Path of Exile: Affliction

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This page is an overview of the expansion. For a full list of changes, see the patch notes.
Affliction
Expansion
Release version3.23.0
Release date2023-12-08 19:00:00 UTC
LinksOfficial Page

Something moves in the mists... Something... sinister. Thorn, rot, plague, and claw- the Affliction spreads. It hungers for more! Tread lightly in the Wildwood, which shifts and bites. Accept our help; the ancient power of the Azmeri. Beware the spirits that yearn for freedom. And the heart of evil that waits in the dark.

Path of Exile: Affliction is an expansion of Path of Exile. It was officially announced by Grinding Gear Games on December 1, 2023, and released on December 8, 2023 alongside the Affliction league.

The main content of this expansion is the Affliction league, as well as changes to the core game. This includes the addition of transfigured gems, variants of skill gems with alternate effects, replacing skill-altering effects like Labyrinth helmet enchantments, alternate quality gems, and threshold jewels and consolidating them into one system. The Divine Font at the end of the Labyrinth is now used to acquire transfigured gems. Ultimatum has also been added to the core game, replacing Metamorph.

Lore

Features

Minimap Icons

New items

Gems

GemStr.Dex.Int.Required level
Animate Weapon of Ranged ArmsAnimate Weapon of Ranged ArmsDuration, Minion, Spell, Physical
Level: (1-20)
Cost: (5-20) Mana
Cast Time: 0.75 sec
Requires Level 4Animates a Ranged Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used by Traps or Mines.Base duration is 40.00 seconds
Can use Items requiring up to Level (9-100)
Animated Lingering Blades become Bows
Minions' Attacks deal (5-126) to (8-184) additional Physical Damage
Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical Damage
Minions deal (0-38)% more Damage
Maximum (5-14) Animated Weapons
Minions have (0-38)% more Attack Speed

Additional Effects From 1-20% Quality:
+(0.1-2) to maximum number of Animated Weapons
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes4
Animate Weapon of Self ReflectionAnimate Weapon of Self ReflectionDuration, Minion, Spell
Level: (1-20)
Cost: (4-16) Mana
Cast Time: 0.60 sec
Requires Level 4Animates a copy of your main hand Melee Weapon to fight by your side. Cannot be used by Totems, Traps or Mines.Base duration is 15.00 seconds
Can use Items requiring up to Level (9-100)
Minions deal (0-38)% more Damage
Maximum 5 Animated Weapons
Minions have (0-38)% more Attack Speed

Additional Effects From 1-20% Quality:
+(0.05-1) to maximum number of Animated Weapons
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes4
Barrage of Volley FireBarrage of Volley FireAttack, Projectile, Bow
Level: (1-20)
Cost: (7-11) Mana
Attack Damage: (50-60)% of base
Effectiveness of Added Damage: (50-60)%
Requires Level 12After a short preparation time, you fire projectiles repeatedly with a Bow or Wand. These projectiles have a small randomised spread. This skill cannot be Triggered.Fires 4 Projectiles
Fires Projectiles sequentially
The first and final shots of the sequence fire 6 additional Projectiles simultaneously

Additional Effects From 1-20% Quality:
The first and final shots of the sequence fire (0.2-4) additional Projectiles simultaneously
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A12
Bear Trap of SkewersBear Trap of SkewersTrap, Spell, Duration, Physical
Level: (1-20)
Cost: (6-23) Mana
Cooldown Time: 4.00 sec
Can Store 3 Use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 150%
Requires Level 4Throws a trap that damages and impales a single enemy, and immobilises them for a duration based on how much damage was dealt. Modifiers to spell damage do not affect this skill's damage.Deals (8-711) to (11-995) Physical Damage
Traps do not Trigger at the end of their Duration
Trap lasts 4 seconds
Locks enemy in place
Killing Blows cause Impales on Enemies to Reflect Damage to surrounding Enemies
(100-195)% increased Impale Effect
Impale Enemies on Hit

Additional Effects From 1-20% Quality:
(4-80)% increased Impale Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A4
Blade Blast of Dagger DetonationBlade Blast of Dagger DetonationSpell, AoE, Physical, Nova
Level: (1-20)
Cost: (8-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Requires Level 16Deals spell damage in an area around you. Your equipped daggers add to this damage.Deals (11-309) to (17-464) Physical Damage
Deals Added Spell Damage equal to (200-580)% of Damage of Equipped Dagger
If two Daggers are Equipped, each contributes half as much Added Damage
Base radius is 2.6 metres

Additional Effects From 1-20% Quality:
Base radius is (0.015-0.3) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A16
Blade Blast of UnloadingBlade Blast of UnloadingSpell, AoE, Physical, Nova
Level: (1-20)
Cost: (8-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 250%
Requires Level 16Deals spell damage in an area around you. If you have Blade Vortex blades orbiting you, it will detonate each of them in turn, dealing damage again in an area around you for each one.Deals (40-1107) to (60-1661) Physical Damage
Base radius is 1.4 metres
100% more Area of Effect per Blade Vortex blade detonated

Additional Effects From 1-20% Quality:
Base radius is (0.005-0.1) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A16
Blade Flurry of IncisionBlade Flurry of IncisionCritical, Attack, AoE, Channelling, Physical, Melee
Level: (1-20)
Cost: 4 Mana
Attack Speed: 160% of base
Attack Damage: (32-49)% of base
Effectiveness of Added Damage: (32-49)%
Requires Level 28Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The critical strike chance is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword.(14-75) to (20-113) Added Attack Physical Damage
25% more Critical Strike Chance for each Stage
Maximum 6 Stages

Additional Effects From 1-20% Quality:
(0.25-5)% more Critical Strike Chance for each Stage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes28
Blade Trap of GreatswordsBlade Trap of GreatswordsTrap, Attack, AoE, Duration
Level: (1-20)
Cost: (13-25) Mana
Cooldown Time: 8.00 sec
Can Store 3 Use(s)
Attack Damage: (100-140)% of base
Effectiveness of Added Damage: (100-140)%
Requires Level 12Throws a trap which, once triggered, swings two copies of your equipped Two Handed Sword around it in circles for a duration, each repeatedly damaging enemies it spins throughTrap lasts 4 seconds
Base duration is 3.50 seconds
Base radius is (2.2-2.8) metres

Additional Effects From 1-20% Quality:
Base duration is (0.025-0.5) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A12
Blade Trap of LacerationBlade Trap of LacerationTrap, Attack, AoE, Physical
Level: (1-20)
Cost: (8-20) Mana
Attack Damage: (140-180)% of base
Effectiveness of Added Damage: (140-180)%
Requires Level 12Throws a trap which, once triggered, swings two copies of your equipped Dagger, Claw or One Handed Sword around it in a circle, each damaging enemies it spins through.Trap lasts 4 seconds
Rotates 1 time
Base radius is (1.6-2.2) metres
(40-59)% more Damage with Bleeding
25% chance to cause Bleeding

Additional Effects From 1-20% Quality:
+(1-20)% more Damage with Bleeding
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A12
Blade Vortex of the ScytheBlade Vortex of the ScytheSpell, AoE, Duration, Physical
Level: (1-20)
Cost: (10-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 160%
Requires Level 12This spell creates a swarm of ethereal blades which briefly orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius.Deals (17-722) to (26-1083) Physical Damage
Base duration is 0.60 seconds
+(1-1.9) metres to radius
Can have up to 1 active spinning blade

Additional Effects From 1-20% Quality:
Base duration is (0.01-0.2) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A12
Bladefall of ImpalingBladefall of ImpalingCritical, Spell, AoE, Physical
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 10.00%
Effectiveness of Added Damage: 140%
Requires Level 28Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys. Enemies can be hit multiple times where these overlap.Deals (43-595) to (65-893) Physical Damage
5 Volleys
Critical Strikes do not deal extra Damage
(50-107)% increased Impale Effect
Critical Strikes Impale Enemies on Hit

Additional Effects From 1-20% Quality:
(2-40)% increased Impale Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A28
Bladefall of VolleysBladefall of VolleysCritical, Spell, AoE, Physical
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Requires Level 28Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys, each wider and more damaging than the last. Enemies can be hit multiple times where these overlap.Deals (33-446) to (49-669) Physical Damage
6 Volleys
10% more Damage per Volley
25% increased Critical Strike Chance per Volley

Additional Effects From 1-20% Quality:
+(0.05-1) Volleys
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A28
Blink Arrow of Bombarding ClonesBlink Arrow of Bombarding ClonesAttack, Minion, Duration, Movement, Travel, Bow
Level: (1-20)
Cost: (14-20) Mana
Cooldown Time: 3.00 sec
Can Store 1 Use(s)
Requires Level 10Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver to fire arrows into the air to land around a target.Base duration is 20.00 seconds
Maximum of 3 Clones that fire Arrows upwards
Minions deal (0-57)% more Damage

Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A10
Blink Arrow of Prismatic ClonesBlink Arrow of Prismatic ClonesAttack, Minion, Duration, Movement, Travel, Prismatic, Bow
Level: (1-20)
Cost: (14-20) Mana
Cooldown Time: 3.00 sec
Can Store 1 Use(s)
Requires Level 10Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver to fire random elemental arrows.Base duration is 20.00 seconds
Maximum of 3 Clones that fire Elemental Arrows
Minions deal (0-57)% more Damage

Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A10
Burning Arrow of VigourBurning Arrow of VigourAttack, Projectile, Fire, Bow
Level: (1-20)
Cost: (7-12) Mana
Attack Speed: 70% of base
Fires a burning arrow that deals fire damage and has a chance to ignite.Deals Added Fire Damage equal to (15-24)% of Maximum Life
25% chance to Ignite enemies
100% of Physical Damage Converted to Fire Damage

Additional Effects From 1-20% Quality:
(1-20)% more Damage with Ignite
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A1
Caustic Arrow of PoisonCaustic Arrow of PoisonAttack, Projectile, AoE, Chaos, Bow
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (55-70)% of base
Effectiveness of Added Damage: (55-70)%
Fires a poisonous arrow which deals chaos damage in an area on impact.(3-113) to (5-169) Added Chaos Damage
+(0-0.6) metres to radius
60% of Physical Damage Converted to Chaos Damage
40% chance to Poison on Hit

Additional Effects From 1-20% Quality:
+(0.01-0.2) metres to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A1
Cremation of ExhumingCremation of ExhumingSpell, AoE, Fire, Duration, Projectile, Orb
Level: (1-20)
Cost: (14-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area and detonate nearby corpses for a duration. Corpse explosions are not affected by modifiers to spell damage, and cannot be reflected.Fires Projectiles every 1.0 seconds
Base duration is 8.00 seconds
Deals (49-434) to (74-651) Fire Damage
Fires 4 Projectiles
Explosion deals base Fire Damage equal to (5-6)% of the corpse's Maximum Life
Maximum of 1 Geysers at a time
+(0-0.3) metres to radius
Explode a nearby Corpse when Firing Projectiles

Additional Effects From 1-20% Quality:
Fires Projectiles (0.5-10)% faster
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes28
Cremation of the VolcanoCremation of the VolcanoSpell, AoE, Fire, Duration, Projectile, Orb
Level: (1-20)
Cost: (14-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 70%
Requires Level 28Creates a volcanic geyser at a location, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration.Fires Projectiles every 1.0 seconds
Base duration is 2.50 seconds
Deals (34-303) to (52-454) Fire Damage
Fires 4 Projectiles
Maximum of 6 Geysers at a time

Additional Effects From 1-20% Quality:
Fires Projectiles (0.5-10)% faster
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes28
Cyclone of TumultCyclone of TumultAttack, AoE, Movement, Channelling, Physical, Melee
Level: (1-20)
Cost: 2 Mana
Attack Speed: 160% of base
Attack Damage: (44-59)% of base
Effectiveness of Added Damage: (44-59)%
Requires Level 28Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.(5-28) to (8-42) Added Attack Physical Damage
10% increased Area of Effect per 0.1 metre additional Melee Strike Range
20% more Attack Speed per Stage
Gains 1 Stage every 0.5 seconds while Channelling
Maximum 6 Stages
+0.1 metres to radius per Stage
10% less Movement Speed per Stage
Lose 1 Stage every 0.5 seconds while not Channelling

Additional Effects From 1-20% Quality:
(0.25-5)% more Attack Speed per Stage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesyesN/A28
Detonate Dead of Chain ReactionDetonate Dead of Chain ReactionSpell, AoE, Fire
Level: (1-20)
Cost: (7-27) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. This will continue to target other corpses in the area, with a shorter delay between each one, until it runs out of corpses or has destroyed 8 corpses.Deals (9-469) to (13-704) Fire Damage
Explosion deals base Fire Damage equal to (4-5)% of the corpse's Maximum Life
Base radius is (2-2.4) metres

Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes4
Detonate Dead of ScavengingDetonate Dead of ScavengingSpell, AoE, Fire
Level: (1-20)
Cost: (5-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Requires Level 4Targets a corpse, causing it to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. Cannot target corpses that have been created by skills.Explosion deals base Fire Damage equal to (20-29.5)% of the corpse's Maximum Life
60% less Damage with Ailments
Base radius is (2.8-3.2) metres

Additional Effects From 1-20% Quality:
Explosion deals base Fire Damage equal to (0.25-5)% of the corpse's Maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes4
Double Strike of ImpalingDouble Strike of ImpalingAttack, Melee, Strike, Physical
Level: (1-20)
Cost: 5 Mana
Attack Speed: 80% of base
Attack Damage: (91-140)% of base
Effectiveness of Added Damage: (91-140)%
Performs two fast strikes with a melee weapon.Killing Blows cause Impales on Enemies to Reflect Damage to surrounding Enemies
40% chance to Impale Enemies on Hit

Additional Effects From 1-20% Quality:
(2-40)% increased Impale Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A1
Double Strike of MomentumDouble Strike of MomentumAttack, Melee, Strike
Level: (1-20)
Cost: 5 Mana
Attack Speed: 80% of base
Attack Damage: (60-95)% of base
Effectiveness of Added Damage: (60-95)%
Performs two fast strikes with a melee weapon, gaining stages which cause this skill to attack faster. All stages are lost when you move.10% more Attack Speed for each Stage
Gain a Stage at the start of each pair of swings
Maximum 10 Stages

Additional Effects From 1-20% Quality:
(0.2-4)% more Attack Speed for each Stage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A1
Dual Strike of AmbidexterityDual Strike of AmbidexterityAttack, Melee, Strike
Level: (1-20)
Cost: 5 Mana
Attack Speed: 70% of base
Attack Damage: (125-244)% of base
Effectiveness of Added Damage: (125-244)%
Attacks with both weapons, dealing the damage of both in one strike. Requires dual-wielding two different melee weapon types to use.50% more Damage with Main Hand Weapon
Uses Off Hand Weapon Attack Time

Additional Effects From 1-20% Quality:
(1-20)% more Damage with Main Hand Weapon
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesyesN/A1
Ethereal Knives of Lingering BladesEthereal Knives of Lingering BladesSpell, Projectile, Physical, Duration
Level: (1-20)
Cost: (5-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 220%
Fires an arc of knives down into the ground in front of the caster which deal physical damage. Cannot be supported by Volley.Deals (7-949) to (10-1423) Physical Damage
Base duration is 6.00 seconds
Fires (6-8) Projectiles
Each Projectile fired remains in the ground as a Lingering Blade
Maximum 40 Lingering Blades can be left in the ground at a time

Additional Effects From 1-20% Quality:
Fires +(0.1-2) Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes1
Ethereal Knives of the MassacreEthereal Knives of the MassacreSpell, Projectile, Physical
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 220%
Fires a circle of knives outwards around the caster which deal physical damage.Deals (7-949) to (10-1423) Physical Damage
Fires (12-16) Projectiles
Fires Projectiles in a circle

Additional Effects From 1-20% Quality:
Fires +(0.15-3) Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes1
Explosive Concoction of DestructionExplosive Concoction of DestructionCritical, Attack, AoE, Fire, Cold, Lightning, Projectile
Level: (1-20)
Cost: (7-9) Mana
Attack Speed: 115% of base
Requires Level 28Throws a bottle that explodes to deal unarmed attack damage in an area. Can consume charges from your Ruby, Sapphire, and Topaz flasks to add further damage. Requires an empty main hand, and no off-hand weapon.(77-799) to (115-1199) Added Fire Damage
+8% to Critical Strike Chance
Base radius is 1.8 metres
Can consume Charges from Ruby, Sapphire, and Topaz Flasks
Consumes 1 Charge per Projectile Fired from 1 Flask of each valid type, if possible
Deals (30-310) to (45-469) Added Cold Damage if Charges were consumed from a Sapphire Flask
Deals (7-70) to (69-719) Added Lightning Damage if Charges were consumed from a Topaz Flask
+(60-98)% to Critical Strike Multiplier if Charges were consumed from a Ruby Flask

Additional Effects From 1-20% Quality:
(0.75-15)% reduced Flask Charges used
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A28
Explosive Trap of MagnitudeExplosive Trap of MagnitudeTrap, Spell, AoE, Physical
Level: (1-20)
Cost: (8-28) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 330%
Throws a trap that creates a large explosion when triggered, dealing spell damage in an area around it.Deals (13-1478) to (19-2216) Physical Damage
Trap lasts 4 seconds
50% increased Stun Duration on enemies
Base explosion radius is (1.8-2.4) metres
30% less Trap Throwing Speed

Additional Effects From 1-20% Quality:
Base radius is (0.015-0.3) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes1
Explosive Trap of ShrapnelExplosive Trap of ShrapnelTrap, Spell, AoE, Fire, Physical
Level: (1-20)
Cost: (6-20) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 120%
Throws a trap that creates an explosion when triggered, dealing spell damage in an area around it. A number of smaller explosions occur within a secondary area around the trap in quick succession after the first.Deals (5-568) to (7-851) Physical Damage
Trap lasts 4 seconds
50% of Physical Damage Converted to Fire Damage
Base explosion radius is (1.2-1.8) metres
Base secondary radius is (3-3.6) metres
Base smaller explosion radius is (1.3-1.9) metres
Causes (3-7) smaller explosions
Smaller explosions have between 30% reduced and 30% increased base radius at random

