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Darkshrine (Darkshrine league)
| This article describes historical game content. Darkshrines were a game mechanic exclusive to the Darkshrine leagues. They do not exist in the core game and should not be confused with the Mysterious Darkshrines found in the Lord's Labyrinth. |
Darkshrines were altars where players can sacrifice a rare item. The effect of an activated shrine depends on the sacrificed item, and stronger items generally create better outcomes. Darkshrines appeared only in the Darkshrine leagues.
A darkshrine is not guaranteed to appear in each instance, and instances can have more than one darkshrine.
There are 195 darkshrine effects.[1] Many of them use content from the previous challenge leagues. The effect of a shrine seems to be determined by choosing a random affix on the rare item.
List of darkshrine effects
The table below displays darkshrine effects and what modifier that corresponds to that effect.
| Text | Effect Type | Effect | Item Requirement |
|---|---|---|---|
| Courage stands tall | Player mod - Shrine | Grants permanent Massive Shrine | #% reduced Enemy Stun Threshold |
| Death doesn't wait | Player mod - Shrine | Grants permanent Acceleration Shrine | #% increased Attack Speed |
| Deliver pain exquisite | Player mod - Shrine | Grants permanent Diamond Shrine | +# to maximum Life |
| None shall stop you | Player mod - Shrine | Grants permanent Impenetrable Shrine | +#% Chance to Block +#% Chance to Block with Shields +#% additional Chance to Block with Staves +#% additional Block Chance while Dual Wielding |
| Restore that which was lost | Player mod - Shrine | Grants permanent Replenishing Shrine | # Mana Gained on kill |
| Become the nightmare | Player mod - Shrine | Grants permanent Divine Shrine | #% increased Monster Movement Speed #% increased Monster Attack Speed #% increased Monster Cast Speed |
| Let your rage flow freely | Player mod - Shrine | Grants permanent Echoing Shrine | Monsters have #% increased Area of Effect |
| Shroud your path in the fog of war | Player mod - Shrine | Grants permanent Shrouded Shrine | #% increased Accuracy Rating (jewel) |
| Hit hard, hit once | Player mod - Shrine | Grants permanent Brutal Shrine | #% increased Melee Damage |
| Power without limit | Player mod - Special | No mana cost for skills | #% increased Flask Charges Gained #% Reduced Flask Charges Used |
| Conquer your fear of the elements | Player mod - Special | Become immune to elemental status effects | ? |
| Drink Deeply | Player mod - Special | Refills all flasks charges | # Life Regenerated per second |
| Your sustenance is depleted | Player mod - Special | Depletes all flask charges | Monsters have #% increased Critical Strike Chance Monsters have #% increased Critical Strike Multiplier |
| Atziri's power fills you | Player mod - Special | It fills vaal skills to full souls | #% increased Flask Effect Duration |
| If you want a job done well, there is nobody better than yourself | Player mod - Special | Spawns a clone of yourself to follow you around (Only auto attacks) | #% increased Stun Duration on Enemies |
| The hunted becomes the hunter | Player mod - Special | Grants Module Error: Item link: No results found for search parameter "Headhunter".'s ability to steal mods from rare monsters | Reflects # Physical Damage to Melee Attackers |
| You become one with your offering | Player mod - Item | Gain all stats on the item as if it was equipped | increased Movement Speed |
| A miser's trove awaits you | Spawn - Normal Strongbox | A regular Strongbox spawns in the area | Players Recover Life, Mana and Energy Shield #% slower Players have no Life or Mana Regeneration |
| A hoard awaits you | Spawn - Normal Strongbox | A Large Strongbox spawns in the area | +# to Level of Socketed Melee Gems |
| The secrets of the forge awaits you | Spawn - Normal Strongbox | A Blacksmith's Strongbox spawns in the area | #% increased Physical Damage |
| The garb of the warrior awaits you | Spawn - Normal Strongbox | An Armourer's Strongbox spawns in the area | #% increased Stun Recovery |
