Cooldown
A cooldown is a keyword property of skills. Skills with cooldowns cannot be used unless a cooldown is available. Once spent, a cooldown recovers over time.
Mechanics
A cooldown is fundamentally a timer that prevents the use or trigger of a skill. Other time-based effects or limitations (e.g. Cast while Channelling SupportCast while Channelling SupportSupport, Channelling, Spell, Trigger
Icon: W
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 38Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.Trigger a Supported Spell every (0.45-0.35) seconds while Channelling Supported Skills
Supported Triggered Spells deal 30% less Damage
Additional Effects From 1-20% Quality:
Supported Channelling Skills deal (0.5-10)% increased Damage
Supported Triggered Spells deal (0.5-10)% increased DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket., Fist of War SupportFist of War SupportSlam, Attack, Melee, AoE, Support
Icon: X
Level: (1-20)
Cost & Reservation Multiplier: 140%Requires Level 38Supports slam skills, providing a powerful boost when they're used, with a delay before they can be boosted again. Cannot support Vaal skills or triggered skills. Cannot modify the skills of minions. Only skills you use yourself can receive the boost.Attacks with Supported Skill are Ancestrally Boosted, no more than once every (2.5-1.8) seconds
Ancestral Boost does not apply to repeats of the Attack
Ancestrally Boosted Slams deal (70-98)% more Damage with Hits and Ailments
Ancestrally Boosted Slams have (40-59)% increased Area of Effect
Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Area of EffectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket., Flask charge gain from critical strikes, no more than once every # seconds modifiers, SparkSparkSpell, Projectile, Duration, Lightning
Level: (1-20)
Cost: (5-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 190%
Projectile Speed: 420Launches unpredictable sparks that move randomly until they hit an enemy or expire.Deals (1-104) to (28-1983) Lightning Damage
Base duration is 2.00 seconds
Fires (4-8) Projectiles
Additional Effects From 1-20% Quality:
Fires +(0.1-2) ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. collisions) are not cooldowns, and are not affected by cooldown-specific stats or mechanics.[1]
Skills can have a cooldown naturally, or can be granted one by support gems or items. Support gems or items do not have cooldowns themselves: the active skills they modify do.[2] Instant skills always have a cooldown.[3]
Skills can only have one type of cooldown.[4][5] Skills that already have a cooldown can only be given a different type if the new cooldown is longer. This should be not be confused with storing multiple uses of the same cooldown, like Flame DashFlame DashSpell, Movement, Duration, Fire, Travel, Blink
Level: (1-20)
Cost: (8-23) Mana
Cooldown Time: 3.50 sec
Can Store 3 Use(s)
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (80-140)%Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (19.7-1738.6) Base Fire Damage per second
Base duration is 4.00 seconds
Deals (7-659) to (11-988) Fire Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0-19)% increased Cooldown Recovery Rate
Additional Effects From 1-20% Quality:
(0.5-10)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. or non-instant skills supported by Second Wind SupportSecond Wind SupportSupport
Icon: 8
Level: (1-20)
Cost & Reservation Multiplier: 200%Requires Level 31Supports skills with cooldowns.
Cannot support triggered skills.Supported Skills have (24-5)% reduced Cooldown Recovery Rate
Supported Non-Instant Skills have +1 Cooldown Use
Additional Effects From 1-20% Quality:
Supported Skills have (0.25-5)% increased Cooldown Recovery RateThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket..
Some skills are able to bypass their cooldown, such as Cold SnapCold SnapSpell, AoE, Cold, Duration
Level: (1-20)
Cost: (11-28) Mana
Cooldown Time: 3.00 sec
Can Store 1 Use(s)
Cast Time: 0.85 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (220-320)%
AoE Radius: 16Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. Also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Deals (34-1440) to (51-2160) Cold Damage
Base duration is 5.00 seconds
Deals (28.7-1895.4) Base Cold Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Burst Base radius is 1.5 metres
Chilled Ground Base initial radius is 1.5 metres
Chilled Ground Base final radius is 3 metres
25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
Additional Effects From 1-20% Quality:
(1-20)% more Effect of ChillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.. This behaviour is disabled for skills that are triggered.[6]
Consuming cooldowns
Cooldowns are consumed when a skill is used, or in the case of channelling skills, when you stop channelling.[7] Repeats or reoccurring effects (Unleash SupportUnleash SupportSpell, Support
Icon: q
Level: (1-20)
Cost & Reservation Multiplier: 150%Requires Level 38Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Spells gain a Seal every (0.90-0.71) seconds, to a maximum of 3 Seals
Supported Spells are Unsealed when cast, and their effects Reoccur for each Seal lost
Supported Skills deal (50-41)% less Damage when Reoccurring
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Spell DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.) do not consume cooldowns.
Cooldown skills that create proxies such as totems, traps, or mines require one cooldown per created object. Unless a skill has multiple cooldowns, only one proxy can be created, regardless of stats that cause skills to summon or throw multiple proxies simultaneously.[8]
- Totems spawn with the maximum number of stored uses, tracked separately per totem. For example, if your totem skill has 3 stored uses, you will be able to place 3 totems at once, and each totem will be able to immediately use the skill 3 times. (This may be unintended.[9])
Cooldown recovery
Cooldowns typically begin to recover as soon as they are spent, though some skills cannot recover cooldowns during their effect, such as Guard skills, Withering StepWithering StepTravel, AoE, Chaos, Movement, Blink, Spell, Duration
Level: (1-20)
Cost: (8-23) Mana
Cooldown Time: 3.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 10Grants Elusive and a buff that grants Phasing. While you have this buff, monsters that enter an area around you will be Withered. Using a skill or losing the Elusive buff ends this skill's effects. Shares a cooldown with other Blink skills. Cannot be used while already Elusive.Withered lasts 3 seconds
+(0-0.6) metres to radius
Cannot be Cast or Triggered while Elusive
Grants Elusive
This Skill's Cooldown does not recover during its effect
(0-38)% increased Effect of Elusive from this Skill
Buff grants Phasing
Inflicts (4-6) Withered Debuffs the first time each Enemy enters the Area
Additional Effects From 1-20% Quality:
Inflicts +(0.1-2) Withered Debuffs the first time each Enemy enters the AreaPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., or Focus.
Cooldown recovery time can be changed with modifiers to Cooldown Recovery Rate. Increases to this stat do not reduce cooldown time directly, but rather the effective time that elapses. This can be calculated with the following formula:
SkillFinalCooldown = SkillBaseCooldown / (1+(#% increased Cooldown Recovery Rate/100))
For example, 100% increased Cooldown Recovery Rate will cause a 6-second cooldown to be recovered in 3 seconds, not instantly.
If a skill can store multiple cooldowns, only one cooldown recovers at a time. Totems (and other proxies that can use skills multiple times) recover their own cooldowns independently.
Server frames
Skills can only recover a cooldown at the start of a server frame, also referred to as server ticks, each of which has a duration of 33 milliseconds (0.033 seconds). Due to this limitation, cooldowns are effectively always rounded up to a multiple of 33ms. This means that increasing cooldown recovery rate is only meaningful if it lowers a cooldown into an earlier 33ms window. This causes skills to have specific breakpoints of #% increased Cooldown Recovery Rate at which their cooldown is genuinely lowered.
For example, without increases to cooldown recovery rate, a cooldown of 0.150 seconds is effectively a cooldown of 0.165 seconds (5 server frames), because it is too long to fit in 4 server frames (0.132 seconds). You would need to reach the breakpoint of 14% increased Cooldown Recovery Rate to recover the cooldown in 4 frames and have a functional impact on the skill. Exact breakpoints depend on the base cooldown.[10]
Note that triggered skills that can store multiple cooldown uses (e.g. Doom Blast or Shockwave) do not have these breakpoints. They follow a different system and will functionally recover faster with each percentage of increased cooldown recovery rate.[11]
When two skills share a cooldown, using one skill will put the other on cooldown, and both skills will recover at the rate of the skill that was used or triggered.
- Different skills never share a cooldown, unless they share a cooldown categorically, like Guard skills, Blink skills, or Golems.
- Identical skills (or their transfigured variants) normally share a cooldown, but may become independent by gaining a different cooldown type.
Whether copies of the same skill share a cooldown or not is determined by three rules:
- skills can only have one cooldown
- an existing cooldown can only be replaced by one that's longer (ignoring all recovery rate modifiers and cooldown time overrides)
- different cooldowns are independent (type, not time)
Example 1: non-cooldown skill with independent added cooldowns
- FireballFireballProjectile, Spell, AoE, Fire
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (260-370)%
Projectile Speed: 1040
AoE Radius: 9Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage
25% chance to Ignite enemies
Base radius is (0.9-1.4) metres
Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. in a weapon with the Trigger a Socketed Spell on Using a Skill, with a 8 second Cooldown Veiled modifier - FireballFireballProjectile, Spell, AoE, Fire
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (260-370)%
Projectile Speed: 1040
AoE Radius: 9Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage
25% chance to Ignite enemies
Base radius is (0.9-1.4) metres
Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. – SpellslingerSpellslingerTrigger, Spell
Level: (1-20)
Reservation: (30-25)% Mana
Cooldown Time: 0.60 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 24Reserves mana based on the supported spells to cause those spells to trigger when you fire projectiles from a wand attack.This Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modified
Trigger Supported Spells when you fire Projectiles from a Non-Triggered Wand Attack
Supported Skills have (0-38)% increased Cooldown Recovery Rate
Supported Skills have Added Spell Damage equal to (60-174)% of Damage of Equipped Wand
If two Wands are Equipped, each contributes half as much Added Damage
Supported Skills deal (37-31)% less Damage with Hits and Ailments
Additional Effects From 1-20% Quality:
Supported Skills have Added Spell Damage equal to +(1-20)% of Damage of Equipped Wand
If two Wands are Equipped, each contributes half as much Added DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - FireballFireballProjectile, Spell, AoE, Fire
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (260-370)%
Projectile Speed: 1040
AoE Radius: 9Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage
25% chance to Ignite enemies
Base radius is (0.9-1.4) metres
Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. – Cast when Damage Taken SupportCast when Damage Taken SupportSupport, Spell, Trigger
Icon: !
Level: (1-20)
Cost & Reservation Multiplier: 250%
Cooldown Time: 0.25 sec
Can Store 1 Use(s)Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.This Gem can only Support Skill Gems requiring Level (38-70) or lower
Supported Skills deal (65-27)% less Damage
Trigger Supported Spells when you take (528-3272) total Damage from Hits
Additional Effects From 1-20% Quality:
Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
Each Fireball has its own type of cooldown: Veiled, Spellslinger, and Cast when Damage Taken. Each can trigger and recover independently.[12]
Example 2: non-cooldown skill with a shared added cooldown
- FireballFireballProjectile, Spell, AoE, Fire
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (260-370)%
Projectile Speed: 1040
AoE Radius: 9Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage
25% chance to Ignite enemies
Base radius is (0.9-1.4) metres
Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. in a weapon with the Trigger a Socketed Spell on Using a Skill, with a 8 second Cooldown Veiled modifier - FireballFireballProjectile, Spell, AoE, Fire
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (260-370)%
Projectile Speed: 1040
AoE Radius: 9Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage
25% chance to Ignite enemies
Base radius is (0.9-1.4) metres
Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. in a weapon with the Trigger a Socketed Spell on Using a Skill, with a 4 second Cooldown Veiled modifier
Both Fireball skills share the Veiled cooldown. Only one skill will trigger (determined by the trigger order). The skill that triggered determines cooldown time for both skills.