Additional Effects From 1-20% Quality:
Causes +(0.1-2) smaller explosions
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes1
Fire Trap of BlastingFire Trap of BlastingTrap, Spell, Duration, AoE, Fire
Level: (1-20)
Cost: (8-20) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 260%
Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies.Trap lasts 4 seconds
Deals (4-366) to (6-549) Fire Damage
+(0-0.8) metres to radius
50% Chance for Trap to Trigger an additional time
(9-881) to (14-1316) added Fire Damage against Burning Enemies

Additional Effects From 1-20% Quality:
(4-80)% increased Trap Trigger Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes12
Flicker Strike of PowerFlicker Strike of PowerCritical, Attack, Melee, Strike, Movement, Duration
Level: (1-20)
Cost: 10 Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Attack Speed: 120% of base
Attack Damage: (142-210)% of base
Effectiveness of Added Damage: (142-210)%
Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Power Charge.Base duration is 3.00 seconds
30% chance to gain a Power Charge on Critical Strike
30% increased Critical Strike Chance per Power Charge
Buff grants 20% increased Movement Speed

Additional Effects From 1-20% Quality:
(1-20)% chance to gain a Power Charge on Critical Strike
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A10
Frenzy of OnslaughtFrenzy of OnslaughtAttack, Projectile, Melee, Strike, Bow
Level: (1-20)
Cost: 10 Mana
Attack Damage: (115-135)% of base
Effectiveness of Added Damage: (115-135)%
Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Consume all Frenzy Charges when you Hit an enemy while at maximum Frenzy Charges to gain Onslaught for 1 second per Charge consumed
5% more Attack Damage per Frenzy Charge
5% more Attack Speed per Frenzy Charge

Additional Effects From 1-20% Quality:
+(0.1-2)% more Attack Damage per Frenzy Charge
+(0.1-2)% more Attack Speed per Frenzy Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A16
Frost Blades of KatabasisFrost Blades of KatabasisAttack, Melee, Strike, Cold, AoE, Duration
Level: (1-20)
Cost: 6 Mana
Attack Damage: (110-225)% of base
Effectiveness of Added Damage: (110-225)%
Attack enemies with greatly increased range, creating a chilling area that deals cold damage over time if it hits. Requires a Melee Weapon.Base duration is 3.00 seconds
Deals (8-2787) Base Cold Damage per second
This Skill's Area of Effect cannot be modified
60% of Physical Damage Converted to Cold Damage
+5 metres to Melee Strike Range

Additional Effects From 1-20% Quality:
+(0.05-1) metres to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A1
Galvanic Arrow of EnergyGalvanic Arrow of EnergyLightning, Attack, AoE, Bow
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (175-210)% of base
Effectiveness of Added Damage: (175-210)%
Create a burst of lightning from your Bow, firing no arrows but damaging enemies in a cone in front of you.50% of Physical Damage Converted to Lightning Damage
(1-9) to (5-179) Added Lightning Damage
+(0.8-1.3) metres to radius

Additional Effects From 1-20% Quality:
+(0.02-0.4) metres to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A1
Galvanic Arrow of SurgingGalvanic Arrow of SurgingLightning, Attack, Projectile, AoE, Bow
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (80-99)% of base
Effectiveness of Added Damage: (80-99)%
Fire a trio of electrical arrows that quickly dissipate, vanishing shortly after being loosed. If the arrows' flight is stopped by colliding with a target, they create a burst of lightning, damaging enemies in a cone behind the target50% of Physical Damage Converted to Lightning Damage
(1-9) to (5-179) Added Lightning Damage
Fires 3 Arrows

Additional Effects From 1-20% Quality:
(2-40)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A1
Ice Trap of HollownessIce Trap of HollownessTrap, Spell, AoE, Cold
Level: (1-20)
Cost: (13-22) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 340%
Requires Level 28Throws a trap that creates a series of icy runic explosions in a circle around itself when triggered, dealing cold damage to all enemies caught in the blasts.Deals (105-1531) to (158-2297) Cold Damage
Trap lasts 2 seconds
Base radius is 1.8 metres
Base secondary radius is 1.2 metres

Additional Effects From 1-20% Quality:
(0.75-15)% Chance for Trap to Trigger an additional time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes28
Lacerate of ButcheringLacerate of ButcheringAttack, AoE, Melee
Level: (1-20)
Cost: 12 Mana
Attack Speed: 40% of base
Attack Damage: (200-310)% of base
Effectiveness of Added Damage: (200-310)%
Requires Level 12Slashes twice, releasing wide waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. Requires a Two Handed Axe or Two Handed Sword.+(0.4-2.3) metres to radius
50% increased angle

Additional Effects From 1-20% Quality:
+(0.025-0.5) metre to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesyesN/A12
Lacerate of HaemorrhageLacerate of HaemorrhageAttack, AoE, Physical, Melee
Level: (1-20)
Cost: 6 Mana
Attack Speed: 80% of base
Attack Damage: (80-120)% of base
Effectiveness of Added Damage: (80-120)%
Requires Level 12Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. Requires a One Handed Axe or One Handed Sword.(75-132)% more Damage with Bleeding
25% chance to cause Bleeding
Adds (8-117) to (13-176) Physical Damage against Bleeding Enemies

Additional Effects From 1-20% Quality:
+(2-40)% more Damage with Bleeding
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesyesN/A12
Lancing Steel of SprayingLancing Steel of SprayingAttack, Projectile, Physical
Level: (1-20)
Cost: (8-10) Mana
Attack Speed: 80% of base
Attack Damage: (160-220)% of base
Effectiveness of Added Damage: (160-220)%
Requires Level 28Thrust an Axe or Sword forward to form a cluster of shards in front of you. The cluster will fire a number of projectiles in sequence, aiming at enemies in front of or close to it.Projectiles Pierce all Targets
(20-113) to (30-169) Added Attack Physical Damage
Fires (6-10) Projectiles
Hits after the first on each Enemy deal 90% less Damage

Additional Effects From 1-20% Quality:
Fires +(0.1-2) Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesyesN/A28
Lightning Arrow of ElectrocutionLightning Arrow of ElectrocutionAttack, Projectile, Lightning, Bow
Level: (1-20)
Cost: (7-11) Mana
Attack Damage: (65-75)% of base
Effectiveness of Added Damage: (65-75)%
Requires Level 12Fires a charged arrow which damages enemies by causing them to be struck by a bolt of lightning. It sticks into the final target, causing them to be struck and damaged multiple times.50% of Physical Damage Converted to Lightning Damage
(1-9) to (13-179) Added Lightning Damage
Arrows deal Damage final target 3 additional times after sticking in
Lightning bolts strike every 0.5 seconds
10 Maximum Lightning Arrows stuck in an Enemy

Additional Effects From 1-20% Quality:
Arrows deal Damage final target (0.05-1) additional times after sticking in
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A12
Lightning Strike of ArcingLightning Strike of ArcingAttack, Projectile, Melee, Strike, Lightning, Chaining
Level: (1-20)
Cost: 6 Mana
Attack Damage: (110-200)% of base
Effectiveness of Added Damage: (110-200)%
Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as a projectile as you strike, flying out to hit farther-away enemies and chain between them. The projectile cannot miss if the melee attack hit a target.50% of Physical Damage Converted to Lightning Damage
(1-9) to (13-179) Added Lightning Damage
Chains +(4-7) Times
10% more Damage for each time this Skill has Chained

Additional Effects From 1-20% Quality:
Chains +(0.1-2) Times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes12
Mirror Arrow of Bombarding ClonesMirror Arrow of Bombarding ClonesAttack, Minion, Duration, Movement, Travel, Bow
Level: (1-20)
Cost: (14-20) Mana
Cooldown Time: 3.00 sec
Can Store 1 Use(s)
Requires Level 10Fires an arrow at the target destination. When the arrow lands, a clone is summoned. The clone is a minion that uses your bow and quiver to fire arrows into the air to land around a target.Base duration is 20.00 seconds
Maximum of 3 Clones that fire Arrows upwards
Minions deal (0-57)% more Damage

Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A10
Mirror Arrow of Prismatic ClonesMirror Arrow of Prismatic ClonesAttack, Minion, Duration, Movement, Travel, Prismatic, Bow
Level: (1-20)
Cost: (14-20) Mana
Cooldown Time: 3.00 sec
Can Store 1 Use(s)
Requires Level 10Fires an arrow at the target destination. When the arrow lands, a clone is summoned. The clone is a minion that uses your bow and quiver to fire random elemental arrows.Base duration is 20.00 seconds
Maximum of 3 Clones that fire Elemental Arrows
Minions deal (0-57)% more Damage

Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A10
Rain of Arrows of ArtilleryRain of Arrows of ArtilleryAttack, AoE, Projectile, Bow
Level: (1-20)
Cost: (7-11) Mana
Attack Damage: (36-45)% of base
Effectiveness of Added Damage: (36-45)%
Requires Level 12Fires multiple arrows into the air, to land in sequence after a delay, starting in front of you and proceeding in a line in the direction of the target. Each arrow deals damage in an area around it.Fires (18-22) Arrows

Additional Effects From 1-20% Quality:
Fires +(0.2-4) Arrows
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A12
Rain of Arrows of SaturationRain of Arrows of SaturationAttack, AoE, Projectile, Bow
Level: (1-20)
Cost: (7-11) Mana
Attack Damage: (25-35)% of base
Effectiveness of Added Damage: (25-35)%
Requires Level 12Fires multiple arrows into the air, to slowly land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Fires (27-33) Arrows

Additional Effects From 1-20% Quality:
Fires +(0.4-8) Arrows
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A12
Reave of RefractionReave of RefractionAttack, AoE, Melee
Level: (1-20)
Cost: 6 Mana
Attack Damage: (170-250)% of base
Effectiveness of Added Damage: (170-250)%
Requires Level 12Attacks an area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.4 Maximum Stages
+(0-0.2) metres to radius
50% more Area of Effect for each stage
Converts 100% of Physical Damage to a random Element

Additional Effects From 1-20% Quality:
+(0.1-2) to maximum Stages
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes12
Scourge Arrow of MenaceScourge Arrow of MenaceAttack, Projectile, Chaos, Bow
Level: (1-20)
Cost: (7-12) Mana
Attack Speed: 80% of base
Attack Damage: (90-125)% of base
Effectiveness of Added Damage: (90-125)%
Requires Level 28Fire an arrow that leaves a spore pod in its wake. The spore pod blooms, firing thorn arrows, which travel for a short time before dissipating. Modifiers that cause additional projectiles to be fired will only apply to the initial arrows, each of which leaves its own spore pod.Arrows Pierce all Targets
(20-113) to (30-169) Added Chaos Damage
60% of Physical Damage Converted to Chaos Damage
Each Arrow leaves 1 Spore Pod
Each Spore Pod fires 5 Thorn Arrows
Thorn Arrows deal 50% less Damage

Additional Effects From 1-20% Quality:
Each Spore Pod fires +(0.05-1) Thorn Arrows
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A28
Seismic Trap of SwellsSeismic Trap of SwellsTrap, Spell, AoE, Physical
Level: (1-20)
Cost: (13-22) Mana
Cooldown Time: 0.75 sec
Can Store 6 Use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 240%
Requires Level 28Throws a trap which, once triggered, releases a number of waves. Each wave deals damage in a series of small bursts in a line, ending with a larger burst.Deals (81-1060) to (121-1589) Physical Damage
Trap lasts 4 seconds
Releases 3 waves

Additional Effects From 1-20% Quality:
Releases +(0.05-1) waves
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes28
Shattering Steel of AmmunitionShattering Steel of AmmunitionAttack, Projectile, AoE, Physical, Duration
Level: (1-20)
Cost: (7-9) Mana
Attack Speed: 85% of base
Attack Damage: (100-159)% of base
Effectiveness of Added Damage: (100-159)%
Requires Level 12Swing an Axe or Sword, consuming Steel Shards to gain a Steel Ward that protects you for a duration, and fire projectiles which shatter on impact or soon after being launched, dealing area damage in front of where they shatter. Steel Shards are gained with the Call of Steel Skill.Base duration is 6.00 seconds
(5-123) to (7-185) Added Attack Physical Damage
Fires 3 Projectiles
Gain a Steel Ward if you have at least 2 Steel Shards, up to a maximum of 6
Each Steel Ward grants +8% Chance to Block Projectile Attack Damage
40% chance to Impale Enemies on Hit
If you have no Steel Shards, only Fires 1 Projectile
Projectiles deal up to (50-110)% more Damage with Hits per Steel Shard consumed at the start of their movement, lowering this bonus as they travel farther
Consumes up to 2 Steel Shards

Additional Effects From 1-20% Quality:
(2-40)% increased Impale Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesyesN/A12
Shrapnel Ballista of SteelShrapnel Ballista of SteelAttack, Projectile, Totem, Physical, Bow
Level: (1-20)
Cost: (5-11) Mana
Attack Speed: 40% of base
Attack Damage: (49-57)% of base
Effectiveness of Added Damage: (49-57)%
Requires Level 4Summons a ballista totem that consumes your Steel Shards to fire multiple arrows with extreme force, breaking them apart into shrapnel. Enemies can be hit by multiple arrows from the same attack. Requires a Bow. Steel Shards are gained with the Call of Steel Skill.Totem lasts 8 seconds
+(2-3) to maximum number of Summoned Ballista Totems
(2-56) to (3-85) Added Attack Physical Damage
Fires 3 Arrows
Summons a Ballista Totem which uses this Skill
40% chance to Impale Enemies on Hit
If you have no Steel Shards, only Fires 1 Projectile
Totem Attacks consume up to 1 of your Steel Shards

Additional Effects From 1-20% Quality:
(2-40)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A4
Siege Ballista of SplinteringSiege Ballista of SplinteringAttack, Projectile, Totem, Bow
Level: (1-20)
Cost: (6-11) Mana
Attack Speed: 50% of base
Attack Damage: (90-130)% of base
Effectiveness of Added Damage: (90-130)%
Requires Level 12Summons a ballista totem that attacks with forking arrows. Requires a Bow.+(2-3) to maximum number of Summoned Totems
Totem lasts 8 seconds
Projectiles Fork
Projectiles can Fork 1 additional Time
Summons a Ballista Totem which uses this Skill

Additional Effects From 1-20% Quality:
Projectiles have (2-40)% chance for an additional Projectile when Forking
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A12
Spectral Shield Throw of ShatteringSpectral Shield Throw of ShatteringAttack, Projectile, Cold
Level: (1-20)
Cost: (8-12) Mana
Attack Time: 0.75 sec
Critical Strike Chance: 5.00%
Requires Level 28Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the evasion of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.Shard Projectiles Deal 25% less Damage
(57-248) to (86-372) Base Off Hand Cold Damage
(4-7) to (5-9) Added Cold Damage per 15 Evasion Rating on Shield
Fires (6-12) additional Projectiles

Additional Effects From 1-20% Quality:
(1-20)% more Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesyesN/A28
Spectral Throw of MaterialisingSpectral Throw of MaterialisingAttack, Projectile
Level: (1-20)
Cost: (5-8) Mana
Attack Speed: 110% of base
Attack Damage: (160-240)% of base
Effectiveness of Added Damage: (160-240)%
Throws an intangible spectral copy of your melee weapon. It flies out and then becomes tangible as it returns to you, in a spinning attack that only hits and damages enemies while returning.30% reduced Projectile Deceleration

Additional Effects From 1-20% Quality:
Projectiles that have Pierced deal (0.5-10)% more Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesyesN/A1
Split Arrow of SplittingSplit Arrow of SplittingAttack, Projectile, Bow
Level: (1-20)
Cost: (7-11) Mana
Attack Damage: (110-160)% of base
Effectiveness of Added Damage: (110-160)%
Fires an arrow that splits to hit different targets.Modifiers to number of Projectiles instead apply to
the number of targets Projectile Splits towards
Projectiles Split towards (3-6) targets
Projectiles can Split without hitting a target

Additional Effects From 1-20% Quality:
Projectiles Split towards (0.1-2) targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A1
Splitting Steel of AmmunitionSplitting Steel of AmmunitionAttack, Projectile, AoE, Physical
Level: (1-20)
Cost: (5-8) Mana
Attack Damage: (70-210)% of base
Effectiveness of Added Damage: (70-210)%
Consume Steel Shards to fire a single projectile that splits on impact or at the targeted location, dealing area damage when it splits and again when the split projectiles explode at the end of their flight. Requires a Sword or Axe. Steel Shards are gained with the Call of Steel Skill.(1-101) to (2-151) Added Attack Physical Damage
Modifiers to number of Projectiles instead apply to
the number of targets Projectile Splits towards
Projectiles Split towards (4-7) targets
Base radius is (1.2-1.6) metres
If you have no Steel Shards, Projectile counts as already having Split
60% chance to Impale Enemies on Hit
Projectiles can Split without hitting a target
Consumes up to 2 Steel Shards

Additional Effects From 1-20% Quality:
(2-40)% increased Impale Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesyesN/A1
Storm Rain of the ConduitStorm Rain of the ConduitAttack, AoE, Lightning, Projectile, Bow
Level: (1-20)
Cost: (7-11) Mana
Attack Damage: (65-90)% of base
Effectiveness of Added Damage: (65-90)%
Requires Level 28Fires an arrow into the air to land at a targeted location, dealing area damage. The arrow sticks in the ground where it lands, and periodically fires a beam of lightning to you, dealing area damage between the arrow and you.50% of Physical Damage Converted to Lightning Damage
Arrows fire Beams every (0.50-0.41) seconds
Maximum 10 Arrows in the ground
Each Arrow can fire 4 Beams

