List of fossil-only Delve modifiers

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These special modifiers can appear on item by using resonator and fossils.


By Fossils

These modifiers can only appear on items when crafting with fossils.

Faceted Fossil

Faceted FossilFaceted FossilStack Size: 10More Gem modifiersPlace in a Resonator to influence item crafting.

NameGeneration TypeGroupsFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of the UndergroundSuffixDelveDexterityGemLevel1+1 to Level of Socketed Dexterity Gemsabyss_jewel 0
jewel 0
staff 750
sceptre 750
mace 750
axe 1000
sword 1000
bow 1600
dagger 1000
claw 1000
wand 750
str_armour 750
int_armour 750
dex_armour 1600
str_dex_armour 1000
str_int_armour 750
dex_int_armour 1000
str_dex_int_armour 1000
unset_ring 1000
of the UndergroundSuffixDelveIntelligenceGemLevel1+1 to Level of Socketed Intelligence Gemsabyss_jewel 0
jewel 0
staff 1000
sceptre 1000
mace 750
axe 750
sword 750
bow 750
dagger 1000
claw 1000
wand 1600
str_armour 750
int_armour 1600
dex_armour 750
str_dex_armour 750
str_int_armour 1000
dex_int_armour 1000
str_dex_int_armour 1000
unset_ring 1000
of the UndergroundSuffixDelveStrengthGemLevel1+1 to Level of Socketed Strength Gemsabyss_jewel 0
jewel 0
staff 1000
sceptre 1000
mace 1600
axe 1000
sword 1000
bow 750
dagger 750
claw 750
wand 750
str_armour 1600
int_armour 750
dex_armour 750
str_dex_armour 1000
str_int_armour 1000
dex_int_armour 750
str_dex_int_armour 1000
unset_ring 1000

Gilded Fossil

Gilded FossilGilded FossilStack Size: 10Item is overvalued by vendorsPlace in a Resonator to influence item crafting.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
DoubleModSellPrice11Item sells for much more to vendorsdefault 6000
DoubleModSellPrice21Item sells for much more to vendorsdefault 1000
DoubleModSellPrice3_1Item sells for much more to vendorsdefault 6000
DoubleModSellPrice41Item sells for much more to vendorsdefault 1000
DoubleModSellPrice5_1Item sells for much more to vendorsdefault 6000
DoubleModSellPrice61Item sells for much more to vendorsdefault 10
DoubleModSellPrice71Item sells for much more to vendorsdefault 2000
DoubleModSellPrice81Item sells for much more to vendorsdefault 1
DoubleModSellPrice91Item sells for much more to vendorsdefault 1000

Hollow Fossil

Hollow FossilHollow FossilStack Size: 10Has an Abyssal socketPlace in a Resonator to influence item crafting.

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of the UndergroundSuffix1Has 1 Abyssal Socketabyss_jewel 0
jewel 0
weapon 2000
helmet 2000
boots 2000
gloves 2000
body_armour 2000

Legacy

These modifiers are used to be appear on items when crafting with fossils, but was removed to do so in version 3.10.

