Hinekora

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Hinekora
Hinekora, Mother of the Dead
Hinekora Hinekora, Mother of the Dead
Area: Halls of the Dead
Functions: Gives rewards for completing Trial of the Ancestors tournament

Hinekora, also known as the "Mother of Death" or "Mother of the Dead", is a major Karui god that rules over the Halls of the Dead and oversees the Trial of the Ancestors.

Lore

Hinekora is depicted wearing an oversized crown/mask of threads and bones adorned with a giant green eye. She also wears a garb made of bones and threads, and her skin is painted in purple and green all over her body. She is also seen to have extraordinarily long hair many times longer than her body.

Hinekora plays a significant role in the myths and lives of the Karui people. Hinekora both collects and watches over the souls of the dead and has the ability to foresee the future through prophecies. These prophecies are typically interpreted by Hatungo ("wise woman"), Karui people with the ability of "second sight". Hatungo live between the realms of life and death and can often live hundreds of years, until Hinekora wishes to reclaim them. The Seeing Stone and Yama the White are both granted power by Hinekora's hair.

Hinekora has the ability to know everything about the living realms of Wraeclast and its surrounding lands, but appears to have no power over or ability to foresee otherworldly entities like Beyond demons or the Eldritch Horrors. It was also possible for beings from the human realm to avoid Hinekora and death (e.g. the Pale Court), though she is still able to observe them. Like Chaos, she can see the future, but this puts the two gods in odds with each other: Chaos can see all probabilities and wants an unpredictable future, while Hinekora sees the future by observing what will happen in other timelines, and wants the current timeline to follow the events laid out by her prophecies.

In myth, Hinekora was known to have whipped Kitava using her hairHinekora's Hair"What we steal in life we repay in death."
- Karui Proverb
, keeping him locked in the depths of the underworld without food and water. She foresaw the Slumbering of the Gods, and before she fell into a deep sleep, she created the Halls of the Dead as a place for Karui souls to go to after their death.