| A valued prize awaits you | Spawn - Normal Strongbox | An Ornate Strongbox spawns in the area | +# to Level of Socketed Lightning Gems |
| True craftsmanship awaits you | Spawn - Normal Strongbox | An Artisan's Strongbox spawns in the area | +# to Level of Socketed Minion Gems #% increased Physical Weapon Damage while Dual Wielding #% increased Physical Damage with * |
| A trove of magic awaits you | Spawn - Normal Strongbox | An Arcanist's Strongbox spawns in the area | #% additional Chance to Block Spells while Dual Wielding #% additional Chance to Block Spells with Staves #% additional Chance to Block Spells with Shields |
| Power awaits you | Spawn - Normal Strongbox | A Gemcutter's Strongbox spawns in the area | +# to Level of Socketed Fire Gems |
| The secrets of chemistry await you | Spawn - Normal Strongbox | A Chemist's Strongbox spawns in the area | #% increased Flask Life Recovery Rate #% increased Flask Mana Recovery Rate |
| Trinkets await you | Spawn - Normal Strongbox | A Jeweller's Strongbox spawns in the area | +# to Level of Socketed Cold Gems |
| A map of all the world awaits you | Spawn - Normal Strongbox | A Cartographer's Strongbox spawns in the area | Monsters Fracture |
| The treasures of the wealthy await you | Spawn - Unique Strongbox | Perandus Bank spawns in the area | #% increased Damage over Time |
| The secrets of the ancestors await you | Spawn - Unique Strongbox | Kaom's Cache spawns in the area | Area contains many Totems |
| Sensible objects await you | Spawn - Unique Strongbox | Strange Barrel spawns in the area | #% increased Monster Damage |
| Locations far and wide await you | Spawn - Unique Strongbox | Empyrean Apparatus spawns in the area | Players have Elemental Equilibrium |
| A storm approaches | Map mod - Tempest | Galvanizing Tempest | Adds #-# Lightning Damage Adds #-# Lightning Damage to Attacks Adds #-# Lightning Damage to Spells |
| A wind brings a scent of smoke | Map mod - Tempest | Seething Tempest | Adds #-# Fire Damage Adds #-# Fire Damage to Attacks Adds #-# Fire Damage to Spells |
| An icy wind whips up around you | Map mod - Tempest | Shivering Tempest | Adds #-# Cold Damage Adds #-# Cold Damage to Attacks Adds #-# Cold Damage to Spells |
| You catch a faint smell of corruption on the wind | Map mod - Tempest | Corrupting Tempest | Adds #-# Chaos Damage (Only on weapons) |
| You hear a voice on the wind | Map mod - Tempest | Echoing Tempest | Area contains two Unique Bosses |
| You feel buffeted by a strong gust | Map mod - Tempest | Battering Tempest | +#% Monster Physical Damage Reduction |
| You catch a foul smell on the wind | Map mod - Tempest | Blasphemous Tempest | Monsters are Immune to Curses |
| A wind brings a whiff of ash | Map mod - Tempest | Molten Tempest | +#% Monster Fire Resistance |
| The air feels charged somehow | Map mod - Tempest | Electrocuting Tempest | +#% Monster Lightning Resistance |
| You feel a sudden cold breeze | Map mod - Tempest | Glacial Tempest | +#% Monster Cold Resistance (Needs confirmation) |
| Two worlds collide | Map mod - League | Beyond is added to the area | #% increased Armour |
| Your anger rises | Map mod - League | Rampage is added to the area | +# Life gained for each Enemy hit by your Attacks |
| A strange foe from a strange land | Map mod - League | Invasion is added to the area | #% increased Evasion and Energy Shield |
| Your nemeses hunt you | Map mod - League | Nemesis is added to the area | +# to Armour |
| Beware those who lie in ambush | Spawn - Monsters | Three packs of normal monsters spawn around the darkshrine | +# to Evasion Rating #% increased Evasion Rating |
| Surprise is a problem only for the unprepared | Spawn - Monsters | Three packs of magic monsters spawn around the darkshrine | #% increased Armour and Evasion |
| Always watch your back | Spawn - Monsters | Three rare monsters spawn around the darkshrine | +# to Evasion Rating #% Increased Evasion Rating (both on Jewellery only) |
| The ground beneath you tremors | Spawn - Monsters | Spawns approx 20 rare Devourers around the zone | #% of Physical Attack Damage Leeched As Life |
