Spell suppression
Spell Suppression is a layer of defense that gives a chance to reduce damage from spells. The chance to reduce the damage is a random roll made per spell hit. Characters do not have any base value of spell suppression. The chance to suppress spell damage can be gained from sources such as passive skills, buffs, quartz flasks and modifiers on items and can be stacked up to 100% chance. The default amount of damage suppressed is 50% (halving the damage).
The amount of spell damage that is prevented can be further increased by passive skills and items.
Dexterity provides bonuses to spell suppression instead of evasion if the character uses the Keystone Magebane.
Mechanics
Spell suppression is considered a damage taken modifier, and applies after resistances, armour, and physical damage reduction.[1]
Spell suppression applies before stuns or block.[2]
By default, 50% of damage from hits and ailments (Ignite, Poison, Bleed) of suppressed spells is prevented. Ailments will still apply as normal, however.
Skill gems
Related base stats
Gem | ![]() | ![]() | ![]() | ![]() |
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![]() Level: (1-20) Cooldown Time: 0.50 sec Can Store 1 Use(s) Souls Per Use: 50 Can Store 1 Use(s) Soul Gain Prevention: 9 sec Cast Time: Instant AoE Radius: 36Requires Level 24Casts a temporary aura that grants you and your allies additional chance to evade attacks, and makes suppressed spell damage unlucky against you.Base duration is 6 seconds Modifiers to Buff Duration also apply to this Skill's Soul Gain Prevention +(0-19) to radius You and nearby allies have +15% chance to Evade Attack Hits Suppressed Spell Damage dealt to you is Unlucky Additional Effects per 1% Quality: 2% increased Area of EffectCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 24 |
![]() Level: (1-20) Cost: (12-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 110%Requires Level 34Create a sphere of water, or move an existing sphere and reset its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.Deals (37-510) to (56-765) Physical Damage Base duration is 8 seconds Base secondary duration is 4 seconds Pulses every 0.4 seconds while Frozen, Shocked, Brittle or Sapped 100% of Physical Damage Converted to Cold Damage Can only be Hit once every 1 second Drenched Enemies have Cold and Lightning Exposure, applying -10% to Resistances 100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments 100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped 100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or Brittle Additional Effects per 1% Quality: 0.5% increased Pulse FrequencyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 34 |
Related quality stats
There are currently no skill gems that have quality stats related to spell suppression.
Support gems
Related base stats
There are currently no support gems that have stats related to spell suppression.
Related quality stats
There are currently no support gems that have quality stats related to spell suppression.
Related items
Base items
The following basetypes are related to spell suppression:
Item | ![]() | Stats |
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Spiked Bundle![]() Evasion: (13-18) Energy Shield: (4-6) Movement Speed: -3%Requires Level 5+3% chance to Suppress Spell Damage ![]() | 5 | +3% chance to Suppress Spell Damage |
Driftwood Spiked Shield![]() Evasion: (46-60) Energy Shield: (11-15) Movement Speed: -3%Requires Level 12, 19 Dex, 19 Int+3% chance to Suppress Spell Damage ![]() | 12 | +3% chance to Suppress Spell Damage |
Alloyed Spiked Shield![]() Evasion: (56-70) Energy Shield: (13-16) Movement Speed: -3%Requires Level 20, 29 Dex, 29 Int+3% chance to Suppress Spell Damage ![]() | 20 | +3% chance to Suppress Spell Damage |
Burnished Spiked Shield![]() Evasion: (62-73) Energy Shield: (13-16) Movement Speed: -3%Requires Level 27, 37 Dex, 37 Int+5% chance to Suppress Spell Damage ![]() | 27 | +5% chance to Suppress Spell Damage |
Ornate Spiked Shield![]() Evasion: (120-135) Energy Shield: (26-29) Movement Speed: -3%Requires Level 33, 44 Dex, 44 Int+5% chance to Suppress Spell Damage ![]() | 33 | +5% chance to Suppress Spell Damage |
Redwood Spiked Shield![]() Evasion: (142-163) Energy Shield: (30-34) Movement Speed: -3%Requires Level 39, 52 Dex, 52 Int+3% chance to Suppress Spell Damage ![]() | 39 | +3% chance to Suppress Spell Damage |
Compound Spiked Shield![]() Evasion: (122-144) Energy Shield: (25-30) Movement Speed: -3%Requires Level 45, 59 Dex, 59 Int+3% chance to Suppress Spell Damage ![]() | 45 | +3% chance to Suppress Spell Damage |
Polished Spiked Shield![]() Evasion: (111-131) Energy Shield: (23-27) Movement Speed: -3%Requires Level 49, 64 Dex, 64 Int+5% chance to Suppress Spell Damage ![]() | 49 | +5% chance to Suppress Spell Damage |
Sovereign Spiked Shield![]() Evasion: (195-218) Energy Shield: (40-45) Movement Speed: -3%Requires Level 54, 70 Dex, 70 Int+5% chance to Suppress Spell Damage ![]() | 54 | +5% chance to Suppress Spell Damage |
Alder Spiked Shield![]() Evasion: (209-240) Energy Shield: (43-49) Movement Speed: -3%Requires Level 58, 74 Dex, 74 Int+3% chance to Suppress Spell Damage ![]() | 58 | +3% chance to Suppress Spell Damage |
Ezomyte Spiked Shield![]() Evasion: (181-209) Energy Shield: (37-43) Movement Speed: -3%Requires Level 62, 85 Dex, 85 Int+3% chance to Suppress Spell Damage ![]() | 62 | +3% chance to Suppress Spell Damage |
Mirrored Spiked Shield![]() Evasion: (151-174) Energy Shield: (31-35) Movement Speed: -3%Requires Level 66, 85 Dex, 85 Int+5% chance to Suppress Spell Damage ![]() | 66 | +5% chance to Suppress Spell Damage |
Supreme Spiked Shield![]() Evasion: (242-278) Energy Shield: (49-57) Movement Speed: -3%Requires Level 70, 85 Dex, 85 Int+5% chance to Suppress Spell Damage ![]() | 70 | +5% chance to Suppress Spell Damage |
Unique items
The following unique items are related to spell suppression:
Item | Base Item | ![]() | Stats | ||
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Ancestral Vision![]() Viridian JewelLimited to: 1+(5-10) to Dexterity Modifiers to Chance to Suppress Spell Damage also apply to Chance to Avoid Elemental Ailments at 50% of their ValueThe spirits of our ancestors guided us from the Archipelago to the continent. Inextricably, the purity of our souls is linked to the ones who came before us.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | Viridian Jewel | 1 | +(5-10) to Dexterity Modifiers to Chance to Suppress Spell Damage also apply to Chance to Avoid Elemental Ailments at 50% of their Value | ||
