Version 3.16.1

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Version History
3.16.0d
November 3, 2021
3.16.1
November 11, 2021
3.16.1b
November 24, 2021

Patch notes

These are the official patch notes for version 3.16.1 released by Grinding Gear Games.[1]

This patch contains a few small improvements, and fixes various small- and medium-importance bugs.

Improvements

  • The Maximum Life of Non-Reaper Minions displayed in Skill tooltips is now affected by the less Maximum Life modifier from a Summoned Reaper. This is not a functional change.
  • Added a 10 second Grace Period when visiting the Mine Encampment from within the Azurite Mine.
  • Added 3D art for Atziri's AcuityAtziri's Acuity
    Vaal Gauntlets
    Armour: (696-851)Requires Level 63, 100 Str+(60-80) to Intelligence
    (40-60)% increased Global Critical Strike Chance
    (200-220)% increased Armour
    +(60-75) to maximum Life
    You have Vaal Pact if you've dealt a Critical Strike Recently
    "The heart is the herald.
    It will tell me when it is best to strike."
    - Atziri, Queen of the Vaal
    .

Bug Fixes

  • Characters that were previously able to equip a Wand and Melee Weapon at the same time have had their Wand disabled.
  • Fixed a bug where Delirium encounters in Scourged Maps with the "Rare Scourged Monsters drop 1 additional stack of Simulacrum Splinters" modifier would cause splinters to drop at the end of the Delirium encounter, rather than on killing the Rare Scourged Monster.
  • Fixed a bug where the Laboratory Map boss could become inaccessible if the final lever was used during a Scourge encounter.
  • Fixed a bug where it was possible to snapshot Curse Immunity to circumvent the Scourged Glove modifiers that Curses you.
  • Fixed a bug where Elemental Overload was not working with Totems, Traps, Mines, or the secondary projectiles of some skills such as CremationCremationSpell, AoE, Fire, Duration, Projectile, Orb
    Level: (1-20)
    Cost: (11-20) Mana
    Cast Time: 0.60 sec
    Critical Strike Chance: 5.00%
    Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Fires Projectiles every 1.0 seconds
    Base duration is 8.00 seconds
    Deals (49-434) to (74-651) Fire Damage
    Fires 4 Projectiles
    Explosion deals base Fire Damage equal to (4-5)% of the corpse's Maximum Life
    Maximum of 3 Geysers at a time
    +(0-0.3) metres to radius

    Additional Effects From 1-20% Quality:
    Fires Projectiles (0.5-10)% faster
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    or Molten StrikeMolten StrikeAttack, Projectile, AoE, Melee, Strike, Fire
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (110-185)% of base
    Effectiveness of Added Damage: (110-185)%
    Projectile Speed: 750
    Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.(2-75) to (3-113) Added Fire Damage
    Fires 4 Projectiles
    60% of Physical Damage Converted to Fire Damage
    +(0.2-0.6) metres to Melee Strike Range
    Projectiles deal 50% less Damage with Hits and Ailments

    Additional Effects From 1-20% Quality:
    Projectiles deal (0.5-10)% more Damage with Hits and Ailments
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
  • Fixed a bug where TornadoTornadoSpell, Duration, Physical, AoE, Orb
    Level: (1-20)
    Cost: (15-25) Mana
    Cast Time: 0.75 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 95%
    Requires Level 34Create a Tornado that hinders and repeatedly damages enemies around it. It will move forward for a duration, during which your projectiles can collide with it to deal damage as though it was an enemy. Then it will chase down enemies for a secondary duration, and reflect a portion of the damage it took from your projectiles to them in addition to its own damage.Deals (31-414) to (46-620) Physical Damage
    Base duration is 1.50 seconds
    Base secondary duration is 4.00 seconds
    During initial Duration, can be hit by your Projectiles up to 20 times
    Deals Damage every 0.25 seconds
    Reflects 10% of Damage Taken to Enemies
    Enemies in range are Hindered
    Tornado has (0-57)% increased Movement Speed
    Maximum 1 Tornado

