Version 1.1.2

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Version History
1.1.1c
March 28, 2014
1.1.2
April 7, 2014
1.1.2b
April 17, 2014

Patch notes

These are the official patch notes for version 1.1.2 released by Grinding Gear Games.[1]

Content and Features

  • Added support for checkpointing. When you die in a non-hardcore league, you can choose between reviving in town or reviving at the last checkpoint. Checkpoints are made when you enter new areas or use internal teleporters within an area.
  • Added a new corrupted Skill Gem -Vaal Storm CallVaal Storm CallSpell, AoE, Duration, Vaal, Lightning
    Level: (1-20)
    Souls Per Use: 30
    Can Store 1 Use(s)
    Soul Gain Prevention: 7 sec
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 130%
    Requires Level 12Sets a marker at a location. Lightning strikes random enemies around the marker repeatedly over the skill's duration, dealing damage in an area around the strike. Modifiers to the skill's duration will also affect the delay between these strikes. When the duration ends, a large bolt of lightning strikes the marker, dealing damage around it.Deals (21-510) to (38-947) Lightning Damage
    Base duration is 6.00 seconds
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Strikes an Enemy every 0.25 seconds

    Additional Effects From 1-20% Quality:
    (0.5-10)% increased Area of Effect
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    : Sets a marker at a location. While the marker remains, lightning strikes random enemies near it, dealing damage to them. After a short duration, a large bolt of lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers from this skill.
  • Added a new Intelligence skill - Glacial CascadeGlacial CascadeSpell, AoE, Cold, Physical
    Level: (1-20)
    Cost: (10-20) Mana
    Cast Time: 0.60 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 65%
    Requires Level 28Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area and knocking them back in the direction of the next burst.Deals (21-300) to (32-450) Physical Damage
    Knocks Enemies Back on Hit
    100% of Physical Damage Converted to Cold Damage
    Cannot Knockback Unique Enemies more than once per second
    Final Burst Deals 200% more Damage
    Final Burst has 100% more Area of Effect
    Final Burst cannot Knockback
    Causes 4 Bursts

    Additional Effects From 1-20% Quality:
    Final Burst Deals +(2.5-50)% more Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    : Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in their area.
  • Glacial Cascade is first available to the Witch, Templar, Shadow and Scion from "The Caged Brute" in Normal difficulty.
  • Added a new Dexterity/Intelligence Support Gem - Block Chance Reduction SupportBlock Chance Reduction SupportSupport, Duration
    Icon: B
    Level: (1-20)
    Requires Level 18Supports any skill that hits enemies.Overpowered applies -5% chance to Block Attack and Spell Damage
    Supported Skills inflict Overpowered for 4 seconds when Blocked
    Enemies have -(10-20)% chance to Block Attack or Spell Damage from Supported Skills

    Additional Effects From 1-20% Quality:
    Supported Skills have (0.25-5)% reduced Enemy Block Chance
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    : This is a recipe-only support gem intended to have a PVP focus. It reduces the chance to block or spell block supported skills.
  • Added five new Unique items, four of which were designed by our supporters. One of the new Uniques is a map.
  • Added two new cosmetic microtransactions: Seraph Weapon EffectSeraph Weapon EffectWeapon EffectAdds the Seraph effect to any equipped weapon and Seraph Footprints EffectSeraph Footprints EffectFootprintsAdds Seraph footprints to any equipped pair of boots..
  • New recipes have been added for the Block Chance Reduction Support Gem, and the new low level quiver unique. The recipe for Cartographer's ChiselsCartographer's ChiselStack Size: 20Improves the quality of a mapRight click this item then left click a map to apply it. Has greater effect on lower-rarity maps. The maximum quality is 20%. has been extended.
  • Ground SlamGround SlamAttack, AoE, Slam, Melee
    Level: (1-20)
    Cost: 6 Mana
    Attack Speed: 90% of base
    Attack Damage: (115-188)% of base
    Effectiveness of Added Damage: (115-188)%
    AoE Radius: 35
    Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.25% reduced Enemy Stun Threshold
    +(0-1) metre to radius
    Deals up to (40-49)% more Damage with Hits to closer targets