Prefixes

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Subterranean1Adds (15-20) to (21-30) Chaos Damageabyss_jewel 0
jewel 0
gloves 2000
Subterranean1Adds (20-25) to (26-35) Cold Damageabyss_jewel 0
jewel 0
gloves 2000
Subterranean1Adds (20-25) to (26-35) Fire Damageabyss_jewel 0
jewel 0
gloves 2000
Subterranean1Adds 1 to (48-60) Lightning Damageabyss_jewel 0
jewel 0
gloves 2000
Subterranean1Adds (6-8) to (9-11) Physical Damageabyss_jewel 0
jewel 0
gloves 2000
Subterranean1(4-6)% increased Global Defencesjewel 1000
abyss_jewel 1000
Subterranean10.2% of Chaos Damage Leeched as Lifeabyss_jewel 0
jewel 0
ring 600
Subterranean1(6-10)% chance to Avoid Cold Damage from Hitsabyss_jewel 0
jewel 0
body_armour 2000
shield 2000
quiver 2000
Subterranean10.2% of Cold Damage Leeched as Lifeabyss_jewel 0
jewel 0
ring 600
Subterranean1(20-30)% increased Cold Damageabyss_jewel 0
jewel 0
amulet 2000
belt 2000
Subterranean1Damage Penetrates 1% Cold Resistancejewel 1000
abyss_jewel 1000
Subterranean1Damage Penetrates (5-7)% Cold Resistanceabyss_jewel 0
jewel 0
one_hand_weapon 2000
Subterranean1Damage Penetrates (12-15)% Cold Resistanceabyss_jewel 0
jewel 0
two_hand_weapon 2000
Subterranean1(5-10)% of Damage is taken from Mana before Lifeabyss_jewel 0
jewel 0
body_armour 2000
Subterranean1(19-25)% increased Elemental Damageabyss_jewel 0
jewel 0
one_hand_weapon 1000
Subterranean1(37-50)% increased Elemental Damageabyss_jewel 0
jewel 0
two_hand_weapon 1000
Subterranean25(26-32)% increased Elemental Damageabyss_jewel 0
jewel 0
one_hand_weapon 1000
Subterranean25(51-65)% increased Elemental Damageabyss_jewel 0
jewel 0
two_hand_weapon 1000
Subterranean50(33-39)% increased Elemental Damageabyss_jewel 0
jewel 0
one_hand_weapon 1000
Subterranean50(66-79)% increased Elemental Damageabyss_jewel 0
jewel 0
two_hand_weapon 1000
Subterranean75(40-49)% increased Elemental Damageabyss_jewel 0
jewel 0
one_hand_weapon 1000
Subterranean75(80-94)% increased Elemental Damageabyss_jewel 0
jewel 0
two_hand_weapon 1000
Subterranean1Damage Penetrates 1% Elemental Resistancesabyss_jewel 1600
jewel 1600
Subterranean1Damage Penetrates (3-5)% Elemental Resistancesabyss_jewel 0
jewel 0
quiver 1600
amulet 1600
Subterranean1(8-10)% chance to Avoid Fire Damage from Hitsabyss_jewel 0
jewel 0
body_armour 2000
shield 2000
quiver 2000
Subterranean10.2% of Fire Damage Leeched as Lifeabyss_jewel 0
jewel 0
ring 600
Subterranean1(20-30)% increased Fire Damageabyss_jewel 0
jewel 0
amulet 2000
belt 2000
Subterranean1Damage Penetrates 1% Fire Resistancejewel 1000
abyss_jewel 1000
Subterranean1Damage Penetrates (5-7)% Fire Resistanceabyss_jewel 0
jewel 0
one_hand_weapon 2000
Subterranean1Damage Penetrates (12-15)% Fire Resistanceabyss_jewel 0
jewel 0
two_hand_weapon 2000
Subterranean1(20-30)% increased Chaos Damageabyss_jewel 0
jewel 0
amulet 2000
belt 2000
Subterranean1+2 to Level of Socketed Chaos Gemsabyss_jewel 0
jewel 0
boots 2000
Subterranean1+2 to Level of Socketed Cold Gemsabyss_jewel 0
jewel 0
boots 2000
Subterranean1+2 to Level of Socketed Fire Gemsabyss_jewel 0
jewel 0
boots 2000
