Covered in Ash

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Covered In Ash
Debuff
Ash status icon.png

You are slowed and you take Increased Fire Damage.

20% less Movement Speed
#% increased Fire Damage Taken

Covered In Ash is a debuff that causes the affected target to have less movement speed and increased fire damage taken.[1] Covered in Ash has a default duration of 4 seconds.[2]

The default magnitude of less Movement Speed is 20% and the increased fire damage taken is 20%.

Skill gems

GemRequired character level at gem level 1Gem requires strengthGem requires dexterityGem requires intelligence

Unique items

ItemBase itemRequired levelStats
Xoph's HeartXoph's Heart
Amber Amulet
Requires Level 5+(20-30) to Strength+(20-30) to Strength
25% increased Fire Damage
+(25-35) to maximum Life
+(20-40)% to Fire Resistance
Nearby Enemies are Covered in Ash
His is our heart.
To its beat we are all driven.
Amber Amulet5+(20-30) to Strength+(20-30) to Strength
25% increased Fire Damage
+(25-35) to maximum Life
+(20-40)% to Fire Resistance
Nearby Enemies are Covered in Ash
AshcallerAshcaller
Goat's Horn
Wand
Physical Damage: 7-13
Elemental Damage: (20-24) to (38-46)
Critical Strike Chance: 8.00%
Attacks per Second: 1.40
Requires Level 6, 29 IntAdds (1-2) to (3-4) Fire Damage to Spells and Attacks25% chance to Trigger Level 10 Summon Raging Spirit on Kill
Adds (20-24) to (38-46) Fire Damage
Adds (20-24) to (38-46) Fire Damage to Spells
10% chance to Cover Enemies in Ash on Hit
"We do not command fire.
Ngamahu lends it, and Hinekora returns it."
- Lavianga, advisor to Kaom
Goat's Horn6Adds (1-2) to (3-4) Fire Damage to Spells and Attacks25% chance to Trigger Level 10 Summon Raging Spirit on Kill
Adds (20-24) to (38-46) Fire Damage
Adds (20-24) to (38-46) Fire Damage to Spells
10% chance to Cover Enemies in Ash on Hit
Wildfire PhloemWildfire Phloem
Ashbark Tincture
Inflicts Mana Burn every 0.60 Seconds
7.00 Second Cooldown when Deactivated
Requires Level 3225% chance to Ignite with Melee Weapons
(60-90)% increased Damage with Ignite from Melee Weapons
-1 Fire Damage taken from Hits per Mana Burn
(15-25)% chance to refresh Ignite Duration on Melee Weapon Hit
Cover Full Life Enemies in Ash for (4-10) seconds on Melee Weapon Hit
New life will follow, but first come the flames.Right click to activate. Only one Tincture in your belt can be active at a time. Mana Burn causes you to lose 1% of your maximum Mana per stack per second. Can be deactivated manually, or will automatically deactivate when you reach 0 Mana.
Ashbark Tincture3225% chance to Ignite with Melee Weapons
(60-90)% increased Damage with Ignite from Melee Weapons-1 Fire Damage taken from Hits per Mana Burn
(15-25)% chance to refresh Ignite Duration on Melee Weapon Hit
Cover Full Life Enemies in Ash for (4-10) seconds on Melee Weapon Hit
Earendel's EmbraceEarendel's Embrace
Grinning Fetish
Sceptre
Physical Damage: 24-36
Critical Strike Chance: 7.00%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Requires Level 35, 62 Str, 62 Int18% increased Elemental Damage+(20-30) to all Attributes
Minions deal (30-40)% increased Damage
Summoned Skeletons Cover Enemies in Ash on Hit
Summoned Skeletons take (15-30)% of their Maximum Life per second as Fire Damage
Summoned Skeletons have Avatar of Fire
There the weary multitude of man-kind
shall turn in their masses into the wide fire,
where the destroying flame embraces the living,
some will go up, some down, filled with misery.
Grinning Fetish3518% increased Elemental Damage+(20-30) to all Attributes
Minions deal (30-40)% increased Damage
Summoned Skeletons Cover Enemies in Ash on Hit
Summoned Skeletons take (15-30)% of their Maximum Life per second as Fire Damage
Summoned Skeletons have Avatar of Fire
Replica Earendel's EmbraceReplica Earendel's Embrace
Grinning Fetish
Sceptre
Physical Damage: 24-36
Critical Strike Chance: 7.00%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Requires Level 35, 62 Str, 62 Int18% increased Elemental Damage+(20-30) to all Attributes
Minions deal (30-40)% increased Damage
Raised Zombies Cover Enemies in Ash on Hit
Raised Zombies take (15-30)% of their Maximum Life per second as Fire Damage
Raised Zombies have Avatar of Fire
"Lord of Bone, Lord of Flesh, yet all that we can
master turns to ash."
- Researcher Arn
Grinning Fetish3518% increased Elemental Damage+(20-30) to all Attributes
Minions deal (30-40)% increased Damage
Raised Zombies Cover Enemies in Ash on Hit
Raised Zombies take (15-30)% of their Maximum Life per second as Fire Damage
Raised Zombies have Avatar of Fire
Xoph's BloodXoph's Blood
Amber Amulet
Requires Level 64+(20-30) to Strength10% increased maximum Life
+(20-40)% to Fire Resistance
10% increased Strength
Damage Penetrates 10% Fire Resistance
Cover Enemies in Ash when they Hit you
Avatar of Fire
We are his blood.
Through us he carries his burning message.
Amber Amulet64+(20-30) to Strength10% increased maximum Life
+(20-40)% to Fire Resistance
10% increased Strength
Damage Penetrates 10% Fire Resistance
Cover Enemies in Ash when they Hit you
Avatar of Fire
Polaric DevastationPolaric Devastation
Opal Ring
Requires Level 80(15-25)% increased Elemental Damage(15-25)% increased Global Critical Strike Chance
+(20-40)% to Fire Resistance
+(20-40)% to Cold Resistance
(10-20)% increased Duration of Ailments on Enemies
Left Ring slot: Cover Enemies in Ash for 5 seconds when you Ignite them
Right Ring slot: Cover Enemies in Frost for 5 seconds when you Freeze them
Those that escaped the annihilating light
sank eternally into crushing darkness.
Opal Ring80(15-25)% increased Elemental Damage(15-25)% increased Global Critical Strike Chance
+(20-40)% to Fire Resistance
+(20-40)% to Cold Resistance
(10-20)% increased Duration of Ailments on Enemies
Left Ring slot: Cover Enemies in Ash for 5 seconds when you Ignite them
Right Ring slot: Cover Enemies in Frost for 5 seconds when you Freeze them