    Additional Effects From 1-20% Quality:
    Deals up to +(1-20)% more Damage with Hits to closer targets
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    's visual effect has been updated.
  • 3d art has been added for the following items: Atziri's Splendour, RearguardRearguard
    Blunt Arrow Quiver
    Requires Level 31Adds (7-9) to (13-16) Physical Damage to Attacks(20-24)% Chance to Block Attack Damage
    (12-15)% Chance to Block Spell Damage
    +(400-450) to Armour
    (20-30)% increased Projectile Speed
    50% increased Stun and Block Recovery
    (15-20)% increased Projectile Damage
    "It's a rare man that has eyes in the back of his head."
    - Kiravi, Vaal Archer
    , DrillneckDrillneck
    Penetrating Arrow Quiver
    Requires Level 36Arrows Pierce an additional Target(8-12)% increased Attack Speed
    +350 to Evasion Rating
    +(40-50) to maximum Life
    (10-14) to (19-24) Added Physical Damage with Bow Attacks
    Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce
    "Why waste such a fine arrow on just one man?"
    - Kiravi, Vaal Archer
    and the alternate art BlackgleamBlackgleam
    Blazing Arrow Quiver
    Requires Level 45Adds (12-15) to (24-27) Fire Damage to Attacks10% increased Attack Speed
    +(80-100) to Evasion Rating
    +(10-30) to maximum Mana
    50% of Physical Damage Converted to Fire Damage
    5 to 10 Added Fire Damage with Bow Attacks
    Molten feathers, veiled spark,
    Hissing arrows from the dark.
    .
  • Added two new achievements: "Hostile Territory" and "Behold My Army".
  • Introduced two new Rogue Exiles: a Templar and a Scion.
  • Introduced two new Invasion Bosses into the pool of Invasion Bosses.
  • Added a new Map Mod - Antagonist's: Rare Monsters each have a Nemesis mod.
  • Several corrupted secret area bosses and Invasion bosses have new visual effects.
  • Flamebearers in the Sceptre of God now have a new golden skin.

Balance

  • Substantially rebalanced Invasion bosses, including changing their abilities. Many of the more extreme ones are now easier. Corrupted secret area bosses and Rogue Exiles were also updated in this process.
  • ArcArcSpell, Chaining, Lightning
    Level: (1-20)
    Cost: (8-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 120%
    Requires Level 12An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.Deals (6-198) to (32-1122) Lightning Damage
    Chains +(4-7) Times
    15% more Damage with Hits and Ailments for each remaining Chain

    Additional Effects From 1-20% Quality:
    Chains +(0.05-1) Times
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    and Vaal ArcVaal ArcSpell, Chaining, Vaal, Lightning, Duration
    Level: (1-20)
    Souls Per Use: 25
    Can Store 1 Use(s)
    Soul Gain Prevention: 2 sec
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 220%
    Requires Level 12A shocking arc of lightning reaches from the caster to a targeted enemy and chains to other enemies. Each time the arc chains from an enemy, it will do so simultaneously to two further enemies, but never to enemies that have already been hit by any of these chains. Also grants a buff making your Arc damage lucky for a short duration.Deals (38-924) to (64-1539) Lightning Damage
    100% increased Duration of Lightning Ailments
    Base duration is 4.00 seconds
    100% chance to Shock enemies
    Chains +(5-9) Times
    15% more Damage with Hits and Ailments for each remaining Chain
    100% increased Effect of Lightning Ailments

    Additional Effects From 1-20% Quality:
    Chains +(0.05-1) Times
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    have had their damage increased by 60%. Arc and Vaal Arc can now no longer chain back to the same target immediately, but must now bounce one more time. Arc now increases in chain counts as the gem increases in level.
  • Poison ArrowCaustic ArrowAttack, Projectile, AoE, Duration, Chaos, Bow
    Level: (1-20)
    Cost: (6-10) Mana
    Attack Damage: (55-64)% of base
    Effectiveness of Added Damage: (55-64)%
    Projectile Speed: 3260
    AoE Radius: 20
    Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Deals (8.8-1927.1) Base Chaos Damage per second
    Base duration is 2.00 seconds
    Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
    +(0-0.6) metres to radius
    60% of Physical Damage Converted to Chaos Damage

    Additional Effects From 1-20% Quality:
    +(0.01-0.2) metres to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    's damage has been increased by 8% at level 1, scaling up to an increase of 75% at level 15 of the gem.
  • Reduced CleaveCleaveAttack, AoE, Physical, Melee
    Level: (1-20)
    Cost: 6 Mana
    Attack Speed: 80% of base
    Attack Damage: (125-237)% of base
    Effectiveness of Added Damage: (125-237)%
    AoE Radius: 20
    The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.When Dual Wielding, Deals 60% Damage from each Weapon combined
    (2-75) to (3-113) Added Attack Physical Damage
    +(0-1) metre to radius

