Version 3.15.1

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Version History
3.15.0f
July 30, 2021
3.15.1
August 5, 2021
3.15.2
August 17, 2021

Patch notes

These are the official patch notes for version 3.15.1 released by Grinding Gear Games.[1]

Improvements
  • Added vendor recipes for converting Instilling Orbs to Enkindling Orbs and vice versa. You'll need to discover these recipes for yourself, but they're not hard to work out.
  • Quality on the Divergent Flamethrower TrapFlamethrower TrapTrap, Spell, Duration, AoE, Fire
    Level: (1-20)
    Cost: (13-25) Mana
    Cooldown Time: 8.00 sec
    Can Store 3 Use(s)
    Cast Time: 1.00 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 30%
    Requires Level 28Throws a trap that releases a number of flames in different directions around it when triggered. The flames last for a duration, rotating around the trap and repeatedly dealing damage. Burning enemies are dealt more damage.Trap lasts 4 seconds
    Base duration is 3.50 seconds
    Deals (6-243) to (9-366) Fire Damage
    Has 4 Flames
    25% more Damage with Hits and Ailments against Burning Enemies

    Additional Effects From 1-20% Quality:
    (1-20)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Skill Gem no longer grants 0-20% increased Cast Speed. It now grants 0-20% increased Trap Throwing Speed.
  • Quality on the Phantasmal Seismic TrapSeismic TrapTrap, Spell, Duration, AoE, Physical
    Level: (1-20)
    Cost: (13-25) Mana
    Cooldown Time: 8.00 sec
    Can Store 3 Use(s)
    Cast Time: 1.00 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 140%
    Requires Level 28Throws a trap which, once triggered, repeatedly releases a number of waves for a duration. Each wave deals damage in a series of small bursts in a line, ending with a larger burst.Deals (49-645) to (74-967) Physical Damage
    Trap lasts 4 seconds
    Base duration is 3.50 seconds
    Modifiers to Trap Throwing Speed also apply to wave release Frequency
    Releases waves every 0.9 seconds
    Releases 5 waves

    Additional Effects From 1-20% Quality:
    Releases +(0.05-1) waves
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Skill Gem no longer grants 0-60% reduced Cast Speed. It now grants 0-60% reduced wave frequency.
  • Maven’s Memory Game no longer restarts upon re-entering the area if you died and left the area during it.
  • Completing the Heart of the Grove Harvest encounter for the first time now unlocks 5 extra Horticrafting Station crafting slots for those in the area at both the start and end of the fight, instead of just the instance owner.
  • The “30% increased Stun and Block Recovery” upgraded Soul of the Brine King Pantheon Power is no longer obtained by capturing Otesha, one of the Iceberg Map bosses. It is now obtained by capturing Glace, the Beach Map boss.
  • Reduced the chance for Expeditions to spawn in the Quarry.
  • Added support for combining the Scavenger and Overseer Microtransaction Character Effects (from the recent Mystery Box) into the Midnight Pact Microtransaction Character Effect.
  • Improved the Stygian, Celestial, and Automaton Necrolord Boots and Gloves Microtransactions to make them more distinguishable.
Bug Fixes
  • Fixed a bug where Remnants were not affecting the chance to drop an additional Map from Runic Monsters or Excavated Chests.
  • Fixed a bug where Logbooks with the implicit “Area contains Vorana, Last to Fall” modifier could sometimes fail to spawn Vorana.
  • Fixed a bug where Medved, Feller of Heroes was classified as a Runic monster, and as a result, could be affected by Remnant modifiers that affect Runic monsters.
  • Fixed a bug where Expedition Logbook subarea minibosses would be affected by Remnant modifiers that apply to Runic monsters.
  • Fixed a bug with the seed generation of Expedition NPC shops.
  • Fixed a bug where some Ancient Kalguuran Text could be unreachable.
  • Fixed a bug where Shield CrushShield CrushAttack, AoE, Physical, Melee
    Level: (1-20)
    Cost: 8 Mana
    Attack Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Swipe your shield, dealing area damage in three waves in front of you. Enemies can be hit by two of the waves where they overlap.(4-172) to (6-258) Base Off Hand Physical Damage
    (3-5) to (4-7) Added Physical Damage per 15 Armour or Evasion Rating on Shield
    +(0-0.6) metres to radius