Quickening Covenant![]() Viridian JewelLimited to: 1 Radius: MediumMinions have (12-16)% increased Attack Speed Minions have (12-16)% increased Cast Speed Minions have +(20-24)% chance to Suppress Spell Damage Notable Passive Skills in Radius are Transformed to instead grant: Minions have 25% reduced Movement SpeedCorruptedLose that which you never had. Gain power you could not have grasped.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | Viridian Jewel | 1 | Minions have (12-16)% increased Attack Speed Minions have (12-16)% increased Cast Speed Minions have +(20-24)% chance to Suppress Spell Damage Notable Passive Skills in Radius are Transformed to instead grant: Minions have 25% reduced Movement SpeedCorrupted | ||
The Green Nightmare![]() Viridian JewelLimited to: 1Gain (6-10)% of Cold Damage as Extra Chaos Damage Passives granting Cold Resistance or all Elemental Resistances in Radius also grant Chance to Suppress Spell Damage at 70% of its valueWe take root in the dirt and strangle those who tread upon it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | Viridian Jewel | 1 | Gain (6-10)% of Cold Damage as Extra Chaos Damage Passives granting Cold Resistance or all Elemental Resistances in Radius also grant Chance to Suppress Spell Damage at 70% of its value | ||
Watcher's Eye![]() Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | Prismatic Jewel | 1 | (4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana
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Elevore![]() Wolf PeltEvasion: (240-344)Requires Level 30, 66 Dex+(20-25)% chance to Suppress Spell Damage (60-100)% increased Evasion Rating (20-25)% chance to Avoid Elemental Ailments Recover (100-200) Life when you Suppress Spell DamageAncient worshippers of the Greatwolf were overtaken by a ravenous hunger for all things mystical. ![]() | Wolf Pelt | 30 | +(20-25)% chance to Suppress Spell Damage (60-100)% increased Evasion Rating (20-25)% chance to Avoid Elemental Ailments Recover (100-200) Life when you Suppress Spell Damage | ||
Bloodbond![]() Bone ArmourEvasion: (388-512) Energy Shield: (82-107) Movement Speed: -3%Requires Level 35, 53 Dex, 53 IntGrants Level 15 Blood Offering Skill (100-120)% increased Evasion and Energy Shield (15-25)% increased maximum Life Minions have (20-30)% increased maximum Life Regenerate 1% of Life per second Minions have +(12-15)% chance to Suppress Spell DamageWhat mother wouldn't give her life for that of her children? ![]() | Bone Armour | 35 | Grants Level 15 Blood Offering Skill (100-120)% increased Evasion and Energy Shield (15-25)% increased maximum Life Minions have (20-30)% increased maximum Life Regenerate 1% of Life per second Minions have +(12-15)% chance to Suppress Spell Damage | ||
Orbala's Stand![]() Eelskin BootsEvasion: (258-370)Requires Level 39, 70 Dex(100-150)% increased Evasion Rating (20-30)% increased Movement Speed Cannot be Stunned by Suppressed Spell Damage Debilitate Enemies for 4 Seconds when you Suppress their Spell DamageThe inferno surged past, devastating Stridevolf, but the Maraketh warrior somehow remained. Soot-blackened and resolute, she grinned. In that moment, the bandit king knew true despair. ![]() | Eelskin Boots | 39 | (100-150)% increased Evasion Rating (20-30)% increased Movement Speed Cannot be Stunned by Suppressed Spell Damage Debilitate Enemies for 4 Seconds when you Suppress their Spell Damage | ||
Hinekora's Sight![]() Onyx AmuletRequires Level 44+(10-16) to all AttributesPrevent +3% of Suppressed Spell Damage +(600-1000) to Accuracy Rating +(600-1000) to Evasion Rating Cannot be BlindedRemember the past, anticipate the future. ![]() | Onyx Amulet | 44 | +(10-16) to all AttributesPrevent +3% of Suppressed Spell Damage +(600-1000) to Accuracy Rating +(600-1000) to Evasion Rating Cannot be Blinded | ||
Maligaro's Lens![]() Compound Spiked ShieldChance to Block: 25% Evasion: (122-144) Energy Shield: (25-30) Movement Speed: -3%Requires Level 45, 59 Dex, 59 Int+3% chance to Suppress Spell Damage(10-15)% increased Attack Speed (10-20)% increased maximum Life -50% to all Elemental Resistances 10% increased Area of Effect Nearby allies Recover 1% of your Maximum Life when you Die"Look around you. What do you see? Corruption, perversion, sin? No. It is progress. You simply lack the means to see it." - Inquisitor Maligaro ![]() | Compound Spiked Shield | 45 | +3% chance to Suppress Spell Damage(10-15)% increased Attack Speed (10-20)% increased maximum Life -50% to all Elemental Resistances 10% increased Area of Effect Nearby allies Recover 1% of your Maximum Life when you Die | ||
Precursor's Emblem![]() Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life <Three Endurance Charge mods>History teaches humility. ![]() | Ruby Ring | 49 | +(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life
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Precursor's Emblem![]() Prismatic RingRequires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life <One Endurance Charge mod> <One Frenzy Charge mod> <One Power Charge mod>History teaches humility. ![]() | Prismatic Ring | 49 | +(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life
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Precursor's Emblem![]() Two-Stone RingRequires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity <Two Endurance Charge mods and one Frenzy Charge Mod> or <One Endurance Charge mod and Two Frenzy Charge ModsHistory teaches humility. ![]() | Two-Stone Ring | 49 | +(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity
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Precursor's Emblem![]() Two-Stone RingRequires Level 49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence <Two Endurance Charge mods and one Power Charge Mod> or <One Endurance Charge mod and Two Power Charge Mods>History teaches humility. ![]() | Two-Stone Ring | 49 | +(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence
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Precursor's Emblem![]() Two-Stone RingRequires Level 49+(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Intelligence <Two Frenzy Charge mods and one Power Charge Mod> or <One Frenzy Charge mod and Two Power Charge Mods>History teaches humility. ![]() | Two-Stone Ring | 49 | +(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Intelligence
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Precursor's Emblem![]() Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life <Three Frenzy Charge mods>History teaches humility. ![]() | Sapphire Ring | 49 | +(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life
