammability 50 (31-40)% chance to Avoid being Ignited
Group: MovementSpeedIfNotDamagedRecently
- (3-4)% increased Movement Speed if you haven't taken Damage Recently
Modifier Req. lvl. Stats Tags of Momentum 1 (3-4)% increased Movement Speed if you haven't taken Damage Recently
Group: ChanceToAvoidFreezeAndChill
- #% chance to Avoid being Frozen
Modifier Req. lvl. Stats Tags of Warming 50 (31-40)% chance to Avoid being Frozen of Heating 70 (41-50)% chance to Avoid being Frozen
Group: FireResistance
- +(12-15)% to Fire Resistance
Modifier Req. lvl. Stats Tags of the Dragon 1 +(12-15)% to Fire Resistance
Group: EvasionRatingWhileMoving
- (25-35)% increased Evasion Rating while moving
Modifier Req. lvl. Stats Tags of Maneuvering 1 (25-35)% increased Evasion Rating while moving
Group: Strength
- +(12-16) to Strength
Modifier Req. lvl. Stats Tags of Strength 1 +(12-16) to Strength
Group: StrengthIntelligence
- +(8-10) to Strength and Intelligence
Modifier Req. lvl. Stats Tags of Spirit 1 +(8-10) to Strength and Intelligence
Group: Dexterity
- +(12-16) to Dexterity
Modifier Req. lvl. Stats Tags of Dexterity 1 +(12-16) to Dexterity
Group: FireAndLightningResistance
- +(10-12)% to Fire and Lightning Resistances
Modifier Req. lvl. Stats Tags of Insulation 1 +(10-12)% to Fire and Lightning Resistances
Group: BlindOnHit
- Minions have #% chance to Blind on Hit with Attacks
Modifier Req. lvl. Stats Tags of Stifling 32 Minions have (3-4)% chance to Blind on Hit with Attacks of Stifling 65 Minions have (5-6)% chance to Blind on Hit with Attacks
Group: ManaRegenerationRateWhileMoving
- (20-25)% increased Mana Regeneration Rate while moving
Modifier Req. lvl. Stats Tags of Praxis 1 (20-25)% increased Mana Regeneration Rate while moving
Group: DexterityIntelligence
- +(8-10) to Dexterity and Intelligence
Modifier Req. lvl. Stats Tags of Cunning 1 +(8-10) to Dexterity and Intelligence
Group: AbyssMinionAilmentOnHitChance
- Minions have (10-15)% chance to Ignite
Modifier Req. lvl. Stats Tags of Combustion 60 Minions have (10-15)% chance to Ignite - Minions have (10-15)% chance to cause Bleeding with Attacks
Modifier Req. lvl. Stats Tags of Bloodletting 60 Minions have (10-15)% chance to cause Bleeding with Attacks - Minions have (10-15)% chance to Poison Enemies on Hit
Modifier Req. lvl. Stats Tags of Venom 60 Minions have (10-15)% chance to Poison Enemies on Hit
Group: LifeRegenerationRateWhileMoving
- Regenerate (0.5-1)% of Life per second while moving
Modifier Req. lvl. Stats Tags of Vivaciousness 1 Regenerate (0.5-1)% of Life per second while moving
Group: MinionAccuracyRating
- Minions have +# to Accuracy Rating
Modifier Req. lvl. Stats Tags of Suggestion 1 Minions have +(95-125) to Accuracy Rating of Instruction 52 Minions have +(126-180) to Accuracy Rating of Command 78 Minions have +(181-250) to Accuracy Rating
Group: ChaosResistance
- +(7-13)% to Chaos Resistance
Modifier Req. lvl. Stats Tags of Order 1 +(7-13)% to Chaos Resistance
Group: MinionLife
- Minions have (8-12)% increased maximum Life
Modifier Req. lvl. Stats Tags of Fortitude 1 Minions have (8-12)% increased maximum Life
Group: SpellBlockChanceIfHitRecently
- +#% Chance to Block Spell Damage if you were Damaged by a Hit Recently
Modifier Req. lvl. Stats Tags of Instinct 1 +2% Chance to Block Spell Damage if you were Damaged by a Hit Recently of Readiness 1 +2% Chance to Block Spell Damage if you were Damaged by a Hit Recently
Group: ChanceToAvoidPoison
- #% chance to Avoid being Poisoned
Modifier Req. lvl. Stats Tags of Tolerance 50 (31-40)% chance to Avoid being Poisoned of Immunity 70 (41-50)% chance to Avoid being Poisoned
Group: TauntOnHit
- Minions have #% chance to Taunt on Hit with Attacks
Modifier Req. lvl. Stats Tags of Distraction 32 Minions have (3-5)% chance to Taunt on Hit with Attacks of Distraction 65 Minions have (6-8)% chance to Taunt on Hit with Attacks
Group: StrengthDexterity
- +(8-10) to Strength and Dexterity
Modifier Req. lvl. Stats Tags of Athletics 1 +(8-10) to Strength and Dexterity
Group: ReducedShockChance
