Version 3.11.1d

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Version History
3.11.1c
July 16, 2020
3.11.1d
July 30, 2020
3.11.1e
July 31, 2020

Patch notes

These are the official patch notes for version 3.11.1d released by Grinding Gear Games.[1]

  • Areas in the Labyrinth created by GiftsGift to the GoddessThe Divine Font can be used additional times.The Goddess abides a kingdom beyond compare,
    should you meet her challenge.
    Travel to the Aspirants' Plaza and spend this item to open the Eternal Labyrinth of Opportunity.
    , TributesTribute to the GoddessThe Labyrinth's rewards have been enriched.You may appeal to the Goddess for another verdict,
    but justice favours only the truly worthy.
    Travel to the Aspirants' Plaza and spend this item to open the Eternal Labyrinth of Fortune.
    or Dedications to the GoddessDedication to the GoddessThe Divine Font will offer additional Corrupted Gem crafting options.Before the Goddess, nothing remains hidden.
    Adversity reveals old flaws and new strengths.
    Travel to the Aspirants' Plaza and spend this item to open the Eternal Labyrinth of Potential.
    for which instances have previously been opened and then timed out will no longer grant items or experience when re-entered. This previously applied to all Labyrinth difficulties.
  • Cultists in the Lookout MapLookout MapMap Level: 76
    Map Tier: 9
    Guild Character: C
    A glorious vista once exclusive
    to emperors. Not anymore.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    boss room can no longer have the Fractured nemesis modifier.
  • Ballista Totems no longer play surge effects.
  • Fixed a rare bug where multiple uses of a Harvest crafting option could be consumed from a single crafting action.
  • Fixed a bug preventing autoplanting of Harvest seeds from the Seed Stockpile if the seeds were item level 86 or higher.
  • Fixed a bug where the Sacred Ashes degeneration could persist after the Avatar of the Grove encounter was completed.
  • Fixed a bug where some Zana mission variations weren't offered as options. The "Single Portal" variation will remain permanently disabled and will not be offered as an option.
  • Fixed a rare bug where you could not access some encounters which branched off of Niko's Mineshaft.
  • Fixed a bug where monsters created by skills were included in Warcry power calculations.
  • Fixed a bug which prevented Redeemer-influenced Boots from being able to roll Attack Dodge and Spell Dodge modifiers together.
  • Fixed a bug where Burtok, Conjurer of Bones' projectiles originated from his target, rather than himself.
  • Fixed a bug allowing Mother of the Hive in the Strange Sinkhole vaal side area to spawn far more Sand Spitters than intended.
  • Fixed a bug where the effects of the Solaris Sky Beam skill didn't scale correctly with area of effect modifiers.
  • Fixed a bug where Ballista Totems that used Power SiphonPower SiphonCritical, Attack, Projectile
    Level: (1-20)
    Cost: (7-11) Mana
    Attack Damage: (140-159)% of base
    Effectiveness of Added Damage: (140-159)%
    Requires Level 12Fires your wand to fire a single projectile each at a number of nearby enemies, granting you a power charge if an enemy is killed by, or soon after, the hit.Fires a Projectile at up to (4-7) targets
    Modifiers to number of Projectiles instead apply to number of targets fired at
    Culling Strike
    20% chance to gain a Power Charge when Projectile Hits a Rare or Unique Enemy
    10% more Critical Strike Chance per Power Charge
    +20% to Critical Strike Multiplier per Power Charge

    Additional Effects From 1-20% Quality:
    +(0.5-10)% to Critical Strike Multiplier per Power Charge
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    could cause performance loss after they had expired.
  • Fixed three instance crashes.
  • Fixed a client crash that could occur when using Shield ChargeShield ChargeAttack, AoE, Movement, Travel, Physical, Melee
    Level: (1-20)
    Cost: 10 Mana
    Attack Time: 0.50 sec
    Critical Strike Chance: 5.00%
    AoE Radius: 8 / 16
    Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.(12-134) to (18-200) Base Off Hand Physical Damage
    (3-5) to (4-7) Added Physical Damage per 15 Armour or Evasion Rating on Shield
    75% increased Stun Threshold reduction on enemies at Maximum charge distance
    100% more Damage with Hits at Maximum Charge Distance
    (90-109)% increased Movement Speed

    Additional Effects From 1-20% Quality:
    (1-20)% increased Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
  • Fixed a client crash that could occur when taking a screenshot.

References

  1. Kieren_GGG (July 30, 2020). "3.11.1d Patch Notes". Official Path of Exile Forums. Retrieved July 30, 2020.