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Precursor's Emblem![]() Topaz RingRequires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum Life <Three Power Charge mods>History teaches humility. ![]() | Topaz Ring | 49 | +(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum Life
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Zeel's Amplifier![]() Polished Spiked ShieldChance to Block: 26% Evasion: (111-131) Energy Shield: (83-107) Movement Speed: -3%Requires Level 49, 64 Dex, 64 Int+5% chance to Suppress Spell Damage(40-50)% increased Spell Damage +(60-80) to maximum Energy Shield +(50-70) to maximum Life 1% increased Area of Effect per Enemy killed recently, up to 50% You have Zealot's Oath if you haven't been hit recently"Great minds wish to reveal all the secrets of time and space. But it does not matter. Creation, the act of Matter Metamorphosis, is the only secret worth discovering." - Zeel, Vaal Tinkerer ![]() | Polished Spiked Shield | 49 | +5% chance to Suppress Spell Damage(40-50)% increased Spell Damage +(60-80) to maximum Energy Shield +(50-70) to maximum Life 1% increased Area of Effect per Enemy killed recently, up to 50% You have Zealot's Oath if you haven't been hit recently | ||
Oskarm![]() Nubuck GlovesEvasion: (109-122)Requires Level 52, 50 Dex(30-40)% increased Global Accuracy Rating +(40-50) to maximum Life -(20-10)% to Chaos Resistance +(10-12)% chance to Suppress Spell Damage Trigger Level 10 Assassin's Mark when you Hit a Rare or Unique Enemy and have no Mark 2% increased Attack Critical Strike Chance per 200 Accuracy RatingLand and sea did not dissuade, nor did the Kelpie's maw; the wild beast crossed half the world to sate his hungry claw. ![]() | Nubuck Gloves | 52 | (30-40)% increased Global Accuracy Rating +(40-50) to maximum Life -(20-10)% to Chaos Resistance +(10-12)% chance to Suppress Spell Damage Trigger Level 10 Assassin's Mark when you Hit a Rare or Unique Enemy and have no Mark 2% increased Attack Critical Strike Chance per 200 Accuracy Rating | ||
Willowgift![]() Jade AmuletRequires Level 52+(20-30) to Dexterity10% reduced Strength 15% increased Dexterity -(30-20)% to Fire Resistance +(30-40)% to Cold Resistance You do not inherently take less Damage for having Fortification +4% chance to Suppress Spell Damage per Fortification (15-25)% increased Attack and Cast Speed while at maximum FortificationThe storm cannot break that which bends. ![]() | Jade Amulet | 52 | +(20-30) to Dexterity10% reduced Strength 15% increased Dexterity -(30-20)% to Fire Resistance +(30-40)% to Cold Resistance You do not inherently take less Damage for having Fortification +4% chance to Suppress Spell Damage per Fortification (15-25)% increased Attack and Cast Speed while at maximum Fortification | ||
Qotra's Regulator![]() Sovereign Spiked ShieldChance to Block: 24% Evasion: (507-697) Energy Shield: (104-144) Movement Speed: -3%Requires Level 54, 70 Dex, 70 Int+5% chance to Suppress Spell Damage(160-220)% increased Evasion and Energy Shield +(40-60)% to Damage over Time Multiplier if you've dealt a Critical Strike in the past 8 seconds (2-2.5)% of Life Regenerated per Second if you've dealt a Critical Strike in the past 8 seconds Lose (10-15)% of Energy Shield when you deal a Critical Strike Lose (10-15)% of Life when you deal a Critical StrikeHorrific experiments with corrupted flesh require careful management. ![]() | Sovereign Spiked Shield | 54 | +5% chance to Suppress Spell Damage(160-220)% increased Evasion and Energy Shield +(40-60)% to Damage over Time Multiplier if you've dealt a Critical Strike in the past 8 seconds (2-2.5)% of Life Regenerated per Second if you've dealt a Critical Strike in the past 8 seconds Lose (10-15)% of Energy Shield when you deal a Critical Strike Lose (10-15)% of Life when you deal a Critical Strike | ||
Assailum![]() Sinner TricorneEvasion: (719-925)Requires Level 64, 138 DexGrants Level 30 Snipe Skill Socketed Non-Channelling Bow Skills are Triggered by Snipe Socketed Triggered Bow Skills gain a 0.05 second Cooldown +(350-500) to Accuracy Rating +(350-500) to Evasion Rating +2 to maximum Snipe Stages +(14-20)% chance to Suppress Spell Damage while ChannellingA moment of calm before the battle can end the war. ![]() | Sinner Tricorne | 64 | Grants Level 30 Snipe Skill Socketed Non-Channelling Bow Skills are Triggered by Snipe Socketed Triggered Bow Skills gain a 0.05 second Cooldown +(350-500) to Accuracy Rating +(350-500) to Evasion Rating +2 to maximum Snipe Stages +(14-20)% chance to Suppress Spell Damage while Channelling | ||
Hyrri's Ire![]() Zodiac LeatherEvasion: (2049-3142) Movement Speed: -3%Requires Level 65, 197 Dex+(40-50) to Dexterity (140-220)% increased Evasion Rating 25% increased Chill Duration on Enemies (105-145) to (160-200) Added Cold Damage with Bow Attacks +30% chance to Suppress Spell DamageHyrri loosed a barrage of arrows, tipped with a poisoned hatred only oppression can ferment. ![]() | Zodiac Leather | 65 | +(40-50) to Dexterity (140-220)% increased Evasion Rating 25% increased Chill Duration on Enemies (105-145) to (160-200) Added Cold Damage with Bow Attacks +30% chance to Suppress Spell Damage | ||
The Perfect Form![]() Zodiac LeatherEvasion: (2135-2946) Movement Speed: -3%Requires Level 65, 197 Dex+50% chance to Suppress Spell Damage (150-200)% increased Evasion Rating -30% to Cold Resistance Evasion Rating is increased by Overcapped Cold Resistance AcrobaticsWe share one space, speak one voice, act through one body. A flawless crystal. Brittle. ![]() | Zodiac Leather | 65 | +50% chance to Suppress Spell Damage (150-200)% increased Evasion Rating -30% to Cold Resistance Evasion Rating is increased by Overcapped Cold Resistance Acrobatics | ||
Font of Thunder![]() Mirrored Spiked ShieldChance to Block: 26% Evasion: (755-1044) Energy Shield: (155-210) Movement Speed: -3%Requires Level 66, 85 Dex, 85 Int+5% chance to Suppress Spell Damage(400-500)% increased Evasion and Energy Shield (25-40)% increased Mana Regeneration Rate +50% chance to be Shocked 40% of Cold Damage taken as Lightning Damage 40% of Fire Damage taken as Lightning DamageThe lightning fears not the flame. ![]() | Mirrored Spiked Shield | 66 | +5% chance to Suppress Spell Damage(400-500)% increased Evasion and Energy Shield (25-40)% increased Mana Regeneration Rate +50% chance to be Shocked 40% of Cold Damage taken as Lightning Damage 40% of Fire Damage taken as Lightning Damage | ||
