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  • Hit (redirect from Self-damage) (section Self-damage)
    Life per second as Fire Damage You Burn for 70% of your Maximum Energy Shield per second as Fire Damage Grants (20-39)% more Spell Damage Base radius is (1...
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  • Fire damage (category Damage types) (section Damage taken as Fire Damage)
    related to fire damage: Unique items that add a flat amount of fire damage or grant Added Fire Damage SupportAdded Fire Damage SupportFire, Physical, Support...
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  • Wand (category Wands) (section List of wands)
    HornWand Physical Damage: 38-71 Critical Strike Chance: 7.00% Attacks per Second: 1.20Requires Level 56, 179 IntAdds (18-36) to (53-59) Fire Damage to Spells...
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  • Socketed Fire Gems 100% increased Global Critical Strike Chance (120-160)% increased Energy Shield 15% of Fire Damage Converted to Chaos Damage 100% increased...
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  • with Fire Skills elemental_damage, damage, elemental, fire, critical not_str 200 default 250 Flaming FireDamagePercentage (14-16)% increased Fire Damage...
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  • (32.5-3018.8) Base Fire Damage per second Base duration is 1.75 seconds Deals (10-915) to (15-1373) Fire Damage Modifiers to Spell Damage apply to this Skill's...
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  • Experimenters are a type of monster found in Act 3. They have wand attacks and cast necromancy-themed spells....
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  • Attack (redirect from Attack Damage) (category Damage sources) (section Spell Damage also apply to Attacks)
    off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal...
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  • Life per second as Fire Damage You Burn for 70% of your Maximum Energy Shield per second as Fire Damage Grants (20-39)% more Spell Damage Base radius is (1...
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  • List of unique wands (category Unique wands) (section Drop-disabled Wands)
    See also: List of wands This is a list of unique wand class weapons. ru:Список уникальных жезлов...
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  • additional 1 maximum life. Every 5 strength grants 1% increased melee physical damage. Certain unique items can impart additional scaling to strength: Some unique...
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  • attack damage to enemies where they land.(2-75) to (3-113) Added Fire Damage Fires 4 Projectiles 60% of Physical Damage Converted to Fire Damage +(0.2-0...
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  • Skitterbots, apply shock without dealing damage. When non-lightning damage taken as lightning damage, the lightning damage can scale the shock's magnitude as...
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  • Poison (section Damage)
    poison: Damage Damage over Time Damage over Time Multiplier Chaos Damage over Time Multiplier Chaos Damage Poison Damage Physical Damage, Elemental Damage, Cold...
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  • Cold Damage as Extra Chaos Damage per Frenzy Charge Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge Gain 1% of Lightning Damage as Extra...
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  • to StrengthGrants Level 10 Gluttony of Elements Skill Adds 19 to 43 Chaos Damage to Attacks -(10-5)% to all Elemental Resistances +(17-29)% to Chaos ResistanceCorruptedIn...
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  • Elemental Resistances Your Fire Damage can Shock but not Ignite Your Cold Damage can Ignite but not Freeze or Chill Your Lightning Damage can Freeze but not Shock"The...
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  • affect the damage of ignite: Damage Damage over Time Elemental Damage Fire Damage Burning Damage Ignite Damage Damage over Time Multiplier Fire Damage over Time...
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  • granted by The Whispering IceThe Whispering Ice Vile StaffWarstaff Physical Damage: 41-76 Critical Strike Chance: 6.10% Attacks per Second: 1.30 Weapon Range:...
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  • (7-11) Mana Attack Damage: (47-54)% of base Effectiveness of Added Damage: (47-55)%Requires Level 12After a short preparation time, you fire individual projectiles...
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  • Lightning damage (category Damage types) (section Damage taken as Lightning Damage)
    from a socket.(Alt Art), Lightning Thorns Aura) Physical Damage Fire Damage Cold Damage Chaos Damage ru:Урон от молнии...
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  • over 1 second Fire Masteries Fire Exposure you inflict applies an extra -5% to Fire Resistance 40% of Physical Damage Converted to Fire Damage (New) Burning...
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  • Elemental Damage refers to fire damage, cold damage, and lightning damage collectively. Passives or items which refer to elemental damage or elemental...
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  • Cold damage (category Damage types) (section Damage taken as Cold Damage)
    cold damage by a percentage. Unique items that convert damage to cold damage. Unique items that add a portion of other damage types as cold damage. Unique...
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  • attack damage to enemies where they land.(2-75) to (3-113) Added Fire Damage Fires 4 Projectiles 60% of Physical Damage Converted to Fire Damage +(0.2-0...
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  • have Added Spell Damage equal to (60-174)% of Damage of Equipped Wand If two Wands are Equipped, each contributes half as much Added Damage Supported Skills...
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  • "Physical Damage" redirects here. For the passive skill, see Physical Damage (passive skill). Physical damage is one of the five damage types. It is the...
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  • 3 Siosa Absolution Added Chaos Damage Support Added Cold Damage Support Added Fire Damage Support Added Lightning Damage Support Additional Accuracy Support...
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  • (8-113) Added Fire Damage Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life 60% of Physical Damage Converted to Fire Damage Base radius...
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  • increased Physical Damage (8-12)% increased Attack Speed 60% of Physical Damage Converted to Fire Damage Damage Penetrates 20% Fire Resistance"The Karui...
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  • Added Fire Damage with Wand Attacks # to # Added Fire Damage with Bow Attacks Group: SpecificWeaponColdDamage # to # Added Cold Damage with Wand Attacks...
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  • (75-90)% increased Spell Damage (140-160)% increased Physical Damage Adds 1 to (60-70) Lightning Damage Adds 1 to (60-70) Lightning Damage to Spells 10% increased...
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  • they overlap.(4-172) to (6-258) Base Off Hand Physical Damage (3-5) to (4-7) Added Physical Damage per 15 Armour or Evasion Rating on Shield +(0-0.6) metres...
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  • Supported Skills deal (56-50)% less Damage Each Mine from Supported Skills applies 2% chance to deal Double Damage to Hits against Enemies near it, up...
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  • Spell (redirect from Spell Damage) (category Damage sources) (section Spell Damage also apply to Attacks)
    spell damage is one of four damage sources. Most spells that can deal damage with hits deal spell damage unless stated otherwise. Spell damage can be...
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  • physical damage per impale on enemies you hit. Attacks - Some attack skills add flat physical damage to weapons. Double damage only applies to hit damage, not...
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  • Exerted Attack Damage Exerted Attacks deal 20% increased Damage [1] Fire Damage 12% increased Fire Damage [1] Fire Resistance +15% to Fire Resistance [1]...
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  • more Burning Damage Buff grants 15% of your Physical Damage as Extra Fire Damage Buff grants (9-12)% more Spell Fire Damage Base Burning Damage is 25% of...
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  • Physical Damage as Extra Chaos Damage Gain (9-10)% of Fire Damage as Extra Chaos Damage Gain (9-10)% of Lightning Damage as Extra Chaos Damage Gain (9-10)%...
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  • 70, 212 DexAdds (121-133) to (184-197) Fire Damage directly adds to the weapon's base damage, of which Fire Damage is usually 0 for weapons. Default base...
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  • Replica Paradoxica Vaal RapierOne Handed Sword Physical Damage: 22-87 Critical Strike Chance: 6.50% Attacks per Second: 1.30 Weapon Range: 1.4 metresRequires...
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  • Elemental Resistances Your Fire Damage can Shock but not Ignite Your Cold Damage can Ignite but not Freeze or Chill Your Lightning Damage can Freeze but not Shock"The...
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  • Totem (section Damage)
    chance to Ignite (50-70)% increased Damage while Ignited Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited".....
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  • increased Global Accuracy Rating(80-95)% increased Physical Damage Adds (5-10) to (13-20) Physical Damage (20-25)% increased Attack Speed 10% increased Effect...
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  • Cane of Kulemak Serpentine StaffWarstaff Physical Damage: 56-117 Critical Strike Chance: 6.30% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires...
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  • to the damage of attacks or spells. Similarly, modifiers to attack damage and spell damage do not affect damage with ailments. Modifiers to damage with weapons...
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  • Effect Group: AfflictionJewelSmallPassivesGrantDamage Added Small Passive Skills also grant: #% increased Damage Group: AfflictionJewelSmallPassivesGrantArmour...
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  • Lightning Damage Leeched as Energy Shield [1] Storm's Hand Gain 10% of Wand Physical Damage as Extra Lightning Damage 25% of Wand Physical Damage converted...
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  • have Added Spell Damage equal to (60-174)% of Damage of Equipped Wand If two Wands are Equipped, each contributes half as much Added Damage Supported Skills...
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  • Attack Damage: (90-154)% of base Effectiveness of Added Damage: (90-154)%Hits enemies, converting some of your physical damage to chaos damage and inflicting...
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  • Physical Damage from Hits taken as Fire Damage. Instead, it now has 40% of Physical Damage taken as Fire Damage. It also now has +50-75% to Fire Resistance...
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  • Damage (category Damage) (section Damage calculation)
    when damage is applied see, receiving damage. The basic damage calculation is: Damage = (Base_Damage + Added_Damage) * Increased_Damage * More_Damage * Hit_Rate...
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  • Support Gems can also Support Skills from Equipped Body Armour +(-30-30)% to Fire Resistance +(-30-30)% to Cold Resistance +(-30-30)% to Lightning Resistance...
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  • the damage gets higher.Deals (31-280) to (46-419) Fire Damage 50% chance to Ignite enemies 200% more Spell Damage for each stage 110% more Damage with...
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  • location.Fires 6 Arrows 100% of Physical Damage Converted to Fire Damage Penetrates (20-30)% Fire Resistance Additional Effects From 1-20% Quality: Fires +(0...
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  • have Added Spell Damage equal to (60-174)% of Damage of Equipped Wand If two Wands are Equipped, each contributes half as much Added Damage Supported Skills...
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  • the extra damage is 130% - 100% = 30%. The total reduced extra damage is 30%, so multiply the extra damage by 0.7. 30% * 0.7 = 21% extra damage. Therefore...
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  • (8-113) Added Fire Damage Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life 60% of Physical Damage Converted to Fire Damage Base radius...
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  • Physical Damage as Extra Chaos Damage Gain (9-10)% of Fire Damage as Extra Chaos Damage Gain (9-10)% of Lightning Damage as Extra Chaos Damage Gain (9-10)%...
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  • (15-18) Fire Damage sword 0 mace 0 axe 0 one_hand_weapon 1000 V2LocalAddedFireDamage2hCorrupted2 FireDamage 31 Adds (27-31) to (39-50) Fire Damage bow 1000...
