Scold's Bridle

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Scold's Bridle
Mind Cage
Energy Shield: (73-84)Requires Level 65, 138 Int(80-100)% increased Spell Damage
15% reduced Cast Speed
+(30-60) to maximum Mana
Your Skills deal you 400% of Mana Spent on Upfront Skill Mana Costs as Physical Damage
"The sharper the pain, the sharper the mind.
A curious paradox."
- Shavronne of Umbra
Acquisition
League-specificTorment
Vendor Offer
6x Alchemy Shard
7x Alteration Shard
Metadata
Item class: Helmet

Scold's Bridle is a unique Mind CageMind CageEnergy Shield: (73-84)Requires Level 65, 138 Int.

Mechanics

Scold's Bridle's unique modifier causes the player to take physical damage whenever mana is spent. This includes mana spent at every stage of a channelled skill. The damage is secondary damage.[1] The amount of damage taken from this effect is affected by physical damage reduction, such as from armour or endurance charges, as well as modifiers to damage taken, such as from Fortify or Oro's SacrificeOro's Sacrifice
Infernal Sword
Two Hand Sword
Elemental Damage: (425-475) to (550-600)
Critical Strike Chance: 5.00%
Attacks per Second: (1.49-1.55)
Weapon Range: 1.3 metres
Requires Level 67, 113 Str, 113 Dex30% increased Elemental Damage with Attack SkillsNo Physical Damage
Adds (425-475) to (550-600) Fire Damage
(10-15)% increased Attack Speed
20% chance to Ignite
10% increased Physical Damage taken
10% increased Fire Damage taken
Culling Strike against Burning Enemies
Gain a Frenzy Charge if an Attack Ignites an Enemy
Give yourself to the flames and your name
will burn in the minds of men forever.
.

  • Blood Magic: Life spent instead of mana by skills with Blood Magic does not count toward Scold's Bridle's damage effect.[2]
  • Eldritch Battery: When the Eldritch Battery keystone is allocated, any Energy Shield spent instead of mana does not count towards Scold's Bridle's damage effect.
  • On hit effects: The damage taken is considered a hit, and triggers "on hit" effects, including from Vaal Molten ShellVaal Molten ShellSpell, AoE, Duration, Fire, Physical, Vaal, Guard
    Level: (1-20)
    Cooldown Time: 0.50 sec
    Can Store 1 Use(s)
    Souls Per Use: 50
    Can Store 1 Use(s)
    Soul Gain Prevention: 14 sec
    Cast Time: Instant
    Requires Level 4Applies a buff that raises your armour, and takes some of the damage from hits for you before being depleted. Each second, the skill deals reflected damage to surrounding enemies based on the damage taken by the buff in that second. When the buff is removed, the skill deals reflected damage to enemies around you based on the total damage that was taken by the buff. You cannot have the buff at the same time as any other Guard skill.Base duration is 9.00 seconds
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Buff grants +(50-858) to Armour
    (35-39)% of Damage from Hits is taken from the Buff before your Life or Energy Shield
    Buff can take Damage equal to 20% of your Armour, up to a maximum of 10000
    Reflects (300-9000)% of Damage taken from Buff as Fire Damage each second,
    or when Buff expires or is depleted

    Additional Effects From 1-20% Quality:
    (1-20)% increased Skill Effect Duration
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , the Juggernaut passive Unflinching, or VengeanceVengeanceTrigger, Attack, AoE, Physical, Melee
    Level: (1-20)
    Cooldown Time: 1.20 sec
    Can Store 1 Use(s)
    Attack Damage: (170-255)% of base
    Effectiveness of Added Damage: (170-255)%
    Requires Level 24Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.(8-56) to (12-85) Added Attack Physical Damage
    30% chance to Trigger this Skill when Hit
    You cannot use this Attack directly

    Additional Effects From 1-20% Quality:
    (1-20)% chance to Trigger this Skill when Hit
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , even if the damage is reduced to 0, such as while under the effect of Immortal CallImmortal CallSpell, Duration, Guard
    Level: (1-20)
    Cost: (21-36) Mana
    Cooldown Time: 3.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 34Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.Base duration is 1.00 seconds
    20% increased Buff Duration per Endurance Charge removed
    This Skill's Cooldown does not recover during its effect
    (25-34)% less Elemental Damage taken
    (25-35)% less Physical Damage taken
    15% less Physical Damage taken per Endurance Charge removed

    Additional Effects From 1-20% Quality:
    (1-20)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    . Damage from Scold's Bridle can also trigger spells linked to Cast when Damage Taken SupportCast when Damage Taken SupportSupport, Spell, Trigger
    Icon: !
    Level: (1-20)
    Cost & Reservation Multiplier: 250%
    Cooldown Time: 0.25 sec
    Can Store 1 Use(s)
    Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.This Gem can only Support Skill Gems requiring Level (38-70) or lower
    Supported Skills deal (65-27)% less Damage
    You cannot Cast Supported Triggerable Spells directly
    Trigger Supported Spells when you take (528-3272) total Damage from Hits