Subterranean1+2 to Level of Socketed Lightning Gemsabyss_jewel 0
jewel 0
boots 2000
Subterranean1Regenerate 0.3% of Life per secondjewel 1000
abyss_jewel 1000
Subterranean1(6-10)% chance to Avoid Lightning Damage from Hitsabyss_jewel 0
jewel 0
body_armour 2000
shield 2000
quiver 2000
Subterranean10.2% of Lightning Damage Leeched as Lifeabyss_jewel 0
jewel 0
ring 600
Subterranean1(20-30)% increased Lightning Damageabyss_jewel 0
jewel 0
amulet 2000
belt 2000
Subterranean1Damage Penetrates 1% Lightning Resistancejewel 1000
abyss_jewel 1000
Subterranean1Damage Penetrates (5-7)% Lightning Resistanceabyss_jewel 0
jewel 0
one_hand_weapon 2000
Subterranean1Damage Penetrates (12-15)% Lightning Resistanceabyss_jewel 0
jewel 0
two_hand_weapon 2000
Subterranean1Attacks with this Weapon Penetrate (9-12)% Elemental Resistancesabyss_jewel 0
jewel 0
weapon 1000
Subterranean160% chance for Bleeding inflicted with this Weapon to deal 100% more Damageabyss_jewel 0
jewel 0
weapon 2000
Subterranean160% chance for Poisons inflicted with this Weapon to deal 100% more Damageabyss_jewel 0
jewel 0
weapon 2000
Subterranean1Found Items have 10% chance to drop Corrupted in Area
Area is inhabited by the Vaal
map 1000
expedition_logbook 0
Subterranean1Adds (7-11) to (12-18) Physical Damage against Bleeding Enemiesabyss_jewel 0
jewel 0
gloves 1600
Subterranean1Adds (7-11) to (12-18) Physical Damage against Poisoned Enemiesabyss_jewel 0
jewel 0
gloves 1600
Subterranean1Minions deal (14-16)% increased Damageabyss_jewel 2000
Subterranean1Minions deal (20-30)% increased Damageabyss_jewel 0
jewel 0
gloves 2000
Subterranean10.2% of Physical Damage Leeched as Lifeabyss_jewel 0
jewel 0
ring 600
Subterranean1(2-1)% reduced Physical Damage taken over timejewel 1000
abyss_jewel 1000
Subterranean1(20-30)% increased Global Physical Damageabyss_jewel 0
jewel 0
amulet 2000
belt 2000
Subterranean1(3-5)% additional Physical Damage Reductionabyss_jewel 0
jewel 0
shield 2000
quiver 2000
Subterranean1Socketed Skills deal 40% more Attack Damageabyss_jewel 0
jewel 0
one_hand_weapon 2000
Subterranean1Socketed Skills deal 20% more Attack Damageabyss_jewel 0
jewel 0
two_hand_weapon 2000
Subterranean1Socketed Skills deal 40% more Spell Damageabyss_jewel 0
jewel 0
one_hand_weapon 2000
Subterranean1Socketed Skills deal 20% more Spell Damageabyss_jewel 0
jewel 0
two_hand_weapon 2000
Subterranean1Minions deal (30-44)% increased Damageabyss_jewel 0
jewel 0
one_hand_weapon 2000
Subterranean1Minions deal (51-70)% increased Damageabyss_jewel 0
jewel 0
two_hand_weapon 2000
Subterranean25Minions deal (45-59)% increased Damageabyss_jewel 0
jewel 0
one_hand_weapon 2000
Subterranean25Minions deal (71-90)% increased Damageabyss_jewel 0
jewel 0
two_hand_weapon 2000
Subterranean50Minions deal (60-74)% increased Damageabyss_jewel 0
jewel 0
one_hand_weapon 1000
Subterranean50Minions deal (91-110)% increased Damageabyss_jewel 0
jewel 0
two_hand_weapon 1000
Subterranean75Minions deal (75-80)% increased Damageabyss_jewel 0
jewel 0
one_hand_weapon 500
Subterranean75Minions deal (111-130)% increased Damageabyss_jewel 0
jewel 0
two_hand_weapon 500