Additional Effects From 1-20% Quality:
Each Arrow can fire +(0.05-1) Beams
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A28
Storm Rain of the FenceStorm Rain of the FenceAttack, AoE, Lightning, Projectile, Bow
Level: (1-20)
Cost: (7-11) Mana
Attack Damage: (110-170)% of base
Effectiveness of Added Damage: (110-170)%
Requires Level 28Fires an arrow into the air to land at a targeted location, dealing area damage. The arrow sticks in the ground where it lands, and periodically fires a beam of lightning to another arrow near it, dealing area damage between them.50% of Physical Damage Converted to Lightning Damage
50% reduced Enemy Stun Threshold
Modifiers to number of Projectiles do not apply to this Skill
Arrows fire Beams every 0.20 seconds
Maximum 2 Arrows in the ground
Each Arrow can fire 14 Beams

Additional Effects From 1-20% Quality:
Each Arrow can fire +(0.1-2) Beams
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A28
Summon Ice Golem of HordesSummon Ice Golem of HordesCold, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons an Ice Golem. The Ice Golem can use an icy barrage spell and a chilling spinning attack in addition to its melee attack.Maximum 3 Summoned Golems

Additional Effects From 1-20% Quality:
Minions have (2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes34
Summon Ice Golem of ShatteringSummon Ice Golem of ShatteringCold, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons an Ice Golem. The Ice Golem can use an icy barrage spell and a chilling spinning attack in addition to its melee attack. If reduced to low life it will trigger a spell that destroys itself to deal area damage and fire icy projectiles in a circle.Maximum 1 Summoned Golem

Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes34
Tornado Shot of CloudburstTornado Shot of CloudburstAttack, Projectile, Bow
Level: (1-20)
Cost: (8-10) Mana
Attack Damage: (175-210)% of base
Effectiveness of Added Damage: (175-210)%
Requires Level 28Fires a single payload arrow into the air to land at a targeted location. It will then fire arrows out in all directions from that point.Fires 9 Arrows
Fires Projectiles in a circle
Fires a Payload Arrow into the air
Projectiles Fire from where the Payload Arrow lands

Additional Effects From 1-20% Quality:
Fires +(0.2-4) Arrows
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A28
Toxic Rain of SporeburstToxic Rain of SporeburstAttack, AoE, Chaos, Duration, Projectile, Bow
Level: (1-20)
Cost: (7-11) Mana
Attack Damage: (60-85)% of base
Effectiveness of Added Damage: (60-85)%
Requires Level 12Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod slows the movement speed of nearby enemies. The pods last for a duration before bursting, dealing area damage.Base duration is 1.00 seconds
(8-113) to (12-169) Added Chaos Damage
Fires 5 Arrows
60% of Physical Damage Converted to Chaos Damage
40% chance to Poison on Hit
Each Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30%

Additional Effects From 1-20% Quality:
Fires +(0.1-2) Arrows
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A12
Toxic Rain of WitheringToxic Rain of WitheringAttack, AoE, Chaos, Duration, Projectile, Bow
Level: (1-20)
Cost: (7-11) Mana
Attack Damage: (50-72)% of base
Effectiveness of Added Damage: (50-73)%
Requires Level 12Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and withers them, causing them to take increased chaos damage. The pods last for a duration before bursting, dealing area damage.Deals (8-238) Base Chaos Damage per second
Base duration is 0.40 seconds
Fires 5 Arrows
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
60% of Physical Damage Converted to Chaos Damage
Each Spore Pod inflicts 1 Withered Debuff on nearby Enemies

Additional Effects From 1-20% Quality:
Base duration is (0.005-0.1) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A12
Viper Strike of the MambaViper Strike of the MambaAttack, Duration, Melee, Strike, Chaos
Level: (1-20)
Cost: 5 Mana
Attack Damage: (90-154)% of base
Effectiveness of Added Damage: (90-154)%
Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, deals the damage of both weapons in one strike. Requires a claw, dagger or sword.Base duration is 2.00 seconds
(5-169) to (7-254) Added Chaos Damage
60% of Physical Damage Converted to Chaos Damage
60% chance to Poison on Hit
200% more Damage with Poison
Cannot inflict Poison on Poisoned Enemies

Additional Effects From 1-20% Quality:
+(2-40)% more Damage with Poison
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A1
Volatile Dead of ConfinementVolatile Dead of ConfinementSpell, AoE, Fire, Duration
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 210%
Requires Level 12Corpses near the targeted location explode, dealing damage in a small area and creating an orb which detonates after a duration, dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Base duration is 1.50 seconds
Deals (25-938) to (37-1407) Fire Damage
Explosion deals base Fire Damage equal to (3-4)% of the corpse's Maximum Life
Consumes up to 3 corpses
Base radius is 2.8 metres
Base explosion radius is 1.5 metres
Maximum of 60 Orbs at a time

Additional Effects From 1-20% Quality:
Base radius is (0.015-0.3) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes12
Volatile Dead of SeethingVolatile Dead of SeethingSpell, AoE, Fire
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 170%
Requires Level 12Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Deals (20-753) to (30-1129) Fire Damage
Explosion deals base Fire Damage equal to (3-4)% of the corpse's Maximum Life
Consumes up to 10 corpses
Base radius is 2 metres
Base explosion radius is 1.5 metres
Maximum of 10 Orbs at a time

Additional Effects From 1-20% Quality:
(2-40)% increased Orb Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes12
Wild Strike of ExtremesWild Strike of ExtremesAttack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining, Prismatic
Level: (1-20)
Cost: (14-28) Energy Shield, (14-28) Life, (14-28) Mana
Attack Damage: (130-240)% of base
Effectiveness of Added Damage: (130-240)%
Requires Level 28Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave. It will avoid choosing the same element twice in a row.Projectiles Pierce all Targets
Beams Chain (4-7) Times
Fires 3 Projectiles
(0-19)% increased Area of Effect
100% of Physical Damage Converted to Fire, Cold or Lightning Damage
Hits treat Enemy Monster Elemental Resistance values as inverted

Additional Effects From 1-20% Quality:
(1-20)% chance to Freeze, Shock and Ignite
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesyesN/A28
Arc of OscillatingArc of OscillatingSpell, Chaining, Lightning
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 60%
Requires Level 12An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies. Each time the arc chains, it will also chain a secondary arc to another enemy, but this secondary arc cannot chain further.Deals (3-94) to (15-531) Lightning Damage
Chains +6 Times
50% more Damage with Hits and Ailments for each remaining Chain

Additional Effects From 1-20% Quality:
Chains +(0.05-1) Times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes12
Arc of SurgingArc of SurgingSpell, Lightning
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 230%
Requires Level 12An arc of lightning reaches from the caster to a targeted enemy and splits to simultaneously hit several other enemies.Deals (11-381) to (62-2159) Lightning Damage
Beam Splits towards (4-7) additional targets
Modifiers to the number of times to Chain instead apply
to the number of targets Beam Splits towards

Additional Effects From 1-20% Quality:
Beam Splits towards (0.1-2) additional targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes12
Armageddon Brand of RecallArmageddon Brand of RecallSpell, AoE, Fire, Duration, Brand
Level: (1-20)
Cost: (15-27) Mana
Cast Time: 0.40 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 300%
Requires Level 28Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, causing a fiery meteor to fall from the sky. The brand will detach if the enemy dies.Activates every 1.5 seconds while Attached
Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
Deals (102-1357) to (152-2036) Fire Damage
Base radius is 2.2 metres
Can be Detached for a total Duration of 6.00 seconds
Can be Attached for a total Duration of 5.00 seconds
Deals 80% less Damage with Hits against Branded Enemy

Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/Ayes28
Armageddon Brand of VolatilityArmageddon Brand of VolatilitySpell, AoE, Fire, Duration, Brand
Level: (1-20)
Cost: (15-27) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 7.50%
Effectiveness of Added Damage: 370%
Requires Level 28Creates a magical brand which can attach to a nearby enemy. It activates once, causing a fiery meteor to fall from the sky, then is destroyed.Deals (125-1676) to (188-2514) Fire Damage
Base radius is 2.6 metres
Cannot be Recalled
Can be Detached for a total Duration of 6.00 seconds
Activates once when Attached, then is Destroyed

Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/Ayes28
Ball Lightning of OrbitingBall Lightning of OrbitingSpell, Projectile, AoE, Lightning
Level: (1-20)
Cost: (11-19) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 50%
Requires Level 28Fires a single projectile which moves in a spiral while damaging each enemy in an area around it repeatedly with bolts of lightning.Deals (2-27) to (39-511) Lightning Damage
Modifiers to number of Projectiles do not apply to this Skill
Base radius is 2 metres
100% more Projectile Speed

Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes28
Ball Lightning of StaticBall Lightning of StaticSpell, AoE, Lightning, Orb
Level: (1-20)
Cost: (12-23) Mana
Cooldown Time: 1.50 sec
Can Store 3 Use(s)
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 90%
Requires Level 28Creates a ball of lightning at a location that damages each enemy in an area around it repeatedly with bolts of lightning. Cannot be supported by Spell Echo.Deals (4-50) to (73-946) Lightning Damage
Base radius is 2.8 metres

Additional Effects From 1-20% Quality:
(1-20)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes28
Bane of CondemnationBane of CondemnationChaos, Trigger, Spell, AoE, Duration, Hex
Level: (1-20)
Cost: (10-20) Mana
Cast Time: 0.60 sec
Requires Level 24Applies a debuff to enemies in a small area, which deals chaos damage over Time. Linked hex curses are also applied to those enemies. The debuff deals more damage and lasts longer for each hex applied this way. This skill cannot be used by Totems, Traps, or Mines.Only applies Hexes from Curse Skill Gems requiring Level (24-70) or lower
Deals (45.6-895.6) Base Chaos Damage per second
Base duration is 1.00 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Base radius is 0.8 metres
60% more Damage per Curse applied
100% increased Debuff Duration per Curse applied
This Gem can only Support Skill Gems requiring Level (24-70) or lower
You cannot Cast Supported Curse Spells
25% less Effect of Supported Curses

Additional Effects From 1-20% Quality:
Base duration is (0.01-0.2) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes24
Blight of AtrophyBlight of AtrophySpell, Chaos, AoE, Channelling, Duration
Level: (1-20)
Cost: (2-5) Mana
Cast Time: 0.30 sec
Apply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a longer secondary duration, slowing their movement and reducing their life regeneration rate. Continued channelling adds layers of damage to the debuff, each with their own duration.Deals (3.9-283.9) Base Chaos Damage per second
Base duration is 1.00 seconds
Base secondary duration is 3.00 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
+(0-0.6) metres to radius
80% reduced Movement Speed
Debuff can have up to 20 layers of Damage
80% reduced Life Regeneration rate

Additional Effects From 1-20% Quality:
Base secondary duration is (0.05-1) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes1
Blight of ContagionBlight of ContagionSpell, Chaos, AoE, Channelling, Duration
Level: (1-20)
Cost: (2-5) Mana
Cast Time: 0.25 sec
Apply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Continued channelling adds layers of damage to the debuff, each with their own duration. The damaging debuff is spread by Contagion.Deals (8.5-612.1) Base Chaos Damage per second
Base duration is 4.00 seconds
Base secondary duration is 1.00 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
+(0-0.6) metres to radius
80% reduced Movement Speed
Debuff can have up to 5 layers of Damage

Additional Effects From 1-20% Quality:
Base duration is (0.05-1) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes1
Bodyswap of SacrificeBodyswap of SacrificeMovement, Spell, AoE, Fire, Travel, Minion
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Requires Level 10Violently destroys your body and recreates it at the location of a targeted enemy or damageable minion, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise minions over enemies. If targeting a minion, the minion will also be destroyed in an explosion which deals damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.This Spell deals (3-210) to (5-315), plus 4% of your maximum Life, as base Fire Damage
Explosion deals base Fire Damage equal to (15-24)% of the Minion's maximum Life
+(0-0.2) metres to radius
50% less Damage with Ailments
200% more Area of Effect if Consuming a Minion

Additional Effects From 1-20% Quality:
Explosion deals base Fire Damage equal to (0.2-4)% of the Minion's maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes10
Cold Snap of PowerCold Snap of PowerCritical, Spell, AoE, Cold
Level: (1-20)
Cost: (8-20) Mana
Cooldown Time: 3.00 sec
Can Store 1 Use(s)
Cast Time: 0.60 sec
Critical Strike Chance: 10.00%
Effectiveness of Added Damage: 320%
Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. The cooldown can be bypassed by expending a Power Charge.Deals (34-1440) to (51-2160) Cold Damage
30% chance to gain a Power Charge on Critical Strike
Burst Base radius is 2.5 metres

Additional Effects From 1-20% Quality:
(1-20)% chance to gain a Power Charge on Critical Strike
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes16
Contagion of SubsidingContagion of SubsidingSpell, AoE, Duration, Chaos
Level: (1-20)
Cost: (7-27) Mana
Cast Time: 0.85 sec
Requires Level 4Unleashes a vile contagion on enemies, dealing chaos damage over time. If an enemy dies while affected by Contagion, the debuff spreads to other enemies, but each time it spreads, it only deals three quarters as much damage as before.Deals (10.3-1279.2) Base Chaos Damage per second
Base duration is 5.00 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Base radius is 1.7 metres
Spreads when affected Enemy dies

Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes4
Contagion of TransferenceContagion of TransferenceSpell, AoE, Duration, Chaos
Level: (1-20)
Cost: (9-32) Mana
Cast Time: 0.85 sec
Requires Level 4Unleashes a vile contagion on enemies, dealing chaos damage over time. If an enemy is hit while affected by Contagion, the debuff spreads to other enemies.Deals (5.5-686.9) Base Chaos Damage per second
Base duration is 5.00 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Base radius is 2 metres
Spreads when affected Enemy is Hit

Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes4
Crackling Lance of BranchingCrackling Lance of BranchingSpell, AoE, Lightning
Level: (1-20)
Cost: (13-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 260%
Requires Level 28Release a beam which deals lightning damage to enemies in a long area in front of you, and has several smaller beams branch off from it at an angle, hitting more enemies to the sides.Deals (44-724) to (133-2172) Lightning Damage
50% increased branching angle

Additional Effects From 1-20% Quality:
(1-20)% more Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes28
Crackling Lance of DisintegrationCrackling Lance of DisintegrationSpell, AoE, Lightning
Level: (1-20)
Cost: (13-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 300%
Requires Level 28Release a concentrated beam which deals lightning damage to enemies in a long area in front of you.Deals (52-844) to (155-2532) Lightning Damage
25% chance to Shock enemies
+10% to Maximum Effect of Shock

Additional Effects From 1-20% Quality:
+(0.5-10)% to Maximum Effect of Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes28
Discharge of MiseryDischarge of MiserySpell, AoE, Fire, Cold, Lightning, Nova
Level: (1-20)
Cost: (13-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 7.00%
Effectiveness of Added Damage: 180%
Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Deals (21-195) to (63-584) base Lightning Damage per Power Charge removed
Deals (33-311) to (50-467) base Fire Damage per Endurance Charge removed
Deals (33-311) to (50-467) base Cold Damage per Frenzy Charge removed
Base radius is 2 metres
15% more Area of Effect per Charge removed

Additional Effects From 1-20% Quality:
(0.5-10)% chance to deal Damage without removing Charges
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes28
Divine Ire of DisintegrationDivine Ire of DisintegrationLightning, Spell, AoE, Channelling, Physical
Level: (1-20)
Cost: (3-5) Mana
Cast Time: 0.22 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 90%
Requires Level 28Channelling draws in energy around you to repeatedly build up stages. Release to unleash this energy in a beam in front of you. Modifiers to area of effect do not affect this skill. Maximum of 10 Stages.Deals (32-394) to (48-591) Physical Damage
50% of Physical Damage Converted to Lightning Damage
(0-19)% increased beam width
Beam deals 200% more Damage with Hits per Stage after the first
Beam deals 60% more Damage with Ailments per Stage after the first

Additional Effects From 1-20% Quality:
(1-20)% increased beam width
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/Ayes28
Divine Ire of Holy LightningDivine Ire of Holy LightningLightning, Spell, AoE, Channelling, Physical
Level: (1-20)
Cost: (3-5) Mana
Cast Time: 0.22 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 60%
Requires Level 28Channelling draws in energy around you to repeatedly build up stages, damaging a number of nearby enemies when you do so. Release to unleash this energy in a powerful burst around you. Maximum of 10 Stages.Deals (22-271) to (33-406) Physical Damage
50% of Physical Damage Converted to Lightning Damage
Damages (6-10) nearby Enemies when you gain Stages
30% less Area of Effect
Burst deals 100% more Damage with Hits per Stage after the first
Burst deals 60% more Damage with Ailments per Stage after the first

Additional Effects From 1-20% Quality:
Damages (0.2-4) nearby Enemies when you gain Stages
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/Ayes28
Essence Drain of DesperationEssence Drain of DesperationSpell, Projectile, Duration, Chaos, AoE
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 140%
Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. You lose Life and Energy Shield equal to a portion of the debuff damage. The debuff is spread by Contagion.Deals (9-644) to (13-966) Chaos Damage
Deals (45.2-2191.4) Base Chaos Damage per second
Base duration is 3.80 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Lose Life and Energy Shield equal to 0.2% of Debuff Damage

Additional Effects From 1-20% Quality:
Base duration is (0.02-0.4) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes12
Essence Drain of WickednessEssence Drain of WickednessSpell, Projectile, Duration, Chaos, AoE
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 310%
Requires Level 12Fires a piercing projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage.Deals (20-1409) to (30-2133) Chaos Damage
Projectiles Pierce all Targets
Deals (23.4-1129.3) Base Chaos Damage per second
Base duration is 1.90 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Regenerate 0.50% of Debuff Damage as Life