Example 3: cooldown skill with shorter added cooldowns
- Frost BombFrost BombSpell, AoE, Duration, Cold, Orb
Level: (1-20)
Cost: (4-16) Mana
Cooldown Time: 2.50 sec
Can Store 1 Use(s)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (170-310)%Requires Level 4Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.Deals (9-1391) to (13-2086) Cold Damage
Base duration is 2.00 seconds
Base secondary duration is 5.00 seconds
75% reduced Life Regeneration rate
Base radius is (2.4-3.1) metres
Cold Exposure applies -15% to Cold Resistance
Additional Effects From 1-20% Quality:
(1-20)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. – SpellslingerSpellslingerTrigger, Spell
Level: (1-20)
Reservation: (30-25)% Mana
Cooldown Time: 0.60 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 24Reserves mana based on the supported spells to cause those spells to trigger when you fire projectiles from a wand attack.This Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modified
Trigger Supported Spells when you fire Projectiles from a Non-Triggered Wand Attack
Supported Skills have (0-38)% increased Cooldown Recovery Rate
Supported Skills have Added Spell Damage equal to (60-174)% of Damage of Equipped Wand
If two Wands are Equipped, each contributes half as much Added Damage
Supported Skills deal (37-31)% less Damage with Hits and Ailments
Additional Effects From 1-20% Quality:
Supported Skills have Added Spell Damage equal to +(1-20)% of Damage of Equipped Wand
If two Wands are Equipped, each contributes half as much Added DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Frost BombFrost BombSpell, AoE, Duration, Cold, Orb
Level: (1-20)
Cost: (4-16) Mana
Cooldown Time: 2.50 sec
Can Store 1 Use(s)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (170-310)%Requires Level 4Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.Deals (9-1391) to (13-2086) Cold Damage
Base duration is 2.00 seconds
Base secondary duration is 5.00 seconds
75% reduced Life Regeneration rate
Base radius is (2.4-3.1) metres
Cold Exposure applies -15% to Cold Resistance
Additional Effects From 1-20% Quality:
(1-20)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. – Cast when Damage Taken SupportCast when Damage Taken SupportSupport, Spell, Trigger
Icon: !
Level: (1-20)
Cost & Reservation Multiplier: 250%
Cooldown Time: 0.25 sec
Can Store 1 Use(s)Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.This Gem can only Support Skill Gems requiring Level (38-70) or lower
Supported Skills deal (65-27)% less Damage
Trigger Supported Spells when you take (528-3272) total Damage from Hits
Additional Effects From 1-20% Quality:
Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. - Frost BombFrost BombSpell, AoE, Duration, Cold, Orb
Level: (1-20)
Cost: (4-16) Mana
Cooldown Time: 2.50 sec
Can Store 1 Use(s)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (170-310)%Requires Level 4Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.Deals (9-1391) to (13-2086) Cold Damage
Base duration is 2.00 seconds
Base secondary duration is 5.00 seconds
75% reduced Life Regeneration rate
Base radius is (2.4-3.1) metres
Cold Exposure applies -15% to Cold Resistance
Additional Effects From 1-20% Quality:
(1-20)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Both Frost Bomb 1 and Frost Bomb 2 keep their natural cooldown, because the Spellslinger and Cast when Damage Taken cooldowns aren't longer. When Frost Bomb 3 is cast, Frost Bomb 1 and 2 go on cooldown for 2.5 seconds (even if Frost Bomb 1 has a lower cooldown due to Spellslinger's Supported Skills have #% increased Cooldown Recovery Rate).
Example 4: cooldown skill with a longer added cooldown
- Brand RecallBrand RecallBrand, Spell
Level: (1-6)
Cost: (7-16) Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 16Recall your brands to you, detaching them from enemies and increasing attachment range until they next attach to an enemy. Spends a portion of each recalled brand's cost to cause it to activate.(0-40)% increased Cooldown Recovery Rate
Spends 20% of Brand's Cost
Brands gain (25-45)% increased Attachment Range
Additional Effects From 1-20% Quality:
(1-20)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. in a weapon with the Trigger a Socketed Spell on Using a Skill, with a 8 second Cooldown Veiled modifier - Brand RecallBrand RecallBrand, Spell
Level: (1-6)
Cost: (7-16) Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 16Recall your brands to you, detaching them from enemies and increasing attachment range until they next attach to an enemy. Spends a portion of each recalled brand's cost to cause it to activate.(0-40)% increased Cooldown Recovery Rate
Spends 20% of Brand's Cost
Brands gain (25-45)% increased Attachment Range
Additional Effects From 1-20% Quality:
(1-20)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. in a weapon with the Trigger a Socketed Spell on Using a Skill, with a 4 second Cooldown Veiled modifier - Brand RecallBrand RecallBrand, Spell
Level: (1-6)
Cost: (7-16) Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 16Recall your brands to you, detaching them from enemies and increasing attachment range until they next attach to an enemy. Spends a portion of each recalled brand's cost to cause it to activate.(0-40)% increased Cooldown Recovery Rate
Spends 20% of Brand's Cost
Brands gain (25-45)% increased Attachment Range
Additional Effects From 1-20% Quality:
(1-20)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. – SpellslingerSpellslingerTrigger, Spell
Level: (1-20)
Reservation: (30-25)% Mana
Cooldown Time: 0.60 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 24Reserves mana based on the supported spells to cause those spells to trigger when you fire projectiles from a wand attack.This Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modified
Trigger Supported Spells when you fire Projectiles from a Non-Triggered Wand Attack
Supported Skills have (0-38)% increased Cooldown Recovery Rate
Supported Skills have Added Spell Damage equal to (60-174)% of Damage of Equipped Wand
If two Wands are Equipped, each contributes half as much Added Damage
Supported Skills deal (37-31)% less Damage with Hits and Ailments
Additional Effects From 1-20% Quality:
Supported Skills have Added Spell Damage equal to +(1-20)% of Damage of Equipped Wand
If two Wands are Equipped, each contributes half as much Added DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Brand Recall 1's natural cooldown of 4 seconds is replaced by the Veiled cooldown of 8 seconds. Brand Recall 2 and 3 keep the natural cooldown, because the Veiled and Spellslinger cooldowns aren't longer. When a skill is used, Brand Recall 1 consumes the Veiled cooldown to trigger, recovering over 8 seconds. Brand Recall 2 consumes the natural cooldown to trigger, recovering over 4 seconds. Brand Recall 3 goes on cooldown because it shares the natural cooldown with Brand Recall 2.[13]
Example 5: transfigured variant with an alternative cooldown (shared natural cooldown when self-cast)
- Frost BombFrost BombSpell, AoE, Duration, Cold, Orb
Level: (1-20)
Cost: (4-16) Mana
Cooldown Time: 2.50 sec
Can Store 1 Use(s)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (170-310)%Requires Level 4Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.Deals (9-1391) to (13-2086) Cold Damage
Base duration is 2.00 seconds
Base secondary duration is 5.00 seconds
75% reduced Life Regeneration rate
Base radius is (2.4-3.1) metres
Cold Exposure applies -15% to Cold Resistance
Additional Effects From 1-20% Quality:
(1-20)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. in a weapon with the Trigger a Socketed Spell on Using a Skill, with a 4 second Cooldown Veiled modifier - Frost Bomb of ForthcomingFrost Bomb of ForthcomingSpell, AoE, Duration, Cold
Level: (1-20)
Cost: (4-16) Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (170-310)%Requires Level 4Creates a crystal which lasts for a duration. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.Deals (9-1391) to (13-2086) Cold Damage
Base duration is 2.50 seconds
Deals 10% more Damage with Hits per 0.1 seconds Duration
Deals 3% more Damage with Ailments per 0.1 seconds Duration
Base radius is (2.6-3.3) metres
Additional Effects From 1-20% Quality:
Base duration is (0.025-0.5) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. in the same weapon
Frost Bomb's natural cooldown of 2.5 seconds is replaced by the Veiled cooldown of 4 seconds. Frost Bomb of Forthcoming keeps the natural cooldown, because the Veiled cooldown isn't longer. When a skill is used, Frost Bomb consumes the Veiled cooldown to trigger. When another skill is used, Frost Bomb of Forthcoming consumes the natural cooldown. Their trigger is shared; their 4-second cooldowns are not, and recover independently.[14]
Note: specific skills may have non-standard behavior and share cooldowns regardless of type, such as Ice NovaIce NovaSpell, AoE, Cold, Nova
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (200-230)%
AoE Radius: 30Requires Level 12A circle of ice expands from the caster.Deals (23-988) to (34-1481) Cold Damage
Base radius is (2.6-3) metres
Additional Effects From 1-20% Quality:
Base radius is (0.015-0.3) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.,[15] Rain of ArrowsRain of ArrowsAttack, AoE, Projectile, Bow
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (48-60)% of base
Effectiveness of Added Damage: (48-60)%
AoE Radius: 24Requires Level 12Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Fires (18-22) Arrows
Additional Effects From 1-20% Quality:
Fires +(0.2-4) ArrowsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and Toxic RainToxic RainAttack, AoE, Chaos, Duration, Projectile, Bow
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (50-72)% of base
Effectiveness of Added Damage: (50-73)%Requires Level 12Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Deals (8-238) Base Chaos Damage per second
Base duration is 1.00 seconds
Fires 5 Arrows
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
60% of Physical Damage Converted to Chaos Damage
Each Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30%
Additional Effects From 1-20% Quality:
Base duration is (0.01-0.2) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..[16]
Gems that affect cooldown
Second Wind SupportSecond Wind SupportSupport
Icon: 8
Level: (1-20)
Cost & Reservation Multiplier: 200%Requires Level 31Supports skills with cooldowns.
