Version 3.23.1

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Version History
3.23.0d
January 8, 2024
3.23.1
January 15, 2024
3.23.1b
January 25, 2024

Patch notes

These are the official patch notes for version 3.23.1 released by Grinding Gear Games.[1]

This patch contains a handful of improvements, another batch of Valdo's Puzzle Box and Voidborn Reliquary yield options, as well as a number of bug fixes.

Affliction Improvements and Changes

  • Increased the delay before corpses explode for the Detonate Dead skill used by monsters in the Azmeri Wildwood.
  • Discovering an NPC in the Viridian Wildwood now adds their icon to your minimap.
  • Monsters in the Viridian Wildwood darkness are now removed when the portal to exit appears.
  • Spectred versions of monsters found in the Azmeri Wildwood have had their aggro range increased to be more in line with other monsters.
  • Lowered the maximum life of the Spectred version of the Nameless Beast monster to match Kitava's Herald monsters.
  • Spectred versions of Cultist Warriors and Cultist Brutes can now summon a maximum of 20 Minions.

General Improvements and Changes

  • Added 877 more foiled Tier 17 Valdo's Map options that the Valdo's Puzzle BoxValdo's Puzzle BoxStack Size: 10Contains a Mysterious Map with a Foil Unique RewardI can find no method of destroying the dangerous contents within...
    perhaps, someday, you will find a way.
    Right click to open.
    can yield.
  • Added 1337 more foiled Unique Item options that the Voidborn Reliquary can yield.
  • Added a new "/reloaditemfilter" chat command that can be used to well, reload your item filter!
  • The "Additional Monster Projectiles" Private League modifier no longer causes Stygian Spires to fire additional projectiles. This modifier is once again available when creating a new Private League, and existing Private Leagues with this modifier will have this re-enabled shortly after this patch is deployed.
  • Ultimatum monsters now teleport to the Ultimatum Altar in "Protect the Altar" encounters after 10 seconds, to avoid situations where an encounter cannot be completed due to monsters being on the other side of a wall.
  • The Labyrinth Darkshrine that causes Labyrinth Traps to be disabled in the Aspirant's Trial can now only appear in the Cruel Labyrinth and above.
  • Detonate Dead of Chain ReactionDetonate Dead of Chain ReactionSpell, AoE, Fire
    Level: (1-20)
    Cost: (7-27) Mana
    Cast Time: 0.80 sec
    Critical Strike Chance: 6.00%
    Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. This will continue to target other corpses in the area, with a shorter delay between each one, until it runs out of corpses or has destroyed 8 corpses. Cannot be supported by Spell Cascade.Deals (9-469) to (13-704) Fire Damage
    Explosion deals base Fire Damage equal to (4-5)% of the corpse's Maximum Life
    Base radius is (2-2.4) metres

    Additional Effects From 1-20% Quality:
    Base radius is (0.01-0.2) metres
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    can no longer be supported by Spell CascadeSpell Cascade SupportAoE, Spell, Support
    Icon: p
    Level: (1-20)
    Cost & Reservation Multiplier: 130%
    Requires Level 4Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills have (25-16)% less Area of Effect
    Supported Skills deal (40-31)% less Damage
    Supported Area of Effect Skills also affect areas in front of and behind the targeted area

    Additional Effects From 1-20% Quality:
    Supported Skills have (0.5-10)% increased Area of Effect
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    , as the effect wasn't able to be cascaded in the first place.
  • Updated the description on Earthshatter of ProminenceEarthshatter of ProminenceAttack, AoE, Slam, Duration, Melee
    Level: (1-20)
    Cost: 8 Mana
    Attack Speed: 80% of base
    Attack Damage: (110-170)% of base
    Effectiveness of Added Damage: (110-170)%
    Requires Level 12Slam the ground, sending out a rectangular fissure that deals area damage to enemies and thrusts a large spike from the ground where it ends. Warcries or other Slam Attacks performed by you or allied players near the spike will cause it to shatter, damaging surrounding enemies. Works with Maces, Sceptres, Axes, Staves and Unarmed.Base duration is 6.00 seconds
    Shattering Spikes have (100-157)% more Area of Effect
    Shattering Spikes deal 100% more damage
    Maximum 5 Spikes
    Creates 1 fissure

