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  • hit of damage that has a chance to ignite is capable of inflicting ignite. Critical strikes inherently have a 100% chance to ignite. By default, only fire...
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  • fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of Physical...
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  • explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage 25% chance to Ignite enemies Base radius is (0.9-1.4) metres Additional Effects From 1-20%...
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  • Resistance Hits against Cursed Enemies have +25% chance to Ignite Additional Effects From 1-20% Quality: Ignite on Cursed enemies has (1-20)% increased DurationPlace...
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  • fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of Physical...
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  • Jewel(18-25)% increased Fire Damage (18-25)% increased Cold Damage 2% chance to Ignite 2% chance to FreezeThe once-glorious emperor spent his final days imprisoned...
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  • (9-1095) to (14-1643) Fire Damage Fires 32 Projectiles in a spiral 25% chance to Ignite enemies Base radius is (0.9-1.4) metres Additional Effects From 1-20%...
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  • accuracy or chance to hit on weapons are also considered local, as chance to hit is hand-specific and determined on hit. While Poison and Bleeding chance are local...
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  • Burning Arrow Ignite Chance 1 66 Merciless Labyrinth Burning Arrow has +20% chance to Ignite helmet 100 Enchantment Burning Arrow Ignite Chance 2 75 Eternal...
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  • grant the ability to always ignite, requiring investment into ignite chance. It also grants a lower damage bonus for Ignites....
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  • Attack Ignite Chance and Attack Speed Passive Skill Attacks have 10% chance to Ignite 3% increased Attack Speed [1] [2] Attack Ignite Chance and Attack...
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  • to Strength and Dexterity10% chance to Ignite (50-70)% increased Damage while Ignited Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched...
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  • fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of Physical...
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  • speed. Critical Strike Chance has been increased from 5% to 6%. Fireball: Damage increased by 15%. It now has a base chance to ignite. Its projectile speed...
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  • Resistance Hits against Cursed Enemies have +25% chance to Ignite Additional Effects From 1-20% Quality: Ignite on Cursed enemies has (1-20)% increased DurationPlace...
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  • fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of Physical...
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  • fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of Physical...
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  • Imperial ClawClaw Physical Damage: (81-90) to (207-230) Critical Strike Chance: 6.00% Attacks per Second: (1.76-1.84) Weapon Range: 1.1 metresRequires...
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  • is drop-disabled , player can chance a legacy Iron SceptreIron SceptreSceptre Physical Damage: 27-40 Critical Strike Chance: 6.00% Attacks per Second: 1...
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  • Glorious Vanity has restrictions on where or how it can drop. It cannot be chanced. Can drop from the Vaal legion in the Domain of Timeless Conflict. Extremely...
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  • Attack Ignite Chance Passive Skill Attacks have 15% chance to Ignite [1] [2] [3] [4] [5] Attack Ignite Chance is a small passive skill that grants ignite...
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  • Jewel(18-25)% increased Fire Damage (18-25)% increased Cold Damage 2% chance to Ignite 2% chance to FreezeThe once-glorious emperor spent his final days imprisoned...
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  • Attack Speed while Ignited (25-40)% increased Cast Speed while Ignited +25% chance to be Ignited All Damage Taken from Hits can Ignite youFire makes the...
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  • damage of the explosion.Deals (31-405) to (46-608) Fire Damage 50% chance to Ignite enemies 165% more Spell Damage for each stage 60% more Damage with...
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  • (10-20)% increased Movement Speed while Ignited +25% chance to be Ignited Regenerate (75-125) Life per second while IgnitedBurning goddess, shine so bright. Set...
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  • a X% chance to shock is capable of inflicting shock. Critical strikes always inflict shock regardless of their chance to shock. Modifiers to chance to shock...
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  • could potentially ignite one enemy, but not the other. The chance to Ignite from this gem will stack additively with chance to Ignite modifiers from other...
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  • maximum Life +(15-25)% to Cold Resistance 5% increased Movement Speed 20% chance to Poison on Hit with Attacks Cannot be PoisonedSwift and silent. One strike...
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  • maximum Life 10% increased Rarity of Items found 25% chance to Avoid Fire Damage from Hits You always Ignite while BurningIzaro's insistence on using lava resulted...
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  • Jewel(18-25)% increased Fire Damage (18-25)% increased Cold Damage 2% chance to Ignite 2% chance to FreezeThe once-glorious emperor spent his final days imprisoned...
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  • 1 All Damage from Lightning Strike and Frost Blades Hits can Ignite 15% chance for Ignites inflicted with Lightning Strike or Frost Blades to deal 100%...
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  • reduced Effect of Shock on you Group: ChanceToIgnite #% chance to Ignite #% chance to Ignite #% chance to Ignite Group: IncreasedManaRegenerationPerPowerCharge...
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  • reduced Effect of Shock on you Group: ChanceToIgnite #% chance to Ignite #% chance to Ignite #% chance to Ignite Group: IncreasedManaRegenerationPerPowerCharge...
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  • reduced Effect of Shock on you Group: ChanceToIgnite #% chance to Ignite #% chance to Ignite #% chance to Ignite Group: IncreasedManaRegenerationPerPowerCharge...
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  • reduced Effect of Shock on you Group: ChanceToIgnite #% chance to Ignite #% chance to Ignite #% chance to Ignite Group: IncreasedManaRegenerationPerPowerCharge...
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  • Jewel(18-25)% increased Fire Damage (18-25)% increased Cold Damage 2% chance to Ignite 2% chance to FreezeThe once-glorious emperor spent his final days imprisoned...
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  • reduced Effect of Shock on you Group: ChanceToIgnite #% chance to Ignite #% chance to Ignite #% chance to Ignite Group: IncreasedManaRegenerationPerPowerCharge...
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  • reduced Effect of Shock on you Group: ChanceToIgnite #% chance to Ignite #% chance to Ignite #% chance to Ignite Group: IncreasedManaRegenerationPerPowerCharge...
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  • ConstructionReplica Cheap Construction Viridian Jewel(100-120)% increased Critical Strike Chance with Traps Can have 5 fewer Traps placed at a time"A curious jewel. Like...
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  • 31Supports skills which create Minions.Minions from Supported Skills have 20% chance to Taunt on Hit Supported Skills have (10-29)% increased Minion Movement...
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  • Socket.. Modifiers to Ignite Duration on you apply to all Elemental Ailments causes all increased/reduced and more/less modifiers to Ignite Duration on you apply...
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  • increased Attack Damage TalismanChanceToFreezeShockIgnite_ ChanceToFreezeShockIgnite (4-6)% chance to Freeze, Shock and Ignite TalismanIncreasedColdDamage...
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  • Handed Sword Physical Damage: (43.2-46.8) to (79.2-85.8) Critical Strike Chance: 5.50% Attacks per Second: 1.60 Weapon Range: 1.6 metresRequires Level 30...
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  • 9) Critical Strike Chance: (6.50-7.50)% Attacks per Second: 1.32Requires Level 44, 107 Dex(30-50)% increased Critical Strike Chance(90-105)% increased...
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  • Replica Cheap Construction Viridian Jewel(100-120)% increased Critical Strike Chance with Traps Can have 5 fewer Traps placed at a time"A curious jewel. Like...
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  • Jewel(18-25)% increased Fire Damage (18-25)% increased Cold Damage 2% chance to Ignite 2% chance to FreezeThe once-glorious emperor spent his final days imprisoned...
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  • IncreasedAccuracy +# to Accuracy Rating Group: ChanceToIgnite #% chance to Ignite Group: ChanceToShock #% chance to Shock Prefixes Group: ElementalPenetration...
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  • Burning Arrow Ignite Chance 1 66 Merciless Labyrinth Burning Arrow has +20% chance to Ignite helmet 100 Enchantment Burning Arrow Ignite Chance 2 75 Eternal...
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  • Melee Level: (1-20) Cost: 8 Mana Attack Time: 0.80 sec Critical Strike Chance: 5.00%Swipe your shield, dealing area damage in three waves in front of...
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  • fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of Physical...
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  • increased Cold Damage 2% chance to Ignite 2% chance to Freeze Lord of SteelLord of Steel Viridian JewelLimited to: 110% chance to Impale Enemies on Hit...
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  • Jewel(18-25)% increased Fire Damage (18-25)% increased Cold Damage 2% chance to Ignite 2% chance to FreezeThe once-glorious emperor spent his final days imprisoned...
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  • Melee Level: (1-20) Cost: 10 Mana Attack Time: 0.50 sec Critical Strike Chance: 5.00% AoE Radius: 8 / 16Requires Level 10Charges at a targeted location...
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  • [1] [2] Ignite Avoidance 20% chance to Avoid being Ignited [1] Ignite Chance 15% chance to Ignite [1] [2] Ignite Chance and Duration 15% chance to Ignite...
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  • AbyssMinionAilmentOnHitChance Minions have (10-15)% chance to Ignite Minions have (10-15)% chance to cause Bleeding with Attacks Minions have (10-15)% chance to Poison...
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  • The following unique Crimson Jewels can drop anywhere and can be chancedOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click...
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  • 50% reduced Ignite Duration on Enemies (10-15)% chance to Ignite Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite Withered does...
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  • 50% reduced Ignite Duration on Enemies (10-15)% chance to Ignite Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite Withered does...
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  • Chance to Ignite Passive Skill 20% chance to Ignite [1] Chance to Ignite is a small passive skill that grants chance to ignite....
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  • Attack Speed while Ignited (25-40)% increased Cast Speed while Ignited +25% chance to be Ignited All Damage Taken from Hits can Ignite youFire makes the...
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  • A hit of damage that has a chance to freeze is capable of inflicting freeze. Critical strikes inherently have a 100% chance to freeze. By default, only...