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  • more Burning Damage Buff grants 15% of your Physical Damage as Extra Fire Damage Buff grants (9-12)% more Spell Fire Damage Base Burning Damage is 25% of...
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  • dealing fire damage in an area and leaving burning ground around the impact. After landing, it can cast a fire spray and a wave of fire damage.Maximum...
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  • Cost: (7-11) Mana Attack Damage: (140-159)% of base Effectiveness of Added Damage: (140-159)%Requires Level 12Fires your wand to fire a single projectile each...
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  • AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Deals (18-308) to (26-462) Cold Damage Damage cannot be...
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  • dealing fire damage in an area and leaving burning ground around the impact. After landing, it can cast a fire spray and a wave of fire damage.Maximum...
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  • Int+(50-75)% to Fire Resistance (40-75)% increased Ignite Duration on Enemies Reflects 100 Fire Damage to Melee Attackers 40% of Physical Damage taken as Fire DamageHe...
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  • 4 Physical Damage 15% of Physical Damage Converted to Fire Damage one_hand_weapon 100 54 Adds 2 to 6 Physical Damage 15% of Physical Damage Converted to...
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  • level 20. Now has an added damage effectiveness of 50%. Now deals 22 to 33 fire damage at gem level 1, up to 207 to 311 fire damage at gem level 20. Now has...
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  • Cold Damage (22-480) to (40-891) Added Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of...
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  • that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles...
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  • Ashcaller (category Unique wands)
    Spell Damage25% chance to Trigger Level 10 Summon Raging Spirit on Kill Adds (20-24) to (38-46) Fire Damage Adds (20-24) to (38-46) Fire Damage to Spells...
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  • rating with swords. These passive skills grant increased accuracy rating with wands. The following Masteries are related to Accuracy: Malice (November 14, 2011)...
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  • (30-20)% less Attack Damage First Repeat of Supported Skills deals 22% more Damage Second Repeat of Supported Skills deals 44% more Damage Additional Effects...
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  • lasts 8 seconds Deals (32.1-3899.6) Base Fire Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Summons a Totem which...
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  • Exposure (redirect from Fire Exposure)
    Fire Exposure Debuff You have lowered Fire Resistance. Cold Exposure Debuff You have lowered Cold Resistance. Lightning Exposure Debuff You have lowered...
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  • Cold Damage (22-480) to (40-891) Added Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of...
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  • when you fire Projectiles from a Non-Triggered Wand Attack Supported Skills have Added Spell Damage equal to (60-174)% of Damage of Equipped Wand If two...
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  • Corona Solaris (category Unique wands)
    (4-8) to (10-12) Cold Damage to Spells and AttacksTriggers Level 20 Blinding Aura when Equipped Adds (30-45) to (60-80) Fire Damage (6-10)% increased Attack...
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  • Chaos Damage Has Consumed 1 Gem Socketed Gems are Supported by Level 20 Added Cold Damage Socketed Gems are Supported by Level 20 Added Fire Damage Has Consumed...
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  • Support Gems can also Support Skills from Equipped Body Armour +(-30-30)% to Fire Resistance +(-30-30)% to Cold Resistance +(-30-30)% to Lightning Resistance...
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  • Chaos damage (category Damage types) (section Damage taken as Chaos Damage)
    Also see "The list of enemies using chaos damage" Poison Physical Damage Fire Damage Cold Damage Lightning Damage ru:Урон от хаоса...
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  • deal splash damage around each target hit.Supported Skills deal Splash Damage to surrounding targets Supported Skills deal 40% less Splash Damage to surrounding...
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  • Elemental Damage and to Chaos Damage All Mages are armed with a wand and spirit shield and have Energy Shield and resistance to Lightning Damage...
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  • see Vendor recipe (Ruthless). Vendor recipe that produces a wand with Lightning Spell Damage Vendor recipe that produces shards when players sell random...
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  • Power of Enemies and Allies in Range Buff grants Added Attack Damage equal to 3% of the Damage of your Main Hand Weapon per 5 Power, up to a maximum of 20%...
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  • Eclipse Solaris (category Unique wands)
    (4-8) to (10-12) Cold Damage to Spells and AttacksTriggers Level 20 Blinding Aura when Equipped Adds (30-45) to (60-80) Fire Damage (6-10)% increased Attack...
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  • (100-120) to (150-165) Physical Damage against Bleeding Enemies is a conditional mod, and can therefore add Physical Damage to spells and heralds, provided...
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  • has destroyed 22 corpses.Deals (23-1395) to (33-2092) Fire Damage Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life Base radius...
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  • (19.7-1738.6) Base Fire Damage per second Base duration is 4.00 seconds Deals (7-659) to (11-988) Fire Damage Modifiers to Spell Damage apply to this Skill's...
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  • Physical Damage Deals (120.2-1463.3) Base Physical Damage per second Base duration is 1.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over...
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  • JewelLimited to: 1 Radius: LargeGain (6-10)% of Fire Damage as Extra Chaos Damage Passives granting Fire Resistance or all Elemental Resistances in Radius...
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  • Support Gems can also Support Skills from Equipped Body Armour +(-30-30)% to Fire Resistance +(-30-30)% to Cold Resistance +(-30-30)% to Lightning Resistance...
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  • Support Gems can also Support Skills from Equipped Body Armour +(-30-30)% to Fire Resistance +(-30-30)% to Cold Resistance +(-30-30)% to Lightning Resistance...
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  • both Replica BitterdreamReplica Bitterdream Shadow SceptreSceptre Physical Damage: 29-44 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range:...
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  • Cannot be Chilled 20% of Physical Damage from Hits taken as Cold Damage 30% of Fire Damage from Hits taken as Cold Damage (15-20)% increased Effect of Cold...
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  • divination card. A set of four can be exchanged for a random corrupted unique wand. The Traitor has restrictions on where or how it can drop. This item can...
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  • shield remaining when damage is taken, even damage from Labyrinth traps, that damage is inflicted on energy shield first. Physical damage reductions and elemental...
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  • Life per second as Fire Damage You Burn for 70% of your Maximum Energy Shield per second as Fire Damage Grants (20-39)% more Spell Damage Base radius is (1...
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  • Obliteration (category Unique wands)
    Phys+Chaos: 61.5 Total: 61.5Metadata Item class: Wand Obliteration is a unique Imbued WandImbued WandWand Physical Damage: 29-53 Critical Strike Chance: 7.00% Attacks...
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  • discussion may be found on the talk page. Evading an attack prevents all damage from the attack and other harmful effects including ailments and stun. Spells...
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  • Gain (9-10)% of Fire Damage as Extra Chaos Damage one_hand_weapon 2000 shield 2000 It's 60 Gain (18-20)% of Fire Damage as Extra Chaos Damage two_hand_weapon...
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  • (7-11) Mana Attack Damage: (47-54)% of base Effectiveness of Added Damage: (47-55)%Requires Level 12After a short preparation time, you fire individual projectiles...
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  • Mana Attack Damage: (140-155)% of base Effectiveness of Added Damage: (140-155)% AoE Radius: 14Requires Level 28Fires a projectile from a Wand that causes...
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  • increased Armour Fire Resistance is 75% (55-50)% reduced Cold Resistance (55-50)% reduced Lightning ResistanceThe villagers seared the blight with fire, but it...
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  • Attack Damage: (90-154)% of base Effectiveness of Added Damage: (90-154)%Hits enemies, converting some of your physical damage to chaos damage and inflicting...
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  • intelligence and have a x% increased Elemental Damage implicit modifier. Maraketh weapons with this item class have a Damage Penetrates x% Elemental Resistances implicit...
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  • Lightning Damage Base duration is 12.00 seconds 50% reduced Movement Speed Runes have 30% more Area of Effect per Improvement Runes deal 100% more Damage with...
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  • location.Fires 6 Arrows 100% of Physical Damage Converted to Fire Damage Penetrates (20-30)% Fire Resistance Additional Effects From 1-20% Quality: Fires +(0...
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  • (8-113) Added Fire Damage Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life 60% of Physical Damage Converted to Fire Damage Base radius...
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  • Bleeding (section Damage)
    not affect bleed damage. Double damage mechanic only modifies the hit damage, not the base damage - so it does not double ailment damage. Critical strikes...
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  • Anger (category Fire (gem tag))
    (23-155) additional Fire Damage with Attacks You and nearby allies deal (16-109) to (23-155) additional Fire Damage with Spells Additional Effects From 1-20% Quality:...
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  • landing, dealing damage to nearby enemies and leaving burning ground, which deals fire damage over time.Deals (256.8-3995.2) Base Fire Damage per second Burning...
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  • increased Physical Damage (8-12)% increased Attack Speed 60% of Physical Damage Converted to Fire Damage Damage Penetrates 20% Fire Resistance"The Karui...
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  • Trap (section Trap damage)
    will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Deals (16-1447) to...
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  • Flammability (category Fire (gem tag))
    curses all targets in an area, making them less resistant to fire damage and gives damage hit more chance to ignite. Negative Resistances: This curse can...
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  • Frenzy Charges Charge Players gain more Damage and increased Attack and Cast Speed for each Frenzy Charge they have 4% increased Attack Speed per Frenzy...
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  • Abberath's Horn (category Unique wands)
    Spells and Attacks(20-30)% increased Fire Damage Adds (4-6) to (8-12) Fire Damage to Spells (40-60)% increased Global Critical Strike Chance Gain 10 Life...
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  • increased Spell Damage Two Handed Weapon: (15-29)% increased Spell Damage Armour: +(3-5) to maximum Energy Shield Quiver: (5-10)% increased Damage with Bow Skills...
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  • Jewel(10-15)% increased Fire Damage +10% to Fire Damage over Time MultiplierWith a fire burning brash in his golden eye, Marceus fired his arrow into the pitch-dark...
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  • extra cold damage based on the physical damage of the caster and their allies and more cold damage. Self Interaction: Note that the more cold damage part interact...
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  • Cost: (6-10) Mana Attack Damage: (140-175)% of base Effectiveness of Added Damage: (140-175)%Fire a projectile from your wand that changes direction in...
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  • Twyzel (category Unique wands)
    increased Spell DamageSocketed Gems fire an additional Projectile (80-120)% increased Physical Damage Adds (5-8) to (13-17) Physical Damage (5-10)% increased...
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  • did not add flat lighting damage , instead the monster Gain #% of Physical Damage as Extra Lightning Damage. Most of them the magnitude is 25%, and 150% variant...
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  • {min+2*max}{3}} . The average damage is effectively nudged closer toward the max damage, and further from the minimum damage. The damage boost, on average, is...
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  • the skill. The totem uses the player's currently equipped bow or wand for the damage. Ballista: Siege Ballista is part of the Ballista sub-class of totems...
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  • more Spell Damage while you have Arcane Surge Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Spell DamageThis is a Support...