Cannot support triggered skills.Supported Skills have (24-5)% reduced Cooldown Recovery Rate
Supported Non-Instant Skills have +1 Cooldown Use
Additional Effects From 1-20% Quality:
Supported Skills have (0.25-5)% increased Cooldown Recovery RateThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
Urgent Orders SupportUrgent Orders SupportWarcry, Support
Icon: o
Level: (1-20)
Cost & Reservation Multiplier: 200%Requires Level 31Supports warcry skills.Supported Skills have (50-69)% increased Warcry Speed
Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Warcry SpeedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
Awakened Cast On Critical Strike SupportAwakened Cast On Critical Strike SupportCritical, Support, Spell, Trigger
Icon: &
Level: (1-5)
Cost & Reservation Multiplier: 120%
Cooldown Time: 0.15 sec
Can Store 1 Use(s)Requires Level 72Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Supported Attacks will Trigger a Supported Spell when you Crit an Enemy
Supported Skills deal (9-7)% less Spell Damage
Supported Spells have (10-22)% increased Cooldown Recovery Rate
Additional Effects From 1-20% Quality:
Supported Skills have (1-20)% increased Attack Critical Strike Chance
Supported Skills have (1-20)% increased Spell Critical Strike ChanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
Sources of cooldown recovery
Base passive skills
The following passive skills are related to cooldown:
Name | Stats |
---|---|
Armour and Guard Skill Cooldown Recovery | 12% increased Armour Guard Skills have 20% increased Cooldown Recovery Rate [1] [2] |
Brand Range and Brand Recall Cooldown Recovery | 10% increased Brand Attachment range Brand Recall has 10% increased Cooldown Recovery Rate [1] [2] |
Brand Recall Cooldown Recovery | Brand Recall has 15% increased Cooldown Recovery Rate [1] |
Dual Wield Cast Speed and Movement Skill Cooldown Recovery | 3% increased Cast Speed while Dual Wielding 15% increased Cooldown Recovery Rate of Movement Skills [1] [2] |
Evasion and Movement Skill Cooldown Recovery | 14% increased Evasion Rating 15% increased Cooldown Recovery Rate of Movement Skills [1] |
Mana and Guard Skill Cooldown Recovery | 10% increased maximum Mana Guard Skills have 20% increased Cooldown Recovery Rate [1] |
Retaliation Skill Cooldown Recovery | Retaliation Skills have 15% increased Cooldown Recovery Rate [1] [2] [3] Retaliation Skills have 12% increased Cooldown Recovery Rate [2] |
Stance Skill Cooldown Recovery | 10% increased Cooldown Recovery Rate for Stance Skills [1] [2] [3] |
Trap Cooldown Recovery | 10% increased Cooldown Recovery Rate for throwing Traps [1] [2] |
Warcry Cooldown Recovery | 12% increased Warcry Cooldown Recovery Rate [1] 15% increased Warcry Cooldown Recovery Rate [3] [4] |
Warcry Cooldown Recovery and Area of Effect | 15% increased Warcry Cooldown Recovery Rate Warcry Skills have 15% increased Area of Effect [1] [2] |
Warcry Cooldown Recovery and Exerted Attack Damage | 12% increased Warcry Cooldown Recovery Rate Exerted Attacks deal 15% increased Damage [1] |
Brand Equity | Brand Skills have 20% increased Duration Brand Recall has 20% increased Cooldown Recovery Rate You can Cast 2 additional Brands [1] |
Deep Breaths | 35% increased Warcry Cooldown Recovery Rate Warcry Skills have 40% increased Area of Effect [1] |
Fleetfoot | 30% increased Evasion Rating 30% increased Cooldown Recovery Rate of Movement Skills 5% increased Movement Speed [1] |
Overprepared | Skills which Throw Traps have +1 Cooldown Use [1] |
Practised Reapplication | 25% increased Tincture Cooldown Recovery Rate [1] |
Cluster Jewel passive skills
The following Cluster Jewel passive skills are related to cooldown:
Name | Stats |
---|---|
Chip Away | Brand Recall has 4% increased Cooldown Recovery Rate per Brand, up to a maximum of 40% Brand Recall grants 20% increased Brand Attachment range to recalled Brands [1] |
Disciples | Minions deal 20% increased Damage while you are affected by a Herald Summoned Sentinels have 25% increased Cooldown Recovery Rate [1] |
Keystone passive skills
The following keystone passive skills are related to cooldown: No results found for the given query.
Ascendancy passive skills
The following Ascendancy passive skills are related to cooldown:
Ascendancy Class | Name | Stats |
---|---|---|
Ascendant | Saboteur | 25% chance to Blind Enemies on Hit 15% increased Cooldown Recovery Rate 30% increased Area of Effect Hits have 15% chance to deal 50% more Area Damage [1] |
Gladiator | Measured Retaliation | Retaliation Skills become Usable for an additional 2 seconds 50% chance for used Retaliation Skills to remain Usable and not consume a Cooldown Use [1] |
Hierophant | Sign of Purpose | Brand Recall has 100% increased Cooldown Recovery Rate Brands have 100% more Activation Frequency if 75% of Attached Duration expired [1] |
Saboteur | Like Clockwork | 30% increased Cooldown Recovery Rate Nearby Enemies have 10% reduced Cooldown Recovery Rate [1] |
Passive Masteries
Mastery | Effects |
---|---|
Attack Mastery |
|
Bow Mastery |
|
Brand Mastery |
|
Minion Defence Mastery |
|
Tattoos
Item | Description |
---|---|
Tattoo of the Tukohama WarcallerTattoo of the Tukohama WarcallerStack Size: 10 Replaces a Small Strength Passive Skill8% increased Warcry Cooldown Recovery RateRight click this item then left click a valid Passive Skill. Maximum 50 Tattoos. | 8% increased Warcry Cooldown Recovery Rate |
Modifiers
Abyss Jewels can give 2-3% increased cooldown recovery rate per abyss jewel.
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
Facilitating | Prefix | 75 | 2% increased Cooldown Recovery Rate | abyss_jewel_melee 300 abyss_jewel_ranged 300 abyss_jewel_caster 100 abyss_jewel_summoner 100 |
Expediting | Prefix | 86 | 3% increased Cooldown Recovery Rate | abyss_jewel_melee 300 abyss_jewel_ranged 300 abyss_jewel_caster 100 abyss_jewel_summoner 100 |
Saboteur's | Prefix | 70 | (5-8)% increased Cooldown Recovery Rate | int_animal_charm 50 dex_animal_charm 50 |
Saboteur's | Prefix | 81 | (9-12)% increased Cooldown Recovery Rate | int_animal_charm 25 dex_animal_charm 25 |
Glacial Cage Tower Cooldown | Blight Tower | 1 | Your Glacial Cage Towers have 20% increased Cooldown Recovery Rate | N/A |
Stone Gaze Tower Cooldown | Blight Tower | 1 | Your Stone Gaze Towers have 20% increased Cooldown Recovery Rate | N/A |
of the Crusade | Suffix | 75 | (10-15)% increased Cooldown Recovery Rate | belt_crusader 250 |
of the Crusade | Suffix | 84 | (16-20)% increased Cooldown Recovery Rate | belt_crusader 250 |
of the Crusade | Suffix | 75 | (6-10)% increased Cooldown Recovery Rate | boots_crusader 500 |
of the Crusade | Suffix | 80 | (11-15)% increased Cooldown Recovery Rate | boots_crusader 500 |
of the Elevated Crusade | Suffix | 90 | (16-20)% increased Cooldown Recovery Rate | boots_crusader 0 |
EnduringCryCooldownRecoveryEldritchImplicit1 | Eater of Worlds | 75 | Enduring Cry has (15-17)% increased Cooldown Recovery Rate | no_tier_6_eldritch_implicit 0 boots 300 |
EnduringCryCooldownRecoveryEldritchImplicit2 | Eater of Worlds | 75 | Enduring Cry has (18-20)% increased Cooldown Recovery Rate | no_tier_5_eldritch_implicit 0 boots 300 |
EnduringCryCooldownRecoveryEldritchImplicit3 | Eater of Worlds | 75 | Enduring Cry has (21-23)% increased Cooldown Recovery Rate | no_tier_4_eldritch_implicit 0 boots 300 |
EnduringCryCooldownRecoveryEldritchImplicit4 | Eater of Worlds | 75 | Enduring Cry has (24-26)% increased Cooldown Recovery Rate | no_tier_3_eldritch_implicit 0 boots 300 |
EnduringCryCooldownRecoveryEldritchImplicit5 | Eater of Worlds | 75 | Enduring Cry has (27-29)% increased Cooldown Recovery Rate | no_tier_2_eldritch_implicit 0 boots 300 |
EnduringCryCooldownRecoveryEldritchImplicit6 | Eater of Worlds | 75 | Enduring Cry has (30-32)% increased Cooldown Recovery Rate | no_tier_1_eldritch_implicit 0 boots 300 |
EnduringCryCooldownRecoveryEldritchImplicitPinnaclePresence1 | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, Enduring Cry has (33-35)% increased Cooldown Recovery Rate | no_tier_6_eldritch_implicit 0 boots 0 |
EnduringCryCooldownRecoveryEldritchImplicitPinnaclePresence2 | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, Enduring Cry has (36-38)% increased Cooldown Recovery Rate | no_tier_5_eldritch_implicit 0 boots 0 |
EnduringCryCooldownRecoveryEldritchImplicitPinnaclePresence3 | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, Enduring Cry has (39-41)% increased Cooldown Recovery Rate | no_tier_4_eldritch_implicit 0 boots 60 |
EnduringCryCooldownRecoveryEldritchImplicitPinnaclePresence4 | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, Enduring Cry has (42-44)% increased Cooldown Recovery Rate | no_tier_3_eldritch_implicit 0 boots 60 |
EnduringCryCooldownRecoveryEldritchImplicitPinnaclePresence5 | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, Enduring Cry has (45-47)% increased Cooldown Recovery Rate | no_tier_2_eldritch_implicit 0 boots 60 |
EnduringCryCooldownRecoveryEldritchImplicitPinnaclePresence6 | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, Enduring Cry has (48-50)% increased Cooldown Recovery Rate | no_tier_1_eldritch_implicit 0 boots 60 |
EnduringCryCooldownRecoveryEldritchImplicitUniquePresence1 | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, Enduring Cry has (24-26)% increased Cooldown Recovery Rate | no_tier_6_eldritch_implicit 0 boots 0 |
EnduringCryCooldownRecoveryEldritchImplicitUniquePresence2 | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, Enduring Cry has (27-29)% increased Cooldown Recovery Rate | no_tier_5_eldritch_implicit 0 boots 150 |
EnduringCryCooldownRecoveryEldritchImplicitUniquePresence3 | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, Enduring Cry has (30-32)% increased Cooldown Recovery Rate | no_tier_4_eldritch_implicit 0 boots 150 |
EnduringCryCooldownRecoveryEldritchImplicitUniquePresence4 | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, Enduring Cry has (33-35)% increased Cooldown Recovery Rate | no_tier_3_eldritch_implicit 0 boots 150 |
EnduringCryCooldownRecoveryEldritchImplicitUniquePresence5 | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, Enduring Cry has (36-38)% increased Cooldown Recovery Rate | no_tier_2_eldritch_implicit 0 boots 150 |
EnduringCryCooldownRecoveryEldritchImplicitUniquePresence6 | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, Enduring Cry has (39-41)% increased Cooldown Recovery Rate | no_tier_1_eldritch_implicit 0 boots 150 |
GeneralsCryCooldownRecoveryEldritchImplicit1 | Eater of Worlds | 75 | General's Cry has (15-17)% increased Cooldown Recovery Rate | no_tier_6_eldritch_implicit 0 boots 300 |
GeneralsCryCooldownRecoveryEldritchImplicit2 | Eater of Worlds | 75 | General's Cry has (18-20)% increased Cooldown Recovery Rate | no_tier_5_eldritch_implicit 0 boots 300 |