Additional Effects From 1-20% Quality:
Regenerate +(0.025-0.5)% of Debuff Damage as Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes12
Eye of Winter of FinalityEye of Winter of FinalitySpell, Projectile, Cold
Level: (1-20)
Cost: (14-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 70%
Requires Level 28Fires a single eye projectile which cannot damage enemies. When the eye dissipates or collides with terrain, it releases a fast spiral of shards. The shards will deal cold damage to enemies they impact.Deals (21-315) to (32-473) Cold Damage
Fires 12 Shard Projectiles in a Spiral when Projectile ends
Modifiers to number of Projectiles only apply to the final Spiral
Projectiles continuously gain Damage, up to 100% more Damage by the time they dissipate

Additional Effects From 1-20% Quality:
Fires +(0.1-2) Shard Projectiles in a Spiral when Projectile ends
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes28
Eye of Winter of TransienceEye of Winter of TransienceSpell, Projectile, Cold
Level: (1-20)
Cost: (14-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Requires Level 28Fires a single eye projectile which releases a number shard projectiles in a spiral before dissipating. The shards will damage enemies they impact, dealing cold damage. The eye cannot damage enemies.Deals (31-458) to (46-687) Cold Damage
Fires 12 Shard Projectiles in a Spiral while flying, then ends
Modifiers to number of Projectiles only apply to the Shards
50% more Projectile Speed

Additional Effects From 1-20% Quality:
Projectiles gain up to +(0.75-15)% more Damage by the time they dissipate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes28
Firestorm of MeteorsFirestorm of MeteorsSpell, AoE, Fire
Level: (1-20)
Cost: (13-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 370%
Requires Level 28A large flaming bolt falls towards the targeted area. The bolt explodes when landing, dealing damage to nearby enemies.Deals (107-1658) to (160-2487) Fire Damage
Base radius is 2.3 metres

Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes28
Firestorm of PeltingFirestorm of PeltingSpell, AoE, Duration, Fire
Level: (1-20)
Cost: (13-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 120%
Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Base duration is 2.00 seconds
Deals (35-551) to (53-826) Fire Damage
One impact every 0.15 seconds
Base radius is 1.2 metres
Maximum 8 Firestorms at a time

Additional Effects From 1-20% Quality:
Maximum (0.1-2) Firestorms at a time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes28
Flame Dash of ReturnFlame Dash of ReturnSpell, Movement, Duration, Fire
Level: (1-20)
Cost: (7-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 270%
Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground, then repeat the teleport in the other direction. Cannot be triggered, or used by a totem, trap or mine.Deals (9.4-834.1) Base Fire Damage per second
Base duration is 4.00 seconds
Repeats once
Deals (14-1201) to (20-1802) Fire Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Reverses direction when Repeating

Additional Effects From 1-20% Quality:
(2-40)% increased maximum travel distance
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes10
Flame Surge of CombustingFlame Surge of CombustingSpell, AoE, Fire, Duration
Level: (1-20)
Cost: (10-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 280%
Requires Level 12Strikes enemies in front of you with a surge of flame. If this ignites an enemy a large area of burning ground will be created under them. Your damage modifiers don't apply to this burning ground.Base duration is 4.00 seconds
Deals (40-1249) to (59-1874) Fire Damage
25% chance to Ignite enemies
+(0-9) to Area of Effect length
Igniting Enemies creates Burning Ground, no more than once per second
Burning Ground deals 25% of Fire Damage per second of inflicted Ignite

Additional Effects From 1-20% Quality:
Burning ground deals +(0.5-10)% of Fire Damage per second of inflicted Ignite
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes12
Flameblast of CelerityFlameblast of CeleritySpell, AoE, Fire, Channelling
Level: (1-20)
Cost: (6-10) Mana
Cast Time: 0.25 sec
Critical Strike Chance: 5.00%
Requires Level 28Channels to build up an explosion, which is released when you stop using the skill or automatically at maximum stages. The longer you channel, the larger the area of effect and damage of the explosion.Deals (34-443) to (50-665) Fire Damage
165% more Spell Damage for each stage
Base radius is 0.8 metres
3 maximum Stages
+0.5 metres to radius per Stage

Additional Effects From 1-20% Quality:
+(0.01-0.2) metres to radius per Stage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes28
Flameblast of ContractionFlameblast of ContractionSpell, AoE, Fire, Channelling
Level: (1-20)
Cost: (4-7) Mana
Cast Time: 0.20 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 30%
Requires Level 28Channels to concentrate an explosion, which is released when you stop using the skill. The longer you channel, the larger the damage of the explosion, but the smaller the area.Deals (11-140) to (16-210) Fire Damage
50% chance to Ignite enemies
600% more Spell Damage for each stage
250% more Damage with Ailments for each stage
Base radius is 2.6 metres
10 maximum Stages
-0.2 metres to radius per Stage

Additional Effects From 1-20% Quality:
+(0.05-1) to maximum Stages
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes28
Forbidden Rite of Soul SacrificeForbidden Rite of Soul SacrificeSpell, AoE, Chaos, Projectile
Level: (1-20)
Cost: (18-45) Life
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 110%
Requires Level 16Lobs an exploding projectile near the targeted location, and extra projectiles toward enemies around you. The projectiles deal chaos damage based on your energy shield. Casting this spell damages you.Deals (15-498) to (22-747) Chaos Damage
Deals 15% of your maximum Energy Shield as base Chaos Damage
Take 40% of maximum Energy Shield as Chaos Damage
Fires extra Projectiles at up to (6-7) surrounding Enemies

Additional Effects From 1-20% Quality:
Fires extra Projectiles at up to +(0.1-2) surrounding Enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes16
Frost Bomb of ForthcomingFrost Bomb of ForthcomingSpell, AoE, Duration, Cold
Level: (1-20)
Cost: (4-16) Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 310%
Requires Level 4Creates a crystal which lasts for a duration. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.Deals (9-1391) to (13-2086) Cold Damage
Base duration is 2.50 seconds
Deals 10% more Damage with Hits per 0.1 seconds Duration
Deals 3% more Damage with Ailments per 0.1 seconds Duration
Base radius is (2.6-3.3) metres

Additional Effects From 1-20% Quality:
Base duration is (0.025-0.5) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes4
Frost Bomb of InstabilityFrost Bomb of InstabilitySpell, AoE, Duration, Cold
Level: (1-20)
Cost: (7-24) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 260%
Requires Level 4Creates a crystal which lasts for a duration. When the crystal's duration ends, it explodes, dealing cold damage to enemies around it.Deals (7-1178) to (11-1766) Cold Damage
Base duration is 1.50 seconds
Base radius is (2-2.4) metres

Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes4
Frostblink of Wintry BlastFrostblink of Wintry BlastSpell, Movement, Cold, Travel, AoE
Level: (1-20)
Cost: (12-30) Mana
Cast Time: 0.85 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 180%
Requires Level 4Teleport to a location, damaging enemies in an area at both ends of the teleport. Deals higher damage to chilled enemies, then removes chill from them. Cannot be supported by Unleash.Deals (9-1144) to (14-1716) Cold Damage
+(0-0.3) metres to radius
Cannot inflict Chill
15% more Damage with Hits per 5% Chill Effect on Enemy
Removes Chill after Damaging

Additional Effects From 1-20% Quality:
(0.2-4)% more Damage with Hits per 5% Chill Effect on Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes4
Galvanic Field of IntensityGalvanic Field of IntensitySpell, AoE, Duration, Lightning, Chaining, Orb
Level: (1-20)
Cost: (9-18) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 320%
Requires Level 16Applies a buff boosting chance to shock. When you shock an enemy while you have this buff, creates a spherical field of energy attached to the shocked enemy for a duration, which will damage it and other nearby enemies with beams of lightning.Deals (4-176) to (72-3350) Lightning Damage
Cannot inflict Shock
Base duration is 6.00 seconds
Fires a beam every 0.40 seconds
Can target each enemy only once every 0.80 seconds
Buff Grants 20% chance to Shock enemies
Maximum 1 Field

Additional Effects From 1-20% Quality:
Buff grants +(1-20)% chance to Shock enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes16
Glacial Cascade of the FissureGlacial Cascade of the FissureSpell, AoE, Cold, Physical
Level: (1-20)
Cost: (10-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 130%
Requires Level 28Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.Deals (40-568) to (60-852) Physical Damage
100% of Physical Damage Converted to Cold Damage
Causes 6 Bursts

Additional Effects From 1-20% Quality:
Causes +(0.1-2) Bursts
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes28
Hexblast of ContradictionHexblast of ContradictionSpell, AoE, Chaos, Hex
Level: (1-20)
Cost: (16-30) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 340%
Requires Level 28Deals chaos damage to a single enemy, dealing more damage if they are Hexed, then removing the Hex. If the enemy was Hexed, also deals area damage to other enemies around the target, boosting damage and removing Hexes from those enemies in the same way.Deals (111-1514) to (166-2271) Chaos Damage
This Spell's Cast Time is added to its Cooldown if Triggered
Base radius is 2.8 metres
All Damage can Ignite, Freeze, and Shock
Chaos Damage with Hits is Resisted by highest Resistance instead
40% more Damage with Ailments if Enemy is Hexed
150% more Damage with Hits if Enemy is Hexed
100% chance to remove a Hex after Damaging

Additional Effects From 1-20% Quality:
-(0.5-10)% chance to remove a Hex after Damaging
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes28
Hexblast of HavocHexblast of HavocSpell, AoE, Chaos, Hex
Level: (1-20)
Cost: (10-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 310%
Requires Level 28Deals chaos damage to a single enemy. If the enemy was Hexed, also deals area damage to other enemies around the target.Deals (100-1362) to (149-2044) Chaos Damage
Base radius is 2.8 metres

Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes28
Ice Nova of Deep FreezeIce Nova of Deep FreezeSpell, AoE, Cold, Nova
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 140%
Requires Level 12A circle of ice expands from the caster.Deals (15-642) to (22-963) Cold Damage
50% chance to Freeze enemies
Base radius is (2.6-3) metres
Freeze Enemies as though dealing (200-390)% more Damage

Additional Effects From 1-20% Quality:
Base radius is (0.015-0.3) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes12
Ice Nova of FrostboltsIce Nova of FrostboltsSpell, AoE, Cold, Nova
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 130%
Requires Level 12A circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay.Deals (14-590) to (20-885) Cold Damage
25% less Area of Effect when Cast on Frostbolt
Base radius is (2.6-3) metres
Deals 50% more Damage with Hits and Ailments when cast on Frostbolt
Can expand from up to 4 Frostbolt Projectiles

Additional Effects From 1-20% Quality:
Base radius is (0.015-0.3) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes12
Ice Spear of SplittingIce Spear of SplittingSpell, Projectile, Cold
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 330%
Requires Level 12Launches a shard of ice that splits on hitting terrain or enemies. After splitting, the projectiles are in second form, which moves much faster and pierces through enemies.Deals (57-1465) to (86-2197) Cold Damage
Modifiers to number of Projectiles instead apply to
the number of targets Projectile Splits towards
Projectiles Split towards (2-5) targets
Second form has 300% more Projectile Speed
Projectiles can Split from hitting terrain

Additional Effects From 1-20% Quality:
Projectiles Split towards (0.1-2) targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes12
Icicle Mine of FanningIcicle Mine of FanningMine, Critical, Spell, Projectile, Cold, Aura, AoE
Level: (1-20)
Cost: (3-6) Mana
Reservation: (3-6) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 130%
Requires Level 12Throws a mine that fires projectiles at enemies when detonated. These projectiles quickly dissipate as they travel, before disappearing.Deals (18-591) to (28-886) Cold Damage
Mine lasts 5 seconds
Base Mine Detonation Time is 0.30 seconds
Fires 3 Projectiles
Fires an additional Projectile for every 2 prior Mines in Detonation Sequence
Each Mine applies 10% increased Critical Strike Chance to Hits against Enemies near it, up to a maximum of 500%

Additional Effects From 1-20% Quality:
Fires +(0.1-2) Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes12
Icicle Mine of SabotageIcicle Mine of SabotageMine, Critical, Spell, Projectile, Cold, Aura, AoE
Level: (1-20)
Cost: (3-6) Mana
Reservation: 15 Mana
Cast Time: 0.75 sec
Critical Strike Chance: 4.00%
Effectiveness of Added Damage: 90%
Requires Level 12Throws a mine that fires projectiles around it when detonated. These projectiles quickly dissipate as they travel, before disappearing.Deals (12-388) to (18-583) Cold Damage
Mine lasts 5 seconds
Base Mine Detonation Time is 0.30 seconds
Fires 5 Projectiles
Fires Projectiles in a circle
Fires an additional Projectile for every 2 prior Mines in Detonation Sequence
Each Mine applies 40% increased Critical Strike Chance to Hits against Enemies near it, up to a maximum of 500%

Additional Effects From 1-20% Quality:
(1-20)% increased effect of Aura
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes12
Kinetic Bolt of FragmentationKinetic Bolt of FragmentationAttack, Projectile
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (65-85)% of base
Effectiveness of Added Damage: (65-85)%
Fire a projectile from your wand that changes direction in a zig-zag pattern at regular intervals or when hitting enemies. Each time it changes direction, a secondary projectile breaks off, flying in the direction it changed away from. Multiple of these projectiles can hit the same target.Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at 250% of their value
Projectile changes direction 2 times
Fires 2 additional Projectiles
Modifiers which would cause projectiles to Fork instead cause them to change direction additional times

Additional Effects From 1-20% Quality:
Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at +(2.5-50)% of their value
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes1
Lightning Conduit of the HeavensLightning Conduit of the HeavensSpell, AoE, Lightning
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 270%
Requires Level 28Lightning strikes a number of enemies around a targeted location. Cannot be supported by Spell Cascade.Deals (63-749) to (189-2248) Lightning Damage
Base radius is 4 metres
Hits up to (6-12) Enemies

Additional Effects From 1-20% Quality:
Hits up to (0.2-4) Enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes28
Lightning Spire Trap of OverloadingLightning Spire Trap of OverloadingTrap, Spell, Duration, AoE, Lightning
Level: (1-20)
Cost: (25-48) Mana
Cooldown Time: 10.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 100.00%
Effectiveness of Added Damage: 170%
Requires Level 28Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage.Deals (31-484) to (93-1453) Lightning Damage
Trap lasts 4 seconds
Base duration is 3.50 seconds
Strikes every 1.00 seconds
Strikes 6 Areas

Additional Effects From 1-20% Quality:
Strikes +(0.1-2) Areas
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes28
Lightning Spire Trap of ZappingLightning Spire Trap of ZappingTrap, Spell, Duration, AoE, Lightning
Level: (1-20)
Cost: (13-22) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Requires Level 28Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage.Deals (19-291) to (56-872) Lightning Damage
Trap lasts 4 seconds
Base duration is 1.00 seconds
Strikes every 0.40 seconds
Strikes 2 Areas

Additional Effects From 1-20% Quality:
(0.75-15)% Chance for Trap to Trigger an additional time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes28
Lightning Tendrils of EccentricityLightning Tendrils of EccentricityCritical, Spell, AoE, Lightning, Channelling
Level: (1-20)
Cost: (1-5) Mana
Cast Time: 0.23 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 60%
While you channel this skill, it releases pulses of electrical energy, dealing lightning damage in a semicircular area in front of you.Deals (1-33) to (2-629) Lightning Damage
Releases a Stronger Pulse every 6 Pulses
Stronger Pulses always Critically Strike
Base radius is (2.4-3.1) metres
Stronger Pulses have 150% more Area of Effect
Stronger Pulses deal 500% more Damage with Hits and Ailments

Additional Effects From 1-20% Quality:
+(2-40)% to Critical Strike Multiplier
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes1
Lightning Tendrils of EscalationLightning Tendrils of EscalationSpell, AoE, Lightning, Channelling
Level: (1-20)
Cost: (1-5) Mana
Cast Time: 0.23 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 150%
While you channel this skill, it releases pulses of electrical energy, dealing lightning damage in a growing semicircular area in front of you.Deals (1-86) to (6-1633) Lightning Damage
Base radius is (2.4-3.1) metres
Gains +1 metre to radius per second while Channelling, up to a maximum of +2 metres

Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes1
Lightning Trap of SparkingLightning Trap of SparkingTrap, Critical, Spell, Projectile, Lightning
Level: (1-20)
Cost: (8-20) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 285%
Requires Level 12Throws a trap that launches projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.Deals (19-791) to (56-2374) Lightning Damage
Projectiles can Chain when colliding with terrain
Projectiles Pierce all Targets
Trap lasts 4 seconds
Fires 5 Projectiles
20% chance to Shock enemies
Chains +2 Times
(80-118)% increased Critical Strike Chance against Shocked Enemies
(0-19)% increased Effect of Shock

Additional Effects From 1-20% Quality:
(0.75-15)% Chance for Trap to Trigger an additional time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes12
Penance Brand of ConductionPenance Brand of ConductionSpell, AoE, Physical, Lightning, Duration, Brand
Level: (1-20)
Cost: (15-27) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 110%
Requires Level 28Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, adding energy to the branded enemy and nearby enemies who do not have energy. When the brand is detached, all enemies with energy are dealt damage.Deals (35-509) to (53-764) Physical Damage
50% of Physical Damage Converted to Lightning Damage
Activates every 0.15 seconds while Attached
Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
Can be Detached for a total Duration of 6.00 seconds
Can be Attached for a total Duration of 0.50 seconds
Deals 100% more Damage with Hits against Branded Enemy
Up to +(0-0.9) metres to Energy spread radius, scaled by distance from Brand