Suffixes

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of the Underground1(8-12)% increased Mana Recovery rateabyss_jewel 0
jewel 0
belt 2000
amulet 2000
of the Underground1Cannot be Chilled or Frozen while movingabyss_jewel 0
jewel 0
amulet 2000
of the Underground1(15-25)% increased Vaal Skill Effect Durationabyss_jewel 0
jewel 0
amulet 2000
of the Underground1(25-50)% increased Armourabyss_jewel 0
jewel 0
str_armour 0
of the Underground1(25-50)% increased Armour and Energy Shieldabyss_jewel 0
jewel 0
str_int_armour 0
of the Underground1(25-50)% increased Armour and Evasionabyss_jewel 0
jewel 0
str_dex_armour 0
of the Underground1(3-4)% Chance to Block Attack Damageabyss_jewel 0
jewel 0
shield 0
body_armour 0
boots 0
helmet 0
str_armour 2000
str_int_armour 2000
str_dex_armour 2000
of the Underground150% chance to Avoid Bleedingabyss_jewel 0
jewel 0
shield 1600
helmet 1600
boots 1600
body_armour 1600
of the Underground150% chance to Avoid being Poisonedabyss_jewel 0
jewel 0
shield 1600
helmet 1600
boots 1600
body_armour 1600
of the Underground1(4-6)% Global chance to Blind Enemies on hitabyss_jewel 0
jewel 0
shield 0
body_armour 0
boots 0
helmet 0
dex_armour 2000
dex_int_armour 2000
str_dex_armour 2000
of the Underground1(25-50)% increased Armour, Evasion and Energy Shieldabyss_jewel 0
jewel 0
str_dex_int_armour 0
of the Underground1+(4.5-6)% chance to Suppress Spell Damageabyss_jewel 0
jewel 0
shield 0
body_armour 0
gloves 0
helmet 0
dex_armour 2000
dex_int_armour 2000
str_dex_armour 2000
of the Underground1(10-20)% chance to Defend with 200% of Armourabyss_jewel 0
jewel 0
shield 0
body_armour 0
gloves 0
helmet 0
str_armour 2000
str_int_armour 2000
str_dex_armour 2000
of the Underground1(20-30)% reduced Elemental Ailment Duration on youabyss_jewel 0
jewel 0
shield 2000
body_armour 2000
helmet 2000
gloves 2000
boots 2000
of the Underground1(25-50)% increased Energy Shieldabyss_jewel 0
jewel 0
int_armour 0
of the Underground10.3% of Spell Damage Leeched as Energy Shieldabyss_jewel 0
jewel 0
shield 0
body_armour 0
boots 0
helmet 0
int_armour 2000
dex_int_armour 2000
str_int_armour 2000
of the Underground1Regenerate 1% of Energy Shield per secondabyss_jewel 0
jewel 0
shield 0
body_armour 0
gloves 0
helmet 0
int_armour 2000
dex_int_armour 2000
str_int_armour 2000
of the Underground1(25-50)% increased Evasion Ratingabyss_jewel 0
jewel 0
dex_armour 0
of the Underground1(25-50)% increased Evasion and Energy Shieldabyss_jewel 0
jewel 0
dex_int_armour 0
of the Underground1(25-50)% increased Global Evasion Rating when on Full Lifeabyss_jewel 0
jewel 0
shield 0
body_armour 0
gloves 0
boots 0
dex_armour 2000
dex_int_armour 2000
str_dex_armour 2000
of the Underground1+(3-5) to maximum Fortificationabyss_jewel 0
jewel 0
shield 0
body_armour 0
gloves 0
boots 0
str_armour 2000
str_int_armour 2000
str_dex_armour 2000
of the Underground1Regenerate 1% of Life per secondabyss_jewel 0
jewel 0
quiver 2000
shield 2000
body_armour 2000
helmet 2000
gloves 2000
boots 2000
of the Underground1Socketed Attacks have -15 to Total Mana Costabyss_jewel 0
jewel 0
body_armour 2000
shield 2000
boots 2000
helmet 2000
of the Underground74Minions have (20-30)% increased maximum Lifeabyss_jewel 0
jewel 0
body_armour 2000
shield 2000
belt 2000
of the Underground1-(75-50) Physical Damage taken from Hitsabyss_jewel 0
jewel 0
body_armour 0
of the Underground1-(34-20) Physical Damage taken from Hitsabyss_jewel 0
jewel 0
body_armour 2000
of the Underground30-(49-35) Physical Damage taken from Hitsabyss_jewel 0
jewel 0
body_armour 2000
of the Underground60-(75-50) Physical Damage taken from Hitsabyss_jewel 0
jewel 0
body_armour 2000
of the Underground1+(10-20)% to Qualityabyss_jewel 0
jewel 0
shield 2000
body_armour 2000
of the Underground1Socketed Spells have 20% reduced Mana Costabyss_jewel 0
jewel 0
