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BarrageThresholdUnique__1
IncreasedProjectileDamageUnique__2.
Volley Fire is a unique
Viridian JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
. It is a threshold jewel that enhances
BarrageAttack, Projectile, Bow
Level: (1-20)
Cost: (7-11) Mana
Attack Damage: (47-54)% of base
Effectiveness of Added Damage: (47-55)%Requires Level 12After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.0.5% increased Projectile Damage1% chance to Knock Enemies Back on hit0.5% increased Attack SpeedInflict non-Damaging Ailments as though dealing 5% more DamageDeals (47-55)% of Base Attack Damage
Fires 4 additional Projectiles
Fires Projectiles sequentiallyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
.
Mechanics and Interactions
- The extra projectiles are fired to the side of the main projectile, allowing for a larger area of effect.
- This causes characters to fire a total of 7 projectiles from both the first and final attack of a sequence of barrage
- The extra projectiles are for clear speed; an enemy can only be hit once by a projectile fired on the first and final attacks.
- The extra projectiles will not count as additional projectiles for things like Module Error: Item link: No results found for search parameter "Fury Valve"..
Item acquisition
This item is drop disabled.
Legacy variants
Volley Fire has legacy variants.
| Version Discontinued |
Modifiers
|
| 3.9.0
|
- (7-10)% increased Projectile Damage
- With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks
|
| 2.6.0
|
- (6-10)% increased Projectile Damage
- With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks
|
Version history
| Version
|
Changes
|
| 3.10.0 |
- Fixed a bug which caused the unique jewel Volley Fire to incorrectly grant
BarrageAttack, Projectile, Bow Level: (1-20) Cost: (7-11) Mana Attack Damage: (47-54)% of base Effectiveness of Added Damage: (47-55)%Requires Level 12After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.0.5% increased Projectile Damage1% chance to Knock Enemies Back on hit0.5% increased Attack SpeedInflict non-Damaging Ailments as though dealing 5% more DamageDeals (47-55)% of Base Attack Damage Fires 4 additional Projectiles Fires Projectiles sequentiallyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. additional projectiles on every arrow fired when supported by the Arrow Nova SupportBow, Attack, Support, Projectile Icon: G Level: (1-20) Cost & Reservation Multiplier: 140%Requires Level 8Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.Supported Skills have 0.5% increased Attack SpeedSupported Skills have 1% increased Projectile SpeedSupported Skills have 2% reduced Projectile Speed Supported Skills deal 1% increased DamageSupported Skills fire 4 additional Projectiles Supported Skills deal (40-26)% less Projectile Damage Supported Skills Fire Projectiles in a circle Supported Skills fire a Payload Arrow into the air Projectiles from the Supported Skill Fire from where the Payload Arrow lands Supported Skills can only be used with BowsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. gem.
|
| 3.9.0 |
- Now limited to 1, and now causes you to fire 6 additional projectiles on the first and last volley (up from 2). Existing items can be updated to this new value with a
Divine OrbStack Size: 10Randomises the numeric values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. Shift click to unstack. , however all versions are affected by the new limit.
|
| 2.6.0 |
- Increased projectile Damage mod increased to 7-10% (up from 6-10%).
- Now limited to 3.
- Dexterity requirement in radius reduced to 40.
- No longer requires dexterity in radius to be allocated.
|
| 2.1.1 |
- Fixed a bug where the Volley Fire Jewel would incorrectly add extra projectiles when it chained or forked.
|
| 2.1.0 |
|
ru:Стрельба залпами