Additional Effects From 1-20% Quality:
Deals +(1-20)% more Damage with Hits against Branded Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/Ayes28
Penance Brand of DissipationPenance Brand of DissipationSpell, AoE, Physical, Lightning, Duration, Brand
Level: (1-20)
Cost: (15-27) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 65%
Requires Level 28Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, adding energy to the branded enemy and causing a pulse that deals damage to the branded enemy and other nearby enemies. The pulse gains area of effect and damage for each energy on the branded enemy.Deals (20-288) to (30-432) Physical Damage
50% of Physical Damage Converted to Lightning Damage
Activates every 0.6 seconds while Attached
Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
Can be Detached for a total Duration of 6.00 seconds
Can be Attached for a total Duration of 5.00 seconds
Pulses deal 40% more Damage with Ailments per Energy after the first
Pulses deal 60% more Damage with Hits per Energy after the first
+0.1 metres to Pulse radius per Energy

Additional Effects From 1-20% Quality:
Deals +(0.5-10)% more Damage with Hits against Branded Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/Ayes28
Power Siphon of the ArchmagePower Siphon of the ArchmageCritical, Attack, Projectile
Level: (1-20)
Cost: (7-11) Mana
Requires Level 12Fires your wand to fire a single projectile each at a number of nearby enemies, granting you a power charge if an enemy is killed by, or soon after, the hit.Deals Added Lightning Damage equal to (10-17)% of maximum Mana
Fires a Projectile at up to (4-7) targets
Modifiers to number of Projectiles instead apply to number of targets fired at
Culling Strike
20% chance to gain a Power Charge when Projectile Hits a Rare or Unique Enemy

Additional Effects From 1-20% Quality:
Deals Added Lightning Damage equal to (0.15-3)% of maximum Mana
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes12
Purifying Flame of RevelationsPurifying Flame of RevelationsFire, Spell, AoE, Duration, Physical
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.50%
Effectiveness of Added Damage: 200%
A wave of divine fire deals damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. A larger shockwave then expands outwards, damaging enemies standing on Consecrated Ground that were not already hit.Deals (5-860) to (7-1291) Physical Damage
Base duration is 4.00 seconds
+(0-0.2) metres to radius
+(0-0.6) metres to radius of Consecrated Ground
50% of Physical Damage Converted to Fire Damage
Shockwave deals 90% more Damage

Additional Effects From 1-20% Quality:
Shockwave deals +(1-20)% more Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/Ayes1
Pyroclast Mine of SabotagePyroclast Mine of SabotageMine, Spell, Projectile, Fire, AoE, Aura, Nova
Level: (1-20)
Cost: (4-6) Mana
Reservation: (16-24) Mana
Cast Time: 0.18 sec
Critical Strike Chance: 5.50%
Requires Level 28Throws a mine that deals damage in an area when detonated, then launches fiery projectiles that rain down around it, each exploding to deal damage in a smaller area.Mine lasts 5 seconds
Deals (7-62) to (10-94) Fire Damage
Base Mine Detonation Time is 0.35 seconds
Fires 3 Projectiles
Fires an additional Projectile for every 4 prior Mines in Detonation Sequence
Each Mine Adds (4-37) to (6-56) Fire Damage to Hits against Enemies near it, up
to a maximum of (133-1249) to (200-1873)

Additional Effects From 1-20% Quality:
Fires +(0.05-1) Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes28
Raise Spectre of TransienceRaise Spectre of TransienceSpell, Minion, Duration
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Requires Level 28Raises a spectral version of a defeated foe as a temporary minion to fight for you in battle for a duration.Spectres have a Base Duration of 30 seconds
Spectres do not travel between Areas
Maximum (3-4) Raised Spectres
Minions have +30% to all Elemental Resistances
55% more Minion Movement Speed
Minion Movement Speed is Capped
Minions have (105-776) additional Accuracy Rating
Minions have 1000% increased Critical Strike Chance
Raised Spectres are Level (28-70)

Additional Effects From 1-20% Quality:
Maximum (0.05-1) Raised Spectres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes28
Raise Zombie of FallingRaise Zombie of FallingSpell, Minion
Level: (1-20)
Cost: (6-24) Mana
Cast Time: 0.75 sec
Raises necromantic energies into the sky above a targeted location, where they coalese into a zombie minion. The minion then attacks by falling to the ground, causing an impact that deals damage in an area and kills the zombie.Does not require a corpse
Minions' Hits can't be Evaded

Additional Effects From 1-20% Quality:
Minions have (0.75-15)% chance to deal Double Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes1
Raise Zombie of SlammingRaise Zombie of SlammingSpell, Minion
Level: (1-20)
Cost: (9-28) Mana
Cast Time: 0.85 sec
Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike and an area of effect slam which cannot be evaded.Maximum (3-6) Raised Zombies
Raised Zombies' Slam Attack has (0-76)% increased Area of Effect
Raised Zombies' Slam Attack has (0-76)% increased Cooldown Recovery Rate

Additional Effects From 1-20% Quality:
+(0.05-1) to Maximum Raised Zombies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes1
Righteous Fire of Arcane DevotionRighteous Fire of Arcane DevotionSpell, AoE, Fire
Level: (1-20)
Cooldown Time: 0.30 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. The effect ends when you have 1 life remaining.Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Deals 70% of your Maximum Mana as Base Fire Damage per second
You Burn for 90% of your Maximum Mana per second as Fire Damage
Base radius is (1.8-2.3) metres

Additional Effects From 1-20% Quality:
Base radius is (0.015-0.3) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/Ayes16
Scorching Ray of ImmolationScorching Ray of ImmolationSpell, Fire, Duration, Channelling
Level: (1-20)
Cost: (2-5) Mana
Cast Time: 0.18 sec
Requires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns.Deals (32.4-1893.9) Base Fire Damage per second
Base duration is 3.00 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Burning Debuff can have a maximum of 8 stages
Additional Debuff stages add 10% of Damage

Additional Effects From 1-20% Quality:
Additional Debuff stages add +(0.2-4)% of Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes12
Soulrend of ReapingSoulrend of ReapingChaos, Spell, Projectile
Level: (1-20)
Cost: (14-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 7.00%
Effectiveness of Added Damage: 400%
Requires Level 28Fires a projectile that deals chaos damage to enemies it hits and leeches some of that damage as energy shield.Deals (42-1784) to (62-2676) Chaos Damage
4% of Spell Damage Leeched as Energy Shield

Additional Effects From 1-20% Quality:
(2-40)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes28
Soulrend of the SpiralSoulrend of the SpiralChaos, Spell, AoE, Duration, Projectile
Level: (1-20)
Cost: (34-64) Mana
Cast Time: 0.90 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 170%
Requires Level 28Fires a series of projectiles in a spiral that turn towards enemies in front of them, damaging and piercing through those they hit, and leeching some of that damage as energy shield. As the projectiles travel, they repeatedly apply a short but powerful chaos damage over time debuff to each enemy in an area around them.Deals (21-885) to (31-1327) Chaos Damage
Projectiles Pierce all Targets
Deals (180.8-2642.5) Base Chaos Damage per second
Base duration is 0.50 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Fires 5 Projectiles in a spiral

Additional Effects From 1-20% Quality:
Base duration is (0.01-0.2) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes28
Spark of the NovaSpark of the NovaSpell, Projectile, Duration, Lightning
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 200%
Launches unpredictable sparks in all directions that move randomly until they hit an enemy or expire.Deals (2-111) to (30-2113) Lightning Damage
Base duration is 2.00 seconds
Fires (8-12) Projectiles
Fires Projectiles in a circle

Additional Effects From 1-20% Quality:
Fires +(0.1-2) Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes1
Spark of UnpredictabilitySpark of UnpredictabilitySpell, Projectile, Duration, Lightning
Level: (1-20)
Cost: (5-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 160%
Launches unpredictable sparks with that move randomly with large differences in speed and distance until they hit an enemy or expire.Deals (1-90) to (24-1705) Lightning Damage
Base duration is 2.50 seconds
Fires (3-6) Projectiles

Additional Effects From 1-20% Quality:
Fires +(0.1-2) Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes1
Storm Brand of IndecisionStorm Brand of IndecisionLightning, Spell, AoE, Chaining, Duration, Brand
Level: (1-20)
Cost: (8-21) Mana
Cast Time: 0.35 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 85%
Requires Level 12Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, firing a beam which deals damage to the branded enemy and those around it. The brand will detach if the enemy dies.Deals (6-229) to (19-686) Lightning Damage
Activates every 0.4 seconds while Attached
Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
Attaches to a new Enemy after Activating, no more than once every 0.3 seconds
Can be Detached for a total Duration of 6.00 seconds
Can be Attached for a total Duration of 5.00 seconds
Sends a beam to the Branded Enemy

Additional Effects From 1-20% Quality:
Deals +(1-20)% more Damage with Hits against Branded Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes12
Stormbind of TeleportationStormbind of TeleportationSpell, AoE, Channelling, Lightning, Duration, Arcane, Movement, Travel, Blink
Level: (1-20)
Cost: (3-5) Mana
Cast Time: 0.12 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 160%
Requires Level 28Channel to spread runes on the ground in a growing pattern. The runes fade away after a duration, or will be immediately removed and deal damage in a circular area when detonated by Rune Blast. Enemies standing on the runes are Hindered, reducing their movement speed.Deals (36-444) to (107-1332) Lightning Damage
Base duration is 12.00 seconds
50% reduced Movement Speed
Runes have 30% more Area of Effect per Improvement
Runes deal 100% more Damage with Hits and Ailments per Improvement
A Rune is Improved for each (5-24) Mana Spent
Runes can be improved 3 times
Teleport to the detonated Rune if you have not detonated Runes in the past 1 second

Additional Effects From 1-20% Quality:
Runes have +(0.5-10)% more Area of Effect per Improvement
(0.5-10)% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes28
Summon Carrion Golem of HordesSummon Carrion Golem of HordesPhysical, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Carrion Golem. The Carrion Golem attacks with a series of slashes that increase in speed and damage, as well as a cascade of bone spikes.Maximum 3 Summoned Golems

Additional Effects From 1-20% Quality:
Minions have (2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes34
Summon Carrion Golem of ScavengingSummon Carrion Golem of ScavengingPhysical, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Carrion Golem. The Carrion Golem attacks with a series of slashes that increase in speed and damage, can consume corpses to heal itself and gain the ability to unleash a devastating cascade of bone spikes, and deals more damage for each of your non-golem minions near it.Maximum 1 Summoned Golem
Golems deal 5% more Damage per Non-Golem Minion near them, up to 50%

Additional Effects From 1-20% Quality:
Minions Regenerate (0.1-2)% of Life per second
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes34
Summon Chaos Golem of HordesSummon Chaos Golem of HordesChaos, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Chaos Golem. The Chaos Golem can cast a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.Maximum 3 Summoned Golems

Additional Effects From 1-20% Quality:
Minions have (2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes34
Summon Chaos Golem of the MaelströmSummon Chaos Golem of the MaelströmChaos, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Chaos Golem. The Chaos Golem can cast a powerful damage over time Chaos aura that Withers enemies in addition to its melee attack.Maximum 1 Summoned Golem

Additional Effects From 1-20% Quality:
Minions have (1-20)% chance to inflict Withered on Hit
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes34
Summon Lightning Golem of HordesSummon Lightning Golem of HordesLightning, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Lightning Golem. The Lightning Golem fires a projectile spell, creates orbs of Lightning that zap nearby enemies, and casts a temporary aura that grants added Lightning Damage to spells and attacks used by the Golem and its nearby allies.Maximum 3 Summoned Golems

Additional Effects From 1-20% Quality:
Minions have (2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes34
Summon Raging Spirit of EnormitySummon Raging Spirit of EnormitySpell, Minion, Duration, Fire
Level: (1-20)
Cost: (7-26) Mana
Cast Time: 0.80 sec
Requires Level 4Summons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly, converting all its physical damage to fire. Enemies will not directly engage these spirits, and can pass through them.Maximum 6 Summoned Raging Spirits
Base duration is 5.00 seconds
Minions have (50-88)% more Maximum Life
Minions' Hits are always Critical Strikes
Minions cannot Taunt Enemies

Additional Effects From 1-20% Quality:
Minions have +(2-40)% to Critical Strike Multiplier
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes4
Summon Reaper of EvisceratingSummon Reaper of EvisceratingPhysical, Minion, Spell
Level: (1-20)
Cost: (19-35) Mana
Cast Time: 1.00 sec
Requires Level 28Summons a powerful Reaper which passively follows you without attacking enemies. The Reaper's presence weakens your other minions, and it will consume them to temporarily empower and heal itself. Using this skill while the Reaper is already summoned causes it to dash to the targeted location and perform a powerful attack. Cannot be triggered, supported by Spell Echo or Unleash, or used by Totems, Traps, or Mines.Maximum 1 Summoned Reaper
Minion's Attacks have 50% chance to inflict Bleeding
Minion deals (30-87)% more Damage with Bleeding
Reaper causes your Non-Reaper Minions to deal (20-29)% less Damage
Reaper causes your Non-Reaper Minions to have (20-29)% less Maximum Life

Additional Effects From 1-20% Quality:
Minion's Attacks have (1-20)% chance to inflict Bleeding
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes28
Summon Reaper of RevenantsSummon Reaper of RevenantsMinion, Spell
Level: (1-20)
Cost: (15-28) Mana
Cast Time: 0.85 sec
Requires Level 28Summons a Reaper which uses a variety of slashing area attacks. The presence of any Reapers weakens your other non-Reaper minions, and Reapers will consume them to temporarily empower and heal themselves.Maximum 3 Summoned Reapers
Minion deals 30% less Damage
Reaper causes your Non-Reaper Minions to deal (20-29)% less Damage
Reaper causes your Non-Reaper Minions to have (20-29)% less Maximum Life

Additional Effects From 1-20% Quality:
(2-40)% increased Minion Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes28
Summon Skeletons of ArchersSummon Skeletons of ArchersSpell, Minion, Duration
Level: (1-20)
Cost: (5-16) Mana
Cast Time: 0.50 sec
Requires Level 10Summon Skeleton Archer minions at the targeted location. They fire arrows and die after a duration.Maximum (5-7) Summoned Skeletons
Base duration is 20.00 seconds
Summons (2-3) Skeleton Archers

Additional Effects From 1-20% Quality:
+(0.05-1) to Maximum Summoned Skeletons
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes10
Summon Skeletons of MagesSummon Skeletons of MagesSpell, Minion, Duration, Prismatic
Level: (1-20)
Cost: (5-16) Mana
Cast Time: 0.50 sec
Requires Level 10Summon Skeleton Mage minions of random elemental types at the targeted location. They cast projectile spells based on their element, and die after a duration.Maximum (5-7) Summoned Skeletons
Base duration is 20.00 seconds
Summons (2-3) Skeleton Mages

Additional Effects From 1-20% Quality:
+(0.05-1) to Maximum Summoned Skeletons
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes10
Void Sphere of RendingVoid Sphere of RendingSpell, AoE, Duration, Physical, Chaos, Orb
Level: (1-20)
Cost: (14-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 190%
Requires Level 34Creates a Void Sphere which Hinders enemies in an area around it, with the debuff being stronger on enemies closer to the sphere. It also regularly releases pulses of area damage. The Void Sphere will consume the corpses of any enemies which die in its area. Can only have one Void Sphere at a time.Deals (68-860) to (101-1290) Physical Damage
Base duration is 2.00 seconds
Pulses every 0.40 seconds
40% of Physical Damage Converted to Chaos Damage
Base radius is 2.2 metres
Enemies in range are Hindered, with up to (30-39)% reduced Movement Speed, based on distance from the Void Sphere

Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes34
Vortex of ProjectionVortex of ProjectionSpell, AoE, Cold, Duration, Nova
Level: (1-20)
Cost: (13-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 270%
Requires Level 28An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it. If the caster targets near their Frostbolt projectiles, it will explode from a number of those projectiles instead, destroying them.Deals (49-779) to (73-1169) Cold Damage
Base duration is 1.50 seconds
Deals (57.9-1158.1) Base Cold Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
50% more Area of Effect when Cast on Frostbolt
Base radius is 2 metres
50% more Damage when Cast on Frostbolt
Base secondary radius is 2 metres
Can explode from up to 5 Frostbolt Projectiles

Additional Effects From 1-20% Quality:
+(0.01-0.2) metres to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes28
Absolution of InspiringAbsolution of InspiringSpell, Minion, Duration, Physical, Lightning, AoE
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 200%
Requires Level 12Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the corpse will be consumed to summon a Sentinel of Absolution for a secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.Deals (21-873) to (31-1310) Physical Damage
Base duration is 1.00 seconds
Base secondary duration is 10.00 seconds
Increases and Reductions to Minion Damage also apply
to this Skill's Damage at 200% of their value
+(0-0.6) metres to radius
25% chance to Summon a Sentinel of Absolution on Hitting a Rare or Unique Enemy
This Spell and Minions Convert 50% of Physical Damage to Lightning Damage
Maximum 2 Summoned Sentinels of Absolution

Additional Effects From 1-20% Quality:
Increases and Reductions to Minion Damage also apply
to this Skill's Damage at (2.5-50)% of their value
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/Ayes12
Animate Guardian of SmitingAnimate Guardian of SmitingSpell, Minion, Lightning
Level: (1-20)
Cost: (11-20) Mana
Cast Time: 0.60 sec
Requires Level 28Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side using Smite of Divine Judgement, ignoring weapon restrictions. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified items. Cannot be used by Traps or Mines.Can use Items requiring up to Level (33-100)
Minion deals (0-38)% more Damage

Additional Effects From 1-20% Quality:
(2-40)% increased Minion Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/Ayes28
Bladestorm of UncertaintyBladestorm of UncertaintyAttack, AoE, Duration, Melee
Level: (1-20)
Cost: 8 Mana
Attack Speed: 70% of base
Attack Damage: (125-180)% of base
Effectiveness of Added Damage: (125-180)%
Requires Level 28Perform a spinning attack, damaging enemies around you and creating a random bladestorm. The bladestorm repeatedly damages enemies, based on your weapon damage and attack time, for a duration. Blood bladestorms are stationary and cause Bleeding, while Sand bladestorms move slowly forwards and Blind enemies. Requires a Sword or Axe.Base duration is 3.00 seconds
(50-88)% more Damage with Bleeding
(10-12)% more Attack Speed while you're in a Blood Bladestorm
Maximum of 3 Bladestorms at a time
Sand Bladestorms grant (30-38)% increased Movement Speed to you
Bladestorm deals 50% less Damage with Hits and Ailments