GeneralsCryCooldownRecoveryEldritchImplicit3 | Eater of Worlds | 75 | General's Cry has (21-23)% increased Cooldown Recovery Rate | no_tier_4_eldritch_implicit 0 boots 300 |
GeneralsCryCooldownRecoveryEldritchImplicit4 | Eater of Worlds | 75 | General's Cry has (24-26)% increased Cooldown Recovery Rate | no_tier_3_eldritch_implicit 0 boots 300 |
GeneralsCryCooldownRecoveryEldritchImplicit5 | Eater of Worlds | 75 | General's Cry has (27-29)% increased Cooldown Recovery Rate | no_tier_2_eldritch_implicit 0 boots 300 |
GeneralsCryCooldownRecoveryEldritchImplicit6 | Eater of Worlds | 75 | General's Cry has (30-32)% increased Cooldown Recovery Rate | no_tier_1_eldritch_implicit 0 boots 300 |
GeneralsCryCooldownRecoveryEldritchImplicitPinnaclePresence1 | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, General's Cry has (33-35)% increased Cooldown Recovery Rate | no_tier_6_eldritch_implicit 0 boots 0 |
GeneralsCryCooldownRecoveryEldritchImplicitPinnaclePresence2 | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, General's Cry has (36-38)% increased Cooldown Recovery Rate | no_tier_5_eldritch_implicit 0 boots 0 |
GeneralsCryCooldownRecoveryEldritchImplicitPinnaclePresence3 | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, General's Cry has (39-41)% increased Cooldown Recovery Rate | no_tier_4_eldritch_implicit 0 boots 60 |
GeneralsCryCooldownRecoveryEldritchImplicitPinnaclePresence4 | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, General's Cry has (42-44)% increased Cooldown Recovery Rate | no_tier_3_eldritch_implicit 0 boots 60 |
GeneralsCryCooldownRecoveryEldritchImplicitPinnaclePresence5 | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, General's Cry has (45-47)% increased Cooldown Recovery Rate | no_tier_2_eldritch_implicit 0 boots 60 |
GeneralsCryCooldownRecoveryEldritchImplicitPinnaclePresence6 | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, General's Cry has (48-50)% increased Cooldown Recovery Rate | no_tier_1_eldritch_implicit 0 boots 60 |
GeneralsCryCooldownRecoveryEldritchImplicitUniquePresence1 | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, General's Cry has (24-26)% increased Cooldown Recovery Rate | no_tier_6_eldritch_implicit 0 boots 0 |
GeneralsCryCooldownRecoveryEldritchImplicitUniquePresence2 | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, General's Cry has (27-29)% increased Cooldown Recovery Rate | no_tier_5_eldritch_implicit 0 boots 150 |
GeneralsCryCooldownRecoveryEldritchImplicitUniquePresence3 | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, General's Cry has (30-32)% increased Cooldown Recovery Rate | no_tier_4_eldritch_implicit 0 boots 150 |
GeneralsCryCooldownRecoveryEldritchImplicitUniquePresence4 | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, General's Cry has (33-35)% increased Cooldown Recovery Rate | no_tier_3_eldritch_implicit 0 boots 150 |
GeneralsCryCooldownRecoveryEldritchImplicitUniquePresence5 | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, General's Cry has (36-38)% increased Cooldown Recovery Rate | no_tier_2_eldritch_implicit 0 boots 150 |
GeneralsCryCooldownRecoveryEldritchImplicitUniquePresence6 | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, General's Cry has (39-41)% increased Cooldown Recovery Rate | no_tier_1_eldritch_implicit 0 boots 150 |
GlobalCooldownRecoveryEldritchImplicit1 | Eater of Worlds | 75 | 5% increased Cooldown Recovery Rate | no_tier_6_eldritch_implicit 0 boots 400 |
GlobalCooldownRecoveryEldritchImplicit2 | Eater of Worlds | 75 | 6% increased Cooldown Recovery Rate | no_tier_5_eldritch_implicit 0 boots 400 |
GlobalCooldownRecoveryEldritchImplicit3 | Eater of Worlds | 75 | 7% increased Cooldown Recovery Rate | no_tier_4_eldritch_implicit 0 boots 400 |
GlobalCooldownRecoveryEldritchImplicit4 | Eater of Worlds | 75 | 8% increased Cooldown Recovery Rate | no_tier_3_eldritch_implicit 0 boots 400 |
GlobalCooldownRecoveryEldritchImplicit5 | Eater of Worlds | 75 | 9% increased Cooldown Recovery Rate | no_tier_2_eldritch_implicit 0 boots 400 |
GlobalCooldownRecoveryEldritchImplicit6 | Eater of Worlds | 75 | 10% increased Cooldown Recovery Rate | no_tier_1_eldritch_implicit 0 boots 400 |
GlobalCooldownRecoveryEldritchImplicitPinnaclePresence1 | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, 11% increased Cooldown Recovery Rate | no_tier_6_eldritch_implicit 0 boots 0 |
GlobalCooldownRecoveryEldritchImplicitPinnaclePresence2 | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, 12% increased Cooldown Recovery Rate | no_tier_5_eldritch_implicit 0 boots 0 |
GlobalCooldownRecoveryEldritchImplicitPinnaclePresence3 | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, 13% increased Cooldown Recovery Rate | no_tier_4_eldritch_implicit 0 boots 80 |
GlobalCooldownRecoveryEldritchImplicitPinnaclePresence4 | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, 14% increased Cooldown Recovery Rate | no_tier_3_eldritch_implicit 0 boots 80 |
GlobalCooldownRecoveryEldritchImplicitPinnaclePresence5 | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, 15% increased Cooldown Recovery Rate | no_tier_2_eldritch_implicit 0 boots 80 |
GlobalCooldownRecoveryEldritchImplicitPinnaclePresence6 | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, 16% increased Cooldown Recovery Rate | no_tier_1_eldritch_implicit 0 boots 80 |
GlobalCooldownRecoveryEldritchImplicitUniquePresence1 | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, 8% increased Cooldown Recovery Rate | no_tier_6_eldritch_implicit 0 boots 0 |
GlobalCooldownRecoveryEldritchImplicitUniquePresence2 | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, 9% increased Cooldown Recovery Rate | no_tier_5_eldritch_implicit 0 boots 200 |
GlobalCooldownRecoveryEldritchImplicitUniquePresence3 | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, 10% increased Cooldown Recovery Rate | no_tier_4_eldritch_implicit 0 boots 200 |
GlobalCooldownRecoveryEldritchImplicitUniquePresence4 | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, 11% increased Cooldown Recovery Rate | no_tier_3_eldritch_implicit 0 boots 200 |
GlobalCooldownRecoveryEldritchImplicitUniquePresence5 | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, 12% increased Cooldown Recovery Rate | no_tier_2_eldritch_implicit 0 boots 200 |
GlobalCooldownRecoveryEldritchImplicitUniquePresence6 | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, 13% increased Cooldown Recovery Rate | no_tier_1_eldritch_implicit 0 boots 200 |
of Fatigue | Suffix | 46 | Players have 15% less Cooldown Recovery Rate | default 650 |
of Fatigue | Suffix | 68 | Players have 20% less Cooldown Recovery Rate | default 650 |
of Fatigue | Suffix | 73 | Players have 30% less Cooldown Recovery Rate | default 650 |
of Fatigue | Suffix | 78 | Players have 40% less Cooldown Recovery Rate | default 650 |
HellscapeDownsideCooldownRecoveryRate3 | Scourge Detriment | 68 | (16-12)% reduced Cooldown Recovery Rate | belt 500 |
HellscapeUpsideCooldownRecoveryRate3_ | Scourge Benefit | 68 | (3-4)% increased Cooldown Recovery Rate | belt 200 |
HellscapeUpsideCooldownRecoveryRate4_ | Scourge Benefit | 68 | (5-6)% increased Cooldown Recovery Rate | belt 200 |
HellscapeUpsideGuardSkillCooldownRecovery3 | Scourge Benefit | 68 | Guard Skills have (14-16)% increased Cooldown Recovery Rate | belt 500 |
HellscapeUpsideGuardSkillCooldownRecovery4___ | Scourge Benefit | 68 | Guard Skills have (17-19)% increased Cooldown Recovery Rate | belt 500 |
of Shaping | Suffix | 80 | (10-15)% increased Cooldown Recovery Rate | boots_shaper 500 |
of Elevated Shaping | Suffix | 90 | (16-20)% increased Cooldown Recovery Rate | boots_shaper 0 |
of Shaping | Suffix | 75 | (10-15)% increased Cooldown Recovery Rate | belt_shaper 800 |
of Shaping | Suffix | 84 | (16-20)% increased Cooldown Recovery Rate | belt_shaper 800 |
IntimidatingCryCooldownRecoveryEldritchImplicit1 | Eater of Worlds | 75 | Intimidating Cry has (15-17)% increased Cooldown Recovery Rate | no_tier_6_eldritch_implicit 0 boots 300 |
IntimidatingCryCooldownRecoveryEldritchImplicit2 | Eater of Worlds | 75 | Intimidating Cry has (18-20)% increased Cooldown Recovery Rate | no_tier_5_eldritch_implicit 0 boots 300 |
IntimidatingCryCooldownRecoveryEldritchImplicit3 | Eater of Worlds | 75 | Intimidating Cry has (21-23)% increased Cooldown Recovery Rate | no_tier_4_eldritch_implicit 0 boots 300 |
IntimidatingCryCooldownRecoveryEldritchImplicit4 | Eater of Worlds | 75 | Intimidating Cry has (24-26)% increased Cooldown Recovery Rate | no_tier_3_eldritch_implicit 0 boots 300 |
IntimidatingCryCooldownRecoveryEldritchImplicit5 | Eater of Worlds | 75 | Intimidating Cry has (27-29)% increased Cooldown Recovery Rate | no_tier_2_eldritch_implicit 0 boots 300 |
IntimidatingCryCooldownRecoveryEldritchImplicit6 | Eater of Worlds | 75 | Intimidating Cry has (30-32)% increased Cooldown Recovery Rate | no_tier_1_eldritch_implicit 0 boots 300 |
IntimidatingCryCooldownRecoveryEldritchImplicitPinnaclePresence1 | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, Intimidating Cry has (33-35)% increased Cooldown Recovery Rate | no_tier_6_eldritch_implicit 0 boots 0 |
IntimidatingCryCooldownRecoveryEldritchImplicitPinnaclePresence2 | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, Intimidating Cry has (36-38)% increased Cooldown Recovery Rate | no_tier_5_eldritch_implicit 0 boots 0 |
IntimidatingCryCooldownRecoveryEldritchImplicitPinnaclePresence3 | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, Intimidating Cry has (39-41)% increased Cooldown Recovery Rate | no_tier_4_eldritch_implicit 0 boots 60 |
IntimidatingCryCooldownRecoveryEldritchImplicitPinnaclePresence4 | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, Intimidating Cry has (42-44)% increased Cooldown Recovery Rate | no_tier_3_eldritch_implicit 0 boots 60 |
IntimidatingCryCooldownRecoveryEldritchImplicitPinnaclePresence5 | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, Intimidating Cry has (45-47)% increased Cooldown Recovery Rate | no_tier_2_eldritch_implicit 0 boots 60 |
IntimidatingCryCooldownRecoveryEldritchImplicitPinnaclePresence6 | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, Intimidating Cry has (48-50)% increased Cooldown Recovery Rate | no_tier_1_eldritch_implicit 0 boots 60 |
IntimidatingCryCooldownRecoveryEldritchImplicitUniquePresence1 | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, Intimidating Cry has (24-26)% increased Cooldown Recovery Rate | no_tier_6_eldritch_implicit 0 boots 0 |
IntimidatingCryCooldownRecoveryEldritchImplicitUniquePresence2 | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, Intimidating Cry has (27-29)% increased Cooldown Recovery Rate | no_tier_5_eldritch_implicit 0 boots 150 |