| A situation is only dangerous if can't run away from it | Spawn - Monsters | Spawns Murk Fiends throughout the area | Area is inhabited by Sea Witches and their Spawn |
| Any and Everything | Spawn - Rogue Exile | A random Rogue Exile spawns in the area (usually/always Augustina Solaria?) | +# to All Attributes |
| Axe and Maul | Spawn - Rogue Exile | Jonah Unchained, Xandro Blooddrinker, Damoi Tui or Vickas Giantbone spawns in the area | +# to Strength |
| Bow and Arrow | Spawn - Rogue Exile | Antalie Napora, Orra Greengate or Thena Moga spawns in the area | +# to Dexterity |
| Wand and Focus | Spawn - Rogue Exile | Minara Anemina or Igna Phoenix spawns in the area | +# to Intelligence |
| Dagger and Claw | Spawn - Rogue Exile | Wilorin Demontamer or Ion Darkshroud spawns in the area (presumably also Ash Lessard?) | +# to Dexterity and Intelligence |
| Scepter and Staff | Spawn - Rogue Exile | Eoin Greyfur, Magnus Stonethorn or Tinevin Highdove spawns in the area | +# to Strength and Intelligence |
| Sword and Board | Spawn - Rogue Exile | Armios Bell, Torr Olgosso or Zacharie Desmarais spawns in the area | +# to Strength and Dexterity |
| Heart of the conflict | Spawn - Warband | Three Warbands spawn in the area, one per element | +#% to all Elemental Resistances |
| The Redblade rises | Spawn - Warband | The Redblade Warband spawns in the area | +#% to Fire Resistance |
| The Mutewind rises | Spawn - Warband | The Mutewind Warband spawns in the area | +#% to Cold Resistance |
| The Brinerot rises | Spawn - Warband | The Brinerot Warband spawns in the area | +#% to Lightning Resistance |
| The Renegades rises | Spawn - Warband | The Renegades Warband spawns in the area | +#% to Chaos Resistance |
| The Redblade Trial begins in 30 seconds. It ends if you run away. Be prepared to die. | Spawn - Warband | Redblade Warband spawn with three leaders(?) | Area has patches of burning ground |
| The Mutewind Trial begins in 30 seconds. It ends if you run away. Be prepared to die. | Spawn - Warband | Mutewind Warband spawn with three leaders(?) | Area has patches of chilled ground |
| The Brinerot Trial begins in 30 seconds. It ends if you run away. Be prepared to die. | Spawn - Warband | Brinerot Warband spawn with three leaders(?) | Area has patches of shocking ground |
| Catarina's Trial begins in 30 seconds. It ends if you run away. Be prepared to die. | Spawn - Special | Sawbones , Thorn and Rose spawns in the area[2] | Cannot roll Attack Mods (Catarina's meta mod) |
| Haku's Trial begins in 30 seconds. It ends if you run away. Be prepared to die. | Spawn - Special | Triskeriaki , Kuduku, the False God , M'gaska, the Living Pyre , Forest of Flames , Boka , Jikeji , Rua , Wha , Sapling with few rare and magic monsters spawns in the area[3] | Prefixes Cannot Be Changed (Haku's meta mod) |
| Vagan's Trial begins in 30 seconds. It ends if you run away. Be prepared to die. | Spawn - Special | Spawn every version of Vagan, Weaponmaster to attack you[4] | Cannot roll Caster Mods (Vagan's meta mod) |
| Elreon's Trial begins in 30 seconds. It ends if you run away. Be prepared to die. | Spawn - Special | ? | Can have multiple Crafted Mods (Elreon's meta mod) |
| Tora's Trial begins in 30 seconds. It ends if you run away. Be prepared to die. | Spawn - Special | ? | Suffixes Cannot Be Changed (Tora's meta mod) |
| Leo's Trial begins in 30 seconds. It ends if you run away. Be prepared to die. | Spawn - Special | ? | Cannot roll Mods with Required Level above 28 (Leo's meta mod) |
| Ancestral magic | Spawn - Special | Spawns the unique enemies from Kaom's Cache around the darkshrine | #% increased Armour and Energy Shield |
| Never discard a Weapon. It could be the blade that strikes you in the back | Spawn - Special | Spawns Animate Weapon to attack you | #% increased Attack Speed with/while (type) |
| A worthy adversary | Spawn - Special | Spawns a random Grandmaster to attack you | Players have Blood Magic |
| A worthy ally | Spawn - Special | Summons a random allied Grandmaster to fight on your side | Monsters fire # additional Projectiles Monsters' skills Chain 2 additional times |
