The Crimson Storm
Steelwood BowBow
Physical Damage: (92.8-104.4) to (137.6-154.8)
Critical Strike Chance: (6.88-7.43)%
Attacks per Second: 1.40Requires Level 57, 190 Dex6% increased Movement Speed(60-80)% increased Physical Damage
(25-35)% increased Critical Strike Chance
50% chance to inflict Bleeding on Critical Strike with Attacks
Enemies you inflict Bleeding on grant (60-100)% increased Flask Charges
Adds (100-120) to (150-165) Physical Damage against Bleeding Enemies
50% chance to Maim Enemies on Critical Strike with Attacks
Veiled Suffix |
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(27-30)% increased Attack Speed while a Rare or Unique Enemy is Nearby (26-31)% increased Cast Speed 15% chance to gain Arcane Surge when you Kill an Enemy (36-40)% chance to deal Double Damage while Focused +(24-28)% to Chaos Damage over Time Multiplier +(54-60)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby (7-8)% increased Damage per Endurance Charge (7-8)% increased Damage per Frenzy Charge (7-8)% increased Damage per Power Charge (12-14)% chance to deal Double Damage +(24-28)% to Fire Damage over Time Multiplier +(311-350) to Accuracy Rating +(25-28) to Strength and Dexterity (18-22)% increased Attack Speed +(25-28) to Dexterity and Intelligence (28-32)% increased Critical Strike Chance +(25-28) to Strength and Intelligence Minions have (34-38)% increased Attack Speed Minions have (34-38)% increased Cast Speed +(24-28)% to Physical Damage over Time Multiplier Trigger a Socketed Spell on Using a Skill, with a 4 second Cooldown Spells Triggered this way have 150% more Cost |
- Order of the Djinn inscriptionTake this item to Jun Ortoi to have her Unveil it.
Drop restricted
Drop level: 78
Drops from interrogated Safehouse leaders in Fortification Safehouses. Only obtainable from Safehouses of area level 78 or higher.Vendor Offer
6x Alchemy Shard
13x Alteration ShardWeapon DPS
Physical: (161.3-181.4)
Phys+Chaos: (161.3-181.4)
Total: (161.3-181.4)Metadata
Item class: Bow
The Crimson Storm is a unique Steelwood BowSteelwood BowBow
Physical Damage: 58-86
Critical Strike Chance: 5.50%
Attacks per Second: 1.40Requires Level 57, 190 Dex6% increased Movement Speed.
Modifiers
Adds (100-120) to (150-165) Physical Damage against Bleeding Enemies is a conditional mod, and can therefore add Physical Damage to spells and heralds, provided that the target is bleeding (from an attack).
The veiled modifier can unveil into the following modifiers:
Stats | Spawn Weighting |
---|---|
(12-14)% chance to deal Double Damage | two_hand_weapon 1000 |
Minions have (34-38)% increased Attack Speed Minions have (34-38)% increased Cast Speed | one_hand_weapon 0 staff 1000 weapon 400 |
+(24-28)% to Chaos Damage over Time Multiplier | bow 1000 two_hand_weapon 0 wand 1000 dagger 1000 sceptre 600 weapon 100 |
+(24-28)% to Physical Damage over Time Multiplier | bow 400 two_hand_weapon 0 wand 1000 weapon 400 |
+(24-28)% to Fire Damage over Time Multiplier | bow 100 two_hand_weapon 0 wand 1000 dagger 1000 sceptre 600 weapon 400 |
(7-8)% increased Damage per Endurance Charge | two_hand_weapon 1000 |
(7-8)% increased Damage per Frenzy Charge | two_hand_weapon 1000 |
(7-8)% increased Damage per Power Charge | two_hand_weapon 1000 |
+(54-60)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | two_hand_weapon 1000 |
(27-30)% increased Attack Speed while a Rare or Unique Enemy is Nearby | two_hand_weapon 1000 |
(36-40)% chance to deal Double Damage while Focused | two_hand_weapon 1000 |
(12-15)% increased Attack Speed 15% chance to Trigger Level 1 Blood Rage when you Kill an Enemy | bow 1000 wand 1000 |
(26-31)% increased Cast Speed 15% chance to gain Arcane Surge when you Kill an Enemy | staff 1000 two_hand_weapon 100 |
Trigger a Socketed Spell on Using a Skill, with a 4 second Cooldown Spells Triggered this way have 150% more Cost | weapon 1500 |
(18-22)% increased Attack Speed +(25-28) to Dexterity and Intelligence | ranged 0 weapon 1000 |
(28-32)% increased Critical Strike Chance +(25-28) to Strength and Intelligence | weapon 1000 |
+(311-350) to Accuracy Rating +(25-28) to Strength and Dexterity | weapon 1000 |
Item acquisition
The Crimson Storm has restrictions on where or how it can drop. It cannot be chanced. Drops from interrogated Safehouse leaders in Fortification Safehouses. Only obtainable from Safehouses of area level 78 or higher.
Monster restrictions
This item can be acquired from the following monsters:
- Aisling Laffrey
- Cameria the Coldblooded
- Elreon
- Gravicius
- Guff "Tiny" Grenn
- Haku
- Hillock, the Blacksmith
- It That Fled
- Janus Perandus
- Korell Goya
- Leo, Wolf of the Pits
- Riker Maloney
- Rin Yuushu
- Thane Jorgin
- Tora
- Vagan
- Vorici
Ruthless mode
Although veiled rare items cannot be found in Ruthless mode, this item will still drop with a veiled modifier and can be unveiled via Jun.
Legacy variants
The Crimson Storm has legacy variants.
Version discontinued | Stats Compare each legacy variant to the current variant.
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3.17.0 |
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3.14.0 |
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3.9.0 |
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3.6.0 |
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Player can remove the legacy crafted unveiled mod by using the crafting bench. However, player CANNOT craft anything back to the item.
For list of possible unveiled mod, read List of bow modifiers § Veiled suffix for details. Note that mod group may block some mod to appear and the bow cannot have Immortal Syndicate member's signature mod.
Note that the crafted version may better or inferior than the current veil mod.
Trivia
The Crimson Storm is the first and only unique Maraketh weapon. The game developer, GGG, once declared that there is no plan to introduce unique Maraketh weapon in 2015.[1]
Version history
Version | Changes |
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3.17.0 |
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3.14.0 |
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3.9.0 |
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3.6.0 |
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3.5.0 |
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References
- ↑ Chris (April 14, 2015). "Maraketh Weapons". Official Path of Exile Forums. Retrieved June 4, 2021.