Leper's Alms![]() Mirrored Spiked ShieldChance to Block: (29%-30%) Evasion: (906-1218) Energy Shield: (186-245) Movement Speed: -3%Requires Level 66, 85 Dex, 85 Int+5% chance to Suppress Spell Damage(500-600)% increased Evasion and Energy Shield +(60-80) to maximum Life 40% increased Duration of Ailments on Enemies +(3-4)% Chance to Block Shared SufferingOne's burden is another's gift. ![]() | Mirrored Spiked Shield | 66 | +5% chance to Suppress Spell Damage(500-600)% increased Evasion and Energy Shield +(60-80) to maximum Life 40% increased Duration of Ailments on Enemies +(3-4)% Chance to Block Shared Suffering | ||
White Wind![]() Imperial SkeanRune Dagger Physical Damage: 18-73 Elemental Damage: (160-190) to (280-320) Critical Strike Chance: 6.30% Attacks per Second: (1.65-1.72) Weapon Range: 10Requires Level 66, 95 Dex, 131 Int30% increased Global Critical Strike ChanceAdds (160-190) to (280-320) Cold Damage (10-15)% increased Attack Speed +(1000-1500) to Evasion Rating +(30-40)% chance to Suppress Spell Damage while your Off Hand is empty (100-200)% increased Cold Damage while your Off Hand is emptyThe Maraketh fear very little, but they dare not whisper the name of the demon that flies on Winter's gales. ![]() | Imperial Skean | 66 | 30% increased Global Critical Strike ChanceAdds (160-190) to (280-320) Cold Damage (10-15)% increased Attack Speed +(1000-1500) to Evasion Rating +(30-40)% chance to Suppress Spell Damage while your Off Hand is empty (100-200)% increased Cold Damage while your Off Hand is empty | ||
Atziri's Step![]() Slink BootsEvasion: (688-792)Requires Level 69, 120 Dex+(20-26)% chance to Suppress Spell Damage 180% increased Evasion Rating +(55-75) to maximum Life 30% increased Movement Speed"Those who dance are considered insane by those who cannot hear the music." - Atziri, Queen of the Vaal ![]() | Slink Boots | 69 | +(20-26)% chance to Suppress Spell Damage 180% increased Evasion Rating +(55-75) to maximum Life 30% increased Movement Speed | ||
Jaws of Agony![]() Supreme Spiked ShieldChance to Block: 24% Evasion: (242-278) Energy Shield: (49-57) Movement Speed: -3%Requires Level 70, 85 Dex, 85 Int+5% chance to Suppress Spell DamageGrants Level 25 Bear Trap Skill (18-28)% increased Trap Damage (15-25)% increased Global Physical Damage +(60-80) to maximum Life -(18-14) Physical Damage taken from Attack Hits 25% chance to gain a Power Charge when you Throw a TrapOne wrong step triggers destruction. Agony slowly dominates the will to live. ![]() | Supreme Spiked Shield | 70 | +5% chance to Suppress Spell DamageGrants Level 25 Bear Trap Skill (18-28)% increased Trap Damage (15-25)% increased Global Physical Damage +(60-80) to maximum Life -(18-14) Physical Damage taken from Attack Hits 25% chance to gain a Power Charge when you Throw a Trap | ||
The Oppressor![]() Elegant Round ShieldChance to Block: (34%-38%) Armour: (444-595) Evasion: (444-595) Movement Speed: -3%Requires Level 70, 85 Str, 85 Dex120% increased Block Recovery-10% to amount of Suppressed Spell Damage Prevented +(26-32)% chance to Suppress Spell Damage (200-250)% increased Armour and Evasion +(9-13)% Chance to Block You take 20% of Damage from Blocked HitsEvery clash leaves one more scar. ![]() | Elegant Round Shield | 70 | 120% increased Block Recovery-10% to amount of Suppressed Spell Damage Prevented +(26-32)% chance to Suppress Spell Damage (200-250)% increased Armour and Evasion +(9-13)% Chance to Block You take 20% of Damage from Blocked Hits |
- Legacy unique items
Item | Base Item | ![]() | Stats |
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Apparitions![]() Viridian JewelMinions have (5-10)% increased Movement Speed Minions have +(2-5)% chance to Suppress Spell DamageWhen you create life from nothing, sometimes things get a little stuck in between.Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | Viridian Jewel | 1 | Minions have (5-10)% increased Movement Speed Minions have +(2-5)% chance to Suppress Spell Damage |
Conqueror's Longevity![]() Viridian JewelLimited to: 1+3% chance to Suppress Spell Damage 10% chance to Avoid Elemental Ailments 10% increased Life Recovery from FlasksVictory is as simple as being the last one standing.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | Viridian Jewel | 1 | +3% chance to Suppress Spell Damage 10% chance to Avoid Elemental Ailments 10% increased Life Recovery from Flasks |
Glitterdisc![]() Burnished Spiked ShieldChance to Block: 26% Evasion: (136-175) Energy Shield: (72-110) Movement Speed: -3%Requires Level 27, 37 Dex, 37 Int+5% chance to Suppress Spell Damage(120-140)% increased Evasion and Energy Shield +(20-30) to maximum Energy Shield +(30-50) to maximum Life 10% increased Rarity of Items found 25% chance to Avoid Fire Damage from Hits You always Ignite while BurningIzaro's insistence on using lava resulted in some surprising material discoveries. ![]() | Burnished Spiked Shield | 27 | +5% chance to Suppress Spell Damage(120-140)% increased Evasion and Energy Shield +(20-30) to maximum Energy Shield +(30-50) to maximum Life 10% increased Rarity of Items found 25% chance to Avoid Fire Damage from Hits You always Ignite while Burning |
Perepiteia![]() Ezomyte Spiked ShieldChance to Block: 25% Evasion: (724-1045) Energy Shield: (148-215) Movement Speed: -3%Requires Level 62, 85 Dex, 85 Int+3% chance to Suppress Spell Damage+(1-3) to Level of Socketed Lightning Gems Triggers Level 20 Lightning Aegis when Equipped (1-20)% increased Attack Speed (1-20)% increased Cast Speed (300-400)% increased Evasion and Energy Shield +(1-75) to maximum Mana (1-20)% increased Movement SpeedSomething within the machine never stops moving, but Oriathan scholars dare not open it to find out why.Combine this item with two Rare Fractured items of the same item class at the Synthesiser in the Memory Nexus ![]() | Ezomyte Spiked Shield | 62 | +3% chance to Suppress Spell Damage+(1-3) to Level of Socketed Lightning Gems Triggers Level 20 Lightning Aegis when Equipped (1-20)% increased Attack Speed (1-20)% increased Cast Speed (300-400)% increased Evasion and Energy Shield +(1-75) to maximum Mana (1-20)% increased Movement Speed |
Moreover, legacy Darkray VectorsDarkray Vectors
Dragonscale BootsArmour: (169-236)
Evasion: (169-236)Requires Level 65, 62 Str, 62 Dex(40-70)% increased Armour and Evasion
10% increased Evasion Rating per Frenzy Charge
+(20-40)% to Lightning Resistance
5% increased Movement Speed per Frenzy Charge
+1 to Maximum Frenzy Charges
40% reduced Frenzy Charge Duration
25% reduced Light Radius"Sirrius flew on wings of light, faster than wind, faster
than thought. But try as he might to outrun the darkness,
it was there, at every turn, waiting for him."