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  • Attack Speed while Ignited (25-40)% increased Cast Speed while Ignited +25% chance to be Ignited All Damage Taken from Hits can Ignite youFire makes the...
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  • Group: CriticalStrikeChanceIncrease (8-12)% increased Global Critical Strike Chance Modifiers Group: ChanceToAvoidBleeding (20-25)% chance to Avoid Bleeding...
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  • Attack Speed while Ignited (25-40)% increased Cast Speed while Ignited +25% chance to be Ignited All Damage Taken from Hits can Ignite youFire makes the...
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  • 50% reduced Ignite Duration on Enemies (10-15)% chance to Ignite Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite Withered does...
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  • (10-20)% increased Movement Speed while Ignited +25% chance to be Ignited Regenerate (75-125) Life per second while IgnitedBurning goddess, shine so bright. Set...
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  • IncreasedAccuracy +# to Accuracy Rating Group: ChanceToIgnite #% chance to Ignite Group: ChanceToShock #% chance to Shock Prefixes Group: ElementalPenetration...
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  • Group: AvoidIgnite #% chance to Avoid being Ignited #% chance to Avoid being Ignited #% chance to Avoid being Ignited Group: AvoidShock #% chance to Avoid...
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  • Group: AvoidIgnite #% chance to Avoid being Ignited #% chance to Avoid being Ignited #% chance to Avoid being Ignited Group: AvoidShock #% chance to Avoid...
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  • Group: AvoidIgnite #% chance to Avoid being Ignited #% chance to Avoid being Ignited #% chance to Avoid being Ignited Group: AvoidShock #% chance to Avoid...
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  • Group: AvoidIgnite #% chance to Avoid being Ignited #% chance to Avoid being Ignited #% chance to Avoid being Ignited Group: AvoidShock #% chance to Avoid...
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  • Group: AvoidIgnite #% chance to Avoid being Ignited #% chance to Avoid being Ignited #% chance to Avoid being Ignited Group: AvoidShock #% chance to Avoid...
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  • Group: AvoidIgnite #% chance to Avoid being Ignited #% chance to Avoid being Ignited #% chance to Avoid being Ignited Group: AvoidShock #% chance to Avoid...
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  • to Fire Resistance +(20-40)% to Cold Resistance 25% chance to inflict Cold Exposure on Hit 25% chance to inflict Fire Exposure on Hit Nearby Enemies have...
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  • Cobalt Jewel+(2-4)% Chance to Block Spell Damage +(2-4)% Chance to Block Attack Damage Hits have (140-200)% increased Critical Strike Chance against youCorruptedThere's...
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  • IncreasedAccuracy +# to Accuracy Rating Group: ChanceToIgnite #% chance to Ignite Group: ChanceToShock #% chance to Shock Prefixes Group: ElementalPenetration...
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  • # Cold Damage to Spells Group: ChanceToAvoidPoison #% chance to Avoid being Poisoned Group: ReducedShockChance #% chance to Avoid being Shocked Group: ...
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  • (5-8)% Chance to Block Spell Damage Group: ShockEffect (50-40)% reduced Effect of Shock on you Group: ChanceToIgnite (20-30)% chance to Ignite Group: ...
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  • (5-8)% Chance to Block Spell Damage Group: ShockEffect (50-40)% reduced Effect of Shock on you Group: ChanceToIgnite (20-30)% chance to Ignite Group: ...
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  • (5-8)% Chance to Block Spell Damage Group: ShockEffect (50-40)% reduced Effect of Shock on you Group: ChanceToIgnite (20-30)% chance to Ignite Group: ...
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  • IncreasedAccuracy +# to Accuracy Rating Group: ChanceToIgnite #% chance to Ignite Group: ChanceToShock #% chance to Shock Prefixes Group: ElementalPenetration...
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  • Group: CriticalStrikeChanceIncrease (8-12)% increased Global Critical Strike Chance Modifiers Group: ChanceToAvoidBleeding (20-25)% chance to Avoid Bleeding...
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  • all Elemental Resistances Your Fire Damage can Shock but not Ignite Your Cold Damage can Ignite but not Freeze or Chill Your Lightning Damage can Freeze but...
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  • 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing 100% chance to Avoid being Ignited, Chilled or Frozen with...
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  • Spells and Attacks 15% increased Ignite Duration on Enemies 10% chance to Ignite Recover (20-30) Life when you Ignite an EnemyA gift from Ngamahu, a sign...
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  • Spells and Attacks 15% increased Ignite Duration on Enemies 10% chance to Ignite Recover (20-30) Life when you Ignite an EnemyA gift from Ngamahu, a sign...
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  • higher chance of appearing over the unallocated node. If one tree has a passive in a certain position but the other doesn't, there's a high chance it will...
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  • Spells and Attacks 15% increased Ignite Duration on Enemies 10% chance to Ignite Recover (20-30) Life when you Ignite an EnemyA gift from Ngamahu, a sign...
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  • with bows to provide additional bonuses. Bows have low base critical strike chance but moderate physical damage and attack speed, resulting in overall higher...
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  • Freeze, Shock or Ignite on Enemy +(20-30)% to all Elemental Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30% increased...
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  • (10-20)% increased Movement Speed while Ignited +25% chance to be Ignited Regenerate (75-125) Life per second while IgnitedBurning goddess, shine so bright. Set...
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  • Fire Damage 25% chance to Ignite 100% increased Burning Damage if you've Ignited an Enemy Recently Recover 1% of Life when you Ignite an Enemy 100% increased...
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  • (10-20)% increased Movement Speed while Ignited +25% chance to be Ignited Regenerate (75-125) Life per second while IgnitedBurning goddess, shine so bright. Set...
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  • Resistance Hits against Cursed Enemies have +25% chance to Ignite Additional Effects From 1-20% Quality: Ignite on Cursed enemies has (1-20)% increased DurationPlace...
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  • of Physical Damage Converted to Fire Damage 10% chance to Ignite Recover (40-60) Life when you Ignite an EnemyUpon the grey winds his love spreads. 64...
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  • Critical Strike Chance during Flask effect (Level 82) 31-34% chance to Freeze, Shock and Ignite during Flask effect (Level 72) 40-45% Chance to avoid being...
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  • Spells and Attacks 15% increased Ignite Duration on Enemies 10% chance to Ignite Recover (20-30) Life when you Ignite an EnemyA gift from Ngamahu, a sign...
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  • + (SumFasterAilment% / 100)) For example, an Ignite with a duration of 6 seconds with 30% faster Ignites has a modified duration of 4.6 seconds and will...
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  • have a #% chance to deal Double Damage Group: ExposureOnHit #% chance to inflict Cold Exposure on Hit Group: OnslaugtOnKillPercentChance #% chance to gain...
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  • to Strength and Dexterity10% chance to Ignite (50-70)% increased Damage while Ignited Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched...
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  • to Strength and Dexterity10% chance to Ignite (50-70)% increased Damage while Ignited Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched...
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  • not_dex 250 default 350 of Burning AilmentChanceAndDuration (3-5)% chance to Ignite (6-8)% increased Ignite Duration on Enemies elemental, fire, ailment...
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  • Deals (40-1249) to (59-1874) Fire Damage 25% chance to Ignite enemies +(0-9) to Area of Effect length Igniting Enemies creates Burning Ground, no more than...
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  • Burning Ground deals (20-26)% of the Fire Damage per Second of strongest Ignite on Enemy Caustic Ground deals (60-79)% of the Chaos Damage per Second of...
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  • explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage 25% chance to Ignite enemies Base radius is (0.9-1.4) metres Additional Effects From 1-20%...
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  • 10% chance to Ignite 40% less Burning Damage You can inflict an additional Ignite on an EnemyLeave the world in flames behind you.: Chance to Ignite increased...
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  • weapon with 5% chance to crit, and has +1% to Critical Strike Chance and 50% increased Critical Strike Chance, hits will have 9% chance to crit. Effects...
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  • Jewel(18-25)% increased Fire Damage (18-25)% increased Cold Damage 2% chance to Ignite 2% chance to FreezeThe once-glorious emperor spent his final days imprisoned...
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  • to Strength and Dexterity10% chance to Ignite (50-70)% increased Damage while Ignited Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched...
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  • Hand (10-15)% increased Attack Speed 25% chance to Ignite when in Main Hand 100% increased Damage with Ignite inflicted on Chilled Enemies Chill Enemies...
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  • 15% increased Movement Speed (6-10)% chance to Ignite When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy 1% increased Fire...
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  • fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of Physical...
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  • Spells and Attacks 15% increased Ignite Duration on Enemies 10% chance to Ignite Recover (20-30) Life when you Ignite an EnemyA gift from Ngamahu, a sign...
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  • has a chance to poison is capable of inflicting poison. Only physical and chaos damage are able to inflict poison by default. Unlike Freeze, Ignite, and...
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  • fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of Physical...
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  • fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of Physical...
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  • Rating implicit modifier. Maraketh weapons with this item class have a x% chance to Maim on Hit implicit instead. Experimented base type items with this...
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  • Resistance Hits against Cursed Enemies have +25% chance to Ignite Additional Effects From 1-20% Quality: Ignite on Cursed enemies has (1-20)% increased DurationPlace...
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  • Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit Additional Effects From 1-20% Quality: Base duration is...
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  • Resistance Hits against Cursed Enemies have +25% chance to Ignite Additional Effects From 1-20% Quality: Ignite on Cursed enemies has (1-20)% increased DurationPlace...
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  • in the middle of the slashes can be hit by both. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance...
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  • Cursed enemies have a 100% chance to grant an Endurance Charge when slain Hits against Cursed Enemies have (40-59)% chance to double Stun Duration Cursed...
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  • Attack Speed while Ignited (25-40)% increased Cast Speed while Ignited +25% chance to be Ignited All Damage Taken from Hits can Ignite youFire makes the...