- #% chance to Avoid being Shocked
Modifier Req. lvl. Stats Tags of Insulating 50 (31-40)% chance to Avoid being Shocked of the Lightning Rod 70 (41-50)% chance to Avoid being Shocked
Group: ReducedPhysicalDamageTakenIfNotHitRecently
- 2% additional Physical Damage Reduction if you weren't Damaged by a Hit Recently
Modifier Req. lvl. Stats Tags of Confidence 1 2% additional Physical Damage Reduction if you weren't Damaged by a Hit Recently
Group: MinionMovementSpeed
- Minions have (6-10)% increased Movement Speed
Modifier Req. lvl. Stats Tags of Orchestration 1 Minions have (6-10)% increased Movement Speed
Group: MinionLifeRegeneration
- Minions Regenerate (0.4-0.8)% of Life per second
Modifier Req. lvl. Stats Tags of Longevity 1 Minions Regenerate (0.4-0.8)% of Life per second
Group: IncreasedCastSpeed
- (2-4)% increased Cast Speed
Modifier Req. lvl. Stats Tags of Enchanting 50 (2-4)% increased Cast Speed
Group: ChanceToBlockIfDamagedRecently
- +2% Chance to Block Attack Damage if you were Damaged by a Hit Recently
Modifier Req. lvl. Stats Tags of Guarding 1 +2% Chance to Block Attack Damage if you were Damaged by a Hit Recently
Group: AllAttributes
- +(6-8) to all Attributes
Modifier Req. lvl. Stats Tags of Adaption 1 +(6-8) to all Attributes
Group: BuffEnchantment
- Enemies Maimed by you take (4-5)% increased Damage Over Time
Modifier Req. lvl. Stats Tags of Mangling 84 Enemies Maimed by you take (4-5)% increased Damage Over Time - Enemies Blinded by you have (20-15)% reduced Critical Strike Chance
Modifier Req. lvl. Stats Tags of Clouding 84 Enemies Blinded by you have (20-15)% reduced Critical Strike Chance - Enemies Withered by you have -2% to all Resistances
Modifier Req. lvl. Stats Tags of Languishing 84 Enemies Withered by you have -2% to all Resistances - Enemies Intimidated by you have (10-15)% increased duration of stuns against them
Modifier Req. lvl. Stats Tags of Daunting 84 Enemies Intimidated by you have (10-15)% increased duration of stuns against them - Enemies Hindered by you have (20-15)% reduced Life Regeneration rate
Modifier Req. lvl. Stats Tags of Enervation 84 Enemies Hindered by you have (20-15)% reduced Life Regeneration rate - (8-10)% chance to Avoid Elemental Ailments while you have Elusive
Modifier Req. lvl. Stats Tags of Escape 84 (8-10)% chance to Avoid Elemental Ailments while you have Elusive - (15-10)% reduced Effect of Curses on you while on Consecrated Ground
Modifier Req. lvl. Stats Tags of the Sanctum 84 (15-10)% reduced Effect of Curses on you while on Consecrated Ground
Group: MinionElementalResistances
- Minions have +(6-10)% to all Elemental Resistances
Modifier Req. lvl. Stats Tags of Acclimatisation 1 Minions have +(6-10)% to all Elemental Resistances
Group: MinionLifeLeech
- Minions Leech (0.3-0.5)% of Damage as Life
Modifier Req. lvl. Stats Tags of Vampirism 1 Minions Leech (0.3-0.5)% of Damage as Life
Group: AvoidStun
- #% chance to Avoid being Stunned
Modifier Req. lvl. Stats Tags of Balance 50 (21-24)% chance to Avoid being Stunned of Poise 70 (25-30)% chance to Avoid being Stunned
Group: AllResistances
- +(8-10)% to all Elemental Resistances
Modifier Req. lvl. Stats Tags of Resistance 1 +(8-10)% to all Elemental Resistances
Group: MinionDamageVSAbyssMonsters
- Minions deal (30-40)% increased Damage with Hits and Ailments against Abyssal Monsters
Modifier Req. lvl. Stats Tags of Marshalling 1 Minions deal (30-40)% increased Damage with Hits and Ailments against Abyssal Monsters - (4-6)% additional Physical Damage Reduction against Abyssal Monsters
Modifier Req. lvl. Stats Tags of Warding 1 (4-6)% additional Physical Damage Reduction against Abyssal Monsters
Group: CastSpeedIfMinionKilledRecently
- (7-10)% increased Cast Speed if a Minion has been Killed Recently
Modifier Req. lvl. Stats Tags of Retaliation 30 (7-10)% increased Cast Speed if a Minion has been Killed Recently
Group: MinionDamageIfMinionSkillUsedRecently
- Minions deal (15-20)% increased Damage if you've used a Minion Skill Recently