    Additional Effects From 1-20% Quality:
    +0.1 metres to radius per Nearby Enemy, up to a maximum of +1 metre
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    penalty from -30% to -20%.
  • Shockwave TotemShockwave TotemTotem, Spell, AoE, Physical, Nova
    Level: (1-20)
    Cost: (21-39) Mana
    Cast Time: 0.60 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 110%
    AoE Radius: 24
    Requires Level 28Summons a totem that shakes the earth around it, knocking back and damaging nearby enemiesDeals (33-412) to (65-765) Physical Damage
    Totem lasts 8 seconds
    25% chance to Knock Enemies Back on hit
    Summons a Totem which uses this Skill
    Base radius is 2.4 metres

    Additional Effects From 1-20% Quality:
    +(0.01-0.2) metres to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    's pulses have been sped up from 0.75 seconds to 0.60 seconds each.
  • Creeping FrostCreeping FrostSpell, Projectile, Duration, AoE, Cold
    Level: (1-20)
    Cost: (7-20) Mana
    Cast Time: 0.60 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 120%
    Projectile Speed: 844
    AoE Radius: 12
    Requires Level 12Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.Deals (11-568) to (16-847) Cold Damage
    Base duration is 5.00 seconds
    Deals (18.4-2225.7) Base Cold Damage per second
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Base radius is 1.5 metres
    Base secondary radius is 1.8 metres
    Can have up to 10 Chilling Areas

    Additional Effects From 1-20% Quality:
    +(0.01-0.2) metres to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    's damage has been increased by 42% at level 1, up to an increase of 95% at level 15.
  • Flesh OfferingFlesh OfferingMinion, Spell, Duration
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 1.00 sec
    Requires Level 12Consumes a corpse, which temporarily empowers your minions with swiftness. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Base duration is 5.00 seconds
    Additional 1.00 seconds Base Duration per extra corpse Consumed
    Grants Minions (20-30)% increased Attack Speed
    Grants Minions (20-30)% increased Cast Speed
    Grants Minions (20-29)% increased Movement Speed

    Additional Effects From 1-20% Quality:
    (0.5-10)% increased Effect of Offering
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    now grants 30% attack, movement and cast speed at level 1, up to 40% at level 21 of the gem.
  • Glacial HammerGlacial HammerAttack, Melee, Strike, Cold
    Level: (1-20)
    Cost: 5 Mana
    Attack Damage: (165-269)% of base
    Effectiveness of Added Damage: (165-269)%
    Hits enemies, converting some of your physical damage to cold damage. If a non-unique enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.25% chance to Freeze enemies
    100% of Physical Damage Converted to Cold Damage
    Every third successive strike Freezes enemies as though dealing (200-390)% more Damage
    +0.2 metres to Melee Strike Range
    35% increased Duration of Cold Ailments
    (10-29)% increased Effect of Cold Ailments
    Adds (2-75) to (3-113) Cold Damage against Chilled Enemies

    Additional Effects From 1-20% Quality:
    Every third successive strike Freezes enemies as though dealing (5-100)% more Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    now has specific PvP raw scaling, so that it does 30% less damage in PvP situations. This is on top of existing PvP scaling.
  • Smoke MineSmoke MineMine, Spell, AoE, Duration, Movement, Travel, Blink
    Level: (1-20)
    Cost: (6-13) Mana
    Reservation: (6-13) Mana
    Cooldown Time: 5.00 sec
    Can Store 3 Use(s)
    Cast Time: 0.50 sec
    Requires Level 10Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.Mine lasts 8 seconds
    Base duration is (4.00-5.00) seconds
    Base secondary duration is 1.00 seconds
    Increases and Reductions to Mine Duration also apply to this Skill's Buff Duration
    Only one Mine of this type can Detonate in each Detonation Sequence
    Buff grants (20-29)% increased Movement Speed
    Mines cannot be Re-armed
    Mine Detonation is Instant

    Additional Effects From 1-20% Quality:
    Buff grants (1-20)% increased Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    no longer teleports your minions with you when detonated.
  • Monster versions of Molten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard
    Level: (1-20)
    Cost: (8-12) Mana
    Cooldown Time: 4.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    AoE Radius: 15
    Requires Level 4Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Base duration is 3.00 seconds
    This Skill's Cooldown does not recover during its effect
    Buff grants +(50-858) to Armour
    75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
    Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000
    Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted

    Additional Effects From 1-20% Quality:
    (1-20)% increased Skill Effect Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    now require more damage to set off at higher levels.
  • The "of Fracturing" map mod now gives 30% additional quantity and has been made rarer.
  • Undying Evangelists now appear less frequently within their packs.
  • Undying Evangelists' Proximity Shields have a shorter duration, and they use it less often.
  • Atziri now removes curses correctly when she enters her mirror phase.
  • Increased the drop rate of rare Vaal Fragments.
  • Reduced the drop rate of Vaal OrbsVaal OrbStack Size: 20Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again..
  • Some Rogue Exiles now use Vaal skills.