Related items

ItemStatsFlavour Text
AshcallerAshcaller
Carved Wand
Wand
Physical Damage: 9-17
Elemental Damage: (20-24) to (38-46)
Critical Strike Chance: 7.00%
Attacks per Second: 1.50
Requires Level 12, 47 Int(11-15)% increased Spell Damage25% chance to Trigger Level 10 Summon Raging Spirit on Kill
Adds (20-24) to (38-46) Fire Damage
Adds (20-24) to (38-46) Fire Damage to Spells
10% chance to Cover Enemies in Ash on Hit
"We do not command fire.
Ngamahu lends it, and Hinekora returns it."
- Lavianga, advisor to Kaom
(11-15)% increased Spell Damage25% chance to Trigger Level 10 Summon Raging Spirit on Kill
Adds (20-24) to (38-46) Fire Damage
Adds (20-24) to (38-46) Fire Damage to Spells
10% chance to Cover Enemies in Ash on Hit
"We do not command fire.
Ngamahu lends it, and Hinekora returns it."
- Lavianga, advisor to Kaom
Beyond Sight IVBeyond Sight IVMy vision grows dark. A horror draws near. Its soul would be a treasured prize for Hinekora.You will slay the Herald of Bameth and the very powerful foe it summons.Right-click to add this prophecy to your character.N/AMy vision grows dark. A horror draws near. Its soul would be a treasured prize for Hinekora.
Death's HandDeath's Hand
Karui Sceptre
Sceptre
Physical Damage: (72-83) to (140-183)
Critical Strike Chance: (7.50-9.00)%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Requires Level 56, 96 Str, 96 Int26% increased Elemental DamageAdds (35-46) to (85-128) Physical Damage
(25-50)% increased Critical Strike Chance
30% chance to gain a Power Charge when you Stun
Gain Unholy Might for 4 seconds on Critical Strike
"All are welcome in Hinekora's eternal home."
- Karui Proverb
26% increased Elemental DamageAdds (35-46) to (85-128) Physical Damage
(25-50)% increased Critical Strike Chance
30% chance to gain a Power Charge when you Stun
Gain Unholy Might for 4 seconds on Critical Strike
"All are welcome in Hinekora's eternal home."
- Karui Proverb
Hinekora's HairHinekora's Hair"What we steal in life we repay in death."
- Karui Proverb
N/A"What we steal in life we repay in death."
- Karui Proverb
Hinekora's SightHinekora's Sight
Onyx Amulet
Requires Level 44+(10-16) to all AttributesPrevent +3% of Suppressed Spell Damage
+(600-1000) to Accuracy Rating
+(600-1000) to Evasion Rating
Cannot be Blinded
Remember the past, anticipate the future.
+(10-16) to all AttributesPrevent +3% of Suppressed Spell Damage
+(600-1000) to Accuracy Rating
+(600-1000) to Evasion Rating
Cannot be Blinded
Remember the past, anticipate the future.
Kitava's FeastKitava's Feast
Void Axe
Two Handed Axe
Physical Damage: (288-326.4) to (432-489.6)
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 68, 149 Str, 76 DexSocketed Gems are supported by Level 30 Melee Splash
(200-240)% increased Physical Damage
1% of Physical Attack Damage Leeched as Life
1% of Physical Attack Damage Leeched as Mana
Recover 5% of Life on Kill
Enemies Killed by your Hits are destroyed
Hinekora bound Kitava to a rock
that Kitava could not lift with all his might.
Kitava vowed that when he broke free,
he would devour every soul in Hinekora's domain.
Socketed Gems are supported by Level 30 Melee Splash
(200-240)% increased Physical Damage
1% of Physical Attack Damage Leeched as Life
1% of Physical Attack Damage Leeched as Mana
Recover 5% of Life on Kill
Enemies Killed by your Hits are destroyed
Hinekora bound Kitava to a rock
that Kitava could not lift with all his might.
Kitava vowed that when he broke free,
he would devour every soul in Hinekora's domain.
Path of BetrayalPath of BetrayalCut down by the king's hand, southern spirits linger near the bones of giants.You will encounter Karui Spirits near Weathered Carvings, and send them back to Hinekora.Right-click to add this prophecy to your character.N/ACut down by the king's hand, southern spirits linger near the bones of giants.
The Last WatchThe Last WatchA loyal soldier in life, he stands watch, bow in hand, waiting to be sent to the Mother of death.You will track down a powerful Ancient Archer who will drop a unique item when slain.Right-click to add this prophecy to your character.N/AA loyal soldier in life, he stands watch, bow in hand, waiting to be sent to the Mother of death.
Bound FateBound Fate
Cloth Belt
Requires Level 49(15-25)% increased Stun and Block Recovery+(20-30) to Dexterity
+(20-30) to Intelligence
+(60-80) to maximum Life
Every 5 seconds, gain one of the following for 5 seconds:
Your Hits are always Critical Strikes
Hits against you are always Critical Strikes
Attacks cannot Hit you
Attacks against you always Hit
Your Damage with Hits is Lucky
Damage of Hits against you is Lucky
Knowing what will happen
and knowing when it will happen
are two very different things.
(15-25)% increased Stun and Block Recovery+(20-30) to Dexterity
+(20-30) to Intelligence
+(60-80) to maximum Life
Every 5 seconds, gain one of the following for 5 seconds:
Your Hits are always Critical Strikes
Hits against you are always Critical Strikes
Attacks cannot Hit you
Attacks against you always Hit
Your Damage with Hits is Lucky
Damage of Hits against you is Lucky
Knowing what will happen
and knowing when it will happen
are two very different things.
Hinekora's LockHinekora's LockStack Size: 10Allows an item to foresee the result of the next Currency item used on it
Modifying the item in any way removes the ability to foresee
Right click this item then left click an item to apply it.
N/AN/A
Tattoo of the Hinekora DeathwardenTattoo of the Hinekora DeathwardenStack Size: 10
Replaces a Small Intelligence Passive Skill
6% reduced Effect of Curses on youRight click this item then left click a valid Passive Skill. Maximum 50 Tattoos.
N/AN/A
Tattoo of the Hinekora WarriorTattoo of the Hinekora WarriorStack Size: 10
Replaces a Small Intelligence Passive Skill
3% increased maximum Energy ShieldRight click this item then left click a valid Passive Skill. Maximum 50 Tattoos.
N/AN/A
Tattoo of the Hinekora ShamanTattoo of the Hinekora ShamanStack Size: 10
Replaces a Small Intelligence Passive Skill
8% increased Mana Regeneration RateRight click this item then left click a valid Passive Skill. Maximum 50 Tattoos.
N/AN/A
Tattoo of the Hinekora StorytellerTattoo of the Hinekora StorytellerStack Size: 10
Replaces a Small Intelligence Passive Skill
+3% to Chaos ResistanceRight click this item then left click a valid Passive Skill. Maximum 50 Tattoos.
N/AN/A
Tattoo of the Hinekora MakangaTattoo of the Hinekora MakangaStack Size: 10
Replaces a Small Intelligence Passive Skill
Requires 7 adjacent Passive Skills Allocated8% increased Effect of your CursesRight click this item then left click a valid Passive Skill. Maximum 50 Tattoos.
N/AN/A
Tattoo of the Hinekora WarmongerTattoo of the Hinekora WarmongerStack Size: 10
Replaces a Small Intelligence Passive Skill
Minions have 5% increased maximum LifeRight click this item then left click a valid Passive Skill. Maximum 50 Tattoos.
N/AN/A
Replica Hinekora's SightReplica Hinekora's Sight
Onyx Amulet
Requires Level 44+(10-16) to all Attributes+(600-1000) to Accuracy Rating
+(600-1000) to Armour
+1% to all maximum Elemental Resistances
You cannot be Maimed
"I touched #2993, and I saw... how blind we've been. The visions weren't the future. They were the past! Our 'unforeseen consequences' have already been happening!"
- Researcher Graven
+(10-16) to all Attributes+(600-1000) to Accuracy Rating
+(600-1000) to Armour
+1% to all maximum Elemental Resistances
You cannot be Maimed
"I touched #2993, and I saw... how blind we've been. The visions weren't the future. They were the past! Our 'unforeseen consequences' have already been happening!"
- Researcher Graven
Allflame Ember of HinekoraAllflame Ember of HinekoraPack Size: 5-7 Monsters
Pack contains Pack Leader
Pack Monsters can drop Karui TattoosClick and drag this item over a Monster Pack in the Lantern of Arimor to have those packs in the area replaced with this pack.
N/AN/A