| You sense a great evil | Spawn - Special | Spawns Abaxoth, the End of All That Is | #% increased Armour, Evasion and Energy Shield |
| The Renegades Trial begins in 30 seconds. It ends if you run away. Be prepared to die. | Spawn - Warband | Renegades Warband spawn with three leaders(?) | Area has patches of desecrated ground (needs confirmation) |
| He craved understanding no matter the cost | Spawn - Tormented Spirit | Spawns a Tormented Storm Cultist in the area | Monsters deal #% extra Damage as Lightning |
| He loved the dead. Too much | Spawn - Tormented Spirit | Spawns a Tormented Necromancer in the area | +# to Maximum Mana |
| He stole that which he was entrusted with | Spawn - Tormented Spirit | Spawns a Tormented Embezzler, 8% increased rarity, 15% increased quantity | #% increased Mana Regeneration Rate |
| He was never bothered by the cold. | Spawn - Tormented Spirit | Spawns a Tormented Aurora Cultist in the area | Monsters deal #% extra damage as Cold |
| He was a stickler for the details | Spawn - Tormented Spirit | Spawns a Tormented Forger in the area | +#% increased Cast Speed while * |
| He found power in sacrifice | Spawn - Tormented Spirit | Spawns A Tormented Vaal Cultist in the area | +x% Fire and Cold Resistances +x% Cold and Lightning resistances +x% Fire and Lightning resistances |
| He spoke the truths as he saw them | Spawn - Tormented Spirit | Spawns a Tormented Seditionist in the area | Unique Boss deals #% increased Damage Unique Boss has #% increased Attack and Cast Speed |
| He loved the thrill of killing his enemies. From far away. | Spawn - Tormented Spirit | Spawns a Tormented Poisoner in the area | Monster Poison on Hit |
| He loved to play with fire | Spawn - Tormented Spirit | Spawns a Tormented Arsonist in the area | Monsters deal #% extra Damage as Fire |
| His strength made him arrogant | Spawn - Tormented Spirit | Spawns a Tormented Thug in the area | #% increased Attack and Cast Speed |
| The light of reason still shines | Reward - Special | Identifies every item in your inventory | #% increased Light Radius |
| Wait, what was that sound? | Reward - Special | Random item gets an MTX skin | Item has 20% quality |
| All rewards have their cost | Reward - Special | All unequipped items are scoured and you are rewarded with currency equal to the value of the removed mods. | #% increased Cast Speed |
| Punishment for your sins | Reward - Special | One item in your inventory, equipped or unequipped, becomes 0% quality[5] | ? |
| Perfection | Reward - Item Upgrade | One item in your inventory, equipped or unequipped, becomes 20% quality (although it won't effect gems that are on 20% quality equipment?) | #% increased Global Critical Strike Multiplier |
| Lead turns to gold | Reward - Item Upgrade | An unequipped white item in your inventory is turned into a rare | #% increased Critical Strike Chance #% increased Global Critical Strike Chance |
| The little things add up. | Reward - Item Upgrade | Randomizes the numerical value of implicit mod on a random item | Mirrored |
| You win some, you lose some | Reward - Item Upgrade | Randomizes the numerical values of explicit mods on a random item | 5-linked |
| Fortify yourself | Reward - Currency | You are rewarded with 40 Shift click to unstack. |
#% increased Freeze Duration on Enemies/#% chance to Freeze |
| Sharpen your blade | Reward - Currency | You are rewarded with 20 Shift click to unstack. |
#% increased Ignite Duration on Enemies/#% chance to Ignite |
| Success lies in having the right tools | Reward - Currency | You are rewarded with 40 Shift click to unstack. |
+X to Maximum Number of Skeletons (Master Mod) |
| Magic isn't constant. It can be mutated into many forms | Reward - Currency | You are rewarded with 20 Shift click to unstack. |
+# to Weapon Range (Vagan Crafted) |
| The best tools are the ones you make yourself | Reward - Currency | You are rewarded with 10 Shift click to unstack. |
Attack Projectiles return to you (Tora 7) |
| An endless sea of possibilities | Reward - Currency | You are rewarded with 10 Shift click to unstack. |
