Version 3.20.1b

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Version History
3.20.1
December 20, 2022
3.20.1b
January 12, 2023
3.20.1c
January 17, 2023

Patch notes

These are the official patch notes for version 3.20.1b released by Grinding Gear Games.[1]

The patch introduces the Voidborn Reliquary KeyVoidborn Reliquary KeyAn heirloom of the champions of Wraeclast
Lies forgotten in an abandoned reliquary
Born of a starry void from which time cannot escape
, and contains a few Sanctum changes, alongside a number of other improvements and bug fixes.

Sanctum changes

  • The Death Toll Major Affliction no longer causes monsters to drop no Aureus Coins. Instead, it now causes you to Lose 250 Resolve after completing 8 rooms. This change does not affect existing Sanctum runs.
  • Herald of the Scourge's lightning waves skill now spawns more lightning bolts with each wave, though the lightning bolts are now smaller. The delay between each wave has been slightly increased, and the damage of the skill has been lowered by 20%.
  • Improved the visibility of the ground degen effect when fighting Lycia, Unholy Heretic.
  • Added an error message for attempting to change your Relics while you have an active Sanctum.

Improvements and other changes

  • Introduced the Voidborn Reliquary Key. The Voidborn Reliquary currently has 1231 options for foiled Unique items that it can yield. We are still working through the list of submissions from Voidborn Supporters to get the others in as soon as possible.
  • Improved the description of the Sandstorm VisageSandstorm Visage
    Necromancer Circlet
    Energy Shield: (165-224)Requires Level 54, 112 Int(8-10)% increased Cast Speed
    (200-250)% increased Energy Shield
    Ignore Stuns while Casting
    Base Spell Critical Strike Chance of Spells is equal to that of Main Hand Weapon
    Cannot deal Critical Strikes with Attacks
    A fell wind brings death.
    Unique stat to clarify it only modifies spell critical strike chance of spells, and will not affect spells dealing non-spell damage (such as heralds).
  • Updated various descriptions to clarify which stats only apply to Summon SkeletonsSummon SkeletonsSpell, Minion, Duration
    Level: (1-20)
    Cost: (5-16) Mana
    Cast Time: 0.50 sec
    Requires Level 10Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.Maximum (5-7) Summoned Skeletons
    Base duration is 20.00 seconds
    Summons (2-3) Skeleton Warriors

    Additional Effects From 1-20% Quality:
    +(0.05-1) to Maximum Summoned Skeletons
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , and which apply also to Vaal Summon SkeletonsVaal Summon SkeletonsSpell, Minion, Duration, Vaal
    Level: (1-20)
    Souls Per Use: 50
    Can Store 1 Use(s)
    Soul Gain Prevention: 10 sec
    Cast Time: 0.80 sec
    Requires Level 10Summons an army of skeletal soldiers, archers and mages, led by a powerful general.Maximum (18-36) Summoned Skeletons
    Base duration is 20.00 seconds
    Summons (14-21) Skeleton Soldiers
    Summons (2-9) Skeleton Archers
    Summons (1-5) Skeleton Mages
    Summons 1 Skeleton General

    Additional Effects From 1-20% Quality:
    +(0.05-1) to Maximum Summoned Skeletons
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    (such as the modifier on Alberon's WarpathAlberon's Warpath
    Soldier Boots
    Armour: (268-319)
    Energy Shield: (18-20)
    Requires Level 49, 47 Str, 47 Int(15-18)% increased Strength
    Adds 1 to 80 Chaos Damage to Attacks
    +(180-220) to Armour
    +(13-19)% to Chaos Resistance
    25% increased Movement Speed
    Summoned Skeleton Warriors are Permanent and Follow you
    Summon Skeletons cannot Summon more than 1 Skeleton Warrior
    Alberon walked among the accursed,
    and they welcomed him.
    ). Melee Skeletons from the Vaal Summon Skeletons are now referred to as "Soldiers" rather than "Warriors" in descriptions. [editor's note: only appears to currently affect The Iron MassThe Iron Mass
    Gladius
    One Handed Sword
    Physical Damage: (148.5-162) to (214.5-234)
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.48-1.53)
    Weapon Range: 1.1 metres
    Requires Level 60, 113 Str, 113 Dex40% increased Global Accuracy Rating(175-200)% increased Physical Damage
    (14-18)% increased Attack Speed
    Unholy Might
    Summoned Skeleton Warriors and Soldiers wield this Weapon while in your Main Hand
    Summoned Skeleton Warriors and Soldiers deal Triple Damage with this
    Weapon if you've Hit with this Weapon Recently
    Lead by example.
    ]
  • The visual effect applied to monsters with modifiers that cause Minions to Fire, Cold, or Lightning Explode on Death has been removed as it caused visual issues in some circumstances.
  • Betrayal crafts that reroll socket numbers, links or colours a certain number of times can no longer be used on items with fixed socket numbers, links or colours respectively.
  • The "Geared Up" achievement no longer requires a Rare or Unique item in the Relic slot.