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  • +(29-41)% to Chaos Resistance Your Chaos Damage can Ignite Chaos Skills have 20% chance to Ignite 50% less Ignite Duration"Prototype #73 is a near perfect opposite...
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  • fire damage never ignites you even if you have +100% chance to be Ignited. Theoretically, the physical damage could ignite you, but ignite does not consider...
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  • Resistance Hits against Cursed Enemies have +25% chance to Ignite Additional Effects From 1-20% Quality: Ignite on Cursed enemies has (1-20)% increased DurationPlace...
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  • Spells (40-60)% increased Global Critical Strike Chance Gain 10 Life per Ignited Enemy Killed 25% reduced Ignite Duration on EnemiesThe Goat King drank the smoke...
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  • Chaining Level: (1-20) Cost: (6-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 280%Lob a fiery orb that deals area...
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  • (9-1095) to (14-1643) Fire Damage Fires 32 Projectiles in a spiral 25% chance to Ignite enemies Base radius is (0.9-1.4) metres Additional Effects From 1-20%...
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  • Breachstone do not drop Blessings or their un-upgraded Unique items, and have to chance to drop upgraded versions of their Unique items and Uul-Netol's VowUul-Netol's...
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  • Physical Level: (1-20) Cost: (5-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 220% Projectile Speed: 1300Fires an...
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  • increased Critical Strike Chance Adds 2 to 3 Physical Damage to Attacks per Level Gain Her Embrace for 3 seconds when you Ignite an Enemy While in Her Embrace...
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  • enemies within (1.2-1.5) metres Supported Skills have 20% chance to Freeze, Shock and Ignite Additional Effects From 1-20% Quality: (0.5-10)% increased...
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  • ed Chance to Hit}}={1.25*{\text{Attacker's Accuracy}} \over {\text{Attacker's Accuracy}}+({\text{Defender's Evasion}}*{\frac {1}{5}})^{0.9}} Chance to...
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  • Supported Skills have (10-19)% chance to Ignite Each Supported Skill deals (10-14)% more Damage with Ignite for each Ignite inflicted with it Recently, up...
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  • explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage 25% chance to Ignite enemies Base radius is (0.9-1.4) metres Additional Effects From 1-20%...
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  • with Ignite at gem level 1, up to 88% more at gem level 20. Now gains 1% chance to ignite enemies per 2% gem quality (down from 2% chance to ignite per...
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  • encounter is considered Extra Content and has a chance to appear in any map area. The specific chance for tormented spirits to spawn has never been officially...
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  • damage of the explosion.Deals (31-405) to (46-608) Fire Damage 50% chance to Ignite enemies 165% more Spell Damage for each stage 60% more Damage with...
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  • affected by increases or reductions to Area of Effect. Ignite Proliferation Support can drop anywhere. Ignite Proliferation Support can be created from the following...
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  • Freeze, Shock or Ignite on Enemy +(20-30)% to all Elemental Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30% increased...
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  • Flames: the line "All Damage can Ignite" gives all damage types the potential to ignite. (Note that the line "Hits always Ignite" is not related to damage type...
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  • in the middle of the slashes can be hit by both. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance...
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  • (7-9) to (13-16) Physical Damage to Attacks(20-24)% Chance to Block Attack Damage (12-15)% Chance to Block Spell Damage +(400-450) to Armour (20-30)% increased...
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  • Damage (5-10)% increased Cast Speed 90% reduced Ignite Duration on Enemies 10% chance to Ignite Ignites you inflict deal Damage (35-45)% faster"The flames...
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  • weapons that require intelligence, have a very high base critical strike chance, low base physical damage and, usually, a x% increased Spell Damage implicit...
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  • (3.00 sec-2.60 sec) Can Store 1 Use(s) Cast Time: Instant Critical Strike Chance: 5.00% Effectiveness of Added Damage: 250%Requires Level 4Teleport to a...
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  • 15% increased Movement Speed (6-10)% chance to Ignite When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy 1% increased Fire...
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  • (240-344)Requires Level 30, 66 Dex+(20-25)% chance to Suppress Spell Damage (60-100)% increased Evasion Rating (20-25)% chance to Avoid Elemental Ailments Recover...
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  • 50% reduced Ignite Duration on Enemies (10-15)% chance to Ignite Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite Withered does...
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  • branching chance +5% fissure branching chance per Endurance Charge Additional Effects From 1-20% Quality: +(1.5-30)% Fissure branching chancePlace into...
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  • size cluster jewels have a chance to roll. Megalomaniac has restrictions on where or how it can drop. It cannot be chanced. This item can only drop in...
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  • Supported Skills have (10-19)% chance to Ignite Each Supported Skill deals (10-14)% more Damage with Ignite for each Ignite inflicted with it Recently, up...
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  • they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.(50-69)% chance to Summon a Phantasm...
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  • fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of Physical...
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  • Effect #% reduced Freeze Duration on you during Effect #% chance to Freeze, Shock and Ignite during Effect #% reduced Effect of Curses on you during Effect...
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  • Charge 15% chance to gain a Frenzy Charge on Hit Buff grants 20% increased Movement Speed Additional Effects From 1-20% Quality: (0.5-10)% chance to gain...
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  • Physical Damage as Extra Cold Damage during effect 30% chance to Avoid being Chilled during Effect 30% chance to Avoid being Frozen during EffectA sip will freeze...
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  • Critical_Strike_Damage: See Critical Strike Multiplier. Critical_Strike_Chance: See Critical Strike Chance. In general:, More Damage is usually more effective than Increased...
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  • QuiverRequires Level 40(20-30)% increased Critical Strike Chance with Bows 40 (20-30)% increased Critical Strike Chance with Bows Blazing Arrow QuiverBlazing Arrow QuiverRequires...
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  • Attack Speed while Ignited (25-40)% increased Cast Speed while Ignited +25% chance to be Ignited All Damage Taken from Hits can Ignite youFire makes the...
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  • with an increased chance of igniting them.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 50% chance to Ignite enemies Projectiles...
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  • to maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before...
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  • right colour to gain this skill. Right click to remove from a socket. has a chance of turning it into Vaal Spectral ThrowVaal Spectral ThrowAttack, Projectile...
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  • Speed(100-150)% increased Evasion Rating (15-25)% chance to Avoid Elemental Ailments +(3-8)% Chance to Block (30-40)% chance for Elemental Resistances to count as...
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  • Resistance Hits against Cursed Enemies have +25% chance to Ignite Additional Effects From 1-20% Quality: Ignite on Cursed enemies has (1-20)% increased DurationPlace...
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  • with an increased chance of igniting them.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 50% chance to Ignite enemies Projectiles...
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  • Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit Additional Effects From 1-20% Quality: Base duration is...
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  • Fire Damage 25% chance to Ignite 100% increased Burning Damage if you've Ignited an Enemy Recently Recover 1% of Life when you Ignite an Enemy 100% increased...
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  • 65 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 330% Projectile Speed: 1800An icy projectile which has a chance to freeze enemies it...
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  • Spells and Attacks 15% increased Ignite Duration on Enemies 10% chance to Ignite Recover (20-30) Life when you Ignite an EnemyA gift from Ngamahu, a sign...
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  • Resistance Hits against Cursed Enemies have +25% chance to Ignite Additional Effects From 1-20% Quality: Ignite on Cursed enemies has (1-20)% increased DurationPlace...
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  • 18-20% chance to Ignite) (42-50)% increased Fire Damage, (8-9)% chance to Ignite (current value: 16-17% chance to Ignite) (36-41)% increased Fire Damage...
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  • Physical Damage as Extra Cold Damage during effect 30% chance to Avoid being Chilled during Effect 30% chance to Avoid being Frozen during EffectA sip will freeze...
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  • Effect #% chance to Avoid being Ignited during Effect #% reduced Effect of Shock on you during Effect #% increased Ward during Effect #% Chance to Avoid...
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  • fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of Physical...
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  • Damage (5-10)% increased Cast Speed 10% chance to Ignite 40% less Burning Damage You can inflict an additional Ignite on an EnemyLeave the world in flames...
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  • Charge 10% chance to gain a Frenzy Charge on Hit 10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill 10% chance to gain an...
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  • Cooldown Time: 0.15 sec Can Store 3 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 5.00%Requires Level 31Supports hex curse skills, causing them to trigger...
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  • Physical Damage as Extra Cold Damage during effect 30% chance to Avoid being Chilled during Effect 30% chance to Avoid being Frozen during EffectA sip will freeze...
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  • Spells and Attacks 15% increased Ignite Duration on Enemies 10% chance to Ignite Recover (20-30) Life when you Ignite an EnemyA gift from Ngamahu, a sign...
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  • Resistance Hits against Cursed Enemies have +25% chance to Ignite Additional Effects From 1-20% Quality: Ignite on Cursed enemies has (1-20)% increased DurationPlace...
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  • Energy Shield +(10-20)% to all Elemental Resistances (5-10)% chance to Freeze, Shock and Ignite Elemental Damage you Deal with Hits is Resisted by lowest...
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  • fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of Physical...
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  • explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage 25% chance to Ignite enemies Base radius is (0.9-1.4) metres Additional Effects From 1-20%...
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  • enemies within (1.2-1.5) metres Supported Skills have 20% chance to Freeze, Shock and Ignite Additional Effects From 1-20% Quality: (0.5-10)% increased...
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  • VoidstoneTier 1-15 Maps found have 15% chance to become 1 tier higher Tier 16 Maps Dropped in Areas have 0.4% chance to become a Tier 17 Map for each Socketed...
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  • weapon range of 1.4 metre. Maraketh weapons with this item class have a x% chance to cause Bleeding on Hit implicit instead. Main page: List of thrusting...
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  • "I am furious! This is an insult to all of us!" Kiloava "Perhaps it is a chance to enact our vengeance..." Akoya "Each one has been tested and proven true...