shield 2000
boots 2000
helmet 2000
of the Underground1(3-4)% Chance to Block Spell Damageabyss_jewel 0
jewel 0
shield 0
body_armour 0
boots 0
gloves 0
int_armour 2000
dex_int_armour 2000
str_int_armour 2000
of the Underground1(5-8)% chance to gain an additional Vaal Soul on Killabyss_jewel 0
jewel 0
helmet 2000
body_armour 2000
boots 2000
shield 2000
of the Underground1(15-20)% chance to gain Onslaught when you use a Flaskabyss_jewel 0
jewel 0
belt 2000
of the Underground1(20-25)% increased effect of Non-Curse Auras from your Skillsabyss_jewel 0
jewel 0
body_armour 2000
of the Underground1+(30-40)% Chaos Resistance against Damage Over Timeabyss_jewel 0
jewel 0
body_armour 2000
shield 2000
quiver 2000
of the Underground1Socketed Gems are Supported by Level 1 Arcane Surgeabyss_jewel 0
jewel 0
body_armour 600
of the Underground1Socketed Gems are Supported by Level 1 Maimabyss_jewel 0
jewel 0
body_armour 0
of the Underground1(5-10)% of Damage is taken from Mana before Lifeabyss_jewel 0
jewel 0
body_armour 0
of the Underground1(15-20)% chance to gain a Frenzy Charge when Hitabyss_jewel 0
jewel 0
body_armour 2000
of the Underground1+1 to Level of all Raise Spectre Gemsabyss_jewel 0
jewel 0
boots 2000
of the Underground1(50-70)% increased Mana Regeneration Rate while movingabyss_jewel 0
jewel 0
boots 2000
of the Underground1(4-6)% increased Movement Speed if you've Hit an Enemy Recentlyabyss_jewel 0
jewel 0
boots 2000
of the Underground1(3-5)% additional Physical Damage Reduction while movingabyss_jewel 0
jewel 0
boots 2000
of the Underground1(5-10)% increased Attack and Cast Speed if you've Hit an Enemy Recentlyabyss_jewel 0
jewel 0
gloves 2000
of the Underground1Socketed Skills have 18% increased Attack Speedabyss_jewel 0
jewel 0
gloves 2000
of the Underground1Gain (2-4) Mana per Enemy Hit with Attacksabyss_jewel 0
jewel 0
gloves 2000
of the Underground1Socketed Skills have 18% increased Cast Speedabyss_jewel 0
jewel 0
gloves 2000
of the Underground1(80-120)% increased Vaal Skill Critical Strike Chanceabyss_jewel 0
jewel 0
quiver 2000
gloves 2000
of the Underground1Regenerate 0.5% of Mana per secondabyss_jewel 0
jewel 0
helmet 2000
of the Underground1Ignore all Movement Penalties from Armourabyss_jewel 0
jewel 0
helmet 2000
of the Underground1Nearby Enemies have -9% to Chaos Resistanceabyss_jewel 0
jewel 0
helmet 2000
of the Underground1Nearby Enemies have -9% to Cold Resistanceabyss_jewel 0
jewel 0
helmet 2000
of the Underground1Nearby Enemies have -9% to Fire Resistanceabyss_jewel 0
jewel 0
helmet 2000
of the Underground1Nearby Enemies have -9% to Lightning Resistanceabyss_jewel 0
jewel 0
helmet 2000
of the Underground1Nearby Enemies take 9% increased Physical Damageabyss_jewel 0
jewel 0
helmet 2000
of the Underground1(10-8)% increased Mana Reservation Efficiency of Skillsabyss_jewel 0
jewel 0
helmet 2000
of the Underground1(15-20)% increased Damage with Ailmentsjewel 1000
abyss_jewel 1000
of the Underground1+(250-300) to Armour if you've Hit an Enemy Recentlyjewel 300
abyss_jewel 300
of the Underground10.3% of Attack Damage Leeched as Lifejewel 1000
abyss_jewel 1000
of the Underground1(15-20)% chance to Ignore Stuns while Castingjewel 1000
abyss_jewel 1000
of the Underground1(5-10)% chance to gain Onslaught when you use a Flaskjewel 1000
abyss_jewel 1000
of the Underground1(13-19)% increased Chaos Damagejewel 1000
abyss_jewel 1000
of the Underground1(2-3)% of Damage taken Recouped as Manajewel 1000
abyss_jewel 1000
of the Underground1Regenerate 0.3% of Energy Shield per second if you've Hit an Enemy Recentlyjewel 300
abyss_jewel 300
of the Underground1+(250-300) to Evasion Rating if Hit an Enemy Recentlyjewel 300
abyss_jewel 300
of the Underground1Minions have (4-6)% increased Attack Speed
Minions have (4-6)% increased Cast Speed
abyss_jewel 0
jewel 2000