    Additional Effects From 1-20% Quality:
    Shattering Spikes deal +(1-20)% more damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    to clarify the benefit provided by Quality is additive with the same benefit provided by the base Gem.
  • Updated the description on Generosity SupportGenerosity SupportSupport, Aura
    Icon: G
    Level: (1-20)
    Requires Level 31Supports aura skills that affect you and allies, increasing the aura's effect on allies, but preventing it from affecting you at all. Cannot support curse auras, or other auras that only affect enemies. Cannot support skills used by totems. Cannot modify the skills of minions.Supported Auras do not affect you
    Non-Curse Auras from Supported Skills have (20-39)% increased Effect

    Additional Effects From 1-20% Quality:
    Supported Skills have (2-40)% increased Aura Area of Effect
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    to clarify that it cannot modify the skills of Minions.
  • Updated the description for the Raise Spectre of TransienceRaise Spectre of TransienceSpell, Minion, Duration
    Level: (1-20)
    Cost: (12-23) Mana
    Cast Time: 0.70 sec
    Requires Level 28Raises a spectral version of a defeated foe as a temporary minion to fight for you in battle for a duration.Spectres have a Base Duration of 30 seconds
    Spectres do not travel between Areas
    Maximum (4-6) Raised Spectres
    Minions have +30% to all Elemental Resistances
    55% more Minion Movement Speed
    Minion Movement Speed is Capped
    Minions have (105-776) additional Accuracy Rating
    Minions have 1000% increased Critical Strike Chance
    Raised Spectres are Level (28-70)

    Additional Effects From 1-20% Quality:
    Maximum (0.05-1) Raised Spectres
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Skill Gem to clarify the Spectres do not travel between areas.
  • Updated the description on the Volley SupportVolley SupportSupport, Projectile
    Icon: =
    Level: (1-20)
    Cost & Reservation Multiplier: 130%
    Requires Level 4Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.Supported Skills fire 2 additional Projectiles
    Supported Skills also fire Projectiles from up to 2 points on each side of you
    Supported Skills deal (12-3)% less Projectile Damage

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Projectile Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    Gem to clarify it does not support skills that fire projectiles in a spiral.
  • Improved the default volume of The Shaper's and Divinia's dialogue.
  • Improved the audio for some hazards in The Forbidden Sanctum.

Bug Fixes

  • Fixed a bug where the entrance to the Viridian Wildwood could be placed on top of Legion reward chests, causing them to be inaccessible.
  • Fixed a bug where The King in the Mists' Mystic Fetish could be knocked back.
  • Fixed a bug where the Viridian Wildwood could sometimes fail to spawn in the Channel MapChannel MapMap Level: 70
    Map Tier: 3
    Guild Character: Z
    The stone cannot stop the torrent.
    It can only divert it.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    .
  • Fixed a bug where the Vicious Swamp ground effect, created by the Cultist Watch and The King in the Mists, did not slow movement speed as it describes it should.
  • Fixed the descriptions on the Wisp Converter missing line breaks.
  • Fixed a bug where the Forest Warrior Spectre was not re-applying their Onslaught Aura when resummoned in an area.
  • Fixed a bug where Blade Vortex of ScythesBlade Vortex of the ScytheSpell, AoE, Duration, Physical
    Level: (1-20)
    Cost: (10-26) Mana
    Cast Time: 0.80 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 200%
    Requires Level 12This spell creates a swarm of ethereal blades which briefly orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius.Deals (22-902) to (32-1353) Physical Damage
    Base duration is 0.60 seconds
    +(1-1.9) metres to radius
    Can have up to 1 active spinning blade