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  • Perception (2) Alternating projectile spells: Lightning damage, chance to shock Physical damage, chance to hinder Huck, the Soldier Is a powerful Combatant and...
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  • as inverted Additional Effects From 1-20% Quality: (1-20)% chance to Freeze, Shock and IgnitePlace into an item socket of the right colour to gain this...
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  • Duration on Enemies (3-5)% chance to Ignite (6-8)% increased Ignite Duration on Enemies Attacks have (3-5)% chance to cause Bleeding (12-16)% increased...
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  • grant increased critical strike chance with weapons while dual wielding. These passive skills grant additional chance to block while dual wielding. Those...
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  • Freeze Duration on Enemies (3-5)% chance to Ignite (6-8)% increased Ignite Duration on Enemies Attacks have (3-5)% chance to cause Bleeding (12-16)% increased...
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  • pool> (10-12)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention (30-35)% chance to Avoid Elemental Ailments (30-35)% chance to Avoid being...
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  • increased chance to contain an Abyss" (previously 125% chance). Small Abyss Chance Atlas Passives provide "Your Maps have 40% increased chance to contain...
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  • 50% reduced Ignite Duration on Enemies (10-15)% chance to Ignite Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite Withered does...
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  • Cobalt Jewel+(2-4)% Chance to Block Spell Damage +(2-4)% Chance to Block Attack Damage +10% chance to be Frozen, Shocked and Ignited"Prototype #298 must...
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  • (3-5)% chance to Poison on Hit (6-8)% increased Poison Duration (3-5)% chance to Freeze (12-16)% increased Freeze Duration on Enemies (3-5)% chance to Ignite...
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  • modifying corrupted items. Warning - Some item corrupting sources have a chance to make an item lose all valuable modifiers. See related pages for more...
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  • Attack Speed while Ignited (25-40)% increased Cast Speed while Ignited +25% chance to be Ignited All Damage Taken from Hits can Ignite youFire makes the...
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  • +(29-41)% to Chaos Resistance Your Chaos Damage can Ignite Chaos Skills have 20% chance to Ignite 50% less Ignite Duration"Prototype #73 is a near perfect opposite...
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  • Freeze Duration on Enemies (3-5)% chance to Ignite (6-8)% increased Ignite Duration on Enemies Attacks have (3-5)% chance to cause Bleeding (12-16)% increased...
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  • fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of Physical...
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  • while Frozen Group: FlaskDispellBurning Grants Immunity to Ignite for # seconds if used while Ignited Removes all Burning when used Group: FlaskRemovesBleeding...
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  • 15% increased Movement Speed (6-10)% chance to Ignite When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy 1% increased Fire...
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  • additional damage from ignite is assumed to be negligible. Characters that specialise in burning damage are aiming towards the largest ignite damage possible...
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  • Spells and Attacks 15% increased Ignite Duration on Enemies 10% chance to Ignite Recover (20-30) Life when you Ignite an EnemyA gift from Ngamahu, a sign...
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  • Resistance Hits against Cursed Enemies have +25% chance to Ignite Additional Effects From 1-20% Quality: Ignite on Cursed enemies has (1-20)% increased DurationPlace...
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  • Fire Damage 25% chance to Ignite 100% increased Burning Damage if you've Ignited an Enemy Recently Recover 1% of Life when you Ignite an Enemy 100% increased...
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  • fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of Physical...
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  • Jewel(18-25)% increased Fire Damage (18-25)% increased Cold Damage 2% chance to Ignite 2% chance to FreezeThe once-glorious emperor spent his final days imprisoned...
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  • 50% reduced Ignite Duration on Enemies (10-15)% chance to Ignite Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite Withered does...
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  • Shocked Group: FlaskDispellBurning Grants Immunity to Ignite for # seconds if used while Ignited Removes all Burning when used Group: FlaskRemovesBleeding...
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  • Cursed enemies have a 100% chance to grant a Power Charge when slain Hits against Cursed Enemies have +1.5% to Critical Strike Chance Hits against Cursed Enemies...
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  • +(18-25)% Chance to Block Spell Damage while holding a Shield Buff grants Immunity to Shock Additional Effects From 1-20% Quality: (2-40)% chance to Shock...
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  • deals fire damage and has a chance to ignite.Deals Added Fire Damage equal to (15-24)% of Maximum Life 25% chance to Ignite enemies 100% of Physical Damage...
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  • fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of Physical...
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  • cannot inflict ignite, but hitting an ignited enemy with Flame Surge leaves behind burning ground that deals damage proportional to the ignite damage. Area...
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  • 50% reduced Ignite Duration on Enemies (10-15)% chance to Ignite Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite Withered does...
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  • Cobalt Jewel+(2-4)% Chance to Block Spell Damage +(2-4)% Chance to Block Attack Damage +10% chance to be Frozen, Shocked and Ignited"Prototype #298 must...
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  • Added Attack Physical Damage 30% chance to Trigger this Skill when Hit Additional Effects From 1-20% Quality: (1-20)% chance to Trigger this Skill when HitPlace...
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  • Shocked Group: FlaskDispellBurning Grants Immunity to Ignite for # seconds if used while Ignited Removes all Burning when used Group: FlaskRemovesBleeding...
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  • Fire Damage 25% chance to Ignite 100% increased Burning Damage if you've Ignited an Enemy Recently Recover 1% of Life when you Ignite an Enemy 100% increased...
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  • Supported Skills have (10-19)% chance to Ignite Each Supported Skill deals (10-14)% more Damage with Ignite for each Ignite inflicted with it Recently, up...
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  • a 50% chance to ignore being stunned. This bonus is not additive with other stun avoidance modifiers from passive skills and equipment; the chance to ignore...
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  • explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage 25% chance to Ignite enemies Base radius is (0.9-1.4) metres Additional Effects From 1-20%...
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  • hits and ailments. Flameblast No longer has +5% chance to ignite for each stage. Now has 50% chance to ignite at all gem levels. Divergent Flameblast now grants...
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  • explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage 25% chance to Ignite enemies Base radius is (0.9-1.4) metres Additional Effects From 1-20%...
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  • deals fire damage and has a chance to ignite.Deals Added Fire Damage equal to (15-24)% of Maximum Life 25% chance to Ignite enemies 100% of Physical Damage...
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  • 50% reduced Ignite Duration on Enemies (10-15)% chance to Ignite Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite Withered does...
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  • 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing 100% chance to Avoid being Ignited, Chilled or Frozen with...
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  • me and now… Piety has him. They’re headed for the Crematorium . I’ve no chance against Piety her Blackguards, but you – you’re another matter entirely...
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  • a 25% chance to gain 25% of Non-Chaos Damage as Extra Chaos Damage, 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage and 5% chance to gain...
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  • [1] Elemental Damage, Status Ailment Chance 10% increased Elemental Damage 5% chance to Freeze, Shock and Ignite [1] [2]...
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  • grants up to +10% chance to critically strike afflicted enemies. This chance is further increased by sources of increased Critical Strike Chance, whereas previously...
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  • 50% reduced Ignite Duration on Enemies (10-15)% chance to Ignite Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite Withered does...
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  • 50% increased Flask Charges gained 10% chance to deal Double Damage while you have at least 200 Strength 5% chance to deal Triple Damage while you have at...
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  • 50% increased Flask Charges gained 10% chance to deal Double Damage while you have at least 200 Strength 5% chance to deal Triple Damage while you have at...
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  • to Strength and Dexterity10% chance to Ignite (50-70)% increased Damage while Ignited Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched...
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  • Spells and Attacks 15% increased Ignite Duration on Enemies 10% chance to Ignite Recover (20-30) Life when you Ignite an EnemyA gift from Ngamahu, a sign...
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  • Vorana's March has restrictions on where or how it can drop. It cannot be chanced. This item can be acquired from the following monsters: Olroth, Origin of...
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  • Cursed enemies have a 100% chance to grant an Endurance Charge when slain Hits against Cursed Enemies have (40-59)% chance to double Stun Duration Cursed...
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  • Freeze, Shock or Ignite on Enemy +(20-30)% to all Elemental Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30% increased...
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  • calculates its own damage, individually, including critical strike chance and chance to inflict damaging ailments. Hit damage and ailment dps from each...
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  • Fire Level: (1-20) Cost: (13-25) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 80%Requires Level 28Flaming bolts...
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  • chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze, Shock and Ignite Base radius is 1 metre 80% more Area Radius against Enemies...
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  • 41-76 Critical Strike Chance: 6.10% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 33, 59 Str, 59 Int+18% Chance to Block Attack Damage...
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  • enemies within (1.2-1.5) metres Supported Skills have 20% chance to Freeze, Shock and Ignite Additional Effects From 1-20% Quality: (0.5-10)% increased...
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  • to Strength and Dexterity10% chance to Ignite (50-70)% increased Damage while Ignited Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched...
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  • fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of Physical...
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  • begun!" Player Loses Own Totem "Victory is inevitable now!" "You never had a chance." Winning Taunt "How did you think this would go when you challenged me...
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  • unique item to upgrade it. Acquisition Drop restricted Drop level: 1 Has a chance to drop from Xoph in the regular version of his Breachstone.Vendor Offer...
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  • Damage (5-10)% increased Cast Speed 90% reduced Ignite Duration on Enemies 10% chance to Ignite Ignites you inflict deal Damage (35-45)% faster"The flames...
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  • 50% reduced Ignite Duration on Enemies (10-15)% chance to Ignite Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite Withered does...
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  • Freeze, Shock or Ignite on Enemy +(20-30)% to all Elemental Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30% increased...
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  • fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of Physical...
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  • on the attacker's accuracy. Because chance to hit cannot be lower than 5%, chance to evade cannot exceed 95%. Chance to Evade = 1 − Attacker's Accuracy...