    Additional Effects From 1-20% Quality:
    Tornado has (1-20)% increased Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    could deal damage through walls.
  • Fixed a visual bug where "20% chance to Impale on Hit" granted by the Physical Mastery was not displayed in the Character Panel.
  • Fixed a bug where, after dying, the Survival SecretsSurvival Secrets
    Cobalt Jewel
    Limited to: 1 SurvivalFlasks applied to you have 20% reduced Effect
    Flasks gain 3 Charges every 3 seconds while they are inactive
    Survival
    Nature provides its own solutions.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    Unique and the Profane Chemistry Notable Passive were not causing Flasks to gain Charges.
  • Fixed a bug where, after dying, Necromantic Aegis was not applying bonuses from an Equipped Shield to your Minions instead of you.
  • Fixed a bug where the "Link Skills can target Damageable Minions" Minion Defence Mastery allowed Link Skills to target Totems.
  • Fixed a bug where Belts with some Energy Shield and Armour modifiers could not be reforged with random modifiers, including a Defence modifier, through Harvest crafting.
  • Fixed a bug where Temporal Rift would have to be reactivated after logging out.
  • Fixed a bug where the calculation of Physical Damage Reduction against Damage over Time could drop below zero.
  • Fixed a bug where some Veiled modifiers on the Cane of KulemakCane of Kulemak
    Serpentine Staff
    Warstaff
    Physical Damage: 56-117
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.25
    Weapon Range: 1.3 metres
    Requires Level 68, 85 Str, 85 Int+20% Chance to Block Attack Damage while wielding a Staff(60-90)% increased Unveiled Modifier magnitudes
    Veiled Prefix
    Veiled Suffix
    <Veiled Prefix or Veiled Suffix>
    <veiled mod pool>
    Stolen power is still power.Take this item to Jun Ortoi to have her Unveil it.
    Unique were not having their magnitudes increased.
  • Fixed a bug where some modifiers were missing the Attribute tag.
  • Fixed a bug where crafting recipes could still be obtained within the Temple of Atzoatl.
  • Fixed a bug where killing the Guardian of the Phoenix would grant credit towards the Defeat Shaper Guardians challenge, even when the area did not have the "Minus maximum Player Resistances" modifier.
  • Fixed a bug where the chance to Suppress Spell Damage per Frenzy Charge modifier on Legacy Darkray VectorsDarkray Vectors
    Dragonscale Boots
    Armour: (169-236)
    Evasion: (169-236)
    Requires Level 65, 62 Str, 62 Dex(40-70)% increased Armour and Evasion
    10% increased Evasion Rating per Frenzy Charge
    +(20-40)% to Lightning Resistance
    5% increased Movement Speed per Frenzy Charge
    +1 to Maximum Frenzy Charges
    40% reduced Frenzy Charge Duration
    25% reduced Light Radius
    "Sirrius flew on wings of light, faster than wind, faster
    than thought. But try as he might to outrun the darkness,
    it was there, at every turn, waiting for him."
    - Azmerian legend
    was not functioning correctly.
  • Fixed a bug where Brands could be hidden under the floor in some areas.
  • Fixed a bug where the Viscera CauldronViscera CauldronFlesh can be as clay to the properly motivated artist. quest item description was incorrect.
  • Fixed a bug where The Lord's Labyrinth quest implied you were still required to complete multiple Trials of Ascendancy in Maps before being able to access the Eternal Labyrinth.
  • Fixed a bug where some Synthesis hideout decorations were not being exported to hideout template files.
  • Fixed a bug where some effects on the Oblivion Toxic Rain EffectOblivion Toxic Rain EffectSkill Gem EffectYour Toxic Rain becomes an Oblivion Effect. Microtransaction were ending prematurely.
  • Fixed 3 instance crashes.

Hotfixes

The following hotfixes were deployed after the 3.16.1 patch.[2][3]

Hotfix 1

Reverted the following change which was included in today's 3.16.1 patch as it has introduced additional issues:

  • Fixed a bug where Belts with some Energy Shield and Armour modifiers could not be reforged with random modifiers, including a Defence modifier, through Harvest crafting.

We will include a fix for this bug in a future patch.

Hotfix 2

  • Gilded FossilGilded FossilStack Size: 10Item is overvalued by vendorsPlace in a Resonator to influence item crafting. modifiers that had multiple sell price outcomes now instead have a single possible outcome. This is to solve a problem where some outcomes of a Gilded Fossil modifier can be previewed in the Vendor window, and visibly change in quantity when the item is modified using currency that changes an item's base type.
  • Fixed a bug where the Tainted Divine TeardropTainted Divine TeardropStack Size: 10Unpredictably raises or lowers the tier of each modifier on a corrupted rare itemRight click this item then left click a corrupted rare item to apply it. could raise crafted modifiers to values higher than usually obtainable or change them to a crafted modifier that is not usually found on that base type. As a result of this fix, Tainted Divine Teardrop no longer affects crafted modifiers or modifiers that can't normally roll. Existing items that have impossible modifiers will be changed into appropriate possible modifiers when the Scourge league ends.
  • Fixed a bug where the Tainted Divine Teardrop was not able to raise or lower the tier of some modifiers.
  • Fixed a bug where the Gladiator Achievement could not be completed.

References

  1. Kieren_GGG (November 11, 2021). "3.16.1 Patch Notes". Official Path of Exile Forums. Retrieved November 15, 2021.
  2. Jeff_GGG (November 11, 2021). "3.16.1 Hotfix". Official Path of Exile Forums. Retrieved November 15, 2021.
  3. Kieren_GGG (November 15, 2021). "3.16.1 Hotfix 2". Official Path of Exile Forums. Retrieved November 15, 2021.