List of jewel suffix mods

From Path of Exile Wiki
Jump to navigation Jump to search

List of suffix modifiers that can spawn on Jewels. Modifiers from the same group can not spawn together.

NameGroupsStatsTagsSpawn Weighting
of DeadlinessAccuracyAndCrits(6-10)% increased Global Accuracy Rating
(6-10)% increased Global Critical Strike Chance
attack, criticalnot_dex 0
default 150
of AdaptionAllAttributes+(6-8) to all Attributesattributedefault 300
of ResistanceAllResistances+(8-10)% to all Elemental Resistanceselemental, resistancedefault 300
of BlastingAreaDamage(10-12)% increased Area Damagedamagedefault 500
of ZealAttackCastSpeed(2-4)% increased Attack and Cast Speedattack, caster, speeddefault 350
of BerserkingIncreasedAttackSpeed(3-5)% increased Attack Speedattack, speeddefault 500
of BleedingAilmentChanceAndDurationAttacks have (3-5)% chance to cause Bleeding
(12-16)% increased Bleeding Duration
bleed, physical, attack, ailmentnot_str 250
default 350
of HaemophiliaBleedingDamage(16-20)% increased Damage with Bleedingphysical_damage, bleed, damage, physical, attack, ailmentnot_str 250
default 500
of CombustingBurnDamage(16-20)% increased Burning Damageelemental_damage, damage, elemental, fire, ailmentdefault 500
of EnchantingIncreasedCastSpeed(2-4)% increased Cast Speedcaster, speednot_int 0
default 500
of OrderChaosResistance+(7-13)% to Chaos Resistancechaos, resistancedefault 100
of ShelterColdAndLightningResistance+(10-12)% to Cold and Lightning Resistanceselemental, cold, lightning, resistancenot_str 450
default 250
of the BeastColdResistance+(12-15)% to Cold Resistanceelemental, cold, resistancenot_dex 300
default 500
of MenaceCriticalStrikeChanceIncrease(8-12)% increased Global Critical Strike Chancecriticaldefault 250
of PotencyCriticalStrikeMultiplier+(9-12)% to Global Critical Strike Multiplierdamage, criticaldefault 250
of WoundingDamageForm(8-10)% increased Damagedamagedefault 350
of EntropyDegenerationDamage(10-12)% increased Damage over Timedamagedefault 500
of CunningDexterityIntelligence+(8-10) to Dexterity and Intelligenceattributenot_str 450
default 250
of DexterityDexterity+(12-16) to Dexterityattributenot_dex 300
default 500
of the ApocalypseElementalCritChance(10-14)% increased Critical Strike Chance with Elemental Skillselemental, criticaldefault 100
of the ElementsElementalCritMultiplier+(12-15)% to Critical Strike Multiplier with Elemental Skillselemental_damage, damage, elemental, criticaldefault 100
of FocusEnergyShieldGainPerTargetGain (2-3) Energy Shield per Enemy Hit with Attacksenergy_shield, defences, attacknot_int 0
default 500
of the HearthFireAndColdResistance+(10-12)% to Fire and Cold Resistanceselemental, fire, cold, resistancenot_int 450
default 250
of InsulationFireAndLightningResistance+(10-12)% to Fire and Lightning Resistanceselemental, fire, lightning, resistancenot_dex 450
default 250
of the DragonFireResistance+(12-15)% to Fire Resistanceelemental, fire, resistancenot_str 300
default 500
of FreezingAilmentChanceAndDuration(3-5)% chance to Freeze
(12-16)% increased Freeze Duration on Enemies
elemental, cold, ailmentnot_dex 250
default 350
of BurningAilmentChanceAndDuration(3-5)% chance to Ignite
(6-8)% increased Ignite Duration on Enemies
elemental, fire, ailmentnot_str 250
default 350
of IntelligenceIntelligence+(12-16) to Intelligenceattributenot_int 300
default 500
of AtrophyDamageOverTimeMultiplier+(6-8)% to Chaos Damage over Time Multiplierdot_multi, chaos_damage, damage, chaosnot_str 300
of GelidityDamageOverTimeMultiplier+(6-8)% to Cold Damage over Time Multiplierdot_multi, elemental_damage, damage, elemental, coldnot_str 300
of ZealousnessDamageOverTimeMultiplier+(6-8)% to Fire Damage over Time Multiplierdot_multi, elemental_damage, damage, elemental, firedefault 300
of ExsanguinatingDamageOverTimeMultiplier+(6-8)% to Physical Damage over Time Multiplierdot_multi, physical_damage, damage, physicaldefault 300