- Azmerian legend also has mod related to spell suppression
Modifiers on Items
Generic
Name | Generation Type | ![]() | Stats | Spawn Weighting |
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of Rebuttal | Suffix | 46 | +(5-6)% chance to Suppress Spell Damage | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 dex_armour 1000 dex_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 |
of Snuffing | Suffix | 57 | +(7-8)% chance to Suppress Spell Damage | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 dex_armour 1000 dex_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 |
of Revoking | Suffix | 68 | +(9-10)% chance to Suppress Spell Damage | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 dex_armour 1000 dex_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 |
of Abjuration | Suffix | 76 | +(11-12)% chance to Suppress Spell Damage | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 dex_armour 1000 dex_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 |
of Nullification | Suffix | 85 | +(13-14)% chance to Suppress Spell Damage | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 dex_armour 1000 dex_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 |
of Rebuttal | Suffix | 45 | +(8-10)% chance to Suppress Spell Damage | weapon 0 quiver 0 ring 0 amulet 0 belt 0 gloves 0 boots 0 helmet 0 dex_armour 1000 dex_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 |
of Snuffing | Suffix | 58 | +(11-13)% chance to Suppress Spell Damage | weapon 0 quiver 0 ring 0 amulet 0 belt 0 gloves 0 boots 0 helmet 0 dex_armour 1000 dex_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 |
of Revoking | Suffix | 67 | +(14-16)% chance to Suppress Spell Damage | weapon 0 quiver 0 ring 0 amulet 0 belt 0 gloves 0 boots 0 helmet 0 dex_armour 1000 dex_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 |
of Abjuration | Suffix | 77 | +(17-19)% chance to Suppress Spell Damage | weapon 0 quiver 0 ring 0 amulet 0 belt 0 gloves 0 boots 0 helmet 0 dex_armour 1000 dex_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 |
of Nullification | Suffix | 86 | +(20-22)% chance to Suppress Spell Damage | weapon 0 quiver 0 ring 0 amulet 0 belt 0 gloves 0 boots 0 helmet 0 dex_armour 1000 dex_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 |
Jewels
No results found
Abyss Jewels
No results found
Influenced
Name | Generation Type | ![]() | Stats | Spawn Weighting |
---|---|---|---|---|
of Redemption | Suffix | 68 | Prevent +2% of Suppressed Spell Damage | amulet_eyrie 250 |
Other mods
- Various +#% chance to Suppress Spell Damage in Crafting Bench
Eldritch implicit modifiers
Name | ![]() | Stats | Spawn Weighting |
---|---|---|---|
ChanceToSuppressSpellsEldritchImplicit1 | 75 | +5% chance to Suppress Spell Damage | no_tier_6_eldritch_implicit 0 gloves 1000 amulet 1000 |
ChanceToSuppressSpellsEldritchImplicit2 | 75 | +6% chance to Suppress Spell Damage | no_tier_5_eldritch_implicit 0 gloves 1000 amulet 1000 |
ChanceToSuppressSpellsEldritchImplicit3 | 75 | +7% chance to Suppress Spell Damage | no_tier_4_eldritch_implicit 0 gloves 1000 amulet 1000 |
ChanceToSuppressSpellsEldritchImplicit4 | 75 | +8% chance to Suppress Spell Damage | no_tier_3_eldritch_implicit 0 gloves 1000 amulet 1000 |
ChanceToSuppressSpellsEldritchImplicit5 | 75 | +9% chance to Suppress Spell Damage | no_tier_2_eldritch_implicit 0 gloves 1000 amulet 1000 |
ChanceToSuppressSpellsEldritchImplicit6 | 75 | +10% chance to Suppress Spell Damage | no_tier_1_eldritch_implicit 0 gloves 1000 amulet 1000 |
ChanceToSuppressSpellsEldritchImplicitPinnaclePresence3 | 75 | +12% chance to Suppress Spell Damage | no_tier_4_eldritch_implicit 0 gloves 200 amulet 200 |
ChanceToSuppressSpellsEldritchImplicitPinnaclePresence4 | 75 | +13% chance to Suppress Spell Damage | no_tier_3_eldritch_implicit 0 gloves 200 amulet 200 |
ChanceToSuppressSpellsEldritchImplicitPinnaclePresence5 | 75 | +14% chance to Suppress Spell Damage | no_tier_2_eldritch_implicit 0 gloves 200 amulet 200 |
ChanceToSuppressSpellsEldritchImplicitPinnaclePresence6 | 75 | +15% chance to Suppress Spell Damage | no_tier_1_eldritch_implicit 0 gloves 200 amulet 200 |
ChanceToSuppressSpellsEldritchImplicitUniquePresence2 | 75 | +8% chance to Suppress Spell Damage | no_tier_5_eldritch_implicit 0 gloves 500 amulet 500 |
ChanceToSuppressSpellsEldritchImplicitUniquePresence3 | 75 | +9% chance to Suppress Spell Damage | no_tier_4_eldritch_implicit 0 gloves 500 amulet 500 |
ChanceToSuppressSpellsEldritchImplicitUniquePresence4 | 75 | +10% chance to Suppress Spell Damage | no_tier_3_eldritch_implicit 0 gloves 500 amulet 500 |
ChanceToSuppressSpellsEldritchImplicitUniquePresence5 | 75 | +11% chance to Suppress Spell Damage | no_tier_2_eldritch_implicit 0 gloves 500 amulet 500 |
ChanceToSuppressSpellsEldritchImplicitUniquePresence6 | 75 | +12% chance to Suppress Spell Damage | no_tier_1_eldritch_implicit 0 gloves 500 amulet 500 |
Synthesis implicit
Name | ![]() | Stats |
---|---|---|
SynthesisImplicitAttackDodge1 | 48 | +3% chance to Suppress Spell Damage |
SynthesisImplicitAttackDodge2 | 56 | +(6-7.5)% chance to Suppress Spell Damage |
SynthesisImplicitAttackDodgeMinor1 | 48 | +1.5% chance to Suppress Spell Damage |