Additional Effects From 1-20% Quality:
+(0.05-1) to Maximum number of Bladestorms at a time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesyesN/A28
Boneshatter of CarnageBoneshatter of CarnageAttack, Melee, Strike, AoE, Physical
Level: (1-20)
Cost: 5 Mana
Attack Speed: 85% of base
Attack Damage: (125-275)% of base
Effectiveness of Added Damage: (125-275)%
Requires Level 28Attack enemies with a forceful melee strike. Stunning an enemy with the strike releases a damaging pulse. Requires a Mace, Sceptre, Axe or Staff.(11-158) to (17-238) Added Attack Physical Damage
25% reduced Enemy Stun Threshold
+0.2 metres to Melee Strike Range
(20-39)% chance to double Stun Duration
Pulse has 15% increased Area of Effect per 0.1s of Stun Duration, up to 400%

Additional Effects From 1-20% Quality:
Pulse has (0.25-5)% increased Area of Effect per 0.1s of Stun Duration, up to 400%
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/AN/A28
Boneshatter of Complex TraumaBoneshatter of Complex TraumaAttack, Melee, Strike, AoE, Duration, Physical
Level: (1-20)
Cost: 5 Mana
Attack Speed: 85% of base
Attack Damage: (200-250)% of base
Effectiveness of Added Damage: (200-250)%
Requires Level 28Attack enemies with a forceful melee strike that also hurts you. Successive uses will raise the damage dealt both to enemies and you. Stunning an enemy with the strike releases a damaging pulse. Requires a Mace, Sceptre, Axe or Staff.(11-158) to (17-238) Added Attack Physical Damage
+0.2 metres to Melee Strike Range
Lose all Trauma on reaching 10 Trauma
Gain 1 Trauma the first time this Attack Hits an Enemy
Take (18-582) Physical Damage per Trauma when you gain Trauma
Trauma lasts 6.0 seconds
(8-15)% more Damage per Trauma
Pulse has 15% increased Area of Effect per 0.1s of Stun Duration, up to 400%

Additional Effects From 1-20% Quality:
+(0.25-5)% more Damage per Trauma
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/AN/A28
Cleave of RageCleave of RageAttack, AoE, Melee
Level: (1-20)
Cost: 6 Mana
Attack Speed: 80% of base
Attack Damage: (180-300)% of base
Effectiveness of Added Damage: (180-300)%
The character swings both their weapons in an arc, damaging monsters in an area in front of them. Requires dual wielding both an Axe and a Sword.When Dual Wielding, Deals 60% Damage from each Weapon combined
+0.1 metres to Radius per 3 Rage
Gain 1 Rage if this Skill Hits any Enemies

Additional Effects From 1-20% Quality:
Gain +(0.05-1) Rage if this Skill Hits any Enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesyesN/A1
Consecrated Path of EnduranceConsecrated Path of EnduranceFire, Attack, AoE, Movement, Duration, Slam, Melee
Level: (1-20)
Cost: 8 Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Attack Speed: 80% of base
Attack Damage: (110-180)% of base
Effectiveness of Added Damage: (110-180)%
Requires Level 28Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. The cooldown can be bypassed by expending an Endurance Charge. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 4.00 seconds
50% of Physical Damage Converted to Fire Damage
Deals up to 20% more Damage with Hits to closer targets
10% more Area of Effect per Endurance Charge
10% more Attack Damage per Endurance Charge

Additional Effects From 1-20% Quality:
Deals up to +(0.5-10)% more Damage with Hits to closer targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/Ayes28
Dominating Blow of InspiringDominating Blow of InspiringAttack, Minion, Duration, Melee, Strike
Level: (1-20)
Cost: 8 Mana
Attack Damage: (165-238)% of base
Effectiveness of Added Damage: (165-238)%
Requires Level 28Attacks enemies with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.Base duration is 1.00 seconds
Base secondary duration is 20.00 seconds
Increases and Reductions to Minion Damage also apply
to this Skill's Damage at 200% of their value
Maximum 6 Summoned Normal Sentinels of Dominance
Maximum 3 Summoned Magic Sentinels of Dominance
Maximum 1 Summoned Rare Sentinel of Dominance
25% Chance to Summon a Normal Sentinel of Dominance on Hitting a Unique Monster

Additional Effects From 1-20% Quality:
Increases and Reductions to Minion Damage also apply
to this Skill's Damage at (2.5-50)% of their value
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/Ayes28
Earthquake of AmplificationEarthquake of AmplificationAttack, AoE, Duration, Slam, Melee
Level: (1-20)
Cost: 10 Mana
Attack Speed: 75% of base
Attack Damage: (85-150)% of base
Effectiveness of Added Damage: (85-150)%
Requires Level 28Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 2.50 seconds
Aftershock deals 15% more Damage with Hits per 0.1 seconds Duration
Aftershock deals 6% more Damage with Ailments per 0.1 seconds Duration
Aftershock has 2% more Area of Effect per 0.1 seconds Duration

Additional Effects From 1-20% Quality:
Base duration is (0.025-0.5) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/AN/A28
Earthshatter of FragilityEarthshatter of FragilityAttack, AoE, Slam, Duration, Melee
Level: (1-20)
Cost: 8 Mana
Attack Speed: 80% of base
Attack Damage: (100-150)% of base
Effectiveness of Added Damage: (100-150)%
Requires Level 12Slam the ground, sending out rectangular fissures that deal area damage to enemies and thrust a spike from the ground when they end. The spikes shatter after a duration, damaging surrounding enemies. Works with Maces, Sceptres, Axes, Staves and Unarmed.Base duration is 1.50 seconds
(0-19)% more Area of Effect
Shattering Spikes deal 30% less damage
Maximum 15 Spikes
Creates 5 fissures

Additional Effects From 1-20% Quality:
Creates +(0.05-1) fissures
+(0.15-3) Maximum Spikes
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/AN/A12
Earthshatter of ProminenceEarthshatter of ProminenceAttack, AoE, Slam, Duration, Melee
Level: (1-20)
Cost: 8 Mana
Attack Speed: 80% of base
Attack Damage: (110-170)% of base
Effectiveness of Added Damage: (110-170)%
Requires Level 12Slam the ground, sending out a rectangular fissure that deals area damage to enemies and thrusts a large spike from the ground where it ends. Warcries or other Slam Attacks performed by you or allied players near the spike will cause it to shatter, damaging surrounding enemies. Works with Maces, Sceptres, Axes, Staves and Unarmed.Base duration is 6.00 seconds
Shattering Spikes have (100-157)% more Area of Effect
Shattering Spikes deal 100% more damage
Maximum 5 Spikes
Creates +1 fissure

Additional Effects From 1-20% Quality:
Shattering Spikes deal (1-20)% more damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/AN/A12
Exsanguinate of TransmissionExsanguinate of TransmissionSpell, Chaining, Physical, Duration
Level: (1-20)
Cost: (14-40) Life
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 55%
Requires Level 12Releases a tendril of blood from your character, which will target an enemy in front of you, then chain to other enemies. The tendril deals physical damage and inflicts a physical damage over time debuff to enemies, which can stack up to 3 times.Deals (4-239) to (5-357) Physical Damage
Deals (23.4-1121) Base Physical Damage per second
Base duration is 2.00 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Chains +(12-21) Times
Fires tendrils at up to 1 Target

Additional Effects From 1-20% Quality:
Base duration is (0.075-1.5) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/Ayes12
Frozen Legion of RallyingFrozen Legion of RallyingSpell, Cold, Attack, AoE, Melee
Level: (1-20)
Cost: (12-23) Mana
Cooldown Time: 0.30 sec
Can Store 5 Use(s)
Cast Time: 0.70 sec
Requires Level 34This spell consumes multiple cooldown uses to summon icy Statues in a ring. Each Statue uses your Frozen Sweep attack once before vanishing. Requires an Axe, Mace, Sceptre, or Staff. This skill cannot be triggered, supported by Spell Echo or Unleash, or used by Totems, Traps, or Mines.Consumes one Cooldown Use per Statue Summoned
You cannot use this Skill yourself, your Statues will use this Skill for you
100% of Physical Damage Converted to Cold Damage

Additional Effects From 1-20% Quality:
(1-20)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/Ayes34
Glacial Hammer of ShatteringGlacial Hammer of ShatteringCritical, Attack, Melee, Strike, Cold
Level: (1-20)
Cost: 5 Mana
Attack Damage: (165-269)% of base
Effectiveness of Added Damage: (165-269)%
Hits enemies, converting some of your physical damage to cold damage. If striking three times in a row, the third strike will be a critical strike. Requires a Mace, Sceptre or Staff.100% of Physical Damage Converted to Cold Damage
Every third successive strike is a Critical Strike
+0.2 metres to Melee Strike Range
Adds (2-75) to (3-113) Cold Damage against Chilled Enemies

Additional Effects From 1-20% Quality:
+(2-40)% to Critical Strike Multiplier
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/AN/A1
Ground Slam of EarthshakingGround Slam of EarthshakingAttack, AoE, Slam, Melee
Level: (1-20)
Cost: 8 Mana
Attack Speed: 70% of base
Attack Damage: (210-340)% of base
Effectiveness of Added Damage: (210-340)%
Slams the ground in front of you, creating a wide wave that travels forward and damages enemies with an increased chance to stun. Requires a Two Handed Axe, Two Handed Mace, or Staff.25% reduced Enemy Stun Threshold
+(0-1) metre to radius
100% increased angle

Additional Effects From 1-20% Quality:
Deals up to +(1-20)% more Damage with Hits to closer targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/AN/A1
Holy Flame Totem of IreHoly Flame Totem of IreTotem, Spell, Projectile, Fire, Channelling, Physical
Level: (1-20)
Cost: (11-39) Mana
Cast Time: 0.18 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 35%
Requires Level 4Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem.Deals (2-153) to (5-230) Physical Damage
Projectiles Pierce all Targets
Totem lasts 8 seconds
Summons a Totem which uses this Skill
Modifiers to number of Projectiles do not apply to this Skill
50% of Physical Damage Converted to Fire Damage
(50-88)% more Projectile Speed
Consecrated Ground grants Immunity to Curses to you and Allies

Additional Effects From 1-20% Quality:
(2-40)% more Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/Ayes4
Ice Crash of CadenceIce Crash of CadenceAttack, AoE, Cold, Slam, Melee
Level: (1-20)
Cost: 6 Mana
Attack Speed: 90% of base
Attack Damage: (170-250)% of base
Effectiveness of Added Damage: (170-250)%
Requires Level 28Slam the ground, damaging enemies in an area. Slams with main hand weapon deal more damage. Slams with off hand weapon have larger area of effect. Requires dual-wielding Swords, Maces, Sceptres, or Axes to use.100% of Physical Damage Converted to Cold Damage
50% more Damage with Main Hand Weapon
Main Hand Base radius is 1.1 metres
Off Hand Base radius is 3.1 metres

Additional Effects From 1-20% Quality:
Gain (0.75-15)% of Physical Damage as Extra Cold Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/Ayes28
Infernal Blow of ImmolationInfernal Blow of ImmolationAttack, AoE, Melee, Strike, Fire, Duration
Level: (1-20)
Cost: 6 Mana
Attack Damage: (104-166)% of base
Effectiveness of Added Damage: (104-166)%
Requires Level 12Attacks with your weapon, applying a charged debuff to you the first time you hit an enemy with this skill. Upon reaching 6 charges, or charges expiring, the charged debuff is removed to damage nearby enemies. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 3.00 seconds
(5-75) to (8-113) Added Fire Damage
60% of Physical Damage Converted to Fire Damage
Base radius is (2.6-2.9) metres
Debuff deals 80% of Damage per Charge

Additional Effects From 1-20% Quality:
Debuff deals +(0.5-10)% of Damage per Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/AN/A12
Leap Slam of GroundbreakingLeap Slam of GroundbreakingAttack, AoE, Movement, Travel, Slam, Melee
Level: (1-20)
Cost: 10 Mana
Attack Speed: 70% of base
Attack Damage: (210-320)% of base
Effectiveness of Added Damage: (210-320)%
Requires Level 10Jump a short distance through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.(20-39)% increased Stun Duration against Enemies that are on Full Life
Base radius is 2.5 metres
Damaging Hits always Stun Enemies that are on Full Life

Additional Effects From 1-20% Quality:
(2-40)% increased Stun Duration against Enemies that are on Full Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/AN/A10
Molten Strike of the ZenithMolten Strike of the ZenithAttack, Projectile, AoE, Melee, Strike, Fire
Level: (1-20)
Cost: 10 Mana
Attack Speed: 80% of base
Attack Damage: (85-130)% of base
Effectiveness of Added Damage: (85-130)%
Infuses your two-handed melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land. Every fifth time you attack with this skill it fires more, high-damage projectiles.Fires 3 Projectiles
60% of Physical Damage Converted to Fire Damage
+(0.2-0.6) metres to Melee Strike Range
Projectiles deal 50% less Damage with Hits and Ailments
Every fifth Attack fires 5 additional Projectiles
Every fifth Attack, Projectiles deal 800% more Damage with Hits and Ailments

Additional Effects From 1-20% Quality:
Every fifth Attack, Projectiles deal (10-200)% more Damage with Hits and Ailments
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/AN/A1
Perforate of BloodshedPerforate of BloodshedPhysical, Attack, AoE, Slam, Melee
Level: (1-20)
Cost: 6 Mana
Attack Speed: 80% of base
Attack Damage: (60-85)% of base
Effectiveness of Added Damage: (60-85)%
Smash the ground to bring forth multiple spikes from the ground in sequence, able to hit enemies multiple times. Requires a Sword or Axe.(2-75) to (3-113) Added Attack Physical Damage
Creates 5 Spikes
(50-88)% more Damage with Bleeding
25% chance to cause Bleeding

Additional Effects From 1-20% Quality:
Creates +(0.05-1) Spikes
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesyesN/A1
Perforate of DualityPerforate of DualityPhysical, Attack, AoE, Slam, Melee
Level: (1-20)
Cost: 6 Mana
Attack Speed: 80% of base
Attack Damage: (155-265)% of base
Effectiveness of Added Damage: (155-265)%
Smash the ground to bring forth multiple spears to damage enemies. When in Blood Stance, multiple spikes burst from the ground in sequence, able to hit enemies multiple times. In Sand Stance, the spikes are thrust outwards. Requires a Sword or Axe. You are in Blood Stance by default.(2-75) to (3-113) Added Attack Physical Damage
Creates 10 additional Spikes if you've changed Stance Recently
Creates 3 Spikes
75% less Damage while in Blood Stance
(0-76)% more Area of Effect while in Sand Stance

Additional Effects From 1-20% Quality:
Creates +(0.1-2) Spikes
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesyesN/A1
Rage Vortex of BerserkingRage Vortex of BerserkingAttack, AoE, Melee
Level: (1-20)
Cost: (25-46) Life
Attack Speed: 70% of base
Attack Damage: (40-62)% of base
Effectiveness of Added Damage: (40-62)%
Requires Level 28Spin with a sword or axe to deal damage in an area around you. If you have at least 10 rage, create a ragestorm attached to you that repeatedly deals attack damage to enemies inside based on your attack speed. The ragestorm consumes rage at an accelerating rate, and ends if you run out.Base radius is 2.2 metres
Ragestorm Hits 250% more Frequently
Maximum 1 Ragestorm
Lose 3 Rage per second
Each second, 20% more Rage loss Rate

Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/AN/A28
Shield Crush of the ChieftainShield Crush of the ChieftainAttack, AoE, Fire, Melee
Level: (1-20)
Cost: 10 Mana
Attack Time: 1.00 sec
Critical Strike Chance: 5.00%
Swipe your shield, dealing area damage in three waves in front of you. Enemies can be hit by two of the waves where they overlap.(5-222) to (7-334) Base Off Hand Fire Damage
(5-7) to (7-9) Added Fire Damage per 15 Armour on Shield
Central wave has (50-88)% more Area of Effect

Additional Effects From 1-20% Quality:
Deals up to (0.5-10)% more Damage with Hits to closer targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/AN/A1
Smite of Divine JudgementSmite of Divine JudgementLightning, Attack, AoE, Melee, Strike
Level: (1-20)
Cost: 6 Mana
Attack Speed: 85% of base
Attack Damage: (170-250)% of base
Effectiveness of Added Damage: (170-250)%
Performs a melee attack, and causes lightning to strike nearby enemies, dealing damage in an area. Each target can only be hit once by this skill. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.50% of Physical Damage Converted to Lightning Damage
(0-38)% more Area Damage
Base radius is (1.5-2.1) metres
Lightning strikes 3 targets within 5 metres

Additional Effects From 1-20% Quality:
Lightning strikes targets within +(0.1-2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/Ayes1
Summon Flame Golem of HordesSummon Flame Golem of HordesFire, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Flame Golem. The Flame Golem can cast a fire spray, a wave of fire damage, and an explosive arcing projectile.Maximum 3 Summoned Golems

Additional Effects From 1-20% Quality:
Minions have (2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/Ayes34
Summon Flame Golem of the MeteorSummon Flame Golem of the MeteorFire, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Flame Golem. When summoned, the Flame Golem attacks by falling from the sky, dealing fire damage in an area and leaving burning ground around the impact. After landing, it can cast a fire spray and a wave of fire damage.Maximum 1 Summoned Golem

Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/Ayes34
Summon Stone Golem of HordesSummon Stone Golem of HordesMinion, Spell, Golem, Physical
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Stone Golem. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Maximum 3 Summoned Golems