    Additional Effects From 1-20% Quality:
    Deals up to (0.5-10)% more Damage with Hits to closer targets
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    could fail to deal damage if your back was up against a wall.
  • Fixed a bug where you were able to use Explosive ConcoctionExplosive ConcoctionAttack, AoE, Fire, Cold, Lightning, Projectile
    Level: (1-20)
    Cost: (7-9) Mana
    Attack Speed: 115% of base
    Requires Level 28Throws a bottle that explodes to deal unarmed attack damage in an area. Can consume charges from your Ruby, Sapphire, and Topaz flasks to add further damage. Requires an empty main hand, and no off-hand weapon.(96-1003) to (145-1505) Added Fire Damage
    +6% to Critical Strike Chance
    Base radius is 1.8 metres
    Can consume Charges from Ruby, Sapphire, and Topaz Flasks
    Consumes 1 Charge per Projectile Fired from 1 Flask of each valid type, if possible
    Deals (37-389) to (57-589) Added Cold Damage if Charges were consumed from a Sapphire Flask
    Deals (8-88) to (87-903) Added Lightning Damage if Charges were consumed from a Topaz Flask
    +(60-98)% to Damage over Time Multiplier with Ignite if Charges were consumed from a Ruby Flask

    Additional Effects From 1-20% Quality:
    (0.75-15)% reduced Flask Charges used
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    with an off-hand Weapon and a disabled main-hand Weapon.
  • Fixed a bug where ManabondManabondSpell, AoE, Lightning, Arcane
    Level: (1-20)
    Cost: 5% Mana
    Cast Time: 0.80 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 160%
    Requires Level 12Deals lightning damage based upon your missing mana in a circular area around the targeted location, as well as in four rectangular extensions whose lengths depend upon your remaining mana.Deals (7-263) to (39-1488) Lightning Damage
    Deals base Lightning Damage equal to (25-44)% of missing Unreserved Mana
    +6 to length per 25% of Unreserved maximum Mana you have

    Additional Effects From 1-20% Quality:
    Deals base Lightning Damage equal to +(0.5-10)% of missing Unreserved Mana
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    could deal damage through walls.
  • Fixed a bug where HexblastHexblastSpell, AoE, Chaos, Hex
    Level: (1-20)
    Cost: (16-30) Mana
    Cast Time: 1.00 sec
    Critical Strike Chance: 4.00%
    Effectiveness of Added Damage: 340%
    Requires Level 28Deals chaos damage to a single enemy, dealing more damage if they are Hexed, then removing the Hex. If the enemy was Hexed, also deals area damage to other enemies around the target, boosting damage and removing Hexes from those enemies in the same way.Deals (111-1514) to (166-2271) Chaos Damage
    This Spell's Cast Time is added to its Cooldown if Triggered
    Base radius is 2.8 metres
    All Damage can Ignite, Freeze, and Shock
    Chaos Damage with Hits is Resisted by lowest Resistance instead
    40% more Damage with Ailments if Enemy is Hexed
    100% more Damage with Hits if Enemy is Hexed
    100% chance to remove a Hex after Damaging

    Additional Effects From 1-20% Quality:
    -(0.5-10)% chance to remove a Hex after Damaging
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    was missing some of its visual effects.
  • Fixed a bug where the Summoned Reaper could not destroy pots with some of their attacks.
  • Fixed a bug where the Summoned Reaper’s two consume skills shared a cooldown.
  • Fixed a bug where the duration of Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
    Level: (1-20)
    Cost: (9-26) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 90%
    AoE Radius: 16
    Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Deals (1-51) to (19-965) Lightning Damage
    +(0-0.4) metres to radius
    (30-49)% reduced Duration
    Can queue up to 50 uses

    Additional Effects From 1-20% Quality:
    (1-20)% increased Cast Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    could only be affected by the Less Duration Support.
  • Fixed a bug where the Vaal Ice NovaVaal Ice NovaSpell, AoE, Vaal, Cold, Nova
    Level: (1-20)
    Souls Per Use: 25
    Can Store 2 Use(s)
    Soul Gain Prevention: 2 sec
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 120%
    Requires Level 12A chilling circle of ice expands from the caster, repeating from every enemy it hits.Deals (18-518) to (26-762) Cold Damage
    Causes smaller novas up to 5 times on enemies hit
    20% reduced Area of Effect each repeat
    Base radius is 2.6 metres

    Additional Effects From 1-20% Quality:
    Base radius is (0.015-0.3) metres
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    skill gem stated it interacted with FrostboltFrostboltSpell, Projectile, Cold
    Level: (1-20)
    Cost: (6-25) Mana
    Cast Time: 0.75 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 360%
    Projectile Speed: 375
    Fires a slow-moving projectile that pierces through enemies, dealing cold damage.Deals (9-1594) to (13-2392) Cold Damage
    Projectiles Pierce all Targets