Related modifiers

NameDomainGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Xoph'sItemPrefix1Cover Enemies in Ash when they Hit you
of InfamyItemSuffix68Your Warcries cover Enemies in Ash for 5 seconds
VillageCoverInAshOnHitItemIntrinsic1(10-15)% chance to Cover Enemies in Ash on Hit
CleansingAltarDownsideBossCoveredInAshOnHitEldritch AltarIntrinsic1Cover Enemies in Ash on Hit
Gain (50-80)% of Physical Damage as Extra Fire Damage
primordial_altar_upside 0
cleansing_fire_altar 1000
of Ashen FlameGraftSuffix66Skills used by this Graft Cover Enemies in Ash on Hitgraft_xoph_molten_shell 300

Passives

Ascendancy
Class
NameStats
Settling Ash
Nearby Enemies are Covered in Ash if you haven't moved in the past 2 seconds
[1]
Ascendant
Chieftain
20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit
Unaffected by Ignite
10% increased Strength
20% increased Warcry Buff Effect [1]

Monsters

The following monsters use "Cover In Ash" skills:

Monster names skill ids
Fleshmelter HotdogUpheaval CoverInAsh Flamebreath BreachCleave Melee
Xoph's Loyal HotdogUpheaval CoverInAsh Flamebreath BreachCleave Melee
Xoph's Loyal HotdogUpheaval CoverInAsh Flamebreath BreachCleave Melee
Xoph's Loyal HotdogUpheaval CoverInAsh Flamebreath BreachCleave Melee
Xoph's Loyal HotdogUpheaval CoverInAsh Flamebreath BreachCleave Melee
Xoph's Loyal HotdogUpheaval CoverInAsh Flamebreath BreachCleave Melee
Xoph's Loyal HotdogUpheaval CoverInAsh Flamebreath BreachCleave Melee
Xoph's Loyal HotdogUpheaval CoverInAsh Flamebreath BreachCleave Melee

Version history

Version Changes
2.5.0
  • Introduced to the game.

See also

References

  1. Bex_GGG (November 20, 2016). "Recently Asked Community Questions". Official Path of Exile Forums. Retrieved November 21, 2016.
  2. Based on the reminder text of Xoph's BloodXoph's Blood
    Amber Amulet
    Requires Level 64+(20-30) to Strength10% increased maximum Life
    +(20-40)% to Fire Resistance
    10% increased Strength
    Damage Penetrates 10% Fire Resistance
    Cover Enemies in Ash when they Hit you
    Avatar of Fire
    We are his blood.
    Through us he carries his burning message.
    , Earendel's EmbraceEarendel's Embrace
    Grinning Fetish
    Sceptre
    Physical Damage: 24-36
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.50
    Weapon Range: 1.1 metres
    Requires Level 35, 62 Str, 62 Int18% increased Elemental Damage+(20-30) to all Attributes
    Minions deal (30-40)% increased Damage
    Summoned Skeletons Cover Enemies in Ash on Hit
    Summoned Skeletons take (15-30)% of their Maximum Life per second as Fire Damage
    Summoned Skeletons have Avatar of Fire
    There the weary multitude of man-kind
    shall turn in their masses into the wide fire,
    where the destroying flame embraces the living,
    some will go up, some down, filled with misery.
    and Infernal CryInfernal CryWarcry, AoE, Duration, Fire, Attack, Trigger, Melee
    Level: (1-20)
    Cost: (15-19) Mana
    Cooldown Time: 8.00 sec
    Can Store 1 Use(s)
    Use Time: 0.80 sec
    AoE Radius: 60
    Requires Level 24Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that grants a portion of their physical damage as extra fire damage. In addition to being taunted, enemies are inflicted with a secondary debuff causing them to explode when they die, dealing fire damage in an area.Base duration is (2.50-3.40) seconds
    (0-38)% increased Warcry Speed
    Damage cannot be Reflected
    Base Debuff Duration is (2.50-3.40) seconds
    Counts total Power of Enemies in Range
    Explosion deals Base Fire Damage equal to 8% of the Monster's maximum Life
    Buff grants gain 5% of Physical Damage as
    Extra Fire Damage per 5 power, counting a maximum of 25 Power
    Exerts the next 6 Melee Attacks you perform
    Exerted Attacks Trigger Combust the first time they deal a Melee Hit
    60% of Physical Damage Converted to Fire Damage
    This Skill is Triggered by Attacks Exerted by Infernal Cry

    Additional Effects From 1-20% Quality:
    (2-40)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    when pressing Alt button in PC