SynthesisImplicitAttackDodgeMinor2 | 56 | +3% chance to Suppress Spell Damage |
SynthesisImplicitMaximumSpellDodge1 | 65 | Prevent +(1-2)% of Suppressed Spell Damage |
SynthesisImplicitSpellDodge1 | 48 | +3% chance to Suppress Spell Damage |
SynthesisImplicitSpellDodge2 | 56 | +(6-7.5)% chance to Suppress Spell Damage |
SynthesisImplicitMaximumAttackDodge1_ | 65 | Prevent +(1-2)% of Suppressed Spell Damage |
SynthesisImplicitSpellDamageSuppressed1_ | 65 | Prevent +(2-3)% of Suppressed Spell Damage |
Corruption implicit
Name | ![]() | Stats | Spawn Weighting |
---|---|---|---|
V2ChanceToSpellDodgeCorrupted_ | 45 | +(6-9)% chance to Suppress Spell Damage | boots 1000 |
V2ChanceToSuppressSpells_ | 75 | +(8-12)% chance to Suppress Spell Damage | quiver 200 |
Legacy mods
Name | Generation Type | ![]() | Stats |
---|---|---|---|
of Mist | Suffix | 35 | +3% chance to Suppress Spell Damage |
of Haze | Suffix | 25 | +(4.5-6)% chance to Suppress Spell Damage |
of Haze | Suffix | 62 | +4.5% chance to Suppress Spell Damage |
of Fog | Suffix | 85 | +(7.5-9)% chance to Suppress Spell Damage |
of Fog | Suffix | 78 | +6% chance to Suppress Spell Damage |
of Prayers | Suffix | 35 | +3% chance to Suppress Spell Damage |
of Invocations | Suffix | 62 | +4.5% chance to Suppress Spell Damage |
of Incantations | Suffix | 78 | +6% chance to Suppress Spell Damage |
Name | Generation Type | ![]() | Stats | Spawn Weighting |
---|---|---|---|---|
of Redemption | Suffix | 68 | +(4.5-7.5)% chance to Suppress Spell Damage | boots_eyrie 0 |
of Redemption | Suffix | 73 | +(9-12)% chance to Suppress Spell Damage | boots_eyrie 0 |
of Redemption | Suffix | 80 | +(13.5-15)% chance to Suppress Spell Damage | boots_eyrie 0 |
ChanceToDodgeCorruption | Corrupted | 1 | +(3-6)% chance to Suppress Spell Damage | boots 0 |
of Shaping | Suffix | 68 | +(4.5-7.5)% chance to Suppress Spell Damage | shield_shaper 0 |
of Redemption | Suffix | 68 | +(4.5-7.5)% chance to Suppress Spell Damage | boots_eyrie 0 |
of Redemption | Suffix | 73 | +(9-12)% chance to Suppress Spell Damage | boots_eyrie 0 |
of Redemption | Suffix | 80 | +(13.5-15)% chance to Suppress Spell Damage | boots_eyrie 0 |
of the Elder | Suffix | 68 | +(4.5-7.5)% chance to Suppress Spell Damage | boots_elder 0 |
of the Elder | Suffix | 75 | +(9-12)% chance to Suppress Spell Damage | boots_elder 0 |
of the Elder | Suffix | 83 | +(13.5-15)% chance to Suppress Spell Damage | boots_elder 0 |
of Shaping | Suffix | 68 | +(4.5-7.5)% chance to Suppress Spell Damage | boots_shaper 0 |
of Shaping | Suffix | 75 | +(9-12)% chance to Suppress Spell Damage | boots_shaper 0 |
of Shaping | Suffix | 84 | +(13.5-15)% chance to Suppress Spell Damage | boots_shaper 0 |
of Redemption | Suffix | 68 | Prevent +2% of Suppressed Spell Damage | amulet_eyrie 0 |
of Redemption | Suffix | 68 | Prevent +2% of Suppressed Spell Damage | amulet_eyrie 0 |
V2ChanceToDodgeCorrupted | Corrupted | 1 | +(4-6)% chance to Suppress Spell Damage | boots 0 |
V2DodgeAttackHitsWhileMovingCorrupted_ | Corrupted | 60 | +(6-10)% chance to Suppress Spell Damage while moving | boots 0 |
V2DodgeSpellHitsWhileMovingCorrupted | Corrupted | 60 | +(6-10)% chance to Suppress Spell Damage while moving | boots 0 |
- Fossil mods
- of the Underground - +(4.5-6)% chance to Suppress Spell Damage (Suffix) The mod was a fossil-exclusive dodge mod; in version 3.10.0 it is spawn disabled and converted to spell suppression in version 3.16.0
- Elevated mods
Those mod can only be crafted by using a Orb of DominanceOrb of DominanceStack Size: 10Removes one Influenced Modifier from an item with at least two Influenced Modifiers and upgrades another Influenced Modifier. Upgrading a modifier of the highest tier transforms the modifier into an Elevated Modifier. Attempting to upgrade an Elevated Modifier rerolls its values. Can be used on Body Armours, Boots, Gloves and Helmets.Right click this item then left click an item with at least two Influenced Modifiers to apply it.
Shift click to unstack. on items that have more than one influenced mod, which the mod will upgrade a random mod one tier higher (T2 > T1; T1 > Elevated) and remove another influenced mod. Note that all of the related T1 mod of these Elevated mods below has been spawn disabled, it is not sure those T1 legacy mod can be upgraded to these Elevated mod or not.
Name | Generation Type | ![]() | Stats | Spawn Weighting |
---|---|---|---|---|
of Elevated Shaping | Suffix | 94 | +(16.5-18)% chance to Suppress Spell Damage | boots_shaper 0 |
of the Elevated Elder | Suffix | 93 | +(16.5-18)% chance to Suppress Spell Damage | boots_elder 0 |
of Elevated Redemption | Suffix | 90 | +(16.5-18)% chance to Suppress Spell Damage | boots_eyrie 0 |
of Elevated Redemption | Suffix | 90 | +(16.5-18)% chance to Suppress Spell Damage | boots_eyrie 0 |
- Legacy essence mods
These mod are used to be able to craft on items by using Essences of Loathing or Essences of Scorn as attack dodge or spell dodge mods; In version 3.16.0, existing items with these mods in the permanent leagues are converted to Spell suppression mod, and at the same time the essences are reworked.