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  • damage hits can inflict bleed. There are no sources of global chance to bleed or chance to bleed with spells. Thus, bleed is limited to attack skills only...
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  • 56-117 Critical Strike Chance: 6.30% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 68, 85 Str, 85 Int+20% Chance to Block Attack Damage...
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  • Whirling Barrier +6% Chance to Block Attack Damage while wielding a Staff +6% Chance to Block Spell Damage while wielding a Staff 20% chance to gain a Power...
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  • Added Attack Physical Damage 30% chance to Trigger this Skill when Hit Additional Effects From 1-20% Quality: (1-20)% chance to Trigger this Skill when HitPlace...
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  • 50% reduced Ignite Duration on Enemies (10-15)% chance to Ignite Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite Withered does...
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  • Damage Support Call to Arms Caustic Arrow Chain Hook Chance to Bleed Support Chance to Flee Support Chance to Poison Support Charged Dash Charged Mines Support...
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  • reward now to assist you with the battle. Nessa: If you must take your chances with the Siren, then have this. It may be of some help. But please, know...
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  • damage of the explosion.Deals (31-405) to (46-608) Fire Damage 50% chance to Ignite enemies 165% more Spell Damage for each stage 60% more Damage with...
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  • branching chance +5% fissure branching chance per Endurance Charge Additional Effects From 1-20% Quality: +(1.5-30)% Fissure branching chancePlace into...
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  • Spells and Attacks 15% increased Ignite Duration on Enemies 10% chance to Ignite Recover (20-30) Life when you Ignite an EnemyA gift from Ngamahu, a sign...
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  • Freeze, Shock or Ignite on Enemy +(20-30)% to all Elemental Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30% increased...
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  • +5% to maximum Chance to Block Attack Damage 20% more Physical Damage over Time 25% chance to Blind Enemies on Hit with Attacks +10% Chance to Block Attack...
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  • modifiers such as "5% chance to Ignite". For example, if an enemy is struck by fire damage without Three Dragons it has a chance to be ignited based on the fire...
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  • Hand (10-15)% increased Attack Speed 25% chance to Ignite when in Main Hand 100% increased Damage with Ignite inflicted on Chilled Enemies Chill Enemies...
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  • Spiked ShieldChance to Block: 25% Evasion: (122-144) Energy Shield: (25-30) Movement Speed: -3%Requires Level 45, 59 Dex, 59 Int+3% chance to Suppress Spell...
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  • per second 10% chance to Cause Monsters to Flee Melee Attacks have (30-50)% chance to cause Bleeding Melee Attacks have (20-40)% chance to Poison on HitNothing...
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  • of Physical Damage Converted to Fire Damage 10% chance to Ignite Recover (40-60) Life when you Ignite an EnemyUpon the grey winds his love spreads. Acquisition...
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  • skills with a chance to inflict blind, which greatly reduces an enemy's chance to hit for a short duration. Spells do not have a chance to hit (spell always...
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  • Damage (5-10)% increased Cast Speed 10% chance to Ignite 40% less Burning Damage You can inflict an additional Ignite on an EnemyLeave the world in flames...
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  • Damage 40% chance to cause Bleeding on Hit (18-22)% increased Cast Speed 15% chance to gain Arcane Surge when you Kill an Enemy (18-20)% chance to deal Double...
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  • Projectile Level: (1-20) Cost: (14-26) Mana Cast Time: 0.80 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 170%Requires Level 28Fires a projectile...
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  • increased Mana Regeneration Rate (10-15)% of Damage taken Recouped as Life 10 chance to Trigger <Summon Spirit of X> on KillThe respect of Karui warriors is...
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  • Supported Skills have (10-19)% chance to Ignite Each Supported Skill deals (10-14)% more Damage with Ignite for each Ignite inflicted with it Recently, up...
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  • take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds +(0-1) metre to...
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  • Skills have (55-59)% more Cast Speed Final Repeat of Supported Skills has 20% chance to deal Double Damage Additional Effects From 1-20% Quality: Supported Skills...
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  • with an increased chance of igniting them.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 50% chance to Ignite enemies Projectiles...
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  • Bitterdream Shadow SceptreSceptre Physical Damage: 29-44 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 1.1 metresRequires Level 32...
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  • Freeze, Shock or Ignite on Enemy +(20-30)% to all Elemental Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30% increased...
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  • 15% increased Movement Speed (6-10)% chance to Ignite When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy 1% increased Fire...
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  • Charge 10% chance to gain a Frenzy Charge on Hit 10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill 10% chance to gain an...
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  • targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.Base duration is (8.00-11.80) seconds +(0-1) metre...
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  • Players gain increased Critical Strike Chance for each Power Charge they have 50% increased Critical Strike Chance per Power Charge Power charges are one...
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  • Damage 40% chance to cause Bleeding on Hit (18-22)% increased Cast Speed 15% chance to gain Arcane Surge when you Kill an Enemy (18-20)% chance to deal Double...
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  • Fire Damage 25% chance to Ignite 100% increased Burning Damage if you've Ignited an Enemy Recently Recover 1% of Life when you Ignite an Enemy 100% increased...
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  • with an increased chance of igniting them.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 50% chance to Ignite enemies Projectiles...
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  • branching chance +5% fissure branching chance per Endurance Charge Additional Effects From 1-20% Quality: +(1.5-30)% Fissure branching chancePlace into...
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  • minions. As these ignites have a dps value equivalent to the original ignite, they may deal damage regardless of Ancestral Bond. On-ignite/shock effects:...
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  • all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.Base duration is (8.00-11.80) seconds +(0-1) metre...
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  • Hand (10-15)% increased Attack Speed 25% chance to Ignite when in Main Hand 100% increased Damage with Ignite inflicted on Chilled Enemies Chill Enemies...
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  • and have a x% Chance to Block Attack Damage while wielding a Staff implicit modifier as well as a moderately high base critical strike chance. Maraketh weapons...
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  • use Phasing +10% chance to Suppress Spell DamageRequires Level 27Cannot gain Mana during effect (60-80)% increased Critical Strike Chance with Vaal Skills...
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  • damage (fire damage over time). This effect is not the same as applying the ignite status effect. The amount of damage per second inflicted by burning ground...
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  • now grants 60% less Duration of Ignite on You. Upgraded Soul of Abberath Pantheon no longer grants 50% reduced Ignite Duration on You, it now grants “Unaffected...
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  • +(29-41)% to Chaos Resistance Your Chaos Damage can Ignite Chaos Skills have 20% chance to Ignite 50% less Ignite Duration"Prototype #73 is a near perfect opposite...
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  • Damage Recently 30% chance to Avoid being Poisoned, 30% chance to Avoid Bleeding, 30% chance to Avoid being Impaled (New) +15% chance to Suppress Spell Damage...
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  • 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing 100% chance to Avoid being Ignited, Chilled or Frozen with...
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  • increased Fire Damage (21-24)% chance to Ignite 3x Orb of Alchemy Two Hand Melee (65-72)% increased Fire Damage (25-28)% chance to Ignite 3x Chaos Orb Two Hand...
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  • to Strength and Dexterity10% chance to Ignite (50-70)% increased Damage while Ignited Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched...
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  • (7-9) to (13-16) Physical Damage to Attacks(20-24)% Chance to Block Attack Damage (12-15)% Chance to Block Spell Damage +(400-450) to Armour (20-30)% increased...
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  • AnimalCharmIgniteFreezeShockChance 1 (10-15)% chance to Freeze, Shock and Ignite int_animal_charm 1000 Elementalist's AnimalCharmIgniteFreezeShockChance 60 (16-25)%...
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  • property Weapon: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill Gloves: Socketed Gems have +3.5% Critical Strike Chance Boots: 5% reduced...
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  • Killed Gain 20% of Physical Damage as Extra Fire Damage 10% chance to Ignite Projectiles Pierce all Burning Enemies Arrows deal 30 to 50 Added Fire Damage...
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  • 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing 100% chance to Avoid being Ignited, Chilled or Frozen with...
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  • (6–8)% chance to Ignite, (15–17)% increased Burning Damage (6–8)% chance to Ignite, (18–20)% increased Burning Damage Suffix (6–8)% chance to Ignite, (18–20)%...
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  • Blocking (redirect from Block Chance) (section Chance to block)
    like Glancing Blows. The chance to block is a random roll made per attack/cast. Characters and most enemies have 0% base block chance; enemies with a shield...
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  • Hand Sword Physical Damage: (142.6-161.2) to (239.2-270.4) Critical Strike Chance: 5.00% Attacks per Second: (1.88-1.95) Weapon Range: 1.3 metresRequires...
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  • Hellion's PawClaw Physical Damage: (162-172.8) to (255-272) Critical Strike Chance: 6.00% Attacks per Second: 1.68 Weapon Range: 1.1 metresRequires Level 62...
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  • chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze, Shock and Ignite Base radius is 1 metre 80% more Area Radius against Enemies...
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  • Skills deal (10-19)% more Fire Damage Supported Skills have 25% chance to Ignite Enemies Ignited by Supported Skills have -10% to Fire Resistance Additional...
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  • Str+(10-20) to maximum Life(150-250)% increased Armour +(20-25)% Chance to Block -1% Chance to Block Attack Damage for every 200 Fire Damage taken from Hits...
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  • Strike Chance: 6.00% Attacks per Second: (1.37-1.43) Weapon Range: 1.3 metres+18% Chance to Block Attack Damage while wielding a Staff+12% Chance to Block...
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  • 65) Critical Strike Chance: (6.50-7.50)% Attacks per Second: 1.32Requires Level 32, 107 Dex(30-50)% increased Critical Strike Chance(90-105)% increased...