    Additional Effects From 1-20% Quality:
    (1-20)% increased Cold Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    projectiles, it does not.
  • Fixed a bug where the SpellslingerSpellslingerTrigger, Spell
    Level: (1-20)
    Reservation: (30-25)% Mana
    Cooldown Time: 0.60 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 24Reserves mana based on the supported spells to cause those spells to trigger when you fire projectiles from a wand attack.This Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modified
    Trigger Supported Spells when you fire Projectiles from a Non-Triggered Wand Attack
    Supported Skills have (0-38)% increased Cooldown Recovery Rate
    Supported Skills have Added Spell Damage equal to (60-174)% of Damage of Equipped Wand
    If two Wands are Equipped, each contributes half as much Added Damage
    Supported Skills deal (37-31)% less Damage with Hits and Ailments

    Additional Effects From 1-20% Quality:
    Supported Skills have Added Spell Damage equal to +(1-20)% of Damage of Equipped Wand
    If two Wands are Equipped, each contributes half as much Added Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    and Arcanist BrandArcanist BrandTrigger, Spell, Duration, Brand
    Level: (1-20)
    Cost: (18-32) Mana
    Cast Time: 0.80 sec
    Requires Level 38Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies.Activates every second while Attached
    Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
    Can be Detached for a total Duration of 5.00 seconds
    Can be Attached for a total Duration of 3.00 seconds
    Supported Skills have 40% reduced Chaining range
    Projectiles from Supported Skills have 4.8 metres maximum range
    Supported Skills have 40% less Area of Effect
    Supported Skills deal (69-63)% less Damage
    Supported Skills Deal (40-59)% more Damage with Hits against Branded Enemy
    Supported Skills are Triggered by Arcanist Brand, from the Brand's location

    Additional Effects From 1-20% Quality:
    (0.5-10)% increased Activation frequency
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    skill gems were missing the “Trigger” gem tag.
  • Fixed a bug where Smoke MineSmoke MineMine, Spell, AoE, Duration, Movement, Travel, Blink
    Level: (1-20)
    Cost: (6-13) Mana
    Reservation: (6-13) Mana
    Cooldown Time: 5.00 sec
    Can Store 3 Use(s)
    Cast Time: 0.50 sec
    Requires Level 10Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.Mine lasts 8 seconds
    Base duration is (4.00-5.00) seconds
    Base secondary duration is 1.00 seconds
    Increases and Reductions to Mine Duration also apply to this Skill's Buff Duration
    Only one Mine of this type can Detonate in each Detonation Sequence
    Buff grants (20-29)% increased Movement Speed
    Mines cannot be Re-armed
    Mine Detonation is Instant

    Additional Effects From 1-20% Quality:
    Buff grants (1-20)% increased Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    was not triggering the “Used when you Use a Travel Skill” Flask Enchantment.
  • Fixed a bug where Mirage Warriors summoned with General's CryGeneral's CryWarcry, AoE, Duration
    Level: (1-20)
    Cost: (15-19) Mana
    Cooldown Time: 3.00 sec
    Can Store 1 Use(s)
    Use Time: 0.80 sec
    AoE Radius: 60
    Requires Level 24Performs a warcry, taunting nearby enemies to attack the user, and summoning Mirage Warriors from nearby corpses. The Mirage Warriors each use a linked attack skill once before dissipating.Base duration is (4.00-4.90) seconds
    (0-38)% increased Warcry Speed
    Maximum 5 Summoned Mirage Warriors
    Counts total Power of Enemies and Corpses in Range
    Summons Mirage Warriors from 2 corpses per 5 Power, minimum 1 corpse
    Supported Strike Skills cannot target additional Enemies
    Attacks with Supported Skills count as Exerted
    Supported Skills deal (45-36)% less Damage
    Supported Skills are used by Mirage Warriors Summoned by General's Cry
    Supported Skills count as Triggered

    Additional Effects From 1-20% Quality:
    Maximum +(0.05-1) Summoned Mirage Warriors
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    would not be able to use Shield CrushShield CrushAttack, AoE, Physical, Melee
    Level: (1-20)
    Cost: 8 Mana
    Attack Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Swipe your shield, dealing area damage in three waves in front of you. Enemies can be hit by two of the waves where they overlap.(4-172) to (6-258) Base Off Hand Physical Damage
    (3-5) to (4-7) Added Physical Damage per 15 Armour or Evasion Rating on Shield
    +(0-0.6) metres to radius