of FendingKnockback(4-6)% chance to Knock Enemies Back on hitdefault 250
of RejuvenationLifeGainPerTargetGain (2-3) Life per Enemy Hit with Attacksresource, life, attacknot_str 0
default 500
of GroundingLightningResistance+(12-15)% to Lightning Resistanceelemental, lightning, resistancenot_int 300
default 500
of AbsorptionManaGainPerTargetGain (1-2) Mana per Enemy Hit with Attacksresource, mana, attacknot_dex 0
default 500
of WeightFormCritChance(10-14)% increased Melee Critical Strike Chanceattack, criticalbow 0
wand 0
not_int 250
of DemolishingFormCritMultiplier+(12-15)% to Melee Critical Strike Multiplierdamage, attack, criticalbow 0
wand 0
not_int 250
of CombatDamageForm(10-12)% increased Melee Damagedamage, attackbow 0
wand 0
not_int 500
of TrainingMinionAccuracyRating(22-26)% increased Minion Accuracy Ratingattack, minionnot_int 0
default 350
of ResilienceMinionElementalResistancesMinions have +(11-15)% to all Elemental Resistanceselemental, resistance, minionnot_int 0
default 350
of PrecisionIncreasedAccuracyPercent(10-14)% increased Global Accuracy Ratingattacknot_dex 0
default 500
of PoisoningAilmentChanceAndDuration(3-5)% chance to Poison on Hit
(6-8)% increased Poison Duration
poison, chaos, ailmentnot_dex 250
default 350
of VenomPoisonDamage(16-20)% increased Damage with Poisonchaos_damage, poison, damage, chaos, ailmentnot_dex 250
default 500
of ArcheryDamageForm(10-12)% increased Projectile Damagedamagenot_dex 400
default 500
of SoaringProjectileSpeed(6-8)% increased Projectile Speedspeednot_dex 300
default 500
of ShockingAilmentChanceAndDuration(3-5)% chance to Shock
(12-16)% increased Shock Duration on Enemies
elemental, lightning, ailmentnot_int 250
default 350
of AnnihilationFormCritChance(10-14)% increased Spell Critical Strike Chancecaster, criticalnot_int 0
default 250
of UnmakingFormCritMultiplier+(12-15)% to Critical Strike Multiplier for Spell Damagecaster_damage, damage, caster, criticalnot_int 0
default 250
of MysticismDamageForm(10-12)% increased Spell Damagecaster_damage, damage, casternot_int 0
default 500
of AthleticsStrengthDexterity+(8-10) to Strength and Dexterityattributenot_int 450
default 250
of SpiritStrengthIntelligence+(8-10) to Strength and Intelligenceattributenot_dex 450
default 250
of StrengthStrength+(12-16) to Strengthattributenot_str 300
default 500
of StunningStunDurationIncreasePercent(10-14)% increased Stun Duration on Enemiesnot_str 200
default 400
of RecoveryStunRecovery(25-35)% increased Stun and Block Recoverynot_str 200
default 400
of RunesTotemElementalResistancesTotems gain +(6-10)% to all Elemental Resistanceselemental, resistancenot_str 250
default 350
of ImpalingImpaleOnHit(5-7)% chance to Impale Enemies on Hit with Attacksphysical, attacknot_str 250
default 350
of HexwardingReducedCurseEffect(30-25)% reduced Effect of Curses on youcursedefault 250
of AcrimonyGlobalDamageOverTimeMultiplier+(4-6)% to Damage over Time Multiplierdot_multi, damagedefault 300
of InfusionDamageTakenGainedAsLife(4-6)% of Damage taken Recouped as Liferesource, lifenot_int 250
default 500
of the FlamerulerReducedSelfIgniteDuration(30-35)% reduced Ignite Duration on youelemental, fire, ailmentdefault 250
of the SnowbreatherChillEffectivenessOnSelf(35-30)% reduced Effect of Chill on youelemental, cold, ailmentdefault 250
of the StormdwellerShockEffect(35-30)% reduced Effect of Shock on youelemental, lightning, ailmentdefault 250
of NeutralisationReducedPoisonDuration(35-30)% reduced Poison Duration on youpoison, chaos, ailmentdefault 250
of StemmingReducedBleedDuration(35-30)% reduced Bleed Duration on youbleed, physical, ailmentdefault 250
of the PhoenixMaximumFireResist+(1-2)% to maximum Fire Resistanceelemental, fire, resistancenot_str 60
default 100
of the KrakenMaximumColdResist+(1-2)% to maximum Cold Resistanceelemental, cold, resistancenot_dex 60
default 100
of the LeviathanMaximumLightningResistance+(1-2)% to maximum Lightning Resistanceelemental, lightning, resistancenot_int 60
default 100