Modifier Req. lvl. Stats Tags of Authority 1 Minions deal (15-20)% increased Damage if you've used a Minion Skill Recently
Group: LightningResistance
- +(12-15)% to Lightning Resistance
Modifier Req. lvl. Stats Tags of Grounding 1 +(12-15)% to Lightning Resistance
Group: HinderOnHit
- Minions have #% chance to Hinder Enemies on Hit with Spells
Modifier Req. lvl. Stats Tags of Delaying 32 Minions have (3-5)% chance to Hinder Enemies on Hit with Spells of Delaying 65 Minions have (6-8)% chance to Hinder Enemies on Hit with Spells
Group: FireAndColdResistance
- +(10-12)% to Fire and Cold Resistances
Modifier Req. lvl. Stats Tags of the Hearth 1 +(10-12)% to Fire and Cold Resistances
Corruption implicit modifiers
Modifiers
Group: ChanceToAvoidBleeding
- (20-25)% chance to Avoid Bleeding
Modifier Req. lvl. Stats Tags ChanceToAvoidBleeding 1 (20-25)% chance to Avoid Bleeding
Group: IncreasedDamage
- (4-5)% increased Damage
Modifier Req. lvl. Stats Tags IncreasedDamage 1 (4-5)% increased Damage
Group: CriticalStrikeChanceIncrease
- (8-10)% increased Global Critical Strike Chance
Modifier Req. lvl. Stats Tags CriticalStrikeChance 1 (8-10)% increased Global Critical Strike Chance
Group: FireResistancePenetration
- Damage Penetrates 1% Fire Resistance
Modifier Req. lvl. Stats Tags FireResistancePenetration 1 Damage Penetrates 1% Fire Resistance
Group: ArmourPenetration
- Overwhelm 2% Physical Damage Reduction
Modifier Req. lvl. Stats Tags ArmourPenetration 1 Overwhelm 2% Physical Damage Reduction
Group: ChanceToAvoidPoison
- (20-25)% chance to Avoid being Poisoned
Modifier Req. lvl. Stats Tags ChanceToAvoidPoison 1 (20-25)% chance to Avoid being Poisoned
Group: ColdResistancePenetration
- Damage Penetrates 1% Cold Resistance
Modifier Req. lvl. Stats Tags ColdResistancePenetration 1 Damage Penetrates 1% Cold Resistance
Group: YouCannotBeHindered
- You cannot be Hindered
Modifier Req. lvl. Stats Tags YouCannotBeHindered 40 You cannot be Hindered
Group: ElementalPenetration
- Damage Penetrates 1% Elemental Resistances
Modifier Req. lvl. Stats Tags ElementalPenetration 1 Damage Penetrates 1% Elemental Resistances
Group: AvoidShock
- (20-25)% chance to Avoid being Shocked
Modifier Req. lvl. Stats Tags AvoidShock 1 (20-25)% chance to Avoid being Shocked
Group: CorruptedBloodImmunity
- Corrupted Blood cannot be inflicted on you
Modifier Req. lvl. Stats Tags CorruptedBloodImmunity 33 Corrupted Blood cannot be inflicted on you
Group: ReducedManaReservationsCost
- 2% increased Reservation Efficiency of Skills
Modifier Req. lvl. Stats Tags ReservationEfficiencyForJewel 1 2% increased Reservation Efficiency of Skills
Group: AvoidIgnite
- (20-25)% chance to Avoid being Ignited
Modifier Req. lvl. Stats Tags AvoidIgnite 1 (20-25)% chance to Avoid being Ignited
Group: AreaOfEffect
- (4-5)% increased Area of Effect
Modifier Req. lvl. Stats Tags AreaOfEffect 1 (4-5)% increased Area of Effect
Group: AvoidStun
- (20-25)% chance to Avoid being Stunned
Modifier Req. lvl. Stats Tags AvoidStun 1 (20-25)% chance to Avoid being Stunned
Group: LightningResistancePenetration
- Damage Penetrates 1% Lightning Resistance
Modifier Req. lvl. Stats Tags LightningResistancePenetration 1 Damage Penetrates 1% Lightning Resistance
Group: AvoidMaimChance
- You cannot be Maimed
Modifier Req. lvl. Stats Tags AvoidMaimChance 40 You cannot be Maimed
Group: ChanceToAvoidFreezeAndChill
- (20-25)% chance to Avoid being Frozen
Modifier Req. lvl. Stats Tags ChanceToAvoidFreezeAndChill 1 (20-25)% chance to Avoid being Frozen
Group: MinionDamage
- Minions deal (4-5)% increased Damage
Modifier Req. lvl. Stats Tags MinionDamage 1 Minions deal (4-5)% increased Damage
Group: IncreasedAilmentEffectOnEnemies
- (5-7)% increased Effect of Non-Damaging Ailments
Modifier Req. lvl. Stats Tags IncreasedAilmentEffectOnEnemies 1 (5-7)% increased Effect of Non-Damaging Ailments
Group: PlayerCurseImmunity
- You cannot be Cursed with Silence
Modifier Req. lvl. Stats Tags ImmuneToSilence 60 You cannot be Cursed with Silence
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