    Additional Effects From 1-20% Quality:
    Deals up to (0.5-10)% more Damage with Hits to closer targets
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    with the Wolf Howl WarcryWolf Howl Warcry EffectSkill Gem EffectYour Warcry becomes a Wolf Howl Effect. or Celestial WarcryCelestial Warcry EffectSkill Gem EffectYour Warcry becomes a Celestial Effect. Microtransaction effects equipped.
  • Fixed a bug where Chill and Shock reflected to you while using The FulcrumThe Fulcrum
    Ezomyte Staff
    Warstaff
    Physical Damage: (127.2-148.4) to (384-448)
    Critical Strike Chance: 7.30%
    Attacks per Second: 1.25
    Weapon Range: 1.3 metres
    Requires Level 60, 113 Str, 113 Int+20% Chance to Block Attack Damage while wielding a Staff(140-180)% increased Physical Damage
    (0-50)% of Physical Damage Converted to Fire Damage
    (0-50)% of Physical Damage Converted to Cold Damage
    (0-50)% of Physical Damage Converted to Lightning Damage
    Elemental Ailments you inflict are Reflected to you
    Elemental Damage with Hits is Lucky while you are Shocked
    Damage Penetrates (8-10)% Elemental Resistances while you are Chilled
    Gain (30-40)% of Physical Damage as Extra Damage of a random Element while you are Ignited
    To stand at the confluence of the elements,
    the master must achieve perfect balance.
    could sometimes be removed when killing monsters.
  • Fixed a bug where the “Reused when you stop being affected by this Flask’s effect” Enchantment was reusing the Coruscating ElixirCoruscating Elixir
    Ruby Flask
    Lasts 10.00 Seconds
    Consumes 20 of 50 Charges on use
    +40% to Fire Resistance
    +5% to Maximum Fire Resistance
    Requires Level 18Chaos Damage taken does not bypass Energy Shield during effect
    Removes all but one Life on use
    Removed life is Regenerated as Energy Shield over 2 seconds
    25% increased Duration
    Let blood sear in your veins,
    Let the pain push outwards and turn away your enemy's blows.
    Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    Ruby Flask every 2 seconds.
  • Fixed a bug where the Victim Maker Cluster Jewel Notable Passive would apply Malediction to enemies Cursed by you when 66% of the Curse Duration expired, rather than 33% of the Curse Duration.
  • Fixed a bug where UnearthedUnearthSpell, Projectile, AoE, Physical
    Level: (1-20)
    Cost: (4-10) Mana
    Cast Time: 0.30 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 140%
    Requires Level 10Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.Deals (15-607) to (22-911) Physical Damage
    Projectiles Pierce all Targets
    Spawns corpses with Level (12-80)
    Maximum of 10 corpses allowed

    Additional Effects From 1-20% Quality:
    Corpses Spawned have (1-20)% increased Maximum Life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Monsters summoned by a Priest of the Chalice Spectre would remain in the area they were summoned. They now despawn if they are left behind in the area they were summoned.
  • Fixed a bug where some monsters were not actually frozen when encased in an Essence Crystal.
  • Fixed a bug where Lures were failing to spawn the correct number of Red Beasts.
  • Fixed a bug where you could not complete Zana’s “Slay the Invasion boss” mission in the Dry Sea MapDry Sea MapMap Level: 73
    Map Tier: 6
    Guild Character: `
    Where once waves crashed with crushing force,
    brittle wooden bones tell tall tales.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    .
  • Fixed a bug where the ThicketThicket MapMap Level: 83
    Map Tier: 16
    Guild Character: B
    Little light enters.
    No life escapes.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Map boss could stop moving and attacking.
  • Fixed a bug where the GlacierGlacier MapMap Level: 76
    Map Tier: 9
    Guild Character: U
    We must all walk the narrow, winding path.
    The end is always the same.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Map boss no longer used Leap SlamLeap SlamAttack, AoE, Movement, Travel, Slam, Melee
    Level: (1-20)
    Cost: 10 Mana
    Attack Damage: (100-150)% of base
    Effectiveness of Added Damage: (100-150)%
    AoE Radius: 15
    Requires Level 10Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.(20-39)% increased Stun Duration against Enemies that are on Full Life
    +0.55 seconds to Attack Time
    Base radius is 1.5 metres
    Damaging Hits always Stun Enemies that are on Full Life