Ruthless-specific changes

  • The Imagined Pursuits Atlas Passive in Ruthless now causes Cluster Jewels from Delirium Rewards to have a 10% chance to be Rare and Corrupted, instead of "800% increased Rarity of Cluster Jewels from Delirium Encounters in your Maps".
  • Fixed a bug where Vaal Venom GyreVaal Venom GyreAttack, Projectile, Chaos, Duration, Vaal
    Level: (1-20)
    Souls Per Use: 30
    Can Store 1 Use(s)
    Soul Gain Prevention: 8 sec
    Attack Damage: (150-200)% of base
    Effectiveness of Added Damage: (150-200)%
    Requires Level 12Creates already-caught projectiles without firing them first, both immediately and over a secondary duration. Caught projectiles spiral outwards when you use Whirling Blades and do not return. Requires a Dagger or Claw.Base duration is 12.00 seconds
    Base secondary duration is 6.00 seconds
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    60% of Physical Damage Converted to Chaos Damage
    40% chance to Poison on Hit
    Maximum 50 caught Projectiles
    Creates up to 50 caught Projectiles immediately
    Creates 15 caught Projectiles per second
    40% chance to keep each caught Projectile fired with Whirling Blades

    Additional Effects From 1-20% Quality:
    (1-20)% increased Poison Duration
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    was able to be obtained in Ruthless.

Bug fixes

  • Fixed a display bug with the last remaining item not being removed from the list when purchased from the Merchant.
  • Fixed a bug where Sanctified Relics were incorrectly treated as equipped items, which could stop mods on some items (like Voll's VisionVoll's Vision
    Praetor Crown
    Armour: (421-485)
    Energy Shield: (51-58)
    Requires Level 68, 62 Str, 91 Int+(260-300) to Armour
    +(26-32)% to Fire Resistance
    +(8-16)% to Chaos Resistance
    20% increased Light Radius
    (8-12)% increased Maximum Life if no Equipped Items are Corrupted
    Regenerate 400 Life per second if no Equipped Items are Corrupted
    Righteous men seek virtue like tame pups seeking praise.
    ) from working.
  • Fixed an issue where the Deathly Archmage Guard's Ice Cascade skill was dealing Lightning Damage instead of Cold Damage.
  • Fixed the Flameblast marker from the Crimson Archmage Sanctum Guard not displaying correctly across different terrain elevations.
  • Fixed a bug where the hideout decorations panel could sometimes fail to load.
  • Fixed a bug where it was possible to snapshot Curses applied to yourself from Ylfeban's TrickeryYlfeban's Trickery
    Hubris Circlet
    Energy Shield: (184-248)Requires Level 69, 154 IntTrigger Level 10 Shock Ground when Hit
    Adds 1 to (60-80) Lightning Damage to Spells and Attacks
    (130-170)% increased Energy Shield
    +(25-35)% to Lightning Resistance
    Curse Enemies which Hit you with a random Hex, ignoring Curse Limit
    An angry god is one thing,
    but you should really fear a god
    with an unpredictable sense of humour.
    .
  • Fixed a bug where it was not possible to dismiss NPCs from your Hideout.
  • Fixed a bug where at least one Anointed Blighted Map was not offered by Kirac after using a Blighted Scouting ReportBlighted Scouting ReportStack Size: 20Reroll all of Kirac's Atlas Missions, including at least one Blighted MapRight click this item while viewing Kirac's Atlas Missions to use it..
  • Fixed a bug where monsters with both Periodically Enrages and Cycling Damage Reduction modifiers could become immune to damage.
  • Fixed a bug where Ghorr, The Grasping Maw could displace Blight Towers with their grasp skill.
  • Fixed a visual bug where Ruthless' "Map Drop Chance" was displayed on unidentified Maps with Quality in non-Ruthless Leagues.
  • Fixed a bug where Vaal CycloneVaal CycloneAttack, AoE, Duration, Vaal, Melee, Movement, Channelling
    Level: (1-20)
    Souls Per Use: 25
    Can Store 1 Use(s)
    Soul Gain Prevention: 5 sec
    Attack Speed: 300% of base
    Attack Damage: (108-184)% of base
    Effectiveness of Added Damage: (108-184)%
    Requires Level 28Spin and attack in place, damaging nearby enemies and pulling others towards you. While using this skill, you cannot be stunned or knocked back. Cannot be supported by Ruthless.Base duration is 5.00 seconds
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    10% increased Area of Effect per 0.1 metre additional Melee Strike Range
    Can't be Evaded