Additional Dialogue

Winning a Tournament in The Halls of the Dead

Hinekora can be interacted with upon winning a full tournament in the Trial of the Ancestors. She has two sets of dialogue: One which occurs sequentially while she is still "dreaming", and a set of prophecies that is chosen at random after she "wakes up".

Dreams

  • "Where am I? This cannot be real... but it is. Wraeclast... I long believed this life a dream, but it seems what I just escaped was the true illusion. My family... my boys... my daughter... they weren't real? Oh, the Halls of the Dead. In this life, I could never... ah... so I gathered up the lost souls of my people, and cherished them as my own. I have so much to tell them, but the dream calls me back! I must... not go..."
  • "...back again... reality and dream mix together like waves in a tide pool. They called me Mother, but I was forced to abandon them... I remember now, the Imbalance... I foresaw all of this, and the plan is still in motion. We teeter on the edge of oblivion, flailing, waiting to be saved or doomed by the slightest push. The future-past calls to me... I must gaze into the abyss. Heed my words. My children, I will return to you... when the time is right..."
  • "Waking is such exquisite pain... memory and prophecy are one and the same. I have so much to tell you, but I cannot remember when we are. You're not even you yet. You come to these Halls of the Dead decades early, wearing a different face, but I'm asleep. You're here now, as I awaken... and you're here decades from now, someone else all over again... all these things are true. Time is a hall of mirrors. I... see..."
  • "... it is a gift for you, my daughter... oh. That was just a dream... what does it mean for something to be real? If you loved, and were loved, would it matter if your world was an illusion? He knew the truth. Dominus must catch you. The Arkhon's plan to rescue his daughter will fail, but you must try anyway. They must all be present at the fulcrum of destiny, if Wraeclast... is to..."
  • "... back again... I must fight for every moment of lucidity. Time is shorter than you know. Cataclysms await down most paths, and those paths then turn on and eat each other. These things must happen. You must make them happen. It begins with the fulcrum of destiny, the moment on which all of existence is balanced. The King of Dreams must be allowed to escape, and though there can be only one, two High Templars must witness... this..."
  • "... for once, Chaos is not the enemy... imagine that... they see you for what you truly are, like I do... seek his servant... before that, or after that, I cannot tell... the Maraketh will test you. You will undergo three challenges, and we will be the third... you must prove yourself, or else you... won't..."
  • "... listen, quickly... the messenger from the stars was once a man, but before that, he was a father. A sliver of his heart still remains, somewhere deep inside... he knows something vital, but he doesn't know that he knows... I cannot see it, for I was... never a Mother... Doryani is missing..."
  • "... the Thief... I will suggest he seek counsel in the one place I can never see... upon his return, he will create the Beast... then I am sorry, my children, but I must sleep for time beyond time. The plan is in place. Make no traffic with the Vaal. The horrors of Queen Atziri must happen. On this, we agree, even with our mortal enemy...
  • "...the Vaal Empire will fall. Doryani... where is Doryani? Malachai must construct his Grand Design, a crucible in which you will be forged, and thus he will be the architect of his own doom. You must... slay the Beast... when the time is right..."
  • "... the King of the Godless must not be allowed to find what he seeks... the Masked One must save his family before crimson touches the mountain peak... the Forger must fail in her reckless mission... just one of these three does not mean the end, but two will spell certain doom..."
  • "...corruption clouds my sight once more... faithful heroes are trying to save humanity... but they don't understand... you gathered the peoples of Wraeclast, and stood united... but you failed..."
  • "...she will know you by three different faces, as will you, her. You must find her. In her mind... lies... the key..."
  • "... how... are... you... here?..."
  • "... so... that's... how it ends... this time..."