    Additional Effects From 1-20% Quality:
    Base duration is (0.01-0.2) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    [sic Sīc erat scriptum (Latin: “Thus it was written”) – This quote is reproduced faithfully from its source.] did not describe its blade limit.
  • Fixed a bug where Blade VortexBlade VortexSpell, AoE, Duration, Physical
    Level: (1-20)
    Cost: (6-16) Mana
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 30%
    Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.Deals (3-140) to (5-211) Physical Damage
    Base duration is 4.00 seconds
    +(0-0.2) metres to radius
    35% increased Hit Rate for each blade
    35% more Damage for each blade
    Can have up to 10 active spinning blades

    Additional Effects From 1-20% Quality:
    +(0.25-5)% increased Hit Rate for each blade
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    was hitting directly after being cast for the first time in an area.
  • Fixed a bug where Blade Vortex of Scythes was not always hitting directly after being cast.
  • Fixed a bug where Quality on Awakened Multistrike SupportAwakened Multistrike SupportAttack, Melee, Support
    Icon: 3
    Level: (1-5)
    Cost & Reservation Multiplier: 150%
    Requires Level 72Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills or triggered skills.Supported Skills Repeat 3 additional times
    Supported Skills have (45-47)% more Melee Attack Speed
    Supported Skills deal 20% less Attack Damage
    First Repeat of Supported Skills deals 22% more Damage
    Second Repeat of Supported Skills deals 44% more Damage
    Third Repeat of Supported Skills deals 66% more Damage

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Melee Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    was still providing 0-10% increased Melee Physical Damage to Supported Skills, instead of 0-10% increased Melee Damage.
  • Fixed a bug where Penance BrandPenance BrandSpell, AoE, Physical, Lightning, Duration, Brand
    Level: (1-20)
    Cost: (15-27) Mana
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 570%
    Requires Level 28Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, adding energy to the branded enemy. When the branded enemy reaches 20 energy, a large explosion occurs and the brand is removed. All energy is removed from the enemy when the brand is detached.Deals (177-2541) to (265-3811) Physical Damage
    50% of Physical Damage Converted to Lightning Damage
    Activates every 0.1 seconds while Attached
    Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
    30% less Damage with Ailments
    Can be Detached for a total Duration of 6.00 seconds

    Additional Effects From 1-20% Quality:
    Deals +(0.5-10)% more Damage with Hits against Branded Enemy
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    could get the wrong result when checking the amount of energy on the branded enemy.
  • Fixed a bug where Viper Strike of the MambaViper Strike of the MambaAttack, Duration, Melee, Strike, Chaos
    Level: (1-20)
    Cost: 5 Mana
    Attack Damage: (90-154)% of base
    Effectiveness of Added Damage: (90-154)%
    Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, deals the damage of both weapons in one strike. Requires a claw, dagger or sword.Base duration is 2.00 seconds
    (5-169) to (7-254) Added Chaos Damage
    60% of Physical Damage Converted to Chaos Damage
    60% chance to Poison on Hit
    200% more Damage with Poison
    Cannot inflict Poison on Poisoned Enemies

    Additional Effects From 1-20% Quality:
    +(2-40)% more Damage with Poison
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    could sometimes fail to apply Poisons correctly.
  • Fixed a bug where the DisciplineDisciplineAura, Spell, AoE
    Level: (1-20)
    Reservation: 35% Mana
    Cooldown Time: 1.20 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    AoE Radius: 36
    Requires Level 24Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.+(0-1.9) metres to radius
    You and nearby allies gain (60-217) additional Energy Shield
    You and nearby Allies gain 30% increased Energy Shield Recharge Rate