of the Underground1(3-5)% chance to gain an additional Vaal Soul on Killabyss_jewel 2000
jewel 2000
of the Underground1(30-40)% increased Damage with Ailmentsabyss_jewel 0
jewel 0
quiver 1600
ring 1600
amulet 1600
belt 1600
of the Underground1+(1-2)% chance to Evade Attack Hitsabyss_jewel 0
jewel 0
quiver 1600
ring 1600
amulet 1600
belt 1600
of the Underground120% chance to Defend with 200% of Armourabyss_jewel 0
jewel 0
ring 1600
amulet 1600
belt 1600
of the Underground1(20-30)% increased Life Recovery from Flasksabyss_jewel 0
jewel 0
ring 2000
amulet 2000
belt 2000
of the Underground1(20-30)% increased Energy Shield from Equipped Body Armourabyss_jewel 0
jewel 0
ring 1600
amulet 1600
belt 1600
of the Underground74Minions have (15-30)% increased Movement Speedabyss_jewel 0
jewel 0
quiver 2000
ring 2000
amulet 2000
of the Underground1(20-40)% increased Damage with Vaal Skillsabyss_jewel 0
jewel 0
belt 2000
ring 2000
of the Underground1(3-5)% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemyabyss_jewel 0
jewel 0
quiver 2000
of the Underground1(20-30)% increased maximum Manaabyss_jewel 0
jewel 0
quiver 2000
of the Underground1Cannot be Shocked or Ignited while movingabyss_jewel 0
jewel 0
ring 2000
of the Underground1(25-30)% increased Elemental Damageabyss_jewel 0
jewel 0
belt 1600
ring 1600
of the Underground1(4-6)% reduced Mana Cost of Skillsabyss_jewel 0
jewel 0
ring 2000
of the Underground1+500 to Armour if you've Hit an Enemy Recentlyabyss_jewel 0
jewel 0
two_hand_weapon 0
sceptre 1600
mace 1600
axe 1600
sword 1600
of the Underground1+1000 to Armour if you've Hit an Enemy Recentlyabyss_jewel 0
jewel 0
one_hand_weapon 0
staff 1600
mace 1600
axe 1600
sword 1600
of the Underground110% chance to gain Onslaught for 4 seconds on Killabyss_jewel 0
jewel 0
one_hand_weapon 2000
shield 2000
of the Underground120% chance to gain Onslaught for 4 seconds on Killabyss_jewel 0
jewel 0
two_hand_weapon 2000
of the Underground1(50-60)% increased Damage when on Full Lifeabyss_jewel 0
jewel 0
weapon 2000
of the Underground1(100-120)% increased Damage when on Full Lifeabyss_jewel 0
jewel 0
weapon 2000
of the Underground1Curse Enemies with Despair on Hitabyss_jewel 0
jewel 0
one_hand_weapon 2000
of the Underground1Curse Enemies with Despair on Hitabyss_jewel 0
jewel 0
two_hand_weapon 2000
of the Underground1Regenerate 0.5% of Energy Shield per second if you've Hit an Enemy Recentlyabyss_jewel 0
jewel 0
dagger 1600
claw 1600
wand 1600
sceptre 1600
of the Underground1Regenerate 1% of Energy Shield per second if you've Hit an Enemy Recentlyabyss_jewel 0
jewel 0
staff 2000
of the Underground1+500 to Evasion Rating if Hit an Enemy Recentlyabyss_jewel 0
jewel 0
two_hand_weapon 0
axe 1600
sword 1600
dagger 1600
claw 1600
of the Underground1+1000 to Evasion Rating if Hit an Enemy Recentlyabyss_jewel 0
jewel 0
one_hand_weapon 0
axe 1600
sword 1600
bow 1600
of the Underground1Auras from your Skills grant 2% increased Damage to you and Alliesabyss_jewel 0
jewel 0
one_hand_weapon 2000
of the Underground1Auras from your Skills grant 4% increased Damage to you and Alliesabyss_jewel 0
jewel 0
two_hand_weapon 2000
of the Underground115% chance to Intimidate Enemies for 4 seconds on Hitabyss_jewel 0
jewel 0
weapon 2000
of the Underground1Regenerate 0.4% of Mana per second if you've Hit an Enemy Recentlyabyss_jewel 0
jewel 0
one_hand_weapon 2000
shield 2000
of the Underground1Regenerate 0.8% of Mana per second if you've Hit an Enemy Recentlyabyss_jewel 0
jewel 0
two_hand_weapon 2000
of the Underground1Non-Aura Vaal Skills require 20% reduced Souls Per Useabyss_jewel 0
jewel 0
one_hand_weapon 2000
of the Underground1Non-Aura Vaal Skills require 40% reduced Souls Per Useabyss_jewel 0
jewel 0
two_hand_weapon 2000
of the Underground110% increased Mana Reservation Efficiency of Skillsabyss_jewel 0
jewel 0
helmet 2000