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  • 66(20-30)% increased Elemental Damage with Attack SkillsConsumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill...
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  • attack damage to enemies where they land.(2-75) to (3-113) Added Fire Damage Fires 4 Projectiles 60% of Physical Damage Converted to Fire Damage +(0.2-0...
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  • of all Fire Spell Skill Gems +(20-40) to Intelligence (40-60)% increased Fire Damage 30% of Fire Damage Converted to Chaos Damage Your Chaos Damage has 60%...
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  • to remove from a socket. skill gem linked with Added Fire Damage SupportAdded Fire Damage SupportFire, Physical, Support Icon: F Level: (1-20) Cost & Reservation...
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  • Cold Damage Base duration is 5.00 seconds Deals (18.4-2225.7) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time...
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  • Support Gems can also Support Skills from Equipped Body Armour +(-30-30)% to Fire Resistance +(-30-30)% to Cold Resistance +(-30-30)% to Lightning Resistance...
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  • Jewel(10-15)% increased Fire Damage +10% to Fire Damage over Time MultiplierWith a fire burning brash in his golden eye, Marceus fired his arrow into the pitch-dark...
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  • enhance their power. While bow builds have obvious synergies with the Deadeye, wand and projectile spell builds can also easily benefit from the utility the...
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  • Summon Raging Spirit (category Fire (gem tag)) (section Scaling Damage)
    and duration. Damage conversion: Raging Spirits deal base physical damage. Their 100% of their Physical Damage is converted into Fire Damage stat is inherent...
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  • Carved Wand (category Wands)
    class: Wand Metadata ID: Metadata/Items/Weapons/OneHandWeapons/Wands/Wand3 Carved Wand is a wand base type. Main page: List of modifiers for wands Legacy...
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  • Cold Damage Base duration is 5.00 seconds Deals (28.7-1895.4) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time...
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  • affected by modifiers to spell damage and cannot be reflected.Deals (15-798) to (22-1197) Fire Damage Explosion deals base Fire Damage equal to (6-7.9)% of the...
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  • targets in an area, making them less resistant to lightning damage and gives lightning damage a chance to shock. Negative Resistances: This curse can cause...
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  • Righteous Fire (category Fire (gem tag)) (section Sustaining Righteous Fire)
    stats apply to the damage Righteous Fire deals to enemies: fire damage, elemental damage, burning damage, damage over time, "(fire) damage over time multiplier"...
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  • curses all targets in an area, making them less resistant to cold damage and giving cold damage a chance to freeze. Negative Resistances: This curse can cause...
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  • Goat's Horn (category Wands)
    Goat's HornWand Physical Damage: 9-16 Critical Strike Chance: 7.00% Attacks per Second: 1.20Requires Level 6, 29 IntAdds (1-2) to (3-4) Fire Damage to Spells...
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  • Engraved Wand (category Wands)
    class: Wand Metadata ID: Metadata/Items/Weapons/OneHandWeapons/Wands/Wand8 Engraved Wand is a wand base type. Main page: List of modifiers for wands Engraved...
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  • attack damage to enemies where they land.(2-75) to (3-113) Added Fire Damage Fires 4 Projectiles 60% of Physical Damage Converted to Fire Damage +(0.2-0...
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  • Void Battery (category Unique wands)
    59.4 Total: 59.4Metadata Item class: Wand Void Battery is a unique Prophecy WandProphecy WandWand Physical Damage: 35-64 Critical Strike Chance: 8.00%...
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  • Attack Damage while wielding a Staff(140-180)% increased Physical Damage (0-50)% of Physical Damage Converted to Fire Damage (0-50)% of Physical Damage Converted...
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  • (7-11) Mana Attack Damage: (47-54)% of base Effectiveness of Added Damage: (47-55)%Requires Level 12After a short preparation time, you fire individual projectiles...
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  • speed and attack speed These passive skills grant increased cast speed with Fire skills. These passive skills grant increased cast speed with Chaos skills...
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  • Sage Wand (category Wands)
    class: Wand Metadata ID: Metadata/Items/Weapons/OneHandWeapons/Wands/Wand6 Sage Wand is a wand base type. Main page: List of modifiers for wands Sage Wand...
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  • supported wand attack, summoning two Sacred Wisps. The Sacred Wisps are proxies with a chance to use the supported wand attack, when the player fires projectiles...
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  • (8-113) Added Fire Damage Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life 60% of Physical Damage Converted to Fire Damage Base radius...
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  • (45.6-895.6) Base Chaos Damage per second Base duration is 2.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Base radius...
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  • Effectiveness of Added Damage: 220% Projectile Speed: 1300Fires an arc of knives outwards in front of the caster which deal physical damage.Deals (7-949) to...
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  • Cost: (7-11) Mana Attack Damage: (140-159)% of base Effectiveness of Added Damage: (140-159)%Requires Level 12Fires your wand to fire a single projectile each...
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  • Shimmeron (category Unique wands)
    Life per second as Fire Damage You Burn for 70% of your Maximum Energy Shield per second as Fire Damage Grants (20-39)% more Spell Damage Base radius is (1...
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  • release a wave of fire damage over a wide and long area that will apply a powerful Ignite.Deals (3-207) to (5-311) Fire Damage 25% more Damage with Hits and...
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  • Cost: (7-11) Mana Attack Damage: (140-159)% of base Effectiveness of Added Damage: (140-159)%Requires Level 12Fires your wand to fire a single projectile each...
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  • Prevention: 2 sec Attack Damage: (150-184)% of base Effectiveness of Added Damage: (150-184)%Requires Level 12Fires your wand simultaneously at all nearby...
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  • (32.5-3018.8) Base Fire Damage per second Base duration is 1.75 seconds Deals (10-915) to (15-1373) Fire Damage Modifiers to Spell Damage apply to this Skill's...
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  • Prophecy Wand (category Wands)
    class: Wand Metadata ID: Metadata/Items/Weapons/OneHandWeapons/Wands/Wand16 Prophecy Wand is a wand base type. Main page: List of modifiers for wands Prophecy...
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  • (32.5-3018.8) Base Fire Damage per second Base duration is 1.75 seconds Deals (10-915) to (15-1373) Fire Damage Modifiers to Spell Damage apply to this Skill's...
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  • Str(80-120)% increased Armour -30% to Fire Resistance -(200-100) Fire Damage taken from Hits Armour is increased by Overcapped Fire ResistanceOur skin turns to ash...
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  • reflects damage to the player. Reduced added damage at all levels. Added Fire Damage Support: Grants an additional 5% of physical damage added as fire damage...
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  • Quartz Wand (category Wands)
    Spell Damage25% chance to Trigger Level 10 Summon Raging Spirit on Kill Adds (20-24) to (38-46) Fire Damage Adds (20-24) to (38-46) Fire Damage to Spells...
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  • Grace of the Goddess (category Unique wands)
    increased Spell Damage(300-350)% increased Physical Damage Gain (10-30)% of Physical Damage as Extra Fire Damage Gain (10-30)% of Physical Damage as Extra Cold...
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  • of all Fire Spell Skill Gems +(20-40) to Intelligence (40-60)% increased Fire Damage 30% of Fire Damage Converted to Chaos Damage Your Chaos Damage has 60%...
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  • Elemental Hit of the Spectrum (category Fire (gem tag))
    Cold Damage (22-480) to (40-891) Added Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of...
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  • (126-144) Fire Damage 50 161 13-20 (80-97) to (126-144) 1.30 5.50% Adds (80-97) to (126-144) Fire Damage Solarine BowSolarine BowBow Physical Damage: 16-24...
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  • Resistances 100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments 100% of Physical Damage Converted to Lightning Damage while sphere is Shocked...
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  • canines that attack with dual-wielded cleavers. Pitbulls typically resist fire damage. Bestiary classification of pitbulls: Genus: Pitbulls Group: Canines Family:...
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  • Cost: (7-11) Mana Attack Damage: (140-159)% of base Effectiveness of Added Damage: (140-159)%Requires Level 12Fires your wand to fire a single projectile each...
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  • Engraved WandWand Physical Damage: 21-38 Critical Strike Chance: 7.00% Attacks per Second: 1.50Requires Level 40, 131 Int(22-26)% increased Spell Damage+(10-20)...
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  • for a random magic sceptre, rune dagger or wand with the RunicRunic Prefix (100-109)% increased Spell Damage prefix and item level 100. The Road to Power...
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  • more Damage while on Low Life Shield: Adds 60 to 100 Fire Damage if you've Blocked Recently Quiver: Gain 15% of Physical Damage as Extra Fire Damage Amulet:...
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  • Skills gain (10-29)% of Cold Damage as Extra Fire Damage Supported Skills have 50% of Cold Damage Converted to Fire Damage Additional Effects From 1-20%...
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  • Assembler Wand (category Wands)
    Total: 32.2Metadata Item class: Wand Metadata ID: Metadata/Items/Weapons/OneHandWeapons/Wands/WandE1 Assembler Wand is a wand base type. It is one of the experimented...
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  • (30-20)% less Attack Damage First Repeat of Supported Skills deals 22% more Damage Second Repeat of Supported Skills deals 44% more Damage Additional Effects...
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  • (1-20) Cost: (6-10) Mana Attack Damage: (55-70)% of base Effectiveness of Added Damage: (55-70)%Fire a projectile from your wand that changes direction in a...
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  • Life per second as Fire Damage You Burn for 70% of your Maximum Energy Shield per second as Fire Damage Grants (20-39)% more Spell Damage Base radius is (1...
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  • guaranteeing one property One Handed Weapon: (17-21)% increased Impale Effect Wand: (42-46)% increased Projectile Speed Bow: +2 to Level of Socketed Bow Gems...
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  • a totem that casts the spell for you.Supported Skills deal (49-40)% less Damage Supported Skills will summon a Totem which uses that Skill Totem lasts 8...
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  • more Burning Damage Buff grants 15% of your Physical Damage as Extra Fire Damage Buff grants (9-12)% more Spell Fire Damage Base Burning Damage is 25% of...
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  • have Added Spell Damage equal to (60-174)% of Damage of Equipped Wand If two Wands are Equipped, each contributes half as much Added Damage Supported Skills...
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  • Crystal Wand (category Wands)
    class: Wand Metadata ID: Metadata/Items/Weapons/OneHandWeapons/Wands/Wand9 Crystal Wand is a wand base type. Main page: List of modifiers for wands Legacy...
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  • higher resistances. The extra damage is multiplicative with other damage modifiers as it is considered to be the monsters damage mitigation, and not due to...
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  • increased Fire Damage while affected by Anger Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger (25-40)% of Physical Damage Converted...
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  • shield based on damage dealt.Supported Skills have (1.5-1.9)% of Damage Leeched as Energy Shield Supported Skills deal (10-14)% more Damage while on Full...