    Additional Effects From 1-20% Quality:
    (2-40)% increased Area of Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Aura from the Judgemental Spirit Spectre was not providing you and nearby Allies with 30% increased Energy Shield Recharge Rate.
  • Fixed a bug where the "Nearby Allies recover 1% of your Maximum Life when you Die" modifier on the Maligaro's LensMaligaro's Lens
    Compound Spiked Shield
    Chance to Block: 25%
    Evasion: (122-144)
    Energy Shield: (25-30)
    Movement Speed: -3%
    Requires Level 45, 59 Dex, 59 Int+3% chance to Suppress Spell Damage(10-15)% increased Attack Speed
    (10-20)% increased maximum Life
    -50% to all Elemental Resistances
    10% increased Area of Effect
    Nearby allies Recover 1% of your Maximum Life when you Die
    "Look around you. What do you see?
    Corruption, perversion, sin?
    No. It is progress.
    You simply lack the means to see it."
    - Inquisitor Maligaro
    Unique Shield was not applied to your Spectre Minions when you have the Necromantic Aegis Keystone Passive Skill allocated.
  • Fixed a bug where the Dancing Sword Spectre was moving much slower than intended.
  • Fixed a bug where Earthquake of AmplificationEarthquake of AmplificationAttack, AoE, Duration, Slam, Melee
    Level: (1-20)
    Cost: 10 Mana
    Attack Speed: 75% of base
    Attack Damage: (85-150)% of base
    Effectiveness of Added Damage: (85-150)%
    Requires Level 28Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 2.50 seconds
    Aftershock deals 15% more Damage with Hits per 0.1 seconds Duration
    Aftershock deals 6% more Damage with Ailments per 0.1 seconds Duration
    Aftershock has 2% more Area of Effect per 0.1 seconds Duration

    Additional Effects From 1-20% Quality:
    Base duration is (0.025-0.5) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    would not erupt in a powerful aftershock when used by a Mirage Chieftain summoned by the Tawhoa, Forest's Strength Chieftain Ascendancy Passive Skill.
  • Fixed a bug where Scourge Arrow of MenaceScourge Arrow of MenaceAttack, Projectile, Chaos, Bow
    Level: (1-20)
    Cost: (7-12) Mana
    Attack Speed: 80% of base
    Attack Damage: (90-125)% of base
    Effectiveness of Added Damage: (90-125)%
    Requires Level 28Fire an arrow that leaves a spore pod in its wake. The spore pod blooms, firing thorn arrows, which travel for a short time before dissipating. Modifiers that cause additional projectiles to be fired will only apply to the initial arrows, each of which leaves its own spore pod.Arrows Pierce all Targets
    (20-113) to (30-169) Added Chaos Damage
    60% of Physical Damage Converted to Chaos Damage
    Each Arrow leaves 1 Spore Pod
    Each Spore Pod fires 4 Thorn Arrows
    Thorn Arrows deal 50% less Damage