Bug Fixes

  • Fixed a bug where using DesecrateDesecrateSpell, AoE, Duration, Chaos
    Level: (1-20)
    Cost: (11-26) Mana
    Cast Time: 0.60 sec
    Requires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Deals (8.2-294) Base Chaos Damage per second
    Base duration is 4.00 seconds
    Spawns 5 corpses
    Spawns corpses up to Level (20-100)
    Maximum of 10 corpses allowed

    Additional Effects From 1-20% Quality:
    (1-20)% increased Cast Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    in the Eternal Laboratory in the Invasion League would generate different monster corpses than in other leagues.
  • Fixed a bug where Chain SupportChain SupportSupport, Chaining, Projectile
    Icon: c
    Level: (1-20)
    Cost & Reservation Multiplier: 150%
    Requires Level 38Supports projectile skills, and any other skills that chain.Supported Skills Chain +2 times
    Supported Skills deal (30-11)% less Damage with Hits

    Additional Effects From 1-20% Quality:
    Supported Skills have (0.5-10)% increased Chaining range
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    and Fork SupportFork SupportSupport, Projectile
    Icon: Y
    Level: (1-20)
    Cost & Reservation Multiplier: 130%
    Requires Level 31Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.Projectiles from Supported Skills Fork
    Supported Skills deal (-10-9)% more Projectile Damage

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Projectile Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    did not work correctly with Vaal Power SiphonVaal Power SiphonCritical, Attack, Projectile, Vaal
    Level: (1-20)
    Souls Per Use: 15
    Can Store 3 Use(s)
    Soul Gain Prevention: 2 sec
    Attack Damage: (150-184)% of base
    Effectiveness of Added Damage: (150-184)%
    Requires Level 12Fires your wand simultaneously at all nearby enemies, culling those close to death and granting you a power charge for each. Cannot be supported by Volley.Fires Projectiles at each nearby Enemy
    Culling Strike
    Can't be Evaded
    Gain a Power Charge when Projectile Hits a Rare or Unique Enemy
    20% more Critical Strike Chance per Power Charge
    +25% to Critical Strike Multiplier per Power Charge

    Additional Effects From 1-20% Quality:
    +(0.5-10)% to Critical Strike Multiplier per Power Charge
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
  • Fixed a bug where Dominus in the Palace Map did not correctly trigger his monster spawners when entering his second phase.
  • Fixed a bug where aura skills linked with totems and trigger gems could be cast manually in addition to being triggered.
  • Fixed a bug where Demigod's BountyDemigod's Bounty
    Golden Obi
    (20-30)% increased Rarity of Items found+(16-24)% to all Elemental Resistances
    10% increased Character Size
    The bindings of the victorious
    wrap around the throats of the defeated.
    had no vendor sell price.
  • Fixed a bug with Strongbox monster spawning where some monsters would fail to be created.
  • Claw Nodes in the Shadow and Ranger areas have had their art corrected.
  • Fixed a bug where Exiles that were supposed to have the Resolute Technique Keystone were not always hitting.
  • Fixed a bug in Capture the Flag where, if a player died while converted, he would resurrect on the wrong team.
  • Unset RingUnset RingRequires Level 5Has 1 Socket's 2D Art has been corrected to not be the same as that of the VoideyeVoideye
    Unset Ring
    Requires Level 45Has 1 Socket+5 to Level of Socketed GemsThe darker the eye, the more diligent the watched.
    unique.
  • Fixed a bug where you could not get to The Desecrated Shrine in Descent races.
  • Fixed a bug where Sarn Arena announcements did not attribute minion kills correctly.
  • Fixed various issues with the sync and functionality of Atziri's Flameblast.

References

  1. Chris (April 7, 2014). "1.1.2 Patch Notes". Official Path of Exile Forums. Retrieved April 7, 2014.