IntimidatingCryCooldownRecoveryEldritchImplicitUniquePresence3 | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, Intimidating Cry has (30-32)% increased Cooldown Recovery Rate | no_tier_4_eldritch_implicit 0 boots 150 |
IntimidatingCryCooldownRecoveryEldritchImplicitUniquePresence4 | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, Intimidating Cry has (33-35)% increased Cooldown Recovery Rate | no_tier_3_eldritch_implicit 0 boots 150 |
IntimidatingCryCooldownRecoveryEldritchImplicitUniquePresence5 | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, Intimidating Cry has (36-38)% increased Cooldown Recovery Rate | no_tier_2_eldritch_implicit 0 boots 150 |
IntimidatingCryCooldownRecoveryEldritchImplicitUniquePresence6 | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, Intimidating Cry has (39-41)% increased Cooldown Recovery Rate | no_tier_1_eldritch_implicit 0 boots 150 |
of the Order | Suffix | 60 | Focus has (21-25)% increased Cooldown Recovery Rate | boots 0 |
of the Order | Suffix | 60 | (6-8)% increased Cooldown Recovery Rate | belt 0 |
of the Order | Suffix | 75 | (9-12)% increased Cooldown Recovery Rate | belt 0 |
of the Order | Suffix | 1 | (6-8)% increased Cooldown Recovery Rate | belt 0 |
of the Order | Suffix | 75 | (9-12)% increased Cooldown Recovery Rate | belt 0 |
of the Order | Suffix | 60 | Focus has (31-35)% increased Cooldown Recovery Rate | boots 2000 |
of the Order | Suffix | 60 | (13-16)% increased Cooldown Recovery Rate | belt 1500 |
of the Order | Suffix | 60 | You are Immune to Ailments while Focused Focus has (5-8)% increased Cooldown Recovery Rate | boots 2000 |
of the Order | Suffix | 60 | Your Critical Strike Chance is Lucky while Focused Focus has (5-8)% increased Cooldown Recovery Rate | belt 1000 |
of the Order | Suffix | 60 | Minions Recover 100% of their Life when you Focus Focus has (5-8)% increased Cooldown Recovery Rate | gloves 2000 |
of the Order | Suffix | 60 | Shock nearby Enemies for 4 Seconds when you Focus Focus has (5-8)% increased Cooldown Recovery Rate | ring 1000 |
of the Order | Suffix | 60 | Shock yourself for 4 Seconds when you Focus Focus has (8-5)% reduced Cooldown Recovery Rate | N/A |
of the Order | Suffix | 60 | Non-Aura Skills Cost no Mana or Life while Focused Focus has (5-8)% increased Cooldown Recovery Rate | amulet 0 |
of the Order | Suffix | 60 | Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown Focus has (5-8)% increased Cooldown Recovery Rate | helmet 1000 |
of Fatigue | Suffix | 68 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Players have 20% less Cooldown Recovery Rate | uber_tier_map 0 expedition_logbook 650 |
of Fatigue | Suffix | 1 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Players have 30% less Cooldown Recovery Rate | uber_tier_map 0 primordial_map 0 mid_tier_map 650 |
of Fatigue | Suffix | 73 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Players have 30% less Cooldown Recovery Rate | uber_tier_map 0 expedition_logbook 650 |
of Fatigue | Suffix | 1 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Players have 40% less Cooldown Recovery Rate | uber_tier_map 0 primordial_map 0 top_tier_map 650 |
of Fatigue | Suffix | 78 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Players have 40% less Cooldown Recovery Rate | uber_tier_map 0 expedition_logbook 650 |
of Fatigue | Suffix | 1 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area Players have 40% less Cooldown Recovery Rate | uber_tier_map 0 maven_map 650 primordial_map 650 |
of Fatigue | Suffix | 1 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Players have 20% less Cooldown Recovery Rate | uber_tier_map 0 primordial_map 0 low_tier_map 650 |
of Fatigue | Suffix | 1 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Players have 15% less Cooldown Recovery Rate | uber_tier_map 0 expedition_logbook 650 |
of Fatigue | Suffix | 1 | Players have 40% less Cooldown Recovery Rate | has_uber_map_suffix 78 |
of Alacrity | Suffix | 82 | (8-12)% increased Cooldown Recovery Rate | dex_special_relic 200 default 50 |
of Marching | Suffix | 75 | (20-30)% increased Cooldown Recovery Rate of Travel Skills | dex_special_relic 600 default 150 |
Lucid | Prefix | 1 | (13-17)% increased Cooldown Recovery Rate | tincture 800 |
Perceptive | Prefix | 30 | (18-22)% increased Cooldown Recovery Rate | tincture 800 |
Insightful | Prefix | 58 | (23-27)% increased Cooldown Recovery Rate | tincture 800 |
Astute | Prefix | 82 | (28-32)% increased Cooldown Recovery Rate | tincture 800 |
of Matatl | Suffix | 50 | (14-15)% increased Cooldown Recovery Rate for throwing Traps (17-20)% increased Trap Duration | N/A |
of Matatl | Suffix | 1 | (14-15)% increased Cooldown Recovery Rate for throwing Traps (17-20)% increased Trap Duration | N/A |
of Matatl | Suffix | 50 | (21-22)% increased Cooldown Recovery Rate for throwing Traps (26-30)% increased Trap Duration | N/A |
TravelSkillCooldownRecoveryEldritchImplicit1 | Eater of Worlds | 75 | (15-17)% increased Cooldown Recovery Rate of Travel Skills | no_tier_6_eldritch_implicit 0 boots 700 |
TravelSkillCooldownRecoveryEldritchImplicit2 | Eater of Worlds | 75 | (18-20)% increased Cooldown Recovery Rate of Travel Skills | no_tier_5_eldritch_implicit 0 boots 700 |
TravelSkillCooldownRecoveryEldritchImplicit3 | Eater of Worlds | 75 | (21-23)% increased Cooldown Recovery Rate of Travel Skills | no_tier_4_eldritch_implicit 0 boots 700 |
TravelSkillCooldownRecoveryEldritchImplicit4 | Eater of Worlds | 75 | (24-26)% increased Cooldown Recovery Rate of Travel Skills | no_tier_3_eldritch_implicit 0 boots 700 |
TravelSkillCooldownRecoveryEldritchImplicit5 | Eater of Worlds | 75 | (27-29)% increased Cooldown Recovery Rate of Travel Skills | no_tier_2_eldritch_implicit 0 boots 700 |
TravelSkillCooldownRecoveryEldritchImplicit6 | Eater of Worlds | 75 | (30-32)% increased Cooldown Recovery Rate of Travel Skills | no_tier_1_eldritch_implicit 0 boots 700 |
TravelSkillCooldownRecoveryEldritchImplicitPinnaclePresence1 | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, (33-35)% increased Cooldown Recovery Rate of Travel Skills | no_tier_6_eldritch_implicit 0 boots 0 |
TravelSkillCooldownRecoveryEldritchImplicitPinnaclePresence2 | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, (36-38)% increased Cooldown Recovery Rate of Travel Skills | no_tier_5_eldritch_implicit 0 boots 0 |
TravelSkillCooldownRecoveryEldritchImplicitPinnaclePresence3 | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, (39-41)% increased Cooldown Recovery Rate of Travel Skills | no_tier_4_eldritch_implicit 0 boots 140 |
TravelSkillCooldownRecoveryEldritchImplicitPinnaclePresence4 | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, (42-44)% increased Cooldown Recovery Rate of Travel Skills | no_tier_3_eldritch_implicit 0 boots 140 |
TravelSkillCooldownRecoveryEldritchImplicitPinnaclePresence5 | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, (45-47)% increased Cooldown Recovery Rate of Travel Skills | no_tier_2_eldritch_implicit 0 boots 140 |
TravelSkillCooldownRecoveryEldritchImplicitPinnaclePresence6 | Eater of Worlds | 75 | While a Pinnacle Atlas Boss is in your Presence, (48-50)% increased Cooldown Recovery Rate of Travel Skills | no_tier_1_eldritch_implicit 0 boots 140 |
TravelSkillCooldownRecoveryEldritchImplicitUniquePresence1 | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, (24-26)% increased Cooldown Recovery Rate of Travel Skills | no_tier_6_eldritch_implicit 0 boots 0 |
TravelSkillCooldownRecoveryEldritchImplicitUniquePresence2 | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, (27-29)% increased Cooldown Recovery Rate of Travel Skills | no_tier_5_eldritch_implicit 0 boots 350 |
TravelSkillCooldownRecoveryEldritchImplicitUniquePresence3 | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, (30-32)% increased Cooldown Recovery Rate of Travel Skills | no_tier_4_eldritch_implicit 0 boots 350 |
TravelSkillCooldownRecoveryEldritchImplicitUniquePresence4 | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, (33-35)% increased Cooldown Recovery Rate of Travel Skills | no_tier_3_eldritch_implicit 0 boots 350 |
TravelSkillCooldownRecoveryEldritchImplicitUniquePresence5 | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, (36-38)% increased Cooldown Recovery Rate of Travel Skills | no_tier_2_eldritch_implicit 0 boots 350 |
TravelSkillCooldownRecoveryEldritchImplicitUniquePresence6 | Eater of Worlds | 75 | While a Unique Enemy is in your Presence, (39-41)% increased Cooldown Recovery Rate of Travel Skills | no_tier_1_eldritch_implicit 0 boots 350 |
of the Hunt | Suffix | 68 | (17-21)% increased Warcry Cooldown Recovery Rate | axe_basilisk 500 |
of the Hunt | Suffix | 73 | (22-25)% increased Warcry Cooldown Recovery Rate | axe_basilisk 500 |
of the Hunt | Suffix | 68 | (35-40)% increased Warcry Cooldown Recovery Rate | 2h_sword_basilisk 500 2h_axe_basilisk 500 2h_mace_basilisk 500 shield_basilisk 500 |
of the Hunt | Suffix | 73 | (41-45)% increased Warcry Cooldown Recovery Rate | 2h_sword_basilisk 500 2h_axe_basilisk 500 2h_mace_basilisk 500 shield_basilisk 500 |
WeaponTreeBrandSearchRange1 | Crucible Passive Skill Tree | 12 | 40% increased Brand Attachment range Brand Recall has 40% reduced Cooldown Recovery Rate | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 |
WeaponTreeBrandSearchRange2 | Crucible Passive Skill Tree | 60 | 60% increased Brand Attachment range Brand Recall has 40% reduced Cooldown Recovery Rate | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 |
WeaponTreeBrandSearchRange2h1 | Crucible Passive Skill Tree | 12 | 75% increased Brand Attachment range Brand Recall has 60% reduced Cooldown Recovery Rate | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 |
WeaponTreeBrandSearchRange2h2 | Crucible Passive Skill Tree | 60 | 100% increased Brand Attachment range Brand Recall has 60% reduced Cooldown Recovery Rate | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 |
WeaponTreeConvocationCooldownSpeedReducedBuffEffect1 | Crucible Passive Skill Tree | 28 | Convocation has 25% increased Cooldown Recovery Rate 20% reduced Convocation Buff Effect | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 |
WeaponTreeConvocationCooldownSpeedReducedBuffEffect2 | Crucible Passive Skill Tree | 70 | Convocation has 40% increased Cooldown Recovery Rate 20% reduced Convocation Buff Effect | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 |
WeaponTreeConvocationCooldownSpeedReducedBuffEffect2h1 | Crucible Passive Skill Tree | 28 | Convocation has 50% increased Cooldown Recovery Rate 40% reduced Convocation Buff Effect | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 |
WeaponTreeConvocationCooldownSpeedReducedBuffEffect2h2 | Crucible Passive Skill Tree | 70 | Convocation has 80% increased Cooldown Recovery Rate 40% reduced Convocation Buff Effect | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 |