Legacy mod by fossils

Bloodstained Fossil

These mods are used to be crafted on item by using a Bloodstained FossilBloodstained FossilStack Size: 10Corrupted
Has a Corrupted implicit modifier
Place in a Resonator to influence item crafting.
(with resonator) before the version 3.16.0 patch. After that some of the mods are moved to the loot from Gifts of the Red Queen Strongbox

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
SubterraneanPrefix1Found Items have 10% chance to drop Corrupted in Area
Area is inhabited by the Vaal
map 1000
expedition_logbook 0
of the UndergroundSuffix1(3-5)% chance to gain an additional Vaal Soul on Killabyss_jewel 2000
jewel 2000
of the UndergroundSuffix1(5-8)% chance to gain an additional Vaal Soul on Killabyss_jewel 0
jewel 0
helmet 2000
body_armour 2000
boots 2000
shield 2000
of the UndergroundSuffix1(80-120)% increased Vaal Skill Critical Strike Chanceabyss_jewel 0
jewel 0
quiver 2000
gloves 2000
of the UndergroundSuffix1(20-40)% increased Damage with Vaal Skillsabyss_jewel 0
jewel 0
belt 2000
ring 2000
of the UndergroundSuffix1(15-25)% increased Vaal Skill Effect Durationabyss_jewel 0
jewel 0
amulet 2000
of the UndergroundSuffix1Non-Aura Vaal Skills require 40% reduced Souls Per Useabyss_jewel 0
jewel 0
two_hand_weapon 2000
of the UndergroundSuffix1Non-Aura Vaal Skills require 20% reduced Souls Per Useabyss_jewel 0
jewel 0
one_hand_weapon 2000