    Additional Effects From 1-20% Quality:
    Each Spore Pod fires +(0.05-1) Thorn Arrows
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    was using an incorrect animation when fired.
  • Fixed a bug where the Bane of Chaos Unique Vaal Side Area was able to provide the disabled "Tower of OrdealsThe Tower of Ordeals
    Engraved Ultimatum
    Map Level: 83
    Map Tier: 16
    <5-6 random Ultimatum modifiers>CorruptedOn the outskirts of Utzaal, at the Temple of Chaos,
    the Trialmaster awaits your challenge.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    " Unique Map. Instead, it now provides The AdornedThe Adorned
    Crimson Jewel
    Limited to: 1(50-150)% increased Effect of Jewel Socket Passive Skills containing Corrupted Magic JewelsCorruptedAt their height, the Vaal glittered under the sun.
    A decade, a century, an aeon of prosperity...
    now nothing more than a passing wonder.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    Unique Jewel.
  • Fixed a bug where Doedre's TongueDoedre's Tongue
    Lapis Amulet
    Requires Level 24+(20-30) to Intelligence+(20-25)% to all Elemental Resistances
    (20-25)% chance to Freeze, Shock and Ignite
    Cursed Enemies cannot inflict Elemental Ailments on You
    Maligaro did the cutting... at her request.
    In the new void, a malevolent power emerged.
    was not a possible reward outcome when turning in a stack of Doedre's MadnessDoedre's Madness9Doedre Item"Hold your tongue before I claim it." - Doedre Darktongue Divination Cards.
  • Fixed a bug where the "That Which Was TakenThat Which Was Taken
    Crimson Jewel
    Limited to: 1<4 random Charm modifiers>Faith given under false pretenses still carries the same power.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    " Unique Jewel has a level restriction. This changes affects new and existing versions of this Unique.
  • Fixed a bug where Frenzy of OnslaughtFrenzy of OnslaughtAttack, Projectile, Melee, Strike, Bow
    Level: (1-20)
    Cost: 10 Mana
    Attack Damage: (115-135)% of base
    Effectiveness of Added Damage: (115-135)%
    Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Consume all Frenzy Charges when you Hit an enemy while at maximum Frenzy Charges to gain Onslaught for 1 second per Charge consumed
    5% more Attack Damage per Frenzy Charge
    5% more Attack Speed per Frenzy Charge

    Additional Effects From 1-20% Quality:
    +(0.1-2)% more Attack Damage per Frenzy Charge
    +(0.1-2)% more Attack Speed per Frenzy Charge
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    did not correctly account for some modifiers to maximum Frenzy Charges when trying to discern if you were at the maximum number of Frenzy Charges.
  • Fixed a bug where Thrusting One Handed Swords animated by Animate WeaponAnimate WeaponDuration, Minion, Spell, Physical
    Level: (1-20)
    Cost: (4-16) Mana
    Cast Time: 0.60 sec
    Requires Level 4Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used by Traps or Mines.Base duration is 40.00 seconds
    Can use Items requiring up to Level (9-100)
    Minions' Attacks deal (5-126) to (8-184) additional Physical Damage
    Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical Damage
    Minions deal (0-38)% more Damage
    Maximum (5-14) Animated Weapons
    Minions have (0-38)% more Attack Speed

    Additional Effects From 1-20% Quality:
    +(0.1-2) to maximum number of Animated Weapons
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    could sometimes fail to hit Enemies.
  • Fixed a bug where a modifier on the Storm SecretStorm Secret
    Topaz Ring
    Requires Level 56+(20-30)% to Lightning Resistance+(20-30) to Intelligence
    (20-30)% increased Lightning Damage
    (10-15)% chance to Shock
    Herald of Thunder also creates a storm when you Shock an Enemy
    Storms Hit Enemies with (30-50)% increased Frequency
    Take 250 Lightning Damage when Herald of Thunder Hits an Enemy
    Lightning lives in an endless circle.
    Unique Ring did not specify that it applied to Herald of ThunderHerald of ThunderSpell, AoE, Duration, Lightning, Herald
    Level: (1-20)
    Reservation: 25% Mana
    Cooldown Time: 1.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    AoE Radius: 32
    Requires Level 16Grants a buff which adds lightning damage to spells and attacks. If you kill a shocked enemy, this skill will create a storm, causing lightning bolts to strike enemies around you for a duration. The damage inflicted by this skill is not affected by modifiers to spell damage.Deals (1-23) to (31-1108) Lightning Damage
    Cannot inflict Shock
    Base duration is 6.00 seconds
    Storm Hits an Enemy every 0.25 Seconds
    Creates a storm when you Kill a Shocked Enemy
    Buff grants (2-19) to (7-76) Added Attack Lightning Damage
    Buff grants (2-19) to (7-76) Added Spell Lightning Damage