WeaponTreeCooldownRecoveryPerPowerCharge | Crucible Passive Skill Tree | 50 | 4% increased Cooldown Recovery Rate per Power Charge -1 to Maximum Power Charges | one_hand_weapon 150 shield 150 |
WeaponTreeCooldownRecoveryPerPowerCharge2H | Crucible Passive Skill Tree | 50 | 6% increased Cooldown Recovery Rate per Power Charge -1 to Maximum Power Charges | two_hand_weapon 150 |
WeaponTreeCooldownRecoveryReducedSkillEffectDuration1 | Crucible Passive Skill Tree | 20 | 10% increased Cooldown Recovery Rate 10% reduced Skill Effect Duration | one_hand_weapon 300 |
WeaponTreeCooldownRecoveryReducedSkillEffectDuration2 | Crucible Passive Skill Tree | 84 | 15% increased Cooldown Recovery Rate 10% reduced Skill Effect Duration | one_hand_weapon 300 |
WeaponTreeCooldownRecoveryReducedSkillEffectDuration2h1 | Crucible Passive Skill Tree | 20 | 20% increased Cooldown Recovery Rate 10% reduced Skill Effect Duration | two_hand_weapon 300 |
WeaponTreeCooldownRecoveryReducedSkillEffectDuration2h2 | Crucible Passive Skill Tree | 84 | 25% increased Cooldown Recovery Rate 10% reduced Skill Effect Duration | two_hand_weapon 300 |
WeaponTreeCounterattacksMoreDamageCounterattackCooldownRecovery1 | Crucible Passive Skill Tree | 28 | Retaliation Skills deal 45% more Damage Retaliation Skills have 30% reduced Cooldown Recovery Rate | crucible_unique_helmet 0 shield 400 |
WeaponTreeCounterattacksMoreDamageCounterattackCooldownRecovery2 | Crucible Passive Skill Tree | 75 | Retaliation Skills deal 60% more Damage Retaliation Skills have 30% reduced Cooldown Recovery Rate | crucible_unique_helmet 0 shield 400 |
WeaponTreeGuardSkillCooldownRecoveryGuardDuration1 | Crucible Passive Skill Tree | 15 | Guard Skills have 60% increased Cooldown Recovery Rate Guard Skills have 50% reduced Duration | shield 400 |
WeaponTreeGuardSkillCooldownRecoveryGuardDuration2 | Crucible Passive Skill Tree | 65 | Guard Skills have 80% increased Cooldown Recovery Rate Guard Skills have 50% reduced Duration | shield 400 |
WeaponTreeMinionCooldownRecoveryReducedMinionDuration1 | Crucible Passive Skill Tree | 12 | Minions have 15% increased Cooldown Recovery Rate 10% reduced Minion Duration | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1500 minion_unique_weapon 1500 |
WeaponTreeMinionCooldownRecoveryReducedMinionDuration2 | Crucible Passive Skill Tree | 64 | Minions have 25% increased Cooldown Recovery Rate 10% reduced Minion Duration | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1500 minion_unique_weapon 1500 |
WeaponTreeMinionCooldownRecoveryReducedMinionDuration2h1 | Crucible Passive Skill Tree | 12 | Minions have 30% increased Cooldown Recovery Rate 20% reduced Minion Duration | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1500 minion_unique_weapon 1500 |
WeaponTreeMinionCooldownRecoveryReducedMinionDuration2h2 | Crucible Passive Skill Tree | 64 | Minions have 50% increased Cooldown Recovery Rate 20% reduced Minion Duration | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1500 minion_unique_weapon 1500 |
WeaponTreeMinionDurationReducedCooldownRecovery1 | Crucible Passive Skill Tree | 12 | 15% increased Minion Duration Minions have 15% reduced Cooldown Recovery Rate | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 |
WeaponTreeMinionDurationReducedCooldownRecovery2 | Crucible Passive Skill Tree | 64 | 20% increased Minion Duration Minions have 15% reduced Cooldown Recovery Rate | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 |
WeaponTreeMinionDurationReducedCooldownRecovery2h1 | Crucible Passive Skill Tree | 12 | 30% increased Minion Duration Minions have 30% reduced Cooldown Recovery Rate | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 |
WeaponTreeMinionDurationReducedCooldownRecovery2h2 | Crucible Passive Skill Tree | 64 | 40% increased Minion Duration Minions have 30% reduced Cooldown Recovery Rate | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 |
WeaponTreeSkillBearTrapSiphoningTrap | Crucible Passive Skill Tree | 1 | Bear Trap and Siphoning Trap Debuffs also apply 15% reduced Cooldown Recovery Rate to affected Enemies | two_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 shield 500 |
WeaponTreeSkillBearTrapSiphoningTrap2H | Crucible Passive Skill Tree | 1 | Bear Trap and Siphoning Trap Debuffs also apply 25% reduced Cooldown Recovery Rate to affected Enemies | one_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 |
WeaponTreeSkillEffectDurationReducedCooldownRecovery1 | Crucible Passive Skill Tree | 20 | 15% increased Skill Effect Duration 10% reduced Cooldown Recovery Rate | one_hand_weapon 300 |
WeaponTreeSkillEffectDurationReducedCooldownRecovery2 | Crucible Passive Skill Tree | 84 | 20% increased Skill Effect Duration 10% reduced Cooldown Recovery Rate | one_hand_weapon 300 |
WeaponTreeSkillEffectDurationReducedCooldownRecovery2h1 | Crucible Passive Skill Tree | 20 | 30% increased Skill Effect Duration 20% reduced Cooldown Recovery Rate | two_hand_weapon 300 |
WeaponTreeSkillEffectDurationReducedCooldownRecovery2h2 | Crucible Passive Skill Tree | 84 | 40% increased Skill Effect Duration 20% reduced Cooldown Recovery Rate | two_hand_weapon 300 |
WeaponTreeSkillFlamethrowerTrapSeismicTrapLightningSpireTrap | Crucible Passive Skill Tree | 1 | Flamethrower, Seismic and Lightning Spire Trap have -1 Cooldown Use Flamethrower, Seismic and Lightning Spire Trap have 30% increased Cooldown Recovery Rate | two_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 shield 500 |
WeaponTreeSkillFlamethrowerTrapSeismicTrapLightningSpireTrap2H | Crucible Passive Skill Tree | 1 | Flamethrower, Seismic and Lightning Spire Trap have -2 Cooldown Uses Flamethrower, Seismic and Lightning Spire Trap have 50% increased Cooldown Recovery Rate | one_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 |
WeaponTreeSkillFrozenLegionGeneralsCry | Crucible Passive Skill Tree | 1 | 100% more Frozen Legion and General's Cry Cooldown Recovery Rate Frozen Sweep deals 30% less Damage General's Cry has -2 to maximum number of Mirage Warriors | ranged 0 two_hand_weapon 1000 |
WeaponTreeTravelSkillCooldownSpeedReducedMovementSpeed1 | Crucible Passive Skill Tree | 12 | 20% increased Cooldown Recovery Rate of Travel Skills 5% reduced Movement Speed | one_hand_weapon 500 |
WeaponTreeTravelSkillCooldownSpeedReducedMovementSpeed2 | Crucible Passive Skill Tree | 76 | 30% increased Cooldown Recovery Rate of Travel Skills 5% reduced Movement Speed | one_hand_weapon 500 |
WeaponTreeTravelSkillCooldownSpeedReducedMovementSpeed2h1 | Crucible Passive Skill Tree | 12 | 40% increased Cooldown Recovery Rate of Travel Skills 10% reduced Movement Speed | two_hand_weapon 500 |
WeaponTreeTravelSkillCooldownSpeedReducedMovementSpeed2h2 | Crucible Passive Skill Tree | 76 | 60% increased Cooldown Recovery Rate of Travel Skills 10% reduced Movement Speed | two_hand_weapon 500 |
Enchantments
Helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Stats | |
---|---|---|
Enchantment Infernal Cry Cooldown Speed 1 | 66 | Infernal Cry has 24% increased Cooldown Recovery Rate |
Enchantment Infernal Cry Cooldown Speed 2 | 75 | Infernal Cry has 36% increased Cooldown Recovery Rate |
Enchantment Ambush Cooldown Recovery 1 | 66 | 20% increased Ambush Cooldown Recovery Rate |
Enchantment Ambush Cooldown Recovery 2 | 75 | 30% increased Ambush Cooldown Recovery Rate |
Enchantment Bear Trap Cooldown Speed 1 | 66 | Bear Trap has 10% increased Cooldown Recovery Rate |
Enchantment Bear Trap Cooldown Speed 2 | 75 | Bear Trap has 15% increased Cooldown Recovery Rate |
Enchantment Blink Arrow Cooldown Speed 1 | 66 | Blink Arrow has 20% increased Cooldown Recovery Rate |
Enchantment Blink Arrow Cooldown Speed 2 | 75 | Blink Arrow has 30% increased Cooldown Recovery Rate |
Enchantment Cold Snap Cooldown Speed 1 | 66 | Cold Snap has 20% increased Cooldown Recovery Rate |
Enchantment Cold Snap Cooldown Speed 2 | 75 | Cold Snap has 30% increased Cooldown Recovery Rate |
Enchantment Conversion Trap Cooldown Speed 1 | 66 | Conversion Trap 20% increased Cooldown Recovery Rate |
Enchantment Conversion Trap Cooldown Speed 2 | 75 | Conversion Trap 30% increased Cooldown Recovery Rate |
Enchantment Convocation Cooldown Speed 1 | 66 | Convocation has 20% increased Cooldown Recovery Rate |
Enchantment Convocation Cooldown Speed 2 | 75 | Convocation has 30% increased Cooldown Recovery Rate |
Enchantment Enduring Cry Cooldown Speed 1 | 66 | Enduring Cry has 20% increased Cooldown Recovery Rate |
Enchantment Enduring Cry Cooldown Speed 2 | 75 | Enduring Cry has 30% increased Cooldown Recovery Rate |
Enchantment Enduring Cry Cooldown Speed 1 | 66 | Enduring Cry has 24% increased Cooldown Recovery Rate |
Enchantment Enduring Cry Cooldown Speed 2 | 75 | Enduring Cry has 36% increased Cooldown Recovery Rate |
Enchantment Flame Dash Cooldown Speed 1 | 66 | Flame Dash has 20% increased Cooldown Recovery Rate |
Enchantment Flame Dash Cooldown Speed 2 | 75 | Flame Dash has 30% increased Cooldown Recovery Rate |
Enchantment Flamethrower Trap Cooldown Speed 1 | 66 | Flamethrower Trap has 10% increased Cooldown Recovery Rate |
Enchantment Flamethrower Trap Cooldown Speed 2 | 75 | Flamethrower Trap has 15% increased Cooldown Recovery Rate |
Enchantment Flicker Strike Cooldown Speed 1 | 66 | Flicker Strike has 20% increased Cooldown Recovery Rate |
Enchantment Flicker Strike Cooldown Speed 2 | 75 | Flicker Strike has 30% increased Cooldown Recovery Rate |
Enchantment Frostblink Cooldown Speed 1 | 66 | Frostblink has 20% increased Cooldown Recovery Rate |
Enchantment Frostblink Cooldown Speed 2 | 75 | Frostblink has 30% increased Cooldown Recovery Rate |
Enchantment Frost Bomb Cooldown Speed 1 | 66 | Frost Bomb has 20% increased Cooldown Recovery Rate |
Enchantment Frost Bomb Cooldown Speed 2 | 75 | Frost Bomb has 30% increased Cooldown Recovery Rate |
Enchantment Frost Wall Cooldown Speed 1 | 66 | Frost Wall has 20% increased Cooldown Recovery Rate |
Enchantment Frost Wall Cooldown Speed 2 | 75 | Frost Wall has 30% increased Cooldown Recovery Rate |
Enchantment Frozen Legion Cooldown Recovery 1 | 66 | Frozen Legion has 20% increased Cooldown Recovery Rate |
Enchantment Frozen Legion Cooldown Recovery 2 | 75 | Frozen Legion has 30% increased Cooldown Recovery Rate |
Enchantment General's Cry Cooldown Speed 1 | 66 | General's Cry has 20% increased Cooldown Recovery Rate |
Enchantment General's Cry Cooldown Speed 2 | 75 | General's Cry has 30% increased Cooldown Recovery Rate |
Enchantment Infernal Cry Cooldown Speed 1 | 66 | Infernal Cry has 20% increased Cooldown Recovery Rate |
Enchantment Infernal Cry Cooldown Speed 2 | 75 | Infernal Cry has 30% increased Cooldown Recovery Rate |
Enchantment Intimidating Cry Cooldown Speed 1 | 66 | Intimidating Cry has 20% increased Cooldown Recovery Rate |
Enchantment Intimidating Cry Cooldown Speed 2 | 75 | Intimidating Cry has 30% increased Cooldown Recovery Rate |