Name | Generation Type | ![]() | Stats |
---|---|---|---|
of the Essence | Suffix | 42 | +(4.5-6)% chance to Suppress Spell Damage |
of the Essence | Suffix | 58 | +(7.5-9)% chance to Suppress Spell Damage |
of the Essence | Suffix | 74 | +(10.5-12)% chance to Suppress Spell Damage |
of the Essence | Suffix | 82 | +(13.5-15)% chance to Suppress Spell Damage |
of the Essence | Suffix | 1 | +(4.5-6)% chance to Suppress Spell Damage |
of the Essence | Suffix | 1 | +(7.5-9)% chance to Suppress Spell Damage |
of the Essence | Suffix | 1 | +(10.5-12)% chance to Suppress Spell Damage |
- unveil
Chosen - +(18-21)% chance to Suppress Spell Damage (Prefix) used to be a dodge mod and converted to spell suppression in version 3.16.0; since in core modifier table also has +#% chance to Suppress Spell Damage mods (and used to be way stronger than this unveil mod before version 3.19.0 nerf), apparently this mod is spawn disabled, and the crafted version is uncoupled with veil mod
These are the legacy crafted versions; the required level =1 version was a Betrayal league exclusive
Name | Generation Type | ![]() | Stats |
---|---|---|---|
Chosen | Prefix | 60 | +(12-15)% chance to Suppress Spell Damage |
Chosen | Prefix | 1 | +(12-15)% chance to Suppress Spell Damage |
- Scourge
Scourge mechanic is not added to the core game so that these mods can only be found in legacy item in the permanent leagues
Name | Generation Type | Stats | Spawn Weighting |
---|---|---|---|
HellscapeUpsideChanceToSuppressSpells2 | Scourge Benefit | +(5-6)% chance to Suppress Spell Damage | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 gloves 0 boots 0 dex_armour 1000 dex_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 |
HellscapeUpsideChanceToSuppressSpells3_ | Scourge Benefit | +(7-8)% chance to Suppress Spell Damage | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 gloves 0 boots 0 dex_armour 1000 dex_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 |
HellscapeUpsideChanceToSuppressSpells4_ | Scourge Benefit | +(9-10)% chance to Suppress Spell Damage | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 gloves 0 boots 0 dex_armour 1000 dex_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 |
HellscapeDownsideChanceToSuppressSpells2 | Scourge Detriment | -(18-15)% chance to Suppress Spell Damage | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 gloves 0 boots 0 dex_armour 500 dex_int_armour 250 str_dex_armour 250 str_dex_int_armour 150 |
HellscapeDownsideChanceToSuppressSpells3 | Scourge Detriment | -(24-21)% chance to Suppress Spell Damage | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 gloves 0 boots 0 dex_armour 500 dex_int_armour 250 str_dex_armour 250 str_dex_int_armour 150 |
Map and area mods
Name | Domain | Generation Type | ![]() | Stats | Spawn Weighting |
---|---|---|---|---|---|
Oppressive | Area | Prefix | 68 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Monsters have +30% chance to Suppress Spell Damage | expedition_logbook 800 |
Oppressive | Area | Prefix | 1 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Monsters have +45% chance to Suppress Spell Damage | primordial_map 0 mid_tier_map 800 |
Oppressive | Area | Prefix | 73 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Monsters have +45% chance to Suppress Spell Damage | expedition_logbook 800 |
Oppressive | Area | Prefix | 1 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Monsters have +60% chance to Suppress Spell Damage | primordial_map 0 top_tier_map 800 |
Oppressive | Area | Prefix | 78 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Monsters have +60% chance to Suppress Spell Damage | expedition_logbook 800 |
Oppressive | Area | Prefix | 1 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area Monsters have +60% chance to Suppress Spell Damage | maven_map 800 primordial_map 800 |
Oppressive | Area | Prefix | 1 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Monsters have +30% chance to Suppress Spell Damage | primordial_map 0 low_tier_map 800 |
Oppressive | Area | Prefix | 1 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Monsters have +20% chance to Suppress Spell Damage | expedition_logbook 800 |
of Miring | Area | Suffix | 1 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Players have -10% to amount of Suppressed Spell Damage Prevented Monsters have 30% increased Accuracy Rating | low_tier_map 800 expedition_logbook 0 primordial_map 0 |
of Miring | Area | Suffix | 68 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Players have -10% to amount of Suppressed Spell Damage Prevented Monsters have 30% increased Accuracy Rating | top_tier_map 0 expedition_logbook 800 |
of Miring | Area | Suffix | 1 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Players have -15% to amount of Suppressed Spell Damage Prevented Monsters have 40% increased Accuracy Rating | mid_tier_map 800 expedition_logbook 0 primordial_map 0 |
of Miring | Area | Suffix | 73 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Players have -15% to amount of Suppressed Spell Damage Prevented Monsters have 40% increased Accuracy Rating | top_tier_map 0 expedition_logbook 800 |
of Miring | Area | Suffix | 1 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Players have -20% to amount of Suppressed Spell Damage Prevented Monsters have 50% increased Accuracy Rating | top_tier_map 800 maven_map 0 expedition_logbook 0 primordial_map 0 |
of Miring | Area | Suffix | 78 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Players have -20% to amount of Suppressed Spell Damage Prevented Monsters have 50% increased Accuracy Rating | top_tier_map 0 expedition_logbook 800 |
of Miring | Area | Suffix | 1 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area Players have -20% to amount of Suppressed Spell Damage Prevented Monsters have 50% increased Accuracy Rating | top_tier_map 0 maven_map 800 primordial_map 800 |
of Miring | Area | Suffix | 1 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Players have -10% to amount of Suppressed Spell Damage Prevented Monsters have 20% increased Accuracy Rating | top_tier_map 0 expedition_logbook 800 |
MapMonstersChanceToSuppressSpellsDelve | Delve Area | Delve Area | 20 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Monsters have +20% chance to Suppress Spell Damage | default 1000 |
MapMonstersChanceToSuppressSpellsDelve2 | Delve Area | Delve Area | 52 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Monsters have +30% chance to Suppress Spell Damage | default 1000 |