    Additional Effects From 1-20% Quality:
    Storms Hit Enemies with (1-20)% increased Frequency
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
  • Fixed a bug where Rain of Arrows of ArtilleryRain of Arrows of ArtilleryAttack, AoE, Projectile, Bow
    Level: (1-20)
    Cost: (7-11) Mana
    Attack Damage: (40-49)% of base
    Effectiveness of Added Damage: (40-49)%
    Requires Level 12Fires multiple arrows into the air, to land in sequence after a delay, starting in front of you and proceeding in a line in the direction of the target. Each arrow deals damage in an area around it.Fires (18-22) Arrows

    Additional Effects From 1-20% Quality:
    Fires +(0.2-4) Arrows
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    and Rain of Arrows of SaturationRain of Arrows of SaturationAttack, AoE, Projectile, Bow
    Level: (1-20)
    Cost: (7-11) Mana
    Attack Damage: (25-35)% of base
    Effectiveness of Added Damage: (25-35)%
    Requires Level 12Fires multiple arrows into the air, to slowly land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Fires (27-33) Arrows

    Additional Effects From 1-20% Quality:
    Fires +(0.4-8) Arrows
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    did not describe that Arrows are fired in a sequence on their skill tooltips.
  • Fixed a bug where VarunastraVarunastra
    Vaal Blade
    One Handed Sword
    Physical Damage: (136.8-182) to (298.8-372)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.30
    Weapon Range: 1.1 metres
    Requires Level 64, 113 Str, 113 Dex+460 to Accuracy Rating(80-100)% increased Physical Damage
    Adds (30-45) to (80-100) Physical Damage
    Grants (2-3) Mana per Enemy Hit
    Counts as all One Handed Melee Weapon Types
    "Painful suicide in the hands of a fool,
    Creative death in the hands of a master."
    - Icius Perandus, Antiquities Collection, Item 2992
    was not correctly counted as all One Handed Melee Weapon Types for the Cleave of RageCleave of RageAttack, AoE, Melee
    Level: (1-20)
    Cost: 6 Mana
    Attack Speed: 80% of base
    Attack Damage: (180-300)% of base
    Effectiveness of Added Damage: (180-300)%
    The character swings both their weapons in an arc, damaging monsters in an area in front of them. Requires dual wielding both an Axe and a Sword.When Dual Wielding, Deals 60% Damage from each Weapon combined
    +0.1 metres to Radius per 5 Rage
    Gain 1 Rage if this Skill Hits any Enemies

    Additional Effects From 1-20% Quality:
    Gain +(0.05-1) Rage if this Skill Hits any Enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Skill Gem.
  • Fixed a bug where the Ruthless vendor recipe for an Unidentified Magic Ring with Fire, Cold, or Lightning could not be completed with a specific Cold Damage to Attacks modifier on Two Handed Weapons.
  • Fixed a bug where monsters enraged by the "Monsters Enrage on Low Life" Valdo's Map modifier were missing a visual indicator.
  • Fixed a bug where Blazing SalvoBlazing SalvoSpell, AoE, Fire, Projectile
    Level: (1-20)
    Cost: (8-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 60%
    Requires Level 12Fires projectiles which fly in an arc, dealing area damage on impact with either enemies or the ground near where you target. Targeting farther away causes the projectiles to spread out and land over a wider area.Deals (7-270) to (10-405) Fire Damage
    Fires (5-7) Projectiles

    Additional Effects From 1-20% Quality:
    +(0.01-0.2) metres to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    projectiles which forked would travel no distance and immediately fall to the ground dealing area of effect damage against the target they forked on.
  • Fixed a bug where Curse Skills supported by both BlasphemyBlasphemy SupportSupport, Hex, Aura
    Icon: A
    Level: (1-20)
    Reservation: 35% Mana
    Cooldown Time: 1.20 sec
    Can Store 1 Use(s)
    Requires Level 31Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Supported Curse Skills apply their Curses as Auras
    Supported Curse Skills also count as Aura Skills
    Using Supported Skills is Instant
    25% less Effect of Supported Curses
    (0-76)% increased Area of Effect of Supported Curse Skills