Enchantment Lightning Tower Trap Cooldown Speed 1 | 66 | Lightning Spire Trap has 10% increased Cooldown Recovery Rate |
Enchantment Lightning Tower Trap Cooldown Speed 2 | 75 | Lightning Spire Trap has 15% increased Cooldown Recovery Rate |
Enchantment Mirror Arrow Cooldown Speed 1 | 66 | Mirror Arrow has 20% increased Cooldown Recovery Rate |
Enchantment Mirror Arrow Cooldown Speed 2 | 75 | Mirror Arrow has 30% increased Cooldown Recovery Rate |
Enchantment Physical Cascade Cooldown Speed 1 | 66 | Seismic Trap has 10% increased Cooldown Recovery Rate |
Enchantment Physical Cascade Cooldown Speed 2 | 75 | Seismic Trap has 15% increased Cooldown Recovery Rate |
Enchantment Reckoning Cooldown Speed 1 | 66 | Reckoning has 20% increased Cooldown Recovery Rate |
Enchantment Reckoning Cooldown Speed 2 | 75 | Reckoning has 30% increased Cooldown Recovery Rate |
Enchantment Riposte Cooldown Speed 1 | 66 | Riposte has 20% increased Cooldown Recovery Rate |
Enchantment Riposte Cooldown Speed 2 | 75 | Riposte has 30% increased Cooldown Recovery Rate |
Enchantment Spellslinger Cooldown Recovery 1 | 66 | Skills Supported by Spellslinger have 20% increased Cooldown Recovery Rate |
Enchantment Spellslinger Cooldown Recovery 2 | 75 | Skills Supported by Spellslinger have 30% increased Cooldown Recovery Rate |
Enchantment Summon Reaper Cooldown Recovery 1 | 66 | 20% increased Summon Reaper Cooldown Recovery Rate |
Enchantment Summon Reaper Cooldown Recovery 2 | 75 | 30% increased Summon Reaper Cooldown Recovery Rate |
Enchantment Temporal Rift Cooldown 1 | 66 | Temporal Rift has 20% increased Cooldown Recovery Rate |
Enchantment Temporal Rift Cooldown 2 | 75 | Temporal Rift has 30% increased Cooldown Recovery Rate |
Enchantment Vengeance Cooldown Speed 1 | 66 | Vengeance has 20% increased Cooldown Recovery Rate |
Enchantment Vengeance Cooldown Speed 2 | 75 | Vengeance has 30% increased Cooldown Recovery Rate |
Enchantment Void Sphere Cooldown 1 | 66 | Void Sphere has 20% increased Cooldown Recovery Rate |
Enchantment Void Sphere Cooldown 2 | 75 | Void Sphere has 30% increased Cooldown Recovery Rate |
Enchantment Vortex Cooldown Recovery 1 | 66 | Vortex has 20% increased Cooldown Recovery Rate |
Enchantment Vortex Cooldown Recovery 2 | 75 | Vortex has 30% increased Cooldown Recovery Rate |
Unique items
The following unique items related to cooldown:
Item | Stats | |||
---|---|---|---|---|
Pillars of ArunPillars of Arun Dunes MapMap Level: 69 Map Tier: 2 Guild Character: › Item Quantity: +(100-150)% Item Rarity: +(200-300)%(60-100)% increased Experience gain Area contains unbridged gaps to cross Monsters have 50% chance to Avoid Ailments (20-25)% increased Monster Movement Speed (20-25)% increased Monster Attack Speed (20-25)% increased Monster Cast Speed Players have 200% increased Cooldown Recovery Rate for Movement SkillsMan creates where nature cannot.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 1 | (60-100)% increased Experience gain Area contains unbridged gaps to cross Monsters have 50% chance to Avoid Ailments (20-25)% increased Monster Movement Speed (20-25)% increased Monster Attack Speed (20-25)% increased Monster Cast Speed Players have 200% increased Cooldown Recovery Rate for Movement Skills | ||
Primordial HarmonyPrimordial Harmony Cobalt JewelGolem Skills have (20-30)% increased Cooldown Recovery Rate Summoned Golems have (30-45)% increased Cooldown Recovery Rate (16-20)% increased Golem Damage for each Type of Golem you have Summoned Summoned Golems Regenerate 2% of their Life per second Primordial"A stone is not a stone, It is but one part of a fortress." - Ezomyte proverbPlace into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | Golem Skills have (20-30)% increased Cooldown Recovery Rate Summoned Golems have (30-45)% increased Cooldown Recovery Rate (16-20)% increased Golem Damage for each Type of Golem you have Summoned Summoned Golems Regenerate 2% of their Life per second Primordial | ||
Replica Pillars of ArunReplica Pillars of Arun Dunes MapMap Level: 69 Map Tier: 2 Guild Character: › Item Quantity: +(200-250)% Item Rarity: +(200-300)% Monster Pack Size: +30%(60-100)% increased Experience gain Area contains unbridged gaps to cross Monsters have 50% chance to Avoid Ailments 30% increased Pack size 100% increased Monster Damage (20-25)% increased Monster Movement Speed (20-25)% increased Monster Attack Speed (20-25)% increased Monster Cast Speed Players have 200% increased Cooldown Recovery Rate for Movement Skills"Whatever these maps are, it is clear they are dangerous. Send in only test subjects, no guards or researchers." - Administrator QotraTravel to this Map by using it in a personal Map Device. Maps can only be used once. | 1 | (60-100)% increased Experience gain Area contains unbridged gaps to cross Monsters have 50% chance to Avoid Ailments 30% increased Pack size 100% increased Monster Damage (20-25)% increased Monster Movement Speed (20-25)% increased Monster Attack Speed (20-25)% increased Monster Cast Speed Players have 200% increased Cooldown Recovery Rate for Movement Skills | ||
The Balance of TerrorThe Balance of Terror Cobalt JewelLimited to: 1+(10-15)% to all Elemental Resistances <2 random curse modifiers>Fellshrine stood as a holy bastion opposite the Chamber of Sins, and all that it represented. For one to rise, the other must fall.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | +(10-15)% to all Elemental Resistances
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Watcher's EyeWatcher's Eye Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | (4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana
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Sap of the SeasonsSap of the Seasons Prismatic TinctureInflicts Mana Burn every (1.08-0.52) Seconds (6.67-5.71) Second Cooldown when DeactivatedRequires Level 18(70-100)% increased Elemental Damage with Melee WeaponsMelee Weapon Damage Penetrates 1% Elemental Resistances per Mana Burn, up to a maximum of 200% (20-40)% increased Cooldown Recovery Rate (-35-35)% increased Mana Burn rateLife and death dance ever closer, waiting only for the right moment.Right click to activate. Only one Tincture in your belt can be active at a time. Mana Burn causes you to lose 1% of your maximum Mana per stack per second. Can be deactivated manually, or will automatically deactivate when you reach 0 Mana. | 18 | (70-100)% increased Elemental Damage with Melee WeaponsMelee Weapon Damage Penetrates 1% Elemental Resistances per Mana Burn, up to a maximum of 200% (20-40)% increased Cooldown Recovery Rate (-35-35)% increased Mana Burn rate | ||
Al DhihAl Dhih Timeworn ClawClaw Physical Damage: (32-35.2) to (86-94.6) Critical Strike Chance: 8.00% Attacks per Second: 1.30 Weapon Range: 1.1 metresRequires Level 26, 39 Dex, 56 IntGrants 19 Life per Enemy Hit(100-120)% increased Physical Damage 3% of Physical Attack Damage Leeched as Life Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage 25% increased Warcry Buff Effect Warcry Skills' Cooldown Time is 4 seconds"When the hyena howls thrice death is sure to follow." -Maraketh Wisdom | 26 | Grants 19 Life per Enemy Hit(100-120)% increased Physical Damage 3% of Physical Attack Damage Leeched as Life Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage 25% increased Warcry Buff Effect Warcry Skills' Cooldown Time is 4 seconds | ||
Redblade BannerRedblade Banner Painted Tower ShieldChance to Block: 30% Armour: (338-432) Movement Speed: -3%Requires Level 35, 87 Str+(20-30) to maximum Life(80-100)% increased Armour +(50-60) to maximum Life 20% increased Taunt Duration +5% Chance to Block 50% increased Warcry Cooldown Recovery Rate Warcries have infinite PowerBlood shed is blood shared. | 35 | +(20-30) to maximum Life(80-100)% increased Armour +(50-60) to maximum Life 20% increased Taunt Duration +5% Chance to Block 50% increased Warcry Cooldown Recovery Rate Warcries have infinite Power | ||
VivinsectVivinsect Unset RingRequires Level 45Has 1 Socket+5 to Level of Socketed Aura Gems Socketed Gems have 20% reduced Reservation Efficiency +(15-25) to all Attributes Regenerate 15 Life per second for each Uncorrupted Item Equipped -2 to Total Mana Cost of Skills for each Corrupted Item Equipped Veiled Suffix"Fusing the parasite with another ring has manifested unpredictable effects. I theorise the sacrificial vessel's level of anguish is a key variable. - Arzaak, Syndicate ResearcherTake this item to Jun Ortoi to have her Unveil it. | 45 | Has 1 Socket+5 to Level of Socketed Aura Gems Socketed Gems have 20% reduced Reservation Efficiency +(15-25) to all Attributes Regenerate 15 Life per second for each Uncorrupted Item Equipped -2 to Total Mana Cost of Skills for each Corrupted Item Equipped
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The Eternal AppleThe Eternal Apple Chiming Spirit ShieldChance to Block: 23% Energy Shield: (42-48) Movement Speed: -3%Requires Level 49, 119 Int(10-15)% increased Spell DamageTrigger a Socketed Warcry Skill on losing Endurance Charges, with a 0.25 second Cooldown +(60-80) to maximum Life +(17-23)% to Chaos Resistance You lose all Endurance Charges on reaching maximum Endurance Charges Cannot Block 50% increased Warcry Cooldown Recovery RateThe empire is both the tree and the fruit. It provides safe harbour as ideas grow within, and when the time is right, the apple is picked. The idea, and our ideals, take root. | 49 | (10-15)% increased Spell DamageTrigger a Socketed Warcry Skill on losing Endurance Charges, with a 0.25 second Cooldown +(60-80) to maximum Life +(17-23)% to Chaos Resistance You lose all Endurance Charges on reaching maximum Endurance Charges Cannot Block 50% increased Warcry Cooldown Recovery Rate | ||
Soul AscensionSoul Ascension Carnal MittsEvasion: (198-252) Energy Shield: (41-52)Requires Level 50, 39 Dex, 39 Int(120-150)% increased Evasion and Energy Shield +(17-29)% to Chaos Resistance Eat a Soul when you Hit a Rare or Unique Enemy, no more than once every 0.5 seconds +(-10-10) to maximum number of Eaten SoulsFear can be instilled by the smallest entity. | 50 | (120-150)% increased Evasion and Energy Shield +(17-29)% to Chaos Resistance Eat a Soul when you Hit a Rare or Unique Enemy, no more than once every 0.5 seconds +(-10-10) to maximum number of Eaten Souls | ||
SvalinnSvalinn Girded Tower ShieldChance to Block: 23% Armour: (397-437) Ward: (100-150) Movement Speed: -3%Requires Level 51, 123 Str+(10-20) to maximum Life(10-15)% Chance to Block Spell Damage +(100-150) to Ward -10% to maximum Chance to Block Attack Damage -10% to maximum Chance to Block Spell Damage Chance to Block is Lucky Trigger a Socketed Elemental Spell on Block, with a 0.25 second CooldownThe priests found the Great Shield the night it fell to Middengard, but it was the smiths who delved into the secrets it held. | 51 | +(10-20) to maximum Life(10-15)% Chance to Block Spell Damage +(100-150) to Ward -10% to maximum Chance to Block Attack Damage -10% to maximum Chance to Block Spell Damage Chance to Block is Lucky Trigger a Socketed Elemental Spell on Block, with a 0.25 second Cooldown | ||