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  • (7-11) Mana Attack Damage: (47-54)% of base Effectiveness of Added Damage: (47-55)%Requires Level 12After a short preparation time, you fire individual projectiles...
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  • Life per second as Fire Damage You Burn for 70% of your Maximum Energy Shield per second as Fire Damage Grants (20-39)% more Spell Damage Base radius is (1...
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  • (19.7-1738.6) Base Fire Damage per second Base duration is 4.00 seconds Deals (7-659) to (11-988) Fire Damage Modifiers to Spell Damage apply to this Skill's...
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  • Life as Fire Damage." Tasalio, Cleansing Water: No longer provides "+100% to Fire Resistance", "20% of Physical Damage from Hits taken as Fire Damage" or "20%...
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  • Replica Twyzel (category Unique wands)
    increased Spell DamageSocketed Gems fire an additional Projectile (80-120)% increased Physical Damage Adds (5-8) to (13-17) Physical Damage (5-10)% increased...
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  • (101-140) Physical Damage Adds (49-98) to (101-140) Fire Damage Adds (49-98) to (101-140) Cold Damage Adds 1 to (210-250) Lightning Damage Adds (49-98) to...
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  • affected by modifiers to spell damage and cannot be reflected.Deals (15-798) to (22-1197) Fire Damage Explosion deals base Fire Damage equal to (6-7.9)% of the...
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  • General Gravicius is one of the most deadly storyline bosses due to his fire damage. The quest is purely a plot device that leads the player to discover the...
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  • +(11-13)% to Fire Damage over Time Multiplier wand 500 sceptre 500 HellscapeUpsideFireDamageOverTimeMultiplier1h4__ 68 +(14-16)% to Fire Damage over Time Multiplier...
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  • Demon's Horn (category Wands)
    HornWand Physical Damage: 38-71 Critical Strike Chance: 7.00% Attacks per Second: 1.20Requires Level 56, 179 IntAdds (18-36) to (53-59) Fire Damage to Spells...
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  • guaranteeing one property One Handed Weapon: (22-25)% increased Impale Effect Wand: (47-52)% increased Projectile Speed Bow: +2 to Level of Socketed Bow Gems...
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  • spell skills that deal damage.Supported Skills have 80% less Critical Strike Chance Supported Skills deal (25-39)% more Spell Damage Additional Effects From...
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  • Attack Damage while wielding a Staff(140-180)% increased Physical Damage (0-50)% of Physical Damage Converted to Fire Damage (0-50)% of Physical Damage Converted...
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  • that override PvP scaling on their damage over time components: Ground effect PvP scaling: Ground Fire: Fire Damage Per Minute scaled with an assumed T...
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  • Faun's Horn (category Wands)
    HornWand Physical Damage: 26-48 Critical Strike Chance: 7.00% Attacks per Second: 1.20Requires Level 35, 116 IntAdds (5-10) to (11-13) Fire Damage to Spells...
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  • (19.7-1738.6) Base Fire Damage per second Base duration is 4.00 seconds Deals (7-659) to (11-988) Fire Damage Modifiers to Spell Damage apply to this Skill's...
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  • Life per second as Fire Damage You Burn for 70% of your Maximum Energy Shield per second as Fire Damage Grants (20-39)% more Spell Damage Base radius is (1...
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  • deals damage.Supported Skills deal (25-39)% more Physical Damage Supported Skills deal no Chaos Damage Supported Skills deal no Elemental Damage Additional...
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  • Cold Damage (22-480) to (40-891) Added Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of...
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  • guaranteeing one property One Handed Weapon: (12-16)% increased Impale Effect Wand: (34-41)% increased Projectile Speed Bow: +1 to Level of Socketed Bow Gems...
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  • Explosive Arrow (category Fire (gem tag))
    without further modifying damage. The Explosion deals 50% less Base Damage stat only modifies base damage, meaning flat damage contributed by local values...
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  • (8-113) Added Fire Damage Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life 60% of Physical Damage Converted to Fire Damage Base radius...
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  • Cold Damage (22-480) to (40-891) Added Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of...
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  • Physical Damage Adds (6-12) to (20-25) Physical Damage 10% increased Attack Speed +50% to Global Critical Strike Multiplier Bow Attacks fire 3 additional...
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  • DamageGain (10-20)% of Elemental Damage as Extra Chaos Damage Critical Strikes deal no Damage 200% increased Spell Damage if you've dealt a Critical Strike in the...
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  • Int16% increased Elemental Damage20% increased Physical Damage Adds (8-13) to (26-31) Physical Damage 30% increased Fire Damage (15-20)% increased Attack...
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  • strike chance but moderate physical damage and attack speed, resulting in overall higher damage per second than wands. Bows sometimes do not have implicit...
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  • Cold Damage Base duration is 5.00 seconds Deals (18.4-2225.7) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time...
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  • Seconds Consumes 30 of 60 Charges on use Phasing +10% chance to Suppress Spell DamageRequires Level 27Right click to drink. Can only hold charges while in belt...
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  • have Added Spell Damage equal to (60-174)% of Damage of Equipped Wand If two Wands are Equipped, each contributes half as much Added Damage Supported Skills...
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  • (7-11) Mana Attack Damage: (47-54)% of base Effectiveness of Added Damage: (47-55)%Requires Level 12After a short preparation time, you fire individual projectiles...
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  • Physical Damage Deals (120.2-1463.3) Base Physical Damage per second Base duration is 1.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over...
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  • Life per second as Fire Damage You Burn for 70% of your Maximum Energy Shield per second as Fire Damage Grants (20-39)% more Spell Damage Base radius is (1...
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  • (32.5-3018.8) Base Fire Damage per second Base duration is 1.75 seconds Deals (10-915) to (15-1373) Fire Damage Modifiers to Spell Damage apply to this Skill's...
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  • Attack Damage: (90-154)% of base Effectiveness of Added Damage: (90-154)%Hits enemies, converting some of your physical damage to chaos damage and inflicting...
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  • seconds when Hit Helmet: Socketed Gems gain 50% of Physical Damage as extra Lightning Damage Shield: 25% chance to gain a Power Charge when you Block Quiver:...
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  • affected by modifiers to spell damage and cannot be reflected.Deals (15-798) to (22-1197) Fire Damage Explosion deals base Fire Damage equal to (6-7.9)% of the...
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  • Maps Rallying Cry (increased damage and reduced damage taken to allies) - Ruins Hellion 20% of Physical Damage gained as Fire - Trial Chieftain (The Tower...
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  • Engraved WandWand Physical Damage: 21-38 Critical Strike Chance: 7.00% Attacks per Second: 1.50Requires Level 40, 131 Int(22-26)% increased Spell Damage+(10-20)...
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  • increased Elemental DamageAdds (2-3) to (5-6) Fire Damage to Spells Adds (2-3) to (5-6) Cold Damage to Spells Adds 1 to (10-12) Lightning Damage to Spells (4-6)%...
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  • increased Fire Damage while affected by Anger Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger (25-40)% of Physical Damage Converted...
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  • Attack Damage while wielding a Staff(140-180)% increased Physical Damage (0-50)% of Physical Damage Converted to Fire Damage (0-50)% of Physical Damage Converted...
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  • Str, 85 Int30% increased Elemental Damage(150-200)% increased Physical Damage Adds (76-98) to (161-176) Fire Damage 50% increased Light Radius BattlemageLeft...
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  • Projectile Speed: 3260Fires a burning arrow that deals fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited...
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  • (75-90)% increased Spell Damage (140-160)% increased Physical Damage Adds 1 to (60-70) Lightning Damage Adds 1 to (60-70) Lightning Damage to Spells 10% increased...
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  • affect of a skill, but increases its damage), Cold to Fire (turns a percentage of your cold damage into fire damage) Added a new item series - the Strength/Intelligence...
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  • of all Fire Spell Skill Gems +(20-40) to Intelligence (40-60)% increased Fire Damage 30% of Fire Damage Converted to Chaos Damage Your Chaos Damage has 60%...
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  • HornGoat's HornWand Physical Damage: 9-16 Critical Strike Chance: 7.00% Attacks per Second: 1.20Requires Level 6, 29 IntAdds (1-2) to (3-4) Fire Damage to Spells...
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  • physical damage dealt by the hit that inflicts it. A higher amount of physical damage dealt up front results in a more damaging impale. The damage can be...
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  • Targets (20-113) to (30-169) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 150% more Damage with Hits and Ailments per Stage Maximum...
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  • Sceptre, Staff or Unarmed.Fires 5 Projectiles 60% of Physical Damage Converted to Fire Damage Projectiles deal 50% less Damage with Hits and Ailments Additional...
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  • Right click to open. maps may have this modifier: Monsters can only be Damaged while within 2 metres of a Player Players' modifiers to Light Radius also...
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  • affected by modifiers to spell damage and cannot be reflected.Deals (15-798) to (22-1197) Fire Damage Explosion deals base Fire Damage equal to (6-7.9)% of the...
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  • Arrows deal (70-108)% more Damage with Hits per Stage Supported Skills deal 40% less Damage Supported Skills deal (70-108)% more Damage with Hits per Snipe Stage...
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  • with Fire Skills elemental_damage, damage, elemental, fire, critical not_str 200 default 250 Flaming FireDamagePercentage (14-16)% increased Fire Damage...
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  • Metadata ID: Metadata/Items/Gems/SkillGemSpellDamageAura Zealotry is an aura skill gem that grants bonuses to damage and critical strike chance of spells to...
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  • the modifier ElementalDamageLeechedAsLifeUniqueSceptre7ElementalDamageLeechedAsLifeUniqueSceptre7 Intrinsic 0.2% of Elemental Damage Leeched as Life, rather...
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  • increased Elemental Damage will increase the value of that modifier to 40%. Rory (June 8, 2016). "Re: Using a Blessed Orb on wands and sceptres from before...
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  • dealing area damage.Deals (8-238) Base Chaos Damage per second Base duration is 1.00 seconds Fires 5 Arrows Modifiers to Projectile Damage apply to this...
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  • Physical Damage: 11-17 Critical Strike Chance: 6.00% Attacks per Second: 1.20 Weapon Range: 1.1 metresRequires Level 512% increased Elemental Damage and Karui...
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  • more Burning Damage Buff grants 15% of your Physical Damage as Extra Fire Damage Buff grants (9-12)% more Spell Fire Damage Base Burning Damage is 25% of...
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  • Suppressing Fire Debuff Your spells and ranged attacks are suppressed, causing them to fire and cast at a slower rate Suppressing Fire is a debuff applied...
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  • physical damage to fire damage, it added some extra fire damage on top, it granted fire resistance to the monster and it gave some physical damage reduction...