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  • increased Movement Speed (10-15)% chance to Ignite (25-40)% increased Damage with Hits and Ailments against Ignited EnemiesBecome one with the unstoppable...
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  • (from 40%), 15% chance to dodge attacks (from 20%) and 15% chance to dodge spells (from 20%). There is now a hard upper limit of 75% for chance to Avoid Damage...
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  • of Physical Damage Converted to Fire Damage 10% chance to Ignite Recover (40-60) Life when you Ignite an EnemyUpon the grey winds his love spreads. The...
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  • LifesprigLifesprig Driftwood WandWand Physical Damage: 5-9 Critical Strike Chance: 7.00% Attacks per Second: 1.40(8-12)% increased Spell Damage+1 to Level...
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  • Delve drop-only modifiers. There are four Rhoa nests that the player has to ignite by clicking them. Player can slowly clear them all one by one as they spawn...
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  • 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing 100% chance to Avoid being Ignited, Chilled or Frozen with...
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  • Charge 10% chance to gain a Frenzy Charge on Hit 10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill 10% chance to gain an...
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  • Resistance Hits against Cursed Enemies have +25% chance to Ignite Additional Effects From 1-20% Quality: Ignite on Cursed enemies has (1-20)% increased DurationPlace...
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  • Paradoxica Vaal RapierOne Handed Sword Physical Damage: 22-87 Critical Strike Chance: 6.50% Attacks per Second: 1.30 Weapon Range: 1.4 metresRequires Level 66...
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  • per second 10% chance to Cause Monsters to Flee Melee Attacks have (30-50)% chance to cause Bleeding Melee Attacks have (20-40)% chance to Poison on HitNothing...
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  • Fury against high density, high durability encounters along with utilising ignite proliferation. In terms of strength stacking, Ngamahu, Flame's Advance will...
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  • by modifiers to AoE. Ignite: When scaling Ignite, it is not recommended to take Runebinder unless player tries to maximize ignite uptime while using Sadism...
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  • Energy Shield +(10-20)% to all Elemental Resistances (5-10)% chance to Freeze, Shock and Ignite Elemental Damage you Deal with Hits is Resisted by lowest...
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  • +(5-8)% chance to Evade Attack Hits while affected by Grace (30-50)% chance to Blind Enemies which Hit you while affected by Grace +(12-15)% chance to Suppress...
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  • Element Hits with this Weapon always Ignite, Freeze, and Shock Hits with this Weapon deal (30-60)% increased Damage to Ignited Enemies Hits with this Weapon deal...
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  • (20-30)% chance to inflict Corrosion on Hit with Attacks (20-30)% chance to gain an Endurance Charge on Hitting an Enemy with no Armour (20-30)% chance to gain...
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  • Burning Damage It is important to note that Burning and Ignite are not directly synonymous. Ignite is an elemental ailment which deals fire damage over time...
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  • increased Armour +(50-60) to maximum Life 20% increased Taunt Duration +5% Chance to Block 50% increased Warcry Cooldown Recovery Rate Warcries have infinite...
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  • Supported Skills have (10-19)% chance to Ignite Each Supported Skill deals (10-14)% more Damage with Ignite for each Ignite inflicted with it Recently, up...
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  • armour defences). This does not affect other aspects of quality such as the chance to have a certain number of sockets or links. Both skill gems and support...
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  • 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing 100% chance to Avoid being Ignited, Chilled or Frozen with...
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  • Skills deal (10-19)% more Fire Damage Supported Skills have 25% chance to Ignite Enemies Ignited by Supported Skills have -10% to Fire Resistance Additional...
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  • Charge 10% chance to gain a Frenzy Charge on Hit 10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill 10% chance to gain an...
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  • but the damage gets higher.Deals (31-280) to (46-419) Fire Damage 50% chance to Ignite enemies 200% more Spell Damage for each stage 110% more Damage with...
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  • defeat them. This encounter is considered Extra Content and has a baseline 8% chance to appear in any non-unique map area. A purple indicator on an activated...
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  • 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing 100% chance to Avoid being Ignited, Chilled or Frozen with...
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  • SwordOne Handed Sword Physical Damage: (45-58.5) to (167.4-195) Critical Strike Chance: 5.00% Attacks per Second: (1.86-1.94) Weapon Range: 1.1 metresRequires...
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  • Cooldown Time: 8.00 sec Can Store 3 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 140%Requires Level 28Throws a trap...
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  • Spells (40-60)% increased Global Critical Strike Chance Gain 10 Life per Ignited Enemy Killed 25% reduced Ignite Duration on EnemiesThe Goat King drank the smoke...
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  • +(29-41)% to Chaos Resistance Your Chaos Damage can Ignite Chaos Skills have 20% chance to Ignite 50% less Ignite Duration"Prototype #73 is a near perfect opposite...
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  • Spells and Attacks 15% increased Ignite Duration on Enemies 10% chance to Ignite Recover (20-30) Life when you Ignite an EnemyA gift from Ngamahu, a sign...
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  • Handed Sword Physical Damage: (109.2-120.9) to (232.4-257.3) Critical Strike Chance: 5.00% Attacks per Second: (1.43-1.49) Weapon Range: 1.1 metresRequires...
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  • Shield(30-40)% increased Spell Damage +(60-80) to maximum Mana (5-10)% chance to Freeze, Shock and Ignite Spells cause you to gain Energy Shield equal to their Upfront...
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  • reflect #% of Physical Damage Group: MapMonstersChanceToInflictStatusAilments Monsters have a #% chance to Ignite, Freeze and Shock on Hit Group: HeistContr...
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  • Lightning Resistance +(8-10)% to Chaos Resistance 10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill 5% increased Projectile...
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  • Resistance Hits against Cursed Enemies have +25% chance to Ignite Additional Effects From 1-20% Quality: Ignite on Cursed enemies has (1-20)% increased DurationPlace...
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  • front of the caster. It has a chance to Ignite, which also leaves Burning Ground that deals damage proportional to the ignite damage. It is a transfigured...
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  • keystone passive skills are related to Scorch: Anomalous Flame Surge has 10% chance to Scorch Enemies at 20% quality Brittle alternative ailment for cold damage...
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  • (1-20)% increased Attack Critical Strike Chance Supported Skills have (1-20)% increased Spell Critical Strike ChanceThis is a Support Gem. It does not grant...
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  • weapon.(96-1003) to (145-1505) Added Fire Damage +6% to Critical Strike Chance Base radius is 1.8 metres Can consume Charges from Ruby, Sapphire, and Topaz...
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  • Charge 15% chance to gain a Frenzy Charge on Hit Buff grants 20% increased Movement Speed Additional Effects From 1-20% Quality: (0.5-10)% chance to gain...
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  • Damage (5-10)% increased Cast Speed 90% reduced Ignite Duration on Enemies 10% chance to Ignite Ignites you inflict deal Damage (35-45)% faster"The flames...
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  • FortifyOnMeleeStun Melee Hits which Stun have (8-12)% chance to Fortify Group: ChanceWhenHitForArmourToBeDoubled #% chance to Defend with #% of Armour Group: GrantedSkill...
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  • damage of the explosion.Deals (31-405) to (46-608) Fire Damage 50% chance to Ignite enemies 165% more Spell Damage for each stage 60% more Damage with...
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  • second Cooldown (7-12)% increased Attack Speed +(50-70) to maximum Life 5% chance to Blind Enemies on Hit with AttacksMidnight tinkering begets midday murdering;...
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  • Spells and Attacks 15% increased Ignite Duration on Enemies 10% chance to Ignite Recover (20-30) Life when you Ignite an EnemyA gift from Ngamahu, a sign...
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  • (20-24) to (38-46) Critical Strike Chance: 7.00% Attacks per Second: 1.50Requires Level 12, 47 Int(11-15)% increased Spell Damage25% chance to Trigger Level 10 Summon...
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  • map areas have a fixed chance to spawn 1 or more league mechanics, with overall chance scaling with map tiers and a decreasing chance per # of additional...
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  • 21 Int+20 to Strength +(20-30)% to Lightning Resistance Spells have a 20% chance to deal Double Damage Blood MagicIt was a sliver of Malachai's soul that...
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  • Damage (5-10)% increased Cast Speed 10% chance to Ignite 40% less Burning Damage You can inflict an additional Ignite on an EnemyLeave the world in flames...
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  • of Physical Damage Converted to Fire Damage 10% chance to Ignite Recover (40-60) Life when you Ignite an EnemyUpon the grey winds his love spreads. The...
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  • (Call of the Brotherhood gives 100% chance to shock against frozen targets) You are using skill with built-in shock chance such as ArcArcSpell, Chaining, Lightning...
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  • Frenzy Charge Regenerate 0.8% of Life per second per Frenzy Charge (20-30)% chance to gain a Frenzy Charge on Kill (20-30)% increased Damage per Frenzy Charge...
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  • 14-42 Critical Strike Chance: 6.40% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 13, 27 Str, 27 Int+18% Chance to Block Attack Damage...
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  • Cursed enemies have a 100% chance to grant a Power Charge when slain Hits against Cursed Enemies have +1.5% to Critical Strike Chance Hits against Cursed Enemies...
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  • weapon/skill. These stats do not affect other mechanics like chance to hit/accuracy or critical strike chance. Additionally, these stats only apply to hit damage...
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  • to Lightning Resistance 0.6% of Fire Damage Leeched as Life (20-30)% chance to Ignite during any Flask Effect"You can invite them but you can never be sure...
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  • Added Attack Physical Damage 30% chance to Trigger this Skill when Hit Additional Effects From 1-20% Quality: (1-20)% chance to Trigger this Skill when HitPlace...
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  • Element Hits with this Weapon always Ignite, Freeze, and Shock Hits with this Weapon deal (30-60)% increased Damage to Ignited Enemies Hits with this Weapon deal...