    Additional Effects From 1-20% Quality:
    (1-20)% increased Area of Effect of Supported Curse Skills
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    and Guardian's BlessingGuardian's Blessing SupportSupport, Aura, Blessing, Minion
    Icon: g
    Level: (1-20)
    Cost & Reservation Multiplier: 200%
    Requires Level 31Must support both a skill that creates minions which can be damaged, and
    an aura skill that creates permanent auras around you.
    Cannot support triggered skills, banner skills or stance skills.
    Supported Skills have (-30-27)% increased Aura effect
    Supported Aura Skills have no Reservation
    Supported Skills also count as Blessing Skills
    You can only have one Aura on you from your Blessing Skills
    Supported Skills cannot apply Auras on you unless you have Minions from a Supported Skill
    Minions from Supported Skills take (8-14.3)% of their total Maximum Life and Energy Shield as Physical Damage per second while you have an Aura from a Supported Skill on you

    Additional Effects From 1-20% Quality:
    Supported Skills have (0.25-5)% increased Aura effect
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    were not causing Minions from Supported Skills to take a percentage of their total Maximum Life and Energy Shield as Physical Damage while the Aura was active.
  • Fixed a bug where Inquisitors with the Sanctuary Ascendancy Passive Skill allocated could sometimes fail to have Consecrated Ground around them when stationary.
  • Fixed a bug where Flasks with the "of Dousing" modifier was not removing Righteous Fire of Arcane DevotionRighteous Fire of Arcane DevotionSpell, AoE, Fire
    Level: (1-20)
    Cooldown Time: 0.30 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. The effect ends when you have 1 life remaining.Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Deals 70% of your Maximum Mana as Base Fire Damage per second
    You Burn for 90% of your Maximum Mana per second as Fire Damage
    Base radius is (1.8-2.3) metres

    Additional Effects From 1-20% Quality:
    Base radius is (0.015-0.3) metres
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
  • Fixed a bug where using Power SiphonPower SiphonCritical, Attack, Projectile
    Level: (1-20)
    Cost: (7-11) Mana
    Attack Damage: (140-159)% of base
    Effectiveness of Added Damage: (140-159)%
    Requires Level 12Fires your wand to fire a single projectile each at a number of nearby enemies, granting you a power charge if an enemy is killed by, or soon after, the hit.Fires a Projectile at up to (4-7) targets
    Modifiers to number of Projectiles instead apply to number of targets fired at
    Culling Strike
    20% chance to gain a Power Charge when Projectile Hits a Rare or Unique Enemy
    10% more Critical Strike Chance per Power Charge
    +20% to Critical Strike Multiplier per Power Charge