    Additional Effects From 1-20% Quality:
    (2-40)% increased Stun Duration against Enemies that are on Full Life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
  • Fixed a bug where the Expedition Locker Affinity was not functioning properly if you tried to stash applicable items while viewing a Unique Stash Tab.
  • Fixed a bug where the Heist and Expedition Lockers did not warn you they were full on a particular item when you had an Affinity applied to them.
  • Fixed a bug where you were unable to purchase Whakano's items with Control-Click.
  • Fixed a bug where mini life bars were shown for friendly monsters on full health.
  • Fixed a bug where the description of Module Error: No results found for item using search term "item_name = Winged Bestiary Scarab" was incorrect.
  • Fixed a visual bug where active Flask Duration bars could extend past the Flask User Interface.
  • Fixed a bug where the Soulkeeper Demigod WeaponSoulkeeper Demigod WeaponWeapon SkinChanges the appearance of any equipped Axe, Mace, One Hand Sword, Staff or Bow to the Soulkeeper Demigod Weapon. could not be applied to Thrusting One Hand Swords.
  • Fixed a bug where Totem Skin Microtransactions were using incorrect animations when applied to Ballista Totems supporting Storm RainStorm RainAttack, AoE, Lightning, Projectile, Bow
    Level: (1-20)
    Cost: (7-11) Mana
    Attack Damage: (46-58)% of base
    Effectiveness of Added Damage: (46-58)%
    Requires Level 28Fires an arrow into the air to land at a targeted location, dealing area damage. The arrow sticks in the ground where it lands, and periodically fires a beam of lightning to another arrow near it, dealing area damage between them.50% of Physical Damage Converted to Lightning Damage
    Arrows fire Beams every (0.50-0.41) seconds
    Maximum 100 Arrows in the ground
    Each Arrow can fire 4 Beams

    Additional Effects From 1-20% Quality:
    Each Arrow can fire +(0.05-1) Beams
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
  • Fixed two client crashes.
  • Fixed an instance crash.

Royale-Specific Changes:

(Only affect Royale, not regular gameplay)

This week’s changes focus on getting matches running faster, making it a bit easier to get your build going, and some additional numerical balance. Improving the possibility for players to catch up when they fall behind remains a focus for future Royale patches.

Royale Matchmaking Changes
  • Royale matches are now pooled per large geographic region. This will result in matches filling up much faster, though you may experience higher slightly latency than you did before when the matches were per-gateway. We will continue to balance this as the Royale player population fluctuates so that there's a good middle ground between games starting and average latency being low.
Royale Gameplay Changes
  • The number of ramps leading up the cliffs from the beach to subsequent areas has been approximately doubled, though ramps have been made slightly narrower on average.
  • A random level 1 Skill Gem now drops next to each player when the round begins. The availability of Skill Gems from other sources has not been adjusted for the time being.
  • The number of rare monsters spawning throughout the island has been approximately halved.
  • Damage dealt by all monsters other than those found on the beach has been adjusted to be more consistent, and a bit less lethal. Most monsters now deal less damage than they used to, but a few deal slightly more.
Royale Skill and Support Gem Changes
  • Whirling Blades and Leap Slam have been removed. Both skills have demonstrated they are very effective against other players and, unfortunately, there is no level of healthy balance between usability and strength for them (particularly when combined with other travel skills).
  • Creeping Frost's initial hit damage has been reduced by approximately 20% at all levels. Its damage over time has not been changed.
  • Cyclone's base attack speed multiplier has been reduced to 200% (previously 240%).
  • Divine Ire's base damage has been reduced by approximately 30% at all levels. Its damage penalty while channelling has been reduced to 40% (previously 50%).
  • Elemental Hit's base attack speed multiplier has been reduced to 90% (previously 100%).
  • Ground Slam's base attack speed multiplier has been increased to 85% (previously 70%).
  • Ice Crash's base attack speed multiplier has been increased to 80% (previously 70%).
  • Incinerate's final wave now deals 800% more damage with hits and ailments (previously 500%).
  • Lacerate's chance to cause bleeding in Blood Stance has been increased to 50% (previously 25%).
  • The number of projectiles created by Molten Strike has been reduced to 3 (previously 4).

Sunder's base attack speed multiplier has been increased to 90% (previously 75%).

Royale Passive Skill Tree Changes
  • The Well-Travelled Warrior and Personal Combat nodes have had their positions on the Passive Skill Tree swapped.
Royale Item Changes
  • The base attack speed of the Royale-specific version of the Crude Bow has been increased to 1.35 (previously 1.25).
Royale Bug Fixes
  • Fixed a client crash.

Hotfix

The following hotfix was deployed after the 3.15.1 patch.[2]

  • Increased the chance for players to get rare unique items from Gwennen's gambling window.

This fix was deployed to new instances. In order it to take effect in hideouts (for those on while it was deployed) you'll have to create a new hideout through Helena, or let your hideout instance timeout.

References

  1. Kieren_GGG (August 4, 2021). "3.15.1 Patch Notes". Official Path of Exile Forums. Retrieved August 5, 2021.
  2. Kieren_GGG (August 5, 2021). "3.15.1 Hotfix". Official Path of Exile Forums. Retrieved August 5, 2021.