? |
| An accurate maps makes for a rewarding journey | Reward - Currency | You are rewarded with 20 Shift click to unstack. |
#% increased shock duration on enemies #% chance to shock |
| Those who will not tempt fate lack the courage of manhood | Reward - Currency | You are rewarded with 10 Shift click to unstack. |
Equipped Animated Guardian Drops Item on Death (Master Mod) |
| A gift from the divine | Reward - Currency | You are rewarded with 1 Shift click to unstack. |
X% Critical Strike Multiplier with Elemental Skills (Jewel) X% Critical Strike Chance with Elemental Skills (Jewel) |
| Good things come to those who wait | Reward - Currency | You are rewarded with 1 NOTE: You can move around after the sacrifice but make sure the shrine is on sight(screen) |
#% more Monster Life |
| Better yourself | Reward - Currency | SLOWLY drops lots of currencies that can get from Artisan's Strongbox | Area is inhabited by 2 additional Rogue Exiles |
| Even the wisest are given menial chores | Reward - Currency | Every open inventory slot is filled with 1 Shift click to unstack. |
#% increased Rarity of Items found |
| Roll the dice. | Reward - Currency | Stack of currency | X% Fire Damage Leeched as Life X% Cold Damage Leeched as Life X% Lightning Damage Leeched as Life (Master Mod) |
| More than the paper its printed on | Reward - Item | Drops a random Divination Card | +# Energy Shield gained for each Enemy hit by your Attacks #% increased Energy Shield Recharge Rate |
| No power but what you can make of them | Reward - Item | Drops 5 normal rarity of random Jewels | #% more Rare Monsters Rare Monsters each have a Nemesis Mod |
| Journeys await you | Reward - Item | An ilvl 100 Map appears in the Map Device | #% Physical Attack Damage Leeched As Mana |
| Power can be found in unexpected places | Reward - Item | Sockets a new random jewel into an empty (even unallocated) jewel slot | #% increased Area Damage |
| Recover that which was lost | Reward - Item | Receive a league-specific unique item (needs confirmation) | ? |
| Keeper of the axe | Map mod - Item | A random monster in the area will drop five rare axes. | #% increased Critical Strike Chance with Two Handed Melee Weapons |
| Keeper of the knives | Map mod - Item | A random monster in the area will drop five rare daggers. | #% increased Critical Strike Multiplier with One Handed Melee Weapons |
| Keeper of the stave | Map mod - Item | A random monster in the area will drop five rare staves. | +% Spell Critical Strike Chance |
| Keeper of the hammer | Map mod - Item | A random monster in the area will drop five rare maces. | #% increased Melee Critical Strike Multiplier |
| Keeper of the maul | Map mod - Item | A random monster in the area will drop five rare two-handed maces. | #% increased Melee Critical Strike Chance |
| Keeper of the wand | Map mod - Item | A random monster in the area will drop five rare wands. | #% increased Critical Strike Chance for Spells (Jewel) |
| Keeper of the claw | Map mod - Item | A random monster in the area will drop five rare claws. | #% increased Critical Strike Chance with One Handed Melee Weapons |
| Keeper of the trinkets | Map mod - Item | A random monster in the area will drop five rare amulets. | #% increased Cast Speed with Fire Skills #% increased Critical Strike Chance with Fire Skills #% increased Critical Strike Multiplier with Fire Skills |
| Keeper of the jewels | Map mod - Item | A random monster in the area will drop five rare jewels. | #% increased Projectile Damage |
| Keeper of the ring | Map mod - Item | A random monster in the area will drop five rare rings. | #% increased Cast Speed with Cold Skills #% increased Critical Strike Chance with Cold Skills #% increased Critical Strike Multiplier with Cold Skills X% Critical Strike Multiplier with Cold Skills (Jewel) |
| Keeper of the buckle | Map mod - Item | A random monster in the area will drop five rare belt. | #% increased Cast Speed with Lightning Skills #% increased Critical Strike Chance with Lightning Skills #% increased Critical Strike Multiplier with Lightning Skills |