MapMonstersChanceToSuppressSpellsDelve3 | Delve Area | Delve Area | 92 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Monsters have +45% chance to Suppress Spell Damage | default 1000 |
MapMonstersChanceToSuppressSpellsDelve4 | Delve Area | Delve Area | 173 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Monsters have +60% chance to Suppress Spell Damage | default 1000 |
Oppressive | Heist Contract/Blueprint | Prefix | 46 | Monsters have +20% chance to Suppress Spell Damage | default 800 |
Oppressive | Heist Contract/Blueprint | Prefix | 68 | Monsters have +30% chance to Suppress Spell Damage | default 800 |
Oppressive | Heist Contract/Blueprint | Prefix | 73 | Monsters have +45% chance to Suppress Spell Damage | default 800 |
Oppressive | Heist Contract/Blueprint | Prefix | 78 | Monsters have +60% chance to Suppress Spell Damage | default 800 |
of Miring | Heist Contract/Blueprint | Suffix | 46 | Players have -5% to amount of Suppressed Spell Damage Prevented Monsters have 20% increased Accuracy Rating | default 800 |
of Miring | Heist Contract/Blueprint | Suffix | 68 | Players have -10% to amount of Suppressed Spell Damage Prevented Monsters have 30% increased Accuracy Rating | default 800 |
of Miring | Heist Contract/Blueprint | Suffix | 73 | Players have -15% to amount of Suppressed Spell Damage Prevented Monsters have 40% increased Accuracy Rating | default 800 |
of Miring | Heist Contract/Blueprint | Suffix | 78 | Players have -20% to amount of Suppressed Spell Damage Prevented Monsters have 50% increased Accuracy Rating | default 800 |
TangledAltarDownsideBossSuppressSpells | Eldritch Altar | Unique | 1 | +100% chance to Suppress Spell Damage Prevent +(20-30)% of Suppressed Spell Damage | primordial_altar_upside 0 tangle_altar 1000 |
TangledAltarDownsideMonsterSupressSpells | Eldritch Altar | Unique | 1 | +100% chance to Suppress Spell Damage Prevent +(20-30)% of Suppressed Spell Damage | primordial_altar_upside 0 tangle_altar 1000 |
of Suppression | Sanctified Relic | Suffix | 75 | +(6-10)% chance to Suppress Spell Damage | dex_special_relic 600 default 150 |
of Oppression | Crucible Area | Suffix | 1 | Monsters have +100% chance to Suppress Spell Damage | crucible_map_low 500 |
of Oppression | Crucible Area | Suffix | 1 | Monsters have +100% chance to Suppress Spell Damage Monsters prevent +25% of Suppressed Spell Damage | crucible_map_high 500 |
of Hesitation | Crucible Area | Suffix | 1 | Players cannot Suppress Spell Damage | crucible_map_low 500 crucible_map_high 500 |
Monster mods
Name | Generation Type | ![]() | Stats | Spawn Weighting |
---|---|---|---|---|
of Trickery | Unique | 68 | +100% chance to Suppress Spell Damage (Hidden) Prevent +10% of Suppressed Spell Damage (Hidden) Non-Damaging Ailments Reflection (Hidden) Monster gives 20000% increased Experience on death (Hidden) | no_common_monster_mods 0 legion_monster 0 essence_monster 0 delve_monster 0 abyss_monster 0 breach_commander 0 immobile 0 blight_monster 0 magic 0 default 50 |
Passive skills
Base and Notable
Name | Stats |
---|---|
Evasion and Spell Suppression | 12% increased Evasion Rating +4% chance to Suppress Spell Damage [1] [2] [3] [4] [5] [6] |
Movement Speed and Spell Suppression | 3% increased Movement Speed +3% chance to Suppress Spell Damage [1] [2] |
Spell Suppression | +8% chance to Suppress Spell Damage [1] [2] [3] |
Spell Suppression and Energy Shield Recharge Rate | +5% chance to Suppress Spell Damage 10% increased Energy Shield Recharge Rate [1] [2] |
Spell Suppression and Life Flask Recovery | +5% chance to Suppress Spell Damage 12% increased Life Recovery from Flasks [1] [2] [3] |
Courage | 30% increased Armour if you have been Hit Recently 30% increased Evasion Rating if you haven't been Hit Recently +15% chance to Suppress Spell Damage if you've Hit an Enemy Recently [1] |
Entrench | +12% chance to Suppress Spell Damage Life Flasks gain 3 Charges when you Suppress Spell Damage [1] |
Instinct | +12% chance to Suppress Spell Damage Recover 50 Energy Shield when you Suppress Spell Damage [1] |
Intuition | 5% increased maximum Life +8% chance to Suppress Spell Damage 15% increased Evasion Rating [1] |
Inveterate | +15% chance to Suppress Spell Damage Prevent +3% of Suppressed Spell Damage [1] |
Quickstep | 6% increased Movement Speed +10% chance to Suppress Spell Damage [1] |
Reflexes | 30% increased Evasion Rating +100 to Evasion Rating +10% chance to Suppress Spell Damage [1] |
Resourcefulness | 5% increased maximum Life 10% increased maximum Energy Shield +8% chance to Suppress Spell Damage [1] |
Void Barrier | 12% increased maximum Energy Shield 18% increased Evasion Rating +10% chance to Suppress Spell Damage while on Full Energy Shield [1] |
Clusters
Name | Stats |
---|---|
Chance to Suppress Spell Damage | +2% chance to Suppress Spell Damage [1] |
Aerialist | +10% chance to Suppress Spell Damage 5% increased Dexterity [1] |
Darting Movements | +12% chance to Suppress Spell Damage while moving 3% increased Movement Speed [1] |
Elegant Form | +10% chance to Suppress Spell Damage 20% chance to Avoid Elemental Ailments [1] |
Hit and Run | Attack Skills deal 25% increased Damage while Dual Wielding +10% chance to Suppress Spell Damage if you've Hit an Enemy Recently [1] |
Untouchable | +10% chance to Suppress Spell Damage 30% increased Evasion Rating [1] |
Ascendancy
Ascendancy Class | Name | Stats |
---|---|---|
Ascendant![]() | Raider | 10% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy You have Onslaught while on full Frenzy Charges 10% increased Movement Speed +20% chance to Suppress Spell Damage Phasing [1] |
Ascendant![]() | Trickster | 2% of Damage Leeched as Energy Shield 2% more Damage for each different type of Mastery you have Allocated Prevent +6% of Suppressed Spell Damage while on Full Energy Shield Nearby Enemy Monsters' Action Speed is at most 92% of base value [1] |
Raider![]() | Quartz Infusion | +40% chance to Suppress Spell Damage Phasing [1] |
Trickster![]() | Spellbreaker | +20% chance to Suppress Spell Damage Prevent +10% of Suppressed Spell Damage while on Full Energy Shield 50% chance for Energy Shield Recharge to start when you Suppress Spell Damage [1] |
Keystones
Name | Stats |
---|---|
Acrobatics | Modifiers to Chance to Suppress Spell Damage instead apply to Chance to Dodge Spell Hits at 50% of their value Maximum Chance to Dodge Spell Hits is 75% [1] |
Magebane | Dexterity provides no inherent bonus to Evasion Rating +1% Chance to Suppress Spell Damage per 15 Dexterity [1] |
Version history
Version | Changes |
---|---|
3.19.0 |
|
3.16.0 |
|