Alpha Paradisae
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Alpha Paradisae | |||
Resistance(s) | Cold, Fire | ||
Modifier(s) | Energy Shield | ||
Skill(s) | Suppressing Fire Devours Corpses Desecrate Fire Trap |
Alpha Paradisae is a unique Plumed Chimeral that appears as an Invasion Boss. It is one of few invasion boss that is not also a vaal side area boss. Due to this, this monster is not able to encounter in the core game, due to limited accessibility to Invasion league mechanic, unless during some special event league.
Abilities
- Uses
BarrageBarrageAttack, Projectile, Bow
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (47-54)% of base
Effectiveness of Added Damage: (47-55)%Requires Level 12After a short preparation time, you fire individual projectiles repeatedly with a Bow or Wand. These projectiles have a small randomised spread. This skill cannot be Triggered.Fires 5 Projectiles
Fires Projectiles sequentially
Additional Effects From 1-20% Quality:
Fires +(0.05-1) ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.with Suppressing Fire
- Devours Corpses to heal
- Casts
DesecrateDesecrateSpell, AoE, Duration, Chaos
Level: (1-20)
Cost: (11-26) Mana
Cast Time: 0.60 secRequires Level 16Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.Deals (8.2-294) Base Chaos Damage per second
Base duration is 4.00 seconds
Spawns 5 corpses
Spawned corpses' level matches the area level, up to a maximum of Level (20-80)
Maximum of 10 corpses allowed
Additional Effects From 1-20% Quality:
(1-20)% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Casts detonation effect of
Fire TrapFire TrapTrap, Spell, Duration, AoE, Fire
Level: (1-20)
Cost: (8-20) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 260%
AoE Radius: 15Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Trap lasts 4 seconds
Deals (32.5-3018.8) Base Fire Damage per second
Base duration is 1.75 seconds
Deals (10-915) to (15-1373) Fire Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
+(0-0.8) metres to radius
(3-286) to (5-429) added Fire Damage against Burning Enemies
Additional Effects From 1-20% Quality:
(4-80)% increased Trap Trigger Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Energy Shield
- Resists Cold
- Resists Fire