Additional Effects From 1-20% Quality:
Minions have (2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesyesN/A34
Summon Stone Golem of SafeguardingSummon Stone Golem of SafeguardingMinion, Spell, Golem, Physical
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 15.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Stone Golem that takes a portion of the melee damage you recieve from enemy hits from its life before yours. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Maximum 1 Summoned Golem
Minions have 50% less Maximum Life
Golems grant 10% of Melee Damage is taken from your Stone Golems' Life before you

Additional Effects From 1-20% Quality:
(1-20)% increased Buff Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesyesN/A34
Sunder of EarthbreakingSunder of EarthbreakingAttack, AoE, Slam, Melee
Level: (1-20)
Cost: 7 Mana
Attack Speed: 90% of base
Attack Damage: (170-250)% of base
Effectiveness of Added Damage: (170-250)%
Requires Level 12Slams the ground, creating a wave of churning terrain that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies around them. Requires a Mace, Sceptre, Axe, Staff or Unarmed.(0-38)% more Area of Effect
Shockwaves deal 40% less Damage
Wave causes Shockwaves from up to 3 Enemies in each Area
Wave has 75% reduced delay between Areas
Wave Damages 6 Areas

Additional Effects From 1-20% Quality:
Wave Damages (0.1-2) Areas
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/AN/A12
Tectonic Slam of CataclysmTectonic Slam of CataclysmFire, Attack, AoE, Slam, Melee
Level: (1-20)
Cost: 10 Mana
Attack Speed: 80% of base
Attack Damage: (160-240)% of base
Effectiveness of Added Damage: (160-240)%
Requires Level 28Slam the ground, consuming all Endurance Charges and unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.60% of Physical Damage Converted to Fire Damage
15% more Damage per Endurance Charge removed
10% more Area of Effect per Endurance Charge removed
10% fissure branching chance per Endurance Charge removed

Additional Effects From 1-20% Quality:
+(0.25-5)% more Damage per Endurance Charge removed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/AN/A28
Volcanic Fissure of SnakingVolcanic Fissure of SnakingMelee, Attack, AoE, Slam, Fire
Level: (1-20)
Cost: 10 Mana
Attack Speed: 70% of base
Attack Damage: (130-185)% of base
Effectiveness of Added Damage: (130-185)%
Requires Level 12Slam the ground, creating a winding fissure that deals area damage while travelling outwards. When it reaches the target location it erupts dealing damage in an area. After erupting, the fissure continues moving towards enemies to cause further eruptions. Requires an Axe, Mace, Sceptre, Staff or Unarmed.50% more Area of Effect
60% of Physical Damage Converted to Fire Damage
Fissure erupts 2 additional times

Additional Effects From 1-20% Quality:
Fissure erupts (0.05-1) additional times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/AN/A12

Base items

ItemStatsEffect(s)
Tainted CatalystTainted CatalystStack Size: 10Applies a random quality type and amount of quality to a Corrupted ring, amulet or belt
Replaces other quality types
Right click this item then left click a Corrupted ring, amulet or belt to apply it. The maximum quality is 20%.
N/AApplies a random quality type and amount of quality to a Corrupted ring, amulet or belt
Replaces other quality types
Imperfect Fiery CannibalImperfect Fiery CannibalMonster Category: HumanoidCasts Firestorm
Casts Flame Dash
Becomes Empowered if allied Frozen Cannibal nearby
Casts Cremation while Empowered
Right click this item to create this corpse.
N/AN/A
Imperfect Frozen CannibalImperfect Frozen CannibalMonster Category: HumanoidCasts Glacial Cascade
Casts Arctic Armour
Uses Glacial Hammer
Becomes Empowered if Allied Fiery Cannibal nearby
Glacial Cascade Triggers Ice Nova on hit while Empowered
Right click this item to create this corpse.
N/AN/A
Imperfect Dark MarionetteImperfect Dark MarionetteMonster Category: ConstructReforms after being killedRight click this item to create this corpse.N/AN/A
BlasphemerBlasphemerMonster Category: UndeadCreates moving Cursed Ground
Uses Smite
Right click this item to create this corpse.
N/AN/A
Imperfect Dark ReaperImperfect Dark ReaperMonster Category: UndeadCauses BleedingRight click this item to create this corpse.N/AN/A
Eldritch EyeEldritch EyeMonster Category: EldritchCasts channelled Lightning Beam
Cannot inflict Shock
Removes Shock on hit to trigger Lightning Explosion
Right click this item to create this corpse.
N/AN/A
Imperfect Serpent WarriorImperfect Serpent WarriorMonster Category: EldritchAttacks with swords when not Defensive
Fires Mortars when Defensive
Right click this item to create this corpse.
N/AN/A
Serpent WarriorSerpent WarriorMonster Category: EldritchAttacks with swords when not Defensive
Fires Mortars when Defensive
Inflicts Withered for 2 seconds on Hit
Right click this item to create this corpse.
N/AN/A
Perfect HydraPerfect HydraMonster Category: EldritchFires Barrage of Arrows
Fires Hail of Arrows
Fires Forking Arrow
Casts Hatred
Right click this item to create this corpse.
N/AN/A
Valdo's Puzzle BoxValdo's Puzzle BoxStack Size: 10Contains a Mysterious Map with a Foil Unique RewardI can find no method of destroying the dangerous contents within...
perhaps, someday, you will find a way.
Right click to open.
N/AContains a Mysterious Map with a Foil Unique Reward
Composite RingComposite RingRequires Level 24+3 Prefix Modifiers allowed
-3 Suffix Modifiers allowed
Implicit Modifiers Cannot Be Changed
+3 Prefix Modifiers allowed
-3 Suffix Modifiers allowed
Implicit Modifiers Cannot Be Changed
N/A
Ratcheting RingRatcheting RingRequires Level 24-3 Prefix Modifiers allowed
+3 Suffix Modifiers allowed
Implicit Modifiers Cannot Be Changed
-3 Prefix Modifiers allowed
+3 Suffix Modifiers allowed
Implicit Modifiers Cannot Be Changed
N/A
Manifold RingManifold RingRequires Level 24+1 Prefix Modifier allowed
-2 Suffix Modifiers allowed
Implicit Modifiers Cannot Be Changed
50% increased Prefix Modifier magnitudes
+1 Prefix Modifier allowed
-2 Suffix Modifiers allowed
Implicit Modifiers Cannot Be Changed
50% increased Prefix Modifier magnitudes
N/A
Helical RingHelical RingRequires Level 24-2 Prefix Modifiers allowed
+1 Suffix Modifier allowed
Implicit Modifiers Cannot Be Changed
50% increased Suffix Modifier magnitudes
-2 Prefix Modifiers allowed
+1 Suffix Modifier allowed
Implicit Modifiers Cannot Be Changed
50% increased Suffix Modifier magnitudes
N/A
Imperfect HydraImperfect HydraMonster Category: EldritchFires Barrage of Arrows
Fires Hail of Arrows
Right click this item to create this corpse.
N/AN/A
Frozen CannibalFrozen CannibalMonster Category: HumanoidCasts Glacial Cascade
Casts Arctic Armour
Uses Glacial Hammer
Becomes Empowered if Allied Fiery Cannibal nearby
Glacial Cascade Triggers Ice Nova on hit while Empowered
Glacial Hammer Triggers Ice Crash on hit while Empowered
Right click this item to create this corpse.
N/AN/A
Perfect Frozen CannibalPerfect Frozen CannibalMonster Category: HumanoidCasts Glacial Cascade
Casts Arctic Armour
Uses Glacial Hammer
Becomes Empowered if Allied Fiery Cannibal nearby
Glacial Cascade Triggers Ice Nova on hit while Empowered
Glacial Hammer Triggers Ice Crash on hit while Empowered
Casts Purity of Ice
Right click this item to create this corpse.
N/AN/A
Fiery CannibalFiery CannibalMonster Category: HumanoidCasts Firestorm
Casts Flame Dash
Becomes Empowered if allied Frozen Cannibal nearby
Casts Cremation while Empowered
Uses Molten Strike while Empowered
Right click this item to create this corpse.
N/AN/A
Perfect Fiery CannibalPerfect Fiery CannibalMonster Category: HumanoidCasts Firestorm
Casts Flame Dash
Becomes Empowered if allied Frozen Cannibal nearby
Casts Cremation while Empowered
Uses Molten Strike while Empowered
Casts Purity of Fire
Right click this item to create this corpse.
N/AN/A
Dark MarionetteDark MarionetteMonster Category: ConstructReforms after being killed
Explodes on death for 5% of life as Physical, Fire, and Lightning Damage
Right click this item to create this corpse.
N/AN/A
Perfect Dark MarionettePerfect Dark MarionetteMonster Category: ConstructReforms after being killed
Explodes on death for 5% of life as Physical, Fire, and Lightning Damage
Explosion Scorches
Right click this item to create this corpse.
N/AN/A
Imperfect Naval OfficerImperfect Naval OfficerMonster Category: HumanoidCasts Cannon Barrage
Casts Tidal Wave
Summons Geysers
Right click this item to create this corpse.
N/AN/A
Naval OfficerNaval OfficerMonster Category: HumanoidCasts Cannon Barrage
Casts Tidal Wave
Summons Geysers
Precision
Right click this item to create this corpse.
N/AN/A
Perfect Naval OfficerPerfect Naval OfficerMonster Category: HumanoidCasts Cannon Barrage
Casts Tidal Wave
Summons Geysers
Precision
Nearby allies have +10 Fortification
Right click this item to create this corpse.
N/AN/A
Imperfect Dancing SwordImperfect Dancing SwordMonster Category: ConstructCyclones
Lacerates
Rains down blades
Right click this item to create this corpse.
N/AN/A
Dancing SwordDancing SwordMonster Category: ConstructCyclones
Lacerates
Rains down blades
Nearby allies have 20% increased Impale Effect
Right click this item to create this corpse.
N/AN/A
Perfect Dancing SwordPerfect Dancing SwordMonster Category: ConstructCyclones
Lacerates
Rains down blades
Nearby allies have 20% increased Impale Effect
Impales of nearby allies last one additional hit
Right click this item to create this corpse.
N/AN/A
Imperfect Needle HorrorImperfect Needle HorrorMonster Category: DemonThrows Physical ProjectilesRight click this item to create this corpse.N/AN/A
Needle HorrorNeedle HorrorMonster Category: DemonThrows Physical Projectiles
100% increased Impale Effect
Right click this item to create this corpse.
N/AN/A
Perfect Needle HorrorPerfect Needle HorrorMonster Category: DemonThrows Physical Projectiles
100% increased Impale Effect
Owner gains 10% increased Impale Effect
Right click this item to create this corpse.
N/AN/A
Perfect Serpent WarriorPerfect Serpent WarriorMonster Category: EldritchAttacks with swords when not Defensive
Fires Mortars when Defensive
Inflicts Withered for 2 seconds on Hit
Creates Aura of Chaos when hitting Poisoned enemies
Right click this item to create this corpse.
N/AN/A
Imperfect Pain ArtistImperfect Pain ArtistMonster Category: DemonSpells have 1% base Critical Strike Chance
Has 400% base Critical Strike Multiplier
Right click this item to create this corpse.
N/AN/A
Pain ArtistPain ArtistMonster Category: DemonSpells have 1% base Critical Strike Chance
Has 400% base Critical Strike Multiplier
Nearby allies have +30% Critical Strike Multiplier
Right click this item to create this corpse.
N/AN/A
Perfect Pain ArtistPerfect Pain ArtistMonster Category: DemonSpells have 1% base Critical Strike Chance
Has 400% base Critical Strike Multiplier
Nearby allies have +30% Critical Strike Multiplier
Casts Zealotry
Right click this item to create this corpse.
N/AN/A
Imperfect Sawblade HorrorImperfect Sawblade HorrorMonster Category: DemonCyclones
Cleaves
Right click this item to create this corpse.
N/AN/A
Sawblade HorrorSawblade HorrorMonster Category: DemonCyclones
Cleaves
Maims on hit
Right click this item to create this corpse.
N/AN/A
Perfect Sawblade HorrorPerfect Sawblade HorrorMonster Category: DemonCyclones
Cleaves
Maims on hit
Owner gains 10% increased Effect of Maim
Right click this item to create this corpse.
N/AN/A
Imperfect Blood DemonImperfect Blood DemonMonster Category: DemonVomits Blood
Applies Corrupting Blood
Right click this item to create this corpse.
N/AN/A
Blood DemonBlood DemonMonster Category: DemonVomits Blood
Applies Corrupting Blood
Absorbs Corrupting Blood, exploding it and dealing Physical Damage based on the damage of the Corrupting Blood
Right click this item to create this corpse.
N/AN/A
Perfect Blood DemonPerfect Blood DemonMonster Category: DemonVomits Blood
Applies Corrupting Blood
Absorbs Corrupting Blood, exploding it and dealing Physical Damage based on the damage of the Corrupting Blood
Casts Pride
Right click this item to create this corpse.
N/AN/A
Imperfect Slashing HorrorImperfect Slashing HorrorMonster Category: DemonAttacks with Dualstrike
Periodically enrages
Right click this item to create this corpse.
N/AN/A
Slashing HorrorSlashing HorrorMonster Category: DemonAttacks with Dualstrike
Periodically enrages
Affected by Owner's Rage
Right click this item to create this corpse.
N/AN/A
Perfect Slashing HorrorPerfect Slashing HorrorMonster Category: DemonAttacks with Dualstrike
Periodically enrages
Affected by Owner's Rage
Owner gains 5% of Physical Damage as Extra Fire Damage
Right click this item to create this corpse.
N/AN/A
Imperfect Druidic AlchemistImperfect Druidic AlchemistMonster Category: HumanoidThrows Poisonous ConcoctionRight click this item to create this corpse.N/AN/A
Druidic AlchemistDruidic AlchemistMonster Category: HumanoidThrows Poisonous Concoction
200% increased effect of flasks
Right click this item to create this corpse.
N/AN/A
Perfect Druidic AlchemistPerfect Druidic AlchemistMonster Category: HumanoidThrows Poisonous Concoction
200% increased effect of flasks
Owner gains 1 life flask charge every 3 seconds
Right click this item to create this corpse.
N/AN/A
Imperfect BlasphemerImperfect BlasphemerMonster Category: UndeadCreates moving Cursed GroundRight click this item to create this corpse.N/AN/A
Perfect BlasphemerPerfect BlasphemerMonster Category: UndeadCreates moving Cursed Ground
Uses Smite
Hexes can affect Hexproof Enemies
Right click this item to create this corpse.
N/AN/A
Imperfect Judgemental SpiritImperfect Judgemental SpiritMonster Category: UndeadSummons skeletons
Fires mortars
Creates Chaos Offering
Creates Fire Offering
Right click this item to create this corpse.
N/AN/A
Judgemental SpiritJudgemental SpiritMonster Category: UndeadSummons skeletons
Fires mortars
Creates Chaos Offering
Creates Fire Offering
Ally skeletons deal additional fire and chaos damage with attacks
Right click this item to create this corpse.
N/AN/A
Imperfect Spirit of FortuneImperfect Spirit of FortuneMonster Category: ConstructCasts Shock Nova
Casts Spark
Casts Lightning Warp
Right click this item to create this corpse.
N/AN/A
Hulking MiscreationHulking MiscreationMonster Category: ConstructSummons constructs
5% increased Attack Damage per 450 Armour
Buffs nearby constructs with 100% increased Damage and 30% Attack and Cast Speed
Right click this item to create this corpse.
N/AN/A
Imperfect Sanguimancer DemonImperfect Sanguimancer DemonMonster Category: DemonLoses a percentage of Life when casting spells
Upon reaching 20% Life, stops casting to recover to Full Life
Right click this item to create this corpse.
N/AN/A
Sanguimancer DemonSanguimancer DemonMonster Category: DemonLoses a percentage of Life when casting spells
Upon reaching 20% Life, stops casting to recover to Full Life
Heals nearby allies for 10% of the Life spent
Right click this item to create this corpse.
N/AN/A
Imperfect Spider MatriarchImperfect Spider MatriarchMonster Category: BeastSummons SpidersRight click this item to create this corpse.N/AN/A
Perfect Spider MatriarchPerfect Spider MatriarchMonster Category: BeastSummons Spiders
Ally spiders deal additional chaos damage with attacks
Owner gains 20% increased Effect of Withered
Right click this item to create this corpse.
N/AN/A
Imperfect Primal ThunderbirdImperfect Primal ThunderbirdMonster Category: BeastCasts Dash of Destruction
Casts Screech of Splendor
Right click this item to create this corpse.
N/AN/A
Primal ThunderbirdPrimal ThunderbirdMonster Category: BeastCasts Dash of Destruction
Casts Screech of Splendor
Screech of Splendor inflicts Lightning Exposure
Right click this item to create this corpse.
N/AN/A
Imperfect Half-remembered GoliathImperfect Half-remembered GoliathMonster Category: ConstructMust be linked to be poweredRight click this item to create this corpse.N/AN/A
Imperfect Primal DemiurgeImperfect Primal DemiurgeMonster Category: EldritchCasts Lightning BurstRight click this item to create this corpse.N/AN/A
Imperfect Runic SkeletonImperfect Runic SkeletonMonster Category: Undead20% increased Physical Weapon Damage per 10 StrengthRight click this item to create this corpse.N/AN/A
Perfect Runic SkeletonPerfect Runic SkeletonMonster Category: Undead20% increased Physical Weapon Damage per 10 Strength
Crushes on Hit
Owner gains 5% More Physical Attack Damage
Right click this item to create this corpse.
N/AN/A
Dark ReaperDark ReaperMonster Category: UndeadCauses Bleeding
Nearby enemies have 50% reduced Life Regeneration rate
Right click this item to create this corpse.
N/AN/A
Imperfect Hulking MiscreationImperfect Hulking MiscreationMonster Category: ConstructSummons constructs
5% increased Attack Damage per 450 Armour
Right click this item to create this corpse.
N/AN/A
Perfect Hulking MiscreationPerfect Hulking MiscreationMonster Category: ConstructSummons constructs
5% increased Attack Damage per 450 Armour
Buffs nearby constructs with 100% increased Damage and 30% Attack and Cast Speed
Nearby allies gain 20% of Physical Damage as Extra Lightning Damage
Right click this item to create this corpse.
N/AN/A
MeatsackMeatsackMonster Category: UndeadHigher Life
Releases a caustic cloud when hit
Right click this item to create this corpse.
N/AN/A
Perfect Sanguimancer DemonPerfect Sanguimancer DemonMonster Category: DemonLoses a percentage of Life when casting spells
Upon reaching 20% Life, stops casting to recover to Full Life
Heals nearby allies for 10% of the Life spent
While on Low Life nearby allies gain spell damage
Right click this item to create this corpse.
N/AN/A
Perfect MeatsackPerfect MeatsackMonster Category: UndeadHighest Life
Releases a caustic cloud when hit
Owner's minions have 40% increased maximum Life
Right click this item to create this corpse.
N/AN/A
Spider MatriarchSpider MatriarchMonster Category: BeastSummons Spiders
Ally spiders deal additional chaos damage with attacks
Right click this item to create this corpse.
N/AN/A
Perfect Judgemental SpiritPerfect Judgemental SpiritMonster Category: UndeadSummons skeletons
Fires mortars
Creates Chaos Offering
Creates Fire Offering
Ally skeletons deal additional fire and chaos damage with attacks
Casts Discipline
Right click this item to create this corpse.
N/AN/A
Perfect Eldritch EyePerfect Eldritch EyeMonster Category: EldritchCasts channelled Lightning Beam
Cannot inflict Shock
Removes Shock on hit to trigger Lightning Explosion
Casts Purity of Lightning
Right click this item to create this corpse.
N/AN/A
Imperfect Forest TigerImperfect Forest TigerMonster Category: Beast5% increased Attack Damage per 450 Evasion RatingRight click this item to create this corpse.N/AN/A
Forest TigerForest TigerMonster Category: Beast5% increased Attack Damage per 450 Evasion Rating
5% chance to grant a Frenzy Charge to nearby Allies on Hit
Right click this item to create this corpse.
N/AN/A
Spirit of FortuneSpirit of FortuneMonster Category: ConstructCasts Shock Nova
Casts Spark
Casts Lightning Warp
Casts Wrath
Right click this item to create this corpse.
N/AN/A
Perfect Forest TigerPerfect Forest TigerMonster Category: Beast5% increased Attack Damage per 450 Evasion Rating
5% chance to grant a Frenzy Charge to nearby Allies on Hit
Casts Haste
Right click this item to create this corpse.
N/AN/A
Primal DemiurgePrimal DemiurgeMonster Category: EldritchCasts Lightning Burst
Casts Clarity
Right click this item to create this corpse.
N/AN/A
Imperfect Guardian TurtleImperfect Guardian TurtleMonster Category: BeastBuffs Owner with Rongokurai's BoonRight click this item to create this corpse.N/AN/A
Runic SkeletonRunic SkeletonMonster Category: Undead20% increased Physical Weapon Damage per 10 Strength
Crushes on Hit
Right click this item to create this corpse.
N/AN/A
Imperfect WarlordImperfect WarlordMonster Category: HumanoidUses Leap Slam
Uses Sweep
Uses Enduring Cry
Uses Immortal call
Right click this item to create this corpse.
N/AN/A
Perfect Guardian TurtlePerfect Guardian TurtleMonster Category: BeastBuffs Owner with Rongokurai's Boon
Owner gains 5% Physical Damage Reduction
Casts Determination
Right click this item to create this corpse.
N/AN/A
Half-remembered GoliathHalf-remembered GoliathMonster Category: ConstructMust be Linked to be powered
100% effects of Links on this
Right click this item to create this corpse.
N/AN/A
Imperfect Shadow ConstructImperfect Shadow ConstructMonster Category: ConstructFires Lightning Beams
Fires Chilling Blasts
Rain of Boulders
Slams
Right click this item to create this corpse.
N/AN/A
Perfect Half-remembered GoliathPerfect Half-remembered GoliathMonster Category: ConstructMust be linked to be powered
100% effects of Links on this
Owner gains 20% increased Skill Effect Duration
Right click this item to create this corpse.
N/AN/A
Imperfect MeatsackImperfect MeatsackMonster Category: UndeadHigh LifeRight click this item to create this corpse.N/AN/A
Perfect Shadow ConstructPerfect Shadow ConstructMonster Category: ConstructFires Lightning Beams
Fires Chilling Blasts
Rain of Boulders
Slams
Slam deals 500% more Damage with Ignite
Lightning Beam has 20% Maximum Effect of Shock
Right click this item to create this corpse.
N/AN/A
Forest WarriorForest WarriorMonster Category: HumanoidCyclones
Uses Molten Fissure
Culling Strike
Right click this item to create this corpse.
N/AN/A
Imperfect Eldritch EyeImperfect Eldritch EyeMonster Category: EldritchCasts channelled Lightning Beam
Cannot inflict Shock
Right click this item to create this corpse.
N/AN/A
Perfect Forest WarriorPerfect Forest WarriorMonster Category: HumanoidCyclones
Uses Molten Fissure
Culling Strike
Nearby allies have Onslaught
Right click this item to create this corpse.
N/AN/A
Perfect Primal ThunderbirdPerfect Primal ThunderbirdMonster Category: BeastCasts Dash of Destruction
Casts Screech of Splendor
Screech of Splendor inflicts Lightning Exposure
Casts Grace
Right click this item to create this corpse.
N/AN/A
Perfect Spirit of FortunePerfect Spirit of FortuneMonster Category: ConstructCasts Shock Nova
Casts Spark
Casts Lightning Warp
Casts Wrath
Lightning Damage of nearby allies is Lucky
Right click this item to create this corpse.
N/AN/A
Perfect Primal DemiurgePerfect Primal DemiurgeMonster Category: EldritchCasts Lightning Burst inflicting Sap on Hit
Casts Clarity
Right click this item to create this corpse.
N/AN/A
Guardian TurtleGuardian TurtleMonster Category: BeastBuffs Owner with Rongokurai's Boon
Owner gains 5% Physical Damage Reduction
Right click this item to create this corpse.
N/AN/A
Perfect WarlordPerfect WarlordMonster Category: HumanoidUses Leap Slam
Uses Sweep
Uses Enduring Cry
Uses Immortal call
Casts Vitality
Shares Endurance Charges with allies
Right click this item to create this corpse.
N/AN/A
Perfect Dark ReaperPerfect Dark ReaperMonster Category: UndeadCauses Bleeding
Nearby enemies have 50% reduced Life Regeneration rate
Can inflict Bleeding on an Enemy up to 16 times
Bleeding does not deal extra Damage while the enemy is moving
Right click this item to create this corpse.
N/AN/A
Shadow ConstructShadow ConstructMonster Category: ConstructFires Lightning Beams
Fires Chilling Blasts
Rain of Boulders
Slams
Slam deals 500% more Damage with Ignite
Right click this item to create this corpse.
N/AN/A
Imperfect Forest WarriorImperfect Forest WarriorMonster Category: HumanoidCyclones
Uses Molten Fissure
Right click this item to create this corpse.
N/AN/A
HydraHydraMonster Category: EldritchFires Barrage of Arrows
Fires Hail of Arrows
Fires Forking Arrow
Right click this item to create this corpse.
N/AN/A
WarlordWarlordMonster Category: HumanoidUses Leap Slam
Uses Sweep
Uses Enduring Cry
Uses Immortal call
Casts Vitality
Right click this item to create this corpse.
N/AN/A

