Eclipse Solaris

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Eclipse Solaris
Engraved Wand
Wand
Physical Damage: 21-38
Elemental Damage: (30-45) to (60-80)
Critical Strike Chance: 7.00%
Attacks per Second: (1.59-1.65)
Requires Level 40, 131 Int(22-26)% increased Spell DamageAdds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
Nearby Enemies are Blinded
(120-140)% increased Critical Strike Chance against Blinded Enemies
Every decade, Lunaris devours Solaris
Each time, Solaris emerges from Lunaris, born anew.
Vendor Offer
2x Alchemy Shard
12x Alteration Shard
Weapon DPS
Physical: (46.9-48.7)
Fire: (71.5-103.1)
Elemental: (71.5-103.1)
Phys+Chaos: (46.9-48.7)
Total: (118.5-151.8)
Metadata
Item class: Wand

Eclipse Solaris is a unique Engraved WandEngraved WandWand
Physical Damage: 21-38
Critical Strike Chance: 7.00%
Attacks per Second: 1.50
Requires Level 40, 131 Int(22-26)% increased Spell Damage
.

Mechanics

Since the Nearby Enemies are Blinded debuff is cast by the item, not by the character, characters modifiers won't have any effect on it.

Item acquisition

Eclipse Solaris can drop anywhere. It can be chanced.

Recipes

Eclipse Solaris can be created from the following recipes:

AmountPartDescriptionMeta
4The TraitorThe Traitor4Wand
Corrupted
Sometimes an apprentice becomes a master through countless hours of hard work and practice.
Sometimes it happens by force.
Random corrupted wandA
4Atziri's ArsenalAtziri's Arsenal4Weapon
Corrupted
In the prison of all sins, will you grasp godhood or sorrow? Only hope lies under the shadows.
Random corrupted weaponA
7PrejudicePrejudice7Item
Influenced Item
One who is blinded by their past may only see a sliver of the present.
Random influenced itemA
6Costly CurioCostly Curio6Item
Double-Influenced Item
"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking."
Random double-influenced itemA
8Arrogance of the VaalArrogance of the Vaal8Item
Two-Implicit
Corrupted
Discovery can lead to beauty, or it can lead to ruin.
Random two-implicit corrupted itemA
4Jack in the BoxJack in the Box4ItemTurn the crank,
close your eyes,
and pray to the gods
for a pleasant surprise.
Random itemA
1Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random itemA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Legacy variants

Eclipse Solaris has legacy variants.

Version discontinued Base item Required level Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.21.0 Crystal WandCrystal WandWand
Physical Damage: 28-52
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Requires Level 45, 146 IntAdds (4-8) to (10-12) Cold Damage to Spells and Attacks
45
  • (29-33)% increased Spell Damage
  • Adds (30-45) to (60-80) Fire Damage
  • (6-10)% increased Attack Speed
  • +(27-33)% to Global Critical Strike Multiplier
  • 20% increased Light Radius
  • Nearby Enemies are Blinded
  • (120-140)% increased Critical Strike Chance against Blinded Enemies
3.10.0 Crystal WandCrystal WandWand
Physical Damage: 28-52
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Requires Level 45, 146 IntAdds (4-8) to (10-12) Cold Damage to Spells and Attacks
45
  • (29-33)% increased Spell Damage
  • Adds (18-22) to (36-44) Physical Damage
  • +(27-33)% to Global Critical Strike Multiplier
  • 20% increased Light Radius
  • Nearby Enemies are Blinded
  • (120-140)% increased Critical Strike Chance against Blinded Enemies
2.3.0 Crystal WandCrystal WandWand
Physical Damage: 28-52
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Requires Level 45, 146 IntAdds (4-8) to (10-12) Cold Damage to Spells and Attacks
45
  • (14-18)% increased Spell Damage
  • Adds (18-22) to (36-44) Physical Damage
  • +(27-33)% to Global Critical Strike Multiplier
  • 20% increased Light Radius
  • Nearby Enemies are Blinded
  • (120-140)% increased Critical Strike Chance against Blinded Enemies
2.2.0 Crystal WandCrystal WandWand
Physical Damage: 28-52
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Requires Level 45, 146 IntAdds (4-8) to (10-12) Cold Damage to Spells and Attacks
45
  • (14-18)% increased Spell Damage
  • Adds (18-22) to (36-44) Physical Damage
  • +(18-22)% to Global Critical Strike Multiplier
  • 20% increased Light Radius
  • Nearby Enemies are Blinded
  • (120-140)% increased Critical Strike Chance against Blinded Enemies