HyperboreusHyperboreus Leather BeltRequires Level 53+(25-40) to maximum Life+(30-40)% to Cold Resistance Chill nearby Enemies when you Focus, causing 30% reduced Action Speed Focus has (30-50)% increased Cooldown Recovery Rate (50-70)% increased Damage with Hits and Ailments against Chilled Enemies Veiled SuffixCold winds whirl at the crown of the world.Take this item to Jun Ortoi to have her Unveil it. | 53 | +(25-40) to maximum Life+(30-40)% to Cold Resistance Chill nearby Enemies when you Focus, causing 30% reduced Action Speed Focus has (30-50)% increased Cooldown Recovery Rate (50-70)% increased Damage with Hits and Ailments against Chilled Enemies
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The Devouring DiademThe Devouring Diadem Necromancer CircletEnergy Shield: (154-204)Requires Level 54, 112 Int+1 to Level of Socketed Gems Socketed Gems have 25% increased Reservation Efficiency Trigger Level 15 Feast of Flesh every 5 seconds (180-220)% increased Energy Shield 10% chance for Energy Shield Recharge to start when you use a Skill Eldritch Battery Veiled SuffixThe spirit hungers for the flesh.Take this item to Jun Ortoi to have her Unveil it. | 54 | +1 to Level of Socketed Gems Socketed Gems have 25% increased Reservation Efficiency Trigger Level 15 Feast of Flesh every 5 seconds (180-220)% increased Energy Shield 10% chance for Energy Shield Recharge to start when you use a Skill Eldritch Battery
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Badge of the BrotherhoodBadge of the Brotherhood Turquoise AmuletRequires Level 60+(16-24) to Dexterity and Intelligence(7-10)% increased Cooldown Recovery Rate of Travel Skills per Frenzy Charge (7-10)% increased Effect of Elusive on you per Power Charge (20-25)% chance to lose a Frenzy Charge when you use a Travel Skill (20-25)% chance to lose a Power Charge when you gain Elusive Your Maximum Frenzy Charges is equal to your Maximum Power ChargesGreater than any blade, agility and intellect will be your weapons. | 60 | +(16-24) to Dexterity and Intelligence(7-10)% increased Cooldown Recovery Rate of Travel Skills per Frenzy Charge (7-10)% increased Effect of Elusive on you per Power Charge (20-25)% chance to lose a Frenzy Charge when you use a Travel Skill (20-25)% chance to lose a Power Charge when you gain Elusive Your Maximum Frenzy Charges is equal to your Maximum Power Charges | ||
Replica Badge of the BrotherhoodReplica Badge of the Brotherhood Turquoise AmuletRequires Level 60+(16-24) to Dexterity and IntelligenceYour Maximum Endurance Charges is equal to your Maximum Frenzy Charges +1 to maximum Fortification per Endurance Charge (7-10)% increased Cooldown Recovery Rate of Travel Skills per Frenzy Charge (20-25)% chance to lose a Frenzy Charge when you use a Travel Skill (20-25)% chance to lose an Endurance Charge when you gain Fortification“I stood upon the tower's edge, and saw that we had cracked the sky. There is nowhere we can run that our sins will not find us now.” - Researcher Arn, last recorded words | 60 | +(16-24) to Dexterity and IntelligenceYour Maximum Endurance Charges is equal to your Maximum Frenzy Charges +1 to maximum Fortification per Endurance Charge (7-10)% increased Cooldown Recovery Rate of Travel Skills per Frenzy Charge (20-25)% chance to lose a Frenzy Charge when you use a Travel Skill (20-25)% chance to lose an Endurance Charge when you gain Fortification | ||
The Flow UntetheredThe Flow Untethered Cloth BeltRequires Level 60(15-25)% increased Stun and Block RecoveryGrants Summon Harbinger of Time Skill (10-15)% increased Attack and Cast Speed (10-15)% increased Energy Shield Recovery rate (10-15)% increased Life Recovery rate (15-20)% increased Cooldown Recovery Rate Debuffs on you expire (15-20)% faster | 60 | (15-25)% increased Stun and Block RecoveryGrants Summon Harbinger of Time Skill (10-15)% increased Attack and Cast Speed (10-15)% increased Energy Shield Recovery rate (10-15)% increased Life Recovery rate (15-20)% increased Cooldown Recovery Rate Debuffs on you expire (15-20)% faster | ||
The Torrent's ReclamationThe Torrent's Reclamation Cloth BeltRequires Level 60(15-25)% increased Stun and Block RecoveryGrants Summon Greater Harbinger of Time Skill (10-15)% increased Attack and Cast Speed (10-15)% increased Energy Shield Recovery rate (10-15)% increased Life Recovery rate (15-20)% increased Cooldown Recovery Rate Debuffs on you expire (15-20)% faster | 60 | (15-25)% increased Stun and Block RecoveryGrants Summon Greater Harbinger of Time Skill (10-15)% increased Attack and Cast Speed (10-15)% increased Energy Shield Recovery rate (10-15)% increased Life Recovery rate (15-20)% increased Cooldown Recovery Rate Debuffs on you expire (15-20)% faster | ||
Glimpse of ChaosGlimpse of Chaos Vaal MaskEvasion: (207-239) Energy Shield: (37-43)Requires Level 62, 79 Dex, 72 Int<Can roll a special implicit when corrupted>Can be modified while Corrupted (30-40)% increased maximum Life and reduced Fire Resistance (30-40)% increased maximum Mana and reduced Cold Resistance (30-40)% increased Global maximum Energy Shield and reduced Lightning Resistance Chaos Resistance is ZeroCorruptedMan retains sanity and strives toward civilisation only under the blessed veil of ignorance. | 62 |
(30-40)% increased maximum Life and reduced Fire Resistance (30-40)% increased maximum Mana and reduced Cold Resistance (30-40)% increased Global maximum Energy Shield and reduced Lightning Resistance Chaos Resistance is ZeroCorrupted | ||
The StampedeThe Stampede Assassin's BootsEvasion: (242-347) Energy Shield: (50-70)Requires Level 63, 62 Dex, 62 Int(100-150)% increased Evasion and Energy Shield (30-40)% increased Stun and Block Recovery (50-80)% increased Cooldown Recovery Rate of Travel Skills (30-40)% increased Mana Regeneration Rate while moving Your Movement Speed is 150% of its base valueRelentlessness. Nothing more, nothing less.This item can be anointed by Cassia | 63 | (100-150)% increased Evasion and Energy Shield (30-40)% increased Stun and Block Recovery (50-80)% increased Cooldown Recovery Rate of Travel Skills (30-40)% increased Mana Regeneration Rate while moving Your Movement Speed is 150% of its base value | ||
Echoes of CreationEchoes of Creation Royal BurgonetArmour: (678-954)Requires Level 65, 148 StrSocketed Warcry Skills have +1 Cooldown Use (80-120)% increased Armour +(50-70) to maximum Life When you Attack, take (15-20)% of Life as Physical Damage for each Warcry Exerting the Attack Skills deal (10-15)% more Damage for each Warcry Exerting themA cacophony of battle cries Reverberate through time and space Inflicting pain beyond measure | 65 | Socketed Warcry Skills have +1 Cooldown Use (80-120)% increased Armour +(50-70) to maximum Life When you Attack, take (15-20)% of Life as Physical Damage for each Warcry Exerting the Attack Skills deal (10-15)% more Damage for each Warcry Exerting them | ||
TinkerskinTinkerskin Sadist GarbEvasion: (1024-1325) Energy Shield: (223-288) Movement Speed: -3%Requires Level 68, 103 Dex, 109 Int(140-170)% increased Evasion and Energy Shield +(60-90) to maximum Life (10-15)% increased Cooldown Recovery Rate for throwing Traps 15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an EnemyThin is the line between mechanical genius and magic. | 68 | (140-170)% increased Evasion and Energy Shield +(60-90) to maximum Life (10-15)% increased Cooldown Recovery Rate for throwing Traps 15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy | ||
Black ZenithBlack Zenith Fingerless Silk GlovesEnergy Shield: (108-145)Requires Level 70, 95 Int(12-16)% increased Spell DamageSocketed Projectile Spells deal 150% more Damage with Hits Socketed Projectile Spells have +4 seconds to Cooldown Socketed Projectile Spells fire 4 additional Projectiles Socketed Projectile Spells fire Projectiles in a circle Socketed Projectile Spells have 80% less Skill Effect Duration (140-180)% increased Energy ShieldHe reached for his home one last time, a shining jewel among the stars... Only to watch in horror as it ruptured and shattered under a tide of limbs. | 70 | (12-16)% increased Spell DamageSocketed Projectile Spells deal 150% more Damage with Hits Socketed Projectile Spells have +4 seconds to Cooldown Socketed Projectile Spells fire 4 additional Projectiles Socketed Projectile Spells fire Projectiles in a circle Socketed Projectile Spells have 80% less Skill Effect Duration (140-180)% increased Energy Shield | ||
The Hungry LoopThe Hungry Loop Unset RingRequires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems <Consumed support gem modifier>Be careful where you put your finger. | 70 | Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems
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Version history
Version | Changes |
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3.14.0 |
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3.11.0 |
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References
- ↑ https://www.reddit.com/r/pathofexile/comments/h91ggr/fist_of_war_support_and_cooldown_recovery_rate/fuuljfg/
- ↑ https://www.reddit.com/r/pathofexile/comments/6zglgz/just_in_case_you_were_wondering_st_can_hit_kuduku/dmvqber/?context=1
- ↑ https://www.reddit.com/r/pathofexile/comments/99t0a9/introducing_instant_skills/e4qhkyb/?context=1
- ↑ https://www.reddit.com/r/pathofexile/comments/8n5de7/trap_support_cooldown_is_now_removed_but_what_if/dzt010p/?context=1
- ↑ https://www.reddit.com/r/pathofexile/comments/6qzl0g/its_been_almost_a_year_since_an_update_broke_cold/dl1jbtc/
- ↑ https://www.reddit.com/r/pathofexile/comments/6qzl0g/its_been_almost_a_year_since_an_update_broke_cold/dl1jbtc/
- ↑ https://www.reddit.com/r/pathofexile/comments/sk15lc/the_black_zenith_gloves_are_another_unique_item/hvikb9n/
- ↑ https://www.reddit.com/r/pathofexile/comments/8nwdol/cluster_trap_gem_cant_work_anymore_33/dzyvnfq/
- ↑ https://www.reddit.com/r/pathofexile/comments/iot80i/psa_void_sphere_is_not_8_seconds_duration_with_2/g4hq4mb/
- ↑ https://www.reddit.com/r/pathofexile/comments/fh8bnh/spellslinger_cooldown_thresholds_and_all_other/
- ↑ https://www.reddit.com/r/pathofexile/comments/zse0mo/impending_doom_and_cdr_testing/
- ↑ https://www.youtube.com/watch?v=YVIq7Fky9Ps
- ↑ https://www.youtube.com/watch?v=kpRUiwYjEzA
- ↑ https://www.youtube.com/watch?v=kY64pvk-7AY
- ↑ https://www.pathofexile.com/forum/view-thread/3497596
- ↑ https://www.pathofexile.com/forum/view-thread/3501458