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  • Explosive Force Notable Passive Skill Gain 10% of Wand Physical Damage as Extra Chaos Damage Enemies Killed with Wand Hits have a 10% chance to Explode, dealing...
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  • Cold Damage Base duration is 5.00 seconds Deals (28.7-1895.4) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time...
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  • Damage conversion (category Damage) (section Fire damage)
    Fire Damage (Phys → Fire) 176.0 Fire Damage (Phys → Cold → Fire) 34.4 Fire Damage (Cold → Fire) 0 Chaos Damage For a total of 190.9 Cold, 116.0 Lightning...
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  • Speed Supported Skills deal (0-9)% more Damage Additional Effects From 1-20% Quality: (0.5-10)% increased Totem DamageThis is a Support Gem. It does not grant...
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  • Metadata ID: Metadata/Items/Gems/SkillGemDamageOverTimeAura Malevolence is an aura skill gem that multiplies damage over time and increases skill effect duration...
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  • Elemental Damage will raise the value of that modifier to 30%. It cannot be raised above 30%. Rory (June 8, 2016). "Re: Using a Blessed Orb on wands and sceptres...
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  • release a wave of fire damage over a wide and long area that will apply a powerful Ignite.Deals (3-207) to (5-311) Fire Damage 25% more Damage with Hits and...
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  • secRequires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters...
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  • attack damage to enemies where they land.(2-75) to (3-113) Added Fire Damage Fires 4 Projectiles 60% of Physical Damage Converted to Fire Damage +(0.2-0...
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  • first be pierced before the Witch herself is vulnerable. In addition to pure damage-based magic, the Witch can also cripple and kill her enemies with curses...
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  • +(6-8)% to Fire Damage over Time Multiplier dot_multi, elemental_damage, damage, elemental, fire default 300 of Exsanguinating DamageOverTimeMultiplier...
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  • Life per second as Fire Damage You Burn for 70% of your Maximum Energy Shield per second as Fire Damage Grants (20-39)% more Spell Damage Base radius is (1...
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  • Cost: (7-11) Mana Attack Damage: (140-159)% of base Effectiveness of Added Damage: (140-159)%Requires Level 12Fires your wand to fire a single projectile each...
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  • all Targets 50% of Physical Damage Converted to Lightning Damage (1-9) to (13-179) Added Lightning Damage Fires 5 Arrows Fires Projectiles sequentially Projectiles...
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  • (24-27) Fire Damage to Attacks10% increased Attack Speed +(80-100) to Evasion Rating +(10-30) to maximum Mana 50% of Physical Damage Converted to Fire Damage...
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  • extra cold damage based on physical damage to you and your allies.+(0-1.9) metres to radius You and nearby allies gain (16-25)% of Physical Damage as Extra...
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  • landing, dealing damage to nearby enemies and leaving burning ground, which deals fire damage over time.Deals (256.8-3995.2) Base Fire Damage per second Burning...
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  • Physical Damage Adds (6-12) to (20-25) Physical Damage 10% increased Attack Speed +50% to Global Critical Strike Multiplier Bow Attacks fire 3 additional...
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  • Ground Effect has a radius of 14 (Hidden) Monsters deal 50% extra Physical Damage as Lightning Monsters are Immune to randomly chosen Elemental Ailments or...
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  • Chain (4-7) Times Fires 3 Projectiles (0-19)% increased Area of Effect 100% of Physical Damage Converted to Fire, Cold or Lightning Damage Additional Effects...
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  • to 3 Fire Damage to Attacks quiver 250 Smouldering 12 Adds (5-7) to (10-12) Fire Damage to Attacks quiver 250 Smoking 20 Adds (8-10) to (15-18) Fire Damage...
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  • Consumes 20 of 50 Charges on use +40% to Fire Resistance +5% to Maximum Fire ResistanceRequires Level 18Chaos Damage taken does not bypass Energy Shield during...
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  • (7-11) Mana Attack Damage: (47-54)% of base Effectiveness of Added Damage: (47-55)%Requires Level 12After a short preparation time, you fire individual projectiles...
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  • (7-11) Mana Attack Damage: (47-54)% of base Effectiveness of Added Damage: (47-55)%Requires Level 12After a short preparation time, you fire individual projectiles...
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  • Physical Damage Adds (6-12) to (20-25) Physical Damage 10% increased Attack Speed +50% to Global Critical Strike Multiplier Bow Attacks fire 3 additional...
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  • (17-19) Fire Damage to Spells Damage Penetrates (5-7)% Fire Resistance staff_adjudicator 500 Warlord's 71 Adds (13-17) to (26-30) Fire Damage to Spells...
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  • Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level Item has 6 Sockets and is fully linked (Hidden) Uses...
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  • increased Elemental Damage(100-140)% increased Physical Damage 40% increased Damage with Hits against Frozen Enemies +(25-35)% to Cold Damage over Time Multiplier...
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  • Summon Raging Spirit of Enormity (category Fire (gem tag))
    from a socket.. Damage conversion: Raging Spirits deal base physical damage. Their 100% of their Physical Damage is converted into Fire Damage stat is inherent...
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  • Cold Damage Base duration is 5.00 seconds Deals (18.4-2225.7) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time...
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  • page if you can. Ranged skills use ranged weapons (bows and wands), to perform attacks. The damage of these attacks is based on the weapons equipped. Not all...
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  • increased Spell Damage(300-350)% increased Physical Damage Gain (10-30)% of Physical Damage as Extra Fire Damage Gain (10-30)% of Physical Damage as Extra Cold...
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  • Physical Damage Gain (30-40)% of Physical Attack Damage as Extra Fire Damage +4% to Chaos Resistance per Endurance Charge 1% reduced Elemental Damage taken...
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  • of the damage from hits for you before being depleted. Each second, the skill deals reflected damage to surrounding enemies based on the damage taken by...
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  • attack damage to enemies where they land.(2-75) to (3-113) Added Fire Damage Fires 4 Projectiles 60% of Physical Damage Converted to Fire Damage +(0.2-0...
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  • increased Elemental Damage will increase the value of that modifier to 20%. Rory (June 8, 2016). "Re: Using a Blessed Orb on wands and sceptres from before...
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  • Critical Strike Chance: 5.00% Effectiveness of Added Damage: 250%Requires Level 4Teleport to a location, damaging enemies and leaving Chilled ground in an area...
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  • Debuff You are slowed and you take Increased Fire Damage. 20% less Movement Speed #% increased Fire Damage Taken Covered In Ash is a debuff that causes...
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  • Resistances Gain 15% of Physical Attack Damage as Extra Fire Damage Gain 15% of Physical Attack Damage as Extra Lightning Damage"Test subjects were unable to strike...
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  • guaranteeing suppression. The spell damage prevented is normally 50%, which can be raised by Prevent +#% of Suppressed Spell Damage. The same multiplier applies...
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  • physical damage as extra fire damage. Melee General: Skeleton General that wields a mace. It has melee splash attacks that are slow but deal high damage. Archer...
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  • (19.7-1738.6) Base Fire Damage per second Base duration is 4.00 seconds Deals (7-659) to (11-988) Fire Damage Modifiers to Spell Damage apply to this Skill's...
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  • deal (50-41)% less Damage when Reoccurring Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Spell DamageThis is a Support...
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  • 4-834.1) Base Fire Damage per second Base duration is 4.00 seconds Repeats once Deals (14-1201) to (20-1802) Fire Damage Modifiers to Spell Damage apply to...
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  • (279-325) Fire Damage Two Handed Melee Weapon: Adds (137-188) to (279-325) Fire Damage Other Weapon: Adds (74-101) to (150-175) Fire Damage Armour: +(42-45)%...
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  • attack damage to enemies where they land.(2-75) to (3-113) Added Fire Damage Fires 4 Projectiles 60% of Physical Damage Converted to Fire Damage +(0.2-0...
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  • increased Spell Damage(300-350)% increased Physical Damage Gain (10-30)% of Physical Damage as Extra Fire Damage Gain (10-30)% of Physical Damage as Extra Cold...
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  • more Damage while on Low Life Shield: Adds 60 to 100 Fire Damage if you've Blocked Recently Quiver: Gain 15% of Physical Damage as Extra Fire Damage Amulet:...
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  • Attack Damage taken. Intimidated is a debuff that causes the affected target to take 10% increased attack damage. Intimidate does not increase damage over...
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  • increased Elemental Damage will increase the value of that modifier to 20%. Rory (June 8, 2016). "Re: Using a Blessed Orb on wands and sceptres from before...
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  • attack damage to enemies where they land.(2-75) to (3-113) Added Fire Damage Fires 4 Projectiles 60% of Physical Damage Converted to Fire Damage +(0.2-0...
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  • Elemental Damage as Extra Chaos Damage staff_shaper 1000 warstaff_shaper 1000 The Shaper's 85 Gain (13-15)% of Elemental Damage as Extra Chaos Damage staff_shaper...
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  • Cost: (6-10) Mana Attack Damage: (140-175)% of base Effectiveness of Added Damage: (140-175)%Fire a projectile from your wand that changes direction in...
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  • skill use. Double damage is currently hit-only and does not apply to Ailment damage or Damage over time. Triple damage overrides double damage; a hit that does...
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  • Cost: (7-11) Mana Attack Damage: (140-159)% of base Effectiveness of Added Damage: (140-159)%Requires Level 12Fires your wand to fire a single projectile each...
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  • (7-11) Mana Attack Damage: (47-54)% of base Effectiveness of Added Damage: (47-55)%Requires Level 12After a short preparation time, you fire individual projectiles...
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  • (98-115) Fire Damage to Spells Two Handed Weapon: Adds (66-88) to (132-155) Fire Damage to Spells Gloves: Adds (11-15) to (23-27) Fire Damage to Attacks...
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  • area of effect and damage of the explosion.Deals (31-405) to (46-608) Fire Damage 50% chance to Ignite enemies 165% more Spell Damage for each stage 60%...
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  • 30% of Cold and Lightning Damage taken as Fire Damage while affected by Purity of Fire Aura Skills other than Purity of Fire are Disabled Auras from your...
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  • such as Elemental Proliferation SupportElemental Proliferation SupportCold, Fire, Lightning, Support, AoE Icon: S Level: (1-20) Cost & Reservation Multiplier:...
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  • to Fire Resistance (0.4-0.8)% of Attack Damage Leeched as Life (0.2-0.4)% of Attack Damage Leeched as Mana Increases and Reductions to Spell Damage also...
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  • Armour, up to a maximum of 5000 Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted Additional Effects From 1-20%...
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  • Cold Damage Base duration is 4.00 seconds Deals (37.8-2454.5) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time...