Unique items

ItemStats
Replica Badge of the BrotherhoodReplica Badge of the Brotherhood
Turquoise Amulet
Requires Level 60+(16-24) to Dexterity and IntelligenceYour Maximum Endurance Charges is equal to your Maximum Frenzy Charges
+1 to maximum Fortification per Endurance Charge
(7-10)% increased Cooldown Recovery Rate of Travel Skills per Frenzy Charge
(20-25)% chance to lose a Frenzy Charge when you use a Travel Skill
(20-25)% chance to lose an Endurance Charge when you gain Fortification
“I stood upon the tower's edge, and saw that we had cracked the sky.
There is nowhere we can run that our sins will not find us now.”
- Researcher Arn, last recorded words
+(16-24) to Dexterity and IntelligenceYour Maximum Endurance Charges is equal to your Maximum Frenzy Charges
+1 to maximum Fortification per Endurance Charge
(7-10)% increased Cooldown Recovery Rate of Travel Skills per Frenzy Charge
(20-25)% chance to lose a Frenzy Charge when you use a Travel Skill
(20-25)% chance to lose an Endurance Charge when you gain Fortification
Replica CovenantReplica Covenant
Spidersilk Robe
Energy Shield: (313-409)
Movement Speed: -3%
Requires Level 49, 134 IntSocketed Gems are Supported by Level 29 Added Cold Damage
+(20-30) to Intelligence
(210-250)% increased Energy Shield
10% increased maximum Life
Skills gain a Base Energy Shield Cost equal to 200% of Base Mana Cost
"Researcher Graven's request to wear Prototype #2998 in
place of his standard lab attire is... granted."
- Lead Researcher Ksaret
Socketed Gems are Supported by Level 29 Added Cold Damage
+(20-30) to Intelligence
(210-250)% increased Energy Shield
10% increased maximum Life
Skills gain a Base Energy Shield Cost equal to 200% of Base Mana Cost
PragmatismPragmatism
Colosseum Plate
Armour: (883-1295)
Movement Speed: -5%
Requires Level 49, 134 Str+12 to Level of Socketed Skill Gems
(80-120)% increased Armour
+(60-100) to maximum Mana
-2 to level of Socketed Skill Gems per Socketed Gem
The Maji were forbidden from touching virtue gems...
so their practical warriors employed geomancy instead.
+12 to Level of Socketed Skill Gems
(80-120)% increased Armour
+(60-100) to maximum Mana
-2 to level of Socketed Skill Gems per Socketed Gem
The Untouched SoulThe Untouched Soul
Gold Amulet
Requires Level 48(12-20)% increased Rarity of Items found+40 to maximum Life for each Empty Red Socket on any Equipped Item
+225 to Accuracy Rating for each Empty Green Socket on any Equipped Item
+40 to maximum Mana for each Empty Blue Socket on any Equipped Item
+18% to all Elemental Resistances for each Empty White Socket on any Equipped Item
Geomancy offered a safer way to use the Tears...
but the Maji rejected that temptation as well.
(12-20)% increased Rarity of Items found+40 to maximum Life for each Empty Red Socket on any Equipped Item
+225 to Accuracy Rating for each Empty Green Socket on any Equipped Item
+40 to maximum Mana for each Empty Blue Socket on any Equipped Item
+18% to all Elemental Resistances for each Empty White Socket on any Equipped Item
Ixchel's TemptationIxchel's Temptation
Gold Ring
Requires Level 20(6-15)% increased Rarity of Items found+(10-15) to all Attributes
Adds (7-10) to (15-18) Chaos Damage to Attacks
Adds (9-12) to (19-22) Fire Damage to Spells
+(15-20)% to Global Critical Strike Multiplier
+(80-100) to Armour
+(80-100) to Evasion Rating
+(30-35) to maximum Energy Shield
+(25-30) to maximum Life
+(20-25) to maximum Mana
+(8-10)% to all Elemental Resistances
(6-8)% increased Attack and Cast Speed
Maximum Quality is 200%
CorruptedChaos offers possibility, not outcome.
Our own imaginations ensnare us.
(6-15)% increased Rarity of Items found+(10-15) to all Attributes
Adds (7-10) to (15-18) Chaos Damage to Attacks
Adds (9-12) to (19-22) Fire Damage to Spells
+(15-20)% to Global Critical Strike Multiplier
+(80-100) to Armour
+(80-100) to Evasion Rating
+(30-35) to maximum Energy Shield
+(25-30) to maximum Life
+(20-25) to maximum Mana
+(8-10)% to all Elemental Resistances
(6-8)% increased Attack and Cast Speed
Maximum Quality is 200%Corrupted
GamblesprintGamblesprint
Hydrascale Boots
Armour: (212-305)
Evasion: (212-305)
Requires Level 59, 56 Str, 56 Dex+(30-40) to Dexterity
(100-150)% increased Armour and Evasion
+(20-40)% to Lightning Resistance
When Hit, gain a random Movement Speed modifier from 40% reduced to 100% increased, until Hit again
All your tomorrows lie ahead of you,
unknown and snarled tot he very last.
+(30-40) to Dexterity
(100-150)% increased Armour and Evasion
+(20-40)% to Lightning Resistance
When Hit, gain a random Movement Speed modifier from 40% reduced to 100% increased, until Hit again
Replica HeatshiverReplica Heatshiver
Leather Hood
Evasion: (181-254)Requires Level 20, 46 Dex(80-100)% increased Evasion Rating
60% increased Mana Regeneration Rate
+(20-30)% to Cold Resistance
+(20-30)% to Lightning Resistance
Gain 1% of Lightning Damage as Extra Cold Damage per 2% Shock Effect on Enemy
"The storm... that lightning... I'd be dead if I hadn't...
but it was cold. Ice cold! It's not what we think, and
the plan won't work! Where's Arn?! I have to tell him!"
- Researcher Graven, Infirmary Report
(80-100)% increased Evasion Rating
60% increased Mana Regeneration Rate
+(20-30)% to Cold Resistance
+(20-30)% to Lightning Resistance
Gain 1% of Lightning Damage as Extra Cold Damage per 2% Shock Effect on Enemy
Replica Hyrri's IreReplica Hyrri's Ire
Zodiac Leather
Evasion: (2049-3142)
Movement Speed: -3%
Requires Level 65, 197 Dex(140-220)% increased Evasion Rating
(12-18) to (231-347) Added Lightning Damage with Wand Attacks
25% increased Shock Duration on Enemies
+(40-50) to Intelligence
+30% chance to Suppress Spell Damage
"Yes, a catastrophic storm erupted, and yes, they screamed for me
to stop the experiment... but you know how I am with screams."
- Researcher Olesya, on #2999 and the loss of Outpost Eight
(140-220)% increased Evasion Rating
(12-18) to (231-347) Added Lightning Damage with Wand Attacks
25% increased Shock Duration on Enemies
+(40-50) to Intelligence
+30% chance to Suppress Spell Damage
Replica FragilityReplica Fragility
Crimson Jewel
Lose an Endurance Charge each secondCorrupted"Our defenses are failing at Outpost One. We can't hold out much longer. All outposts, abandon your stations! Escape while you can!"
- Lead Researcher Ksaret, three hours post-Incident
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Lose an Endurance Charge each secondCorrupted
Replica Hinekora's SightReplica Hinekora's Sight
Onyx Amulet
Requires Level 44+(10-16) to all Attributes+(600-1000) to Accuracy Rating
+(600-1000) to Armour
+1% to all maximum Elemental Resistances
You cannot be Maimed
"I touched #2993, and I saw... how blind we've been. The visions weren't the future. They were the past! Our 'unforeseen consequences' have already been happening!"
- Researcher Graven
+(10-16) to all Attributes+(600-1000) to Accuracy Rating
+(600-1000) to Armour
+1% to all maximum Elemental Resistances
You cannot be Maimed
The AdornedThe Adorned
Crimson Jewel
Limited to: 1(50-150)% increased Effect of Jewel Socket Passive Skills containing Corrupted Magic JewelsCorruptedAt their height, the Vaal glittered under the sun.
A decade, a century, an aeon of prosperity...
now nothing more than a passing wonder.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
(50-150)% increased Effect of Jewel Socket Passive Skills containing Corrupted Magic JewelsCorrupted
Replica Witchfire BrewReplica Witchfire Brew
Stibnite Flask
Lasts 8.00 Seconds
Consumes (36-44) of 60 Charges on use
20% more Evasion Rating
Requires Level 48Creates a Smoke Cloud on Use(-10-10)% increased Charges per use
Grants Level 21 Vulnerability Curse Aura during Effect
"Nobody will listen to me, because I'm the only one that sees it. Nothing left to do now but drink until this world makes sense."
- Researcher Graven
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
Creates a Smoke Cloud on Use(-10-10)% increased Charges per use
Grants Level 21 Vulnerability Curse Aura during Effect
Replica PacifismReplica Pacifism
Viridian Jewel
Lose a Frenzy Charge each secondCorrupted"Release the Type Delta test subjects. Unseal all prototype lockers. Arm yourself! I know that, as researchers, you've never had to fight before, but they're coming to kill us all. It's resist or die!"
- Lead Researcher Ksaret, two hours post-Incident
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Lose a Frenzy Charge each secondCorrupted
Replica PowerlessnessReplica Powerlessness
Cobalt Jewel
Lose a Power Charge each secondCorruptedThe suppression troops have stopped responding to my orders. I'm no longer in charge, and I likely never truly was... I suspect they're already coming for us."
- Lead Researcher Ksaret, one hour post-Incident
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Lose a Power Charge each secondCorrupted
That Which Was TakenThat Which Was Taken
Crimson Jewel
Limited to: 1<4 random Charm modifiers>Faith given under false pretenses still carries the same power.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
<4 random Charm modifiers>
The Burden of ShadowsThe Burden of Shadows
Primordial Staff
Staff
Physical Damage: 55-165
Critical Strike Chance: 6.20%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 58, 99 Str, 99 Int+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 1 Lifetap
(20-30)% increased Cast Speed
Lose 500 Life per second
Spells deal added Chaos Damage equal to (15-20)% of your maximum Life
Nothingness is loathe to relinquish its grip.
Every moment is a struggle to exist.
+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 1 Lifetap
(20-30)% increased Cast Speed
Lose 500 Life per second
Spells deal added Chaos Damage equal to (15-20)% of your maximum Life

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References