Prophecies

  • "Two hungry children frolic in fire and blood, one small, one enormous. A feast ends at swordpoint. An ivory grin silently faces the oncoming storm."
  • "Five brothers vie for kingship in a distant land, yet yearn to be a family once again. Two peoples, seemingly unalike, meet on common ground. The seasons are harsh, and the fruit grows purple and rotted, but a single healthy seed sprouts in a dark place."
  • "Beware the gaze of the pale one. A colony of ants burrows through a wall, seeking the treasures beyond. Truth and hope are enemies."
  • "Lumbering stomachs with vast mouths consume all that grows. Ignorance is a weapon sharper than any other, though it may cut its wielder just as cleanly."
  • "Two enemies, born opposed, clasped hands only once. The silent wall and the raging storm oppose the endless swarm."
  • "The cheerful cat is destined, not lucky. The grumpy dog is her guardian, not unlucky. The Queen always was, and always shall—Alva Valai, stop mucking about in time!"
  • "A liar convinces a good man to flee. A lord ravages his own land in a desperate search for legitimacy. A noblewoman from a distant land is not who she claims to be."
  • "A warrior seeks to become a goddess. The rivers flow only with sand. The sins of the parents return in search of blood."
  • "A bright future lies in a dark past. The erudite thaumaturge is missing. A grand palace begins to collapse for want of a single brick."
  • "A childless Mother sits beneath the sea in a palace filled with the dead. She gives endlessly of herself so that others may live, for she never truly does."
  • "Warriors of many different tribes gather to save the world. Warriors of many different tribes gather to doom it. Each thinks the other is the true threat."
  • "Great leaders sink into quicksand of the mind. Only a shadow can save the blind."
  • "A simple sword against the weight of Time itself. The encircled princes laugh as their blood drains into the soil. The salvation of humanity will be its undoing."
  • "Of fear and faith, none can know. One and the same. A new soul arrives. Pain becomes hope becomes apprehension. The hungry child would rather burn it all down."
  • "The volcano is mighty and towering, but it consumes all that live in its shadow. The nightmare ends when the dreamer is awakened."
  • "The harried mother seeks to pass the entire farm through a pinhole. Though it is the smallest of the animals, the tuatara protests. A river runs between a mountain and a molehill."
  • "She will know you by three different faces. You will know her by three different faces. A great silence falls over a vast crowd."
  • "The meddlers seek to reflect the world as it was. A court jester leads the nobles through the forest with wild tales and promises of plenty, not knowing the trail ends in a cliff."
  • "A spider sits atop a throne of artifice, spinning a web across the world. Corruption begins to ooze like blood across the sea, tainting unspoiled loam."
  • "A mask hides grief beyond measure. A man carrying a mountain threatens to rupture the sky."
  • "A key passes hands many times, but must be recovered before the Awakener can imprison the King of Dreams. The King of Dreams will be released by the removal of a key from a lock."

See also

Hinekora, Death's Fury