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Eclipse Solaris

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Eclipse Solaris is a unique Module Error: Item link: No results found for search parameter "Crystal Wand"..

Mechanics

Since the Nearby Enemies are Blinded debuff is cast by the item, not by the character, characters modifiers won't have any effect on it.

Item acquisition
Questionmark.png

This item is drop disabled.

Legacy variants

Eclipse Solaris has legacy variants.

Version Discontinued Modifiers
3.10.0


  • (29-33)% increased Spell Damage
  • Adds (30-45) to (60-80) Fire Damage
  • Adds (18-22) to (36-44) Physical Damage
  • (6-10)% increased Attack Speed
  • +(27-33)% to Global Critical Strike Multiplier
  • 20% increased Light Radius
  • Nearby Enemies are Blinded
  • (120-140)% increased Critical Strike Chance against Blinded Enemies
2.3.0


  • (14-18)% increased Spell Damage
  • Adds (30-45) to (60-80) Fire Damage
  • Adds (18-22) to (36-44) Physical Damage
  • (6-10)% increased Attack Speed
  • +(27-33)% to Global Critical Strike Multiplier
  • 20% increased Light Radius
  • Nearby Enemies are Blinded
  • (120-140)% increased Critical Strike Chance against Blinded Enemies
2.2.0


  • (14-18)% increased Spell Damage
  • Adds (30-45) to (60-80) Fire Damage
  • Adds (18-22) to (36-44) Physical Damage
  • (6-10)% increased Attack Speed
  • +(18-22)% to Global Critical Strike Multiplier
  • 20% increased Light Radius
  • Nearby Enemies are Blinded
  • (120-140)% increased Critical Strike Chance against Blinded Enemies

Gallery

Version history

Version Changes
3.10.0
  • Eclipse Solaris no longer has added Physical Damage. It now has (30-45) to (60-80) added Fire Damage, and 6 to 10% increased Attack Speed. This does not affect existing versions of this item, or its fated version Module Error: Item link: No results found for search parameter "Corona Solaris"..
2.6.0
  • Base type damage increased to 23-43 (up from 19-35).
  • Base type critical strike chance reduced to 7% (down from 8%).
2.3.0
  • The implicits on Sceptres and Wands have been increased in value. Sceptres now also follow an increasing sequence of elemental damage similar to what wands have. The highest Wand implicit can go up to 42%. The highest Sceptre implicit can go up to 40%.
2.2.0
  • All sources of increased Critical Strike Multiplier have been changed to additional Critical Strike Multiplier. This change brings the functionality in line with how most players think it works.
  • Because of this, all items, passives and some skills/support gems that used to have increased Critical Strike Multiplier are now 33% less effective on players, despite having the same value. A number of these have been adjusted in value to maintain similar effectiveness.[a]
  • Divine OrbsDivine OrbStack Size: 10Randomises the numeric values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.
    Shift click to unstack.
    are required to update the following to their new values: Eclipse Solaris. (See Version 2.2.0 § Critical Strike Rework/Balance for full list of affected items and modifiers.)
2.1.0
  • Introduced to the game.

Notes

  1. As part of the critical strike rework in version 2.2.0, Eclipse Solaris was changed to grant +(27-33)% critical strike multiplier (up from (18-22)%). The numerical changes to critical strike multiplier for each and every item affected by the rework were not explicitly documented in the patch notes.

ru:Затмение Солярис