| Keeper of the scepter | Map mod - Item | A random monster in the area will drop five rare maces (sceptres). | #% increased Critical Strike Multiplier for Spells |
| Keeper of the shield | Map mod - Item | A random monster in the area will drop five rare shields. | #% increased Melee Physical Damage while holding a Shield |
| Keeper of the bow | Map mod - Item | A random monster in the area will drop five rare bows. | #% increased Critical Strike Multiplier with Two Handed Melee Weapons |
| Keeper of the blades | Map mod - Item | A random monster in the area will drop five rare two-handed swords. | #% increased Weapon Critical Strike Chance while Dual Wielding |
| Keeper of the swords | Map mod - Item | A random monster in the area will drop five rare swords. | #% increased Critical Strike Multiplier while Dual Wielding |
| Keeper of the hoards | Map mod - Item | A random monster will drop ten rare items | +% trap throwing speed +% Increased Trap Damage |
| Keeper of wisdom | Map mod - Item | A random monster in the area will drop 100 Shift click to unstack. |
#%chance to Knock Enemies Back on hit |
| Keeper of wealth | Map mod - Item | A random monster in the area will drop a large amount of Currency, as though it was possessed by a Tormented Embezzeler. | #% increased Totem Damage Totems gain +#% to all Elemental Resistances #% increased Totem Life |
| Seek the Apex | Map mod - Item | Random monsters drop a Vaal fragment (not limited to one) | #% increased Mine Laying Speed #% increased Mine Damage |
| An unlikely guard for such valuable treasure | Map mod - Item | A random monster drops a unique item | Players are cursed with XXX |
| The riches you sought were all around you | Map mod - Item | Replaces all items on the ground with their vendor price , as though the map was effected by Transmogrifying Tempest | #% increased Spell Damage while * |
| The ultimate gamble, but only for those who are prepared | Map mod - Item | All items on the ground are affected by an Shift click to unstack. |
6-linked |
| An armoury of exquisite craftsmanship | Map mod - Item | Dropped weapons have 20% quality | #% increased Elemental Damage with Weapons |
| Feel the corruption in your veins | Map mod - Common | Monsters poison on hit, 8% increased rarity, 16% increased quantity | #% increased Chaos Damage Adds #-# Chaos Damage (Elreon Crafted) |
| Kill one head and more will rise to take its place | Map mod - Common | Monsters fracture after death, 12% increased rarity, 25% increased quantity | Adds #-# Physical Damage Adds #-# Physical Damage to Attacks |
| Pyromancer's bane | Map Mod - Common | +80% Monster Fire Resistance | Area has increased monster variety |
| Auromancer's bane | Map Mod - Common | +80% Monster Cold Resistance | Area is inhabited by Undead |
| Brontomancer's bane | Map Mod - Common | +80% Monster Lightning Resistance | ? |
| No adversary in nature is more deadly than the cold | Map mod - Common | Monsters deal (90 to 110)% extra Damage as Cold, 8% increased rarity, 15% increased quantity | #% increased Cold Damage |
| No force of nature holds more fear than fire | Map mod - Common | Monsters deal (90 to 110)% extra Damage as Fire, 8% increased rarity, 15% increased quantity | #% increased Fire Damage |
| No fury in nature is greater than that of lightning. | Map mod - Common | Monsters deal (90 to 110)% extra Damage as Lightning, 8% increased rarity, 15% increased quantity | #% increased Lightning Damage |
| Nothing is more intimidating on the battlefront than a wall of arrows | Map mod - Common | Enemies have 4 additional projectiles, 8% increased rarity, 15% increased quantity | +# to Accuracy Rating |
| Some challenges are best faced alone | Map mod - Common | Enemy projectiles have chaining | #% increased Projectile Speed |
| Tough as Nails | Map mod - Common | (40 to 50)% increased monster life, 8% increased rarity, 15% increased quantity | +# Life gained on Kill Area is inhabited by Humanoids |
| Whipped into a frenzy | Map mod - Common | Monsters gain 3 frenzy charges every 20 seconds | Area in inhabited by Skeletons |