    Additional Effects From 1-20% Quality:
    (0.5-10)% increased Area of Effect
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    did not roll for critical strikes for each hit, instead only rolling when first used.
  • Fixed a bug where clones of Lokan, The Deceiver were being revived by Rituals.
  • Fixed a bug where Support Gems at their maximum gem level could not be sacrificed for the Facetor's Lens Harvest crafting option.
  • Fixed a bug where socket icons for Resonators on the ground were black, they are now orange.
  • Fixed a bug where modifiers that add Fire, Cold or Lightning attack damage per Strength, Dexterity or Intelligence were not applying to attacks made using off-hand weapons.
  • Fixed a bug which could make a Simulacrum wave incompletable if a monster which spawned on death was stuck inside terrain.
  • Fixed a bug with the interaction of Cursed Ground SupportCursed Ground SupportAoE, Duration, Support, Hex
    Icon: _
    Level: (1-20)
    Cost & Reservation Multiplier: 140%
    Requires Level 31Supports non-aura hex curse skills.Supported Skills create Cursed Ground with a base Duration of (15-34) seconds
    Hexes from Supported Skills have no Duration
    Enemies on the Cursed Ground from a Supported Skill are Cursed with that Hex
    Maximum 1 area of Cursed Ground

    Additional Effects From 1-20% Quality:
    (0.5-10)% increased Area of Effect of Supported Curse Skills
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    and HexblastHexblastSpell, AoE, Chaos, Hex
    Level: (1-20)
    Cost: (16-30) Mana
    Cast Time: 1.00 sec
    Critical Strike Chance: 4.00%
    Effectiveness of Added Damage: (300-340)%
    Requires Level 28Deals chaos damage to a single enemy, dealing more damage if they are Hexed, then removing the Hex. If the enemy was Hexed, also deals area damage to other enemies around the target, boosting damage and removing Hexes from those enemies in the same way.Deals (111-1514) to (166-2271) Chaos Damage
    This Spell's Cast Time is added to its Cooldown if Triggered
    Base radius is 2.8 metres
    All Damage can Ignite, Freeze, and Shock
    Chaos Damage with Hits is Resisted by lowest Resistance instead
    40% more Damage with Ailments if Enemy is Hexed
    100% more Damage with Hits if Enemy is Hexed
    100% chance to remove a Hex after Damaging

    Additional Effects From 1-20% Quality:
    -(0.5-10)% chance to remove a Hex after Damaging
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    totems, traps or mines which allowed you to have multiple areas of Cursed Ground.
  • Fixed a bug where Elemental Weakness applied by the Font of Elements in the Labyrinth was increasing player Resistances rather than decreasing them.
  • Fixed a bug with the knockback from Kinetic BlastKinetic BlastAttack, Projectile, AoE
    Level: (1-20)
    Cost: (6-9) Mana
    Attack Speed: 115% of base
    Attack Damage: (140-155)% of base
    Effectiveness of Added Damage: (140-155)%
    AoE Radius: 14
    Requires Level 28Fires a projectile from a Wand that causes a series of area explosions in a secondary radius around its point of impact, each damaging enemies.Kinetic Blast creates 4 additional explosions
    Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at 200% of their value
    35% less Area Damage
    Base explosion radius is 1.4 metres
    Base secondary radius is 2 metres

    Additional Effects From 1-20% Quality:
    Kinetic Blast creates (0.05-1) additional explosions
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    not going in the correct direction away from blasts.
  • Fixed an issue where Pack Size modifiers from the Atlas Passive Tree were not displayed in the Map Overlay Mods unless you had another Pack Size modifier source.
  • Fixed a bug where notifications for completing Achievements were not displayed when playing in controller input mode.
  • Fixed a bug with Merchant options sometimes not displaying correctly when selected in controller input mode.
  • Fixed a bug with the transition effect from Scourge Hideout Decoration inadvertently displaying sometimes when multiple players were in the hideout.
  • Fixed a bug with the Illusionist Blade Vortex microtransaction effect that could cause lingering Blade Vortex projectiles in your hideout.
  • Fixed a bug where the Haemomancer Pet microtransaction would not behave correctly if you had two of them equipped.
  • Fixed a bug where a Scion wearing the Victorious Body Armour microtransaction could appear bald.
  • Fixed a bug where the Tinker's Waypoint microtransactions were not playing their animations when a player joined of left the area.
  • Fixed a bug with the Chronomancer Portal microtransaction not playing its effects when used by multiple players at the same time.
  • Fixed three client crashes.
  • Fixed an instance crash.

Hotfixes

The following hotfixes were deployed after the 3.20.1b patch:[2]

Hotfix 1

  • Fixed a bug introduced in 3.20.1b causing challenge icons to not display in chat.

You will need to restart your client to get this client fix.

References

  1. Kieren_GGG (January 12, 2023). "3.20.1b Patch Notes". Official Path of Exile Forums. Retrieved January 12, 2023.
  2. Kieren_GGG (January 11, 2023). "3.20.1b Hotfix 1". Official Path of Exile Forums. Retrieved February 1, 2023.