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  • increased Critical Strike Chance against Shocked Enemies Area of Effect, Elemental Resistances Bomb Specialist Hits have 20% chance to deal 50% more Area Damage...
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  • Intelligence in Radius, Fireball cannot ignite With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorchFrom north to south...
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  • to Strength and Dexterity10% chance to Ignite (50-70)% increased Damage while Ignited Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched...
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  • Intelligence+(20-25)% to all Elemental Resistances (20-25)% chance to Freeze, Shock and Ignite Cursed Enemies cannot inflict Elemental Ailments on YouMaligaro...
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  • enemies within (1.2-1.5) metres Supported Skills have 20% chance to Freeze, Shock and Ignite Additional Effects From 1-20% Quality: (0.5-10)% increased...
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  • Critical Strike Chance: 6.00% Attacks per Second: 1.30 Weapon Range: 1.5 metres+18% Chance to Block Attack Damage while wielding a Staff16% Chance to Block Attack...
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  • damage of the explosion.Deals (31-405) to (46-608) Fire Damage 50% chance to Ignite enemies 165% more Spell Damage for each stage 60% more Damage with...
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  • Freeze, Shock or Ignite on Enemy +(20-30)% to all Elemental Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30% increased...
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  • weapon.(26-622) to (39-933) Added Chaos Damage 40% chance to Poison on Hit +6% to Critical Strike Chance Base radius is 1.8 metres Consumes 1 Charge per Projectile...
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  • #% chance to Avoid being Frozen/Cannot be Frozen Boots 80% chance to Avoid being Frozen 100% chance to Avoid being Frozen 100% chance to Avoid being...
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  • Left Ring slot: Cover Enemies in Ash for 5 seconds when you Ignite them: Enemies ignited by you while wearing the ring in the left slot will apply the...
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  • Damage: (86-103.2) to (260-312) Elemental Damage: 25-50 Critical Strike Chance: 6.70% Attacks per Second: (1.38-1.43)Requires Level 62, 212 Dex+(15-25)%...
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  • Hits if Enemy is Hexed 100% chance to remove a Hex after Damaging Additional Effects From 1-20% Quality: -(0.5-10)% chance to remove a Hex after DamagingPlace...
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  • explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage 25% chance to Ignite enemies Base radius is (0.9-1.4) metres Additional Effects From 1-20%...
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  • Strike Chance Has 400% base Critical Strike MultiplierRight click this item to create this corpse. Demon Spells have 1% base Critical Strike Chance Has 400%...
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  • then left click on a magic or rare item to apply it. for 96×Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click...
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  • 65 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 330% Projectile Speed: 1800An icy projectile which has a chance to freeze enemies it...
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  • (14-36) Physical Damage to Attacks (20-60)% increased Global Critical Strike Chance +(15-50) to maximum Energy Shield +(20-60) to maximum Life +(20-50) to maximum...
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  • items that are related to Withered: Unholy Might is a buff that grants 25% chance to inflict Withered. These passive skills are related to Withered: The following...
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  • increased Critical Strike Chance Adds 2 to 3 Physical Damage to Attacks per Level Gain Her Embrace for 3 seconds when you Ignite an Enemy While in Her Embrace...
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  • 31Supports skills which create Minions.Minions from Supported Skills have 20% chance to Taunt on Hit Supported Skills have (10-29)% increased Minion Movement...
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  • usually have a x% Chance to Block Attack Damage while wielding a Staff implicit modifier as well as a moderately high base critical strike chance. This item class...
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  • to Strength and Dexterity10% chance to Ignite (50-70)% increased Damage while Ignited Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched...
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  • Cooldown Time: 2.50 sec Can Store 1 Use(s) Cast Time: 0.50 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 310%Requires Level 4Creates a crystal...
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  • Damage can Ignite: Hrimburn allows the player's cold damage to ignite enemies, in addition to freezing and chilling. The burning damage from ignites caused...
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  • Strike Chance: 6.30% Attacks per Second: 1.45 Weapon Range: 1.0 metresRequires Level 10, 18 Dex, 26 Int30% increased Global Critical Strike Chance B-G-B...
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  • less Damage with Ailments 30% chance to gain a Frenzy Charge on Hit Additional Effects From 1-20% Quality: (0.5-10)% chance to gain a Frenzy Charge on HitCorruptedPlace...
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  • of Physical Damage Converted to Fire Damage 10% chance to Ignite Recover (40-60) Life when you Ignite an EnemyUpon the grey winds his love spreads. Bow...
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  • Conflux and Sapping Conflux while your two highest Attributes are equal Cannot Ignite, Chill, Freeze or ShockCorrupted"Remain poised. Remain balanced. Keep all...
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  • fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of Physical...
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  • use Phasing +10% chance to Suppress Spell DamageRequires Level 27Cannot gain Mana during effect (60-80)% increased Critical Strike Chance with Vaal Skills...
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  • this also allows monsters to ignite with the new fire damage on crit. Kaom's Binding can drop anywhere. It can be chanced. Kaom's Binding can be created...
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  • the channel launches a slow-moving wave of fire that always Ignites, dealing more hit and ignite damage. It is a transfigured version of IncinerateIncinerateSpell...
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  • Damage (5-10)% increased Cast Speed 10% chance to Ignite 40% less Burning Damage You can inflict an additional Ignite on an EnemyLeave the world in flames...
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  • have (40-60)% chance to inflict Bleeding Summoned Arbalists have (10-20)% chance to Crush on Hit Summoned Arbalists have (25-35)% chance to deal Double...
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  • explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage 25% chance to Ignite enemies Base radius is (0.9-1.4) metres Additional Effects From 1-20%...
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  • increased Elemental Damage +12% to all Elemental Resistances 10% chance to Freeze, Shock and Ignite [1] Holy Dominion is a notable passive skill that grants increased...
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  • modifiers to a Map.. Fairgraves' Tricorne can drop anywhere. It can be chanced. Fairgraves' Tricorne can be created from the following recipes: Fairgraves'...
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  • +(29-41)% to Chaos Resistance Your Chaos Damage can Ignite Chaos Skills have 20% chance to Ignite 50% less Ignite Duration"Prototype #73 is a near perfect opposite...
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  • explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage 25% chance to Ignite enemies Base radius is (0.9-1.4) metres Additional Effects From 1-20%...
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  • but the damage gets higher.Deals (31-280) to (46-419) Fire Damage 50% chance to Ignite enemies 200% more Spell Damage for each stage 110% more Damage with...
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  • Conflux and Sapping Conflux while your two highest Attributes are equal Cannot Ignite, Chill, Freeze or ShockCorrupted"Remain poised. Remain balanced. Keep all...
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  • 130% of Damage 60% of Physical Damage Converted to Fire Damage 20% chance to Ignite Ignited Enemies Burn 50% faster Leap Slam Deals 150% of Damage 100% of...
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  • but the smaller the area.Deals (11-140) to (16-210) Fire Damage 50% chance to Ignite enemies 600% more Spell Damage for each stage 250% more Damage with...
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  • (425-475) to (550-600) Fire Damage (10-15)% increased Attack Speed 20% chance to Ignite 10% increased Physical Damage taken 10% increased Fire Damage taken...
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  • property held by many monsters. Humanoid monsters have an inbuilt chance to flee if ignited. Monster types with the humanoid property: Bandit Blackguard Cannibal...
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  • 8-33 Critical Strike Chance: 6.00% Attacks per Second: 1.30Requires Level 9, 38 Dex. Storm Cloud can drop anywhere. It can be chanced. Storm Cloud can be...
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  • Lightning Damage Additional Effects From 1-20% Quality: (1-20)% chance to Freeze, Shock and IgnitePlace into an item socket of the right colour to gain this...
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  • Gems have 10% increased Attribute Requirements Always Freeze, Shock and IgniteFate's smile, man's ruin. Vendor Offer 12x Alchemy Shard 4x Alteration ShardMetadata...
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  • Spells and Attacks 15% increased Ignite Duration on Enemies 10% chance to Ignite Recover (20-30) Life when you Ignite an EnemyA gift from Ngamahu, a sign...
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  • following modifiers: Each veiled modifier is equally weighted, providing a 60% chance to get any specific veiled modifier on unveil. (Each time Jun will offer...
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  • Elemental Damage 30% increased Effect of Non-Damaging Ailments 10% chance to Freeze, Shock and Ignite [1] Ash, Frost and Storm is a notable passive skill that grants...
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  • explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage 25% chance to Ignite enemies Base radius is (0.9-1.4) metres Additional Effects From 1-20%...
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  • Items and Gems have 50% increased Attribute Requirements Chaos Damage can Ignite, Chill and Shock Gain Soul Eater for 20 seconds when you use a Vaal SkillWe...
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  • of Physical Damage Converted to Fire Damage 10% chance to Ignite Recover (40-60) Life when you Ignite an EnemyUpon the grey winds his love spreads. 4 The...
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  • critical strike chance to you and your allies.+(0-1.9) metres to radius You and nearby allies gain (20-58)% increased Critical Strike Chance You and nearby...
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  • increased Elemental Damage while affected by a Herald 10% chance to Freeze, Shock and Ignite while affected by a Herald [1] Cult-Leader Minions deal 35%...
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  • 50% reduced Ignite Duration on Enemies (10-15)% chance to Ignite Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite Withered does...
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  • Spells and Attacks 15% increased Ignite Duration on Enemies 10% chance to Ignite Recover (20-30) Life when you Ignite an EnemyA gift from Ngamahu, a sign...
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  • Damage with Hits against Burning enemies Cannot Ignite +(0-9) to Area of Effect length Hits on Ignited Enemies create Burning Ground, no more than once...
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  • Stun (section Stun chance)
    passive skills and item modifiers that grant a chance to prevent stuns: #% chance to Avoid being Stunned #% chance to Ignore Stuns while Casting Having any amount...
