Version 3.3.0b

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Version History
3.3.0
June 1, 2018
3.3.0b
June 5, 2018
3.3.0c
June 15, 2018

Patch notes

These are the official patch notes for version 3.3.0b released by Grinding Gear Games.[1]

  • Fixed a bug where Charged DashCharged DashMovement, AoE, Channelling, Attack, Lightning, Melee
    Level: (1-20)
    Cost: 4 Mana
    Attack Speed: 160% of base
    Attack Damage: (95-121)% of base
    Effectiveness of Added Damage: (95-121)%
    Requires Level 28Channel to project an illusion which you steer. You gain stages while it moves, until it stops at a maximum total distance. Waves of area damage frequently pulse along its path, based on your attack speed. Stop channelling to teleport to the illusion, dealing a final wave of damage. Requires a Melee Weapon.50% of Physical Damage Converted to Lightning Damage
    Deals 150% more Damage while Channelling if Illusion has finished moving
    Hits from Final wave deal 75% of Damage per stage
    Illusion moves at 130% of your Movement Speed

    Additional Effects From 1-20% Quality:
    Illusion moves at an additional +(1-20)% of your Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    could teleport you through doors.
  • Fixed various issues with Charged Dash and Flame DashFlame DashSpell, Movement, Duration, Fire, Travel, Blink
    Level: (1-20)
    Cost: (8-23) Mana
    Cooldown Time: 3.50 sec
    Can Store 3 Use(s)
    Cast Time: 0.80 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 140%
    Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (19.7-1738.6) Base Fire Damage per second
    Base duration is 4.00 seconds
    Deals (7-659) to (11-988) Fire Damage
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    (0-19)% increased Cooldown Recovery Rate

    Additional Effects From 1-20% Quality:
    (0.5-10)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    where they would sometimes fail to teleport you when cast.
  • Fixed a client crash in the Incursion leagues when trying to create areas while having the Monstrous Treasure prophecy.
  • Fixed a client crash caused by Zilquapa, Architect of the Breach's breach pool ability when some minions were caught in it.
  • Fixed a client crash caused by monster versions of LacerateLacerateAttack, AoE, Physical, Melee
    Level: (1-20)
    Cost: 8 Mana
    Attack Speed: 60% of base
    Attack Damage: (100-154)% of base
    Effectiveness of Added Damage: (100-154)%
    AoE Radius: 38
    Requires Level 12Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance. Can be used with Axes and Swords. You are in Blood Stance by default.(5-75) to (8-113) Added Attack Physical Damage
    +(0-0.9) metres to radius
    (50-88)% more Damage with Bleeding while in Blood Stance
    25% chance to cause Bleeding while in Blood Stance
    50% increased angle while in Sand Stance

    Additional Effects From 1-20% Quality:
    (1-20)% increased Attack Speed if you've changed Stance Recently
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
  • Fixed a client crash caused by Power SiphonPower SiphonCritical, Attack, Projectile
    Level: (1-20)
    Cost: (7-11) Mana
    Attack Damage: (140-159)% of base
    Effectiveness of Added Damage: (140-159)%
    Requires Level 12Fires your wand to fire a single projectile each at a number of nearby enemies, granting you a power charge if an enemy is killed by, or soon after, the hit.Fires a Projectile at up to (4-7) targets
    Modifiers to number of Projectiles instead apply to number of targets fired at
    Culling Strike
    20% chance to gain a Power Charge when Projectile Hits a Rare or Unique Enemy
    10% more Critical Strike Chance per Power Charge
    +20% to Critical Strike Multiplier per Power Charge

    Additional Effects From 1-20% Quality:
    +(0.5-10)% to Critical Strike Multiplier per Power Charge
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
  • Fixed a client crash caused by the Inferno Bolt Nemesis mod.
  • Fixed a rare instance crash that could occur in the Rotting Core when a boss was killed.
  • Fixed various instance crashes.

This patch has been deployed without a restart.

An additional hotfix was deployed on June 8, 2018.[2]

  • Fixed a bug reintroduced in 3.3.0 where the Legacy Armour set lost its shininess.
  • Fixed a bug where the "Defeat Alluring Abyss Trio" challenge was able to be completed in the Apex of Sacrifice.
  • Fixed a bug where leaving the Brine King boss room could sometimes place the player in an Incursion.
  • Fixed a bug where control + clicking Vials into a non-Tier 3 Altar of Sacrifice would destroy the Vial.
  • Fixed a bug where Vials did not display their stack size when placed in the Currency Stash Tab. Vials can now be stacked in the inventory.
  • Fixed a bug where the Poison Garden Incursion wasn't able to spawn.
  • Fixed some cases where items could drop in unreachable locations in the Temple of Atzoatl.
  • Fixed three client crashes.

This hotfix has been applied without a restart. Restarting your client and updating will be needed for most of the fixes to apply.

References

  1. Qarl (June 5, 2018). "3.3.0b Patch Notes". Official Path of Exile Forums. Retrieved June 7, 2018.
  2. Qarl (June 8, 2018). "3.3.0b Hotfix 1". Official Path of Exile Forums. Retrieved June 12, 2018.