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  • attack damage to enemies where they land.(2-75) to (3-113) Added Fire Damage Fires 4 Projectiles 60% of Physical Damage Converted to Fire Damage +(0.2-0...
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  • deal (50-41)% less Damage when Reoccurring Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Spell DamageThis is a Support...
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  • more Damage while on Low Life Shield: Adds 60 to 100 Fire Damage if you've Blocked Recently Quiver: Gain 15% of Physical Damage as Extra Fire Damage Amulet:...
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  • 95 Int1.6% of Physical Attack Damage Leeched as Life(200-220)% increased Physical Damage Adds 25 to 30 Physical Damage 5% increased Attack Speed 1.2%...
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  • Physical Damage Adds (65-75) to (100-110) Physical Damage (6-12)% increased Attack Speed Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed...
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  • ailment in general: Scorch alternative ailment for fire damage Brittle alternative ailment for cold damage Bex_GGG (December 6, 2018). "Here are the new ailments...
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  • Armour Pack Weapon: Serpent Egg WandSerpent Egg WandWeapon SkinChanges the appearance of any equipped Wand to the Serpent Egg Wand. in main hand Jaws of AgonyJaws...
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  • to (79-91) Fire Damage to Spells Two Handed Weapon: Adds (53-70) to (107-123) Fire Damage to Spells Gloves: Adds (9-12) to (19-22) Fire Damage to Attacks...
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  • Chance to Block Attack Damage while Dual Wielding Adds (60-70) to (71-80) Physical Damage 25% increased Global Physical Damage with Weapons per Red Socket...
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  • Resistance (redirect from Fire Resistance) (section Damage mitigation)
    Str(80-120)% increased Armour -30% to Fire Resistance -(200-100) Fire Damage taken from Hits Armour is increased by Overcapped Fire ResistanceOur skin turns to ash...
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  • Cost: (7-11) Mana Attack Damage: (140-159)% of base Effectiveness of Added Damage: (140-159)%Requires Level 12Fires your wand to fire a single projectile each...
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  • is beneficial for characters that employ evasion as the primary form of damage reduction, since it requires a play style where physically avoiding enemy...
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  • more Damage while on Low Life Shield: Adds 60 to 100 Fire Damage if you've Blocked Recently Quiver: Gain 15% of Physical Damage as Extra Fire Damage Amulet:...
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  • physical damage reduction is effective against hits and non-hits such as bleeding. When reducing damage from hits, it stacks with the damage reduction...
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  • to (64-73) Fire Damage to Spells Two Handed Weapon: Adds (42-56) to (85-99) Fire Damage to Spells Gloves: Adds (7-10) to (15-18) Fire Damage to Attacks...
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  • Cost: (6-10) Mana Attack Damage: (140-175)% of base Effectiveness of Added Damage: (140-175)%Fire a projectile from your wand that changes direction in...
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  • Attack Damage: (55-64)% of base Effectiveness of Added Damage: (55-64)% Projectile Speed: 3260 AoE Radius: 20Fires an arrow which deals chaos damage in an...
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  • Cold Damage (22-480) to (40-891) Added Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of...
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  • From 1-20% Quality: Supported Skills deal (0.5-10)% increased Elemental DamageThis is a Support Gem. It does not grant a bonus to your character, but to...
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  • (2-66) added Physical Damage with Weapons Supported Attacks have 25% chance to cause Bleeding Supported Attacks deal (0-19)% more Damage with Bleeding Additional...
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  • Cold Damage (22-480) to (40-891) Added Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of...
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  • Life per second as Fire Damage You Burn for 70% of your Maximum Energy Shield per second as Fire Damage Grants (20-39)% more Spell Damage Base radius is (1...
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  • Cold Damage Base duration is 5.00 seconds Deals (18.4-2225.7) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time...
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  • Sage WandWand Physical Damage: 23-42 Critical Strike Chance: 8.00% Attacks per Second: 1.20Requires Level 30, 119 Int(17-21)% increased Spell DamageGrants...
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  • (7-11) Mana Attack Damage: (47-54)% of base Effectiveness of Added Damage: (47-55)%Requires Level 12After a short preparation time, you fire individual projectiles...
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  • increased Fire Damage belt_adjudicator 500 Warlord's 80 (26-30)% increased Fire Damage belt_adjudicator 500 Warlord's 68 (0.3-0.5)% of Fire Damage Leeched...
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  • Passive Skill Gain 10% of Wand Physical Damage as Extra Lightning Damage 25% of Wand Physical Damage converted to Lightning Damage [1] Storm's Hand is a notable...
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  • the hit's damage (ignores the target's damage reduction), the enemy's ailment threshold, and the enemy's rarity. For more information, see Damage calculation...
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  • (4-8) to (10-12) Cold Damage to Spells and AttacksTriggers Level 20 Blinding Aura when Equipped Adds (30-45) to (60-80) Fire Damage (6-10)% increased Attack...
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  • base Attack Damage: (155-265)% of base Effectiveness of Added Damage: (155-265)%Smash the ground to bring forth multiple spears to damage enemies. When...
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  • chance to Avoid Fire Damage from Hits abyss_jewel 0 jewel 0 body_armour 2000 shield 2000 quiver 2000 Subterranean 1 0.2% of Fire Damage Leeched as Life...
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  • Cost: (7-11) Mana Attack Damage: (140-159)% of base Effectiveness of Added Damage: (140-159)%Requires Level 12Fires your wand to fire a single projectile each...
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  • guaranteeing one property One Handed Weapon: Damage Penetrates 8% Lightning Resistance Two Handed Weapon: Damage Penetrates (15-16)% Lightning Resistance Other...
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  • Group: DamageOverTimeMultiplier +(6-8)% to Cold Damage over Time Multiplier +(6-8)% to Physical Damage over Time Multiplier +(6-8)% to Fire Damage over Time...
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  • spell that curses all targets in an area, reducing their resistance to chaos damage. Despair can be turned into an aura by linking it with either Blasphemy...
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  • 70% of base Attack Damage: (125-244)% of base Effectiveness of Added Damage: (125-244)%Attacks with both weapons, dealing the damage of both in one strike...
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  • (19.7-1738.6) Base Fire Damage per second Base duration is 4.00 seconds Deals (7-659) to (11-988) Fire Damage Modifiers to Spell Damage apply to this Skill's...
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  • or large damage modifiers. Damage effectiveness exists for both base damage and added damage. It does not directly affect Gain #% of X damage as extra...
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  • Mana Attack Damage: (140-155)% of base Effectiveness of Added Damage: (140-155)% AoE Radius: 14Requires Level 28Fires a projectile from a Wand that causes...
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  • SpecificWeaponDamage (14-16)% increased Damage with Maces or Sceptres (14-16)% increased Damage with Bows (14-16)% increased Damage with Wands (14-16)% increased...
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  • (32.5-3018.8) Base Fire Damage per second Base duration is 1.75 seconds Deals (10-915) to (15-1373) Fire Damage Modifiers to Spell Damage apply to this Skill's...
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  • Dagger Damage and Attack Speed Passive Skill Dagger Attacks deal 10% increased Damage with Hits and Ailments 3% increased Attack Speed with Daggers [1]...
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  • Dagger Damage Passive Skill Dagger Attacks deal 12% increased Damage with Hits and Ailments [1] [2] [3] Dagger Damage is a small passive skill that grants...
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  • Attack Physical Damage (30-49)% more Damage with Bleeding Causes Bleeding Additional Effects From 1-20% Quality: +(1-20)% more Damage with BleedingPlace...
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  • Life per second as Fire Damage You Burn for 70% of your Maximum Energy Shield per second as Fire Damage Grants (20-39)% more Spell Damage Base radius is (1...
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  • projectiles, each doing Fire/Cold/Lightning damage Spike Mortar: throws five projectiles dealing Physical damage Omega Projectile: Fires a large blue orb that...
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  • (7-11) Mana Attack Damage: (47-54)% of base Effectiveness of Added Damage: (47-55)%Requires Level 12After a short preparation time, you fire individual projectiles...
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  • guaranteeing one property One Handed Weapon: Damage Penetrates 7% Lightning Resistance Two Handed Weapon: Damage Penetrates (13-14)% Lightning Resistance Other...
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  • attack damage to enemies where they land.(2-75) to (3-113) Added Fire Damage Fires 4 Projectiles 60% of Physical Damage Converted to Fire Damage +(0.2-0...
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  • Marauder. He wields maces to deal high physical damage, and Strength armour pieces grant him physical damage reduction. Monsters aligned with Strength generally...
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  • Consumes 20 of 50 Charges on use +40% to Fire Resistance +5% to Maximum Fire ResistanceRequires Level 18Chaos Damage taken does not bypass Energy Shield during...
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  • (1) = 2.4 times the damage or 140% more damage. 2 Totems = (2+2) = 4 x (.8) = 3.2 / (2) = 1.6 times the damage or 60% more damage. Certain skills, like...
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  • guaranteeing one property One Handed Weapon: Damage Penetrates 6% Lightning Resistance Two Handed Weapon: Damage Penetrates (11-12)% Lightning Resistance Other...
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  • increased Attack Damage (4-6)% chance to Freeze, Shock and Ignite 50% of Cold Damage from Hits taken as Fire Damage 50% of Cold Damage from Hits taken as...
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  • duration ends, it explodes, dealing heavy cold damage to enemies around it.Deals (9-1391) to (13-2086) Cold Damage Base duration is 2.00 seconds Base secondary...
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  • Cold Damage Base duration is 5.00 seconds Deals (18.4-2225.7) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time...
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  • Physical Damage Converted to Fire Damage gloves_crusader 500 quiver_crusader 500 Crusader's 71 (22-25)% of Physical Damage Converted to Fire Damage gloves_crusader...
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  • deals damage.Supported Skills deal (25-39)% more Physical Damage Supported Skills deal no Chaos Damage Supported Skills deal no Elemental Damage Additional...
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  • increased Physical Damage (8-12)% increased Attack Speed 60% of Physical Damage Converted to Fire Damage Damage Penetrates 20% Fire Resistance"The Karui...
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  • Devastator. Devastator Notable Passive Skill 20% increased Attack Damage 20% increased Damage with Ailments from Attack Skills Enemies Killed with Attack Hits...
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  • (10-15)% of Physical Damage as Extra Cold Damage Reflects (25-50) Cold Damage to Melee Attackers +5% Chance to Block 20% of Fire Damage from Hits taken as...
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  • Cost: (7-11) Mana Attack Damage: (140-159)% of base Effectiveness of Added Damage: (140-159)%Requires Level 12Fires your wand to fire a single projectile each...
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  • attack damage to enemies where they land.(2-75) to (3-113) Added Fire Damage Fires 4 Projectiles 60% of Physical Damage Converted to Fire Damage +(0.2-0...