Gallery

Version history

Before the removal of the prophecy system in version 3.17.0, Eclipse Solaris could be upgraded to Corona SolarisCorona Solaris
Crystal Wand
Wand
Physical Damage: 28-52
Elemental Damage: (30-45) to (60-80)
Critical Strike Chance: 7.00%
Attacks per Second: (1.38-1.43)
Requires Level 63, 146 IntAdds (4-8) to (10-12) Cold Damage to Spells and AttacksTriggers Level 20 Blinding Aura when Equipped
Adds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
(120-140)% increased Critical Strike Chance against Blinded Enemies
Increases and Reductions to Light Radius also apply to Accuracy
Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies
Legend tells of a time when Solaris will burst forth from Lunaris,
and night will be eternally banished.
by fulfilling the prophecy, Blinding LightBlinding LightThe light fades from one source but grows in another, blinding those who approach.You will defeat Jorus, Sky's Edge while holding Eclipse Solaris.Right-click to add this prophecy to your character..

Version Changes
3.21.0
  • Eclipse Solaris is now an Engraved Wand (previously Crystal Wand).
3.10.0
  • Eclipse Solaris no longer has added Physical Damage. It now has (30-45) to (60-80) added Fire Damage, and 6 to 10% increased Attack Speed. This does not affect existing versions of this item, or its fated version Corona SolarisCorona Solaris
    Crystal Wand
    Wand
    Physical Damage: 28-52
    Elemental Damage: (30-45) to (60-80)
    Critical Strike Chance: 7.00%
    Attacks per Second: (1.38-1.43)
    Requires Level 63, 146 IntAdds (4-8) to (10-12) Cold Damage to Spells and AttacksTriggers Level 20 Blinding Aura when Equipped
    Adds (30-45) to (60-80) Fire Damage
    (6-10)% increased Attack Speed
    +(27-33)% to Global Critical Strike Multiplier
    20% increased Light Radius
    (120-140)% increased Critical Strike Chance against Blinded Enemies
    Increases and Reductions to Light Radius also apply to Accuracy
    Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies
    Legend tells of a time when Solaris will burst forth from Lunaris,
    and night will be eternally banished.
    .
2.6.0
  • Base type damage increased to 23-43 (up from 19-35).
  • Base type critical strike chance reduced to 7% (down from 8%).
2.3.0
  • The implicits on Sceptres and Wands have been increased in value. Sceptres now also follow an increasing sequence of elemental damage similar to what wands have. The highest Wand implicit can go up to 42%. The highest Sceptre implicit can go up to 40%.
2.2.0
  • All sources of increased Critical Strike Multiplier have been changed to additional Critical Strike Multiplier. This change brings the functionality in line with how most players think it works.
  • Because of this, all items, passives and some skills/support gems that used to have increased Critical Strike Multiplier are now 33% less effective on players, despite having the same value. A number of these have been adjusted in value to maintain similar effectiveness.[a]
  • Divine OrbsDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. are required to update the following to their new values: Eclipse Solaris. (See Version 2.2.0 § Critical Strike Rework/Balance for full list of affected items and modifiers.)
2.1.0
  • Introduced to the game.

Notes

  1. As part of the critical strike rework in version 2.2.0, Eclipse Solaris was changed to grant +(27-33)% critical strike multiplier (up from (18-22)%). The numerical changes to critical strike multiplier for each and every item affected by the rework were not explicitly documented in the patch notes.

ru:Затмение Солярис