| Your natural vitality deserts you | Map mod - Common | Players Recover Life, Mana and Energy Shield 60% slower | #% increased maximum Mana |
| Your protections fail you | Map mod - Common | -(12-16)% maximum Player Resistances | #% reduced Mana Cost of Skills |
| Fear the elements | Map mod - Common | Players are cursed with Elemental Weakness, 9% increased rarity, 18% increased quantity, 14% increased pack size | ? |
| Pain from the slightest touch | Map mod - Common | Players are cursed with Vulnerability, 9% increased rarity, 18% increased quantity, 14% increased pack size | ? |
| You feel weak | Map mod - Common | Players are cursed with Enfeeble, 9% increased rarity, 18% increased quantity, 14% increased pack size | #% reduced enemy block chance (Leo Crafted) |
| Your enemies have all the luck | Map mod - Common | Monsters have 360-400% increased Critical Strike Chance, Monsters have 35% increased Critical Strike Multiplier | Area is inhabited by Demons |
| Unflinching | Map mod - Common | 25% More Monster Life Monsters Cannot be Stunned 18% More Items 9% Increased Rarity | Area is inhabited by Animals |
| Size often matters | Map mod - Common | Monsters have 40% increased Area of Effect, 8% increased rarity, 15% increased quantity | Area is inhabited by Goatmen |
| Careful now | Map mod - Common | Monsters have 25-30% increased damage | Area is inhabited by ranged monsters |
| You always were a fast learner | Map mod - Special | 100% increased experience gain | -% maximum Player Resistances |
| Brothers in arms | Map mod - Special | Magic monsters on the map are cloned | #% increased Energy Shield #% increased maximum Energy Shield |
| Prepared for trouble? How about double? | Map mod - Special | Rare monsters on the map are cloned | +# to maximum Energy Shield |
| Fear will root even the mighty in place | Map mod - Special | Monsters are rooted in place | Minions deal #% increased Damage Minions have #% Chance to Block Minions have #% Increased Maximum Life Minions have #% to all Elemental Resistances |
| The touch of the damned | Map Mod - Special | All enemies affected by one random Tormented Spirit's Touch | Slaying Enemies close together can attract monsters from Beyond |
| Mutiny in the ranks | Map mod - Special | Some monsters become allied with you | Magic Monster Packs each have a Bloodline Mod #% more Magic Monsters |
| Deliver the killing blow | Map Mod - Special | All monsters life reduced to 1 | Unique Boss has #% increased Life Unique Boss has #% increased Area of Effect |
| A true test of nerves | Portal | Opens six portals to Module Error: Item link: No results found for search parameter "The Coward's Trial". | +#% to Quality of Support Gems in this Item (Haku mod) |
| The riches of a queen | Portal | Opens six portals to Module Error: Item link: No results found for search parameter "Vaults of Atziri". | Causes Bleeding on Hit (Tora mod) |
| Don't tarry | Portal | Opens six portals to Module Error: Item link: No results found for search parameter "Oba's Cursed Trove". | -# to Mana Cost of Skills (Elreon mod) |
| A sacred place in the shadows | Portal | Opens six portals to Module Error: Item link: No results found for search parameter "Whakawairua Tuahu". | +1 to Socketed Support Gems (Catarina mod) |
| Shiver me timbers | Portal | Opens six portals to Module Error: Item link: No results found for search parameter "Mao Kun". | +% increased Life Leeched per second (Vorici mod) |
| A soft melody plays | Portal | Opens six portals to Module Error: Item link: No results found for search parameter "Acton's Nightmare". | Area is inhabited by one additional Invasion Boss (Zana mod) |
| Travel back in time | Portal | Opens six portals to Module Error: Item link: No results found for search parameter "Maelström of Chaos". | Hits can't be evaded (Vagan mod) |
| ? | Portal | Opens six portals to Module Error: Item link: No results found for search parameter "Hall of Grandmasters". (Needs confirmation) | +% increased Damage (Leo mod) |