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  • cause you to deal physical damage as extra damage of a random element or effects which convert a percentage of your physical damage to a random element such...
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  • Socketed Gems plus Damage Penetrates #% Cold/Fire/Lightning Resistance can be crafted by using similar logic. In the past, +3 to fire/cold/lightning gem...
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  • during its effect (25-34)% less Elemental Damage taken (25-35)% less Physical Damage taken 15% less Physical Damage taken per Endurance Charge removed Additional...
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  • converted to cold damage and leave chilled ground underneath them. Its damage cannot be reflected. The projectiles may also fire arrows and wand projectiles...
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  • release a wave of fire damage over a wide and long area that will apply a powerful Ignite.Deals (3-207) to (5-311) Fire Damage 25% more Damage with Hits and...
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  • more Burning Damage Buff grants 15% of your Physical Damage as Extra Fire Damage Buff grants (9-12)% more Spell Fire Damage Base Burning Damage is 25% of...
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  • attack damage to enemies where they land.(2-75) to (3-113) Added Fire Damage Fires 4 Projectiles 60% of Physical Damage Converted to Fire Damage +(0.2-0...
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  • Weapon skin (section Wands)
    to two-handed swords. Main page: List of wand skins The following is a list of skins that can be applied to wands. Main page: List of shield skins The following...
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  • the Destruction Notable Passive Skill 0.8% of Attack Damage Leeched as Life 25% increased Attack Damage when on Full Life Attacks have 10% chance to Maim...
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  • Elemental Hit (category Fire (gem tag))
    Cold Damage (22-480) to (40-891) Added Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of...
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  • (16-20) to (22-25) Fire Damage if you've dealt a Critical Strike Recently gloves_eyrie 500 Redeemer's 73 Adds (20-25) to (26-35) Fire Damage if you've dealt...
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  • Skills gain (10-29)% of Cold Damage as Extra Fire Damage Supported Skills have 50% of Cold Damage Converted to Fire Damage Additional Effects From 1-20%...
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  • type or unarmed. More Attack Damage per Frenzy Charge: Frenzy deals more hit damage based on the player's current charges. Damage is calculated before on-hit...
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  • Pierce 5 additional Targets 50% of Physical Damage Converted to Fire Damage Trigger this Skill when you Hit Damage cannot be Reflected...
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  • Pierce 2 additional Targets 50% of Physical Damage Converted to Fire Damage Trigger this Skill when you Hit Damage cannot be Reflected...
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  • Pierce 4 additional Targets 50% of Physical Damage Converted to Fire Damage Trigger this Skill when you Hit Damage cannot be Reflected...
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  • Pierce 3 additional Targets 50% of Physical Damage Converted to Fire Damage Trigger this Skill when you Hit Damage cannot be Reflected...
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  • spell did not have any effect. Some unique items still provide additional damage against blinded monsters. An attacker's chance to hit with attack skill...
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  • Bow Damage and Attack Speed Passive Skill 12% increased Damage with Bows 12% increased Damage Over Time with Bow Skills 3% increased Attack Speed with...
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  • one property One Handed Weapon: Damage Penetrates 8% Fire Resistance Two Handed Weapon: Damage Penetrates (15-16)% Fire Resistance Other Items: +(51-58)...
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  • 30% increased Elemental Damage with Attack Skills 10% chance to Freeze, Shock and Ignite 15% increased Effect of Non-Damaging Ailments [1] Calamitous is...
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  • upside. For example, an item with "Added Physical Damage" will not be able to generate "Deal no Physical Damage" as a downside. The description of the Scourged...
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  • increased Damage with Ailments [1] [2] Sword Damage and Attack Speed is a small passive skill that grants increased physical damage and attack speed with...
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  • Abberath, the Cloven One is a unique Goatman located in The Valley of the Fire Drinker, a side area of Prisoner's Gate in Act 6. The Cloven One You can...
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  • 113 Str, 113 Int32% increased Elemental Damage(260-310)% increased Physical Damage (80-100)% increased Chaos Damage 10% increased Area of Effect Chaos Skills...
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  • one property One Handed Weapon: Damage Penetrates 6% Fire Resistance Two Handed Weapon: Damage Penetrates (11-12)% Fire Resistance Other Items: +(33-37)...
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  • one property One Handed Weapon: Damage Penetrates 7% Fire Resistance Two Handed Weapon: Damage Penetrates (13-14)% Fire Resistance Other Items: +(43-50)...
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  • one property One Handed Weapon: Damage Penetrates 8% Fire Resistance Two Handed Weapon: Damage Penetrates (15-16)% Fire Resistance Other Items: +(51-58)...
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  • Dex(160-190)% increased Physical Damage Gain (200-300) Life per Ignited Enemy Killed Gain 20% of Physical Damage as Extra Fire Damage 10% chance to Ignite Projectiles...
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  • attack damage to enemies where they land.(2-75) to (3-113) Added Fire Damage Fires 4 Projectiles 60% of Physical Damage Converted to Fire Damage +(0.2-0...
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  • Physical Damage from Hits taken as Chaos Damage body_armour_basilisk 500 Hunter's 83 (11-15)% of Physical Damage from Hits taken as Chaos Damage body_armour_basilisk...
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  • Weapon.(2-75) to (3-113) Added Cold Damage Fires (5-8) Projectiles 60% of Physical Damage Converted to Cold Damage +(1.8-2.1) metres to Melee Strike Range...
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  • Flameblast (category Fire (gem tag))
    release a wave of fire damage over a wide and long area that will apply a powerful Ignite.Deals (3-207) to (5-311) Fire Damage 25% more Damage with Hits and...
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  • without mana when taking heavy lightning hit damage. Taking damage as lightning can be used to shift damage to mana with this modifier. Although the +20%...
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  • List of modifiers that have both "physical" and "damage" mod tags. The spawn rate of these mod may affected by Fossil that affect "physical" mod tag: Corroded...
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  • affected by modifiers to spell damage, and cannot be reflected.Deals (20-753) to (30-1129) Fire Damage Explosion deals base Fire Damage equal to (3-4)% of the...
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  • (19.7-1738.6) Base Fire Damage per second Base duration is 4.00 seconds Deals (7-659) to (11-988) Fire Damage Modifiers to Spell Damage apply to this Skill's...
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  • one property One Handed Weapon: Damage Penetrates 7% Fire Resistance Two Handed Weapon: Damage Penetrates (13-14)% Fire Resistance Other Items: +(43-50)...
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  • to (20-22) Cold Damage Adds (14-16) to (20-22) Lightning Damage Adds (14-16) to (20-22) Fire Damage Adds (14-16) to (20-22) Cold Damage Adds (14-16) to...
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  • converting some of your physical damage to fire damage. If the enemy dies soon after being hit, they will explode, dealing fire damage to nearby enemies.) Now,...
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  • attack damage to enemies where they land.(2-75) to (3-113) Added Fire Damage Fires 4 Projectiles 60% of Physical Damage Converted to Fire Damage +(0.2-0...
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  • Heavy Hitter Notable Passive Skill 30% increased Attack Damage 30% increased Damage with Ailments from Attack Skills 10% reduced Enemy Stun Threshold 20%...
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  • Passive Skill 8% increased Attack Speed 0.4% of Attack Damage Leeched as Mana 20% increased Damage while Leeching [1] Fuel the Fight is a notable passive...
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  • Cost: (7-11) Mana Attack Damage: (140-159)% of base Effectiveness of Added Damage: (140-159)%Requires Level 12Fires your wand to fire a single projectile each...
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  • (5-8) Mana Attack Speed: 90% of base Attack Damage: (70-210)% of base Effectiveness of Added Damage: (70-210)%Fire a single projectile that splits on impact...
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  • Claw Damage Passive Skill Claw Attacks deal 12% increased Damage with Hits and Ailments [1] Claw Damage is a small passive skill that grants increased...
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  • 113 Str, 113 Int32% increased Elemental Damage(260-310)% increased Physical Damage (80-100)% increased Chaos Damage 10% increased Area of Effect Chaos Skills...
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  • one property One Handed Weapon: Damage Penetrates 6% Fire Resistance Two Handed Weapon: Damage Penetrates (11-12)% Fire Resistance Other Items: +(33-37)...
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  • with the enchantment Added Small Passive Skills grant: Wand Attacks deal 12% increased Damage with Hits and Ailments. The following unique items are related...
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  • to fire damage taken, or considered taken as fire. This mod only applies to hits; damaging ailments (Ignite and Poison) are still resisted by fire resistance...
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  • Passive Skill 20% increased Attack Damage 6% increased Attack Speed 15% increased Global Accuracy Rating 20% increased Damage with Ailments from Attack Skills...
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  • affliction_attack_damage_ 81 affliction_axe_and_sword_damage 141 affliction_mace_and_staff_damage 141 affliction_dagger_and_claw_damage 151 affliction_bow_damage 145...
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  • explode when landing, dealing damage to nearby enemies.Base duration is 1.40 seconds Deals (23-361) to (35-541) Fire Damage One impact every 0.15 seconds...
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  • Map mod - Tempest Seething Tempest Adds #-# Fire Damage Adds #-# Fire Damage to Attacks Adds #-# Fire Damage to Spells An icy wind whips up around you Map...
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  • beforehand or have damage-increasing affixes. Try not to be attacked by more than one at a time. Burned Miscreations deal upwards of 2000 damage per second with...
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  • Feed the Fury Notable Passive Skill 0.4% of Attack Damage Leeched as Life 30% increased Damage while Leeching 15% increased Attack Speed while Leeching...
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  • Chance to Block Attack Damage while wielding a Staff+(40-60)% to Fire Damage over Time Multiplier (70-90)% increased Fire Damage 10% increased Cast Speed...
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  • Base duration is 4.00 seconds 50% of Physical Damage Converted to Fire Damage Deals up to 20% more Damage with Hits to closer targets Additional Effects...
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  • .. that's... how it ends... this time..." "Two hungry children frolic in fire and blood, one small, one enormous. A feast ends at swordpoint. An ivory...
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  • Ignited 100% of Physical Damage Converted to Fire Damage Ignites you inflict deal Damage 50% faster You can only deal Damage with this Weapon or IgniteHer...
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  • Passive Skill Attacks have 10% chance to Maim on Hit 40% increased Attack Damage against Maimed Enemies [1] Smite the Weak is a notable passive skill only...
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  • IntMinions deal (12-16)% increased Damage Minions deal (12-16)% increased Damage Convening WandConvening WandWand Physical Damage: 27-50 Critical Strike Chance:...
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  • Mana Attack Damage: (100-150)% of base Effectiveness of Added Damage: (100-150)% AoE Radius: 15Requires Level 10Jump through the air, damaging and knocking...