    Additional Effects From 1-20% Quality:
    +(0.5-10)% to Critical Strike Multiplier per Power Charge
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    with no target was not triggering Skills socketed in Poet's PenThe Poet's Pen
    Carved Wand
    Wand
    Physical Damage: 9-17
    Critical Strike Chance: 7.00%
    Attacks per Second: (1.62-1.68)
    Requires Level 12, 47 Int(11-15)% increased Spell Damage+1 to Level of Socketed Skill Gems per 25 Player Levels
    Trigger a Socketed Spell when you Attack with this Weapon, with a 0.25 second Cooldown
    Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
    (8-12)% increased Attack Speed
    In every piece of prose, lies a tiny spark of magic.
    .
  • Fixed a bug where the Malediction debuff icon was missing a description.
  • Fixed a visual bug with one of the skills used by Queen Hyrri Ngamaku.
  • Fixed a visual bug with the Summoned Sentinel of Radiance's weapon.
  • Fixed a bug where the visuals of the Darkwood Volatile Dead Skill EffectDarkwood Volatile Dead EffectSkill Gem EffectYour Volatile Dead becomes a Darkwood Effect. microtransaction did not scale with changes to area of effect.
  • Fixed a bug where the File:Elemancer's Weapon Effect inventory icon.pngElemancer's Weapon EffectElemancer's Weapon EffectWeapon EffectAdds the Elemancer's Weapon Effect to any equipped weapon. Shift between elements based on the element type of your last-used skill, or select your favourite element to display.File:Elemancer's Weapon Effect inventory icon.png was not working correctly when applied to a MannequinMannequinHideout ItemCreates an object in your hideout12 Variations Hideout Decoration.
  • Fixed a bug where characters could sometimes float with the Elemancer's Weapon Effect equipped.
  • Fixed a bug where the visual effects for the Cursebringer HelmetCursebringer HelmetHelmet SkinChanges the appearance of any equipped helmet to the Cursebringer Helmet. The power within grows the more enemies you curse. microtransaction did not work correctly with Curses applied through Blasphemy Support.
  • Fixed a visual bug where the Blood Guardian Armour Set microtransaction could appear a lot darker than intended.
  • Fixed a visual bug with the effects on the Harvest Core Portal EffectHarvest Core Portal EffectPortalThis character's portals use the Harvest Core Portal Effect. and Delve Core Portal EffectDelve Core Portal EffectPortalThis character's portals use the Delve Core Portal Effect. microtransactions.
  • Fixed a bug where the effect for the Razer FootprintsRazer Footprints EffectFootprintsAdds Razer footprints to any equipped pair of boots. microtransaction was duplicated.
  • Fixed a wonky interaction between the Twilight WingsTwilight WingsArmour AttachmentAdds the Twilight Wings back attachment to any equipped body armour. and Chaosborn Body ArmourChaosborn Body ArmourArmour SkinChanges the appearance of any equipped Body Armour to the Chaosborn Body Armour. While equipped and upgraded through Crucible Challenge Completion, a spirit of Anarchy will comment on your actions where it sees fit. microtransactions.
  • Fixed a visual bug with the Vaal Orb Void Sphere Skill EffectVaal Orb Void Sphere EffectSkill Gem EffectYour Void Sphere becomes a Vaal Orb effect. microtransaction.
  • Fixed a visual bug with the Madcap Character EffectMadcap Character EffectCharacter EffectAttaches the Madcap Character Effect to your belt. microtransaction.
  • Fixed an instance crash.
  • Fixed a client crash.

Hotfixes

The following hotfixes were deployed after the 3.23.1 patch.

Hotfix 1

These are the patch notes for hotfix 1.[2]

  • Fixed a bug where entering or exiting the Viridian Wildwood would close the map overlay.
  • Fixed a bug introduced in 3.23.1 where Weapon Effects and Skins could incorrectly override microtransactions applied to off-hand.

You will need to restart your client to receive the client-side fixes from this patch.

Hotfix 2

These are the patch notes for hotfix 2.[3]

  • Reworked shader preloading to reduce loading times and graphics driver strain. This also helps performance in general, as well as situations where assets could still be seen loading during gameplay.

You will need to restart your client to receive the fix in this patch.

Hotfix 3

These are the patch notes for hotfix 3.[4]

  • The King in the Mists Boss is now immune to Knockback. This prevents a situation where he could be too far away from the altars and the fight could no longer progress.

References

  1. Kieren_GGG (January 15, 2024). "3.23.1 Patch Notes". Official Path of Exile Forums. Retrieved January 16, 2024.
  2. Kieren_GGG (January 16, 2024). "3.23.1 Hotfix 1". Official Path of Exile Forums. Retrieved January 17, 2024.
  3. Kieren_GGG (January 22, 2024). "3.23.1 Hotfix 2". Official Path of Exile Forums. Retrieved January 29, 2024.
  4. Kieren_GGG (January 23, 2024). "3.23.1 Hotfix 3". Official Path of Exile Forums. Retrieved January 29, 2024.