| Where no man has tread | Portal | Opens six portals to Module Error: Item link: No results found for search parameter "Untainted Paradise". | Damage Penetrates (6 to 10)% Fire Resistance Damage Penetrates (6 to 10)% Cold Resistance Damage Penetrates (6 to 10)% Lightning Resistance (Renegade Warband mod) |
| Its all in your head | Portal | Opens portal to Module Error: Item link: No results found for search parameter "Poorjoy's Asylum". | 10% of Physical Damage taken as Fire Damage (Redblade Warband mod) |
| Head towards sunset | Portal | Opens six portals to Module Error: Item link: No results found for search parameter "Death and Taxes". | increased rarity during flask effect (Brinerot Warband mod) |
| Vaal guardians survive long after their empire has fallen | Portal | Opens six portals to Module Error: Item link: No results found for search parameter "Olmec's Sanctum". | Cannot be frozen (Mutewind Warband mod) |
| The influence of vaal continues long after their civilization has crumbled | Portal | Opens portals to a corrupted area | Corrupted |
| There's no place like home | Portal | Opens a town portal | ? |
| The reward for a job well done is often another job | Master | Resets all master dailies | +# to Level of Socketed Gems |
| The forsaken favour you | Master | (gain rep for master) | Cannot Leech Life/Mana from Monsters |
| I am Twinned | Darkshrine | A new darkshrine in the zone | Monsters have #% chance to Avoid Elemental Status Ailments Monsters are immune to Elemental Status Ailments |
| Perhaps next time | Darkshrine | The rare item sacrificed appears in another darkshrine | #% reduced Attribute Requirements |
| Try again | Darkshrine | Consumes the item; darkshrine may be used again | Rare item with less than three affixes |
| Random Darkshrine Effect | Darkshrine | Random darkshrine Effect | #% Increased Spell Damage |
| Leave no stone unturned | Special | An item is hidden in one of the clickables in the area | #% increased maximum Life |
| Not for sale | Special | Removes all items from vendors | Monsters gain # Endurance Charge(s) every 20 seconds Monsters gain # Power Charge(s) every 20 seconds Monsters gain # Frenzy Charge(s) every 20 seconds |
| Rewards are seized only by those quick enough to find them | Special | Rare monsters killed in the next 20~ seconds drop a unique item | Monsters reflect #% of Elemental Damage Monsters reflect #% of Physical Damage |
| Greust would not approve | Special | The area becomes dark and desaturated as though the Ancient Seal in Act 2 was opened. | +# Mana gained for each Enemy hit by your Attacks |
| The gods do not deduct from man's allotted span the hours spent in fishing | Fishing | Creates a public party called "On an epic fishing trip" | ? |
| Are fishermen all liars? Or do only liars fish? | Fishing | Creates a global notification that you are the first player in your difficulty to reach Winding Pier. (Does not actually take you there, need confirmation) | ? |
| Men and fish are alike. They both get into trouble when they open their mouths | Fishing | ? | ? |
| Give a man a fish... | Fishing | Changes profile status to "The fishing minigame is actually awesome" | ? |
| The fishing was good; it was the catching that was bad You have been muted for disclosing fishing secrets. |
Fishing | Mutes in a global chat for 10 minutes | Fishing Rod with ? |
| May the holes in your net be no larger than the fish in it | Fishing | Added 6 maps with corresponding tags "F I S H ? !" to slots in guild tag edit window.[6] | ? |
See also
References
- ↑ Negativefrags (November 2, 2015). "Collecting darkshrine data". Path of Exile Reddit. Retrieved November 2, 2015.
- ↑ JGDfYdn (December 5, 2015). "Catarina meta mod triggers Catarina's trial, with undead unique bosses and some magic/rare mobs". Path of Exile Reddit. Retrieved December 5, 2015.
- ↑ mcm375 (December 5, 2015). "HAKU TRIAL... ENGAGE". Path of Exile Reddit. Retrieved December 5, 2015.
- ↑ JGDfYdn (December 4, 2015). "Vagan meta mod spawns the Vagan trial, where every version of Vagan attacks the player at once". Path of Exile Reddit. Retrieved December 4, 2015.
- ↑ mcm375 (December 4, 2015). "List of known shrine effects". Path of Exile Reddit. Retrieved December 4, 2015.