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  • Physical Damage Converted to Fire Damage 5 to 10 Added Fire Damage with Bow Attacks Gain (25-35)% of Physical Attack Damage as Extra Fire DamageFire spreads...
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  • Engraved WandWand Physical Damage: 21-38 Critical Strike Chance: 7.00% Attacks per Second: 1.50Requires Level 40, 131 Int(22-26)% increased Spell Damage+(10-20)...
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  • Maraketh weapons with this item class have a x% increased Global Physical Damage implicit. Experimented base type items with this item class have a +x to...
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  • Full Life works when under the influence of Chaos Inoculation. While taking damage over time, the full life condition can still be met if your net life recovery...
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  • Sage WandWand Physical Damage: 23-42 Critical Strike Chance: 8.00% Attacks per Second: 1.20Requires Level 30, 119 Int(17-21)% increased Spell DamageGrants...
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  • (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge 1% additional...
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  • Lightning Damage Leeched as Energy Shield [1] Storm's Hand Gain 10% of Wand Physical Damage as Extra Lightning Damage 25% of Wand Physical Damage converted...
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  • affliction_mace_and_staff_damage 350 affliction_dagger_and_claw_damage 350 affliction_bow_damage 350 affliction_wand_damage 350 affliction_damage_with_two_handed_melee_weapons...
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  • shield based on damage dealt.Supported Skills have (1.5-1.9)% of Damage Leeched as Energy Shield Supported Skills deal (10-14)% more Damage while on Full...
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  • Str(80-120)% increased Armour -30% to Fire Resistance -(200-100) Fire Damage taken from Hits Armour is increased by Overcapped Fire ResistanceOur skin turns to ash...
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  • remove from a socket. 72 N/A N/A Awakened Added Fire Damage SupportAwakened Added Fire Damage SupportFire, Physical, Support Icon: F Level: (1-5) Cost &...
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  • lasts 8 seconds Deals (32.1-3899.6) Base Fire Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Summons a Totem which...
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  • (4-7)% increased Elemental Damage per Frenzy Charge (4-7)% increased Physical Damage per Endurance Charge (4-7)% increased Spell Damage per Power Charge 10%...
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  • Physical Damage, and converts 50% of Physical Damage to Fire Damage. Now deals 3 to 5 Physical Damage at gem level 1 (from 1 to 2 Fire Damage), up to 134...
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  • Int+(8-12)% to Fire and Lightning Resistances 70 +(8-12)% to Fire and Lightning Resistances Convoking WandConvoking WandWand Physical Damage: 30-55 Critical...
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  • much faster and pierces through enemies.Deals (22-568) to (33-852) Cold Damage Fires 2 Projectiles Second form has 600% increased Critical Strike Chance Second...
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  • set so far is The Crimson StormThe Crimson Storm Steelwood BowBow Physical Damage: (92.8-104.4) to (137.6-154.8) Critical Strike Chance: (6.88-7.43)% Attacks...
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  • increased Cold Damage [1] Fire Damage 16% increased Fire Damage [1] [2] [3] [4] [5] 12% increased Fire Damage [3] [4] Fire Damage and Area of Effect 8% increased...
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  • more Damage while on Low Life Shield: Adds 60 to 100 Fire Damage if you've Blocked Recently Quiver: Gain 15% of Physical Damage as Extra Fire Damage Amulet:...
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  • Dex(160-190)% increased Physical Damage Gain (200-300) Life per Ignited Enemy Killed Gain 20% of Physical Damage as Extra Fire Damage 10% chance to Ignite Projectiles...
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  • WandWand Physical Damage: 30-55 Critical Strike Chance: 7.00% Attacks per Second: 1.40Requires Level 72, 242 IntMinions deal (26-30)% increased Damage...
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  • Chaos Damage Has Consumed 1 Gem Socketed Gems are Supported by Level 20 Added Cold Damage Socketed Gems are Supported by Level 20 Added Fire Damage Has Consumed...
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  • have Added Spell Damage equal to (60-174)% of Damage of Equipped Wand If two Wands are Equipped, each contributes half as much Added Damage Supported Skills...
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  • Geofri's BaptismGeofri's Baptism Brass MaulTwo Hand Mace Physical Damage: 120-180 Elemental Damage: 11-23 Critical Strike Chance: 5.00% Attacks per Second: 1...
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  • Charge (20-30)% chance to gain a Frenzy Charge on Kill (20-30)% increased Damage per Frenzy Charge with Hits against Enemies on Low Life Gore Footprints"Sharks...
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  • spells. Each weapon has a base damage value range, attacks per second, and base critical strike chance. Quality improves the damage values of weapons. Types...
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  • Life: allows energy shield to protect mana from damage Damage may be taken to mana through % of Damage is taken from Mana before Life or uniques like The...
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  • increased Physical Damage 0.2% of Chaos Damage Leeched as Life 50% of Physical Damage Converted to Chaos Damage 10% of Physical Damage from Hits taken as...
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  • Cold Damage with Wand Attacks wand 2350 two_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 350 Frozen (8-9) to (14-16) Added Cold Damage with Wand Attacks...
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  • Nightmare Crimson JewelLimited to: 1Gain (6-10)% of Fire Damage as Extra Chaos Damage Passives granting Fire Resistance or all Elemental Resistances in Radius...
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  • Base duration is 4.00 seconds 50% of Physical Damage Converted to Fire Damage Deals up to 20% more Damage with Hits to closer targets Additional Effects...
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  • arrow damage. The cone and arrow deal damage independent of each other, effectively doubling damage dealt to monsters directly in the line of fire. Galvanic...
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  • double-influenced item level 100 experimented base type A Congregator WandCongregator WandWand Physical Damage: 25-46 Critical Strike Chance: 7.50% Attacks per Second:...
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  • 44(25-35)% increased Damage(10-15)% increased Global Physical Damage (25-30)% increased Fire Damage (20-25)% increased Cold Damage (15-20)% increased Lightning...
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  • release a wave of fire damage over a wide and long area that will apply a powerful Ignite.Deals (3-207) to (5-311) Fire Damage 25% more Damage with Hits and...
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  • Increased Fire Nova Mine damage by 15% at all levels. Increased Shockwave Totem damage by 10% at all levels. Increased Detonate Dead damage by 10% at all...
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  • (7-11) Mana Attack Damage: (47-54)% of base Effectiveness of Added Damage: (47-55)%Requires Level 12After a short preparation time, you fire individual projectiles...
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  • of all Fire Spell Skill Gems +(20-40) to Intelligence (40-60)% increased Fire Damage 30% of Fire Damage Converted to Chaos Damage Your Chaos Damage has 60%...
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  • Skills deal 5% more Damage for each prior Mine in Detonation Sequence Additional Effects From 1-20% Quality: (0.5-10)% increased Mine DamageThis is a Support...
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  • 593 affliction_cold_damage_over_time_multiplier 475 affliction_physical_damage_over_time_multiplier 343 affliction_fire_damage_over_time_multiplier 366...
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  • Dex(30-50)% increased Critical Strike ChanceNo Physical Damage Adds (120-140) to (180-210) Cold Damage (10-15)% increased Attack Speed (10-30)% increased Light...
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  • you have Blocked Spell Damage Recently +100% chance to Block Spell Damage if you have Blocked Attack Damage RecentlyBy tourney's end, Daresso bled and shivered...
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  • Physical Damage Overwhelm 20% Physical Damage Reduction Verdant Oil Azure Oil Golden Oil Breath of Flames 30% increased Fire Damage +10% to Fire Damage over...
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  • Physical Damage Deals (23.4-1121) Base Physical Damage per second Base duration is 1.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over...
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  • (7-10) Physical Damage to Attacks (5-10)% reduced Enemy Stun Threshold (150-200)% increased Armour +(50-70) to maximum Life +(20-30)% to Fire Resistance 25%...
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  • WandWand Physical Damage: 30-55 Critical Strike Chance: 7.00% Attacks per Second: 1.40Requires Level 72, 242 IntMinions deal (26-30)% increased Damage...
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  • Physical Damage Converted to Cold Damage 100 Added Fire Damage Support Superior Supported Skills deal (0–10)% increased Fire Damage 50 Added Fire Damage Support...
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  • RingRequires Level 20+(12-16)% to Fire and Cold Resistances(25-30)% increased Fire Damage Adds (20-25) to (30-50) Cold Damage to Spells and Attacks +(30-40)...
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  • requires "damage" mod tag, read the list for details). Noxious CatalystNoxious CatalystStack Size: 10Adds quality that enhances Physical and Chaos Damage modifiers...
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  • bug where various damage over time ground effects dealt no damage in cases where they were trying to deal extremely high amounts of damage per second. Fixed...
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  • Resistances for each Voltaxic Sulphite Vein or Chest found in Areas. 35% increased Damage for each Voltaxic Sulphite Vein or Chest found in Areas. 15% increased Movement...
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  • (19.7-1738.6) Base Fire Damage per second Base duration is 4.00 seconds Deals (7-659) to (11-988) Fire Damage Modifiers to Spell Damage apply to this Skill's...
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  • Physical Damage from Hits taken as Fire Damage body_armour_elder 400 The Elder's 84 (11-15)% of Physical Damage from Hits taken as Fire Damage body_armour_elder...
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  • convert 50% of Physical Damage to Cold Damage Minions deal (25-35) to (50-65) additional Cold Damage Minions deal no Non-Cold DamageThe breath of life is...
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  • Physical Damage Adds (6-12) to (20-25) Physical Damage 10% increased Attack Speed +50% to Global Critical Strike Multiplier Bow Attacks fire 3 additional...
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  • Hits inflict Decay, dealing 700 Chaos Damage per second for 8 seconds Gloves: Socketed Gems deal 30% more Damage over Time Boots: Cannot be Poisoned Body...
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  • to Block Attack Damage while wielding a Staff+15% Chance to Block Attack Damage while wielding a Staff (60-80)% increased Spell Damage +(70-100) to maximum...
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  • Uul-Netol's Embrace Vaal AxeTwo Handed Axe Physical Damage: (395.2-436.8) to (661.2-730.8) Critical Strike Chance: 5.00% Attacks per Second: (0.80-0.86)...
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  • Attack Physical Damage (30-49)% more Damage with Bleeding Causes Bleeding Additional Effects From 1-20% Quality: +(1-20)% more Damage with BleedingPlace...
    43 KB (381 words) - 12:26, 15 December 2023
  • affected by modifiers to spell damage and cannot be reflected.Deals (15-798) to (22-1197) Fire Damage Explosion deals base Fire Damage equal to (6-7.9)% of the...
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  • WandWand Physical Damage: 30-55 Critical Strike Chance: 7.00% Attacks per Second: 1.40Requires Level 72, 242 IntMinions deal (26-30)% increased Damage...
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