    Additional Effects From 1-20% Quality:
    Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    . However, using a skill that costs no mana will neither deal damage nor trigger on hit effects.
  • Damage shift: The physical damage from Scold's Bridle can be taken as another damage type by using x% of Physical Damage taken as modifiers, such as from Lightning CoilLightning Coil
    Desert Brigandine
    Armour: (714-992)
    Evasion: (714-992)
    Movement Speed: -3%
    Requires Level 60, 96 Str, 96 DexAdds 1 to (20-30) Lightning Damage to Attacks
    (90-120)% increased Armour and Evasion
    +(60-80) to maximum Life
    -60% to Lightning Resistance
    50% of Physical Damage from Hits taken as Lightning Damage
    "There's nothing like imminent death
    to galvanize one's purpose in life."
    - Malachai the Soulless.
    or Cloak of FlameCloak of Flame
    Scholar's Robe
    Energy Shield: (43-53)
    Movement Speed: -3%
    Requires Level 18, 55 Int+(50-75)% to Fire Resistance
    (40-75)% increased Ignite Duration on Enemies
    Reflects 100 Fire Damage to Melee Attackers
    40% of Physical Damage taken as Fire Damage
    He who sows an ember shall reap an inferno.
    . You can be chilled, frozen, or shocked if you have damage taken as Cold or Lightning. Taking Physical Damage as Fire will not allow the hit to ignite you, as damaging ailments are dependent only on the original damage type and Physical Damage by default does not contribute to Ignite damage[3]. However, it is possible to Ignite yourself by equipping Mokou's EmbraceMokou's Embrace
    Ruby Ring
    Requires Level 16+(20-30)% to Fire Resistance+(25-40)% to Cold Resistance
    (25-40)% increased Attack Speed while Ignited
    (25-40)% increased Cast Speed while Ignited
    +25% chance to be Ignited
    All Damage Taken from Hits can Ignite you
    Fire makes the perfect blossom in the endless night.
    , even if you take only Physical Damage, as the ring allows Physical Damage to Ignite you.
  • Secondary damage: As it is secondary damage, it will also never inflict bleed, because only attacks can inflict said ailment.[4] Damage Conversion modifiers, which can be found on HrimsorrowHrimsorrow
    Goathide Gloves
    Evasion: (72-92)Requires Level 9, 17 Dex+(20-30) to Strength
    +(40-50) to Evasion Rating
    +(20-30)% to Cold Resistance
    100% of Physical Damage Converted to Cold Damage
    Reflects 100 Cold Damage to Melee Attackers
    Of ancient giants, none remain,
    Their only trace is timeless pain.
    , for example, do not affect Scold's Bridle's damage. The damage is neither attack or spell so that it cannot be blocked[5]. Secondary Damage cannot stun the player, for this reason Scold's Bridle's damage cannot trigger Cast when Stunned SupportCast when Stunned SupportSupport, Spell, Trigger
    Icon: !
    Level: (1-20)
    Cooldown Time: 0.10 sec
    Can Store 1 Use(s)
    Requires Level 38Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.You cannot Cast Supported Triggerable Spells directly
    (50-69)% chance to Trigger Supported Spells when you are Stunned, or
    Block a Stunning Hit

    Additional Effects From 1-20% Quality:
    (1-20)% chance to Trigger Supported Spells when you are Stunned, or
    Block a Stunning Hit
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    . [6]

Item acquisition

Scold's Bridle can drop anywhere. It can be chanced. Scold's Bridle belongs to a special group of unique items called league-specific items, which can be obtained from certain divination cards and other sources in addition to their normal acquisition methods.

Recipes

Scold's Bridle can be created from the following recipes:

AmountPartDescriptionMeta
3Sambodhi's WisdomSambodhi's Wisdom3Armour
Quality: +30%
No blade conquers sin;
guide a sinner to virtue,
unveil their lost sight—
your eyes, too, see in
everyone the inner child,
no matter their might.
Random armour with 30% qualityA
9Fateful MeetingFateful Meeting9League-Specific Item
Double-Influenced Item
Item Level: 97
Two-Implicit
Corrupted
Some people act as beacons, illuminating the path for others. I was lucky to meet one such person.

- Anton to Zhenya
Random two-implicit corrupted level 97 league-specific itemA
10Time-Lost RelicTime-Lost Relic10League-Specific ItemTime cannot wash away that which cannot be forgotten.Random league-specific itemA
1Time-Lost IncubatorTime-Lost IncubatorStack Size: 10Adds an incubated League-specific Unique item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random league-specific itemA
7PrejudicePrejudice7Item
Influenced Item
One who is blinded by their past may only see a sliver of the present.
Random influenced itemA
6Costly CurioCostly Curio6Item
Double-Influenced Item
"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking."
Random double-influenced itemA
8Arrogance of the VaalArrogance of the Vaal8Item
Two-Implicit
Corrupted
Discovery can lead to beauty, or it can lead to ruin.
Random two-implicit corrupted itemA
4Jack in the BoxJack in the Box4ItemTurn the crank,
close your eyes,
and pray to the gods
for a pleasant surprise.
Random itemA
1Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random itemA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Version history

Version Changes
3.5.0
  • Clarified the description on Scold's Bridle's key mod to clarify it does not apply when spending mana on a reservation, only for costs. This, too, is a purely cosmetic change
2.6.0
  • The Mod on Scolds has changed to care about the amount of Mana spent, not the Mana Cost of the skill.
1.3.1
  • No longer damages totems, traps or mines.
  • Fixed a bug where Doedre's Elixir and Scold's Bridle could stun the player.
1.3.0
  • Introduced to the game.

References

  1. Mark_GGG (June 9, 2016). "Mechanical Questions Thread". Official Path of Exile Forums. Retrieved June 9, 2016.
  2. Mark_GGG (March 4, 2017). "Not a bug, Blood magic not triggering scolds anymore?". Official Path of Exile Forums. Retrieved April 7, 2017.
  3. https://www.reddit.com/r/pathofexile/comments/8b5yz9/comment/dx64a9v/
  4. https://www.reddit.com/r/pathofexile/comments/8b5yz9/buginteraction_of_the_gluttony_formless_inferno/
  5. Mark_GGG (May 25, 2021). "Questions Thread - May 25, 2021". Reddit. Retrieved May 26, 2021.
  6. https://www.poewiki.net/wiki/Version_1.3.1#General_Balance

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