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  • Attack Speed while Ignited (25-40)% increased Cast Speed while Ignited +25% chance to be Ignited All Damage Taken from Hits can Ignite youFire makes the...
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  • StormshroudStormshroud Viridian Jewel+(10-15)% to Lightning Resistance Modifiers to Chance to Avoid being Shocked apply to all Elemental AilmentsThe true secret of...
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  • Global Critical Strike Chance (Hidden) -30% to Global Critical Strike Multiplier (Hidden), 20% reduced Global Critical Strike Chance (Hidden), -30% to Global...
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  • Cooldown Time: 2.00 sec Can Store 1 Use(s) Cast Time: 0.75 sec Critical Strike Chance: 7.00% Effectiveness of Added Damage: 600% AoE Radius: 30Requires Level...
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  • increased Critical Strike Chance Adds 2 to 3 Physical Damage to Attacks per Level Gain Her Embrace for 3 seconds when you Ignite an Enemy While in Her Embrace...
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  • created from the following recipes: Delirium chest inside a heist also has a chance to drop cluster jewel. Small Cluster Jewel has a legacy variant. Note that...
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  • that you have some form of block chance for them to apply. Now, there is simply Chance to Block Attack Damage and Chance to Block Spell Damage. Sources that...
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  • Resistance Hits against Cursed Enemies have +25% chance to Ignite Additional Effects From 1-20% Quality: Ignite on Cursed enemies has (1-20)% increased DurationPlace...
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  • enemies within (1.2-1.5) metres Supported Skills have 20% chance to Freeze, Shock and Ignite Additional Effects From 1-20% Quality: (0.5-10)% increased...
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  • can be created from the following recipes: Although this item cannot be chanced, it can be obtained through the use of a Tainted Mythic OrbTainted Mythic...
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  • Charge 15% chance to gain a Frenzy Charge on Hit Buff grants 20% increased Movement Speed Additional Effects From 1-20% Quality: (0.5-10)% chance to gain...
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  • +(29-41)% to Chaos Resistance Your Chaos Damage can Ignite Chaos Skills have 20% chance to Ignite 50% less Ignite Duration"Prototype #73 is a near perfect opposite...
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  • additional critical strike chance. Brittle is an Elemental Ailment associated with Cold. Hits against brittle enemies have up to +6% chance to critically strike...
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  • Handed Sword Physical Damage: (109.2-120.9) to (232.4-257.3) Critical Strike Chance: 5.00% Attacks per Second: (1.43-1.49) Weapon Range: 1.1 metresRequires...
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  • of Physical Damage Converted to Fire Damage 10% chance to Ignite Recover (40-60) Life when you Ignite an EnemyUpon the grey winds his love spreads. The...
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  • have (40-60)% chance to inflict Bleeding Summoned Arbalists have (10-20)% chance to Crush on Hit Summoned Arbalists have (25-35)% chance to deal Double...
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  • less damage over time of Freezing Chance to Freeze 34 25% chance to Freeze of Frenzy Frenzy Charge on Hit 24 100% chance to gain a Frenzy Charge on Hit of...
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  • explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage 25% chance to Ignite enemies Base radius is (0.9-1.4) metres Additional Effects From 1-20%...
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  • Energy Shield +(10-20)% to all Elemental Resistances (5-10)% chance to Freeze, Shock and Ignite Elemental Damage you Deal with Hits is Resisted by lowest...
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  • 71-147 Critical Strike Chance: 6.80% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage...
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  • (520-585) to (968-1089) Critical Strike Chance: 6.10% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 55, 94 Str, 94 Int+18% Chance to Block Attack Damage...
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  • Citadel BowBow Physical Damage: 36-144 Critical Strike Chance: 6.00% Attacks per Second: 1.25Requires Level 58, 185 Dex Acquisition Drop level: 58Vendor...
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  • Chieftain Ascendancy Passive Skill 20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit Unaffected by Ignite Totems Taunt Enemies around them...
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  • (5-123) to (7-185) Added Attack Physical Damage Fires 3 Projectiles 40% chance to Impale Enemies on Hit Additional Effects From 1-20% Quality: (2-40)%...
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  • Keyword (section Ignite)
    dealt by cold damage have 100% chance to freeze. Main page: Ignite Ignite is a damaging ailment inflicted by fire damage. Ignite causes the affected target...
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  • chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze, Shock and Ignite Base radius is 1 metre 80% more Area Radius against Enemies...
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  • chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze, Shock and Ignite Base radius is 1 metre 80% more Area Radius against Enemies...
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  • AxeTwo Handed Axe Physical Damage: (360-414) to (488-561.2) Critical Strike Chance: (6.50-7.00)% Attacks per Second: (1.50-1.57) Weapon Range: 1.3 metresRequires...
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  • Damage to Chaos Damage per White Socket Minions have (5-10)% chance to Freeze, Shock and IgniteThe secret of the elements lies within a square triangle.,...
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  • chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze, Shock and Ignite Base radius is 1 metre 80% more Area Radius against Enemies...
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  • Experience gain Area contains unbridged gaps to cross Monsters have 50% chance to Avoid Ailments (20-25)% increased Monster Movement Speed (20-25)% increased...
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  • fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of Physical...
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  • Damage with Hits against Burning enemies Cannot Ignite +(0-9) to Area of Effect length Hits on Ignited Enemies create Burning Ground, no more than once...
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  • Skills deal (10-19)% more Fire Damage Supported Skills have 25% chance to Ignite Enemies Ignited by Supported Skills have -10% to Fire Resistance Additional...
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  • fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of Physical...
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  • branching chance +5% fissure branching chance per Endurance Charge Additional Effects From 1-20% Quality: +(1.5-30)% Fissure branching chancePlace into...
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  • encounter is considered Extra Content and has a baseline greater than 8% chance to appear in any non-unique map area. The player will encounter one of the...
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  • of Physical Damage Converted to Fire Damage 10% chance to Ignite Recover (40-60) Life when you Ignite an EnemyUpon the grey winds his love spreads. unique...
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  • Lightning Level: (1-20) Cost: (5-21) Mana Cast Time: 0.65 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 190% Projectile Speed: 420Launches...
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  • 80(15-25)% increased Elemental Damage(15-25)% increased Global Critical Strike Chance +(20-40)% to Fire Resistance +(20-40)% to Cold Resistance (10-20)% increased...
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  • Hits if Enemy is Hexed 100% chance to remove a Hex after Damaging Additional Effects From 1-20% Quality: -(0.5-10)% chance to remove a Hex after DamagingPlace...
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  • with an increased chance of igniting them.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 50% chance to Ignite enemies Projectiles...
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  • +(5-8)% chance to Evade Attack Hits while affected by Grace (30-50)% chance to Blind Enemies which Hit you while affected by Grace +(12-15)% chance to Suppress...
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  • Critical Strike Chance +(1-2) to Level of all Minion Skill Gems Minions' Base Attack Critical Strike Chance is equal to the Critical Strike Chance of your Main...
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  • chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze, Shock and Ignite Base radius is 1 metre 80% more Area Radius against Enemies...
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  • modifier prevents Bleeding, Ignite, and Poison from dealing damage to you. Kahuturoa's Certainty can drop anywhere. It can be chanced. Kahuturoa's Certainty...
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  • SwordOne Handed Sword Physical Damage: (45-58.5) to (167.4-195) Critical Strike Chance: 5.00% Attacks per Second: (1.86-1.94) Weapon Range: 1.1 metresRequires...
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  • grants 0.5% increased burning damage per 1% quality instead of increased chance to ignite. 0.11.6c Corrected the level 20 and higher required levels of the Increased...
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  • well as the investment into critical strike chance required. Generally, a weapon with high critical strike chance and attack speed is preferred. Melee skills...
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  • Immune to Ignite and Shock [1] Shadow Harness the Void 27% chance to gain 25% of Non-Chaos Damage with Hits as Extra Chaos Damage 13% chance to gain 50%...
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  • Metadata/Items/Gems/SupportGemChanceToFlee Chance to Flee Support is a support gem that grants supported skills a chance to cause monsters to flee when...
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  • all Elemental Resistances Your Fire Damage can Shock but not Ignite Your Cold Damage can Ignite but not Freeze or Chill Your Lightning Damage can Freeze but...
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  • 56-117 Critical Strike Chance: 6.30% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 49, 85 Str, 85 Int+20% Chance to Block Attack Damage...
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  • AoE Level: (1-20) Cost: (2-4) Mana Cast Time: 0.17 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 50%Requires Level 12Continuously launches...
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  • +(5-8)% chance to Evade Attack Hits while affected by Grace (30-50)% chance to Blind Enemies which Hit you while affected by Grace +(12-15)% chance to Suppress...
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  • Fire Damage 25% chance to Ignite 100% increased Burning Damage if you've Ignited an Enemy Recently Recover 1% of Life when you Ignite an Enemy 100% increased...
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  • Physical Damage as Extra Cold Damage during effect 30% chance to Avoid being Chilled during Effect 30% chance to Avoid being Frozen during EffectA sip will freeze...
    16 KB (3,109 words) - 21:05, 24 April 2024
  • Damage Shield: 25% chance to gain a Power Charge when you Block Quiver: Projectiles Pierce 2 additional Targets Amulet: 10% chance to Recover 10% of Mana...
    5 KB (1,489 words) - 14:38, 24 December 2023
  • explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage 25% chance to Ignite enemies Base radius is (0.9-1.4) metres Additional Effects From 1-20%...
    3 KB (1,057 words) - 23:26, 11 May 2024
  • 15% increased Movement Speed (6-10)% chance to Ignite When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy 1% increased Fire...
    2 KB (167 words) - 22:58, 7 January 2024
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